The one I disagree with is enhancing Ergo because you can always Farm. And the quartz is so rare in the game that you want to maximize every quartz you use.
Enhance ergo is still nice. Can stack nice percentage boost for massive ergo grind all in one go. Not something you do though till you can respec, that way you can still go back to your good build afterwards to progress story.
I’m new to souls likes and I’m so confused on the difference between Motivity and Technique. I like more dexterity movements and I’m on a Balance build. Do I beef up Motivity or Technique more….They both raise attack power but I’m so confused lol. I have Motivity on 23 and Technique on 20
The weapon handle decide the damage scaling, like B,D, - . , or if you alter it into A, - , - , or even more ( I didn't tried it) usually it is best to focus on one single stats on A/S scaling, which brings you the most damage out of the same level required. Spreading within 2 is also okay but it required more level to achieve the same damage number, but you could choose more variety of weapon handles.
@@sdotwallace thanks mate , now what got me the most was the handle swapping , slowly getting there just best the archbishop o my days that was Hard as nails
I dont think capacity is as important here as we think it is. In this game its easy enough to parry and you dont get egregiously punished for blocking, especially with heavy weapons. I would say a medium weight is more than playable... not saying dont put points into it, but prioritize it? not so sure about that.
All stats have diminishing returns except capacity where breakpoints with your equipment are the only limiting factors to its usefulness. It should be prioritized to maintain the weight class you want with your equipment which will keep getting heavier as the game progresses, especially when your other stats get to 30-40 and aren't granting much benefit.
@@apharys8921 this is true but at the same time its not really that beneficial to rush into capacity really early when the amulets exist. Youre far better off levelling your main stats and by end game youll easily have 30 capacity naturally.
late game capacity is definitely more important, I’m on a technique build w/ puppet string so weapon weight is never an issue but with high capacity i can get about 50% physical damage reduction for a pretty tanky technique build. I think it goes further than leveling vitality (mine is only 30 at endgame) because an extra 10% damage reduction basically gives me two extra pulse charges worth of damage I can take.
@@cinnamoncoffeecake5925 youre correct but youd also need the correct vitality stat to support a percentage based dmg reduction. no point in reducing dmg by 50% when you only have 2HP (I know its hyperbolic but its for the sake of the point) This is why hitting your soft cap in vit first is more important imo. not to say that you should neglect capacity or weight entirely...
Is their a difference between technique and motivity if you change the scaling of the handle? If not it seems like it doesn't matter what stat you invest in because you can still use whatever weapon you want just by using whatever crank suits you
the crank doesnt change the scaling 1-1. for example, if a weapon has A tier motivity scaling and C tier technique scaling, and I use a tech crank to make it scale better w tech, then it'll only have a B tier in tech and a B tier (or lower) in motiv. So using a weapons native scaling or enhancing its native scaling will always yield more damage scaling. If I took that same weapon with A tier motivity scaling, and applied a motivity crank to it, it would go to S tier motivity scaling and likely remove the tech scaling or drop it to a D. So if you're trying to milk as much damage as possible out of your build, you're better off sticking with its native category and enhancing it with a crank to further scale better with its already main category. hope this was helpful (just read this comment again and if you take a shot every time I said the word scaling you're sure to have a hospital visit LOL)
i think depending on your stat spread it can be better or worse to boost the stronger stat, my technique is 24 and motivity at 19 and if i boost a weapon with Dmot and Atec to S tier tech, the loss of motivity scaling actually reduces damage overall
Majority of souls likes, like 99% of souls likes have weight on all the equipment. It's a defining trait that determines playstyles. These games would be far too easy if you had the luxury of having all the heaviest/best armor or equipment but with zero movement and stamina implications.
stagerable window is not the same as stagered duration which is the time the enemy hp bar flashes vs how long the enemy stays down before recovering if im not mistaken
BRO.. I know this is almost a year old but.. THANK YOU very much!!! Exactly the info I wanted to know, no added bullshit & to the point, plus it was fun to watch.. XD Edit: +1 sub my friend, have a great year!
I genuinely love the P Organ concept. I hate games with skill trees because in the end you’re not customizing everything, you’re choosing what order to unlock abilities. Most characters are identical in the end. Unless I missed a ton of Quarts it doesn’t seem like you can unlock everything in one play through. You actually get a chance to customize a play style unique to how you play. Everyone’s will look different and play different.
"Increases Ergo upon eliminating an enemy I" I have to desagree with you. Why you shouldn't upgrade this early game: it's a 9.3% exp increase. You can just get the same amount of the exp just killing 2 extra enemys. In the early game you will get about 10 extra ergo, but then again, you can just kill two extra enemies any time and will get basically the same amount of ergo. This is not a good choice early on.
I usually always take anything that gives me more experience But farming is way to easy in this game to waste it on that. I'd rather have more health back on blocks or longer stagger periods and just farm for a few minutes if I need
@@P4wnyhof it makes perfect sense. Quartz is limited and you're better off trying to maximize things like Stagger, Fable etc over getting more Ergo. That'll literally come into play every single fight.
Hey man what’s your settings to play the game…the text looks so clear, I can’t even read the texts on mine unless I get closer and that gets annoying quick . Everyone else’s game I’ve seen on TH-cam looks clear but mine looks blurry for some reason
@@P4wnyhofyea on PS 5 , from this video I can read all text no prob and he playing PS 5, not the same on my end I though I was playing the PSA 4 version
@@P4wnyhof Do you think link dodge and rising dodge are worth it ? I've heard people saying you need them and then others not even touching it on the p organ screen what do you think ? From the videos I've seen the dodging looks way better with these.
@@ayyylmao9022yeah I'd say Link Dodge is almost a must unless you are reaaaally good at Perfect Guarding. I am personally pretty bad at it, the timing of the attacks of enemies in this game is kinda crazy, very hard to read at which moment it will hit from their clunky movements, so I find Link Dodge to be of great help. Without it the dodge is pretty hard to pull effectively
I think non of the p organ stats, just your own level stats and weapon's leveling stats increase them but i think phase 5 attack section has an melee 1 attack upgrade
@@stevenneutron5070not sure what you mean by that, higher Technique will definitely increase the amount of damage your weapon's attacks are doing. This bonus will be more potent the higher the Technique Scaling stat of the weapon you use is (S being the best scaling possible, D (or maybe E but I haven't seen it) being the lowest. I don't think there's any weapon in the game that has no scaling with technique whatsoever, so these levels you invested in technique will increase the power of your attacks regardless of what you are wielding. I would still recommend that you pick one Scaling-related stat (Technique, Motivity or Advanced) rather than spreading your point too thin between each of them if you want to maximize the damage you can inflict as early in the game as possible, and use weapons that have a good scaling with this stat (at least B or higher). Besides the damage scaling question, I personally think that early in the game you should focus on getting your Vitality and Vigor stats up the most as to increase your survivability, they are what makes the game a little less punishing and more manageable. Capacity shouldn't be neglected either, as it will allow you to equip more gear that will help you tons!
I just want to know how to be tank I’ve never played a souls game but I’ve watched people play I never got into it because I just wasn’t really good at it but I just watched this video of playing as a tank and I can see that as a very liable option for me I’ve always played as a tank in games so I’m used too being slow oh I just remember I played mortal shell not super souls like but it’s a good start but I want to play as tank how do I play tank
Do you intentionally mispronounce things so triggered people like me comment? Dude, I can’t listen to you butcher basic words like magazine, advance, etc.
Oh non iam so sry for being a non native english speaker that makes mistake... how many languages did you speak again? Probably 1 right? Thats English right? :) Cute!
@@P4wnyhofI think you’re fine. They are nitpicking. Your video is extremely helpful. I’ve been focusing on vitality, vigor, capacity, advance. I find the capacity is super important over the damage points. I’m very early game, but I see it’s not exactly bloodborne and Elden ring.
@@luismckie3443 okay I have lies of p on my series x and it’s downloaded on my laptop. But to get the cheats I use this very easy modding app called WEMOD which can only be used on pc/ laptop. So I launch the game on pc first an then I launch the mods through wemod. As soon as I activate the cheats through WEMOD on the pc I save the game an then after I save I quit the pc version an leave the pc Xbox app open for a few until I go to my series x an launch the game from there an then it’s gonna sync the save data from your pc to the series x load the save an boom. Now as for your level/rank it will stay the level you set it to unless you change it. But let’s say you give yourself 20,000 of those pulse cells or 20,000 this or that item, but if you die It will revert back to default amount of the game thanks to that stupid star saving thingy. If that happens just redo the cheat again but your level and your other items like the crescent moons an other moonstones don’t worry about those at all because once you set those to about 10,000 or more etc they will not deplete until you use them all. I also gave myself 999999999 ergo to spend 😂 and upgraded all my weapons. Keep in mine you can only duplicate an item when you at least have one of that item you want to dupe. If you’re not familiar with WEMOD bro lookup a video on it man I swear that shit will change yo life 😂 trust me.
Played the entire game being slightly heavy and I had no problems.
Same here. I thought slightly heavy wasn’t that bad
Being ABLE to beat the game under certain parameters doesn't make them optimal.
@@karenamyx2205 Never said so. I tried playing without being heavy and didnt notice much of a difference.
Same. I thought thats the way to go lol
I can't stand it. I also can barely stand any weapon that isn't a dagger. Gotta go fast. 🦔
sick video. just started the game and got to the p organ introduction. thanks for the quick help on how i should get started. keep it up 🤠
“Letsgoooooooooooo agghhh I can’t be stopped get off meeeeee” -Lies of P
Lies of P is Life Lies of P is Love!
?????
The one I disagree with is enhancing Ergo because you can always Farm. And the quartz is so rare in the game that you want to maximize every quartz you use.
Enhance ergo is still nice. Can stack nice percentage boost for massive ergo grind all in one go. Not something you do though till you can respec, that way you can still go back to your good build afterwards to progress story.
I’m new to souls likes and I’m so confused on the difference between Motivity and Technique. I like more dexterity movements and I’m on a Balance build. Do I beef up Motivity or Technique more….They both raise attack power but I’m so confused lol. I have Motivity on 23 and Technique on 20
Both are good to rise up :)
I did not put a single point in technique for example and currently facing the last bosses!
The weapon handle decide the damage scaling, like B,D, - . , or if you alter it into A, - , - , or even more ( I didn't tried it)
usually it is best to focus on one single stats on A/S scaling, which brings you the most damage out of the same level required.
Spreading within 2 is also okay but it required more level to achieve the same damage number,
but you could choose more variety of weapon handles.
It's very confusing this is way worse to understand than elder ring
@@sdotwallaceperfectly said 👏
@@sdotwallace thanks mate , now what got me the most was the handle swapping , slowly getting there just best the archbishop o my days that was Hard as nails
Wow! Really helpful video. Pretty simple and easy-to-understand explanation. Thank you so much!
I dont think capacity is as important here as we think it is. In this game its easy enough to parry and you dont get egregiously punished for blocking, especially with heavy weapons. I would say a medium weight is more than playable... not saying dont put points into it, but prioritize it? not so sure about that.
All stats have diminishing returns except capacity where breakpoints with your equipment are the only limiting factors to its usefulness. It should be prioritized to maintain the weight class you want with your equipment which will keep getting heavier as the game progresses, especially when your other stats get to 30-40 and aren't granting much benefit.
@@apharys8921 this is true but at the same time its not really that beneficial to rush into capacity really early when the amulets exist. Youre far better off levelling your main stats and by end game youll easily have 30 capacity naturally.
@@JimboJamboYT Early game yes you're right.
late game capacity is definitely more important, I’m on a technique build w/ puppet string so weapon weight is never an issue but with high capacity i can get about 50% physical damage reduction for a pretty tanky technique build. I think it goes further than leveling vitality (mine is only 30 at endgame) because an extra 10% damage reduction basically gives me two extra pulse charges worth of damage I can take.
@@cinnamoncoffeecake5925 youre correct but youd also need the correct vitality stat to support a percentage based dmg reduction. no point in reducing dmg by 50% when you only have 2HP (I know its hyperbolic but its for the sake of the point) This is why hitting your soft cap in vit first is more important imo. not to say that you should neglect capacity or weight entirely...
I'm at NG+ and level 210, have vitality, vigor, capactiy and motivity at 60, not sure what the softcaps are?
Do U have any videos of U play the game or do U have a twitch
Is their a difference between technique and motivity if you change the scaling of the handle? If not it seems like it doesn't matter what stat you invest in because you can still use whatever weapon you want just by using whatever crank suits you
the crank doesnt change the scaling 1-1. for example, if a weapon has A tier motivity scaling and C tier technique scaling, and I use a tech crank to make it scale better w tech, then it'll only have a B tier in tech and a B tier (or lower) in motiv. So using a weapons native scaling or enhancing its native scaling will always yield more damage scaling. If I took that same weapon with A tier motivity scaling, and applied a motivity crank to it, it would go to S tier motivity scaling and likely remove the tech scaling or drop it to a D. So if you're trying to milk as much damage as possible out of your build, you're better off sticking with its native category and enhancing it with a crank to further scale better with its already main category. hope this was helpful (just read this comment again and if you take a shot every time I said the word scaling you're sure to have a hospital visit LOL)
i think depending on your stat spread it can be better or worse to boost the stronger stat, my technique is 24 and motivity at 19 and if i boost a weapon with Dmot and Atec to S tier tech, the loss of motivity scaling actually reduces damage overall
Hi, what Objektiv are u using for your Camera ?
P is stored in the organ
I’ve been running into this problem. I hate how everything has weight to it.
Majority of souls likes, like 99% of souls likes have weight on all the equipment. It's a defining trait that determines playstyles. These games would be far too easy if you had the luxury of having all the heaviest/best armor or equipment but with zero movement and stamina implications.
stagerable window is not the same as stagered duration which is the time the enemy hp bar flashes vs how long the enemy stays down before recovering if im not mistaken
BRO.. I know this is almost a year old but.. THANK YOU very much!!!
Exactly the info I wanted to know, no added bullshit & to the point, plus it was fun to watch.. XD
Edit: +1 sub my friend, have a great year!
I genuinely love the P Organ concept. I hate games with skill trees because in the end you’re not customizing everything, you’re choosing what order to unlock abilities. Most characters are identical in the end. Unless I missed a ton of Quarts it doesn’t seem like you can unlock everything in one play through. You actually get a chance to customize a play style unique to how you play. Everyone’s will look different and play different.
"Increases Ergo upon eliminating an enemy I" I have to desagree with you. Why you shouldn't upgrade this early game: it's a 9.3% exp increase. You can just get the same amount of the exp just killing 2 extra enemys. In the early game you will get about 10 extra ergo, but then again, you can just kill two extra enemies any time and will get basically the same amount of ergo. This is not a good choice early on.
Sry mate - Your response makes 0 sense - You are refusing free ergo and instead would take something you can take later without a single downside
I usually always take anything that gives me more experience
But farming is way to easy in this game to waste it on that. I'd rather have more health back on blocks or longer stagger periods and just farm for a few minutes if I need
More experience isn't even needed until 50+ the first 50 are super easy even for a casual player.
@@P4wnyhof it makes perfect sense. Quartz is limited and you're better off trying to maximize things like Stagger, Fable etc over getting more Ergo. That'll literally come into play every single fight.
You can Respec at the golden coin tree earlier than Grand exhibition if you interact in the same way that you would to inject a booster
Hey man what’s your settings to play the game…the text looks so clear, I can’t even read the texts on mine unless I get closer and that gets annoying quick . Everyone else’s game I’ve seen on TH-cam looks clear but mine looks blurry for some reason
PS5!
@@P4wnyhofyea on PS 5 , from this video I can read all text no prob and he playing PS 5, not the same on my end I though I was playing the PSA 4 version
Can you respect the p-organs and get your quarts back?
Yes 100% just wait for grand exhibition!
Very helpful video. Thanks so much!
Can I use them if I chose the skill class and will they help me kill the third boss?
Does storing items not reduce weight I dont understand why it isn't reducing my weight lol
Weight is only what you have equiped :) Not what you carry!
@@P4wnyhof Do you think link dodge and rising dodge are worth it ? I've heard people saying you need them and then others not even touching it on the p organ screen what do you think ? From the videos I've seen the dodging looks way better with these.
@@ayyylmao9022yeah I'd say Link Dodge is almost a must unless you are reaaaally good at Perfect Guarding. I am personally pretty bad at it, the timing of the attacks of enemies in this game is kinda crazy, very hard to read at which moment it will hit from their clunky movements, so I find Link Dodge to be of great help. Without it the dodge is pretty hard to pull effectively
This guy says 'advance' with his pinky sticking out.
This guy thinks he wrote something that matters in any way :)
@@P4wnyhof touche good Sir. Good video by the way.
Beat video on Porgan usage on youtube.
Appriciate it brother!
The acidic spear's handle can be upgraded to S tier advance ,l'm doing my souls level 1 run with that one and so far so good
tyvm
lies of pie
pulse cell recovery node gives less then 5% apperantly. so idk about that one.
I'm confused, which stat increases my sword attack?
I think non of the p organ stats, just your own level stats and weapon's leveling stats increase them but i think phase 5 attack section has an melee 1 attack upgrade
@@kemal7312 oh no, I upgraded technique stats like 7x cause it says it increases Weapon Attack Ability, I didn’t realize it say ABILITY 😭
@@stevenneutron5070 i can suggest you to look at your stats at the right side for better decision making. I figured that in demo
@@stevenneutron5070not sure what you mean by that, higher Technique will definitely increase the amount of damage your weapon's attacks are doing. This bonus will be more potent the higher the Technique Scaling stat of the weapon you use is (S being the best scaling possible, D (or maybe E but I haven't seen it) being the lowest. I don't think there's any weapon in the game that has no scaling with technique whatsoever, so these levels you invested in technique will increase the power of your attacks regardless of what you are wielding. I would still recommend that you pick one Scaling-related stat (Technique, Motivity or Advanced) rather than spreading your point too thin between each of them if you want to maximize the damage you can inflict as early in the game as possible, and use weapons that have a good scaling with this stat (at least B or higher).
Besides the damage scaling question, I personally think that early in the game you should focus on getting your Vitality and Vigor stats up the most as to increase your survivability, they are what makes the game a little less punishing and more manageable. Capacity shouldn't be neglected either, as it will allow you to equip more gear that will help you tons!
P organ😂
Listen P Organs are Ergo Sensitive Organs that make your body work :S!
Being slightly heavy is not bad. Could not find a single difference to being medium weight.
Is the items random
You can use the gold fruit coin tree to also redo your stats
Not in this patch :)
what u mean i just reset my stats with 10 fruits
@@P4wnyhof
I just want to know how to be tank I’ve never played a souls game but I’ve watched people play I never got into it because I just wasn’t really good at it but I just watched this video of playing as a tank and I can see that as a very liable option for me I’ve always played as a tank in games so I’m used too being slow oh I just remember I played mortal shell not super souls like but it’s a good start but I want to play as tank how do I play tank
Being slightly heavy is fine doesn’t really stop you from doing stuff
It does hinder you vastly - I do love the light playstyle
Lol the ring weights 19?
The ring is heavy as hell but worth every point - My capacity is sitting at 30+
I wouldn't increase vitality. The only important thing is the number of puls cells.
Bruh... being slightly heavy is cool. Doesn't affect your dodge much at all. Being heavy is what causes a fat roll
Phase 7 opens in 3rd playthrhough
So wtf do I start with?
There is a formula that explains it all in the middle :D!
I’m losing more health wen dodging attacks
Lies of Pie?
Are you trying to bother us by calling the game “Lies of Pie”?
Nope but either its PIE or PEE - Choose your poison :)
@@P4wnyhof it’s Lies of P lol not pee or pie… just P
P.
Show boss gameplay
Latest video had boss gameplay
@@P4wnyhof why is he not losing much health while being attacked I’m on chapter 4 geting moly whopped by the boss
Dumb attribute distribution.
Do you intentionally mispronounce things so triggered people like me comment? Dude, I can’t listen to you butcher basic words like magazine, advance, etc.
Oh non iam so sry for being a non native english speaker that makes mistake... how many languages did you speak again? Probably 1 right? Thats English right? :) Cute!
@@P4wnyhofI think you’re fine. They are nitpicking. Your video is extremely helpful. I’ve been focusing on vitality, vigor, capacity, advance. I find the capacity is super important over the damage points. I’m very early game, but I see it’s not exactly bloodborne and Elden ring.
Thanks to WEMOD all my stats are maxed out to 100 😂
What’s your method ?
@@luismckie3443 okay I have lies of p on my series x and it’s downloaded on my laptop. But to get the cheats I use this very easy modding app called WEMOD which can only be used on pc/ laptop. So I launch the game on pc first an then I launch the mods through wemod. As soon as I activate the cheats through WEMOD on the pc I save the game an then after I save I quit the pc version an leave the pc Xbox app open for a few until I go to my series x an launch the game from there an then it’s gonna sync the save data from your pc to the series x load the save an boom. Now as for your level/rank it will stay the level you set it to unless you change it. But let’s say you give yourself 20,000 of those pulse cells or 20,000 this or that item, but if you die It will revert back to default amount of the game thanks to that stupid star saving thingy. If that happens just redo the cheat again but your level and your other items like the crescent moons an other moonstones don’t worry about those at all because once you set those to about 10,000 or more etc they will not deplete until you use them all. I also gave myself 999999999 ergo to spend 😂 and upgraded all my weapons. Keep in mine you can only duplicate an item when you at least have one of that item you want to dupe. If you’re not familiar with WEMOD bro lookup a video on it man I swear that shit will change yo life 😂 trust me.
why even play the game at this point? >.> The game's premise is to overcome the challenge and you removed the challenge entirely :S
@@JimboJamboYTimagine