Biggest thing I learned while trying these out is it's ok to substitute 1 for the 2 buffers. It's the same combo string, but you miss out on 2 damage. It's no longer optimal/max damage, but sometimes you gotta sacrifice 2 points for what's more consistent for you.
That's exactly what i do with will his guides, mess around with the combos and experiment which ones are optimal and consistent for me based on the damage and difficulty mostly
@@doomslayer8985 it’s def important to understand where you can substitute less optimal but easier options, even top level tournament players will opt for sub-optimal stuff if it means they’re less likely to drop the combo entirely
Extremely useful for fast tracking bryan. I've been maining him for about a week and I was struggling to get high damaging combos. Fundamentals only get you but so far. My biggest problem with getting out of fujin is my low combo damage and me not used to high level play.
@@titusshelton-vaughn4672 Looks like they nerfed some combos, some still good to use but a lot are outdated, the ennemi goes too far away, the one at 5:41 have the issue, same for the one at 1:00, ennemy goes too far away
Fantastic combos and presentation as always. The only thing I'd add is that you can also do 1+2,2 into raw heat burst on hit and it actually combos, really cheap stuff
Great video, learned some new tricks! Most of my own stuff is easier (at least for me) and they do 1-2 dmg less or 1-2 dmg more than the optimal ones in the video. The one that really benefited me was the optimal 87 dmg CH b1 combo! My old one only did 80 :) P.S. Jak-X music sure brings back memories!
After the double knees (qcf 3, 4) how do you get the qcb+1 (tail spin) i swear I'm inputting the move as fast and precise as possible but I just keep getting back 1, nomatter what. Is there a trick to it?
ah yes, but of course. it is quite simply actually, you just need to... They are here 👀\_👽_/. I've gtg, but before I leave, here is the answer you have been looking for Git Gud(or cancel the Knee animation early with QCBUF3)
There is no trick to it, its a simple qcb1, I can't do it consistently either. What I found is that doing HCB instead of QCB input helps just a little bit. This is exactly why I included a much easier staple combo from uf4, which does exactly the same damage (73) as qcb1 route. What I noticed is that no other yt has this route which odd, I think it's a really good option for consistent 73 damage, it might require some adjustments on smaller characters but you can always go for 70 damage one.
@TK_TheFURY I practiced for about 2 hours, and now i can land his qcb1 after double knees like half the time. In an online setting, I don't think I'll use the combo. It's cool and does good dmg, but yeah, it's not consistent. I think the hard part is that the recovery frames after a double knee is too long and you only have a small window to use qcb+1 I saw that other combo, and yeah, it's way easier lol. Thanks for the reply. Awesome video 👍
@fjummegaming8575 you don't know what you are talking about. QCF 3, 4 does not have a mid cancel animation. The only knee move that does is taunt+knee (1+3+4) You are just a wannabe giga Chad imbecile spewing non-sense
Did they nerf the quarter circle back + 1 for his combo because it doesn’t seem to reach and I keep trying the combo after the double knee but I can’t get it down
@@Nao-dq2yt I’m literally running into the same problem. I’ve been pulling my hair over this simple input and even after an hour of minimizing the gaps between the frames possible, it just doesn’t connect
Unfortunately he’s using a computer which has better frame rates at holding combos u gotta pick and choose which one h can actually do than what looks nice
when you do a dash from greater distance, try doing while running instead by pressing f,f,f. When you dash deep enough the character will automatically transition into standing state that's when you perform standing moves. for starter don't perform any move after tornado to see the timing of standing state. 2nd method is to either side step after dash or press back once to cancel while running state.
Hey man, I decided to pick up Bryan and since I loved your Kazuya combo video, decided to check this one out. Is the video now outdated due to patches or are they just as viable?
what I have found is that doing hcb1 instead of qcb1 helps just a little bit but you really can't make it consistent that's why I mentioned it's not recommended to use in real match scenarios. you can opt for a similar route that does similar damage but it's much easier and I would consider it a staple for mighty ruler+
I’m interested in buying this game but haven’t played tekken since 2002 as a kid lol I do play mortal kombat though and just worried it’s gonna be way too involved to get into. Do you think this would be a good entry for new tekken players?
Same as me buddy ;) My last fighting game was Tekken 3 and now i'll go into Tekken 8! And you know the game is great! A lot of newcomers like me and you in the game i can see. So yeah you definitely need to check these game! Have fun! ;)
T7 was a really good entry for new players, t8 simplifies the basic tools but keeps the high level stuff. Worst part of T8 is bugs in PC version, Cheater and now Monetization
T8 is the most beginner friendly Tekken there is! There’s “special mode” which allows you to do key moves and combos with one button until you get the hang of your characters’ inputs. Movement is much better than T7 (overall) and the Tekken community is full of folks who help each other get better.
@@TK_TheFURYThe monetization is very minimal at least, $4 for what you choose to buy compared to $15-$30 in other games. All the content you get in Tekken on initial purchase blows everything else outta the water imo.
Great stuff. I’m a little confused about why some very high damage combos are ‘not recommended in real match’. Is there a typical reason for this? Is it just that they are too difficult?
hi after the qcf+3,4 and then jab i can’t seem to connect the b+3 (in the combo at 30 seconds) , is it just a skill issue or is the timing really tight
Great and easy to follow! Only criticism, could you do combos that makes use of the environment? I.e. floor breaks, wall breaks/explosions? Please do Steve!
Those combos are purely situational, I always try to show the option that can be used in those situations, it's upto the player to utilize them properly since none of the situational combos are guaranteed. For example there are combos in this video for wall carry and wall combos and whats best after multi-hit tornado etc. However I have planned heat+wall break+wall blasted, max damage from each launcher etc. combos for future videos
Latest Version: th-cam.com/video/p2xeKl0qTp0/w-d-xo.htmlsi=Z9VDO8x6q7cBIr7u
Biggest thing I learned while trying these out is it's ok to substitute 1 for the 2 buffers. It's the same combo string, but you miss out on 2 damage. It's no longer optimal/max damage, but sometimes you gotta sacrifice 2 points for what's more consistent for you.
That's exactly what i do with will his guides, mess around with the combos and experiment which ones are optimal and consistent for me based on the damage and difficulty mostly
@@doomslayer8985 it’s def important to understand where you can substitute less optimal but easier options, even top level tournament players will opt for sub-optimal stuff if it means they’re less likely to drop the combo entirely
the production quality is great, thanks for the vid!
Thanks for including the combo tips. It helps a lot to be able to differentiate between the stuff that is fun in the lab versus practical in a match.
This is Insanely amazing combo list! 💀🔥🤘Great choice of music for such a crazy yet awesome character. 🥶😱👍💣
Big Thanks for all that Awesome Material!
3:39 has to be one of the best bryan combos I've ever seen😍. Will take time to learn this.
Glad to see his optimized combos are still top-tier difficulty
optimal route is actually pretty easy, high damage and max damage routes are hard
@@TK_TheFURY what’s the difference?
@@yummygopher1065The qcf's need to be fast and precise, plus dashing into them needs to be perfected for it
how it should be, probably the hardest character to execute maximum combo output
@@Reaperz7Teen Indeed
Just found these, I love your format dude it’s so helpful thanks
perfect = notation, no unnecessary commentary or music, lots of variations and notes for each situation :)
The Jak X soundtreack in the background 🔥
3:41 that notation I never even knew was a thing to get the double b2,4 I always get jet upper. I appreciate you 🙏🏼🔥🤙🏽
Extremely useful for fast tracking bryan. I've been maining him for about a week and I was struggling to get high damaging combos. Fundamentals only get you but so far. My biggest problem with getting out of fujin is my low combo damage and me not used to high level play.
4:28 sick!!! This is some mr naps combo right there, 4:44 yes sir db2 into map 👊🏽 go figure the $ .
Loving these videos. High quality and easy to understand for any newcomer and veteran! Can’t wait to see a video for Steve and Yoshi 😁
1:17 finally i can do one of the mega combo damage routes with bryan
Thank you for making this amazing 👏 combo guide ❤️
Hello ! The combo at 5:41 is still working ? Cuz' I can't connect with the heat burst, the ennemi fall too far and don't bounce like in the video :/
I'm having the same issue... Came here to find answers as well
@@titusshelton-vaughn4672 Looks like they nerfed some combos, some still good to use but a lot are outdated, the ennemi goes too far away, the one at 5:41 have the issue, same for the one at 1:00, ennemy goes too far away
absolutely love the combo videos, literally the best on yt. pls PLS do feng at some point there are literally no good combo videos for him!!!!
in coming weeks
Yes finally i have been waiting for you to do Bryan Fury thank you !!
This is really helpful, thanks!
Glad it was helpful!
Love it! Great work, thank you
that combos with the new bryan and the music of JACK X looks so f*cking badasss
The Jak X music tho 😍🤩
i had to pause the video just to make sure i wasn't tripping lmao
@@c66728 LOOOL
Fantastic combos and presentation as always. The only thing I'd add is that you can also do 1+2,2 into raw heat burst on hit and it actually combos, really cheap stuff
this guide might get updated since he has much better routes now
@@TK_TheFURY can't wait to see it man
Great video, learned some new tricks!
Most of my own stuff is easier (at least for me) and they do 1-2 dmg less or 1-2 dmg more than the optimal ones in the video. The one that really benefited me was the optimal 87 dmg CH b1 combo! My old one only did 80 :)
P.S. Jak-X music sure brings back memories!
Who would’ve thought jak x would’ve fit tekken so damn smooth lol
0:53 cant seem to land the 1+2 after d/b2. Any tips or does the combo not work anymore?
Jak X music?
Man of culture.
Ngl the music is giving me a nostalgia trip sony need to release the music on streaming platforms
the combo at 3:39, the last two hits rarely connect for me. I am not sure what I am doing wrong here. How tight is this combo?
Please make victor and jack combo videos. Im glad i subscribed to couple years back in tekken 7. You made my fahkuram play better cuz of you.
victor is already done
After the double knees (qcf 3, 4) how do you get the qcb+1 (tail spin) i swear I'm inputting the move as fast and precise as possible but I just keep getting back 1, nomatter what. Is there a trick to it?
ah yes, but of course. it is quite simply actually, you just need to... They are here 👀\_👽_/. I've gtg, but before I leave, here is the answer you have been looking for Git Gud(or cancel the Knee animation early with QCBUF3)
@fjummegaming8575 okay.. can I get an answer from someone who is not a j@ckass please
There is no trick to it, its a simple qcb1, I can't do it consistently either. What I found is that doing HCB instead of QCB input helps just a little bit.
This is exactly why I included a much easier staple combo from uf4, which does exactly the same damage (73) as qcb1 route. What I noticed is that no other yt has this route which odd, I think it's a really good option for consistent 73 damage, it might require some adjustments on smaller characters but you can always go for 70 damage one.
@TK_TheFURY I practiced for about 2 hours, and now i can land his qcb1 after double knees like half the time. In an online setting, I don't think I'll use the combo. It's cool and does good dmg, but yeah, it's not consistent. I think the hard part is that the recovery frames after a double knee is too long and you only have a small window to use qcb+1
I saw that other combo, and yeah, it's way easier lol.
Thanks for the reply. Awesome video 👍
@fjummegaming8575 you don't know what you are talking about. QCF 3, 4 does not have a mid cancel animation. The only knee move that does is taunt+knee (1+3+4)
You are just a wannabe giga Chad imbecile spewing non-sense
holy sheit its the jak X music
youre welcome for everything i taught u in this video lil guy, keep up the good work!
i did not mean it biggest bro it was a mistype
lol, I will thank you
Age-old question of mine: Does it matter if you use 1 or 2 jab in combos? They both come out at 10 frames
1 jab has more forward movement, 2 jab has more damage
2 does more damage in most cases but recovers slower while 1 has better hitbox in some case and recovers faster but does less damage
Great thanks man
Thanks for this I just got my Tekken 8 today. I was trying Tekken 7 combos on Bryan but it wouldn't work.
Did they nerf the quarter circle back + 1 for his combo because it doesn’t seem to reach and I keep trying the combo after the double knee but I can’t get it down
@@Nao-dq2yt I’m literally running into the same problem. I’ve been pulling my hair over this simple input and even after an hour of minimizing the gaps between the frames possible, it just doesn’t connect
@@_kishken_1595 I do get the back + 1,2 version which the frames are faster but I’m not sure if the frame recovery is slower than the double knee
Unfortunately he’s using a computer which has better frame rates at holding combos u gotta pick and choose which one h can actually do than what looks nice
O:26
0:34
0:42
1:33
1:50
2:22
Is this the music from JackX? Yes, it is lol. I remember that banger of a game.
Question i never land that first kick in game . What instances can i use it
its Fury time! LEZGOO!!
Do you have any tips on how to get back 2,1 after dash without getting jet upper?
when you do a dash from greater distance, try doing while running instead by pressing f,f,f. When you dash deep enough the character will automatically transition into standing state that's when you perform standing moves. for starter don't perform any move after tornado to see the timing of standing state. 2nd method is to either side step after dash or press back once to cancel while running state.
0:53 that combo still work?
Hey man, I decided to pick up Bryan and since I loved your Kazuya combo video, decided to check this one out. Is the video now outdated due to patches or are they just as viable?
Some combos are outdated and not avaiable anymore, the ennemy goes too far to connect it sorry
Thanks bro
This mofo looks fun as all hell … imma put down my Lars for a minute and get in the lab
T7 has most difficult combo with Instant FC2,1 i think🔥
the mechanics made one giant leap since the first game came out
How do you get the qcb1 after b24 or qcf34 so consistently
what I have found is that doing hcb1 instead of qcb1 helps just a little bit but you really can't make it consistent that's why I mentioned it's not recommended to use in real match scenarios. you can opt for a similar route that does similar damage but it's much easier and I would consider it a staple for mighty ruler+
pay attention to routes with optimal difficulty and damage
I think it’s safe to say that Bryan still requires high iq and S tier required execution to fully optimise him
My problem is executing these in a match does anyone know how to fix that?
Get them in your muscle memory in arcade mode, i heard some pros do that
How come some combos aren't recommended for real matches ?
Hey man,
I'm tired of practicing this one 3:39 but the last 22 don't hit :'(
You know where I'm probably failing? Can't detect it by myself
delay first hit just a little bit
@@TK_TheFURY i got it, wasnt dashing forward enough before hitting 1b3, its a short window to dash that much but yeah haha thanks dude
What do you use to display your notations like this?
I just can't get the qcf 3 to come out after an input, is there a timing I don't know of?
Maybe you inputted too fast, it can't be buffered.
You have to input while Bryan has recovered to neutral state.
Having trouble trying to microdash b2,4 after counter hit b-1 into the b2~4 any tips
you don't need a micro dash b2,4 it's simple b2~f4 into b2,4
What is the squiggly line?
nice vid- Advice for getting the 5 knees in a row? how do you get the third one to come out so consistently?
think I got it.. oddly enough it makes use of a shoryuken/electric motion 🔥🧠
exactly as mentioned in video, you have to dash then press qcf
I’m interested in buying this game but haven’t played tekken since 2002 as a kid lol I do play mortal kombat though and just worried it’s gonna be way too involved to get into. Do you think this would be a good entry for new tekken players?
Same as me buddy ;) My last fighting game was Tekken 3 and now i'll go into Tekken 8! And you know the game is great! A lot of newcomers like me and you in the game i can see. So yeah you definitely need to check these game! Have fun! ;)
T7 was a really good entry for new players, t8 simplifies the basic tools but keeps the high level stuff. Worst part of T8 is bugs in PC version, Cheater and now Monetization
T8 is the most beginner friendly Tekken there is! There’s “special mode” which allows you to do key moves and combos with one button until you get the hang of your characters’ inputs. Movement is much better than T7 (overall) and the Tekken community is full of folks who help each other get better.
@@TK_TheFURYThe monetization is very minimal at least, $4 for what you choose to buy compared to $15-$30 in other games. All the content you get in Tekken on initial purchase blows everything else outta the water imo.
i wish i could move these to the top of my screen rather than alt tabbing to see what i did wrong :,(
Nice video, low parry combos are missing though
03:20
Ah that makes sense!
I cant get qcb+1 to connect after b2 4. Any tips?
try doing hcb1 if you are on stick, there is no other shortcut, it's just timing
Great stuff. I’m a little confused about why some very high damage combos are ‘not recommended in real match’. Is there a typical reason for this? Is it just that they are too difficult?
too difficult
@@TK_TheFURY Thank you!
How do you run and then do b21 without getting jet upper?
it's a run cancel, you hold last forward of f,f,f until bryan stops running then you do b2,1. other methods are old but you can side step into b2,1.
the fucking hype mokujin does it for me
do most of these combos work of different axis? sometimes i cant land the staples because my 2,1 finisher just cant hit it even when i ssr then dash.
2,2 works
yeah 2,2 is good and I use that for higher damage but if want the wall combo what is the better option@@TK_TheFURY
hi after the qcf+3,4 and then jab i can’t seem to connect the b+3 (in the combo at 30 seconds) , is it just a skill issue or is the timing really tight
nvm i had multiple counterhits on in practice mode and that for some reason changed the knock back on some moves
@@nathanman1326 u just blessed me bc I was wondering too on why my combo isn’t working
@@mute897 glad i could help bro :D
Does anyone know a combo for kick off
just do the 1+2, 1 thing and after the generic combo fillers
Fun fact: you can squeeze in b3 f21 instead of b3 f2 2 for excellent carry, you just need to delay it a tiny bit after bound
Question how do you even start practicing 😭😭
Started playing tekken 3. Im too old for this 😂 i can only do optimal and below.
Ty good video ,how crouch dash ?
maunal crouch dash: qcf = d,df,f
built-in crouch dash: b3,f | b2,1,f
@@TK_TheFURY thanks!!!
How do you get that display at the top that shows the input?
it's edited
@@TK_TheFURY I understand, I want to know how.
uf3 qcb1 qcf1+2 is the most sylish thing bryan could ever do
but i never see it playing the game.. for some reason😏
Yoshimitsu or Reina next please!
Check combo playlist
@@TK_TheFURY Do you think it would also be possible to make one on Lars? Your explanations and inputs are always the easiest to understand
@@animescenesjpn I'll be doing this for all characters
@@TK_TheFURY thanks bro
Been labbing Kazuya off and on since launch said let’s try Bryan. This shit might be worse. 😂
Super easy staple combo:
(Launcher)ex:(uf4, qcb4, f4 2, ws1, fb2, almost any CH launcher as well), 1+2 1, 1(or 2 for more dmg), b2 1 f2 4, (ender) ex:(b3, f2,2 dmg ender) or (b3, f2,1 high wallsplat ender)
(80 dmg) Jet upper: dash qcf3 4, b2 4, qcb1, dash b2 1, f2 2
(80 dmg) qcb4, 1+2 1, 2, b2,1, f2,4, dash b2 1 , f (delay) 1+2
❤
You can still get 82 damage out of a ws1
1:34
0:52
0:42
悔しいです
1:26
Nah Jak X racing was true peak. Need another game
Great and easy to follow! Only criticism, could you do combos that makes use of the environment? I.e. floor breaks, wall breaks/explosions? Please do Steve!
Those combos are purely situational, I always try to show the option that can be used in those situations, it's upto the player to utilize them properly since none of the situational combos are guaranteed.
For example there are combos in this video for wall carry and wall combos and whats best after multi-hit tornado etc.
However I have planned heat+wall break+wall blasted, max damage from each launcher etc. combos for future videos
Is it just me or executing b2,1 after a 2 is insanely difficult to execute. I drop it like 95% of the time
it must be just you. 2 into b2,1 is best used where it is mentioned, in some combos it's inconsistent. just replace it with 1
@@TK_TheFURY yeah i noticed b2,1 after 1 is way easier and also does more damage.
It's hard for me too. New Tekken player here. Haven't tried executing b2, 1 after a 1 yet.
If you move your input to ➡️ too fast during b 2,1 he fakes the first back fist and you will miss constantly. Took me a while to notice it