✅Get upto 51% off on TEKKEN 8: www.instant-gaming.com/en/9579-buy-tekken-8-pc-game-steam/?igr=TK-TheFURY Tekken Terminology For Beginners: tekken.fandom.com/wiki/Move_Terminology Combo Playlist: th-cam.com/play/PLmF026UEJVXNrdkUyDvdav_AxcR8tD9sS.html Tekken History Playlist: th-cam.com/play/PLmF026UEJVXOQOQf_o0L-0CFGz-wfOt7M.html
FROM @Alpdude "Sharing a bit more: After qcb1 on hit, you can also get dash uf+3+4, to do only 1 dmg less than qcb4 and granting snake eyes. (edit: if ya wanna go for fake combos that don't work vs tech rolls You can also get qcb1 ff+3,(1+2), and qcb1 > f,f,f+3) You can pick up from ff+3* with d+3+4,2 T! (or TAS combo video shit, if you hit it point blank, with qcf3) B+2,1f cc,f+2,1,4 is his max damage wall break ender. Against Bears, your staple wall combos don't really work. Do b+2,1 cc DF+1,1,1,1,2 instead. Landing wedge driver as a counter hit against a wall you can get uf+2,2,2,3 as a combo. Also works from ff+4 against Bears. b+2,1 cc B+1+4 is a tech trap vs bears too as a wall ender. You can also get an unblockable wall splat trap if you hit 3+4,2* on a heat dash slump, the wall to your left side, and they try to tech roll. It also hits grounded so it's a worthy attempt. Should mention also using taunt to pickup from heat dash slumps in combos against a wall. You can also get rage art to hit that way if you happen to heat dash using db1+2 in the open. Also max carry if we're talking about hard shit is launch > qcf3,4 > b+2,1f 4,1,4 T! > deep sidestep right > b+3f 2,1. Also for oki purposes, you can do b+2,1 cc d+2,3 as an ender in fisherman's slam combos. Grants taunt pressure in the open too. You can also end normal combos with b+2,4 or (b+2)f+4 to grant taunt. Cheers! "
@@S_mu-oj2pr so true bro. I main dj and I never get cancelled, I just got to Garyu with Bryan and I’ve been cancelled on more in the last 2 hours than I literally ever have 😂
@br4ndyaw4l i hold the walk backwards button while bryan is doing the snake eyes animation, as soon as the animation is done I press forward, then press back, then complete the last 2 hits of the combo. Sounds confusing sorry I'm a noob at this game so maybe someone else can word it better
I've been playing Bryan this whole year doing the easy bnb combos most of mine look like T7 combos still lmao. But after being lazy I'm here with TheFURY to get some more damage! Albeit my easy combos got me into gold ranks 😂😂 but these combos are super sick! Great work yet again!
Just a note some of these combos do not work anymore. 2:30 for example. Unless the timing has to be so precise because the recovery time after df+3 into b+2 ~ f+3. Or maybe its a range issue idk.
What is the trick for the combo on 1:11? I can get the dash in and the double knees but I can't get the following B2 to hit, its always right out of reach. Anyone struggle with the same?
1:43 for some reason this combo doesnt work on alisa, the b2, 4 doesn't land after the ws 2, as far as I know this is the only character is doesn't work on tho. It works on ling and reina(obviously) but not alisa.
Sharing a bit more: After qcb1 on hit, you can also get dash uf+3+4, to do only 1 dmg less than qcb4 and granting snake eyes. (edit: if ya wanna go for fake combos that don't work vs tech rolls You can also get qcb1 ff+3,(1+2), and qcb1 > f,f,f+3) You can pick up from ff+3* with d+3+4,2 T! (or TAS combo video shit, if you hit it point blank, with qcf3) B+2,1f cc,f+2,1,4 is his max damage wall break ender. Against Bears, your staple wall combos don't really work. Do b+2,1 cc DF+1,1,1,1,2 instead. Landing wedge driver as a counter hit against a wall you can get uf+2,2,2,3 as a combo. Also works from ff+4 against Bears. b+2,1 cc B+1+4 is a tech trap vs bears too as a wall ender. You can also get an unblockable wall splat trap if you hit 3+4,2* on a heat dash slump, the wall to your left side, and they try to tech roll. It also hits grounded so it's a worthy attempt. Should mention also using taunt to pickup from heat dash slumps in combos against a wall. You can also get rage art to hit that way if you happen to heat dash using db1+2 in the open. Also max carry if we're talking about hard shit is launch > qcf3,4 > b+2,1f 4,1,4 T! > deep sidestep right > b+3f 2,1. Also for oki purposes, you can do b+2,1 cc d+2,3 as an ender in fisherman's slam combos. Grants taunt pressure in the open too. You can also end normal combos with b+2,4 or (b+2)f+4 to grant taunt. Cheers!
Honestly I’m trying out new characters like ever since that azucena 4 weeks ago I have been trying her out thanks to your combos and she kinda hard to master but hopefully I will master her like I did with Nina man your combos videos dawg are fire I hope you do one with lili since everyone keeps using her online and she a mix up monster
How do you consistently hit b2 after a dash? Been struggling with it cus 70% of time i get a jet upper or don't connect in time with b2 which causes a drop
From long range if you run(do F > hold F) you don't do the jet upper whatever way you are doing it, just make sure you are running and do B2 when you are close to the opponent, from mid range, you need to wait after the dashes to return to neutral state, don't automatically press B, or if you do, hold it a tiny bit before you press 2, this needs a little bit of timing practice and at close range you can actually just walk forward a bit and press B2, by forward walking I mean you don't just tap the F button to make you character step/dash forward, because you will just do a jet upper if you do that, you need to hold the forward for just a few frames.
How come you done do the (after tornado) b24>dash>heatburst>dash>qcf32>wall ender taht i see people doing. Also what about when people do qcf 4,1,4 (for tornado)>B2f4>heatburst. Are those combos optimal?
it's tough to explain, I am working on a video that will cover every single hard input, so you'll have to wait. for now try to identify when bryan stops after running, that's the timing for b2,4.
I don't know why people stopped using it, but for 3+4 ch I use dash qcf3,4, dash jab 1, b3~f 2,4 T! dash b2,1~f 1+2, that gives me 77 damage. I've been using it since day 1 and idk why people do not use it.
wdym? for bryan it's richity knees most of the time and no one cares about combo credits. I have never ever seen anyone credit me for the techniques I developed?
@@famuraii huh, I'd like to since I have tried it in the past but people get annoyed. Also in this video only 2 combos are copied from richity knees b1 and uf4 max damage, prior max damage routes from those launchers were found by me which were later replaced by paci5y i think and new routes are from richity, rest of the combos are either original or someone must have found those route before me since I don't actually check youtube for combos at all unless I really don't know the character. Most of the current max damage routes I found are still the max damage and haven't been replaced by anyone else. Like lidia 3:2, lili d3+4, reina ewgf, alisa df2, shaheen multiple launchers, azucena multiple launchers, kazuya df2, king tornado launchers, hwoarang jfsr b3, leo mutliple launchers, steve ex dck 2 and b1 etc.
@@famuraii seems pretty unlikely to know for certain who invented any combo/technique in the modern era. You might think you know who did, then someone finds a video from Korea that's the same thing but uploaded before yours.
Oh boy imagine being a bryan main😂😂😂 Thinking your character takes skill while having 30 launchers, 40 countrr hit options, overpowered combo and wall combo damage, easy combo routes, cheesiest snake edge, top 5 movement, over 50 + frame/ frame traps (spammable) and after all that carrying that you getting u still not in god rank loool just delete the game at that point Jin 2.0
✅Get upto 51% off on TEKKEN 8: www.instant-gaming.com/en/9579-buy-tekken-8-pc-game-steam/?igr=TK-TheFURY
Tekken Terminology For Beginners: tekken.fandom.com/wiki/Move_Terminology
Combo Playlist: th-cam.com/play/PLmF026UEJVXNrdkUyDvdav_AxcR8tD9sS.html
Tekken History Playlist: th-cam.com/play/PLmF026UEJVXOQOQf_o0L-0CFGz-wfOt7M.html
Old Version: th-cam.com/video/RxzhhBFPBhk/w-d-xo.html
FROM @Alpdude
"Sharing a bit more:
After qcb1 on hit, you can also get dash uf+3+4, to do only 1 dmg less than qcb4 and granting snake eyes. (edit: if ya wanna go for fake combos that don't work vs tech rolls You can also get qcb1 ff+3,(1+2), and qcb1 > f,f,f+3)
You can pick up from ff+3* with d+3+4,2 T! (or TAS combo video shit, if you hit it point blank, with qcf3)
B+2,1f cc,f+2,1,4 is his max damage wall break ender. Against Bears, your staple wall combos don't really work. Do b+2,1 cc DF+1,1,1,1,2 instead.
Landing wedge driver as a counter hit against a wall you can get uf+2,2,2,3 as a combo. Also works from ff+4 against Bears. b+2,1 cc B+1+4 is a tech trap vs bears too as a wall ender.
You can also get an unblockable wall splat trap if you hit 3+4,2* on a heat dash slump, the wall to your left side, and they try to tech roll. It also hits grounded so it's a worthy attempt.
Should mention also using taunt to pickup from heat dash slumps in combos against a wall. You can also get rage art to hit that way if you happen to heat dash using db1+2 in the open.
Also max carry if we're talking about hard shit is launch > qcf3,4 > b+2,1f 4,1,4 T! > deep sidestep right > b+3f 2,1.
Also for oki purposes, you can do b+2,1 cc d+2,3 as an ender in fisherman's slam combos. Grants taunt pressure in the open too. You can also end normal combos with b+2,4 or (b+2)f+4 to grant taunt.
Cheers!
"
idk how you do it, but when i start to learn a new character, you release a combo guide on it within a few days. Thanks!
@MeinTeil94 bro alot of people are gonna quit on you if playing bryan be prepared
He hacked your phone
I second this.
@@S_mu-oj2pr so true bro. I main dj and I never get cancelled, I just got to Garyu with Bryan and I’ve been cancelled on more in the last 2 hours than I literally ever have 😂
No one told you? Your the main character
That gunz the duel ost giving me nostalgia 🫡
This video was incredibly helpful. You deserve more subs! 🔥
I just hit Fujin with Bryan, this ought to be a good time for me to optimize my combos! Thank you for the video!
I’m Raijin out here struggling with these, please tell me it gets better xD
The jackX music is spot on for bryan
tektektektektektek
"hahaa!!"
having an issue connecting 2,1 for the combo at 0:33 for some reason..
@@br4ndyaw4l have you figured it out? I'm having the same issue. I can only get the combo to work after snake eyes is activated
Okay, I found that holding back during the animation then pressing forward, then back 3 let's you finish the combo
@@bobmihothe3rd i'm more confused now lmao, what do you mean back 3???
@br4ndyaw4l i hold the walk backwards button while bryan is doing the snake eyes animation, as soon as the animation is done I press forward, then press back, then complete the last 2 hits of the combo. Sounds confusing sorry I'm a noob at this game so maybe someone else can word it better
@br4ndyaw4l but, I can consistently hit this combo now after an hour of practicing so you'll get it eventually
I've been playing Bryan this whole year doing the easy bnb combos most of mine look like T7 combos still lmao. But after being lazy I'm here with TheFURY to get some more damage! Albeit my easy combos got me into gold ranks 😂😂 but these combos are super sick! Great work yet again!
Fury is always the goat with combos
Gotta love the Gunz the Duel music in it, respect!
Just a note some of these combos do not work anymore. 2:30 for example. Unless the timing has to be so precise because the recovery time after df+3 into b+2 ~ f+3. Or maybe its a range issue idk.
God bless you for your videos
Just love watching this another fury guide! ❤🔥
Note you can also pick up the ff3 combo with d3+4,2 if you're fast enough
After i get yoshi into kishin i felt like i wanted to play his rival and now is the good time to practise this dude
7:25 ↗3 guarantee's a free ↙1+2 AT WALL
After the qcf 3,4 I can never link that back 2, any tips? 1:26
change the timing on qcf3 after launching an opponent . if you do it too fast or too slow , the back 2 will miss.
I think you should delay the timing of qcb 1. Just wait enough for charater to recover & then fastest hamd movement with qcb would do it.
0:23 the b3 lands but isn't enough for the 22 to am i supposed to delay in any part of the combo?
if they land on the low on the wall then 33 wont connect
for the combo @ 00:39, how the heck are you supposed to consistently land the db2 into the 1+2,1 string?
Your videos have been so helpful on my tekken journey. Thank you
What is the trick for the combo on 1:11? I can get the dash in and the double knees but I can't get the following B2 to hit, its always right out of reach. Anyone struggle with the same?
Micro dash and make sure to hit it as the opponent falls to their height but not onto the ground
1:43 for some reason this combo doesnt work on alisa, the b2, 4 doesn't land after the ws 2, as far as I know this is the only character is doesn't work on tho. It works on ling and reina(obviously) but not alisa.
0:40 I don't understand how you get qcb1 to land in that combo, I feel like I've tried everything but it never connects. Any tips?
same problem here :/ would appreciate if you could help me if you already figured it out mate :)
@@Schlummigumpf Not yet brother, I'll make sure to let you know if I get it
I got it, just press backdash after 1+2,1 and then simply press 1 :) no need to input qcb1
@@Schlummigumpf Ah, no, sorry, i was talking about the combo after that one, after qcf3,4. I'm glad you found it though!
Real these inputs are techy
Sharing a bit more:
After qcb1 on hit, you can also get dash uf+3+4, to do only 1 dmg less than qcb4 and granting snake eyes. (edit: if ya wanna go for fake combos that don't work vs tech rolls You can also get qcb1 ff+3,(1+2), and qcb1 > f,f,f+3)
You can pick up from ff+3* with d+3+4,2 T! (or TAS combo video shit, if you hit it point blank, with qcf3)
B+2,1f cc,f+2,1,4 is his max damage wall break ender. Against Bears, your staple wall combos don't really work. Do b+2,1 cc DF+1,1,1,1,2 instead.
Landing wedge driver as a counter hit against a wall you can get uf+2,2,2,3 as a combo. Also works from ff+4 against Bears. b+2,1 cc B+1+4 is a tech trap vs bears too as a wall ender.
You can also get an unblockable wall splat trap if you hit 3+4,2* on a heat dash slump, the wall to your left side, and they try to tech roll. It also hits grounded so it's a worthy attempt.
Should mention also using taunt to pickup from heat dash slumps in combos against a wall. You can also get rage art to hit that way if you happen to heat dash using db1+2 in the open.
Also max carry if we're talking about hard shit is launch > qcf3,4 > b+2,1f 4,1,4 T! > deep sidestep right > b+3f 2,1.
Also for oki purposes, you can do b+2,1 cc d+2,3 as an ender in fisherman's slam combos. Grants taunt pressure in the open too. You can also end normal combos with b+2,4 or (b+2)f+4 to grant taunt.
Cheers!
Good sh*t bro!! 💪💪💪🦾
would be better if you could comment this in reply to pinned comment as well
update: "Landing wedge driver as a counter hit against a wall" doesn't seem to work ??? or is it vs Bear exclusive ?
Honestly I’m trying out new characters like ever since that azucena 4 weeks ago I have been trying her out thanks to your combos and she kinda hard to master but hopefully I will master her like I did with Nina man your combos videos dawg are fire I hope you do one with lili since everyone keeps using her online and she a mix up monster
Jak x music nice taste
bryan specialist here ! thanks
That's why he's called "TheFury".💪🏽
Damn there is no way i can manage to do these crazy combos man, I'll try a few and see what happens
How do you consistently hit b2 after a dash? Been struggling with it cus 70% of time i get a jet upper or don't connect in time with b2 which causes a drop
same man idk if its just an execution thing or if theres some trick im missing, if you figure it out lemme know
From long range if you run(do F > hold F) you don't do the jet upper whatever way you are doing it, just make sure you are running and do B2 when you are close to the opponent, from mid range, you need to wait after the dashes to return to neutral state, don't automatically press B, or if you do, hold it a tiny bit before you press 2, this needs a little bit of timing practice and at close range you can actually just walk forward a bit and press B2, by forward walking I mean you don't just tap the F button to make you character step/dash forward, because you will just do a jet upper if you do that, you need to hold the forward for just a few frames.
Always come here for combos when I try someone new xd
It seems to be impossible to pick up with qcf3 after b2,4 has this been changed since the video or am i messing up?
It's literally the staple, I am playing bryan these days.
@@TK_TheFURY Thanks, i'll keep trying
😈🤌Legends Know Where This is Coming From - Great Combo Video | 🤌❤
ayy! good to see you here
How come you done do the (after tornado) b24>dash>heatburst>dash>qcf32>wall ender taht i see people doing. Also what about when people do qcf 4,1,4 (for tornado)>B2f4>heatburst. Are those combos optimal?
1:11 how do you connect the b2,1 after qcf 3,4
The opponent's character should be high and close enough when you hit the qcf3,4 , then the b2,1 should connect
Im new to tekken and was wondering why some of the combos have sidestepping in them.
for consistency, in t8 mid combo side stepping isn't as hard as prior games
when you dash into b2 it came out as jet upper how do i do it?
it's tough to explain, I am working on a video that will cover every single hard input, so you'll have to wait. for now try to identify when bryan stops after running, that's the timing for b2,4.
Paul optimal guide please!!??
great video bro what video editor you use
premiere pro
@@TK_TheFURY Thanks and notation layer you add on top of video . premiere pro has the feature of it ?
I wish he had ps5 version I be trying his out but they won’t connect
You forgot to note (b2)f4 at 4:08
Just be wary that the 4th combo does not work on Xiaoyu as she has a small hurtbox, aside from that great combo guide as always!!
What does the red box with a squiggle in it mean?
nevermind lol figured it out
Lmao just as i was watching your video thinking about switching to Bryan last night. I noticed the outdated tag this morning, perfect timing.
@@zato-1766 always check full combo video playlist for latest versions.
dmn i knew bryans dmg is way up the hill but i didnt know how far off the charts it gets
ppl rly downplay him a lot i figure
Are there bear only combos?
What is sidestep right I dont see you sidestepping though
I don't know why people stopped using it, but for 3+4 ch I use dash qcf3,4, dash jab 1, b3~f 2,4 T! dash b2,1~f 1+2, that gives me 77 damage. I've been using it since day 1 and idk why people do not use it.
taktaktak
Would be a shame if bryan didnt get a wall....yup.
That ender really flings em.
bro ryzing sol is copy pasting your videos again
Yeah scumbag
Who gets credit for finding the max damage for the combo routes?
wdym? for bryan it's richity knees most of the time and no one cares about combo credits. I have never ever seen anyone credit me for the techniques I developed?
@@TK_TheFURY be the change you want to see. Make giving credit a trend
@@famuraii huh, I'd like to since I have tried it in the past but people get annoyed. Also in this video only 2 combos are copied from richity knees b1 and uf4 max damage, prior max damage routes from those launchers were found by me which were later replaced by paci5y i think and new routes are from richity, rest of the combos are either original or someone must have found those route before me since I don't actually check youtube for combos at all unless I really don't know the character.
Most of the current max damage routes I found are still the max damage and haven't been replaced by anyone else. Like lidia 3:2, lili d3+4, reina ewgf, alisa df2, shaheen multiple launchers, azucena multiple launchers, kazuya df2, king tornado launchers, hwoarang jfsr b3, leo mutliple launchers, steve ex dck 2 and b1 etc.
@@famuraii seems pretty unlikely to know for certain who invented any combo/technique in the modern era. You might think you know who did, then someone finds a video from Korea that's the same thing but uploaded before yours.
@@archduke0000 it's richity knees. OP already mentioned it in an earlier reply. Richity Knees is THE Bryan combo guy
Knee is that you?
This makes me want to reinstall tekken... I must stay strong
Oh boy imagine being a bryan main😂😂😂
Thinking your character takes skill while having 30 launchers, 40 countrr hit options, overpowered combo and wall combo damage, easy combo routes, cheesiest snake edge, top 5 movement, over 50 + frame/ frame traps (spammable) and after all that carrying that you getting u still not in god rank loool just delete the game at that point
Jin 2.0
here you dropped your 🧂🧂🧂
@@superslavbross9935 get gud bryan main pick a real character