Okay. The environment thematically is awesome, and the combat looks excellent, but the level design looks super boring. All of the set pieces are pointless. You're just running on a path that goes up and down some shooting stuff and checking things off a map. The loot chests are also random af, lets just plop on here on the side of the road. No challenge involved, no jump puzzle, no anything. The game has absolute potential, it's just a little lacking for me.
The castle level is much larger than the first two levels. The challenge really starts hitting at the higher difficulties, but it's still in early access as well.
Nice video 👍
thank tou for the video !!!!
use the one you have already ...that reavel treasur aroud the boat and you have to pick up the new prisme....sorry for my english ^^
What is that treasure prism that you didn't pick up from the boss?
Man the captain looks sick, never noticed it! Is it a new update or something?
Yes, added with one of the latest updates.
therse's 2 hidden chest aroud the boat
Okay. The environment thematically is awesome, and the combat looks excellent, but the level design looks super boring. All of the set pieces are pointless. You're just running on a path that goes up and down some shooting stuff and checking things off a map. The loot chests are also random af, lets just plop on here on the side of the road. No challenge involved, no jump puzzle, no anything. The game has absolute potential, it's just a little lacking for me.
The castle level is much larger than the first two levels. The challenge really starts hitting at the higher difficulties, but it's still in early access as well.
There’s an entire inside to that big castle tower, plus this is the tutorial level