Losing motivation for Game Dev...

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ก.พ. 2020
  • In this video I answer an email I got about how to stay motivated as a game developer and artist.
    ► Learn how to become a full time game dev, free: www.fulltimegamedev.com/opt-i...
    ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-i...
    ► Make your game instantly beautiful with my free workbook: www.fulltimegamedev.com/opt-i...
    ► Get my 2D game kit, free: www.fulltimegamedev.com/opt-i...
    ► Join my 2D character workshop, free: www.fulltimegamedev.com/opt-i...
    ► Wishlist Twisted Tower: store.steampowered.com/app/15...
    ► Learn how to make money as a TH-camr: www.fulltimegamedev.com/opt-i...
    ► What I believe: • What I Believe

ความคิดเห็น • 166

  • @thomasbrush
    @thomasbrush  2 ปีที่แล้ว

    Thanks for watching! Hope you learned a ton.
    ► Learn how to become a full time game dev, free: www.fulltimegamedev.com/opt-in-how-to-make-six-figures
    ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game
    ► Make your game instantly beautiful with my free workbook: www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook
    ► Get my 2D game kit, free: www.fulltimegamedev.com/opt-in-2D-game-kit
    ► Join my 2D character workshop, free: www.fulltimegamedev.com/opt-in-2d-character-art-workshop
    ► Wishlist Twisted Tower: store.steampowered.com/app/1575990/Twisted_Tower/
    ► Learn how to make money as a TH-camr: www.fulltimegamedev.com/opt-in-indie-game-income-workshop

  • @kurtisbradley5724
    @kurtisbradley5724 4 ปีที่แล้ว +253

    One of my wise friends said to me, "Creative people don’t finish their projects by waiting on that gigantic burst of inspiration. They show up daily, and then they do their work, and then creativity will come sit down next to them at the same time every day and help them out."

    • @sainteven8181
      @sainteven8181 4 ปีที่แล้ว +3

      there is a whole book about it. It's called "Turning Pro" by Steven Pressfield. It's a great book about Resistance and showing up daily to break it.

    • @nightdeveloper
      @nightdeveloper 4 ปีที่แล้ว +4

      And the real question is why they do it. For Thomas was the need to support his family and friends, so he has no other option as he said. And that's the key - understanding the drive of the person's motivational thoughts. The motivation by itself is not so important as the internal drive, which triggers it.

    • @michaelkennedy5119
      @michaelkennedy5119 4 ปีที่แล้ว +1

      Dang.. Real talk in 2020. I felt that.

    • @nightdeveloper
      @nightdeveloper 4 ปีที่แล้ว +1

      @@krovuz1232 I don't think having goal is enough. It can be motivating or it may be not. Some will say persistence in pursuing this goal, but what will motivate you to be persistent? For Thomas it was the necessity - he had no other option. And for a lot of people the necessity is the primary driving force pushing them towards a chosen goal. For others the internal desire to reach the goal might also be enough. And what if your desire is not so strong to push you forward? What if you don't have the necessity to reach the goal?

    • @SidMakesGames
      @SidMakesGames 4 ปีที่แล้ว +1

      Come to think of it, I am feeling like Wow, those words have such a deep meaning and feel to them. Absolutely loved the statement man
      Although the first part is little difficult one, just sitting down and starting to work on project. But once you enter the flow statement, creativity definitely come and sit down next to them.

  • @Kitsune_Dev
    @Kitsune_Dev 4 ปีที่แล้ว +44

    Motivation fades and you can’t rely on passion thus you must learn self control, discipline, persistence and NEVER quit.

  • @Abken.
    @Abken. 4 ปีที่แล้ว +64

    True. Having an option to quit something is even more depressive than without having such freedom. Many of us are making game/s/ and learning coding, game engine, art, audio, etc at the same time. So we don't expect money. But watching motivated game devs is motivating. At least for me. I love to watch your videos, because you're honest.
    I'd love to see some tutorials from you again. You're great artist! Can you show us your workflow for creating a 2D environment - drawing a 2d level in Photoshop (tips and tricks), exporting it to Unity, assembling the level, adding the parallax script (for ortographic camera, for perspective camera), some effects like Lights or even some shaders for trees, sky, water, fog and some Postprocessing at the end. You can even livestream it to youtube/twitch and then upload the raw livestream without editing. I don't mind it.
    I loved the livestreams for the Pewdiepie's game. It was really helpful and motivating to see your creative process. I'd love to see level creating from scratch again.

    • @Mr_Megamind
      @Mr_Megamind 4 ปีที่แล้ว +2

      100% agree. The Piewdiepie game stream was amazing, really helpfull wish we can see streams like it in the future.

    • @Abken.
      @Abken. 4 ปีที่แล้ว +2

      @@Mr_Megamind I wasn't good with Unity back then so I've got only the C# part of it and the art ideas. But now after a year of learning Unity, participating in game jams, I'm ready to watch and some 2D creative process and learn from it. And get motivated as well. I'm at a stage where I created and optimized like 40-50 platformer gameplay features for my game, and now I need some creativity boost, because I'm not as creative with Photoshop as I'd want to be.

  • @IAmSuperWeirdGal
    @IAmSuperWeirdGal 4 ปีที่แล้ว +21

    I really needed to hear this. I lost my job and motivation. I feel more confident now about pursuing my goal.

  • @noahkinard8569
    @noahkinard8569 4 ปีที่แล้ว +18

    I lose motivation what seems like daily. I'm working on a mobile game app ( story driven puzzle card game ) . What's more, it seems like there are certain people around me that are terribly unsupportive if not actively trying to distract me from my game dev. That's like bursting into someone's place of employment and bombarding them with nonsense and expecting them to be okay with it. It's probably due to the fact that my home is my office, so the lines are blurred until I can afford an office of some sort. My passion is putting good storyline into challenging gameplay. I'm good at starting and pushing for a while, but I struggle with not taking prolonged breaks after hitting a creative and mental wall. And in turn, feeling guilty of either the loss of productivity or vision. Thanks for putting this video out. Your transparency helps a great deal.

    • @novusstudios1744
      @novusstudios1744 4 ปีที่แล้ว +1

      Well although I'm starting in game dev. I'm a learning animator and if you have people who are unsupportive of your vision or who hold you back you have yo cut of those chains and release yourself. If you can talk to the person and explain it to them or if you have to cut them off cut them off. I know if you keep going on and remember tp take breaks that's very important. I know you will do well.

    • @noahkinard8569
      @noahkinard8569 4 ปีที่แล้ว +1

      @@novusstudios1744 Thank you for sharing your situation as it stands. The idea of cutting out everyone inhibiting is a good idea. I try hard not to burn bridges if I can help it. I'm sure they're already feeling my resentments towards them for attempting to stomp out my ambitions. I wish you luck with your journey into game dev and hope you become prosperous in your endeavors.

  • @skitziodstudios1432
    @skitziodstudios1432 4 ปีที่แล้ว +9

    This is the main reason I work and design as a hobby as a second job. The money comes in and I can take the time to enjoy my small projects that really don't overwhelm me.
    Now I will say that pushing 18 hours+ per day all of 2019 did take its toll on me and I kinda started feeling burnt a bit. So I took January off. Moved into a new place, upgraded my studio equipment a bit, downloaded some new software, etc... I'm ready to work again. Now during my month off, I did extensive research on shadergraph, 2D lighting, particle systems, and animations. I'm anxious to jump in and practice everything I've learned. You're an amazing artist! I wish I had a quarter of your skill, amigo! I've decided that where my art fails, I'll use some razzle dazzle with effects to compensate.
    I don't wanna see ya give up! Try making smaller projects and revert to the basics. Let your motivation be what you create and that money is going to come! But not if you surrender.
    Keep your head up! I've learned a lot from your videos so has many others! Let that be further motivation.
    We all got bills to pay. Wise man once said, motivation based on money never last, but the passion for creativity never dies. (That wise man quote is me, by the way)
    Good luck to ya, Thomas!

  • @TheDoorMatt655
    @TheDoorMatt655 4 ปีที่แล้ว +2

    You always put out a video on the perfect topic right when I need it somehow Thomas. Thank you.

  • @carndacier
    @carndacier 4 ปีที่แล้ว +40

    thanks man. I am currently in the "I'm getting bored of it...". What keeps me going with this project, is that I set a list of things that needs to be done before I even start a line of code. When I get a bit bored, I just pick up something fun to do (Particle effects, new gun mechanic, implement animations, etc.). It's working so far ! :)

    • @NavedAhmadX
      @NavedAhmadX 4 ปีที่แล้ว

      (x) S A M E

    • @TheBcoolGuy
      @TheBcoolGuy 4 ปีที่แล้ว +2

      Trello worked for me for a bit, but now it's the opposite. I just add the stuff I need to add and I have been making stuff for various versions of this game for years, so a lot of stuff is already done or mostly done already.

    • @johnleorid
      @johnleorid 4 ปีที่แล้ว

      Theres an older video from Thomas about motivation that worked better for me - building a clear image of your dream, really feeling the moment you release the game and be proud of yourself, and then keep that feeling and work for it.

  • @digiberius5707
    @digiberius5707 4 ปีที่แล้ว +2

    Thomas you are super like-able and make great stuff. You're also one of the most inspiring people for this topic and I love to watch your videos. Hope you see this.

  • @wignermatos6616
    @wignermatos6616 4 ปีที่แล้ว +1

    Thank you so much, Thomas ! You are amazing.

  • @MagicisHerba
    @MagicisHerba 4 ปีที่แล้ว +2

    Dude! Thank you for making this a video and for the awesome advice, beats the hell out of an email response :D

  • @devlogerio
    @devlogerio 4 ปีที่แล้ว

    Oh man, I listen to your voice as a chill motivation during making my new game :) Tnx

  • @flynnskee1049
    @flynnskee1049 4 ปีที่แล้ว +1

    Wow I just found your channel and this is exactly what I think I needed and thank you for the guidance!.

  • @SidMakesGames
    @SidMakesGames 4 ปีที่แล้ว +2

    He is definitely one happy dude. Love seeing him talk and I can agree with him at some many level about everything he said about finding motivation to work and not running away from responsibilities but rather approach them and accept them and working hard enough to rise above all that.
    Although I will like to add that these things comes with time and age, you might not be at that age of his where you don't have responsibility of family and house and everything. And if you don't have those responsibilities, you got plentyyyy of time to work on your skill 24/7 and refine them to their best possible.
    Seize the moment fellow game developers 👾

  • @notsure1969
    @notsure1969 4 ปีที่แล้ว +1

    Thank you for your words of wisdom. This is really informational and motivational. I have so many unfinished projects because I lose steam and momentum.

  • @THOMASXDXDXDXD
    @THOMASXDXDXDXD 3 ปีที่แล้ว

    Thank you for this! You have no idea how much you have inspired me.

  • @Itsysss
    @Itsysss 3 ปีที่แล้ว

    You alwayschave a video for every problem, absolute legend! 😄

  • @UmbraCreations
    @UmbraCreations 4 ปีที่แล้ว

    Thanks for the vids, they help a lot.

  • @DevlogBill
    @DevlogBill 2 ปีที่แล้ว +1

    Hi Thomas, excellent video! Everything you said was the absolute truth. I am not learning to become a game developer, but I am learning to becoming now a web developer for C#. I path in getting into the tech field has taken more than one turn. Last year I originally became focused on becoming a Data Analyst and for 2 months I focused on Excel, PowerPoint and statistics. After a while I found it boring and dry, so I switch to Data Science and for another two to three months I focused on learning SQL and Python. The first 2 months I was learning SQL but the moment I began my journey in learning Python I fell in love with programming. The remaining month I abandoned everything related with Data Science and focused on Python. Eventually I began watching videos on TH-cam about Software development and the cool things you could create. On December of 2021 I stopped learning Data Science Switched to learning HTML, CSS and JavaScript. For the past almost 6 months I've been coding and creating websites and creating cool looking art using CSS and JavaScript for functional purposes like buttons.
    Finally, I made the decision to switch to C# because I found out that there are a lot of job opportunities with C# for web development, desktop development even game development. I downloaded Unity engine and I am intimidated.
    Thomas, I am scared to even think about game development, but I figured maybe on my spare time I could create a simple 2D game using C# as my skills improve in this language. Maybe this is a silly question, but do you need to have good skills in drawing in order to become a game developer or to create games as a hobby? How do you create your sprites? Or do you purchase your sprites from a designer? I have ZERO knowledge on game development all I have is some simple skills in programming in Python, JavaScript and soon C#. Sorry for the long message and thank you once again Thomas.

  • @mujtabaalsaif7262
    @mujtabaalsaif7262 4 ปีที่แล้ว +1

    Hi Thomas,
    I just launched my first mobile game after one year working on it. I really appreciated game dev after this experience (everyone knows its hard). The pitfalls have always been the loss of motivations and the balance between professional, family and this project.
    Your channel has been a great inspiration since i have discovered it, and for that i would like to thank you. Am going through some troubleshooting but with an initial set of comments i recieved from close friends, it will be a fun cycle in the next few day.

  • @bumastudios2667
    @bumastudios2667 4 ปีที่แล้ว

    Seeing people enjoying the games I created provide the motivation I need. Best of luck and great video.

  • @dzgames725
    @dzgames725 3 ปีที่แล้ว

    Awesome video as always and great insight, especially regarding the "quitting is not an option". What I would add is to have someone you can trust to let you know if your efforts are pointless or if you are heading in the wrong direction for too long. There are some cases where opportunity cost can get too great to ignore, and in such cases maybe it is more reasonable to abandon the project and start something new.

  • @camzen1772
    @camzen1772 4 ปีที่แล้ว

    Thanks for that. I find it hard to continue and yet i spent so much time learning and learning game development to get to the point where i feel good about that decision, and for me there really isn't much of an other option when it comes to jobs. Spent the last several years doing a job that is so fast pace, mind numbing, and toxic that it broke me. I also have a family and if it wasn't for my girlfriend supporting me I wouldn't have these skills. The journey is tough, also so hard to keep motivated, and i do enjoy it at times also its better than working a shit job, but sometimes its just hard to keep pushing forward when the future is always so dark. I can see possibilities, i can make shit happen, but its a lonely ass process that i feel nobody around me understands. I end up depressed, or simply unable to work for weeks at a time and i find it very hard to recover from at times.

  • @SnutiHQ
    @SnutiHQ 4 ปีที่แล้ว

    Very interesting how you experience these two phases. Cartainly recognize that the beginning and end are very different motivations. In the second phase, I find motivation in making progress and checking of tasks. When meeting walls of slow progress, motivation starts to dwindle, but then often looking back at a devlog of our progress made so far I'm reminded of how far we've come. 👍

  • @tuatec
    @tuatec 3 ปีที่แล้ว

    Great talk about motivation!

  • @skjoldgames
    @skjoldgames 4 ปีที่แล้ว

    💯% motivated to support my family and the studio team.

  • @purpetualbeats
    @purpetualbeats 2 ปีที่แล้ว

    "bear a burden" - I like that quote, thanks for the message man!

  • @chordfunc3072
    @chordfunc3072 4 ปีที่แล้ว +1

    Really great video!
    There is this quote by Jordan Petersson where he says "Beautiful things are beautiful for a reason" The same line of thinking I believe can be said about "shallow things" like money or praise. Its not like it is an empty metric, you only earn money if you do something people are willing to pay for. It's like the most honest form of praise, I think.

  • @IsaiahDT43
    @IsaiahDT43 2 ปีที่แล้ว

    So well said brother!

  • @JoJo-xp6wr
    @JoJo-xp6wr 4 ปีที่แล้ว +1

    My boy Thomas is back, my man!

  • @avi12
    @avi12 4 ปีที่แล้ว +1

    3:00 I can totally relate
    Once I start a project (I'm not a game dev, though), I won't relax until I'm either 100% satisfied with it or I'm not getting anywhere while I'm learning how to do it, as well as every single trial and error fails

  • @TheBugB
    @TheBugB 4 ปีที่แล้ว

    Nice Thomas gotta love your advice

  • @Boop_Guy
    @Boop_Guy 4 ปีที่แล้ว

    Great video!

  • @dziobas37
    @dziobas37 4 ปีที่แล้ว

    Haha, right at the point. I was just thinking about continuing coding or getting to know Unity deeper, I lost motivation just by responsibility. I quit studying for game development as if I had just jumped off a cliff. Thanks to your speech now the whole subject came back to my eyes... how weak I am and that how I gives up. Thanks for tuning my motivation and awakening. Bless you bro.

  • @NewHopeGames
    @NewHopeGames 4 ปีที่แล้ว +2

    I find the last 10% of finishing a game is what's the hardest and where I mostly have motivation issues. It's screenshots, trailers, ads, storepage, just everything required to wrap it up into a finished product. Plus once I get to that point many times I am just tired of the game and ready to be done with it. This said, in time I've gotten faster, better and better at that last 10% and now I actually have a routine. Once you get a routine going, it becomes easier and things start to happen like game releases.

  • @CaffeineInjected
    @CaffeineInjected 4 ปีที่แล้ว

    Great video as always Thomas. Now get your butt back on that new game and get to work!! :)

  • @tm0054
    @tm0054 4 ปีที่แล้ว

    Being able to manufacture motivation is key to finishing any long term project. Whether it's money or anything else that keeps your drive going who cares really. Great vid!

  • @JC-jz6rx
    @JC-jz6rx 4 ปีที่แล้ว +1

    damn , i needed this talk

  • @KhalidElwaleed
    @KhalidElwaleed 4 ปีที่แล้ว

    This will go viral ... & you earned a sub :)

  • @zachgeyer8090
    @zachgeyer8090 4 ปีที่แล้ว +3

    Please do a tutorial on screen boxes? It would be really useful for a project idea I had.

  • @TheTrueReiniat
    @TheTrueReiniat 4 ปีที่แล้ว +4

    This is excellent advice, another thing that worked for me was getting a regular job, I hated it and came back to self-employment with new found appreciation.
    BTW, your studio looks lovely, are the walls painted or is it wallpaper?

  • @jeggzzzz
    @jeggzzzz 4 ปีที่แล้ว

    Very real...
    Most of those kinds of questions come from those of us who can't fathom having the responsibility to do it because it pays the bills. It pays rent, insurance, loans, car, mortgage, food, diapers, pet food, vet stuff, INTERNET, netflix, hobbies...what have you. XD It's very real.
    I am very in between since I'm still starting my company while in a secure 9-5 job. Which is where the complacency comes from. Thank you for this real reminder that to some, this is a livelihood.
    Keep it up. Stay sane. Praying for you and every aspiring dev/artist out there to keep going!

  • @TETNTM
    @TETNTM 2 ปีที่แล้ว

    dude you like make it easy to figure out the deeper meanings of stuff

  • @SeekPWI
    @SeekPWI 4 ปีที่แล้ว +7

    That'll be a while loop in your head, if you want the game done and break your loop :D

  • @171694
    @171694 4 ปีที่แล้ว

    Great video

  • @XenkoVence
    @XenkoVence 4 ปีที่แล้ว +1

    For me, the hardest part is starting. I'm bombarded by all these ideas and solutions to how to do things in my game(s) and I really WANT to work on it, but I cannot for the life of me get myself to start working. Which is a shame, because once I do start, I can work till I'm too tired to continue. But then I can't do it again for weeks and all it does is cause huge gaps in productivity. The really annoying part is it doesn't just apply to productivity, it applies to everything I do; I literally can't do the things I enjoy doing/want to do because I can't get myself to start it. I guess you could say I'm a professional procrastinator.

  • @VyzerMusic
    @VyzerMusic 4 ปีที่แล้ว +2

    With my music, I usually get stuck when I hit the part "I know where it's going, just gotta get it done". But what usually helps me even though it can feel boring, is when I get positive feedback or just feedback in general, because if I get some constructive criticism, then it gives me more to do on it, although sometimes when it's feedback after feedback, it kinda kills my motivation for it. Sometimes I push through it, sometimes I go back to it days, weeks, or months later. I have hundreds of unfinished projects, which sucks mostly because when the projects get older and older, and my knowledge and skills grow more and more, I'm just adding more and more things that I need to fix, sometimes it applies to the whole project depending on when I started it, which can mean I need to rework every aspect/element of the project. Like right now, there's about 7 songs that are "done", but never released, and I love them so much, but I know they are outdated and need reworked, but even though I want to fix them up and show people, all the work to be done on every single one is just a motivation killer for me, but yea.

  • @LinChearReal
    @LinChearReal 4 ปีที่แล้ว

    Personally, what kind of killed it for me was when my tiny studio got a publishing deal from a fairly large publisher. I was making games for fun before, but as soon as I sold the game to a publisher, I was just grinding through to hit the milestones. Milestones = money = food on the table. When the game was released and the metrics came in, I was gutted to see the game die as soon as it was no longer on Apple's featured page.

  • @KnedlikMCPE
    @KnedlikMCPE 3 ปีที่แล้ว

    You are not the only one who gets super motivated when starting a game

  • @acertainredpanda1115
    @acertainredpanda1115 4 ปีที่แล้ว

    I am luckily not bored of working on my game... yet. I have been working on it for one year, it makes me so happy. Whenever I am creative I feel in control of everything. Too bad I don't have more time to allocate to it.

  • @troglodev2533
    @troglodev2533 4 ปีที่แล้ว

    Dude, you’re so soothing.

  • @Kenbomp
    @Kenbomp 4 ปีที่แล้ว +1

    If you make yourself really good at something, your work will motivate

  • @capYT_real
    @capYT_real ปีที่แล้ว

    As someone without deadlines, whenever i get bored, i stop for the day, that way i don't burn out and stop forever
    it might take a few days to get back to full motivation, but it works for me

  • @samantharichie9331
    @samantharichie9331 ปีที่แล้ว

    Oh my god the for loop explanation xD

  • @DenverMadsen
    @DenverMadsen 3 ปีที่แล้ว

    I am familiar with this sentiment, that you can augment your motivation with a sense of obligation, sometimes by leveraging that threat of catastrophe if one fails (e.g. bills to be paid). But this sidesteps the problem of motivation being absent--obligation IS a motivator, but is being treated as though it's instead a substitute for motivation. Sure, you can supplement your motivation with countless other external motivators (like the anticipation of praise/money), but this raises the question of how sustainable THAT strategy is. What happens when you shackle yourself to a massive obligation and your project yet fails? Yes, increasing the stakes supplies greater incentives (motivation), but skips on weighing how practical it is to escalate your commitment to the project.
    We should consider the yet-unaddressed problem of lacking motivation: what do you do when you're losing it? There will be an underlying factor eroding your motivation. If it's addressed then your motivation may well return naturally. Maybe the task is feeling like it will take longer than you anticipated, and discovering a new approach that would fast-track that task will resolve it. Maybe you're stuck on a problem which has been wearing you down recently, but a new perspective weighing in will point out a clear solution. OR MAYBE you really did bite off more than you could handle for this project--then the lack of motivation might be the dawning realization that the project is not feasible, a newly-forming perspective "motivating" you to quit.
    Yes, new projects are exciting in a way that only motivates as long as the idea still feels novel, and this is an inherently temporal motivation that demands the project be SHORT enough to complete before the novelty fades, or else it must necessarily shift directions to REMAIN NOVEL, making it very hard to complete. Ultimately I don't sympathize with the idea that we should voluntarily reduce ourselves to the condition of a slave, forced to complete the task independent of our desire to do so and under threat of bad things happening should we fail.

  • @sonickeith
    @sonickeith 4 ปีที่แล้ว +3

    Where did the banjo kazooie video go!!?!?!?!?

  • @QuietSnake-xs5vx
    @QuietSnake-xs5vx 4 ปีที่แล้ว +1

    I can't believe these issues occur after successfully completing 2 commercial projects ....just goes to show the grind never stops :)

  • @jaimerojas6578
    @jaimerojas6578 4 ปีที่แล้ว

    Yeap just find what motivates you! Pure initial motivation won't last much, just push your self to the finish line

  • @thunderlifestudios
    @thunderlifestudios 3 ปีที่แล้ว

    I been developing a game project for some time and been putting many hours into it the past few months. I honestly go in waves of motivation, sometimes I just work because the idea of not working it through makes me very unhappy.

  • @BRINK2011THEGAME
    @BRINK2011THEGAME 4 ปีที่แล้ว

    My motivation was to find solutions for bugs and realize that other people make great games with that engine so its not impossible to made one. My desmotivaion was the little time i have to do it, and when I cant solve a bug i feel I lost time.

  • @aarondebrabant8783
    @aarondebrabant8783 4 ปีที่แล้ว

    Looking forward to the new game Thomas, Steam still states that the release date is for 2019?

  • @alexandrugd5218
    @alexandrugd5218 3 ปีที่แล้ว

    Ur amazing

  • @Moby41
    @Moby41 4 ปีที่แล้ว +1

    How do you come up with fresh ideas for games? Be it a story, gameplay mechanics, level design etc...

  • @Mr_Megamind
    @Mr_Megamind 4 ปีที่แล้ว

    It's not terrible for the main reason to be money.. in the end you have to live, this is your income source and your work. You have your family to take care of. Yes money must be one of your main reasons, family always comes first.

  • @FF18Cloud
    @FF18Cloud 2 ปีที่แล้ว

    Remember, all advice is bad advice without perspective
    Just because it works for him, doesn't mean it necessarily works for you

  • @Kitsune_Dev
    @Kitsune_Dev 4 ปีที่แล้ว

    Your attitude is not terrible at all it what makes you successful, don’t feel bad about it
    You are suppose to be obsessed with your goals and desires, how else can you achieve them?

  • @MarcioDelBianco
    @MarcioDelBianco 4 ปีที่แล้ว

    Completely agree. Complete projects pay the bills, not dreams or desires. Also, when your hobby becomes your main job (in this case, game dev), you need to step out the "purist" zone and get into the business side.

  • @moneyboydergboy3780
    @moneyboydergboy3780 4 ปีที่แล้ว

    One of the nicest persons alive

  • @Creetosis
    @Creetosis 4 ปีที่แล้ว

    This might be a common question, but I'm trying to make my own game and I don't really know where or how to start, exactly. I've got an idea in mind, I know what I want to make, but I don't know where to properly start building it. I feel like I'm flailing uselessly at the script, Blender and Unity.

    • @moodymagyar
      @moodymagyar 4 ปีที่แล้ว +1

      prototype! start small, make the most basic example of your idea. Look at it like you're going to be making your game a few times, don't focus on making it perfect right away.

  • @sudhanshlone8284
    @sudhanshlone8284 4 ปีที่แล้ว +2

    What is your 3rd game about
    Is it a story game?
    Is it a first person?
    Any Dev logs on it?

  • @tylersigi2965
    @tylersigi2965 ปีที่แล้ว

    What happens if you are working on your first game, and there is no one around to give you that positive feedback to finish? No reviews. No money. No feedback.

  • @TEMERARE
    @TEMERARE 4 ปีที่แล้ว

    Can I see anywhere the creation stream of zero deaths?

  • @Diamond-yn4nu
    @Diamond-yn4nu 4 ปีที่แล้ว +1

    I wish you success in completing your game and I have a request Please respond to it. Can you explain how to release the game on Steam website step by step including the required scripting for that, thanks a lot.

  • @brettzeigerbacher2314
    @brettzeigerbacher2314 4 ปีที่แล้ว

    What is the new camera?

  • @eigentlichtoll02
    @eigentlichtoll02 4 ปีที่แล้ว

    How do you come up with fresh ideas for games? Be it a story, gameplay mechanics, level design etc...
    (repost from 'Moby')

  • @anq4274
    @anq4274 4 ปีที่แล้ว

    Hi Thomas, I'm a new subscriber, and i was wondering, how can i make a gacha game and 3D things? thanks if you answer

  • @Manchadelo
    @Manchadelo 2 ปีที่แล้ว

    I wish I did not have the option to stop. Im at the point where everything works but I have a mess in my code, scripts im not using or useless scripts with one method that I do use and I need to organize everything. I dont even know where to start and that really makes me want to give up. I wont but damn its hard.

  • @Neekoolos
    @Neekoolos 4 ปีที่แล้ว

    If we're not moving forward, what are we moving for~

  • @heiimatokiro9052
    @heiimatokiro9052 4 ปีที่แล้ว +1

    Simple question.Do you play other games on your free time or you'll better of spending 100% of it on your projects?

  • @PeterMilko
    @PeterMilko 4 ปีที่แล้ว

    Another trap game devs fall into is they keep adding features because its fun instead of getting the boring work done needed to finish. Im pretty motivated because I quit my job! Dwerve needs to work for me. Im also a game dev doing youtube.

  • @sekharkarak6781
    @sekharkarak6781 4 ปีที่แล้ว

    Hey,
    Can u please make a tutorial series on visual scripting in unity for beginners...???

  • @merkkyboy92
    @merkkyboy92 4 ปีที่แล้ว

    I was creating a project in UE4 and it was going really good for about 3 days and one day I was messing around with the characters and changing them and I ended up breaking the whole game spent hours trying to fix it TH-cam could not help me sooo I gave up I have no idea what’s next .

  • @DailySelfGrowthQuotes
    @DailySelfGrowthQuotes 11 หลายเดือนก่อน

    4:40 had this been an ig reel the comment section would've been flooded with mr crabs gifs.

  • @s3_Ash
    @s3_Ash 2 ปีที่แล้ว

    Oh brilliant so erm.. this is what im gonna do tomorrow, im gonna write one single word in my code then im gonna play some games and eat junk food cuz why not. it's better than not moving at all right?

  • @MuhammadAmin-bb9uh
    @MuhammadAmin-bb9uh 2 ปีที่แล้ว

    Some really serious stuff were discussed in this video. Not exactly what I expected to be honest.

  • @StationXGaming0
    @StationXGaming0 3 ปีที่แล้ว

    Cyberpunk speared my eyes out. Toasted them like roasted marshmallows and sucked my brain into space as the sun fucked the earth in half.

  • @bloodsireb4829
    @bloodsireb4829 4 ปีที่แล้ว

    I WISHLISTED Neversong! xD

  • @Kitsune_Dev
    @Kitsune_Dev 4 ปีที่แล้ว

    Summary: Be persistence!

  • @NavedAhmadX
    @NavedAhmadX 4 ปีที่แล้ว +38

    Thomas. You look drained buddy.

    • @mandisaw
      @mandisaw 4 ปีที่แล้ว +9

      He has a kid still in diapers, 'nuff said

    • @adroitws1367
      @adroitws1367 4 ปีที่แล้ว +3

      @@mandisaw now this is make the most sense

  • @Your_Delusiona1
    @Your_Delusiona1 3 ปีที่แล้ว

    My problem is self control / discipline 😩😩😩 I start watching tutorials, work on a few 3D meshes then switch on my phone and start playing clash royale or play on my ps4 😑💀💀💀

  • @chasethompson3688
    @chasethompson3688 4 ปีที่แล้ว +1

    Unfortunately I'm in the spot where nothing motivates me but I'm excited. I know what needs to be done, but I struggle to even do the smallest task. It creates this depressive lifestyle of work, disassociate, sleep, and it feels like I'll never leave my job or enjoy my life. I enjoy the answer and the video but the answer doesn't work for me. Does anyone else have a solution to staying motivated or at least motivating yourself to do the tasks that you've created?

    • @markedforstrike
      @markedforstrike 4 ปีที่แล้ว +1

      Same problem multiplyed with hard university studying. I feel too weak to do all of this

    • @jenks7106
      @jenks7106 4 ปีที่แล้ว +1

      It might sound not so good, but at the end it is disicpline that gets the work done. Dividing tasks into smaller problems and putting aside some time for them. And do try to get some time-off when you run dry. Any project takes time and it is consistency and disipline that gets you through it, motivation is only the start engine or maye nitro boosts that you might get along the way.

    • @AmbientMelancholyGames
      @AmbientMelancholyGames 4 ปีที่แล้ว +1

      Just a guess. You are repeating your problems in your brain,you are telling the same story again and again. Not that it's not normal to feel this way.. But if you really notice the reason you don't enjoy game dev ( or maybe many other things,playing games etc), is because when you start doing it, only maybe like 30% of your focus is really there, the other part either is repeating this "ooh it's' so boring i hate it",or is always dreaming of better conditions etc. I really think that's the big difference, which is also true in enjoying other parts in life. The matter of attention i think its really important. Do you catch your self repeating those negative thoughts while you are trying to work? if yes then that's a problem. As for a solution is complicated. Because the solution to this is like the solution for having a happy life. Trying to be more mindful, maybe through mindful meditation or something,which takes a looong practice. Trying to set up a better mood with uplifting music while working . Well another bad solution it's weed really. Sometimes weed makes you focus on your task and you don't think about other stuff at the same time. But of course that's not a temporary solution!!! Just a way to have a glimpse of what you could enjoy. Also a great boost of energy is joining a gamejam! work on another game for 3 days and see how that feels, see if the motivation kicks back in again ;) Well those are just thoughts from the top of my head and i am projecting my own observation and possible solutions, if you find your self in completely difference shoes it's fine,keep on searching!!! But give a second thought to the matter of attention and what your brain is really doing while you are trying to make ur game ;) Hope you well!! :D

    • @chasethompson3688
      @chasethompson3688 4 ปีที่แล้ว

      @@AmbientMelancholyGames hit the nail on the head. I'm constantly thinking of how long something is gonna take, or if game dev will actually work out if I finish. To be honest it's a constant mindset of mine so I really didn't think that was causing it until you said something. Thanks for the personal insight!

    • @Zeradok
      @Zeradok 4 ปีที่แล้ว

      Maybe it might help to join a community of game dev?
      By surrounding yourself with people who are also pursuing the same passion, it gives you inspiration, motivation, and makes you less anxious about game dev because you feel less alone.
      I agree with what Ambient Melancholy said about game jams as a refresher. Also try to enter game jams as a team.

  • @salehodinie6615
    @salehodinie6615 4 ปีที่แล้ว

    In the describtion you typed "wishlist my game Coma", but it is actually neversong, not comma.

  • @atreyuslilcottage4053
    @atreyuslilcottage4053 4 ปีที่แล้ว

    I dont know why but I have a strong desire to make video games but then it immeadietly dies when I start coding...Ive made small games before but not good enough to call them actual games..I dont know how I would stay motivated or if its even for me. I just really want to create a game but when I jump into It I get distracted after about a month of doing it...😔

  • @RoccaaaHD
    @RoccaaaHD 9 หลายเดือนก่อน

    I dont get bored. I get frustrated because every engine has some lacking or overcomplicated features.

  • @dude9194
    @dude9194 4 ปีที่แล้ว

    Hey can anyone let me know whats the best way tp learn coding C# for unity?

  • @TortoRacoon
    @TortoRacoon 4 ปีที่แล้ว

    If someone thinks that caring about money in the game industry, that someone is not working in the industry

  • @tonybarnes2920
    @tonybarnes2920 4 ปีที่แล้ว +1

    SLOW CLAP on the motivation there buddy. I've been making games for 35 years and get so utterly tired of hobbyist and "unique individuals" who don't understand how motivating it can be to put food on the table and a roof over your head. They seem to think that "being indie" means starving, or something. They also think that games can be made for "free". NOTHING is free. Watching these videos and even just downloading Unity/Unreal costs someone somewhere money.
    The thing is; it's incredibly IMPORTANT, even for "artists" to make enough money to be able to do it again and again. The difference between working for money for someone else and making money for yourself is insurmountable.
    I always know people who are on their high horse about these things, are people who have not fully-committed to game development as their life.
    For me, there's absolutely NO SHAME in being paid for hard work and they're not shallow. They're part of life, "indie", "artist" or not.

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 4 ปีที่แล้ว

    I feel sometines like That xD!

  • @mavreon
    @mavreon 4 ปีที่แล้ว

    I'm really losing myself I can't help but feel frustrated and anxious when things go wrong or my code ain't running well..... Most times my anxiety gets the best of me...
    God help me🙏