How to sculpt a rose using NOMAD SCULPT

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 33

  • @SouthernGFX
    @SouthernGFX  2 ปีที่แล้ว +4

    So we are about to launch our next course all about making small scenes in Nomad Sculpt. If you already own one of our courses you will have had and email from me earlier this evening with a discount offer for this week. This rose sculpt is the beginning of one of the chapters.

    • @ronaldbell7429
      @ronaldbell7429 2 ปีที่แล้ว

      Totally awesome. I totally missed that email. Thanks the heads up. Your courses are great.

    • @kyounokuma
      @kyounokuma 2 ปีที่แล้ว

      I haven't received that email either. Glad to hear you guys are releasing more courses. Your courses are always well done, easy to follow, and informative. Thank you.

    • @johndeggendorf7826
      @johndeggendorf7826 2 ปีที่แล้ว

      Just bought it…excellent timing. 🤔 Thanks again for showing how much is possible with this little app. 🙏 ☕️🎩🎩🎩

  • @2door2k0
    @2door2k0 หลายเดือนก่อน

    I am soooooo glad I’ve found you! Been learning blender for a few weeks and got myself and iPad and found nomad! Been looking for tutorials and came across you! Finally a fellow lefty too! Really need to purchase your courses!

  • @millford
    @millford 2 ปีที่แล้ว +3

    Just getting into Nomad. Great little tutorial. Thanks

  • @dantorres1844
    @dantorres1844 2 ปีที่แล้ว +3

    I’m loving the course. There’s loads of applications I can use in my workflow for what it covers, especially for scenes that I can place my creatures in! This rose module was excellent too, was able to create a homage to Stephen King’s The Dark Tower series, with a rose wrapping around the Tower. Great tutorial once again, Glen!

  • @AScribblingTurtle
    @AScribblingTurtle 2 ปีที่แล้ว +2

    Nice Job. 👍
    Respect. To make stuff like that look good and organic, takes some serious patience.

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      It certainly does and thank you.

  • @ErikaCasab
    @ErikaCasab 2 ปีที่แล้ว +1

    Neat, that's a super cool result!

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      Thanks Erika, I am glad you think so.

  • @cresL4
    @cresL4 2 ปีที่แล้ว +1

    great video! thank you!

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      It's a pleasure thanks

  • @christopherlavery8771
    @christopherlavery8771 2 ปีที่แล้ว +2

    Any chance you could share your iPad workstation setup?

  • @bullshark1152
    @bullshark1152 2 ปีที่แล้ว

    Awesome Glen.. 😀👍🤜

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว +1

      Thanks. I really enjoyed working on this as it’s part of the upcoming small environment course. I’ve done loads of commercial jobs that involve plants and foliage this year.

    • @bullshark1152
      @bullshark1152 2 ปีที่แล้ว

      @@SouthernGFX looking forward to the new course. Even if I not completed all of the others courses yet. Time is something I still searching for. 😬

  • @2door2k0
    @2door2k0 หลายเดือนก่อน

    Is the full rose sculpt included in your full course bundle? My little one would love me to do this

  • @ProcreateFX
    @ProcreateFX 2 ปีที่แล้ว +4

    As always a great video !
    One technical question: why do you always use a very high polycount ? I created a whole bunch of roses some time ago with a total polycount of 130 k - the render result is totally ok.
    I always try to keep the objects small in file size - a mesh with 1.5 million vertices consumes around 40 MB, a file with 15 million needs almost 0.5 GB.

  • @SnacksMpls
    @SnacksMpls 2 ปีที่แล้ว +3

    Love the video! Did you ever do one about using nomad for jewelry design? Like considerations and techniques for making rings and such when exact size and scale are important? I know you had mentioned this in the past. Thanks for the skills!

  • @lethalzacarias5899
    @lethalzacarias5899 2 ปีที่แล้ว +1

    How do you do to make the rose spin in the tablet with the nomad sculpt(?). :O

  • @johndeggendorf7826
    @johndeggendorf7826 2 ปีที่แล้ว +1

    I’m into that. 🤔🍷🎩🎩🎩 Sign me up…(just got it, thanks.)

  • @Dodomba
    @Dodomba 2 ปีที่แล้ว +1

    if i remesh the qualety of the mesh gets worse is there a way to not?

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว +1

      Just adjust the voxel remesh slider to a higher number and retry until you get a polygon count you are happy with. Be careful! If you go too high it can crash.

    • @Dodomba
      @Dodomba 2 ปีที่แล้ว

      @@SouthernGFX ☺️✨

    • @Dodomba
      @Dodomba 2 ปีที่แล้ว +1

      @@SouthernGFX when remeshing it gets blury ... like using smooth brush

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      As you increase the amount it should reduce the polygon count. What number are you increasing the voxel slider to?

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      @@Dodomba like this… www.dropbox.com/s/p61ge122z3srnaq/Voxel.jpg?dl=0