Most people I see call the game bad are people who don’t put in the time whatsoever to actually get good at the game or play by some meta or something stupid like that rather than just playing it to have fun and play as your favorite WB (with the exception of others) characters. It’s a dumb party game that will never get as much fluidity as smash bros and that’s not a bad thing, it makes it it’s own thing and something we have to adapt to rather than just cry about how everything sucks and isn’t how we’re used to it being. Just play more, be smarter, get better.
@@masterderp1903 You have fun with your poor performing game with insane paywalls and a lack of respect for the player's time and wallet. Us other people will move onto other games, especially in the platform fighter genre that has a lot of competition now.
@@masterderp1903 no one is going to put in time to get good at a game that they think is not fun at all, especially when their are many other options that are more fun.
Somewhere in the middle. I agree that the game doesn't feel/control nearly as well as the other platform fighters, but I wouldn't say Player First Games aren't talented at making a platform fighter. After the beta they effectively rebuilt the game from the ground up with some new content in a year, and WB kinda made them release something before they were fully ready. They are listening to player feedback and working on improving the game as we speak, so only time will tell how the game ends up.
Hey @EricksonGaming I’m not the biggest fighting game player but you seem like you’re pretty well versed in that genre so how would you rate the beta gameplay in comparison to the full release bc in my opinion the beta felt so much more fun and creative like how u mentioned in the vid just want to get your take on that and do you think they should’ve kept that style of play for the game
It’s an ok game. I really wanted to like it as well but it’s just so slow. The most potential the game has is the roster, in my opinion at least. Great video 👍
I'm not here to "throw tomatoes," but is your only issue that it isn't Melee? The Smash-likes you listed that you like are all inspired by Melee, and Multiversus is trying to do something different. The focus is on its 2s format, and its slower pace helps in reading two different opponents while coordinating with your teammate, not to mention incorporating rollback netcode. By all means, dislike the game, but it does not play like shit. It's just not a Melee knockoff. Btw I have a ton of issues with the game from monetization, glitches, and QoL downgrades from the beta, etc. But, I'm glad we finally have a mainstream platform fighter, not sucking off the teat of Melee and catering to a different audience. If FPS games never evolved from just trying to copy Doom, where would that genre be? Melee-obsessed fans always shock me with how devoted they are to stagnation. Like Sakurai himself would smite them for straying from Melee's formula when he didn't like how competitive players made his party game in the first place and introduced tripping so players would chill the fuck out. Melee is a GOAT, but seriously, not every platform fighter has to be Melee. If I want to play Melee, I'll go play Melee.
I can see how you might think imma Melee player from the video, but that is far from the case. My fav Smash games are 4 or Ultimate, I havnt played Melee in probably over a decade. The games listed just happen to be Melee inspired, most likely because it’s most inspiring for the competitive platform players. As I said in the video, my biggest issue with Multiversus is how it feels and plays to me compared to every other platform fighter, maybe I should’ve been more specific, I’ll keep that in mind
6:24 That is EXACTLY how I feel when I realized how bad it feels. Almost every dev trying to make a Smash version of another property without having the gaming knowledge, Sakurai didn't just make Smash, he had 8 years of experience with Kirby and with the help of Iwata using Nintendo characters on his project Dragon King, that's how it was formed. SuperBot Games only helped with 1 UFC game, then PS All Stars, Player First Games has no other games under their belt. They just see how easy it is, profit. None of the experience.
Hear me out, you know what's sad we can always play Smash Bros forever no internet needed no disputes sweet, but one day Multiversus will inevitable shutdown and what then....its legacy just disappears it's not like Warner Bros will say "hey when the game shuts down we will transform it into an offline game with all the content so you can play it forever" NO all your time and money will go down the drain, what a waste of time....it really should have just been a normal $40 game with dlc like every other fighting game.
Having fun in multiversus. Do agree that it has a lot of problems and does not hold a candle to Smash but to be honest all the other smash clones you listed are way worse. They have niche audiences mostly of people who are obsessed with Smash Melee and that's it. We can't just keep doing melee clones. Nick all stars is one of the biggest disgraces of a fighting game ever. I think I can confidently say that multiversus is the 2nd best platform fighter right now with a lot of issues mostly related to the store/monetization.
Not my Nick All Stars!! lol, fair enough. I should’ve been more clear that I’m not a Melee stan, havnt played in probably over a decade, at least not seriously. I just love how the games I listed feel is all. It baffles me anytime someone enjoys Multiversus, but I’m glad those players have something they enjoy. I can’t argue against Nick and Rivals being for a niche audience.
At least nick all stars had a solid comeback. I love multiversus but it can't hold water to nasb it plays better. Multiversus is a mess with every single update.
Hey at least your criticism wasn't toxic like some people who criticizes this game but my grip is say Player First Games doesn't have talent is the confusing part to me as last time I check the Roster I can't find a single clone fighter? plus while not the best the BOT's fight at least. How ever some points you do make are good points again and sadly microtransactions are in almost ever modern game at this point
Nah the game definitely is bad, particularly for brand new players who've never touched the Beta once. There's a plethora of reasons why it's a lackluster experience compared to any other platform fighter, but the major ones include an unbearable grind for characters (or pricy purchases if you want to spend currency on them), locking goals in the PVE mode behind characters (and sometimes specific character skins), a very dysfunctional and unreliable online net-code, balancing so bad on launch they had to completely remove characters just to try and rebalance them, and just a lack of polish everywhere you look. Ranked mode still not being available a month after launch when it was already available in the Beta is also quite insulting. This game can be fun, and it is, but it's marred and buried behind a wall of pure WB greed and junk.
@@Omnirose You think having to use different characters to do missions on the rift mode is something bad?? Huh, guess that explains a good bit. Even if you didn’t touch the beta, it’s just as easy as it was before to hop on, as not much was actually changed. It’s been a month since the actual full release of this game and it’s still having its fair share of problems, but they gave us something for that so we could have a type of rank and even keep it after the event left. Maybe people who don’t want to take the time and get good at the game and practice will think it’s bad for these reasons, but anyone who enjoys the game knows that you gotta put in the effort to be good, I mean if you’re a new player who can’t catch on, why are you even worried about ranked? Or are you just speaking for everyone yourself?? Also, it was beta, things are subject to change in the final product.
it’s bad because the game is p2w, filled with microtransactions, slow as ever, the free roster is trash, and you know they’ll milk this game until it falls off
Having missions to be completed by specific characters isn't inherently bad, but it does become that way for multiversus because it locks characters behind insane grind-walls or bloated $10 paywalls to get each character individually, or double that for Joker (whom is commonly needed for the very first Rift in the game mind you). It's not easy to hop on and play this game as a fresh player; having only a single playable character permanently for brand-new players in a roster-based, platform fighter is an insanely bad decision that kills both player retention and any chance this game has at having offline tournaments at the local level. Edit: Also, don't throw the "you don't want to put in the time to git gud" crap at me, this game does not respect my time. It takes over 900 hours to get every new character in the game, excluding Jason because he is strictly locked behind the paid Battlepass right now. I'm a casual player, but I am affected by the lack of ranked mode because this means players with way more hours put into the game are just going to wipe the floor with me due to quickplay's complete lack of ranked matchmaking. Pro players don't want to go against me because they won't be given a challenge and I don't want to go against them because I won't learn anything of value for just getting my ass totally handed to me. I know 100% I ain't the only one complaining about this, too, given it was already finished in the Beta but removed, like a lot of other features, in the 1.0 release.
Tbh I have no problem with the games speed and I feel like all the issues with the game(missing features,monetizations,etc)was most definitely a Warner bros thing and I feel like these things could be fixed with a few patches but that’s just my opinion tho🤷🏾♂️
This is game is buggy and trash, let’s be real. Needs hella work or just drop it and leave it for the fiends who wanna only play roster. It’s a waste and won’t actually have a dominant fan base. I really wanted to like it but They lost this one 💯
Nah but could you make a game even close to multiversus just think about it this was player first games FIRST GAME so along the road of either fixing multiversus or making a completely new game its eventually going to get better. The only reason smash bros is so good is cuz it's had so much time to develop why multiversus has had a year and a half or two. It takes so much to make a great game and multiversus hasn't had the time to do that yet❤
This may be PFGs first game, but the devs make up a team of gaming veterans from League of Legends and God of War. Indie game devs with less experience can make a much better game.
Nick is horrible rivals is ok cus of the whole workshop thing but other than that multiversus stomps them ngl even brawlhalla i havent had as much fun as i had in multi-versus with those games theres issues clearly but all it needs is a slight speed up and monetization fixes
Who is the target audience then if not platform fighting game fans? Certainly not casual players because, unless you were playing the beta, you have to grind for days and days to no end to get all the characters, so there goes friends playing couch co-op. Certainly not the competitive scene. You don't have ranked mode and you can't set up a tourney due to the lack of setups that will have all the characters. All that leaves you with is a very small community of die-hard WB fans, which I promise you is getting smaller by the day with how badly they have been managing video games recently.
@@Omniroseit's a satire joke going on in the Multiversus community. Basically anyone who gives good criticism to the game gets bashed or say brain dead comments so to just respond to that people are saying "You're probably not the target audience" just like the "0 views in 3 seconds you fell off" thing so basically any good criticism of Multiversus is just getting a "You're probably not the target audience" joke even though most do agree with you
The icing on the cake is that they robbed beta/founder players of some/all of the items the PAID for and/or earned and have been intentionally silent about it while scrubbing any mentions of the issue from their official channels.
Agree? Disagree? Somewhere in the middle?
Most people I see call the game bad are people who don’t put in the time whatsoever to actually get good at the game or play by some meta or something stupid like that rather than just playing it to have fun and play as your favorite WB (with the exception of others) characters. It’s a dumb party game that will never get as much fluidity as smash bros and that’s not a bad thing, it makes it it’s own thing and something we have to adapt to rather than just cry about how everything sucks and isn’t how we’re used to it being. Just play more, be smarter, get better.
@@masterderp1903 You have fun with your poor performing game with insane paywalls and a lack of respect for the player's time and wallet. Us other people will move onto other games, especially in the platform fighter genre that has a lot of competition now.
@@masterderp1903 no one is going to put in time to get good at a game that they think is not fun at all, especially when their are many other options that are more fun.
Somewhere in the middle. I agree that the game doesn't feel/control nearly as well as the other platform fighters, but I wouldn't say Player First Games aren't talented at making a platform fighter. After the beta they effectively rebuilt the game from the ground up with some new content in a year, and WB kinda made them release something before they were fully ready. They are listening to player feedback and working on improving the game as we speak, so only time will tell how the game ends up.
Hey @EricksonGaming I’m not the biggest fighting game player but you seem like you’re pretty well versed in that genre so how would you rate the beta gameplay in comparison to the full release bc in my opinion the beta felt so much more fun and creative like how u mentioned in the vid just want to get your take on that and do you think they should’ve kept that style of play for the game
Making a fighting game with the idea that it NEEDS to compete with fucking SMASH BROS is IMMEDIATELY a bad idea.
It’s an ok game. I really wanted to like it as well but it’s just so slow. The most potential the game has is the roster, in my opinion at least. Great video 👍
I'm not here to "throw tomatoes," but is your only issue that it isn't Melee? The Smash-likes you listed that you like are all inspired by Melee, and Multiversus is trying to do something different.
The focus is on its 2s format, and its slower pace helps in reading two different opponents while coordinating with your teammate, not to mention incorporating rollback netcode. By all means, dislike the game, but it does not play like shit. It's just not a Melee knockoff.
Btw I have a ton of issues with the game from monetization, glitches, and QoL downgrades from the beta, etc. But, I'm glad we finally have a mainstream platform fighter, not sucking off the teat of Melee and catering to a different audience. If FPS games never evolved from just trying to copy Doom, where would that genre be?
Melee-obsessed fans always shock me with how devoted they are to stagnation. Like Sakurai himself would smite them for straying from Melee's formula when he didn't like how competitive players made his party game in the first place and introduced tripping so players would chill the fuck out. Melee is a GOAT, but seriously, not every platform fighter has to be Melee. If I want to play Melee, I'll go play Melee.
I can see how you might think imma Melee player from the video, but that is far from the case. My fav Smash games are 4 or Ultimate, I havnt played Melee in probably over a decade. The games listed just happen to be Melee inspired, most likely because it’s most inspiring for the competitive platform players. As I said in the video, my biggest issue with Multiversus is how it feels and plays to me compared to every other platform fighter, maybe I should’ve been more specific, I’ll keep that in mind
6:24 That is EXACTLY how I feel when I realized how bad it feels. Almost every dev trying to make a Smash version of another property without having the gaming knowledge, Sakurai didn't just make Smash, he had 8 years of experience with Kirby and with the help of Iwata using Nintendo characters on his project Dragon King, that's how it was formed. SuperBot Games only helped with 1 UFC game, then PS All Stars, Player First Games has no other games under their belt. They just see how easy it is, profit. None of the experience.
Hear me out, you know what's sad we can always play Smash Bros forever no internet needed no disputes sweet, but one day Multiversus will inevitable shutdown and what then....its legacy just disappears it's not like Warner Bros will say "hey when the game shuts down we will transform it into an offline game with all the content so you can play it forever" NO all your time and money will go down the drain, what a waste of time....it really should have just been a normal $40 game with dlc like every other fighting game.
It sucks because the beta felt so frigin good to play
Having fun in multiversus. Do agree that it has a lot of problems and does not hold a candle to Smash but to be honest all the other smash clones you listed are way worse. They have niche audiences mostly of people who are obsessed with Smash Melee and that's it. We can't just keep doing melee clones. Nick all stars is one of the biggest disgraces of a fighting game ever. I think I can confidently say that multiversus is the 2nd best platform fighter right now with a lot of issues mostly related to the store/monetization.
Not my Nick All Stars!! lol, fair enough. I should’ve been more clear that I’m not a Melee stan, havnt played in probably over a decade, at least not seriously. I just love how the games I listed feel is all. It baffles me anytime someone enjoys Multiversus, but I’m glad those players have something they enjoy. I can’t argue against Nick and Rivals being for a niche audience.
At least nick all stars had a solid comeback. I love multiversus but it can't hold water to nasb it plays better. Multiversus is a mess with every single update.
Hey at least your criticism wasn't toxic like some people who criticizes this game but my grip is say Player First Games doesn't have talent is the confusing part to me as last time I check the Roster I can't find a single clone fighter? plus while not the best the BOT's fight at least. How ever some points you do make are good points again and sadly microtransactions are in almost ever modern game at this point
Eh game is still fun asf to me, and a bunch of others I’ve talked to about it so, just don’t play ig 😅 game is definitely not bad
Nah the game definitely is bad, particularly for brand new players who've never touched the Beta once.
There's a plethora of reasons why it's a lackluster experience compared to any other platform fighter, but the major ones include an unbearable grind for characters (or pricy purchases if you want to spend currency on them), locking goals in the PVE mode behind characters (and sometimes specific character skins), a very dysfunctional and unreliable online net-code, balancing so bad on launch they had to completely remove characters just to try and rebalance them, and just a lack of polish everywhere you look. Ranked mode still not being available a month after launch when it was already available in the Beta is also quite insulting.
This game can be fun, and it is, but it's marred and buried behind a wall of pure WB greed and junk.
@@Omnirose You think having to use different characters to do missions on the rift mode is something bad?? Huh, guess that explains a good bit. Even if you didn’t touch the beta, it’s just as easy as it was before to hop on, as not much was actually changed. It’s been a month since the actual full release of this game and it’s still having its fair share of problems, but they gave us something for that so we could have a type of rank and even keep it after the event left. Maybe people who don’t want to take the time and get good at the game and practice will think it’s bad for these reasons, but anyone who enjoys the game knows that you gotta put in the effort to be good, I mean if you’re a new player who can’t catch on, why are you even worried about ranked? Or are you just speaking for everyone yourself?? Also, it was beta, things are subject to change in the final product.
it’s bad because the game is p2w, filled with microtransactions, slow as ever, the free roster is trash, and you know they’ll milk this game until it falls off
Having missions to be completed by specific characters isn't inherently bad, but it does become that way for multiversus because it locks characters behind insane grind-walls or bloated $10 paywalls to get each character individually, or double that for Joker (whom is commonly needed for the very first Rift in the game mind you). It's not easy to hop on and play this game as a fresh player; having only a single playable character permanently for brand-new players in a roster-based, platform fighter is an insanely bad decision that kills both player retention and any chance this game has at having offline tournaments at the local level.
Edit: Also, don't throw the "you don't want to put in the time to git gud" crap at me, this game does not respect my time. It takes over 900 hours to get every new character in the game, excluding Jason because he is strictly locked behind the paid Battlepass right now.
I'm a casual player, but I am affected by the lack of ranked mode because this means players with way more hours put into the game are just going to wipe the floor with me due to quickplay's complete lack of ranked matchmaking. Pro players don't want to go against me because they won't be given a challenge and I don't want to go against them because I won't learn anything of value for just getting my ass totally handed to me. I know 100% I ain't the only one complaining about this, too, given it was already finished in the Beta but removed, like a lot of other features, in the 1.0 release.
Are you coming back to TH-cam?
Tbh I have no problem with the games speed and I feel like all the issues with the game(missing features,monetizations,etc)was most definitely a Warner bros thing and I feel like these things could be fixed with a few patches but that’s just my opinion tho🤷🏾♂️
most valid multiversus opinion ever
bro is correct
This is game is buggy and trash, let’s be real. Needs hella work or just drop it and leave it for the fiends who wanna only play roster. It’s a waste and won’t actually have a dominant fan base. I really wanted to like it but They lost this one 💯
Nah but could you make a game even close to multiversus just think about it this was player first games FIRST GAME so along the road of either fixing multiversus or making a completely new game its eventually going to get better.
The only reason smash bros is so good is cuz it's had so much time to develop why multiversus has had a year and a half or two.
It takes so much to make a great game and multiversus hasn't had the time to do that yet❤
This may be PFGs first game, but the devs make up a team of gaming veterans from League of Legends and God of War. Indie game devs with less experience can make a much better game.
@@EricksonGamingthose arent fighting games
That's sad
Nick is horrible rivals is ok cus of the whole workshop thing but other than that multiversus stomps them ngl even brawlhalla i havent had as much fun as i had in multi-versus with those games theres issues clearly but all it needs is a slight speed up and monetization fixes
You're probably not the target audience
Who is the target audience then if not platform fighting game fans?
Certainly not casual players because, unless you were playing the beta, you have to grind for days and days to no end to get all the characters, so there goes friends playing couch co-op.
Certainly not the competitive scene. You don't have ranked mode and you can't set up a tourney due to the lack of setups that will have all the characters.
All that leaves you with is a very small community of die-hard WB fans, which I promise you is getting smaller by the day with how badly they have been managing video games recently.
@@Omnirose you're probably not the target audience
@@Omniroseit's a satire joke going on in the Multiversus community. Basically anyone who gives good criticism to the game gets bashed or say brain dead comments so to just respond to that people are saying "You're probably not the target audience" just like the "0 views in 3 seconds you fell off" thing so basically any good criticism of Multiversus is just getting a "You're probably not the target audience" joke even though most do agree with you
The icing on the cake is that they robbed beta/founder players of some/all of the items the PAID for and/or earned and have been intentionally silent about it while scrubbing any mentions of the issue from their official channels.