THIS Is How MASSIVE You Can Make Ships In Starfield! Make Your Own FLAGSHIP!

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  • เผยแพร่เมื่อ 30 ม.ค. 2025
  • Ship building is going to be one of the most expansive system in Starfield and will allow you to fully create your own custom ship, but that brings up the question, "how big can you make your ship?" It seems you'll actually be able to make your ships pretty massive, we go over everything we have seen when it comes to crafting your own flagships.
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    #starfield #ships #building

ความคิดเห็น • 803

  • @RPGUnlocked
    @RPGUnlocked  ปีที่แล้ว +279

    It's safe to say, we'll be making some massive ships once Starfield is released.

    • @riles6569
      @riles6569 ปีที่แล้ว +15

      Can’t wait for the mods. Gonna have some cool Star Wars ships. Or even halo.

    • @MrScifimadman
      @MrScifimadman ปีที่แล้ว +9

      How long before we see the first Borg cube builds?

    • @shadowminor
      @shadowminor ปีที่แล้ว +3

      My opinion without evidence is that the cargo ship shown will be max or close to max length. And the mech ship show max height and width. Ship still has to fit on landing pad and the cargo ship seems to be close to max.

    • @noobadoc
      @noobadoc ปีที่แล้ว +1

      welll yes..but saying that you van male ships within ships is literal bullshit,,,

    • @SEPK09
      @SEPK09 ปีที่แล้ว

      BASED on landing pad size people!!!

  • @SpartanRamen
    @SpartanRamen ปีที่แล้ว +1164

    If I can make a ship that's on the level of what would be a military-grade rapid response light Destroyer then imma be happy.

    • @tylershunned
      @tylershunned ปีที่แล้ว +117

      But if it isn’t in there, we can always use mods

    • @user-lj7wh7hy6c
      @user-lj7wh7hy6c ปีที่แล้ว +81

      I really hope there are random ship events like an alien-stowaway if you set down on a random planet. That would be so cool on a larger ship, have to hunt it down like in the original Alien movie

    • @smaug9617
      @smaug9617 ปีที่แล้ว +40

      I want to build Star Wars Super Star Destroyer or at least smaller version of it and I will be happy .

    • @thebrewingsailor9172
      @thebrewingsailor9172 ปีที่แล้ว +30

      @@smaug9617 it'll have to be a micro machines version. The Executor, Vader's Flagship in Return of the Jedi was 19Km Long. From this video, the biggest we'll be able to go is about 200M.

    • @historybytim6115
      @historybytim6115 ปีที่แล้ว +11

      Absolutely I can’t wait to see some Star Wars mods

  • @sergiorv77
    @sergiorv77 ปีที่แล้ว +566

    I would love to see a large ship that has a hangar for smaller ships

    • @cuckertarlson3329
      @cuckertarlson3329 ปีที่แล้ว +37

      Yes I mean if it was small fighter size single seater ships would be awesome

    • @_MegaMind_
      @_MegaMind_ ปีที่แล้ว +3

      ​@@cuckertarlson3329you mean freighter?

    • @_MegaMind_
      @_MegaMind_ ปีที่แล้ว +12

      ​@@cuckertarlson3329sorry, thinking about NMS 😂

    • @tinywrasher7923
      @tinywrasher7923 ปีที่แล้ว +24

      If your not going measure In football fields then how are we supposed to understand this

    • @MasterVirusGaming_MVG
      @MasterVirusGaming_MVG ปีที่แล้ว +3

      play star citizen

  • @HiuSasongkojati
    @HiuSasongkojati ปีที่แล้ว +153

    It probably wouldn't matter in the long run. If we can't make large ships at launch, modders will certainly add in an Eclipse Star Destroyer into the game.

    • @fredkelly6953
      @fredkelly6953 ปีที่แล้ว +3

      Please not that abomination.

    • @Whytheheckmustthisbelong
      @Whytheheckmustthisbelong ปีที่แล้ว +4

      Oh god what abomination did the empire create?! Man a venator looks good

    • @anarchyandempires5452
      @anarchyandempires5452 ปีที่แล้ว +1

      Oh yes the eclipse start destroyer The day that one designer decided took so many drugs all at once that he decided giving a goatee to a starship was a good and reasonable idea.

    • @DarkMaster32801
      @DarkMaster32801 ปีที่แล้ว

      Or maybe a star trek ship like the enterprise E or F

    • @floppyseal1
      @floppyseal1 ปีที่แล้ว +1

      Ummm actually it's a eclipse class dreadnought smh smh😔

  • @rhylin26
    @rhylin26 ปีที่แล้ว +436

    What I’m hoping for is being able to make a smaller ship dock with a larger ship and being able to undock when you need the smaller size. For example, make a massive cargo ship and have a small ship detach for more defense. An actual carrier would be sweet though.

    • @RPGUnlocked
      @RPGUnlocked  ปีที่แล้ว +90

      That may be possible, we know you can have a fleet of ships, and it seems you can have crew flying those ships when you're not using them.

    • @jasonholland7209
      @jasonholland7209 ปีที่แล้ว +16

      That is the best thing I read today. I was just wondering if you could craft docks from a long main ship and have other purpose ships docked onto the “port/starboard” sides or the top and bottom.

    • @huyutanaka4279
      @huyutanaka4279 ปีที่แล้ว +5

      Clone wars flag ships like "The Resolute"

    • @predatoredaria4557
      @predatoredaria4557 ปีที่แล้ว +5

      It's a concept x4 had. I see a lot from x series in this game.

    • @NoobMicesters
      @NoobMicesters ปีที่แล้ว +6

      I mean we saw in the direct he docked with a private ship, killed everyone and then flew the ship with it docked to get it registered. So I don't see why you couldn't do it. IF you can't, seeing as the mechanic already exists in the game I'm sure a mod will come to enable it

  • @anashiedler6926
    @anashiedler6926 ปีที่แล้ว +118

    Its funny how the ship size seems massive on one hand, but on the other it seems so extremely realistic comparing the human to the freight containers, the engines, etc. Makes you wonder how tiny ships in other games look, and how wrong that is (like in nms).

    • @shawndythomas2683
      @shawndythomas2683 ปีที่แล้ว +3

      @goblo023 i did, ill only play Elite Dangerous (which as a lot of better things going than Star Citizen, but not ship) if they add ship interior that you can interact with, walk in while flying, get inside friends ship, etc. The fact its not like that ruins the experience for me. Im not a ship, im a human

    • @shawndythomas2683
      @shawndythomas2683 ปีที่แล้ว +2

      @goblo023 yes starfield is what star citizen should be, but its solo player so its way easier to make and still took 7 years. So Star Citizen being what it is after 11 years makes me confident in the game future, and while it suck they proclaimed it'd take 2 years, who believed that..? Anyway, thanks for those who did, we would never have a game on the scale of SC if people didn't "fall for it"

    • @manic-n5n
      @manic-n5n ปีที่แล้ว

      @@shawndythomas2683While it looks fantastic, it's really 11 years for a glorified tech demo, a tech demo that spends most of it's resources making new ships to sell at ridiculous prices. I really wish it were good, and it began with good intentions but Chris Roberts realised he can make a fortune and never actually release a complete game.

  • @AlanGChenery
    @AlanGChenery ปีที่แล้ว +3

    Man this is so funny to look back at. People's expectations were ao damn high. Lol.

  • @orangeoblivion
    @orangeoblivion ปีที่แล้ว +112

    I wouldn’t be surprised if we get some DLC that lets you build space stations. Wouldn’t be that different to the planet colonies you can make in the base game.

    • @Indian_Tovarisch
      @Indian_Tovarisch ปีที่แล้ว +18

      Starfield: Hearthfire DLC
      Make a mudcrab spaceship

    • @lost_to_the_woods
      @lost_to_the_woods ปีที่แล้ว +11

      "another station needs your help, Ill mark it on your map"

    • @MrMeow-iq7kq
      @MrMeow-iq7kq ปีที่แล้ว +1

      got to give us a follow up to mothership Zeta first.

    • @kzero1499
      @kzero1499 ปีที่แล้ว +3

      hell I can't wait for the modders to get a hold of the game, screw dlc lol

  • @deztructo123
    @deztructo123 ปีที่แล้ว +74

    Having the ability to have a massive space based ship with docking ability to landing ships and a small attack ship would be awesome

  • @canadianwildman94
    @canadianwildman94 ปีที่แล้ว +61

    I'm hoping we can build ships using convex pieces, i.e. Millennium Falcon, classic 50's flying saucer, Planet Express ship etc, instead of just long rectangular/boxy types

    • @virtuella
      @virtuella ปีที่แล้ว +1

      Yeah me too. Would love to be able to build a flying saucer 🛸

    • @cowtowncaptain7649
      @cowtowncaptain7649 ปีที่แล้ว +4

      The whole style of the game is NASA punk, maybe they would include a couple of fancier pieces as an Easter egg or something, but I wouldn’t could on it. It would really clash with the look and feel of the game

    • @virtuella
      @virtuella ปีที่แล้ว +8

      @@cowtowncaptain7649 if you look at the spaceship building engine then you can be sure to see ships designed as swatstickas, crosses, dildos, Homers, pacman and I don't know what. That kinda breaks the style too. Personally I'm going to see if I can make some spaceships representing Viking symbols and those sort of things. When modders had their hands of this, I'm sure we're going to see some absolutely crazy spaceships out there, but also some very offensive ones, and since it's a single player game I'm not sure they can do anything about it.

    • @perkyshmurky
      @perkyshmurky ปีที่แล้ว +9

      @@virtuellai need me a star destroyer 🙏🏻

    • @tubby_vermin
      @tubby_vermin ปีที่แล้ว +2

      The Borg has entered the chat……

  • @ChimpytheMonkey
    @ChimpytheMonkey ปีที่แล้ว +2

    YOU MADE ME REALIZE THAT WE WILL BE ABLE TO MAKE SHIPS ALMOST AS BIG AS THE ENTERPRISE IM SO HYPED

    • @frisiidescendant2200
      @frisiidescendant2200 ปีที่แล้ว +1

      You must be so disappointed now. Unless you accepted to have a mini-Enterprise. This game is really good though. 72 hours in, only handful of planets completed at 100% and only 3 main missions in - bunch of side quests done. This game is super enjoyable.

  • @keybladegames_real
    @keybladegames_real ปีที่แล้ว +1

    Flagships?????? This just keeps getting better and better!!

  • @ManiacalVDog
    @ManiacalVDog ปีที่แล้ว +3

    1:58 "Looks like an ant". Pump the breaks, man. It's a good size comparison, but you are embelishing here.

  • @The-Autistic-Strategist
    @The-Autistic-Strategist ปีที่แล้ว +19

    5:18 I hope we can attach smaller ships to bigger ones. And that this isn’t just an NPC ship that we can’t use.
    I also hope that we get ship parts that let us get nice smooth armor shapes like that big ship there. So that our ships don’t always look like independent modules fitted together. Though I do like the modularity, I just want the optional ability to cover it up.
    I really like the look of that big ship (as in not as modular) and I like those smaller ships on the sides (a lot more modular looking) which one I like more depends on how I’m feeling and I’d like the design options for both possibilities.

    • @portallegend1692
      @portallegend1692 ปีที่แล้ว +2

      Pretty sure they have coiling for the second part

    • @portallegend1692
      @portallegend1692 ปีที่แล้ว +3

      Couling*

    • @alarictheredboi276yearsago4
      @alarictheredboi276yearsago4 ปีที่แล้ว +3

      There is cowling for smoothness. It was shown in the direct

    • @NixonMayHaveBeenOnToSomething
      @NixonMayHaveBeenOnToSomething ปีที่แล้ว +1

      Lower your expectations

    • @The-Autistic-Strategist
      @The-Autistic-Strategist ปีที่แล้ว

      @@NixonMayHaveBeenOnToSomething I generally do.
      I was just stating hypotheses of what would be nice, but that I don’t actually expect them to do.
      With any new game, I try to only get excited for the bare minimum of the game mechanics shown.
      (Take what onscreen gameplay they showed, cut 60% out (generally the best stuff) and that is what I limit myself to getting excited for. Only what is guaranteed to be in the game. This lets me be pleasantly surprised, and still have fun with even bad games)
      Doesn’t stop me from getting really excited though.

  • @atmosphere60
    @atmosphere60 ปีที่แล้ว +23

    I'm hoping stealth systems and content that requires them are a thing in Starfield as I'd like to make a sneaky and fast little fighter as one of my ships for certain missions. Frontier - First Encounter (Elite 3) had recon and assassination missions that you could do for certain factions, and that game is nearly 30 years old. Bethesda seemed to have copied great ideas from other space games so I'm hoping this is in there too.

  • @Nick-bk7es
    @Nick-bk7es ปีที่แล้ว +6

    Sorry to inform you guys but the Ship building limit atleast for me is limited to just under 40 Meters.

    • @GalacticArchivist
      @GalacticArchivist ปีที่แล้ว

      it's a total of 80 meters. no more than 40 on either side

  • @wolfe1970
    @wolfe1970 ปีที่แล้ว +35

    i would imagine the largest ship you can build would still need to land on a platform, so i guess the question is how big are the platforms

    • @StateOfMind63
      @StateOfMind63 ปีที่แล้ว +6

      My thoughts exactly. Capital ships clearly wouldn't be able to land on the smaller platforms. I suppose if you can build large capital ships it would make sense for them not to be able to land on planets and instead require a smaller craft for landing. That would be quite cool.

    • @meridiasbeacon7669
      @meridiasbeacon7669 ปีที่แล้ว +5

      @@StateOfMind63 more often than not in sci-fi, capital ships don’t land at all. In fact, they never even come close to the atmosphere. The sheer force you need to support these behemoths against gravity is… realistically unachieveable. Instead, capital ships are basically a mobile base of operations/space port - they warp into a system, and then many, many small vessels dock with them. Say you have a giant battleship - it basically acts as a giant weapons platform with dozens of smaller fighters docked onto it. Or, a trading ship would warp into a port, only to be unloaded by smaller ships, their cargo spread to the sellers (this is how real ocean based cargo ships and battle ships work too of course, the ship docks in the port, and many many smaller trucks bring the cargo to where its needed to be)

    • @wolfe1970
      @wolfe1970 ปีที่แล้ว +1

      @@meridiasbeacon7669 Which surprised me when i watched Star Trek building them on the planet surface

    • @meridiasbeacon7669
      @meridiasbeacon7669 ปีที่แล้ว +6

      @@wolfe1970 yea it is weird, especially when you consider how much easier construction in space must be for a capable civilization. No need for supports, scaffolding, cranes... just float the empire-states-sized building pieces around like megablocks and attach them together. Obvioulsy it's more complex than that, but the point is that zero-g makes building crazy big stuff much easier.

    • @meridiasbeacon7669
      @meridiasbeacon7669 ปีที่แล้ว +4

      @@wolfe1970 also, pieces can be built on planet surface and then be shot into space to be attached to a construction that would otherwise be impossible to launch into space as a finished thing. Such as the real life ISS

  • @d.j.savick
    @d.j.savick ปีที่แล้ว +1

    I love that the name of that big engine is Supernova 2000.

  • @smj246tlop
    @smj246tlop ปีที่แล้ว +1

    Absolutely loved this video will be watching and liking all your starfield vids

  • @jasonholland7209
    @jasonholland7209 ปีที่แล้ว +49

    Do you think you might be able to construct a ship which is left in a star port. A ship that never lands on terra firma. A HUGE shiplike ecosystem/trading port. That would be a good mod.

    • @asiblingproduction
      @asiblingproduction ปีที่แล้ว +1

      Essentially a station, i think they would have told us if we could build space stations, but who knows. If the game doesn’t refresh the local space say around Jemison then maybe maybe you can have a faux station.

    • @theunkownbanana1823
      @theunkownbanana1823 ปีที่แล้ว

      This is what I was hoping for. It would allow the level designers to use a (relatively) smaller landing pad, while not limiting the player from making a massive warship.

    • @johnclark777
      @johnclark777 ปีที่แล้ว

      Like an orbital space station. You could have external landing pads fitted with electromagnets, which would activate on the initial landing, to keep it in place while the docking process is completed - you could have guards posted in a command centre who would demand an entry code before docking is authorised, and if entry is denied you could have autoturrets pop up and gently tell them to fuck off - the possibilities could be endless..

    • @dylanheyman1339
      @dylanheyman1339 ปีที่แล้ว

      I wouldn’t be surprised if, like the vault dlc in fo4, we get a later dlc that adds station building.

  • @DeeboAvocado
    @DeeboAvocado ปีที่แล้ว +8

    that hauler with the turrets has me so hyped! i was hoping that we could put our crew on turrets and didn't only have forward facing weapons and that ship makes me think that is the case. as a side note I also hope that our ship can be disabled in combat and we have to get out of the pilot seat to repair it or have an engineer do the repairs mid flight. honestly, i just hope they really take advantage of the fact we will have a crew, imagine crafting some weapons while en route or role playing as your ship's chef who doesn't know the first thing about flying while one of your crew pilots the ship instead.

    • @LeaveChildrenAlone
      @LeaveChildrenAlone ปีที่แล้ว

      Crew will give you upgrades to things like weapons, shields, engines, etc and will be compounded so like 2 crew give 50% each on shields, your shields get 100.

  • @27Zangle
    @27Zangle ปีที่แล้ว +10

    My concern is not about making a ship massive, though that would be super cool and all, but rather worried about how functional each room or modual the ship has. For example, building a massive base in Minecraft often has a TON of wasted space that is not acutally usable unless you pile chests in the room. I am talking about the room doing something that makes the ship function or if the room gives some sort of bonus for traveling, etc.

  • @NitronF117
    @NitronF117 ปีที่แล้ว +3

    One cool thing they could do, is have ground-based ship yards, where you can build a ship up to some standard port size. Then also have separate orbital ship yards, where you can customize/build a ship larger than can fit in a planet-side port.
    Once you build a ship larger than the standard port size, that ship must remain in space, acting as a flagship. You’d need to either already have other smaller ships you can use for landing, or go out and buy/steal one before you could again land on a planet.
    Or perhaps one of the building blocks we could put on our ship could be a shuttle bay… then our landing/takeoff animation just uses a shuttle taking us to/from our ship, instead of our ship itself.

    • @broccoligaming7611
      @broccoligaming7611 ปีที่แล้ว

      It'd also be quite Nice to be able to land a Massive Flagship on an Inhabited Planet, to Display to the NPCs that whatever You're there for, it's a Big Deal... Intimidation Factor, if You will...

    • @NitronF117
      @NitronF117 ปีที่แล้ว

      @@broccoligaming7611 maybe if you’re landing outside of the populated area… I expect there would be limits on the size ship you could land inside a city.

  • @colin7225
    @colin7225 ปีที่แล้ว +20

    Imagine seeing the sulaco from alien being fully recreated in game by the modding community, imagine finding the habitation buildings of LV426 on a planet.

    • @ashtondillard6906
      @ashtondillard6906 ปีที่แล้ว

      The modding scene is gonna be crazy. They are gonna make full on movie scenes on planets. Movie based ships etc. maybe a Star Wars conversion. So much possibility.

    • @colin7225
      @colin7225 ปีที่แล้ว

      @@ashtondillard6906 I would love to stuff from the aliens movies, imagine LV426 the planet from aliens 2, or the ship from prometheus and covenant.

    • @colin7225
      @colin7225 ปีที่แล้ว

      @@ashtondillard6906 I would love to stuff from the aliens movies, imagine LV426 the planet from aliens 2, or the ship from prometheus and covenant.

    • @ashtondillard6906
      @ashtondillard6906 ปีที่แล้ว

      @@colin7225 imagine they make the whole ship from Alien and manage to create a Xeno morph that can’t be killed and 2 shots you and you have to use stealth. Like essentially turning the game into Alien Isolation haha.

  • @endoflevelboss7806
    @endoflevelboss7806 ปีที่แล้ว +4

    I want to see the modding community put together various Warhammer 40k ships. Just imagine from flying a thunder hawk gunship to piloting Abbadon the despoiler's Planet Killer. Hell, I want to see a Warhammer 40k Full conversion Mod.

  • @SniffingGlue4U
    @SniffingGlue4U ปีที่แล้ว +3

    Just spent an hour making a ship to find it was too big 😅😅

  • @charles24852
    @charles24852 ปีที่แล้ว +9

    I think ship customization will be limited by reactor output not size. Power allocation is a big component to how ships work in Starfield so it would make sense. As far as we know we can only have one reactor per ship with a set power limit. The reactors will probably be the most expensive items in the game as far as class and power output some will probably be worth more than an entire ship. Another factor could be the size of the landing port. My hope is their is no limit but restrictions like you reach a size where the only place you can dock the ship is the space yards making it only able to orbit planets. This would mean you can have smaller ship docked inside for landing or defenses. I also hope allies can fly in smaller ships or even take over the main ship during combat. Personally I'm going to try and make a bounty hunter ship or a smugglers

    • @virtuella
      @virtuella ปีที่แล้ว +4

      That's what modders are for. To break the limitations. In the start I will be playing without mods and go as long as I can without mods, but if there are things that annoy me, and modders have a solution for that, I will download those mods. In no man's sky the small backpack and spaceship inventories annoyed me, so those were some of the first mods I downloaded.
      I prefer fun over reality when playing, and constant inventory management is not fun in my book, so near Unlimited inventory mods are probably some of the first I download as well in SF.

  • @Rokkerhead
    @Rokkerhead ปีที่แล้ว +1

    Can't wait to make my own venator class star destroyer

  • @RangerHouston
    @RangerHouston ปีที่แล้ว +5

    I’m so glad we have the ability to build vertically. I’m gonna try to build a ship like the Rocinante from the Expanse.

  • @Paolini_18
    @Paolini_18 ปีที่แล้ว +3

    I really hope they looked how Avorion ship building works and tooked as many as possible settings from that

  • @Aetrion
    @Aetrion ปีที่แล้ว +2

    The mech doesn't look like it's 100 meters tall. Those modules are like floors in a building, so it's more like 30 meters.

  • @raycapetillo5569
    @raycapetillo5569 ปีที่แล้ว +1

    This ship building system is pretty much what Interstellar Rift built several years ago. It is a fantastic way to customize and build your ship and allows for non symmetrical vessels. Looking forward to this.

  • @PrinceofPwnage
    @PrinceofPwnage ปีที่แล้ว +2

    Can I have auto gunners / turrets? Or are all the weapons forward facing and 100% player controlled?
    (Random fact, in Warthunder I mostly play bombers lol)

  • @novaquestgaming
    @novaquestgaming ปีที่แล้ว +1

    You missed something, on the ship builder screen it says 46m, which i'm presuming means metres.. 46 metres and it looked like you could continue to build it bigger.. the ships are going to be huge

  • @barrybend7189
    @barrybend7189 ปีที่แล้ว +1

    I want to make the Firefly transport from Firefly. Mainly for the lols.

  • @generalburrito
    @generalburrito ปีที่แล้ว +1

    The "large ship with docked ships" (6:01) - that larger docked ship looks to be the same base hull as the freighter - which means that is about 96m long, and the main ship would be about 600m long... Those ships on the other side do line up with the docking ports (you can see the freighter docked at one, and an open one next to it) on the other side.

  • @karljones9357
    @karljones9357 ปีที่แล้ว

    OMG I didn't realise just how big these ship were, really looking forward to Starfield. Can't wait only 4 days left for me.

  • @elect59a
    @elect59a ปีที่แล้ว +2

    This is just a guess, but I believe you can build larger ships (Capital) in the staryards in orbit. In starports it looks to be limited by the size of the area of the landing pad. But in a staryard those limits may not be there, allowing for the construction of longer and taller ships. Just a guess, but it would be cool if it proves out.

  • @darrinstokke3839
    @darrinstokke3839 ปีที่แล้ว +1

    The players will figure out a quickest way to get big ships in no time I'm sure. I would probably try hijacking as one way.

  • @PeterMuskrat6968
    @PeterMuskrat6968 ปีที่แล้ว +1

    I am most excited about the shipbuilding.
    I also cannot wait to have my own fleet, probably crewed by AI that i can send away on missions or have them back me up. Don't know if Bethesda will have t5hat in the vanilla game, but modders are insane and will probably have it done and ready on the mod pages withing a month or two of release

  • @silverbloodborne9495
    @silverbloodborne9495 ปีที่แล้ว +1

    I hope they make a mod that gives me unlimited recourse for ship building so so i can build me a nice ship without worry

  • @saraphys5555
    @saraphys5555 ปีที่แล้ว +1

    hehehe...
    This video doesn't go down as well post-release...huh?
    I believe someone figured out the max size is around 80 meters? So...the Serenity from Firefly.

  • @modulitv
    @modulitv ปีที่แล้ว

    i've smoked some, and initially thought my headphones where malfunctioning with the synchronisation, took me a few minutes.. good job! totally fooled me

  • @GhostSRA117
    @GhostSRA117 ปีที่แล้ว +1

    I hope we can build Ships like a Venetor Star destroyer.

  • @Gravedigger933
    @Gravedigger933 ปีที่แล้ว +1

    I hope there will be a mod that makes people say " That's no moon "

  • @promnightdumpsterbaby9553
    @promnightdumpsterbaby9553 ปีที่แล้ว +1

    I juat want a massive battleship. Not a cruiser,not a cargo ship,a BATTLE SHIP.

  • @ForburyLion
    @ForburyLion ปีที่แล้ว +1

    Let's all make a Deathstar!

  • @joshmcallister6529
    @joshmcallister6529 ปีที่แล้ว +13

    The cockpit on the largest ship is the same as the cockpit on the "platypus" ship from the Starfield direct presentation. Here's hoping we get to make bigger ships!

  • @colekavanaugh4559
    @colekavanaugh4559 ปีที่แล้ว

    I'm just looking forward to the TARDIS mod that will surely be made down the line.

  • @sonatine3266
    @sonatine3266 ปีที่แล้ว +2

    As someone who loves the series "The Expanse" I find this pretty awesome. The whole NASApunk design and sizing is very similar.

  • @Vohtwomax
    @Vohtwomax ปีที่แล้ว

    Wonder if Istvan Pely(art director early in the vid) is a fan of 40k?
    But these ships look INSANE. I think this is what I am most pumped about, like everybody else hahaha.

  • @shimudeluxe
    @shimudeluxe ปีที่แล้ว +2

    Wondering what kind of modules they didn´t showed. Prison cell for bounty hunting, mineral conversion plants....

  • @VladsBlackheart
    @VladsBlackheart ปีที่แล้ว +1

    Imagine if we could take over that massive battlecruiser they showed on the deep dive and add it as a flagship to our own fleet. I don't know how big the crew numbers would be, but maybe with some stealth shenanigans we could take them out and gain control of it. Perhaps bounty hunters would come after us for such an act. Honestly the possibilities are pretty exciting.

  • @molganis7725
    @molganis7725 ปีที่แล้ว +2

    Type - Borg Cube incoming.

  • @FlowerKnight2
    @FlowerKnight2 ปีที่แล้ว +1

    I'll be making a lot of ships inspired by the beautiful ship designs of EVE online, not copies, but just using them as inspiration.
    I love all the vertical ships, wide ships, and asymmetrical ships of EVE, so I can't wait to create my own ships with that style!

    • @TheVillainInGlasses
      @TheVillainInGlasses ปีที่แล้ว

      I loved EVE for years. It makes me sad what it's turned into.

  • @ericm5315
    @ericm5315 ปีที่แล้ว +1

    I bet this is one of the 1st things that's getting modded. Be prepared for insanely massive ships lol. I'm going to build a borg cube!

  • @CBGBBB
    @CBGBBB ปีที่แล้ว +4

    I’m more interested in making smaller ships. I hope this game will have options for compact cozier ships as well.

  • @nephicus339
    @nephicus339 ปีที่แล้ว +1

    Every since their 40+ minute reveal video, they mentioned three things that immediately got me wondering....
    1: You can take 'any' ship for yourself.
    2: You can board a militarized cruiser.
    3: You can hire crew for your ships and bases. (Plural)
    Can I take that cruiser and fill it with my own crew? >:)

    • @Mega1russell
      @Mega1russell ปีที่แล้ว

      Following the same logic, why settle for one captured military cruiser when for could have a fleet?

  • @michaelschauf3542
    @michaelschauf3542 ปีที่แล้ว +2

    I made a ship that resembles the millennium falcon from Star Wars but instead of a cockpit on the side, I put one right in the middle.
    Best build I have made yet. It’s quite large, medium mobility, high firepower and lots of cargo space.
    My next build I’m thinking of a light cruiser built if I can find a Star yard that has the modules I need.
    I have become quite good at making credits especially after learning how to disable and dock to enemy ships. I’ll stock up on contraband and head to the wolf system where I sell it all in bulk. Find the den in the wolf system. Won’t get scanned and can dock there and sell everything including ships you have captured, but need to register them first to sell them.
    I recommend upping the commerce skill so you get profit from selling and discounts for buying.
    Your welcome. 😂
    Also you can join crimson fleet, become a pirate and sell everything at their base called the key. But I’m a privateer doing good deeds so I didn’t join, that’s for my next play through. 😊

    • @atlantic_love
      @atlantic_love ปีที่แล้ว +1

      The best part is it doesn't require fuel.
      Just click on the map where you want to go, and you'll get a loading screen.

  • @SquirrelGamez
    @SquirrelGamez ปีที่แล้ว

    That mech ship looks hilarious, but it does serve to show how tall one can make a ship!

  • @aryaelizabeth108
    @aryaelizabeth108 ปีที่แล้ว +2

    They lied about big ships :'(

  • @thewrongaccount608
    @thewrongaccount608 ปีที่แล้ว +3

    The mech ship also shows that realistic ship dynamics is not a restraint. I think we are going to see plenty of Star Destroyers.

  • @XXveny
    @XXveny ปีที่แล้ว +1

    2:40 This picture raises so many questions. Like is weapon angles/collision a thing? Because if yes, the back cannon could really shoot through the ship cargo box :D
    Can we find different weapon types that would fit different ships? These weapons are clearly too big for small ships, but is their size generated based on ship, or is it the atribute of weapon itself.
    I was thinking that weapon quality will be determined by their level or maybe their rarity, but S size weapons for fighters and XXL size weapons for large ships both with different stats may actually be a thing.

    • @trickyleblanc
      @trickyleblanc ปีที่แล้ว

      This was something I was wondering as well at the exact same time stamp. You can see the cannon placed directly behind those cargo containers will 100% clip through those boxes when shooting in certain angles. Or will it actually have some sort of "CANNON OBSTRUCTED" warning when shooting, effectively disabling the weapons until you get a clear shot? Let's be honest, I'm thinking the shots will just clip through the containers, which in turn will make me think more in depth about the ships I build now to make it more immersive.

  • @nemesis7884
    @nemesis7884 ปีที่แล้ว +1

    probably useful to have 2 focused ships, like one huge freighter for cargo and one small, fast, nimble and highly armed ship for dog fights and bounty hunting

  • @toddkay4173
    @toddkay4173 ปีที่แล้ว +1

    Im just ready to build Normandy SR-2 and the Tempest. Then ill be happy.

  • @Cavscout5096
    @Cavscout5096 ปีที่แล้ว +1

    Be cool to build a full sized carrier, large enough to carry a light escort of frigates as well as dropships, fighters, and bombers... While having heavy armor and defense... (And warp capible)

  • @VideoMaster40K
    @VideoMaster40K ปีที่แล้ว +3

    Wonder if i could get a battlestar/star destoryer level of ship to fly. Imagine a whole fleet to bring with you.

  • @DavidWilliams-yh6pq
    @DavidWilliams-yh6pq ปีที่แล้ว +1

    I wonder if you can exploit ship docking and get a few people to make a unique death star

  • @kreaturen
    @kreaturen ปีที่แล้ว +1

    This looks really cool, but I'm not much of a base builder, and don't think I will invest too much time gathering resources for it. I hope there will be opportunities to salvage/appropriate better ships too.

    • @SilentP13426
      @SilentP13426 ปีที่แล้ว +1

      You can definitely capture other ships, based on presentation footage that showed a fight between the player and a pirate vessel, then take over the ship. I think most of the ship building is mostly about paying for components, not gathering resources, so you should hopefully be safe from having to scrounging for resources.

  • @spartancecchi
    @spartancecchi ปีที่แล้ว +1

    The modding community for this game will be insane

  • @alienpickle7680
    @alienpickle7680 ปีที่แล้ว +2

    Max ship length is 40 meters.

  • @fbiagent1100
    @fbiagent1100 ปีที่แล้ว +8

    It would be so cool that while out in space you investigate a distress call from an unknown planet. The terror starts when you and the crew encounter a nest of eggs inside an abandon facility. You take it back to your ship for study or even to sell it. Later an organism from inside the egg leaps out and attaches itself to one of the crew, causing him to fall into a coma. It burst out of him and grows larger and you and your crew must hunt it down and kill it.

    • @ZootZootTesla
      @ZootZootTesla ปีที่แล้ว +6

      That sidequest is only enabled if you name your character Ripley

    • @souldry
      @souldry ปีที่แล้ว +1

      Cease and desist

  • @Opnn8d1
    @Opnn8d1 ปีที่แล้ว

    With the creation kit, I think it is safe to say that ships can also be constructed using the same tools as in-game ship building. But in the kit, there likely won't be any size limnits. The question I have isn't so much as how big ships can be in the game. The question for me is how big can they be and still be flyable.
    We're essentially moving large, high-poly 3D modules hooked together at connection points within map. And that's got to involve a massive amount of processing power. The bigger the ship, the more modules involved. It stands to reason that ships of a particular size would become problematice for flight processing, and may stay more or less stationary in the space environment. This will allow the large ships to maintain a physical presence, but not be active like smaller ships. Weapon systems on them would still work, tho. And they would likely be able to engage grav drives to move between star systems. So if we can actually control one of these ships, it won't be locked to a single star system.
    Simulating movement through deep space may be possible by engaging thruster animations, and having the stars seem to move. The ship would still be stationary, but the illusion of movement could be employed.
    I'm only speculating. If we can actually fly large scale ships, like that battle cruiser, it would be impressive to say the least. We'll know soon enough.

  • @jaffasholva7738
    @jaffasholva7738 ปีที่แล้ว +1

    You can make your ship big, but power supply will limit things real fast.

  • @franzeusq
    @franzeusq ปีที่แล้ว

    I am more interested in knowing what is the impact on the gameplay of having larger ships. I think all grinding games should have gameplay like Kenji.

  • @MintRL
    @MintRL ปีที่แล้ว +2

    does anyone know if you can walk arond in ur ship while its in space

    • @ValiantDWC
      @ValiantDWC ปีที่แล้ว +1

      Yes, you can.

  • @JRGProjects
    @JRGProjects ปีที่แล้ว +1

    I want to build a Starfleet style exploration vessel. Like Voyager. An Intrepid Class, not too big or small but just right.

  • @lordprimus2410
    @lordprimus2410 ปีที่แล้ว +1

    if some really wanted too, they could design and build a ship similar in size to the death star.
    could that be possible??

  • @toxicice5251
    @toxicice5251 ปีที่แล้ว +1

    At about 5:20, something I noticed is right next to the thrusters of the temporary docked ship, there appears to be cargo containers clamped to the side of the big ship. maybe those other two ships are clamped on in a similar way and they are cargo instead.

    • @christierowley4731
      @christierowley4731 ปีที่แล้ว

      I saw that I was wondering if it was either a cargo loader/unloader as in the showcase one of the jobs was groundcrew

  • @Hellfox777
    @Hellfox777 ปีที่แล้ว +1

    From what I've heard the largest you can make is around a ww1 Super dreadnought

  • @MichaelBeeman-hh4pt
    @MichaelBeeman-hh4pt ปีที่แล้ว +1

    Did I see that you can have multiple ships? I think that’s the biggest thing for everyone. Different ships for different applications/missions. I like the idea of flying a fast ship for combat/piracy purposes, but also being able to switch to a massive transport ship for transporting goods/minerals.

  • @Anderson_Nation
    @Anderson_Nation ปีที่แล้ว

    I'm addicted to this game there is still so much that can be done to make it better

  • @andrew_ep_curtis
    @andrew_ep_curtis ปีที่แล้ว +7

    Pahahaha. This video and your pinned comment is so wrong.
    Didnt age well lol

  • @KurtSchloemp
    @KurtSchloemp ปีที่แล้ว +3

    the ship shown at 5:55 has the same looking cockpit that is used on the mech shown at 7:16

  • @superdougie4637
    @superdougie4637 ปีที่แล้ว +1

    Even if we are limited to 100-200 metres that’s pretty decently big but imagine what mods will bring!
    Someone out there is going to build a Death Star 😆

  • @psudodrake
    @psudodrake ปีที่แล้ว +1

    Potential Ship Designs:
    - Star Destroyer
    - Borg Cube / Potentially a Borg sphere (it'l llook wonky) with flarings
    - Defiant from Star Trek
    - Flying Saucer
    - Millenium Falcon and other YT Variants

  • @hiccupthegreat1987
    @hiccupthegreat1987 ปีที่แล้ว

    The pillar of autumn. YYEEEEESSSSSSS

  • @carlquick2151
    @carlquick2151 ปีที่แล้ว +1

    And Daedalus from star gate Atlantis

  • @eyeofmagi8088
    @eyeofmagi8088 ปีที่แล้ว +5

    This video didn't age well rip shame 40m by 40m is max

  • @The_Primary_Axiom
    @The_Primary_Axiom ปีที่แล้ว +1

    I wonder how many crew members max you can have on the ship as well.

  • @STRYKER1467
    @STRYKER1467 ปีที่แล้ว +2

    I think everything which is close to a venator class might be too big, but they could still make it happen so when you want to land on a planet its gonna be an LAAT, let me dream, without going too crazy in modding i think CR90 class corvettes would be possible, maybe even Arquitens-class light cruisers.

  • @sarge5186
    @sarge5186 ปีที่แล้ว +1

    i see a lot of borg cubes made to use 100% of the space

  • @carlquick2151
    @carlquick2151 ปีที่แล้ว +1

    Imma make destiny from star gate universe

  • @azrik6084
    @azrik6084 ปีที่แล้ว +4

    I'm gonna try to build me an Enterprise style ship asap. Or at least something similar.

    • @nicktoons21
      @nicktoons21 ปีที่แล้ว +1

      My first thought was to make a massive Borg cube

    • @cowtowncaptain7649
      @cowtowncaptain7649 ปีที่แล้ว

      Y’all are coming to the wrong game for that stuff lol. You might have better luck just building one of the shuttle craft

    • @azrik6084
      @azrik6084 ปีที่แล้ว +1

      @@cowtowncaptain7649 or just wait for the modding community to get a hold of the game.

    • @cowtowncaptain7649
      @cowtowncaptain7649 ปีที่แล้ว

      @@azrik6084 Bethesda modding community is great for sure, but I’m sure you won’t see any HUGE mods for the first few years. Look at Skyrim, the community really boomed between the release of DB and SE and then boomed between SE and AE, and it’s just now starting to pick up again. They game needs to be “done” for a decent amount of time before the community can really get going. If they’re constantly cranking out updates for the first few years it’s not gonna take off that fast

    • @azrik6084
      @azrik6084 ปีที่แล้ว

      @@cowtowncaptain7649 oh, no doubt. It will take time for the modding community to really sink their teeth into the game. I tend to play vanilla for my initial play through anyway though so that is fine with me.

  • @Ragehaven
    @Ragehaven ปีที่แล้ว +2

    The docking bay of the frontier is on the top, so those ships being docked on the battleship seems very likely.

  • @madhuperera5274
    @madhuperera5274 ปีที่แล้ว

    Thank you for the dedicated channel for Starfield.
    Does any of your videos cover what's included in Game pass vs buying the game? Can you please make one explaining the difference? I have Game Pass ultimate but I want to know if I get something better if I buy the game please.
    Thank you

  • @Macky4941
    @Macky4941 ปีที่แล้ว +1

    There's also going to be a build limit with our ships. Hopefully on pc we can remove that and build some crazy stuff.

  • @calebburgess8670
    @calebburgess8670 ปีที่แล้ว +1

    I wonder how long until a group of modders try to turn this into a Star Wars fan’s dream game

  • @UncleFester84
    @UncleFester84 ปีที่แล้ว

    100x100x100 meters? Can't wait to build my very own borg cube!

  • @douglashalley9469
    @douglashalley9469 ปีที่แล้ว +1

    You can only make a ship 40m long and 40m wide