hell i just opened the vf4evo game and found sf6 character tutorial in it! and it has some deep fighting game tech tutorials like confirms, tick throws and frame traps. I'm in desbelief a game so old was 20 years ahead of it's time. I just played like the tutorial for sarah, some fights in quest and i already find it one of the best fighting games ever and one of the best fighting games for the ps2, and i never even saw a gameplay of it before this, just knew by name, but just the intro already was shockingly so great i can't believe I'm only giving it a shot now.
@jessiesewell4076 no wonder why lmao i would love to see tekken stealling more stuff from vf cuz these past months playing vf4evo and 5fs alongside t8 been a blast.
VF4 Evolution was insane. Releasing as a greatest hits it only cost $20 bucks on release. Improved on VF4 in every way. No story mode but I honestly don’t care about story modes in fighting games. The quest mode though, wow so much fun, going to different arcades and fighting different players and collecting different stuff for your costumes… and the extensive training and tutorials. I am so happy I had friend interested in the game as we sank hundreds of hours against each other.
I find it kind of weird you decided to cover the Vanilla version of the game primarily over the Evolution update or even Final Tuned (but that never got a release on home consoles, what a shame). So, it's an interesting perspective. I would like to add some things though. The Vanilla version was primarily meant as a companion to the arcade version and that's it. It came with a character access card in the box and if you really wanted to stick to playing at home AM2 allowed the game to read from both memory card slots at once to emulate swiping your card at the machine. So, two players with two different memory cards could plug them into the card 1 and 2 slots and load up the profiles they earned on the console version in the Player 1 and 2 slots. These memory cards were also hot swappable. Vanilla is also weird because it represented a transition between VF3 and VF4 Evolution in terms of mechanics. The neutral-heavy gameplay of 3 was indeed gone (not fully though because the Baigau Step let you crouch dash forward and backwards and sideways at incredibly fast pace) but the movelist and damage were more like VF3. The remnants of VF3 are there but not immediately obvious. vf.net had a cell phone service you had to pay money for, but you could look at stats and leaderboards and such on the go. I think you could even change character outfits since the information was stored on the service itself and hooked up to the internet. Flycast will now emulate NAOMI 2 very well, and you can play the arcade versions of all of VF4's many updates from VF4 Ver. A to VF4 Final Tuned Ver. B
Thanks for the lengthy comment! I said this in another reply to someone else, but I thought that covering VF4 Evolution in a full video would be too obvious as it's the most 'recent' VF4 entry. I thought it was too predictable. Evolution is very, very good, but it would not have been made had vanilla VF4 not been created and released first. It's awesome that Flycast can now emulate the various VF4 revisions!
This actually makes it make more sense why the PS2 port of Vanilla felt so barebones compared to its Evolution successor. It was made to be played in conjunction with the arcade release, which was still going strong in Japanese arcades at the time. The history of this franchise, and Sega's innovative tactics, is so interesting to me!
I think Vanilla VF4 should be explored just as much since VF4 makes many changes too. This especially applies to Vanessa who not only looks different between both versions, but also plays very differently as well due to her offensive stance being changed. VF4 is still a different game and deserves to be looked at.
Eh, I think the fighting, stage manipulation and wall use got better. But I have to agree. The VF4 games felt like a full package. From the character stages to the music. That game has a rare atmosphere. The only complete VF5 we’ve received is probably Final Showdown. But the presentation is brighter in Ultimate Showdown. VF5 Vanilla (disc version) has the best stage graphics though.
@@BCDC123 I wouldn't call VF5 Final Showdown a complete experience, It didn't have quest mode, all customization was DLC, no extra modes that changed the gameplay like Evo and missing features from the arcade like the customizable pre-fight intros.
Oh, as somebody who grew up playing VF4 in Japanese arcades. I 100% agree that 4 was the peak with it's all variations and the fact that ever since VF5 existed it never ever could have reach this amount of goodness that 4 series had! Virtua Fighter 5 vanilla and R were pretty meh/slightly bad, but when FS came everything from gameplay system and mechanics were just changed that it ruined VF. (that's not just me btw there are alot who know the feeling I'm talking about) the fact many famous VF4 competitive players even gave up on virtua ever since they touched FS back in 2010. Virtua Fighter 5 was a roller coast of failure! No wonder VF died, VF5 literally killed Virtua Fighter
Your character review of Lei Fei and Vanessa is SPOT ON. This hits home since Lei Fei was my Dad’s main character and Vanessa was and still is mine 😂 good stuff! 💪🏾💯
"Doesn't innovate much outside of graphical fidelity?" You couldn't be more wrong. Virtua Fighter is known for their innovations since it's inception. It's literally the reason, why there is no VF 6, because Sega doesn't know what the next innovating step will be with it's franchise. When VF innovated, Namco almost always took that and put it into Tekken.
@jessiesewell4076 Oh man, it works a lot better for some characters, but you really need to design everyone with it in mind. It's much harder to poke if your character is on the lower ground I think.
Virtual Fighter 4 Evolution is one of my favorite games of all time. This game, in my opinion, has the greatest tutorial mode you will ever find in a game. A little trivia in regards to VF4. According to Sega, the arcade ports of VF3 and VF4 were so popular in Japan that it saved Sega from bankruptcy after the financial failure of Shenmue.
This may sound weird to you all. But i think VF4 is more lacklusting when it comes to modes and extras. I had this and i don't like it. The music and visual is great, but for the rest it's more like a arcade itself than a PS2 game. VF4 EVO however, was better than vanilla VF4. With way better Quest Mode and more things to unlock. But compare by playing VF5US... It was worst than VF4.
I agree. The VF5 games have better combat in my opinion, but the COMPLETE package (character design, stages, music, unlockables) was in VF4Evo. And the fact that you can unlock stages from VF4 Vanilla in quest mode is amazing.
Very nice take! I throughly enjoyed this review! VF4 Vanilla should definitely get more love. I personally think the default stages in VF4 top the default stages in VF4Evo… which may be why you can unlock those stages from Evos Quest Mode 😂 I also appreciate the simplicity of Vanessa’s sports costume in VF4, but for censorship reasons they took it out of VF4Evo. Eh, I don’t think it was that revealing though 🤷🏾♂️ Also, you sharing that you weren’t even alive back in 2001 or 2002 is mind blowing to me. I’m so glad you didn’t miss out on this Fighting Game Gem 💎
Thanks for watching and for leaving a lengthy comment! Vanessa's original outfit is pretty cool imo, but yeah, Sega must have wanted to keep it PG. I was born in late 2003, so sorry if that makes you feel old 😂
@@khanage1344 😂😂😂 No problem! And for you to be so young, I’m blown away by such great journalism. You kept a nice pace, editing is on point and your breakdowns are spot on! Definitely keep it up! You have a gift 👍🏾💯
Tekken 4's uneven stages idea came from VF3, instead of as is said, the other way around. Any ways, i shouldn't bother too much about that, as long as VF4 gets attention, i'm quite happy... Except, yeah, it wasn't viewed much.
Interesting that you chose the original vf4 instead of evolution. Evo had much more content and you had even mentioned a TH-cam video covering that version.
I didn't cover Evo because I felt like that was too obvious to do given that it's the more 'recent' entry. Plus, Evo wouldn't be a thing if not for the original VF4
VF 4 was my first ps2 game along with Maximo.. Sadly it was stolen after I moved to Fl but it then gave me the excuse to pick up the Evo version which I still have! Recently picked up DOA 5 Ultimate predominately because it features Jacky maybe my favorite all around fighter of the genre
@@khanage1344 I personally prefer the first one, would play it in the arcade with family members, good times, the main menu/character selection screen music slaps! 🔥 and the art style was really nice, something they didn’t continue with Marvel vs Capcom 3 which I don’t really like that they made the decision to change the iconic art style. (I’m sure it’s a great game nonetheless)
I don‘t remember if my first fighting game as a kid was Virtua Fighter 2 (on PC) or Tekken Tag. I loved them both but because we only had a PlayStation back then my siblings focused on Tekken. I played a lot of Tekken, however now I want to try out Virtua Fighter 4 Evo. I find the characters in VF overall more appealing. There may be no big story in the game but at least they didn‘t trash everything like Namco did after Tekken 4. Also, I like both the female and male characters in VF and that it‘s not mostly the females who are attractive looking. Really don’t like the Tekken males and there are way too many in comparison.
I may have missed it - but whenever I see these, no one ever talks about the analog buttons and that certain moves (especially from Lei-Fei) require the button to be pressed lighter and harder for different combos and attacks. Analog face buttons was a wierd thing that the PS2 only had and I don't believe any console has had it since. But VF4 used them - I believe Evolution removed it? But I'm not sure.
"VF3 went the Tekken 4 route" uhh other way around man, considering VF3 came out in 1996 and Tekken 4 came out in 2001, lol. I also heavily disagree with VF not innovating in the genre outside of graphics, it is literally THE most innovative 3-D fighting game series, Tekken copied a bunch of stuff from VF: uneven stages, character customization, etc. Heck Tekken 8 even "borrowed" VF4's quest mode idea. Let's not even get into other 3-D series like Battle Arena Toshinden, Soul Calibur, etc who took the idea of "ring outs" from VF. DOA even uses the same button layout of punch, kick, guard.
If this was the one on PS2 NOBODY wanted smoke with me on this game. I was a middle schooler making grown adults rage quit on this game. I used the monk and the drunken boxing guy and I knew all their moves in all stances. I’m not just talking about barely beating ppl. I would often beat ppl without getting hit whatsoever. I just “got” the game ever since I picked up the sticks
Anti aliasing... I think that you are getting some stuff wrong. Virtua Fighter 4 runs at 480i (interlaced), but some early PS2 games didn't apply special techniques to make a clearer image (think of Ridge Racer V or Tekken Tag 1's japanese version). I think that base VF4 suffers from this and that it was improved in VF4:Evo. Also my guy, consoles started using anti aliasing in the original Xbox and 7th generation of consoles, not in the PS2 (I think) If anything you'd get 480p if you were lucky.
www.ign.com/articles/2000/07/01/ps2-aliased-no-more Here's an article about anti aliasing that explains how it was not only on the PS2 with launch title Summoner (FSAA), but Sony even wrote about not one, but multiple forms of anti aliasing that could be used in an internal document given out to developers in a 'developer's forum' back in the day. This article also explains how the Nintendo 64 used a form of anti aliasing called 'Edge anti aliasing': "Edge anti-aliasing only works on the edges of polygons and doesn't remove artifacts that are not situated on the edges... It's a post operation, which means that it's applied to an already finished image. The available detail is used and blurred to avoid the staircase effect. This is the method that is typically used in most games on the Nintendo 64." web.archive.org/web/20190621093946/www.vooks.net/forums/index.php?/blog/61/entry-540-anti-aliasing-a-brief-history-of-nintendos-use/ Here's an article that elaborates about how Nintendo used anti aliasing on the Nintendo 64.
@orlanzo2621 Tekken Tag Tournament was better than Any Virtua Fighter Game I have Played due to Tag Combinations for me and it was being played in Arcades when I was little . It and Tekken 5 were both Greatest Hits on the Ps2. When I was a Kid I didn't even know about Virtua Fighter
@@hurricane7727 No offense but your ignorance of VF doesn’t have anything to do with this. Just because you didn’t know about it doesn’t mean it wasn’t an excellent game that was VERY highly praised.
@@hurricane7727I've been a VF fan since 94'. In my opinion, Tekken 5 is when Namco left Sega in the dust. Tekken 3 is when they were revving the engine.
Virtua Fighter is the fighting game version of your favorite rapper's favorite rapper.
🗣
Somebody will have to explain to me that comment. lol
VF4 Evo was ahead of its time. Tekken 8 has Arcade Quest but VF had a Quest Mode way back then nearly two decades before! Awesome.
hell i just opened the vf4evo game and found sf6 character tutorial in it! and it has some deep fighting game tech tutorials like confirms, tick throws and frame traps. I'm in desbelief a game so old was 20 years ahead of it's time. I just played like the tutorial for sarah, some fights in quest and i already find it one of the best fighting games ever and one of the best fighting games for the ps2, and i never even saw a gameplay of it before this, just knew by name, but just the intro already was shockingly so great i can't believe I'm only giving it a shot now.
@jessiesewell4076 no wonder why lmao i would love to see tekken stealling more stuff from vf cuz these past months playing vf4evo and 5fs alongside t8 been a blast.
True, back when there was no focus on online and microtransaction, developers actually gave a sh1t about making a decent game.
Tekken 5 DR on the PSP actually is the first Tekken to implement the VF style arcade quest mode.
@@paulpangilinan6671 i need to play that
VF4 Evolution was insane. Releasing as a greatest hits it only cost $20 bucks on release. Improved on VF4 in every way. No story mode but I honestly don’t care about story modes in fighting games. The quest mode though, wow so much fun, going to different arcades and fighting different players and collecting different stuff for your costumes… and the extensive training and tutorials. I am so happy I had friend interested in the game as we sank hundreds of hours against each other.
VF4 EVO's Quest mode and character customization options hooked me so hard.
Same!
Virtua Fighter 4 Evolution still has the most comprehensive training mode ever created.
VF4: Evolution has been a huge part of my life
VF4 was peak aesthetic and soundtrack while VF4 Evolution was peak gameplay and pure fun with quest mode
I find it kind of weird you decided to cover the Vanilla version of the game primarily over the Evolution update or even Final Tuned (but that never got a release on home consoles, what a shame). So, it's an interesting perspective. I would like to add some things though.
The Vanilla version was primarily meant as a companion to the arcade version and that's it. It came with a character access card in the box and if you really wanted to stick to playing at home AM2 allowed the game to read from both memory card slots at once to emulate swiping your card at the machine. So, two players with two different memory cards could plug them into the card 1 and 2 slots and load up the profiles they earned on the console version in the Player 1 and 2 slots. These memory cards were also hot swappable.
Vanilla is also weird because it represented a transition between VF3 and VF4 Evolution in terms of mechanics. The neutral-heavy gameplay of 3 was indeed gone (not fully though because the Baigau Step let you crouch dash forward and backwards and sideways at incredibly fast pace) but the movelist and damage were more like VF3. The remnants of VF3 are there but not immediately obvious.
vf.net had a cell phone service you had to pay money for, but you could look at stats and leaderboards and such on the go. I think you could even change character outfits since the information was stored on the service itself and hooked up to the internet.
Flycast will now emulate NAOMI 2 very well, and you can play the arcade versions of all of VF4's many updates from VF4 Ver. A to VF4 Final Tuned Ver. B
Thanks for the lengthy comment! I said this in another reply to someone else, but I thought that covering VF4 Evolution in a full video would be too obvious as it's the most 'recent' VF4 entry. I thought it was too predictable. Evolution is very, very good, but it would not have been made had vanilla VF4 not been created and released first.
It's awesome that Flycast can now emulate the various VF4 revisions!
This actually makes it make more sense why the PS2 port of Vanilla felt so barebones compared to its Evolution successor. It was made to be played in conjunction with the arcade release, which was still going strong in Japanese arcades at the time.
The history of this franchise, and Sega's innovative tactics, is so interesting to me!
I think Vanilla VF4 should be explored just as much since VF4 makes many changes too. This especially applies to Vanessa who not only looks different between both versions, but also plays very differently as well due to her offensive stance being changed. VF4 is still a different game and deserves to be looked at.
The Virtua Fighter 4 series is pretty much the peak of the entire VF series, all VF games after VF4FT just aren't as good not even close.
Eh, I think the fighting, stage manipulation and wall use got better.
But I have to agree. The VF4 games felt like a full package. From the character stages to the music. That game has a rare atmosphere.
The only complete VF5 we’ve received is probably Final Showdown. But the presentation is brighter in Ultimate Showdown. VF5 Vanilla (disc version) has the best stage graphics though.
@@BCDC123 I wouldn't call VF5 Final Showdown a complete experience, It didn't have quest mode, all customization was DLC, no extra modes that changed the gameplay like Evo and missing features from the arcade like the customizable pre-fight intros.
Oh, as somebody who grew up playing VF4 in Japanese arcades. I 100% agree that 4 was the peak with it's all variations and the fact that ever since VF5 existed it never ever could have reach this amount of goodness that 4 series had!
Virtua Fighter 5 vanilla and R were pretty meh/slightly bad, but when FS came everything from gameplay system and mechanics were just changed that it ruined VF. (that's not just me btw there are alot who know the feeling I'm talking about)
the fact many famous VF4 competitive players even gave up on virtua ever since they touched FS back in 2010. Virtua Fighter 5 was a roller coast of failure! No wonder VF died, VF5 literally killed Virtua Fighter
Not even true, VF5 has its own merits and the only game I'd rather play than Street Fighter 5.
VF5 is the peak of the series depth and design wise but as a game yeah VF4 is better
Your character review of Lei Fei and Vanessa is SPOT ON.
This hits home since Lei Fei was my Dad’s main character and Vanessa was and still is mine 😂 good stuff! 💪🏾💯
vf still looks gorgeous. Even on ps2.
4E is still by far my favourite fighting game ever .. I miss the arcade campaign mode
"Doesn't innovate much outside of graphical fidelity?" You couldn't be more wrong.
Virtua Fighter is known for their innovations since it's inception. It's literally the reason, why there is no VF 6, because Sega doesn't know what the next innovating step will be with it's franchise. When VF innovated, Namco almost always took that and put it into Tekken.
Facts! This guy doesn't know what he's talking about, I'm afraid.
@Yo6Akami he's not the one that believes that. He's saying other folks might.
It's been 17 years. Give us VF6
Virtua Fighter 4 is my favorite 3D fighter!
Quick correction. VF3 didn't go the Tekken 4 route with uneven stages. It's the other way around. VF3 came out back in 1996, Tekken 4 was 2001.
He just said the Tekken 4 route as a comparison, not that Tekken 4 did it first.
@jessiesewell4076 Oh man, it works a lot better for some characters, but you really need to design everyone with it in mind.
It's much harder to poke if your character is on the lower ground I think.
Virtual Fighter 4 Evolution is one of my favorite games of all time. This game, in my opinion, has the greatest tutorial mode you will ever find in a game. A little trivia in regards to VF4.
According to Sega, the arcade ports of VF3 and VF4 were so popular in Japan that it saved Sega from bankruptcy after the financial failure of Shenmue.
This may sound weird to you all. But i think VF4 is more lacklusting when it comes to modes and extras. I had this and i don't like it. The music and visual is great, but for the rest it's more like a arcade itself than a PS2 game. VF4 EVO however, was better than vanilla VF4. With way better Quest Mode and more things to unlock.
But compare by playing VF5US... It was worst than VF4.
I agree. The VF5 games have better combat in my opinion, but the COMPLETE package (character design, stages, music, unlockables) was in VF4Evo.
And the fact that you can unlock stages from VF4 Vanilla in quest mode is amazing.
Totally forgot about this gem. Too bad the series ended with 5, but Tekken is its spiritual successor in my eyes.
Great Video on VF4! This game series needs to be on PC as these games can still have a audience with how in depth core VF gameplay is
Very nice take! I throughly enjoyed this review!
VF4 Vanilla should definitely get more love. I personally think the default stages in VF4 top the default stages in VF4Evo… which may be why you can unlock those stages from Evos Quest Mode 😂
I also appreciate the simplicity of Vanessa’s sports costume in VF4, but for censorship reasons they took it out of VF4Evo. Eh, I don’t think it was that revealing though 🤷🏾♂️
Also, you sharing that you weren’t even alive back in 2001 or 2002 is mind blowing to me.
I’m so glad you didn’t miss out on this Fighting Game Gem 💎
Thanks for watching and for leaving a lengthy comment! Vanessa's original outfit is pretty cool imo, but yeah, Sega must have wanted to keep it PG.
I was born in late 2003, so sorry if that makes you feel old 😂
@@khanage1344 😂😂😂 No problem!
And for you to be so young, I’m blown away by such great journalism. You kept a nice pace, editing is on point and your breakdowns are spot on!
Definitely keep it up! You have a gift 👍🏾💯
Tekken 4 did the Virtua Fighter 3 thing! Not the other way around!
He’s young. Even as VF fans, we can’t ignore the over popular Tekken series.
4:58 No, Tekken 4 went the Virtua Fighter 3 Route.
VF4 EVO was my introduction to fighting games. One of the greatest fighting games I have ever played.
I never had sega consoles so virtua fighter 4 is my first virtua fighter game on the PS2 but in comparison I like evolution more
It’s cliche, but this game got me through some serious shit when I was a teen. Still playing it to this day.
True
Ps2 most solid fighter i ever played.
VF3 video i want dodge button shenanigans
Tekken 4's uneven stages idea came from VF3, instead of as is said, the other way around.
Any ways, i shouldn't bother too much about that, as long as VF4 gets attention, i'm quite happy... Except, yeah, it wasn't viewed much.
Not Guile @2:55 😭😭
Aún lo sigo jugando en mi ps2, tiene un gran equilibrio y puede ser muy competitivo, mi personaje favorito es GoH Inogami
Interesting that you chose the original vf4 instead of evolution. Evo had much more content and you had even mentioned a TH-cam video covering that version.
I didn't cover Evo because I felt like that was too obvious to do given that it's the more 'recent' entry. Plus, Evo wouldn't be a thing if not for the original VF4
VF 4 was my first ps2 game along with Maximo.. Sadly it was stolen after I moved to Fl but it then gave me the excuse to pick up the Evo version which I still have!
Recently picked up DOA 5 Ultimate predominately because it features Jacky maybe my favorite all around fighter of the genre
What’s your favorite fighting game?
Rise of the Robots
Ultimate Marvel vs Capcom 3 is my all-time favourite
@@12feettall6 😂 oh I’m sure it is.
@@khanage1344 I personally prefer the first one, would play it in the arcade with family members, good times, the main menu/character selection screen music slaps! 🔥 and the art style was really nice, something they didn’t continue with Marvel vs Capcom 3 which I don’t really like that they made the decision to change the iconic art style. (I’m sure it’s a great game nonetheless)
@@_X1M_ Marvel vs Capcom 1 is amazing!
You don't need to double tap to evade. Just tap once quickly.. 😉😉
4:59 Other way around, Virtua Fighter 3 came out in the 1996 where as Tekken 4 came out in the early 2000's.
He just said the Tekken 4 route as a comparison, not that Tekken 4 did it first.
I don‘t remember if my first fighting game as a kid was Virtua Fighter 2 (on PC) or Tekken Tag. I loved them both but because we only had a PlayStation back then my siblings focused on Tekken. I played a lot of Tekken, however now I want to try out Virtua Fighter 4 Evo. I find the characters in VF overall more appealing. There may be no big story in the game but at least they didn‘t trash everything like Namco did after Tekken 4. Also, I like both the female and male characters in VF and that it‘s not mostly the females who are attractive looking. Really don’t like the Tekken males and there are way too many in comparison.
I may have missed it - but whenever I see these, no one ever talks about the analog buttons and that certain moves (especially from Lei-Fei) require the button to be pressed lighter and harder for different combos and attacks. Analog face buttons was a wierd thing that the PS2 only had and I don't believe any console has had it since. But VF4 used them - I believe Evolution removed it? But I'm not sure.
There is a rumor about a revival coming soon
Mere rumors
Funnily enough, the console port doesn't include all the content that the final arcade release of the game had.
"VF3 went the Tekken 4 route" uhh other way around man, considering VF3 came out in 1996 and Tekken 4 came out in 2001, lol. I also heavily disagree with VF not innovating in the genre outside of graphics, it is literally THE most innovative 3-D fighting game series, Tekken copied a bunch of stuff from VF: uneven stages, character customization, etc. Heck Tekken 8 even "borrowed" VF4's quest mode idea. Let's not even get into other 3-D series like Battle Arena Toshinden, Soul Calibur, etc who took the idea of "ring outs" from VF. DOA even uses the same button layout of punch, kick, guard.
If this was the one on PS2 NOBODY wanted smoke with me on this game. I was a middle schooler making grown adults rage quit on this game. I used the monk and the drunken boxing guy and I knew all their moves in all stances. I’m not just talking about barely beating ppl. I would often beat ppl without getting hit whatsoever. I just “got” the game ever since I picked up the sticks
I bought tekken8, great game. But I have VF4 evolution on my ps3, it is still bert fighting, with VF 5 in my opinion ))
VF4 EVO for modern consoles!
Virtua Fighter 4 feels like VF 3.5, it's weird. Did you know that they reanimated Jacky's animations to look more Bruce Lee esque?
Anti aliasing... I think that you are getting some stuff wrong. Virtua Fighter 4 runs at 480i (interlaced), but some early PS2 games didn't apply special techniques to make a clearer image (think of Ridge Racer V or Tekken Tag 1's japanese version). I think that base VF4 suffers from this and that it was improved in VF4:Evo. Also my guy, consoles started using anti aliasing in the original Xbox and 7th generation of consoles, not in the PS2 (I think) If anything you'd get 480p if you were lucky.
www.ign.com/articles/2000/07/01/ps2-aliased-no-more
Here's an article about anti aliasing that explains how it was not only on the PS2 with launch title Summoner (FSAA), but Sony even wrote about not one, but multiple forms of anti aliasing that could be used in an internal document given out to developers in a 'developer's forum' back in the day.
This article also explains how the Nintendo 64 used a form of anti aliasing called 'Edge anti aliasing':
"Edge anti-aliasing only works on the edges of polygons and doesn't remove artifacts that are not situated on the edges... It's a post operation, which means that it's applied to an already finished image. The available detail is used and blurred to avoid the staircase effect. This is the method that is typically used in most games on the Nintendo 64."
web.archive.org/web/20190621093946/www.vooks.net/forums/index.php?/blog/61/entry-540-anti-aliasing-a-brief-history-of-nintendos-use/
Here's an article that elaborates about how Nintendo used anti aliasing on the Nintendo 64.
@@khanage1344 Shit, I forgot about the N64. Genuinely amazed by the ps2 thing.
@@DARS_04 It's pretty amazing!
Your claim was once accepted during the vf 1 and 2 era. I always found vf 1 and 2 were better games than tekken 1 and 2.
Hmm, that Sussy widescreen in the training stage. Did you record this in PCSX2 using a widescreen cheat?
I did record footage in PCSX2, and I think there was indeed a widescreen cheat in the game's pnach file
@@khanage1344 Is your monitor ultra wide? That pop in the corners didn't happen to me when I tried the widescreen patch.
@@DARS_04 nah, I'm just using my regular laptop screen in a 1920x1080 resolution haha
@@khanage1344 That's so weird, oh well emulation nonsense. Great video!
@@DARS_04 Thanks! I'm glad that you liked the video 🙏🏻
Sega's most neglected IP. It's a shame.
bring jacked Vanessa back you cowards!
PS2 had just a weak hardware man... VF4 *Deserved* Better!
commenting for the algorithm
Blessed dentalpran 🙏🏻
Joel Perez from USA 🇺🇸 virtua fighter 6
Joel Perez like Vanessa Lewis
Nah. It was Tekken Tag Tournament on the Ps2
No it wasn't. VF4 was more highly revered and critically acclaimed than every Tekken on the PS2, including Tekken Tag.
@orlanzo2621 Tekken Tag Tournament was better than Any Virtua Fighter Game I have Played due to Tag Combinations for me and it was being played in Arcades when I was little . It and Tekken 5 were both Greatest Hits on the Ps2. When I was a Kid I didn't even know about Virtua Fighter
@@hurricane7727 No offense but your ignorance of VF doesn’t have anything to do with this. Just because you didn’t know about it doesn’t mean it wasn’t an excellent game that was VERY highly praised.
@@hurricane7727I've been a VF fan since 94'.
In my opinion, Tekken 5 is when Namco left Sega in the dust. Tekken 3 is when they were revving the engine.
@@orlanzo2621I've seen you on plenty of other VF videos.
You're one of the truest fans at heart. Shame Sega neglected this IP though.
Not Guile @2:55 😭😭