Building a Massive Capital City | Cities: Skylines 2
ฝัง
- เผยแพร่เมื่อ 30 ก.ย. 2024
- After the loss of the entire quarry build episode, it's time to do something big! This week is all about planning out the roads, tracks, and city services for a massive new Capital City across the river.
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H Wheaty The game's been crashing for all of us due to a known bug in Anarchy-if you have Skyve, you can downgrade Anarchy version to 1.6.4. The mod author is going to Finland\ to visit Colossal Order so it probably won't be fixed for about a week as of writing this. The bug also causes some saves to crash to desktop when you try to load back into it under unknown circumstances-so autosave early and often. good to see ya back-missed you last week
Thanks for the heads up!! I just jumped on and made a few saves of the city just in case.
Suggestions:
1. The new park are with the pedestian roadways. Adding some water front attractions
2. Where the old bridge segments were. Place a lighthouse on each side.
3. For ground pollution planting spruce/pine trees helps with it's disapation.
4. Making a theme park for people to relax and have fun at.
5. On the mountain side. a ski-resort or log cabins
I don't know if any of these are possible in game. Just some ideas i had. (number 3 i seen on other channels and seems to work)
Loving the series and watching you play the game. 😄
These are amazing suggestions!!! A ski resort would be incredible! Now I need to figure out how to make that happen - missing the cable cars from CS1 🥲
5:20 you gonna wait a long time to the ground pollution disappear competitors cs1 it takes way longer in cs2 to ground pollution disappear😊😊
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Nice update. Shame about the recording and those bugs.
Anyways I think the rail can be improved upon to be less janky: rotate the main station so it's more in line with the new trainyard, shift out your leftmost station by two or three squares. Both of these should reduced the curves they currently have and look more natural while fitting a probable history of the area.
3:42 coincidence can you stop making videos now and I can't remember his name but where the cargo delivery spot is the train depot if you swap them to around the little space left where the train station is what's some normal industrial I'm this looked highly similar and now remembered keep up the good content😅😅😊😊
😂😂 I brought it upon myself!!
Wheatyyyy!! So nice to see you back! A small suggestion is to add a train line from the new area to Fawn. It would be fabulous. Also see if you can incorporate trams and ferries in the city. Especially a ferry connection across the two down town areas across the lake. I'm not a huge fan of how the subway was placed just along one road, but thats just me. And try to incorporate some overhead metro too
Playing this map for the first time. Any tips on how to build on the elevation changes? Seems like buildings dont like being on a slope. This map sure has a lot of them! Thanks.
Honestly, part of why I built the damn was to have an excuse to flatten land around the reservoir, giving me more “flat” places to build. It’s such a hilly map. The hills aren’t a problem for low density as much as high, so plan where your downtown will go carefully - or terraform the crap out of it like I did lol
Beautiful build! Don't worry about the missed episode, this was fun. :) Maybe upload a long long episode next week 😜 no pressure just a optimistic wish
Woohoo!! Been waiting 2 weeks for this #Underoneminutegang
Just so you know on that interchange you have which you said has it limits at 07:35 there should only be traffic lights in the centre, as all conflicts exist there, with the outer two intersections being free flowing. It's called a SPUI (Single-Point Urban Interchange)
Oooooo, I built this using one of the prebuilt jawns, but I’m going to check the lights cause that would make far more sense!
Respect the topography please