but Mackan, if we hit the like button 200, 1000, or 2000 times it'll end up un-liked because those are all even numbers edit: oh, right, you did say _faster than_ so I guess 201, 1001, or 2001 would work out just fine edit 2: ...... also I guess you didn't say we had to hit the like button at the speed of a spike storm for exactly one second, either. My original joke was not very well thought-out......
Since this test is about the fastest attacking tower, multiple projectiles shouldn’t be counted since they all shoot at the same time. I say the elite defender is the winner
Multiplying attacks per second with projectiles would just give you the projectiles per second. An attack in the game isn't dependent on the amount of projectiles
@@ShinyTillDawn It’s not just for boats and subs. If you micro the Elite Defender, you can squeeze out a bit more DPS than usual as the Last buff combines with the Bloons getting further along the track, setting them back to First when they one reaches the end and triggers their self-buff. When done correctly, it’s satisfying to watch them single-handedly clear the entire wave.
It seems the ultraboost buffs stack additively, not multiplicatively. So 1+.667+.667 = 2.34 (I did computer science too. (i did not)) which is a lot closer to your measured value
@@justenoughrandomness8989yes because taking "nothing gets past its bow" as a FACT, meaning that even if the bloon had inf hp, the attack speed and damage is also inf
If you didn’t know, at a certain point the game stops processing attack speed increases and instead changes faster attacks to more damage. With buffs however usually the extra damage is worse than attack speed so there’s a natural discrepancy when hyperbuffing any tower in the game.
@@tpfoxCastro Extra projectiles added from a tower attacking super fast (like a hyperbuffed sun avatar) don't work with debuffs which is probably a bug, but extra projectiles naturally (like from a triple shot or overdrive) aren't bugged
Anti-Bloon also has two arm arms and you didn't give it double attack speed because of that, I think that counting more projectiles as attack speed doesn't make sense when a bloon's hitbox effects how many of those projectiles are hitting. Also, Alchemist. Berserker brew is literally the reason why there's an important difference between tons of projectiles and tons of attack speed.
I don’t think each individual projectile should be counted as an attack if they’re all thrown out at once. That would be counting projectiles per second where as an attack it’s how often a volley of projectiles is thrown out
i mean if we count all the attacks of all the sentries + the act of throwing them + the actual main engi attack (all of these get affected by attack speed buffs so i belive they should all be counted as attacks and since the engineer's pops also include sentry pops they should all be considered as his attacks) then i think sentry champ takes the w
You missed the very niche X-X-2 spike factory boost at the start of every round. For a 0-5-2 spike factory, activating its ability at the start of a round makes it produce spikes at 4x (!!!!) the rate which means it produces 2x more spikes compared to a 1-5-0 spike factory.
In the game data each individual spike in a spike factory pile counts as pierce so its really just 200 spike piles you dont have to multiply it sny further with bigger spikes or anything
counting each spike as an attack is very unfair imo, it's just counting pierce, in that case middle path tack zone, super maelstrom, and a lot of others would get insane numbers even with a slow attack speed if you count each pierce as an attack
I count something as an "attack" based on alch buff, so tack zone shooting 32 projectiles is imo a single attack. I consider Elite Defender a winner on this one
Also what about towers that can stack with more buffs like Shinobi or druid of wrath? Also wouldn't carrier flagship Also be capable of making an argument if all three planes were firing as well as the ships cannons? I think tack shooter should be disqualified. Engineer would be a more interesting candidate though
this isn't counting powers, with the energizing totem or monkey boost. Also I wouldn't count Tack Shooters' multiple projectiles as they all originate from the single attack.
Awesome btd6 science video! Just curious why you did not add embrittle/sbrit gluestrike etc? Edit: i guess you only used buffs, not debuffs 😢, still would be curious to see how that would affect the numbers!
I genuinely thought there was a limit of how much a tower can attack based on a tick system. Learn more about BTD6 every day, even with thousands of hours
A 20x shinobi grandmaster has an attack speed of 0.0409s, or 24.42 times per second which is less than even a sun avatar (0.03s or 33.33 times per second)
@@pickandshot I was thinking in terms of projectiles per second has he did in the video. Sun avatar has 3 projectiles, so 99.99 per second, while grandmaster has 9, so around 220 projectiles per second.
As long as you give the support sacrifice to the temple and the TSG it will give both the temple buff and TSG buffs. And yeah the call to arms does not stack with homeland defense and it even cancels the homeland defense so do not use call to arms when you have homeland active!
Permacharge ability only increases damage, ray of doom is only 5 attacks per second, and paragons don’t really attack that fast aside from boomerang and boat which can’t be buffed so it won’t hold a candle to elite defender or tack zone
its confusing phrasing but in the context of the video, attack speed = times damaging projectile is sent per second, and attack = damaging projectile. so when theres multiple projectiles, there's multiple attacks. the question left to the viewer is to decide whether the question is highest attack speed or most attacks
Hit the like button faster than a spike storm or i hate u
ok
Ok
Ok
but Mackan, if we hit the like button 200, 1000, or 2000 times it'll end up un-liked because those are all even numbers
edit: oh, right, you did say _faster than_ so I guess 201, 1001, or 2001 would work out just fine
edit 2: ...... also I guess you didn't say we had to hit the like button at the speed of a spike storm for exactly one second, either. My original joke was not very well thought-out......
I did before the video loaded does it count😢
You forgot shrapnel. If you're going to count each spike as 1 damage, you 100% SHOULD have counted shrapnel as an attack.
Then recusive cluster would win tho
TRUE
@@fergalhennessy775that tower only has 3 explosions per shot though
@@fergalhennessy775that's seriously debatable
Remember the tests were all done on single target and last time I checked the shrapnel didn’t hit the balloon that was shot
Since this test is about the fastest attacking tower, multiple projectiles shouldn’t be counted since they all shoot at the same time. I say the elite defender is the winner
yes I agree
Yep
Multiplying attacks per second with projectiles would just give you the projectiles per second. An attack in the game isn't dependent on the amount of projectiles
based xl moment
@doreoisbad when ujugg tricave run
@@XLGamer10 maybe soon actually
5:58 "if counting each projectile as an attack" he clearly acknowledged it. Go off though
@1TieDye1 if he acknowledged it then he should've kept this to a short
Did you forget the monkey knowledge for snipers set to 'last'?
You bet i freaking did! 🥲
nobody remembers that it exists😢
I thought that was only for boats and subs
@@ShinyTillDawn It’s not just for boats and subs. If you micro the Elite Defender, you can squeeze out a bit more DPS than usual as the Last buff combines with the Bloons getting further along the track, setting them back to First when they one reaches the end and triggers their self-buff. When done correctly, it’s satisfying to watch them single-handedly clear the entire wave.
I forgot it was for all Military Monkeys since about 98-99% of the time I seen it used are on boats
1:30 by that logic, sav sends out 3 per attack
It seems the ultraboost buffs stack additively, not multiplicatively. So 1+.667+.667 = 2.34 (I did computer science too. (i did not)) which is a lot closer to your measured value
Ultraboost stacks are multiplicative from my experience
The fastest tower is obviously Quincy as nothing gets past his bow
overused joke, nothing getting past quincy's bow isn't even relevant for fastest tower in this case
@@justenoughrandomness8989 you're so worthless
@@justenoughrandomness8989yes because taking "nothing gets past its bow" as a FACT, meaning that even if the bloon had inf hp, the attack speed and damage is also inf
Justenoughrandomness no one cares man it’s a joke you shouldn’t take it seriously
@@justenoughrandomness8989 you must be fun at parties
If you didn’t know, at a certain point the game stops processing attack speed increases and instead changes faster attacks to more damage. With buffs however usually the extra damage is worse than attack speed so there’s a natural discrepancy when hyperbuffing any tower in the game.
Isn't it like adding an extra projectile instead of adding damage? And these projectiles don't work with debuffs which add to the discrepancy?
@@btdoverclock Extra projectiles tend to work with debuffs. Towers with a lot of projectiles tend to be good with debuffs
@@tpfoxCastro Extra projectiles added from a tower attacking super fast (like a hyperbuffed sun avatar) don't work with debuffs which is probably a bug, but extra projectiles naturally (like from a triple shot or overdrive) aren't bugged
The fastest attacking tower is my mouse going to home when I’m about to lose
The escape key in question:
Anti-Bloon also has two arm arms and you didn't give it double attack speed because of that, I think that counting more projectiles as attack speed doesn't make sense when a bloon's hitbox effects how many of those projectiles are hitting.
Also, Alchemist. Berserker brew is literally the reason why there's an important difference between tons of projectiles and tons of attack speed.
Well, if you want to get technical, the fastest tower would probably be the North World Trade Center tower when it exploded.
AMAZING (it's not in btd 6 tho)
Mackan how far can you get with 100k? What about 200k? What about 500k? What about a million? Etc.
It’s always a good day when mackan uploads
I don’t think each individual projectile should be counted as an attack if they’re all thrown out at once.
That would be counting projectiles per second where as an attack it’s how often a volley of projectiles is thrown out
I think you got the math wrong on the spike storm since you forgot call to arms give +100% Peirce 7:41
i mean if we count all the attacks of all the sentries + the act of throwing them + the actual main engi attack (all of these get affected by attack speed buffs so i belive they should all be counted as attacks and since the engineer's pops also include sentry pops they should all be considered as his attacks) then i think sentry champ takes the w
You missed the very niche X-X-2 spike factory boost at the start of every round. For a 0-5-2 spike factory, activating its ability at the start of a round makes it produce spikes at 4x (!!!!) the rate which means it produces 2x more spikes compared to a 1-5-0 spike factory.
I think this only works in btd battles2
Now we need the slowest tower in the game
000 ice😂
The fastest tower is my dad leaving me
so your dad was a tower?
@@sussyb969 guess so
Over used
@@raiden8929 nah
your dad was not a tower + overused joke
Spike storm does not shoot 1000 projectiles per second. Each pile is a single projectile with a pierce amount of either 5 or 10.
In the game data each individual spike in a spike factory pile counts as pierce so its really just 200 spike piles you dont have to multiply it sny further with bigger spikes or anything
thanks i didnt know i needed this but i did need it
I personally wouldnt count each pierce of each spike as its own individual attack, but each pile would for sure count
counting each spike as an attack is very unfair imo, it's just counting pierce, in that case middle path tack zone, super maelstrom, and a lot of others would get insane numbers even with a slow attack speed if you count each pierce as an attack
Sentry Champion: Exists
If including buffs than either the max shinobi grand master,
Max shinobi total transformation subtower
Or the sentry champion should win.
Ray of doom ?
true..
Ray of Doom can literally miss pinks if you are turning it. I think it only attacks like 4 or 8 times per second.
it doesn't actually have a crazy attack speed, just a decently fast one, the laser is a lie
@@justenoughrandomness8989ye it just has a lot pierce i think
Nah💀
I count something as an "attack" based on alch buff, so tack zone shooting 32 projectiles is imo a single attack. I consider Elite Defender a winner on this one
redo the test but with maim on last. debuffs are bugged at high attack speeds to not apply to every attack at some point
Btd6 resarcher scientists with maths and computer 😂 genius bro
Nobody talked about this but monkey knowledge increases by 1 spike
Bottom cross path middle path spikes ability is buffer by the bottom path at the beginning of the round
042 spactories should be faster than 240 at the start of the round since smart spike does x4 instead of only x2 of more spikes
Congratulations on not burning your entire brain cuz mine was already burned 😂
Also what about towers that can stack with more buffs like Shinobi or druid of wrath? Also wouldn't carrier flagship Also be capable of making an argument if all three planes were firing as well as the ships cannons? I think tack shooter should be disqualified. Engineer would be a more interesting candidate though
The sniper paragon should have 10,000 attacks per second!!
You forgot Quincy, nothing gets past his bow so he have infinity attack speed
this isn't counting powers, with the energizing totem or monkey boost. Also I wouldn't count Tack Shooters' multiple projectiles as they all originate from the single attack.
Surprised top or bottom path planes are not on the list.
truly this guy wasn't being comprehensive with this list
@justenoughrandomness8989 he tried his best, could be better done, true, but was ok
We are talking about how fast it attacks
Not how many projectiles it will shoot along with attack delay!
Awesome btd6 science video! Just curious why you did not add embrittle/sbrit gluestrike etc?
Edit: i guess you only used buffs, not debuffs 😢, still would be curious to see how that would affect the numbers!
I genuinely thought there was a limit of how much a tower can attack based on a tick system. Learn more about BTD6 every day, even with thousands of hours
And dont forget you can use gwein coop with ezili to get even more speed!
every individual spike doesn't count as more projectiles, only the piles are
No wonder why spike is so strong aganist moab class with middle crosspath
Can the 5th tier spacktory release a storm at the same time as an ability use? If so, this would add many more attacks.
Bottom path super because instantaneous teleportation is faster than anything else in the game
what about x42 spactory with the increased spike production at the start of the round? that buffs the ability, doesn't it?
Are you going to make an addendum video to errata the information you forgot?
now how many towers that have a alt attack like ninja bombs and cow drops arc puddles and engine turrets
face-red-droopy-eyes:
Ray of Doom?
Grandmaster ninja with 20x shinobi stacks attacks faster than Elite defender, I'm pretty sure
check if that's true
A 20x shinobi grandmaster has an attack speed of 0.0409s, or 24.42 times per second which is less than even a sun avatar (0.03s or 33.33 times per second)
@@pickandshot I was thinking in terms of projectiles per second has he did in the video. Sun avatar has 3 projectiles, so 99.99 per second, while grandmaster has 9, so around 220 projectiles per second.
1000 attacks IN a second is different from 1000 PER second
doesn't the sun avatar have 3 projectiles?
How was the druid not mentioned by the fact you count multiple projectiles
At 7:08 math aint working anymore. You lost 500 APS
I guess you cannot trust the math 😭 Thanks, 2279 --> 2779 @ 7:08
Doesn't middle path sniper 050 also add to the elite defender's speed (boosts all sniper reload speed)?
1:32 doesn't avatar also have multiple projectiles?
Why didnt you use a Energizing Totem? Did you neglect powers in general, or did you just not covered them in the Video?
Excuse my ignorance, but why are you not using a sun temple or call to arms? Do the TSG and Homeland cancel out the effects of them?
As long as you give the support sacrifice to the temple and the TSG it will give both the temple buff and TSG buffs. And yeah the call to arms does not stack with homeland defense and it even cancels the homeland defense so do not use call to arms when you have homeland active!
Churchill's machinegun is a contender no?
If we're multiplying by projectiles, why doesn't the savatar get 3x the speed?
The fastest tower is my father slapping me after I told him I play btd6
If you're gonna count projectiles then why not count 025 sniper for the shrapnel
the fastest tower is obviously quincy cus he never misses
Isnt there a monkey knowledge that says "elite defender has no cooldown" or is that an exaggeration
does the sentries from the sentry champion count as separate attacks in this comparison?
Would the sentry champions sentry’s count for this test, I feel like they would attack much faster than everything else
Damn! How did i not think about it that way, it would have been interesting to look at that tower in that way too!
Shouldn’t the shrapnel count as an extra projectile for the elite defender or no?
what about a shinobi buffed grandmaster?
How about Sky Shredder?
but what about plasma accelerator or ray of doom ?
5:37 Mackan moment
What about
Ray of doom
Paragons
Permacharge ability?
How many do they have?
Permacharge ability only increases damage, ray of doom is only 5 attacks per second, and paragons don’t really attack that fast aside from boomerang and boat which can’t be buffed so it won’t hold a candle to elite defender or tack zone
This is important information
Wouldn’t the sentry champion be the fastest attacking tower because it throws out so many towers
Since multiple projectiles in one attack counts, shouldn’t bez be in that top 3?
?why count eavh projectile as an attack
its confusing phrasing but in the context of the video, attack speed = times damaging projectile is sent per second, and attack = damaging projectile. so when theres multiple projectiles, there's multiple attacks. the question left to the viewer is to decide whether the question is highest attack speed or most attacks
damn bro was rod that slow?
doesnt mid path sniper also boost attack Speed?
Instead of counting it like that why not just freeze the test bloon and use the dps mod?
Still not as fast as me in the bedroom.
Thanks
1:18 kinda op
of course the tack zone a tacks! its in its name!
I say the ray of doom because its a freaking beam
Technically the fastest attacking tower is the ray of doom this ♾️ APS
Now do most pierce
Okay am I wrong to say flying fortress should be in the top 5?
W mackan uses davinci
Flying fortress?
what about the marine
gunship isn't in the running at all???
LETS GOOOO SPIKE FACTORY GANG WINS AGAIN
THATS WHY ITS A GOATED TOWER🗣🗣🗣🗣
We all know by his logic sentury champion is the fastest tower
Elite defender should've won
I think its the 000 ice
isnt 520 dartling also insane fast?
No its 5 attacks per second