Ah. I remember seeing this on sale at a kmart for 5$ after pretty sure after the ps2 came out. Loving Dragonball z and the sprites. I wanted to love this game so bad, but never could.
Man, I remember me and my brother seeing Mr. Satans energy bar just being empty and thought "woah! That means he can use specials endlessly!" Oh how silly minded we were.
@@erickleonardofraustovieyra5751 Yeah, I'm familiar with that game. One major criticism that a lot of reviewers of the game share is that controls are so delayed. I know, sounds something DSPGaming would say.
@@erickleonardofraustovieyra5751 Probably because I am a huge dragon ball fan , I hugely enjoyed FInal bout and UB22. I do find it weird how the butoden series seemed to have just gotten worse after 2 (3 on a content basis) which was a pretty good fighting game. I really need to try that Saturn Butoden game. I wonder if that was some what decent.
I still remember picking this up; unlocking all the characters in one sitting, and then returning it at the same shop a few hours later. The clerk was like "yeah, no, I get it". I imagine I wasn't the only one making returns on that gem lol
my homie had this game when we were like between 9-12 i believe. He had multiple games that changed my life actually that i wasnt aware of because my mom and we didnt have the game system he did. He had a gameboy sp which i eventtually got as well. But he had Kingdom Hearts Chain of Memories, Metroid, and Final Fantasy Tactics Advance. I knew what Kingdom Hearts was because my brother but he didnt let me play, he literally told me to NEVER ask. So i didnt, because i was super hoping hed let me if i hadnt. Weeeeeeell, he 109% expected me to, so he never offered, but my mom bought me a tv and ps2 with kh1 for christmas. it was all i got and im not sure how she even knew that. i also got a dvdv/vhs player for said tv too. That being said, my buddy had red faction 2 as well, but the one game he had that we enjoyed but.....didnt? Was Dragon Ball Z Ultimate Battle 22/27 we enjoyed how goku sounded like a kid and instead of saying kamehameha, he said " OOOO KAMEAME!!" That and it wad the only dbz game he had opposed to sagas, but he had no ps2, we did, and we didnt play that. Still not sure why he had a ps2 copy with no ps2 but didnt have the gamecube copy, cause it was on gamecube too.
I remember my mortal enemy in this game was Goten. Every time I fought him, he would endlessly spam this one move where he jumps up into the air and bounces on your head (all while shouting something to the effect of "monki-ki"). I won't claim to have been any good at fighting games when I was a kid, but for the life of me, I could not discern a way to break out of that shit.
@@KRDiStort I believe it's something he says on the show as well when fighting Trunks. These games often take few liberties with the character writing and always lift quotes (sometimes slightly edited) from the source material.
I remember playing this game in Colombia as a 10 year old in 1997. I was extremely confused as a 16 year old living in the US and hearing people talk about this new DBZ game
Man, I remember the Dragon Ball mania of the late 90s in Latin America. There were plenty of odd bootleg games like a bunch of fighters for Famiclones and a "port" of Final Bout for the Sega Genesis. I also remember seeing a bootleg game for the Genesis called Dragon Ball vs. Street Fighter
South America got early exposure to anime, since shows were getting dubbed since the 80's. Anime was such a massive success, that a lot of countries aired anime shows on national TV during the 90's. In the late 90's we were only a couple of years apart from the Japanese audience in regards to Dragon Ball, when we were watching the later part of the Buu saga here in South America, DBZ had barely started airing in the US.
@@MercilessBug not to mention, very few censorship, Mr. Satan's name was kept intact as well as all references to Hell and alcohol. Latin American broadcasters used to have very lax standards
@@pablocasas5906 I own the Sega Genesis port Final Bout 😂 I went to visit some friends in Colombia around 2008 and they had a copy of "Dragon Ball AF" for PS2
Can’t help but ponder if the intro should get a slight update now that criticom is no longer the king or to keep in there as the game that helped to inspire this lovely series. Either way, going to be fun to look at another dragon ball title.
The trademarks next to so many characters' names are actually really funny to me. I'm imagining that in Marvel vs Capcom or Smash Bros., like just seeing big ol ™s everywhere or ®s on characters like Duck Hunt® .
I was shocked looking at this. The French version (mine) didn't have these horrors. What kind of utter cretin thought that a good idea for the NA version?!
I wonder what's up with that. Like why do they only do that sometimes and most games don't have those symbols? I think one of the characters in DBFZ has a™after their name but not the rest. I honestly have no idea why it's so inconsistent, but I'm glad that most of the time you don't see them.
Ultimate Battle was the first title I ever imported and used an adapted to play, so I absolutely grabbed the official release when it came to North America. I was so sad that they cut out the pre-fight cinematics. They added a lot to the presentation.
The cool thing about first gen PS1s is that they could play import games without any modifications. You just had to put a bit of gummy into the "lid is open" button and swap discs.
Extreme butoden had some fun gameplay imo and the sprite work is nice on the eyes but the super attacks were a bit on the slow side, single player content was mid and multiplayer was dead on arrival. Pretty much no one played it online.
@@Howardpower679 yeah, Extreme Butoden. Made by Arc System Works and could connect and let you match up with a One Piece game that was on the same engine, but only released in Japan.
I always hated these games. Back in the day I would rather play snk ports to the snes (samurai shodown, art of fighting etc), which were trash, than play any Butoden game.
i remember in 2003 borrowing this game from a friend down the street from me and having to put this piece of cardboard over the disc reader and a spring to hold the lid open basically to mod the ps1 into playing the game because it was in Japanese. as a 15 year old kid i thought i was so cool having to do something special just to play a game from a different country lol
I saw this game in a store and thought it seemed weirdly old as it was running on a demo machine in a random store in a mall, I remember also playing it at a friend's house once, it was fun at the time simply because it was a bit different then what we had been used to. It was the sort of game you would bust out when bored with friends once in a blue moon when you were hanging out together and bored. The OST was honestly amazing though.
I have only fond memories of this. My friend had a modded ps1 and got UB22. I loved all the details like the transformations, huge roster, moves, and Ginyu's body swap!
10:34 The closest we had to that was the PS1 version of KOF 99 where Vanessa and Seth appear in the game's j-card art, but nowhere in the PS1 game itself. (They do appear in the Dreamcast version though.)
While it came out in 2003 in the state I remember this being a sort of legendary import game you'd frequently see at stores in the late 90s, typically for over $100. I'm not even a DBZ fan at all but I remember this being constantly talked about
If Matt would be up for it, I'd recommend Yu Yu Hakusho for the 3DO, which uses the same kind of visual style as UB22 (i.e. character sprites sourced from key animation), but I believe came first & honestly is a little bit better (though probably still rough enough to be worth being a part of this video series), if only because it actually has a story mode, complete with animation from the show itself.
I remember hearing about this game around the time the first Budokai came out and was interested simply because of why people weren’t hyped over this game when I had played it back in 2003. Nowadays I see exactly why people think it’s bad. It’s bad.
OH!!! I finally understood why people in the USA/UK have such a bad perception of this game, but in South America we have a completely different vision, and in some cases, it is even considered a nostalgic game. Allow me to explain: In Chile (and most of South America) we watched the entire Dragon Ball series in the mid to late 90's, in the order it should be watched (DB, DBZ and DB GT), so this game that It came to you in 2003, we were able to play it in 1999. The game was launched to coincide with the end of the Buu saga, as to "close this stage of the franchise" and because in South America... we were not interested in "localization", because not many games were translated into Spanish, in that era . In fact, this game had the menus in "English" but all the voices were in Japanese. Even months later, when Dragon Ball GT began to be broadcast, the Dragon Ball: Final Bout game was released and for Christmas 1999, they sold these two games in a kind of bundle or Christmas promotion. I know that, because I bought it.. lol. So in South America, this game wasn't so badly reviewed, because its release date was only 4 years after it was initially released. Basically, we found it to be a good adaptation for the time, despite the 3d graphics being basic. But of course, as you received it in 2003, at the time when the PS2, XBOX and Game Cube already existed... yes, this game looked obsolete, ugly and very primitive.
Vegeto is the Anime/Manga Version. Gogeta is the Movie Version, before "Super" and the Movies that tied into that. All the Movies where made by Toei and are not canon to everything else. If you watch "Lord Slug", in that Goku goes basically "Fake Super-Saiyajin" because Toriama hadn't yet finalised how the Super-Saiyajin would look like in the Manga. (Super-Saiyajin = Super-Saiyan in german)
I did like how the manual that came in the case had the characters moves in it, and a code to unlock 5 more characters. Honestly I played this game more than I should've, I had to get the most out of every game I got back then okay.
"Maybe the Playstation couldn't handle what the... Super Nintendo could do?" This is where the Saturn's 1.5MB of VRAM vs PSX's 1MB made a huge difference - also, the Saturn version used pixel backgrounds instead of the PSX's 3D backgrounds, whose textures likely ate a lot of the available video budget and hence made the splitscreening effect unfeasible (either the framerate would have tanked to unacceptable levels, the sprites would have had even fewer animation frames, or both). (Yes I know fully 2D games could be done on the PSX. This was a very early-in-the-gen title and was also likely hurt by that.)
10:40 Speaking of 'Most Infogrames Things Ever', the box for the PS2 European version of of the first Budokai features Great Saiyaman, Babidi, Dabura, Spopovich, Majin Buu and Majin Vegeta on the front and back covers despite the game only up to the Cell Games Saga.
Very well aware this game is bad but as for many other games, it was one of the few me and a friend of mind could play together back in the days so I still have fond memories of it xD The soundtrack is honestly really good, it was cool to input the code to add Gogeta, SSJ3 Goku, kid Goku and Roshi and... the characters still had all their classic moves (goddamn Body Swap xD) Bad game, good memories. xD
8:14 You know, when I went to my friends house and played his copy of Marvel Vs. Capcom on his PS1 after having rented and played it several times on the Dreamcast, I too noticed there were sounds off and the animations didn't look as good compared to the Dreamcast one I played. I think I finally got my answer as to why that was.
If you need any more recommendations (which I'm sure you have plenty), some of the fighting titles on the OG Xbox were quite stinky. Kakuto Chojin: Back Alley Brutal & Tao Feng: Fist of Lotus are two that come to mind
_Man, this game was GOLD! Childhood flashbacks are happening!_ _I'm currently playing Sparking Zero on my PS5 & it doesn't even hold a candle to UB22! This was the best DBZ game ever made!_ _The lil 2D Gotenks jumping in the air, yelling something whilst firing what I guess was prolly his Die Die Missile Barrage attack, was jus absolute PEAK PERFECTION! 👌🏾_
Huh, as european hearuing "DBZ's boom in the west in the 2000's" is strange, because at least in western Europe, DBZ was a fixture of anime repackaged to kids TV during the 90's, so always hearing that USA got DBZ when they were in the XXI'st century always seem... Odd...
My cousin had this & Final Bout on the PS1. The one thing that stood out to us with Ultimate Battle 22 was how bad the energy attacks were. Didn't even have beams, just yellow balls being thrown out. I will say this, the opening movie for both games are epic
You should play Cyber Gladiators. It's a 1996 Windows game published by Sierra Online. The player keyboard inputs read VERY slowly, except for jumping. That wouldn't be so bad if the arenas weren't so small that you can jump off the arena while trying to dodge an incoming attack. Every character had "special moves" but they aren't spectacular at all. In fact, you might say they look identical for every character. Every arena throws flaming spears and giant rocks at you while you trying not to get beaten to a pulp by the computer. The computer never misses an input so it is always faster than you. The 3D graphics aren't all that bad for an early 3D fighter. The characters all have the same vocal grunts. All male characters sound alike and all the female characters sound alike. You should really put this fighting game on your tree of shame.
looking at this only makes me think of the crazy stuff with DBGT Final Bout. being regarded as the rarest of rare imports, all my friends went on about how awesome it'd be if we were to get it. i actually saw it in a shop that deals in games/movies/imports/etc several years ago, and was about to get it for my birthday. until the clerk informed my dad i needed some translation add on for the PS1. fast forward a few years and we got an official western release, and i got it then from walmart. and HOLY CRAP i have no clue what happened with that game. to say nothing of the bad gameplay, but they didn't even get the right voice actors to dub it. it felt like it was a fan translation project that somehow made it onto store shelves, rather than being leaked online
I remember being impressed when the Lego games on PS3 added a "dynamic split-screen" feature to co-op to allow 2 players to be in separate areas without needing to zoom the camera way out or limit how far apart you could go. Little did I know, in Japan, the DBZ games were doing this ON THE SMBS! Kinda makes me wonder what other multiplayer games could've benefited, assuming a diagonal split-screen could be done on PS1. (I believe the N64 could since one is used in Mario Tennis.)
Toejam and Earl had the dynamic split screen on the Genesis. It even went so far as to let you be on different levels at the same time after you split up.
@@MickFoley299 I'm not sure if I'd call that "dynamic" more than I'd call it "automatic". Yes, the game switches between single screen and split-screen based on how far apart you are, but it doesn't seamlessly split the screen based on direction as in DBZ: Super Butouden or the TT Lego games, it always pauses briefly to animate Toejam and Earl sliding vertically centered from each other before displaying a horizontal split that remains the same shape regardless of your direction. And once you're close enough together, the game pauses briefly again to animate the transition back to single screen. Automatic, yes. But seamless and dynamic, it is not.
another thing to notice, is the soundtrack being "composed" by Kenji Yamamoto, when that is and was all a lie, and basically ripped off music from other music artists of his own country. Of course, there were multiple sues for each artist who their music was used on the game re-arranged with violation of copyrighting. note that , Kenji Yamamoto had been doing that since ever, till he was finally busted on Dragonball Kai.
It's curious how countries with spanish languages got into Dragon Ball in the very late 80s or very early 90s while english ones did like 10 years after. In Spain we caught up with Japan like in 1993.
Man I remember I super into playing dbz budokai 1 and was amazed by it I wanted more. I saved all my money all summer and rode my bike to the farthest target ever and bought this. I felt scammed lol.
@@Rendo86 The funny thing about that is when I played DBZ Hyper Dimension as a kid, I thought that Gohan WAS Yamcha, because I hadn't gotten that far into the Buu arc yet.
I have very fond memories of this and GT Final Bout. I was chomping at the bit to get more DB in my life, so after finding out GT Final Bout was coming, I later found a store that modded PSX's and got this game as well. Even at the time I knew they were awful, but I played the hell out of them and still find them enjoyable to this day.
If I remember right, there were also post-fight cutscenes in the Japanese version after a fight where the winning character would say (or do) something. Just like the pre-fight cutscenes, they weren't animated extravagantly, but they were there, and they did give some closure to the fight instead of just fading to black. And just like the pre-fight cutscenes, they were ALSO excised from the North American version! So much for satisfaction! Oh well! At least this game's music is pretty good (Recoome/Zarbon being one of my favorites). Probably one of the ONLY good things about this game! -_-
Tose is all over the place quality-wise. They've made some legendarily bad games and some shining jewels. It all depends how much time and money the publisher throws at them. They work their wage.
ohhhh yeah. I had this. I remember 5 minutes of it. dunno if I returned it, sold it, threw it away, who knows. but I also ended up with Legendary Super Warriors on GBC around the same time and I actually kinda loved that one "I don't remember these pre-battle cutscenes" *seconds later* "oh."
🤢 Oh I remember this piece of shit! I played it for one hour as a kid and immediately returned it. I used some of the clips from the opening in a DBZ gmv and going thru frame by frame I can tell you it’s the lowest quality of all the DBZ 2D animation openings. 🤦🏾♂️
We now need Final Bout to complete the Dragon Ball Trilogy's Worst Fighting Game. You're the best and keep it up!!! God bless you and Jesus loves you ❤️✝️
DBZ Hyper Dimension is legitimately a great game. It has excellent graphics, solid and understandable gameplay, and great design. I have no idea how so many people slept on that one.
Hyper Dimension is great, but it wasn't released outside of Japan; it's kinda hard to find an *international* audience when your product is exclusive to one region.
Yes! I remember playing this as a kid not knowing how the hell to play it lol. What made it worse was damn near everything was in japanese. Loved the huge roster tho!
My dbz love overcome the truth that that game was bad,i have very good memories with my friends play it all the way to find new moves,so i like it for that.
Hey Matt, I've got a fighting game I recently remembered that certainly should go on your Worst Fighting Games list. It's 'Dangerous Streets' for the Amiga CD 32. Awful animations, unclear hit detection, awful controls, mediocre but serviceable art, terrible characters designs....it's got everything you're looking for.
Never played many DB games despite loving DB. Have DB GT and this game. GT was incredible back then. I still love it. And I barely touched ultimate battle 22. I bought it around 1997, started it, was disappointed.
I think the pre-battle cutscenes are missing because the US version seems based on the earlier EUR version, which had been published by Bandai itself (not Infogrames, suprisingly) and removed the scenes for laziness reasons.
I remember finding this game at EB Games after my friend had brought over his PS2 and DBZ Budokai. I thought I might discover that previous cool DBZ fighting game before Budokai. Boy was in for a reality check.
Matt is back baby!!! Listen man. When these videos come out, I gather 7 or 8 gamers in to the Dagger Retro Dungeness and poooop on these videos and have a very gaming mind set..conversations...some of them are yelling matches but we break down the gameplay and otherS..... you videos have brought up quite a few of words gamer that which really makes us all think out loud. These videos are our gaming discussions. And those are the best times of my life brother So from all of us, thank you for all that you do.....Game Strong! Your Daggerman Retro King
The dichotomy of being a normal kid at my mom's and a spoiled kid at my dad's introduced this game to me on my mom's side when I had already played the Budokai games over at dad's and oh boy. I wanted to like this so badly. But it's, it's, awful....
Well, the 2000's DBZ boom didn't concerned "The West", but only th US. Here in Europe (well, mostly France / Belgium / Italy / Spain) we discovered Dragon Ball (then DBZ) in the late 80's early 90's, and that's why there are PAL versions of most of the NES / SNES Dragon Ball Games (mostly the bad ones, unfortunately).
Here in Latin America (WHICH IS ALSO PART OF "THE WEST", APPARENTLY), Dragon Ball is almost literally a religion. I liked this video, but I was a bit miffed by that line.
One thing I can mention about this game is that soundtrack is 🔥, I've always wanted other dbz games to bring back some soundtracks from this game in modern ones
I remember this game was coming out just as my family was about to move from Japan and I always wondered if I missed out on a really fun DBZ game (I played the Super Butoden series and enjoyed it). No, I didn't miss out on anything.
Any chance you could try the following games: WWF In Your House Violent Vengeance Time Killers (Sega Genesis) Master's Fighter Dangerous Streets - felt nauseous just looking at the game; it's animation is cursed I swear Battlecry
this was the first game i suggested when they started this series. this game was my first import i ever owned as a child and when i say my Christmas was ruined by this game. I haven't forgotten it till this day
Can you please cover Battle of the Eras? It's a shitty MS Dos fighting game that literally sold 0 copies. The rom was found in 2013. It's known for having special moves or fatalities, cheap AI, and terrible digitized sprites. The secret boss crashes the game, btw
With a new highest power level in the bad fighting game universe established, a Dragon Ball fighting game following it up is only fitting. 2:25 Didn’t expect to see Starfy to show up here, always nice to see him.
I literally asked a GameStop employee if this game looked good. He was honest and said no. I bought it anyway…..
Lmao
I mean if you like it then you like it
That's a fucking good salesperson.
@@bingbongdingdong867 "This game sucks." "Sweet, I'll take a dozen!"
@@junibug6790 Hey, in fairness, that's a sales pitch that appeals to TH-camrs.
Ah. I remember seeing this on sale at a kmart for 5$ after pretty sure after the ps2 came out. Loving Dragonball z and the sprites. I wanted to love this game so bad, but never could.
Man, I remember me and my brother seeing Mr. Satans energy bar just being empty and thought "woah! That means he can use specials endlessly!"
Oh how silly minded we were.
LMAO
He is the champ after all.
Isn't that actually the case though?
Most OP Fighting game character ever. Oh the irony this game brought to him.
@@zummone I dunno. We never played him.
Having ™ behind the names under the health bar is ridiculous
I live and breathe for that Toriyama edit on Krusty.
I can only name one good thing about this game. The opening cutscene presenting all the fighters in the game. That's it.
Music was pretty good too imo,
Another case is Dragon Ball GT Final Bout. Just wait till Matt reviews this one.
@@erickleonardofraustovieyra5751 Yeah, I'm familiar with that game. One major criticism that a lot of reviewers of the game share is that controls are so delayed. I know, sounds something DSPGaming would say.
@@erickleonardofraustovieyra5751 Probably because I am a huge dragon ball fan , I hugely enjoyed FInal bout and UB22. I do find it weird how the butoden series seemed to have just gotten worse after 2 (3 on a content basis) which was a pretty good fighting game. I really need to try that Saturn Butoden game. I wonder if that was some what decent.
@@vista1456786 I still listen to "The Limit: Super Saiyan 3" on repeat
I still remember picking this up; unlocking all the characters in one sitting, and then returning it at the same shop a few hours later.
The clerk was like "yeah, no, I get it". I imagine I wasn't the only one making returns on that gem lol
For real. This is one of those games you rent and feel ripped off. I know because I did that.
Yep traded mine in lol
my homie had this game when we were like between 9-12 i believe. He had multiple games that changed my life actually that i wasnt aware of because my mom and we didnt have the game system he did. He had a gameboy sp which i eventtually got as well. But he had Kingdom Hearts Chain of Memories, Metroid, and Final Fantasy Tactics Advance. I knew what Kingdom Hearts was because my brother but he didnt let me play, he literally told me to NEVER ask. So i didnt, because i was super hoping hed let me if i hadnt. Weeeeeeell, he 109% expected me to, so he never offered, but my mom bought me a tv and ps2 with kh1 for christmas. it was all i got and im not sure how she even knew that. i also got a dvdv/vhs player for said tv too. That being said, my buddy had red faction 2 as well, but the one game he had that we enjoyed but.....didnt? Was Dragon Ball Z Ultimate Battle 22/27 we enjoyed how goku sounded like a kid and instead of saying kamehameha, he said " OOOO KAMEAME!!" That and it wad the only dbz game he had opposed to sagas, but he had no ps2, we did, and we didnt play that. Still not sure why he had a ps2 copy with no ps2 but didnt have the gamecube copy, cause it was on gamecube too.
I remember my mortal enemy in this game was Goten. Every time I fought him, he would endlessly spam this one move where he jumps up into the air and bounces on your head (all while shouting something to the effect of "monki-ki"). I won't claim to have been any good at fighting games when I was a kid, but for the life of me, I could not discern a way to break out of that shit.
Iirc he says "totsugeki", which means "charge".
@@zummone That is entirely possible, I couldn't parse Japanese for beans when I was a kid.
@@KRDiStort I believe it's something he says on the show as well when fighting Trunks. These games often take few liberties with the character writing and always lift quotes (sometimes slightly edited) from the source material.
And thank you for awakening that battle cry in my brain lol. Even after all these years, that sound was just dormant not forgotten
@@zummone Shh, you're gonna scare the Guilty Gear players...
I remember playing this game in Colombia as a 10 year old in 1997.
I was extremely confused as a 16 year old living in the US and hearing people talk about this new DBZ game
Man, I remember the Dragon Ball mania of the late 90s in Latin America. There were plenty of odd bootleg games like a bunch of fighters for Famiclones and a "port" of Final Bout for the Sega Genesis. I also remember seeing a bootleg game for the Genesis called Dragon Ball vs. Street Fighter
This happened here in Brazil too
South America got early exposure to anime, since shows were getting dubbed since the 80's. Anime was such a massive success, that a lot of countries aired anime shows on national TV during the 90's. In the late 90's we were only a couple of years apart from the Japanese audience in regards to Dragon Ball, when we were watching the later part of the Buu saga here in South America, DBZ had barely started airing in the US.
@@MercilessBug not to mention, very few censorship, Mr. Satan's name was kept intact as well as all references to Hell and alcohol. Latin American broadcasters used to have very lax standards
@@pablocasas5906 I own the Sega Genesis port Final Bout 😂
I went to visit some friends in Colombia around 2008 and they had a copy of "Dragon Ball AF" for PS2
Can’t help but ponder if the intro should get a slight update now that criticom is no longer the king or to keep in there as the game that helped to inspire this lovely series. Either way, going to be fun to look at another dragon ball title.
The trademarks next to so many characters' names are actually really funny to me. I'm imagining that in Marvel vs Capcom or Smash Bros., like just seeing big ol ™s everywhere or ®s on characters like Duck Hunt® .
In the Flintstones game on the Mega Drive, a ™ was appended to Bedrock and Yabba-Dabba-Doo
I was shocked looking at this. The French version (mine) didn't have these horrors. What kind of utter cretin thought that a good idea for the NA version?!
I think Nightmare on Elm Street for the NES pulled that BS first with "Freddy's™ Coming!"
I'm laughing my ass of thinking about what Smash would look like with this.... "Final Round: Marth™ vs. Master Hand® and Crazy Hand™" 😂
I wonder what's up with that. Like why do they only do that sometimes and most games don't have those symbols? I think one of the characters in DBFZ has a™after their name but not the rest. I honestly have no idea why it's so inconsistent, but I'm glad that most of the time you don't see them.
Ultimate Battle was the first title I ever imported and used an adapted to play, so I absolutely grabbed the official release when it came to North America.
I was so sad that they cut out the pre-fight cinematics. They added a lot to the presentation.
7:24 Yeahhh, we're not really missing much.
The cool thing about first gen PS1s is that they could play import games without any modifications. You just had to put a bit of gummy into the "lid is open" button and swap discs.
It’s honestly shocking how the Butoden series lasted up until the 3ds
Wait... it did???? LMAO
@@Howardpower679 ultimate butouden was on nds (fun game for me) the 3ds had extreme butouden by arcsys
Extreme butoden had some fun gameplay imo and the sprite work is nice on the eyes but the super attacks were a bit on the slow side, single player content was mid and multiplayer was dead on arrival. Pretty much no one played it online.
@@Howardpower679 yeah, Extreme Butoden. Made by Arc System Works and could connect and let you match up with a One Piece game that was on the same engine, but only released in Japan.
I always hated these games. Back in the day I would rather play snk ports to the snes (samurai shodown, art of fighting etc), which were trash, than play any Butoden game.
i remember in 2003 borrowing this game from a friend down the street from me and having to put this piece of cardboard over the disc reader and a spring to hold the lid open basically to mod the ps1 into playing the game because it was in Japanese. as a 15 year old kid i thought i was so cool having to do something special just to play a game from a different country lol
I saw this game in a store and thought it seemed weirdly old as it was running on a demo machine in a random store in a mall, I remember also playing it at a friend's house once, it was fun at the time simply because it was a bit different then what we had been used to. It was the sort of game you would bust out when bored with friends once in a blue moon when you were hanging out together and bored. The OST was honestly amazing though.
I have only fond memories of this. My friend had a modded ps1 and got UB22. I loved all the details like the transformations, huge roster, moves, and Ginyu's body swap!
Yeah, it felt special back then when you bought (or burned) a Japanese game for your modded PSX.
Getting it for free certiainly helps with fond memories
U meant UB27?
10:34 The closest we had to that was the PS1 version of KOF 99 where Vanessa and Seth appear in the game's j-card art, but nowhere in the PS1 game itself. (They do appear in the Dreamcast version though.)
While it came out in 2003 in the state I remember this being a sort of legendary import game you'd frequently see at stores in the late 90s, typically for over $100. I'm not even a DBZ fan at all but I remember this being constantly talked about
I don't see what's so confusing; the new fusion character is the Potometoran Dance Ring Fusion Vegegoketa.
Vegito and Gogeta combined. I guess that makes me Vegigogetato.
If Matt would be up for it, I'd recommend Yu Yu Hakusho for the 3DO, which uses the same kind of visual style as UB22 (i.e. character sprites sourced from key animation), but I believe came first & honestly is a little bit better (though probably still rough enough to be worth being a part of this video series), if only because it actually has a story mode, complete with animation from the show itself.
10:40 You're like the first person in 20 years to call him Mystic Gohan.
I remember hearing about this game around the time the first Budokai came out and was interested simply because of why people weren’t hyped over this game when I had played it back in 2003. Nowadays I see exactly why people think it’s bad.
It’s bad.
OH!!! I finally understood why people in the USA/UK have such a bad perception of this game, but in South America we have a completely different vision, and in some cases, it is even considered a nostalgic game.
Allow me to explain: In Chile (and most of South America) we watched the entire Dragon Ball series in the mid to late 90's, in the order it should be watched (DB, DBZ and DB GT), so this game that It came to you in 2003, we were able to play it in 1999.
The game was launched to coincide with the end of the Buu saga, as to "close this stage of the franchise" and because in South America... we were not interested in "localization", because not many games were translated into Spanish, in that era . In fact, this game had the menus in "English" but all the voices were in Japanese.
Even months later, when Dragon Ball GT began to be broadcast, the Dragon Ball: Final Bout game was released and for Christmas 1999, they sold these two games in a kind of bundle or Christmas promotion. I know that, because I bought it.. lol.
So in South America, this game wasn't so badly reviewed, because its release date was only 4 years after it was initially released. Basically, we found it to be a good adaptation for the time, despite the 3d graphics being basic.
But of course, as you received it in 2003, at the time when the PS2, XBOX and Game Cube already existed... yes, this game looked obsolete, ugly and very primitive.
Like an EGM review said of this game back in 2003: "Someone crapped on a jewel case and passed it off as a DBZ game."
Ahh yes... the 2000s Dragonball Z AMV cut-ins are just comedy gold.
Vegeto is the Anime/Manga Version.
Gogeta is the Movie Version, before "Super" and the Movies that tied into that.
All the Movies where made by Toei and are not canon to everything else. If you watch "Lord Slug", in that Goku goes basically "Fake Super-Saiyajin" because Toriama hadn't yet finalised how the Super-Saiyajin would look like in the Manga.
(Super-Saiyajin = Super-Saiyan in german)
I did like how the manual that came in the case had the characters moves in it, and a code to unlock 5 more characters. Honestly I played this game more than I should've, I had to get the most out of every game I got back then okay.
"Maybe the Playstation couldn't handle what the... Super Nintendo could do?"
This is where the Saturn's 1.5MB of VRAM vs PSX's 1MB made a huge difference - also, the Saturn version used pixel backgrounds instead of the PSX's 3D backgrounds, whose textures likely ate a lot of the available video budget and hence made the splitscreening effect unfeasible (either the framerate would have tanked to unacceptable levels, the sprites would have had even fewer animation frames, or both).
(Yes I know fully 2D games could be done on the PSX. This was a very early-in-the-gen title and was also likely hurt by that.)
Interesting how this video came out 1 day before Budokai Tenkaichi 4’s announcement lol
Putting ᵀᴹ after character names is one of the most pathetic things I have seen.
The inclusion of the trademark and registered trademark symbols on the names is honestly hilarious to me
Glad to see Nervous Nick quickly find new work
He did an incredible job!
The work found me. All I did was post a tweet advertising myself, Matt was the one who reached out to me. :)
@@Nervous_Nick That was really nice, indeed! It's good to see you around! Take care
10:40 Speaking of 'Most Infogrames Things Ever', the box for the PS2 European version of of the first Budokai features Great Saiyaman, Babidi, Dabura, Spopovich, Majin Buu and Majin Vegeta on the front and back covers despite the game only up to the Cell Games Saga.
Love this series with a passion. When is "def jam icon" joining the fight?
The fucking "TM" and "R" by each name is fucking hilarious.
Very well aware this game is bad but as for many other games, it was one of the few me and a friend of mind could play together back in the days so I still have fond memories of it xD
The soundtrack is honestly really good, it was cool to input the code to add Gogeta, SSJ3 Goku, kid Goku and Roshi and... the characters still had all their classic moves (goddamn Body Swap xD)
Bad game, good memories. xD
8:14 You know, when I went to my friends house and played his copy of Marvel Vs. Capcom on his PS1 after having rented and played it several times on the Dreamcast, I too noticed there were sounds off and the animations didn't look as good compared to the Dreamcast one I played. I think I finally got my answer as to why that was.
If you need any more recommendations (which I'm sure you have plenty), some of the fighting titles on the OG Xbox were quite stinky. Kakuto Chojin: Back Alley Brutal & Tao Feng: Fist of Lotus are two that come to mind
Kabuki Warriors is legendary...
@@GlennStubberfield I honestly forgot about Kabuki Warriors but that's another good one... in the worst way possible
@@andrewrodriguez2651 Try out Zan Kabuki instead. it's pretty fun in 4 player...
Tao Feng is particularly interesting for its place in the history of Mortal Kombat.
_Man, this game was GOLD! Childhood flashbacks are happening!_
_I'm currently playing Sparking Zero on my PS5 & it doesn't even hold a candle to UB22! This was the best DBZ game ever made!_
_The lil 2D Gotenks jumping in the air, yelling something whilst firing what I guess was prolly his Die Die Missile Barrage attack, was jus absolute PEAK PERFECTION! 👌🏾_
Dude. I laughed out loud more times watching this video than I have in a very long time. Those subtle AMV references 😂
Huh, as european hearuing "DBZ's boom in the west in the 2000's" is strange, because at least in western Europe, DBZ was a fixture of anime repackaged to kids TV during the 90's, so always hearing that USA got DBZ when they were in the XXI'st century always seem... Odd...
My cousin had this & Final Bout on the PS1. The one thing that stood out to us with Ultimate Battle 22 was how bad the energy attacks were. Didn't even have beams, just yellow balls being thrown out. I will say this, the opening movie for both games are epic
You should play Cyber Gladiators. It's a 1996 Windows game published by Sierra Online. The player keyboard inputs read VERY slowly, except for jumping. That wouldn't be so bad if the arenas weren't so small that you can jump off the arena while trying to dodge an incoming attack. Every character had "special moves" but they aren't spectacular at all. In fact, you might say they look identical for every character. Every arena throws flaming spears and giant rocks at you while you trying not to get beaten to a pulp by the computer. The computer never misses an input so it is always faster than you. The 3D graphics aren't all that bad for an early 3D fighter. The characters all have the same vocal grunts. All male characters sound alike and all the female characters sound alike. You should really put this fighting game on your tree of shame.
Back to back weeks with straight banger topics for all of us old people
Need you to make a video on the worst Naruto game so we can get a hype game announced a day later
All the budget went into the intros like Final Bout
looking at this only makes me think of the crazy stuff with DBGT Final Bout. being regarded as the rarest of rare imports, all my friends went on about how awesome it'd be if we were to get it. i actually saw it in a shop that deals in games/movies/imports/etc several years ago, and was about to get it for my birthday. until the clerk informed my dad i needed some translation add on for the PS1.
fast forward a few years and we got an official western release, and i got it then from walmart. and HOLY CRAP i have no clue what happened with that game. to say nothing of the bad gameplay, but they didn't even get the right voice actors to dub it. it felt like it was a fan translation project that somehow made it onto store shelves, rather than being leaked online
They were super lazy with the dub too. Only bothering to do intro and outro lines. The rest was left in Japanese.
That rare moment of Steve Blum voicing Goku.
I remember being impressed when the Lego games on PS3 added a "dynamic split-screen" feature to co-op to allow 2 players to be in separate areas without needing to zoom the camera way out or limit how far apart you could go. Little did I know, in Japan, the DBZ games were doing this ON THE SMBS! Kinda makes me wonder what other multiplayer games could've benefited, assuming a diagonal split-screen could be done on PS1. (I believe the N64 could since one is used in Mario Tennis.)
Now you're playing with _power!_
Toejam and Earl had the dynamic split screen on the Genesis. It even went so far as to let you be on different levels at the same time after you split up.
@@MickFoley299 I'm not sure if I'd call that "dynamic" more than I'd call it "automatic".
Yes, the game switches between single screen and split-screen based on how far apart you are, but it doesn't seamlessly split the screen based on direction as in DBZ: Super Butouden or the TT Lego games, it always pauses briefly to animate Toejam and Earl sliding vertically centered from each other before displaying a horizontal split that remains the same shape regardless of your direction. And once you're close enough together, the game pauses briefly again to animate the transition back to single screen.
Automatic, yes. But seamless and dynamic, it is not.
another thing to notice, is the soundtrack being "composed" by Kenji Yamamoto, when that is and was all a lie, and basically ripped off music from other music artists of his own country. Of course, there were multiple sues for each artist who their music was used on the game re-arranged with violation of copyrighting.
note that , Kenji Yamamoto had been doing that since ever, till he was finally busted on Dragonball Kai.
"dragon ball's early 2000s boom in the west"
*laughs in Latin American *
It's curious how countries with spanish languages got into Dragon Ball in the very late 80s or very early 90s while english ones did like 10 years after. In Spain we caught up with Japan like in 1993.
Man I remember I super into playing dbz budokai 1 and was amazed by it I wanted more. I saved all my money all summer and rode my bike to the farthest target ever and bought this. I felt scammed lol.
If a Dragon Ball game doesn't have Yamcha on its roster, it's literally unplayable. Glad this fact was acknowledged in the video.
I disagree in Hyper Dimension's behalf, but I can't say it's not a valid argument
@@Rendo86 The funny thing about that is when I played DBZ Hyper Dimension as a kid, I thought that Gohan WAS Yamcha, because I hadn't gotten that far into the Buu arc yet.
I bought this game while in college cause I was a huge DBZ fan and wanted something new to play... this game sucked. And it got annoying really quick.
I remember my mom buying this game for me and playing it for a solid one hour and never played it again. I still have it around though 😂😂
0:42 In defense of Akira, DBZ was supposed to end over 4 times but was Shonem Jump who kept pushing it.
Yes, they pulled a dump truck of money to up this house.
@@MattMcMuscles In each arc he tried to corner the plot which is why the powerscaling kept increasing so damn much too.
I have very fond memories of this and GT Final Bout. I was chomping at the bit to get more DB in my life, so after finding out GT Final Bout was coming, I later found a store that modded PSX's and got this game as well.
Even at the time I knew they were awful, but I played the hell out of them and still find them enjoyable to this day.
Eww
anyone remember the original Budokai Tenkaichi for the ps2? The sequels to it were great but I don't remember anyone ever talking about the original.
If I remember right, there were also post-fight cutscenes in the Japanese version after a fight where the winning character would say (or do) something. Just like the pre-fight cutscenes, they weren't animated extravagantly, but they were there, and they did give some closure to the fight instead of just fading to black. And just like the pre-fight cutscenes, they were ALSO excised from the North American version! So much for satisfaction! Oh well! At least this game's music is pretty good (Recoome/Zarbon being one of my favorites). Probably one of the ONLY good things about this game!
-_-
I suggest Evil Zone for the PS1. A relatively unknown 1 button anime fighter
Tose is all over the place quality-wise. They've made some legendarily bad games and some shining jewels. It all depends how much time and money the publisher throws at them. They work their wage.
ohhhh yeah. I had this. I remember 5 minutes of it. dunno if I returned it, sold it, threw it away, who knows.
but I also ended up with Legendary Super Warriors on GBC around the same time and I actually kinda loved that one
"I don't remember these pre-battle cutscenes"
*seconds later*
"oh."
🤢 Oh I remember this piece of shit! I played it for one hour as a kid and immediately returned it. I used some of the clips from the opening in a DBZ gmv and going thru frame by frame I can tell you it’s the lowest quality of all the DBZ 2D animation openings. 🤦🏾♂️
We now need Final Bout to complete the Dragon Ball Trilogy's Worst Fighting Game.
You're the best and keep it up!!!
God bless you and Jesus loves you ❤️✝️
I had the original PAL release for this. The names for like half the characters were super mistranslated. It helped add to the charm.
Gotta love gems like "Kaioshin" "Mega Goku" "Likum" "Genius Turtle" and "Gotrunks". At least we didnt get trademark symbols everywhere
I had the PAL version with French menu titles. No clue what the croissance and combat croissant mode was. 😂
DBZ Hyper Dimension is legitimately a great game. It has excellent graphics, solid and understandable gameplay, and great design. I have no idea how so many people slept on that one.
Hyper Dimension is great, but it wasn't released outside of Japan; it's kinda hard to find an *international* audience when your product is exclusive to one region.
Yes! I remember playing this as a kid not knowing how the hell to play it lol. What made it worse was damn near everything was in japanese. Loved the huge roster tho!
My dbz love overcome the truth that that game was bad,i have very good memories with my friends play it all the way to find new moves,so i like it for that.
I'll give this game one compliment, it might have the best character select music in any Dragon Ball game
Hey Matt, I've got a fighting game I recently remembered that certainly should go on your Worst Fighting Games list. It's 'Dangerous Streets' for the Amiga CD 32. Awful animations, unclear hit detection, awful controls, mediocre but serviceable art, terrible characters designs....it's got everything you're looking for.
So, has someone made a tier list to rank the registered characters (R) vs the trademarked (TM) characters?
"The boom in the west on the early 2000s"
*looks at latin america enjoying Dragon ball since 1995*
I knew this was coming sooner or later this whole game pissed me off
Doesn't Toei give Toriyama a dump truck full of money every time he makes a new Dragon Ball movie anyways?
if its one thing this game has going for it, its the soundtrack. so many good bops
Same with Final bout also a trash game with a great ost
@@Finfection You mean remade. I remember Gohan, Piccolo and Cell themes from Super Butoden 2 and Goku theme from Super Butoden 3.
Never played many DB games despite loving DB. Have DB GT and this game. GT was incredible back then. I still love it. And I barely touched ultimate battle 22. I bought it around 1997, started it, was disappointed.
I OFFER YOU A DEAL:
you can have hand-drawn sprites back in fighting games...but they have to look like the Ultimate Battle 22 sprites
I think the pre-battle cutscenes are missing because the US version seems based on the earlier EUR version, which had been published by Bandai itself (not Infogrames, suprisingly) and removed the scenes for laziness reasons.
I remember finding this game at EB Games after my friend had brought over his PS2 and DBZ Budokai. I thought I might discover that previous cool DBZ fighting game before Budokai. Boy was in for a reality check.
Matt is back baby!!!
Listen man. When these videos come out,
I gather 7 or 8 gamers in to the Dagger Retro Dungeness and poooop on these videos and have a very gaming mind set..conversations...some of them are yelling matches but we break down the gameplay and otherS..... you videos have brought up quite a few of words gamer that which really makes us all think out loud. These videos are our gaming discussions. And those are the best times of my life brother
So from all of us, thank you for all that you do.....Game Strong!
Your Daggerman Retro King
The dichotomy of being a normal kid at my mom's and a spoiled kid at my dad's introduced this game to me on my mom's side when I had already played the Budokai games over at dad's and oh boy. I wanted to like this so badly. But it's, it's, awful....
Well, the 2000's DBZ boom didn't concerned "The West", but only th US. Here in Europe (well, mostly France / Belgium / Italy / Spain) we discovered Dragon Ball (then DBZ) in the late 80's early 90's, and that's why there are PAL versions of most of the NES / SNES Dragon Ball Games (mostly the bad ones, unfortunately).
Here in Latin America (WHICH IS ALSO PART OF "THE WEST", APPARENTLY), Dragon Ball is almost literally a religion.
I liked this video, but I was a bit miffed by that line.
One thing I can mention about this game is that soundtrack is 🔥, I've always wanted other dbz games to bring back some soundtracks from this game in modern ones
The timing of this vid! (Stares in Budokai Tenkaiichi)
I remember playing this game with my friend Austin. I remember we beat the game by only using Dabura’s grab. For some reason it never failed lol
"a dirty deed done very cheaply"
President Valentine: I am outlawing this awful game from all realities!
I remember this game was coming out just as my family was about to move from Japan and I always wondered if I missed out on a really fun DBZ game (I played the Super Butoden series and enjoyed it). No, I didn't miss out on anything.
My first Japanese imported game. Even though it sucked it will always have a soft spot in my heart.
.... that was my first DBZ game. It honestly has a special place in my heart
If you ever feel like going back to it try the Saturn version, its way better.
Ewww
Any chance you could try the following games:
WWF In Your House
Violent Vengeance
Time Killers (Sega Genesis)
Master's Fighter
Dangerous Streets - felt nauseous just looking at the game; it's animation is cursed I swear
Battlecry
This gameplay looks like Dragon ball GT final bout. But somehow even worse?
My brothers and I had SO much fun with this game as kids. Stayed up all night passing the controllers around watching adult swim on summer vacation.
this was the first game i suggested when they started this series.
this game was my first import i ever owned as a child and when i say my Christmas was ruined by this game.
I haven't forgotten it till this day
Would love to throw The Powerpuff Girls: Chemical X-Traction for the Nintendo 64 into the ring!
DBZ Shin Butoden for the Sega Saturn is a vastly superior game
I REALLY wish they would’ve ported over Legends instead. Seriously the only good DBZ PS1 game and it’s the one we never got.
We have now seen 2 DBZ games on this list
These were the true Dark Ages
Still missing is Dragonball GT Final Bout.
Can you please cover Battle of the Eras? It's a shitty MS Dos fighting game that literally sold 0 copies. The rom was found in 2013. It's known for having special moves or fatalities, cheap AI, and terrible digitized sprites. The secret boss crashes the game, btw
Final Bout was the shit back on PSOne. First rule was NEVER. SKIP. THE INTRO.
RIP Taswell. Ryan Davis was a fantastic duder. Thank you so much for shouting him out!
With a new highest power level in the bad fighting game universe established, a Dragon Ball fighting game following it up is only fitting.
2:25 Didn’t expect to see Starfy to show up here, always nice to see him.
Can't wait for GT Final Bout, McMuscles