Why Every Omnicell in Dauntless is Bad [TheMrRant]

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 ก.ค. 2024
  • #TheMrTrails #Dauntless #PlayDauntless
    Iceborne, Bastion, Tempest, Artificer, Revenant, Discipline, they all suck. Here's why
    Become a member for ad free viewing options & more:
    / @themrtrails
    2nd/Co-Op Channel - / @trails1
    Epic Games Support a Creator Code: TheMrTrails #ad
    Twitch: / themrtrails
    TikTok (More IRL type stuff): / themrtrails
    Curry Haus Discord: / discord
    Dauntless Partner Dec 2020 ❤
    Intro & Outro Music by Plekto: / plekto
    Twitter: / trailsmr
    Business Email: themrtrails@gmail.com
    P.O. Box:
    Trevor/TheMrTrails
    155 S Main St
    #687
    Mt. Clemens, Michigan, 48046
  • เกม

ความคิดเห็น • 94

  • @sadgallington7850
    @sadgallington7850 2 ปีที่แล้ว +78

    The main problem that the game has nowadays is that everything added is so insignificant/gets removed later, that it really doesn't really make any difference between pre and after patch. That gives the feeling of devs literally doing nothing for their game, adding stuff that they think its broken = removing it cuz its too op, if they add stuff and keep it its cuz its insignificant, theres litetally no in between.

    • @eggbun
      @eggbun 2 ปีที่แล้ว +2

      So true it hurts

    • @onceuponarevenant9409
      @onceuponarevenant9409 2 ปีที่แล้ว +4

      It would be interesting if developers created a proper jump attack, and more interesting things inside hunting grounds, like having behemoths unique to the airborne mini Islands locations. Maybe more frequent fauna that works as actually fun minions to kill, and give you a bit more xp.

  • @evilstermegaman
    @evilstermegaman 2 ปีที่แล้ว +39

    Discipline sucks because it's a gamble. Either it interrupts but you get no stack, or you get a stack but no interrupt, or both, or none because it doesn't activate at all or needs more animation time.

  • @cardmaster8772
    @cardmaster8772 2 ปีที่แล้ว +49

    They shouldnt be element based - the lantern effects should take elements from your weapon in my opinion.

    • @xQc_Enjoyer777
      @xQc_Enjoyer777 ปีที่แล้ว

      True, revenant pretty ugly and weird when not using an umbral weapon. Simply use umbral strikers 24/7 ig... lol

  • @ryanhickson6399
    @ryanhickson6399 2 ปีที่แล้ว +44

    We want omnicells to completely alter our play styles I want the game to encourage playing support instead of them removing the low life meta then introducing another low life meta

    • @superfox8519
      @superfox8519 ปีที่แล้ว +1

      To be fair most omnicells do change how you play A LOT like the electric and dark one

    • @boi4916
      @boi4916 ปีที่แล้ว

      Everythin is better then the regular discipline and iceborne cells

  • @SubOptimalQuacking
    @SubOptimalQuacking 2 ปีที่แล้ว +49

    They need to nerf the recruit sword it's too op

    • @TheMrTrails
      @TheMrTrails  2 ปีที่แล้ว +19

      indeed

    • @marcstein292
      @marcstein292 ปีที่แล้ว

      Wait, for real?

    • @thegoldengamer9315
      @thegoldengamer9315 ปีที่แล้ว +3

      @@marcstein292 yep it can oneshot chronovore

    • @rerereuj
      @rerereuj ปีที่แล้ว +1

      @@marcstein292 unfortunately so, and it still hasn't been nerfed. All the top 100 trials this week were done in 0:10 seconds or less, all using recruit sword. This is a serious, game breaking issue

    • @sinu9226
      @sinu9226 ปีที่แล้ว

      @@marcstein292 just in case, no.

  • @tealeyesdragon2917
    @tealeyesdragon2917 2 ปีที่แล้ว +14

    Tempest is so much fun. If you build a speed/damage build for it. Getting part 1 shots is hella fun. Free dash is nice but it can be interrupted by everything

    • @catmist4651
      @catmist4651 ปีที่แล้ว

      Plus it's nice for farming resources

  • @KeyGameUniverse
    @KeyGameUniverse 2 ปีที่แล้ว +6

    Would be funny if you made "why every omnicell is good" videk follow up

  • @cobalt7096
    @cobalt7096 2 หลายเดือนก่อน +1

    "Tempest never been on the top Trials Leaderboards"
    Well that aged very well lmao

  • @jimmylopez2015
    @jimmylopez2015 2 ปีที่แล้ว +1

    I recently started viewing your channel and I just saw you in game lol ! Keep up the great content!

  • @tcdtboc8551
    @tcdtboc8551 2 ปีที่แล้ว +19

    Tempest should be invincible and interupt
    Artificer should heal more and cleanse the area of status effects
    Bastion could maybe have a faster cooldown the more shields you have or just not get rid of them when you slam. Would also be cool if sheilds actually, you know *shielded* from status effects?

    • @ThePikeOfDestiny
      @ThePikeOfDestiny 2 ปีที่แล้ว +5

      Bastion should have no cooldown IMO, same for Tempest. You have to gather shield / dodge attacks to use it, that should be the drawback not a cooldown on top of that.

    • @tcdtboc8551
      @tcdtboc8551 2 ปีที่แล้ว +2

      @@ThePikeOfDestiny I really enjoy tempest for the passive the active is niche I was messing around with a bastion the other day its pretty useful to have a slam that can near instant stun. They really should buff the other omnis especially since they said this season they want to work of stuff already in game instead of new content.

    • @onceuponarevenant9409
      @onceuponarevenant9409 2 ปีที่แล้ว

      @@tcdtboc8551 working in what is already in the game sounds like something that they should had done long ago, they should also work in expanding the passive bonuses in the slayer path, coz the stats are almost negligible.

    • @NoraTheCreator117
      @NoraTheCreator117 2 ปีที่แล้ว

      @@ThePikeOfDestiny As a Bastion main, can confirm...

    • @tomfoolery7797
      @tomfoolery7797 2 ปีที่แล้ว +1

      @@ThePikeOfDestiny I think that would break the omnisurge cell. You basically be shooting a lightning bolt with Drask Eye or plopping down a frost pillar with Pangar's Shine every few seconds. Which would give insane dps.

  • @bigburrito308
    @bigburrito308 2 ปีที่แล้ว +4

    I actually really like the Tempest Omnicell. The passive attack speed is good on War Pike (which is what I main) and the dash to unbroken parts is really helpful when you don't want to walk all the way to the other side of a behemoth (like Thrax or Hellion) who attacks fast. Also, the dash to the unbroken part actually does some decent damage and it interrupts behemoths (like when a shrike does the dive-bomb attack). Also you can dodge through environmental hazards ( like the Umbral trail Thrax leaves behind) and get a free charge of Tempest to use as a gap closer into a quick combo.

  • @Dragonafang
    @Dragonafang 2 ปีที่แล้ว +3

    Sorry for the long comment I just like talking about omnicells and you finally put out a video containing all of them, gives me an excuse to like say stuff about them.
    I don't use revenant and I don't use Ice born often so I wont say anything about them but for the ones I do use-
    I love the discipline cell, as a repeater main and a solo player I used to rely 100% on the grenade ability to interrupt behemoths and tbh I got scarily good at it, I just always got annoyed that I couldn't have the speed buff drop too, when the discipline cell came out I *finally* had something that I could use in any of my builds to boop a behemoth with a semblance of consistency while helping with dmg and being able to run the speed drop. The flaming fist effect is the only thing that I really hate about it because of how inconsistent getting it is.
    Bastion is fun, I like using it in escalations. The shield bash when I can manage to get an interrupt off is like really satisfying? and if I have over 1000 shield it does a decent amount of dmg.
    but I really do think it like needs something else to it? it feels like somethings missing to the cell's mechanics wich is weird because its the only cell I feel that way with.
    Tempest is just fun to use especially when I'm running my part break chain blades build, I mainly just use it when I'm not going for dmg or speedy kills, the only thing I really think needs changed is the tempest ability should be invulnerable and be able to boop, like it doesn't really make sense that it wouldn't have invulnerability windows and be able to boop, when every other dmg dealing cell as far as I know can and has them.
    And last but not least, Artificer, I always wanted to have a 'medic' like playstyle be viable in dauntless because I just tend to like helping people in general, and this cell completed my medic build :> I use it whenever I do heroic escas or fight the chronovore I let the other people focus on dmg, while I focus on keeping their hp topped up reviving them and giving them extra dmg or speed boosts, and it works quite well with the group I do heroic escas with. I also tend to stick to my medic build when I'm helping new players, since I'm not doing much dmg anyway the newer players can focus on their own dmg output and learn what works better instead of me killing the behemoth too fast. (plus artificer can block the stupid radiant bubbles and it makes me so happy to finally have something that does it consistently)
    All in all they all have flaws but I cant say they are all badly designed. The nerfs to them are quite frustrating though-

    • @onceuponarevenant9409
      @onceuponarevenant9409 2 ปีที่แล้ว

      I think each one of their abilities should be buffed, but only slightly. The game should not be centered around Omnicells completely, my biggest gripes with this game aren't the Omnicells but the lack of a proper jumping attack in each weapon plus not seeing any perks in regards to that, it could be a whole game changer having the ability to hit those towering behemoths or those annoying rezakiris, guess developers don't think.

  • @V1d3o
    @V1d3o 2 ปีที่แล้ว +2

    I use the iceborne omnicell for interrupts. The activated ability, if timed right, can cause a boop which is always helpful.

  • @Nikkto474
    @Nikkto474 2 ปีที่แล้ว +3

    Man i remembered being so hyped for the tempest omnicell and when i got my hands on it... GODDAMN shit is so underwhelming, the worst feeling of the world being hyped for something and then just... Fuck you...

  • @carlosmaril3857
    @carlosmaril3857 2 ปีที่แล้ว +3

    i wonder if making that
    *each activation of iceborn granted you stackeable maximum health, that lasted like a minute after you get out of combat*
    would make it more relevant

  • @orion1644
    @orion1644 2 ปีที่แล้ว +1

    Can you maybe do a repeaters tier list or repeaters build for every element video?
    Would appreciate some guidance :)

  • @lucky24242
    @lucky24242 2 ปีที่แล้ว +1

    I love doing escalations with random people that use revenant. They typically die and use all their revives by the 3rd or 4th round.

    • @marcstein292
      @marcstein292 ปีที่แล้ว +1

      Not the 2nd? Wow, u got better randoms than me

  • @vxlixnt_j7829
    @vxlixnt_j7829 2 ปีที่แล้ว +2

    Do every weapon next. Can’t wait to see what you say about your favorites

    • @kristapskeiss3029
      @kristapskeiss3029 ปีที่แล้ว

      can't wait for half of the video to be a rant about how chainblades suck due to the "refresh"

  • @sinfulkri8ivity
    @sinfulkri8ivity ปีที่แล้ว

    Removing a tap and a hold ability was the worst idea

  • @InfiniteGamingBrandon
    @InfiniteGamingBrandon 2 ปีที่แล้ว +11

    iceborne is best (for casual players) because it is very easy to use

  • @EnteDuck
    @EnteDuck 2 ปีที่แล้ว +1

    A pvp / tag-team mode would be refreshing, with behemoths or mobs to kill and once you kill the behemoth / mob it gives permanent/temporary buff to the team. Just a suggestion

  • @frostedpudding1389
    @frostedpudding1389 2 ปีที่แล้ว +9

    Discipline, revert cooldown to 15 sec but reduce disci state to 40% crit.
    Revenant should have its active damage greatly reduced, but it should make you immune to status effects like corruption and fire.
    Give tempest s and increase ms per stack to 5%.
    Bastion 200% dmg on active and increase the shield cap by 15% for all sources.
    Artificer should have lower cooldown on revive and give more shields, but reduce stims by 1 for all players in a hunt who arent using it.
    Iceborne no comment.

    • @tcdtboc8551
      @tcdtboc8551 2 ปีที่แล้ว +2

      Why should artificer reduce stims? That seems pretty dumb for a support to affect the amount others can revive.

    • @frostedpudding1389
      @frostedpudding1389 2 ปีที่แล้ว

      @@tcdtboc8551 Game is already way too easy for support playstyle to be viable. This may have been a bit of a dumb suggestion now that i think about it. But what i meant by that is if you want a supoortive playstyle to exist in the game, you should actually reduce the amount of revives/healing/shielding that players can just provide to themselves.

    • @tcdtboc8551
      @tcdtboc8551 2 ปีที่แล้ว

      @@frostedpudding1389 all they would have to do is make it heal more like 100hp a sec. Revive a player every 30 seconds and let the shield block all projectiles and cleanse the area. If it affect other people because it was played it would just kill the thing.

  • @fan_funxd7779
    @fan_funxd7779 2 ปีที่แล้ว

    I was thinking that the omnicell should be a better version of the regular cell and if you use the omnicell you can't use the regular version like (omnicell glacial ) and the old cell glacial.

  • @onceuponarevenant9409
    @onceuponarevenant9409 2 ปีที่แล้ว +1

    And here I'm just complaining that the game doesn't have a proper jump attack for each weapon.

  • @mrxerxes7947
    @mrxerxes7947 2 ปีที่แล้ว +1

    Me with revanant, using axe and pangar shrine, defying negative reviews against revanant

  • @clashdarkogbrawler8385
    @clashdarkogbrawler8385 2 ปีที่แล้ว

    We need more omnicell more ways to play more weapons more armor maybe shield to block and ability like glider but something else for omnicells even if there's no more elements just do a new one like water behemoth or do more from same elements idk they need to do this so the game is way more fun but it's not so bad rn

  • @yxngbeem
    @yxngbeem 2 ปีที่แล้ว +2

    The Omni cells do suck pretty bad tbh

    • @onceuponarevenant9409
      @onceuponarevenant9409 2 ปีที่แล้ว

      Maybe if they buffed all of them slightly and see what happens next.

  • @doubleg6584
    @doubleg6584 2 ปีที่แล้ว

    What in your opinion would be the easiest way to level up your escelation level faster?

    • @jayyneverforget3047
      @jayyneverforget3047 2 ปีที่แล้ว

      Play with a group and all 4 of you have slayer pass for 100% extra exp

  • @sejemsom5305
    @sejemsom5305 2 ปีที่แล้ว

    Just capatalyze on Derp's old Mythbuster series. Ez stonks.

  • @BalgaBear
    @BalgaBear หลายเดือนก่อน

    Game has been this way since beta years ago, and they'll refuse to change it.

  • @ADuBToR
    @ADuBToR ปีที่แล้ว

    yes pls .. armor pieces sounds good

  • @frankh.3849
    @frankh.3849 2 ปีที่แล้ว

    I use tempest when pulse is ready. Easy 10k part damage.

  • @vewyscawymonsta
    @vewyscawymonsta ปีที่แล้ว

    I know this is an old video, but the problem with Discipline not giving you stacks or just being inconsistent in other ways is still a problem. I like the idea of it but the inconsistency annoys the hell out of me.

  • @RyanOlsen
    @RyanOlsen 2 ปีที่แล้ว

    You can go ahead and roast the social tools. Can't send or receive friend requests for the past couple of weeks. That's not as bad as when my entire friends list was bugged for months. I had to idea who I was inviting or who was inviting me. A bit awkward to start a session with, who am I playing with?

  • @lovelyofficial3516
    @lovelyofficial3516 2 ปีที่แล้ว

    cells

  • @blayzknights9749
    @blayzknights9749 2 ปีที่แล้ว

    Any Trial Rants Incoming?

  • @darrelleaf
    @darrelleaf ปีที่แล้ว

    Seems to be what Dev's do no matter what game you play. Nerf nerf and yes nerf.

  • @jakubbercik6965
    @jakubbercik6965 2 ปีที่แล้ว +3

    Why every NPC is bad

  • @uz8i
    @uz8i 2 ปีที่แล้ว +2

    lol

  • @notsniper9993
    @notsniper9993 2 ปีที่แล้ว

    rev best omnicell

  • @SkyRaider-31
    @SkyRaider-31 2 ปีที่แล้ว

    I find iceborne to be very nice

  • @NoTalker_
    @NoTalker_ 2 ปีที่แล้ว

    Wait what's the best if revenant is the second best?

  • @fooluae
    @fooluae 2 ปีที่แล้ว

    the game is empty and boring since they make every armor and wep easy to get not like old days when u farm exotic things that give taste

  • @freemans15
    @freemans15 2 ปีที่แล้ว +2

    Fourth

  • @Meme127
    @Meme127 2 ปีที่แล้ว +2

    Second

  • @zim9948
    @zim9948 2 ปีที่แล้ว +7

    the game needs to be challenging, we should make them nerf every thing in the game that has to do with our power so that the behemoths last for at the very least 5 hours

    • @nikeminaya4912
      @nikeminaya4912 2 ปีที่แล้ว +1

      Wat the fuk

    • @eggbun
      @eggbun 2 ปีที่แล้ว +3

      dev sigma grindset (literal grindset)

    • @RyanOlsen
      @RyanOlsen 2 ปีที่แล้ว

      Run heroic, trials, or blazeworks. Done

    • @zim9948
      @zim9948 2 ปีที่แล้ว

      @@RyanOlsen not enough we need more, in fact we HAVE to have NO damage at all to make the game challenging trust it's such a good idea

    • @RyanOlsen
      @RyanOlsen 2 ปีที่แล้ว

      @@zim9948 haha, I reread your comment. You said 5 hours, not 5 minutes. Whoops 😂

  • @freemans15
    @freemans15 2 ปีที่แล้ว +1

    Third

  • @teece92
    @teece92 2 ปีที่แล้ว

    The "don't nerf only buff" idea is prevalent in a lot of games, and while it is more fun to buff something rather than nerf it, I think it's important to keep in mind the power level the devs want to try to limit us to. Even as it is right now, the only time Behemoths aren't stagger-locked or otherwise mostly trivial is Trials, Hesca, and maybe Blazeworks, or when you're doing some kind of challenge run, intentionally limiting your build or your level. It's fun to blow up Behemoths, but it also makes the game stale and boring; it also makes the occasional fight where the Behemoth isn't stagger-locked super frustrating. I don't want fights to go on for minutes at a time like it used to be, or how long they are in MH- but I also don't want fights that are over in a few seconds. That being said, I don't think Discipline was super busted, or facilitated those kinds of fast killings, and would have preferred a nerf in the form of making its downsides more of a downside (like reduced healing or increased damage taken).

  • @larryjeff
    @larryjeff 2 ปีที่แล้ว

    Bruh why you roasting Iceborn cell dawg? My noob ass sucks at dodging and Iceborn is my lord and savior along with Tough

  • @freemans15
    @freemans15 2 ปีที่แล้ว +1

    Fifth

  • @freemans15
    @freemans15 2 ปีที่แล้ว +1

    First

    • @SubOptimalQuacking
      @SubOptimalQuacking 2 ปีที่แล้ว

      This isn't tik toc

    • @ziolp
      @ziolp 2 ปีที่แล้ว

      @@SubOptimalQuackingso? literally anywhere there's a comment section people do this 乁[ ◕ ᴥ ◕ ]ㄏ

  • @freemans15
    @freemans15 2 ปีที่แล้ว

    Second