I Made a Super Jump Machine to Quickly Traverse My Base! - Scrap Mechanic Survival Mode [SMS 69]

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ม.ค. 2025

ความคิดเห็น • 924

  • @scrapman
    @scrapman  4 ปีที่แล้ว +123

    Remember to use code AUTUMN for 10% off all merch through this weekend! teespring.com/stores/scrapman

    • @beaclaster
      @beaclaster 4 ปีที่แล้ว +6

      Come on I've been asking you for 199 days to play cosmoteer
      And day 121 asking scrapman to make a song based on delayed annihilation

    • @user-hj3vp5hu6y
      @user-hj3vp5hu6y 4 ปีที่แล้ว

      Ok

    • @elaina6114
      @elaina6114 4 ปีที่แล้ว +1

      Am fr0g

    • @beaclaster
      @beaclaster 4 ปีที่แล้ว

      @@elaina6114 are fr0g

    • @beaclaster
      @beaclaster 4 ปีที่แล้ว

      fr00kh

  • @aelsi2
    @aelsi2 4 ปีที่แล้ว +174

    Hey, ScrapMan, a hobbyist game dev here. *I'm going to explain the cause of your framerate drops and how to fix it.* The thing that causes the framerate to drop when you activate your human launcher is actually the same as the your cars parked under your base. The game uses two models for calculating physics: one is for static (welded to the ground) objects that provide data for dynamic objects' calculations and other is for dynamic objects (anything that moves including your human launcher because it's on a bearing) that do all the calculations. Physics shapes can also be either concave or convex. Physics calculations between convex-convex shapes are kinda cheap. Calculations between concave-convex shapes are kinda expansive. Calculations between concave-concave shapes are VERY expansive (that's why the game lags very much when you crash cars into one another). Your base and all of your creations are very complex concave shapes so collision calculations between each other and the base are VERY expansive. When you weld your cars to the ground, they become static and no longer calculate collisions between each orther and the base. When you let them settle down without welding, they "fall asleep" (stop calculating the collisions because of inactivity). Your human launcher also "falls asleep" but when you activate it, it "wakes up" and starts calculating all the collisions with your enormous base and causes the game to struggle. *So, to avoid that, i suggest you weld your human launchers to the base to make them static and create some kind of landing platforms on the towers*
    Hope that was helpful.

    • @daktotathecolossus7404
      @daktotathecolossus7404 4 ปีที่แล้ว +16

      U big brain

    • @lucasibanez524
      @lucasibanez524 4 ปีที่แล้ว +12

      I think I broke my brain

    • @JB_ea
      @JB_ea 4 ปีที่แล้ว +5

      @lucas Ibañez same

    • @winterbergtablet4118
      @winterbergtablet4118 4 ปีที่แล้ว +9

      He could also just decrease the area of the launcher in contact with the concrete below. Less surface from different objects touching equals less calculations when the launchers "wake up"

    • @TrevorTheBlackKing
      @TrevorTheBlackKing 4 ปีที่แล้ว +6

      No one :
      Andrew Eliseev : yeah this is big brain time

  • @THESLlCK
    @THESLlCK 4 ปีที่แล้ว +45

    3:35 THAT WAS ME!
    Looks great, I knew it would work!

    • @THESLlCK
      @THESLlCK 4 ปีที่แล้ว +2

      @UCBWwU7T3Pe_W7OywuqeZ37g IDK about that, I think the standard steel looks pretty good NGL

    • @Tanuki_Destiny2107
      @Tanuki_Destiny2107 4 ปีที่แล้ว +1

      Nice one, now it’s a little less annoying.

    • @Tanuki_Destiny2107
      @Tanuki_Destiny2107 4 ปีที่แล้ว +1

      And looks more structured

    • @ethanbookter7829
      @ethanbookter7829 4 ปีที่แล้ว

      Good idea

    • @adamant06
      @adamant06 4 ปีที่แล้ว

      Yeah looks way better

  • @legomanbekfast7061
    @legomanbekfast7061 4 ปีที่แล้ว +252

    Day 3: Hi you should make a observation tower on the big tree next to your castle

    • @superflypule4484
      @superflypule4484 4 ปีที่แล้ว +7

      Thats the best idea for a base i might do what you said if i had scrapmechanic

    • @legomanbekfast7061
      @legomanbekfast7061 4 ปีที่แล้ว +3

      Super Fly cheers mate

    • @ivanhusak1503
      @ivanhusak1503 4 ปีที่แล้ว +3

      @@superflypule4484 well idk if you can then just buy lol

    • @Loderyod
      @Loderyod 4 ปีที่แล้ว +2

      We believe in you

    • @spicynugget375
      @spicynugget375 4 ปีที่แล้ว +4

      Yes

  • @skullboi3227
    @skullboi3227 4 ปีที่แล้ว +35

    11:05 ScrapMan: The dirt will break my fall.

  • @ethylmemes
    @ethylmemes 4 ปีที่แล้ว +34

    21:20 this is the time when he finally executed the murder plan on his target, Hank's friend

  • @mexicanhooncartel2052
    @mexicanhooncartel2052 4 ปีที่แล้ว +70

    No way episode 69 gonna crack a cold one for the boy’s. Down here in Australia

    • @Xi3R1N
      @Xi3R1N 4 ปีที่แล้ว

      Lmao

    • @monkey6545
      @monkey6545 4 ปีที่แล้ว +1

      Giggity

    • @aussiedevil3418
      @aussiedevil3418 4 ปีที่แล้ว

      I knew there were more

    • @Neon-ws8er
      @Neon-ws8er 4 ปีที่แล้ว

      We dont all talk like that in Australia :(

    • @aussiedevil3418
      @aussiedevil3418 4 ปีที่แล้ว +1

      Neon woopy doo

  • @Tired_man1
    @Tired_man1 4 ปีที่แล้ว +94

    Scrapman: accidentally kills haybot with door
    Also scrapman: *quickly removes evidence*

    • @VanlaRiee
      @VanlaRiee 4 ปีที่แล้ว +14

      He didn't kill him....
      The house hated the haybot for revenge.

    • @Vivian_Reddy
      @Vivian_Reddy 4 ปีที่แล้ว +2

      He's an evil genius.

    • @spacewalk3046
      @spacewalk3046 4 ปีที่แล้ว +2

      @@VanlaRiee yes

    • @VanlaRiee
      @VanlaRiee 4 ปีที่แล้ว +1

      @@spacewalk3046 yes

    • @pra1loko
      @pra1loko 4 ปีที่แล้ว +1

      Other haybot be like:I saw him kill red and he vented..

  • @ISplimeI
    @ISplimeI 4 ปีที่แล้ว +62

    How to hide a body:
    Step 1: 21:33 Dispose of body
    Step 2: 21:45 Remove evidence of you being there
    Step 3: 21:48 Walk away

    • @darkmator
      @darkmator 4 ปีที่แล้ว +5

      "wasn't me"

    • @JohnyFins
      @JohnyFins 4 ปีที่แล้ว +6

      Step 4: act like nothing happened and plug merch 😆

    • @hydracobaron9013
      @hydracobaron9013 4 ปีที่แล้ว +5

      @@darkmator you kinda acting sus

    • @Noramatenda
      @Noramatenda 4 ปีที่แล้ว +1

      @@hydracobaron9013 that's sus

    • @MrTransparentBox
      @MrTransparentBox 4 ปีที่แล้ว +1

      Among us 101

  • @davidmartins8152
    @davidmartins8152 4 ปีที่แล้ว +4

    Have you forgotten that gas engine have a spin up time? You should have a timer linked to the sensor and have it pointing at the player so it start to spin up to launch you further that will solve the issue of the tower launcher. You will need to tweak it a bit to get it on the right time but that will produce even better results.

  • @blessedruler688
    @blessedruler688 4 ปีที่แล้ว +20

    I like that scrapman just jump around his base when ever he want to go anywhere and don't care about the fall damage

  • @paullowry3598
    @paullowry3598 4 ปีที่แล้ว +5

    Suggestion for Scrap Manor: make a sensor system that detects when you're driving up to the gate, so that the bridge automatically opens, but then closes 30 seconds later. You could have it be color-sensitive to a specific shade that you have a plate of blocks on top of all the vehicles set to.

  • @mkmuaqibizzuddin6885
    @mkmuaqibizzuddin6885 4 ปีที่แล้ว +6

    Scrapman: *kills haybot
    Also him: "OH NO :-I " *proceeds to harvest its spine then walk away

  • @ACID_
    @ACID_ 4 ปีที่แล้ว +22

    5:27 "Its enTIREly possible"

    • @michaeldesanta2247
      @michaeldesanta2247 4 ปีที่แล้ว

      Why

    • @jinbiwu3616
      @jinbiwu3616 4 ปีที่แล้ว

      MMMMMMMMMMMMMMNMMMMMMMM spot the dif

    • @Mr.Crawlyo
      @Mr.Crawlyo 4 ปีที่แล้ว

      @@michaeldesanta2247 because de Santa or should I say Michael TOWNLEY

  • @K4rt_
    @K4rt_ 4 ปีที่แล้ว +10

    4:23 bake bot is like what about me?
    come and use me please i make food for u and bake for u

  • @nrgsentouki8751
    @nrgsentouki8751 4 ปีที่แล้ว +2

    Scrap man,you should do a vid where you and the others view each others base

  • @GadgetHamster123
    @GadgetHamster123 4 ปีที่แล้ว +3

    scrapman:"I love my base :)"
    scrapmans computer:"well I don't >:("

  • @fabiankeidies7755
    @fabiankeidies7755 4 ปีที่แล้ว +2

    ScrapMan, put the bearing on a seat, so you can aim your player-shooter! I think thats a nice twist :D

  • @gibbous_silver
    @gibbous_silver 4 ปีที่แล้ว +22

    Ah yes, “aerial faith plate”

    • @finnvost9349
      @finnvost9349 4 ปีที่แล้ว +2

      ah I see you're a man of culture as well

    • @donutferret7358
      @donutferret7358 4 ปีที่แล้ว +2

      Portal

    • @Firewalk368
      @Firewalk368 4 ปีที่แล้ว +2

      Portal

    • @Mr.Crawlyo
      @Mr.Crawlyo 4 ปีที่แล้ว +1

      Aperture science apparatus

    • @lemonteurdesanuseur9686
      @lemonteurdesanuseur9686 4 ปีที่แล้ว +1

      Hopefully fall damage is very generous in this game so no need for those boots

  • @The_Anomaly3114
    @The_Anomaly3114 4 ปีที่แล้ว +1

    IT'S HERE!!!!!!
    THE LEGENDARY EPISODE!!!!!!!!!!!!!!!

  • @jacobblondin2199
    @jacobblondin2199 4 ปีที่แล้ว +6

    Put saws on the spinning tire sensors pillers that are infront of the bounce pad

  • @alsodebeliever
    @alsodebeliever 4 ปีที่แล้ว

    21:25 You are sentenced life imprisonment with that door

  • @elaina6114
    @elaina6114 4 ปีที่แล้ว +5

    And for today's upload time report: scrapman was 32 seconds late. An ok time
    AM FR0G🐸🐸🐸🐸🐸🐸🐸🐸🐸

  • @electrocaruzo-karpada2485
    @electrocaruzo-karpada2485 4 ปีที่แล้ว +1

    Episode 69: NICE

  • @logik6414
    @logik6414 4 ปีที่แล้ว +7

    15:30 hey where's code SPRING
    Also if you want, attempt to make a sun dial to tell what year it is, time and everything else

    • @logik6414
      @logik6414 4 ปีที่แล้ว

      @Anthony John Thawng idk really

    • @spacewalk3046
      @spacewalk3046 4 ปีที่แล้ว

      but u can't do that vanilla in scrap mechanic.

    • @logik6414
      @logik6414 4 ปีที่แล้ว

      @@spacewalk3046 In survival the sun moves so it would work if you do it correctly in vanilla

    • @noturkill9879
      @noturkill9879 3 ปีที่แล้ว

      @@logik6414 the sun doesn't move though. Never has.

    • @logik6414
      @logik6414 3 ปีที่แล้ว

      @@noturkill9879 the shadow has soooooooooooo
      I think

  • @party4lifedude
    @party4lifedude 4 ปีที่แล้ว

    I was already binge watching some ScrapMan videos that I haven't seen and I decided to look at the time and realized it's time for more ScrapMan

  • @tst-zm4sk
    @tst-zm4sk 4 ปีที่แล้ว +4

    21:34 he was about to kill you so that counts as self defense

  • @2001herne
    @2001herne 4 ปีที่แล้ว +1

    You can segment the base more, if you use a sensor/piston bus at the segments. I @'ed you on twitter with a video showing off the concept. But basically, sensors face into pistons. When you press a button, the piston extends and triggers the sensor.

  • @smashedpapya2563
    @smashedpapya2563 4 ปีที่แล้ว +13

    *me scrolling youtube looking for cool videos*
    Scrapman: Allow me to introduce myself

  • @stateofheshgames500
    @stateofheshgames500 4 ปีที่แล้ว

    You can also get a controller for each of your bottom bearings and then disconnect those from your main build. Base looks really nice though, been enjoying watching it change and grow.

  • @crusadingdoomguy649
    @crusadingdoomguy649 4 ปีที่แล้ว +8

    I have nothing to say so have a wonderful day while I go on a crusade

    • @Avetho
      @Avetho 4 ปีที่แล้ว

      r/usernamechecksout

    • @SkyfallPIays
      @SkyfallPIays 4 ปีที่แล้ว

      Panda Jeannie!?

  • @Pyroman7ac
    @Pyroman7ac 4 ปีที่แล้ว +1

    If you need to segment the base more, you could use pistons and sensors as ‘buttons’ between the segments

  • @ProjectNoDarkNight
    @ProjectNoDarkNight 4 ปีที่แล้ว +3

    Am I the only one that just really took a look at the gear on his facecam?

  • @tinathedragon5040
    @tinathedragon5040 4 ปีที่แล้ว

    I'm loving the smooth music transition at the end

  • @rapidlazersniper7562
    @rapidlazersniper7562 4 ปีที่แล้ว +7

    Day 12 of asking scrapman to make the turrets move
    SMS 69 LOL

    • @phantom777t1
      @phantom777t1 4 ปีที่แล้ว

      U really did ask him? I didn't notice. I will also ask him for u

    • @KingNedya
      @KingNedya 4 ปีที่แล้ว +1

      Eh, I think that would cause unnecessary lag.

  • @MaskedRokho
    @MaskedRokho 4 ปีที่แล้ว +2

    18:48 That's not an issue with scrap mechanic. All programs have that, it's just that since scrap mechanic takes so much memory with every small block it is a real problem. That's why with other games that don't really affect you much. Scrap mechanic can make optimizations which makes it less load-bearing, but it will still happen.

  • @blessedruler688
    @blessedruler688 4 ปีที่แล้ว +13

    When you watch the video 7 seconds ago but it alr has 1 view

  • @grease92
    @grease92 4 ปีที่แล้ว +1

    Thank you, Scrapman, very cool!

  • @sliimee8293
    @sliimee8293 4 ปีที่แล้ว +35

    Day 99 of trying to become a meme
    Shall I stoop?

    • @beaclaster
      @beaclaster 4 ปีที่แล้ว +3

      Noo! WE Shouldn't stoop!!
      th-cam.com/video/U06jlgpMtQs/w-d-xo.html

    • @OffroadXj388
      @OffroadXj388 4 ปีที่แล้ว

      No

    • @sliimee8293
      @sliimee8293 4 ปีที่แล้ว +4

      it's actually been so long ;

    • @NuggieGoesBOOM
      @NuggieGoesBOOM 4 ปีที่แล้ว +1

      Kevin Jevin stop pls ur annoying

    • @sliimee8293
      @sliimee8293 4 ปีที่แล้ว +3

      Scrapman: get over 10 frames and calls it bad
      Me:
      *Sad jet turbine computer fan 5 fps noises*

  • @ufukbasci6412
    @ufukbasci6412 4 ปีที่แล้ว

    You can separate the front without compromising the bridge controls. All you have to do is use a mountable spudgun in front of a switch so when you want to close the bridge just hit the button that is connected to a spudgun which shoots to a switch right in front of it.

  • @hellobye5952
    @hellobye5952 4 ปีที่แล้ว +1

    You could probably build a vertical one that would launch you straight up and just hold forward to land on somewhere by the throne.

  • @alpha-omegagaming110
    @alpha-omegagaming110 4 ปีที่แล้ว

    You could use the same launcher setup, angle it a bit higher and spring, using the "more horizontal" launch vector might help you go to the higher levels

  • @anochabanchee8993
    @anochabanchee8993 4 ปีที่แล้ว

    Glad that your almost at 500K subs! Keep up the great work!

  • @fun-damentals6354
    @fun-damentals6354 4 ปีที่แล้ว +1

    scrapman the reason why you lag more at night is because the lights in your base have a bigger impact on blocks than compared to in the day and lighting physics take a lot of resources

  • @fabiankeidies7755
    @fabiankeidies7755 4 ปีที่แล้ว

    Use sensors and pistons to trigger a signal on a segmented part of your castle :) Should work :D

  • @DerpyNub
    @DerpyNub 4 ปีที่แล้ว +1

    10:33
    ScrapMan the rapper: OH YEAH, OKAY, ALRIGHT

  • @pancakegaming41
    @pancakegaming41 4 ปีที่แล้ว +1

    You should connect all the lights in the base to one switch so you can off and on

  • @Apersonl0l
    @Apersonl0l 4 ปีที่แล้ว

    To communicate between 2 seperate creation, you can try to use pistons on the sender side, a censers on the receiving end and devide the base

  • @RestartedRio
    @RestartedRio 4 ปีที่แล้ว +1

    11:02 scrapman 2020-2020 “YES!! We’re totally getting to the sple spla splo spla splee spla, OW” again scrapman 2020-2020

  • @MeaCulpa_ragequit
    @MeaCulpa_ragequit 4 ปีที่แล้ว +2

    K nice I was watching another vid but this will be better!

  • @bunny6820
    @bunny6820 4 ปีที่แล้ว

    Try to hook your base together by making like a plug interaction between blocks, like a pillar, a hole and then in the pillar there is a stopper and then you plug it in the hole, after you do so, you put another stopper on the top and lock the two sections together, kinda like this:
    |- + = (put in the hole)
    |-=-| (lock inside)
    That way you can divide your base to reduce lag

  • @HoodedStatue
    @HoodedStatue 4 ปีที่แล้ว +1

    Heya scrapman here is a way to connect seprate connections use lights and color sensors. A light and a sensor it may not look good but it works.

  • @taz4325
    @taz4325 4 ปีที่แล้ว

    close the entrance to the throne room when the throne is up top with the button to call it down also opening the doors once its down, to make those pistons less visible

  • @edwindelapaz9291
    @edwindelapaz9291 4 ปีที่แล้ว +2

    Scrap man I wish u go build a tree house on the big tree on right of your base :)

  • @chongjf2163
    @chongjf2163 4 ปีที่แล้ว +1

    Try to launch from the tower by sprinting. Sprinting seams like it make u go further rather than higher and the distance is what u need.

  • @coolsav0074
    @coolsav0074 4 ปีที่แล้ว

    Detach the top tower from the castle and weld it to the bottom of the ocean via a separate coloum ....BTW love your video❤️

  • @turbocrash9373
    @turbocrash9373 4 ปีที่แล้ว

    ScrapMan i have followed you for a long time but i have realised that i just waste my time on this planet. You are the only guy on youtube i say goodbye know. I like you and your vids alot. Thx and have a great time!

  • @workop
    @workop 4 ปีที่แล้ว

    12:23 that sound scrapman😂😂 Made me laugh

  • @thedude4039
    @thedude4039 4 ปีที่แล้ว +3

    19:38 And that's why you multiply by Time.deltaTime.

    • @davincidamaster5311
      @davincidamaster5311 4 ปีที่แล้ว +1

      Brackeys?

    • @mikhail_from_afar
      @mikhail_from_afar 4 ปีที่แล้ว

      @Lukas Does Stuff - Coding and gaming videos! They're probably using a different name for this variable, but it's important to have this multiplication in place. On the other hand, I don't think it's a main problem here at all.

    • @mikhail_from_afar
      @mikhail_from_afar 4 ปีที่แล้ว

      @Lukas Does Stuff - Coding and gaming videos! Yeah, I agree

  • @mrdread61
    @mrdread61 4 ปีที่แล้ว

    21:27
    Scrapman: OH NO
    Also scrapman: (procedes to harvest hanks freind)

  • @Randomness67
    @Randomness67 4 ปีที่แล้ว +1

    you should use a catapult that launches a seat to get from the lower tower to the upper one.

  • @akyih
    @akyih 4 ปีที่แล้ว

    Scrapman i suggest building a separate line of concrete from the bridge section and detach its, you could detach the whole bridge section, have a line of concrete attached to it that goes all the way to the interface where u wanna have ur switch to toggle it.

  • @iansumait4662
    @iansumait4662 4 ปีที่แล้ว

    I cam up with a great idea. To hide those gaps you can raise the base one and then mover foward and make it a stair but it isn't connected

  • @79_protons
    @79_protons 4 ปีที่แล้ว +1

    Hey ScrapMan, I would love seeing you build a player laucher(or toilet launcher with a player in it) from the top of the castel to outside. ; )

  • @csabcsaa
    @csabcsaa 4 ปีที่แล้ว

    framerate influences trajectory! i have a treehouse in survival, on one of the biggest trees. i have a piston catapult for getting up there, becouse it was more cheaper than an elevator...(it costs two level 5 pistons, instead of like 10 of them...) but if i raid a warehouse and return with a lot of crap on the truck, framerates drop, and the piston launcher sometimes does vary in trajectory. otherwise it is pretty constant in performance.

  • @turrboenvy4612
    @turrboenvy4612 4 ปีที่แล้ว

    You're probably getting collisions because the launchers are attached to the bearing at the end. The weight torques the bearing then the entire launcher is colliding with the floor below. This is also probably why it's worse when you get launched. You could center the bearing and reduce the colliding surfaces.

  • @jacobdedrid6525
    @jacobdedrid6525 4 ปีที่แล้ว +1

    21:27 How to get away with murder 101

  • @potato21206
    @potato21206 4 ปีที่แล้ว +1

    Put on of the launcher on the top of the castle so that you can launch yourself to the front of the base

  • @mylesherbert9597
    @mylesherbert9597 4 ปีที่แล้ว

    Try removing the not used bounce flour. The separate pieces are colliding! Love your vids!

  • @natefrost4550
    @natefrost4550 4 ปีที่แล้ว

    For multiplayer Monday, you could play shipping container basketball on trailmakers, as a part 2 to the capture the shipping container.

  • @samunagy221
    @samunagy221 4 ปีที่แล้ว

    An idea for the base: For the metal supports I think it would look nice to have some geometry in the edges, for exemple, to cut in the sides or the middle row one block instad of just being flat, .

  • @rohithm6940
    @rohithm6940 4 ปีที่แล้ว

    Scrap man you can split the base where the glass walkways meet the wall. That may help with frames

  • @paulharveyampoyo9285
    @paulharveyampoyo9285 4 ปีที่แล้ว +1

    you should made an intro room for your SMS. Hope u like it

  • @prasannapalla4189
    @prasannapalla4189 4 ปีที่แล้ว

    I have suggestions . Write the word SM on the bottom of Hank's pool. Put a diving board on Hank's pool. Place handles on the edges on Hank's pool. Put sensors on the front wheels of your scouting car so that if the sensors get activated then the car will lauch the bots

  • @teo3176
    @teo3176 4 ปีที่แล้ว +1

    Use a Spudgun and a switch to be able to divide the castle

  • @kantoraxg.2491
    @kantoraxg.2491 4 ปีที่แล้ว +1

    Try to make a all terrain vehicle or a vehicle that can survive in it's own in survival or creative mode.
    Make a bedroom with a wardrobe where the dressbot goes in, a kitchen for the cookbot with a dining area.

  • @coltwalters9342
    @coltwalters9342 4 ปีที่แล้ว

    SMS season 2 lets go scrapman!!!😃

  • @legoeater6920
    @legoeater6920 4 ปีที่แล้ว

    69 nice finally the day has come

  • @_Z_D
    @_Z_D 4 ปีที่แล้ว +1

    4:12 HARDCORE PARKOUR!!!

  • @harishankar490
    @harishankar490 4 ปีที่แล้ว

    Scrapman you should make same height with the craftbots room and the balcony at the right where you took concrete from!

  • @victorillo377
    @victorillo377 4 ปีที่แล้ว +1

    Episode 69 ?
    *NICE*

  • @Peter-Slash
    @Peter-Slash 4 ปีที่แล้ว

    21:26 this is the moment this series went from a scrap mechanic let's play to a creepypasta about a house controlled by a haunted robot named Frank.

  • @fury6803
    @fury6803 4 ปีที่แล้ว +1

    Hahaha scrapman is a classic, and finally another vid about scrapmechanic 🤣👌

  • @EpsilonRosePersonal
    @EpsilonRosePersonal 4 ปีที่แล้ว

    It might be worth making a mechanism to quickly get from your workshop and/or the farm to the front wall, in case you need to rush to get your defenses online.

  • @seth8368
    @seth8368 4 ปีที่แล้ว

    Hey scrapman you should put the cooking bot somewhere else since he's so adorable, maybe near the wall looking out in the field, or in your workshop somewhere, just somewhere where you could see it more often

  • @Christo_FN
    @Christo_FN 4 ปีที่แล้ว +1

    we did it guy 69 epesode nice.

  • @natefrost4550
    @natefrost4550 4 ปีที่แล้ว

    For heybot legs you could drive around with a recourse collector and pick them up then put the resource collector next to the refine bot and it will turn it into scrap for you.

  • @imyuukakazami
    @imyuukakazami 4 ปีที่แล้ว +1

    this ep is 69.nice

  • @quinpuell5980
    @quinpuell5980 4 ปีที่แล้ว

    Make a luncher with stacked barrings to get the distance from your tower to the main castle.

  • @jeanfernandez3494
    @jeanfernandez3494 4 ปีที่แล้ว +1

    When you were trying to put hanks friend in the pool i think that the house remembers him destroying stuff and the house was like DENIED! 😂😂

  • @matthewnapier6037
    @matthewnapier6037 4 ปีที่แล้ว

    I’m adickted to these episodes I can’t stop

  • @Gorill22
    @Gorill22 4 ปีที่แล้ว

    If you use a heavy block (concrete 3) and do that jumper thing with a strip of it instead of a wheel you can go way farther and spin it up with your hammer on a free bearings for even faster speeds

  • @Nunya_Bidnez
    @Nunya_Bidnez 4 ปีที่แล้ว

    @ScrapMan I weld my vehicles to the base via construction yellow blocks and it ups the frames immensely.

  • @5RoastedPotatoes
    @5RoastedPotatoes 4 ปีที่แล้ว +2

    scrapman, seperate the whole fopnt wall and towers section from the rest of your base. It might help
    the frames

    • @spacewalk3046
      @spacewalk3046 4 ปีที่แล้ว

      he already kinda did that

    • @5RoastedPotatoes
      @5RoastedPotatoes 4 ปีที่แล้ว

      @@spacewalk3046 he still has the walk ways and stuff attached to the front wall

  • @globsterjail8195
    @globsterjail8195 4 ปีที่แล้ว

    If this is seen, I think a good video idea that would (technically) solve base lag and be an interesting project could be to make a mobile base, and then use that on long journeys. It would be a different base so there wouldn't be lag so long as you kept it away from your main base and it would be interesting to see how it could be done to save on materials and still be efficient

  • @BumbleB-127
    @BumbleB-127 4 ปีที่แล้ว

    love your builds scrapman keep up the good work!! and try not to kill more of hank's friends accidentally with the door

  • @moroblizniak4457
    @moroblizniak4457 4 ปีที่แล้ว

    21:25 The House doesn't forget!

  • @carlcoyoteleg7444
    @carlcoyoteleg7444 3 ปีที่แล้ว

    Brings back memories

  • @feror7657
    @feror7657 4 ปีที่แล้ว

    I wonder if you could make one that throws you higher to reach the upper platform. Maybe try a double bearing setup on the wheels or put them on an upward angle?

  • @zaedenheimer9243
    @zaedenheimer9243 ปีที่แล้ว

    Scrapman:look at the additions to the pool
    Meanwhile hank trying not to drownd