This NEW Hydralisk ability is awesome.

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 278

  • @erenj2913
    @erenj2913 7 ชั่วโมงที่ผ่านมา +78

    Broodlord 'bug' SHOULD BE FIXED. it's absolutely mind baffling that a unit has a maximum 10 range but has a 50% attack speed penalty unless you attack from 9 range.

    • @shaunkiyabu2707
      @shaunkiyabu2707 4 ชั่วโมงที่ผ่านมา

      Goes to show how stupid the council is

    • @pablomoreira8227
      @pablomoreira8227 2 ชั่วโมงที่ผ่านมา +1

      agreed, plus a seen on this replay, broodlords sucks atm (too slow, no damage)

    • @StrigWilson
      @StrigWilson 43 นาทีที่ผ่านมา

      Do you guys remember the brood lord spore crawler armada meta last year, I don’t want that back tbh

    • @vitortakara7090
      @vitortakara7090 25 นาทีที่ผ่านมา

      i agree if you want to nerf the broodlord just nerf the broodlord, not revert a bug that nerfs the unit but it's not described on the stat of the unit

  • @zegreatpumpkinani9161
    @zegreatpumpkinani9161 11 ชั่วโมงที่ผ่านมา +107

    I need to see some Hydralisk stimpack plus Droppolords with queens
    Overlords drop creep, queens ready to transfuse, Hydras stutter step in!
    The ultimate zerg strategy, just playing terran!

    • @skankhunt9078
      @skankhunt9078 10 ชั่วโมงที่ผ่านมา +2

      If you're Terran u can't do that

    • @vic1ous511
      @vic1ous511 7 ชั่วโมงที่ผ่านมา +8

      Zerran ftw 😊

    • @moawik4864
      @moawik4864 6 ชั่วโมงที่ผ่านมา

      Sounds perfect, just play another race

    • @Jawzah
      @Jawzah 5 ชั่วโมงที่ผ่านมา

      The Overmind from OG SC kind of used that strategy and the Terrans also bit of it the other way around.. :P

  • @LowkoTV
    @LowkoTV  15 ชั่วโมงที่ผ่านมา +76

    Hello members! You have ~5 hours of early access to this video. Thanks for your support.

    • @dragodan9687
      @dragodan9687 11 ชั่วโมงที่ผ่านมา +3

      Not a member but I have been loving every video!
      Thanks for the coverage of the new patch!

    • @mho...
      @mho... 10 ชั่วโมงที่ผ่านมา +2

      did u talk about Beavis&Butthead there at 35:41 ? he likes being stuck in the tube....for a while 😅

    • @awrawrwar
      @awrawrwar 7 ชั่วโมงที่ผ่านมา +4

      Lowko, I love your casting, and your videos, but mate, I just took a glance at your TH-cam home page and I do believe you're using your "OMG MINDBLOWN" Lowstock face a bit too much.

    • @FiNN--
      @FiNN-- 7 ชั่วโมงที่ผ่านมา

      meow

    • @quarkkinoanimals5444
      @quarkkinoanimals5444 5 ชั่วโมงที่ผ่านมา

      Can we just don't make a new ability in a 100 hours video? Click bait. Unsubscribed and reported. Bye.

  • @TrenchWife
    @TrenchWife 6 ชั่วโมงที่ผ่านมา +23

    If the Mothership is too good in ZvP, I would rather them do something to make Zerg air more interesting rather than snub the Mommaship, it's one of Protoss 'spectacle mechanics' and imo it deserves to have good screentime.

    • @samtro
      @samtro 3 ชั่วโมงที่ผ่านมา +1

      Zerg should get the old Suicide Flyer unit. Maybe the Spore Crawler or the Brood Lord could be optionally switched to spawn them?

    • @jayyrod1
      @jayyrod1 2 ชั่วโมงที่ผ่านมา +2

      ​@@samtroflying upgrade for banelings?

    • @jayyrod1
      @jayyrod1 2 ชั่วโมงที่ผ่านมา

      As a zerg, I agree that mother ship should have her screen time. It should be a OH S*** moment when I see it on my screen.

    • @mamaj3016
      @mamaj3016 2 ชั่วโมงที่ผ่านมา +1

      yeah I'd say to buff the Corruptor and Broodlord cause you would be forced to go into Corruptor to deal with the mothership and then need to be able to transition to something useful after its gone.

    • @mikeserds2333
      @mikeserds2333 10 นาทีที่ผ่านมา

      I dont think it´s op. You can just kill off all the other flying units instead. SHin clearly over produced corrupters

  • @DrakeyC
    @DrakeyC 7 ชั่วโมงที่ผ่านมา +31

    1:24 - I know this is hardly the most important thing, but, the Golden Age of Piracy spanned the 1600s and 1700s, and Starcraft II takes place in the 2500s at the dawn of the century. That ain't "thousands of years".

    • @literatemax
      @literatemax 6 ชั่วโมงที่ผ่านมา

      🤯

    • @Helycon
      @Helycon 5 ชั่วโมงที่ผ่านมา +2

      I reckon there's at least a span of 50 years across the games tbh. Raynor is the only one who didn't age appropriately to that but he's also constantly in environments that probably preserve life or smth. Mengsk for sure came across to me as a "young guy" in SC1 and Kerrigan was presented as being the queen of blades for a long time (the first time that is)

    • @DrakeyC
      @DrakeyC 5 ชั่วโมงที่ผ่านมา +1

      @@Helycon Nowhere close, the original game and Brood War took place over a year; the Terran prologue was in December of 2499, and by 2501 it was post-Brood War.

    • @allhailderpfestor4839
      @allhailderpfestor4839 3 ชั่วโมงที่ผ่านมา

      ​@@Helyconwhole SC1-SC2 (beside NCO with no clear age indication) whole thing takes in place in like 10 yrs which is kind of baffling in hindsight.

    • @ars2gam
      @ars2gam ชั่วโมงที่ผ่านมา

      @@allhailderpfestor4839 SC1: 2499-2500
      BW: 2500
      WoL: 2504
      HotS: 2505
      LotV: 2506

  • @decoyla
    @decoyla 11 ชั่วโมงที่ผ่านมา +66

    all those corruptors and not pissing on buildings nonstop

    • @gasmaster8437
      @gasmaster8437 9 ชั่วโมงที่ผ่านมา +4

      yeah they should be doing run-bys (fly-bys?)

    • @decoyla
      @decoyla 9 ชั่วโมงที่ผ่านมา +2

      @@gasmaster8437 sewage disposal run

    • @bricelory9534
      @bricelory9534 9 ชั่วโมงที่ผ่านมา +4

      Just goes to show there's refinement that can happen, which is good - keeps it from stagnating, in my opinion.

    • @ingrudmessenger1193
      @ingrudmessenger1193 9 ชั่วโมงที่ผ่านมา +5

      I guess it can be countered relatively easily by warping in high templar and give them enough energy instantly for storm?

    • @decoyla
      @decoyla 9 ชั่วโมงที่ผ่านมา +2

      @@ingrudmessenger1193 pre split ez

  • @KaneSlayer414
    @KaneSlayer414 8 ชั่วโมงที่ผ่านมา +11

    "They enjoy being stuck... Saw that in a video once..."

  • @royalcanadianbearforce9841
    @royalcanadianbearforce9841 7 ชั่วโมงที่ผ่านมา +8

    Wouldnt this Air Zerg issue be resolved by re-introducing scourge? Werent they relatively cheaper than Corruptors? The resource/supply required to nuke a Mothership wont be a long-term commitment.

  • @nahruz.w3044
    @nahruz.w3044 2 ชั่วโมงที่ผ่านมา +3

    This game look more and more cinematicly SC2, especially that 19:27 worm retreat, hydralisk dash, protoss having technology and magic ability (storm, force field we are using it more) and the spaceship marvel a mothership

  • @alfo149
    @alfo149 7 ชั่วโมงที่ผ่านมา +12

    Give Dropperlords the ability to throw garrisoned Banelings at air targets.

    • @Zergling.
      @Zergling. 5 ชั่วโมงที่ผ่านมา +2

      lol hahaha, isnt that just scourges?

    • @alfo149
      @alfo149 4 ชั่วโมงที่ผ่านมา +2

      @@Zergling. Scourge with a range attack instead of melee.

  • @anthonyglaude3956
    @anthonyglaude3956 6 ชั่วโมงที่ผ่านมา +16

    It is possible that the mothership is too strong currently, but I doubt that this series allows us to confirm these points:
    1. Caustic spray was never used (with 30 corruptors, you should be able to cause serious damage).
    2. Tell me, is 30 corruptors for 3 tempests + mothership really effective?
    3. Is it normal that there are neither vipers nor infestors in the composition?
    4. Why did the broodlord transition take so long (or never happened in game 1)?
    5. In both games with the mothership, ShoWTimE was ahead.
    6. Yes, the mothership saved the fourth base thanks to cloaking, but Shin saw the air transition, which, in my opinion, was a mistake on his part not to add an overseer.

    • @gerritvb
      @gerritvb 5 ชั่วโมงที่ผ่านมา +6

      Bigtime agree. Many times there were 12+ corruptors flying above stalkers, doing nothing. For how long they were idle, you could spray almost every building in the protoss main with one corruptor each and actually kill them all!

    • @sky9t_sulia
      @sky9t_sulia 2 ชั่วโมงที่ผ่านมา +1

      looks like staged fights from crying zerg players

    • @PsytheZero
      @PsytheZero 2 ชั่วโมงที่ผ่านมา +1

      @@gerritvb have you seen what an archon does to a clump of corruptors? they wouldn't have gotten through a single nexus

    • @gerritvb
      @gerritvb 2 ชั่วโมงที่ผ่านมา

      The archons weren't sitting around in the main. If he recalls you leave, but you have stopped the attack!

    • @PsytheZero
      @PsytheZero ชั่วโมงที่ผ่านมา

      @@gerritvb There's like 20 immortals. getting the archon to stay at home does not stop the attack.

  • @TP_Rockstar
    @TP_Rockstar 10 ชั่วโมงที่ผ่านมา +18

    I noticed something weird right now while watching; As someone who mainly watches SCII and not play (Have barely played a handful of PvP games since 2010), I've never tought of Lurkers as a lategame/tier 3 unit. Compared to the other tier 3 units out there it just doesn't fit, as it's so restrictive in its use. I've personally thought of it as a tier 2+ (used to the + instead of .5 from HoMM3), but definetly not along the lines of Carries, Tempests, BCs, Thor etc. Today is the first day I've heard it refered to as a tier 3 unit (or rather " doesn't quite feel tier 3")

    • @RndmBad
      @RndmBad 10 ชั่วโมงที่ผ่านมา +10

      not to mention all Zerg "tier 3" units only exclusively target ground units.

    • @TP_Rockstar
      @TP_Rockstar 8 ชั่วโมงที่ผ่านมา

      @RndmBad that to

    • @TrenchWife
      @TrenchWife 6 ชั่วโมงที่ผ่านมา +1

      Right? They feel like midgame units and Ultras are just not good. (I'm hoping and praying their update makes them stronger.)

    • @kosmosXcannon
      @kosmosXcannon 6 ชั่วโมงที่ผ่านมา

      @@TrenchWife They need a charge skill like zealots

    • @user-nh2bf4to7g
      @user-nh2bf4to7g 2 ชั่วโมงที่ผ่านมา +1

      @@TrenchWife The Ghost nerf apparently makes Ultras viable in ZvT now, because there just aren't enough snipes, even with mass Ghost, for Terran to just wave their magic eraser over all of them anymore, but Immortals still melt Ultras so they'll never be viable in ZvP.

  • @elephantoslsd
    @elephantoslsd 10 ชั่วโมงที่ผ่านมา +25

    Official definition of DASH - "run or travel somewhere in a great hurry". I think the community is being unnecessarily butt hurt about this name. Dash clearly can mean to TRAVEL (go from one place to another, typically over a distance of some length) somewhere in a hurry. Can it mean to run with legs? Yes. Does it have to mean to run with legs? No. If I say to someone "I am going to dash to the store real quick." (The store is ten km away) I don't think anyone's response would be "oh YoU ArE rUnNING tHeRe?!"

    • @IcariumGaming
      @IcariumGaming 7 ชั่วโมงที่ผ่านมา +1

      I don't care about the definition of dash. My concern is giving a Zerg unit a very earthen upgrade name.
      Frenzy is appropriate although I would have liked to see an attack speed increase as well.

    • @user-nh2bf4to7g
      @user-nh2bf4to7g 2 ชั่วโมงที่ผ่านมา

      Honestly I'm fine either way, but "Lunge", "Lurch", or even "Leap" just sound better than "Dash", especially for something without legs.

    • @jayyrod1
      @jayyrod1 2 ชั่วโมงที่ผ่านมา

      I laughed way too hard at this but I do concur that it is an 'unnecessary butt hurt.' 😂
      They could call it the 'slither faster' ability and someone would still find a fault in it. Despite it being the absolute best descriptor given the anatomy of the Hydra lisk

  • @randomfriendlygamerRFG
    @randomfriendlygamerRFG 9 ชั่วโมงที่ผ่านมา +22

    I still don't see this ability as anything more than lesser Blink.
    It's a click to target ability that seems to cover less distance, the hydra will most likely still be hit by most ranged attacks and has a longer cooldown than blink.
    It also seems disingenuous to compare it to stim like I've heard from a few other people.

    • @marcomarin1196
      @marcomarin1196 7 ชั่วโมงที่ผ่านมา +8

      Yes a lesser blink is a far better comparison. Stim lasts for ever, you can kill a whole base and mineral line.

    • @laureloneiros1500
      @laureloneiros1500 7 ชั่วโมงที่ผ่านมา +6

      It’s cool, but probably not nearly as good as some people make it out to be

    • @Zergling.
      @Zergling. 5 ชั่วโมงที่ผ่านมา

      @@laureloneiros1500 And being another active ability in a zerg army with all the speelcasters does not help.
      I dont know, reduce the amount of speed and make a passive that works if the units has more/less 50% hp, like if hydra has more than 50% hp than gets a speed boost, i even think giving them +1 range during that window is good, or like when hydra hp is less than 50% gains the buffs during x amount of time, has x cooldown for it to work.

  • @marmilo9889
    @marmilo9889 10 ชั่วโมงที่ผ่านมา +27

    I don't understand why shin didn't go piss on Showtime's production

    • @bricelory9534
      @bricelory9534 8 ชั่วโมงที่ผ่านมา +2

      I agree - I think he was caught off guard on the ground transition and wasn't ready to think on his feet. I think he could have done quite a bit of damage with them if he was pro-active

    • @TrenchWife
      @TrenchWife 6 ชั่วโมงที่ผ่านมา

      Right? Don't even worry about the photons, they'll kill corruptors and free up supply. If Showtime responded, alls the better, lurker something.

    • @peteonrepeat836
      @peteonrepeat836 3 ชั่วโมงที่ผ่านมา

      Corruptor pee used the way bc teleport is used is highly underutilized IMO. If you have vision on the edges of thier base you can cat piss on a bunch of separate buildings, forces a serious response.

  • @trollerox7276
    @trollerox7276 10 ชั่วโมงที่ผ่านมา +8

    26:50 You were the one asking for buffs for protoss without compensation nerfs :D

    • @audunms4780
      @audunms4780 9 ชั่วโมงที่ผ่านมา +5

      He beforehand said that abduction imunity is a bad idea. And that was before it was added too the test branch.

    • @laureloneiros1500
      @laureloneiros1500 7 ชั่วโมงที่ผ่านมา

      So what? It’s no big deal

    • @Zergling.
      @Zergling. 5 ชั่วโมงที่ผ่านมา

      To be fair he did not say to make abduct not work.

  • @AndrewRomash
    @AndrewRomash 5 ชั่วโมงที่ผ่านมา +3

    53:36 Did you notice the rocks suddenly moving a bit? Looks kinda spooky

  • @Draslyn
    @Draslyn 7 ชั่วโมงที่ผ่านมา +5

    last time I saw mothership being powerful was archon toilet

  • @Thanekko
    @Thanekko 11 ชั่วโมงที่ผ่านมา +8

    wow! new upload literally just after i got my fried rice and looking for something to watch while eat. Perfect timing XD

  • @awrawrwar
    @awrawrwar 7 ชั่วโมงที่ผ่านมา +5

    I really think the balance council needs to rethink the way they think. What they're doing is that they want Zerg to play one way, right? They're telling the Zergs "Stop relying on corruptors to deal with air units, we gave you Hydra dash (which Shin never bothered with past the first game mind you) and we buffed Microbial Shroud, use those instead."
    But Zerg aren't interested in following the balance council's script. They're still relying on corruptors, and you can bet that the non-Zergs on the council are blaming the players for not using shroud like that want Zerg to. But that's just the thing, players will play the way THEY want to, and nothing the council does will change that thinking overnight.

    • @Zergling.
      @Zergling. 5 ชั่วโมงที่ผ่านมา +4

      Well shroud will not help vs storms and its more micro to have, even more when infestors overrides priority for abilities to hydras.

    • @user-nh2bf4to7g
      @user-nh2bf4to7g 2 ชั่วโมงที่ผ่านมา +2

      Whoever thought that hydras could ever be viable against a mothership, with these changes, is delusional. It'd need to break attack targeting, like Blink does.
      Maybe turn Dash into Dig, like the Pokemon attack? Have the hydra dive underground and suddenly appear closer to the target?

    • @Zergling.
      @Zergling. ชั่วโมงที่ผ่านมา +1

      @@user-nh2bf4to7g Still will have the problem of ability priority, zerg already has 2 casters that you use in a army, infestors and vipers, for pro play i dont think they have that hard time doing it but for everyone else that already has to micro other casters hydra having an active ability is bad.
      I dont know, i can only see a good solution making it a passive that activates in certain conditions for a certain amount of time.

  • @BibbleForp
    @BibbleForp 7 ชั่วโมงที่ผ่านมา +12

    Dash doesn't actually imply legs. The only implication is a sharp sudden movement; the origin of the word seems to come from Scandinavian languages with the meaning being "to strike."
    On another point entirely: I really hope they take another look at fixing the Brood Lord bug. Try it out in its current state but with the bug fixed, then try balancing it from there.

    • @ingeniousclown
      @ingeniousclown 7 ชั่วโมงที่ผ่านมา +1

      "Dash" is actually a perfect name because to me a "dash" is a small amount of spice, and that's literally all that Hydras were given with this patch.

    • @Jawzah
      @Jawzah 4 ชั่วโมงที่ผ่านมา

      If it's just speed boost and not attack cooldown reduction dash certainly makes more sense than frenzy.
      Could be something more innovative like "quicklslither" -- or a proper zergy biology based name..
      I wonder if autocast for the dash whatever would make sense.. So you could use it just for covering ground automatically activating without giving new move command as well as "tactically" without needing to click every time the cooldown goes of.
      Yeah I suppose they should test the broodlords "fixed" - really strange to rollback even that. BLs don't seem OP.. Also - what if they had the ability to go to cocoon and come back as corruptors returning the resources after some time in a cocoon?

  • @kennethctm
    @kennethctm 10 ชั่วโมงที่ผ่านมา +8

    Hydralisk's new ability has an effect very similar to the one Kerrigan's hydralisks in SC2 COOP have who is called indeed "Frenzy". Maybe that's why they are considering to put that name instead.

    • @p.p.wienersson
      @p.p.wienersson 8 ชั่วโมงที่ผ่านมา +4

      In CO-OP they get an attack speed buff too. This isn’t even close really

  • @SrMissileMonkey
    @SrMissileMonkey 6 ชั่วโมงที่ผ่านมา +1

    *Lunge*
    Lowko idk if you have say in how the balance team works but that's the name i suggest because that exactly describes what the hydras are doing. They're lunging forward so,
    *Lunge*

  • @amiablereaper
    @amiablereaper 9 ชั่วโมงที่ผ่านมา +4

    Zerg HAD lategame. Idk maybe if infestors got a hive-tech upgrade or two to give them back some of their old power, then zerg would have a backbone in the lategame.
    Idk tho maybe it's just mass overseer like rogue was doing

  • @KingPuresol
    @KingPuresol 8 ชั่วโมงที่ผ่านมา +2

    While listening to the cast about the mothership, im wondering rather than focusing on its difficulty in being killed due to abduct, instead to tune the spells it has. it would still be able to live but its utility could be adjusted with that in mind.

  • @DDell1
    @DDell1 5 ชั่วโมงที่ผ่านมา

    I really liked the 3rd game's Zerg perspective, going through their opening build one unit at a time. That was super insightful, and it helped keep track of exactly what the Zerg was doing without getting "interrupted" by the Protoss. What a good way to learn!

  • @HappyGuardsman
    @HappyGuardsman 11 ชั่วโมงที่ผ่านมา +9

    Zerg needs Leviathan.

    • @voltdriver4101
      @voltdriver4101 10 ชั่วโมงที่ผ่านมา

      Nah. The leviathan is lame af. Bring back the devourer but make it good.

    • @mattstarbuck4878
      @mattstarbuck4878 10 ชั่วโมงที่ผ่านมา +10

      Zerg needs a tier 3 that isn't trash.

    • @HappyGuardsman
      @HappyGuardsman 9 ชั่วโมงที่ผ่านมา +3

      @@mattstarbuck4878 true 😂

    • @Zergling.
      @Zergling. 5 ชั่วโมงที่ผ่านมา +1

      @@mattstarbuck4878 Like the brutalisk? an ultra that can attack air and ground

  • @Ogonmujik
    @Ogonmujik 8 ชั่วโมงที่ผ่านมา +7

    ok im convinced Shin forgot about Corruptor's active ability

    • @vic1ous511
      @vic1ous511 7 ชั่วโมงที่ผ่านมา

      I thought so too but think he forgot to upgrade the spire

  • @normanharrison8215
    @normanharrison8215 24 นาทีที่ผ่านมา

    52:47 Although Lowko criticized the positions of the neutral objects like boulders but I like that map for its stunning visual. Sometimes I tend to forget and not appreciate enough for Starcraft II's artistic aesthetics, being one of the most appealing RTS games, if not the most, even till this point. It surely looks pretty.

  • @godlikejason
    @godlikejason 8 ชั่วโมงที่ผ่านมา +2

    Maybe add it as an active skill for the mothership so it's more of a timing than forever having it

  • @yimwee2401
    @yimwee2401 2 ชั่วโมงที่ผ่านมา

    I think, for the mothership, adding some type of skill check like moving it away from the viper causes it to not do anything, but if it is abducted while still or advancing forward it will move the full distance. This way it balanced the "ladder heroes" experience as well as making a fun little minigame for the pros.

  • @ingeniousclown
    @ingeniousclown 3 ชั่วโมงที่ผ่านมา +1

    can't wait to see the 70% terran win rate on amygdala as they completely shut down any gold base usage with a single medivac

  • @HMogensen98
    @HMogensen98 7 ชั่วโมงที่ผ่านมา +2

    Give the brood an anti-air attack by throwing scourge. So they don't block (and don't have splash dmg).

    • @RenaldoMun
      @RenaldoMun 5 ชั่วโมงที่ผ่านมา +1

      Like a siege mode. This could be thor like. Short range but air scourge

  • @tsukiyumio3467
    @tsukiyumio3467 9 ชั่วโมงที่ผ่านมา +1

    In that case how about this ?
    Midgame upgrade : return to the source
    All corruptors are consumed and hatcheries produce as many larvas as the quantity of corruptors consumed. Half of the resources spent on them are salvaged.

  • @Agayek
    @Agayek 49 นาทีที่ผ่านมา

    The solution to the zerg vs mama issue seems to me to be to buff abduction. Just add to the ability a root or spore effect on targets that can't be yanked.
    The end result is that it works the same against every other target, but against the mothership, it will pin it in place. The protoss player will then have to decide between defending the mothership from a likely bad position, and making the rest of their force vulnerable, or sacrificing it to spare the rest.
    The big shift from before the patch simply makes it so that the protoss has some agency in the death of the mothership.

  • @Descolata
    @Descolata 8 ชั่วโมงที่ผ่านมา +2

    Broodlords just don't do enough damage. They just got mostly ignored...

  • @CubicIronPyrite
    @CubicIronPyrite 11 นาทีที่ผ่านมา

    I would call Hyrdalisk's new ability "slather." "For a short duration of time, Hydralisks can slather jelly from their KY glands, allowing them to slither faster."

  • @moawik4864
    @moawik4864 6 ชั่วโมงที่ผ่านมา +1

    SPOILER ALARM
    From these games (not including early all ins) its basically: Game
    longer than 20min=Protoss W
    less than 20min=Zerg W
    Sounds like zerg might need late game changes, but maybe Serral can cook something up, lets see

  • @Thescott16
    @Thescott16 24 นาทีที่ผ่านมา

    I think "Lunge" would be a better name for the Hydra ability.
    "Frenzy" implies aggression as well as mobility, but it's literally only a 1 second movement buff (no attack speed, range, or damage increase).

  • @artemirrlazaris7406
    @artemirrlazaris7406 7 ชั่วโมงที่ผ่านมา +1

    sometimes I think if your tilted, in a game and you know you lost, you can lose with dignity in the sense that you spend that time to chill out nad lose well and maybe can come back ,but I think he knew, awhile ago... showtime didn't do a good cleanup of the area in the main... leaving any unit is not good, that would of allwoed him to mine that location right away. Having a bit of a nydus fleet is great as they have thefaster reaction to ab movement, and void rays are fairly weak against hydralisks and .. to some degre queens, but they can eat lurkers and buildings...

  • @Twisted4AGZE
    @Twisted4AGZE 7 ชั่วโมงที่ผ่านมา +1

    If corruptors could land like vikings with maybe just a single tech upgrade.

  • @m.a.z.t.m
    @m.a.z.t.m 10 ชั่วโมงที่ผ่านมา +2

    I wish Zerg got the Leviathan as a unit

  • @leonardol8158
    @leonardol8158 3 ชั่วโมงที่ผ่านมา

    I miss Zergs being the infestation going 90~100 drones and attacking with units nonstop.

  • @DarsusD
    @DarsusD 10 ชั่วโมงที่ผ่านมา

    Nice, clean, easy to read map names so far.
    👍

  • @Keln02
    @Keln02 10 ชั่วโมงที่ผ่านมา +1

    "ABILITY OF THE YEAR"
    No? Lowko?

  • @daniel.s.stefanov
    @daniel.s.stefanov 3 ชั่วโมงที่ผ่านมา +1

    Dash is not Hydra Stim. It's Hydra Blink.

  • @coldfleshxxx
    @coldfleshxxx 7 ชั่วโมงที่ผ่านมา

    Haha the TH-cam automatic subtitles : Hello everyone my name is Loco.
    La vida loca.

  • @imthedevilkys536
    @imthedevilkys536 10 ชั่วโมงที่ผ่านมา +1

    I wish we all spoke zerg, life would be hilarious.

  • @hypocondreact5659
    @hypocondreact5659 3 ชั่วโมงที่ผ่านมา

    would love to see the bug fix on the broods brought back in and see how it goes then with this match up. not sure if it would make that much diff but small adjustment right.

  • @supaonyxian
    @supaonyxian 5 ชั่วโมงที่ผ่านมา +1

    anybody played with the point targeted dash? it seems like a much harder version to use then click right? because youll still have to issue another command after to have your hydras start attacking again. seems like a very strange choice of functionality

  • @AhOhITzXray
    @AhOhITzXray 7 ชั่วโมงที่ผ่านมา +1

    Think zerg needs infestors mid game and maybe just cut out some of the commitment to lurkers to start the spire transition sooner. Mid to late game just seems really tricky to navigate. Gg by showtime

  • @natecw4164
    @natecw4164 11 ชั่วโมงที่ผ่านมา

    Thank you Lowko, your casts always brighten my day sir!

  • @gontrantbrabant6270
    @gontrantbrabant6270 2 ชั่วโมงที่ผ่านมา

    I just watch the final of League of Legend with the French and some English commentator and one thing striked me : they are just audiodecripting the game and say blablab good blabla bad blabla awesome ... Its like a football game player 1 player 2 player 1 player two again, trying to go left.. oups that failed..........
    You actually do a good job highlighting the transition time, the threats, the things to think about, the economy, what its allowing / preventing, the interest of this tech vs another etc. Actually giving you the meaning behind the strat and allowing us to understand the game through your experience.
    Way better!

  • @Wellnesspeacelovefun
    @Wellnesspeacelovefun 8 ชั่วโมงที่ผ่านมา +1

    Maybe 50% less distance abduction

  • @s56505
    @s56505 5 ชั่วโมงที่ผ่านมา +1

    Think ultras with new fungle is underrated right now after the changes. Ultra infester hydra.

  • @auser9791
    @auser9791 10 ชั่วโมงที่ผ่านมา

    Are the nexii on el dorade close enough to energy overcharge each other if you take the 3rd and 4th like SHIN?

  • @DanStaal
    @DanStaal 57 นาทีที่ผ่านมา

    I wonder if a good response to the Mothership to be just ignore it. Go Ultra/Roach/Ling, take over the ground. The Mothership does a lot of damage, but it’s split - Ultras should be able to just ignore it, and lings could probably just count it as a cost as they run by.

  • @theraven6917
    @theraven6917 2 ชั่วโมงที่ผ่านมา

    Idea to improve hydra ability. Call it slither, and make the hydras burrow, move rapidly, and unburrow at location. Basically the same as now but underground.

  • @Killcycle
    @Killcycle 5 ชั่วโมงที่ผ่านมา

    Looking the first game:
    Isnt Showtime too passive very often?? In general as a player? With his >10 immortals in the midgame without lurkers to just kill the Z?

  • @samtro
    @samtro 3 ชั่วโมงที่ผ่านมา

    I'm a total Couch-Commander, but I still think the Mothership should be replaced by a "normal" Spellcaster unit with similar spells (aka The Arbiter)

  • @goatfish480
    @goatfish480 ชั่วโมงที่ผ่านมา

    Maybe I'm crazy but I think giving the armor upgrade to the ultra would go a long way with helping it.

  • @R.J.Memnohc
    @R.J.Memnohc 5 ชั่วโมงที่ผ่านมา

    the hydra dash ability should be called turbo wiggles instead

  • @skyler.mclane
    @skyler.mclane 5 ชั่วโมงที่ผ่านมา

    What are those icons in the top right at the beginning of the video

  • @aarongazzaniga1929
    @aarongazzaniga1929 6 ชั่วโมงที่ผ่านมา

    They added the frenzy ability? That was definitely a way to 180° the hydra...

  • @matobi91
    @matobi91 7 ชั่วโมงที่ผ่านมา

    I do think the most expensive, biggest unit that you can only ever have 1 off should be slightly on the OP side?

  • @stephcint13
    @stephcint13 6 ชั่วโมงที่ผ่านมา +1

    Do you remember Wings of Liberty? The Mothership had permanent cloaking ability and there was no Vipers. Still Zergs were able to easily kill it with a bunch of flying units.

  • @Quackington07
    @Quackington07 9 ชั่วโมงที่ผ่านมา +2

    I think a funny idea for the viper abduct and mothership interaction would be like a tug of war scenario
    Where you’d need like 4 vipers to pull it all the way otherwise both units will move slowly with a tether (that can be destroyed) with the mothership having the control of movement and the vipers being dragged along

  • @loganmyall660
    @loganmyall660 7 ชั่วโมงที่ผ่านมา

    Abduct should make the viper and mothership meet in the middle. Trading a viper for a mothership sounds unfair, but protoss is already favored after that exchange when both maxed imo

    • @Darknos6350
      @Darknos6350 6 ชั่วโมงที่ผ่านมา

      I dont quite understand the fuss about the mothership. It’s not like all the other protoss units cant be abducted, right? If only the mothership remains, good luck winning the game against a maxed out zerg.
      Plus, the mothership no longer has a passive cloaking field so it’s not as impactfull as it used to be. I guess people just need some used to it.

  • @Roberta-yf4ge
    @Roberta-yf4ge ชั่วโมงที่ผ่านมา

    It feels like zerg seriously lacks a late game air unit, mabe they could add the leviathans as a capital ship for ultra late game xD

  • @Stradib
    @Stradib 10 ชั่วโมงที่ผ่านมา +1

    Looks like a Warcraft III map!!!

  • @therealdaniel451
    @therealdaniel451 3 ชั่วโมงที่ผ่านมา

    @LowkoTV even IF Protoss turns out to be slightly OP now in lategame, would that be this bad? Protoss got rekt in tournaments for YEARS. Especially considering the game got a bit less popular lately I would say Protoss definitely earned to get buffs, even IF being slightly OP for QUITE some time now.

  • @Mikivericks
    @Mikivericks 11 ชั่วโมงที่ผ่านมา

    Thanks for the video, Lowko! Hydras with too much sugar and they go fast! ❤

  • @ma12sh
    @ma12sh 2 ชั่วโมงที่ผ่านมา

    i think its time for SC3 and a new race. I think arkons should be able to cast static shock.

  • @leonardol8158
    @leonardol8158 2 ชั่วโมงที่ผ่านมา +1

    52:28 That map is quite bad. Terrans will have 80% win rate or so. But as it is very different, I would like to see some games on that.

  • @brianfernandez7456
    @brianfernandez7456 5 ชั่วโมงที่ผ่านมา

    According to Lowko every zerg unit is trash. By game 2 he has said that ultras, corruptors, and brood lords are trash. We all know that mutas are no good. Poor zerg.

  • @TribeFanMike1
    @TribeFanMike1 7 ชั่วโมงที่ผ่านมา

    1st map looks like a buff turkey 🤭

  • @tygriz
    @tygriz 3 ชั่วโมงที่ผ่านมา

    All maps seemed very good for terran and very bad for zerg.
    Regarding the mothership, note that Shin didn't build a single spellcaster the entire game (when the mothership was in the game)...i'm sure that there are more counters vs mothership other than corruptors.
    Anyhow, reccon that maybe it should be changed from not abductable to 50% abduction range or so.

  • @OniFeez
    @OniFeez ชั่วโมงที่ผ่านมา

    I don't think the Mothership should be nerfed. I don't think it should be abducted either. I do think hydralisk dash should be like stimpack though that increases attack speed though (but have a longish cd and not cost health). Broodlords should have their bug fixed though, it's a bug. And not a fun Zerg bug.

  • @diacor4life489
    @diacor4life489 10 ชั่วโมงที่ผ่านมา

    All the planning how and when to mine your way to the good places. Until Terran just flies CC's there and wonders what's the deal 😂

  • @LomitohGames
    @LomitohGames 9 ชั่วโมงที่ผ่านมา

    When is the patch coming to live servers?

  • @Aisaaax
    @Aisaaax 8 ชั่วโมงที่ผ่านมา

    Question: why isn't it a more valid strategy especially for someone like Terran to not mine the mineral wall and to just bring a worker on a transport?

    • @enriquegarciacota3914
      @enriquegarciacota3914 7 ชั่วโมงที่ผ่านมา +2

      If the opponent opens another path, they can attack and Terran can’t defend

  • @sashamakeev7547
    @sashamakeev7547 10 ชั่วโมงที่ผ่านมา

    5:36 once again we can see that energy recharge ability doesn't consume 50 energy from nexus. How is it not fixed yet, thats a second iteration of test.

    • @marcomarin1196
      @marcomarin1196 7 ชั่วโมงที่ผ่านมา

      How do you know it didn't it come from another Nexus not in view?

  • @StrigWilson
    @StrigWilson 34 นาทีที่ผ่านมา

    It would be cool if you casted a mirror every once in awhile cause my ZvZ has been lackin

  • @danielpirez381
    @danielpirez381 4 ชั่วโมงที่ผ่านมา

    So they couldn't balance Serral's dominance, so they decided to murder zergs.

  • @PURDYjr
    @PURDYjr 9 ชั่วโมงที่ผ่านมา

    sometimes they enjoy being stuck! lmao

  • @zyrus4712
    @zyrus4712 7 ชั่วโมงที่ผ่านมา

    hyrdras do have legs. they are like slugs or snakes and those to have legs, or better said leg, because its one.

  • @NecroGoblin-yl2fx
    @NecroGoblin-yl2fx 9 ชั่วโมงที่ผ่านมา +8

    a buff to Curruptors as they "are kinda trash" :D
    Zerg fliers and anti fliers are just way behind and need a buff, then we can let them have their OP Mothership.
    or let Zerg build the Leviathan and give it flying locust it spawns periodically and the Bio-plasmic Discharge (cost energy) with a long range, so a range that it can hit the mothership.
    we could also get Scurges

    • @Zerphy08
      @Zerphy08 9 ชั่วโมงที่ผ่านมา +2

      I have asked for the better part of a decade why Protoss has a legendary unit and Zerg and Terran doesn’t. The leviathan and Hyperion should have been put in the game at heart of the swarm

    • @bloodydove5718
      @bloodydove5718 9 ชั่วโมงที่ผ่านมา +1

      @@Zerphy08 Yea I dont understand why blizzard gave up on the hero unit almost immediately, while keeping the idea of the mothership around to tinker with. Each race was suppose to have something filling the Mothership position

    • @NecroGoblin-yl2fx
      @NecroGoblin-yl2fx 9 ชั่วโมงที่ผ่านมา +2

      well yea, i think that Zeg have missed something for late game for a very long time, it leads to most zerg players trying to end games as fast as they can or be death balled later in the game.

    • @cherrickdinn
      @cherrickdinn 8 ชั่วโมงที่ผ่านมา

      Suggesting things that require a new unit are pointless. Blizzard has intention of doing any real development for SC2.

    • @marcomarin1196
      @marcomarin1196 8 ชั่วโมงที่ผ่านมา +1

      Corruptor buff makes the most sense, maybe more armor or more attack (+shields) damage . A new unit like Leviathan or Scourge would be too OP

  • @laureloneiros1500
    @laureloneiros1500 6 ชั่วโมงที่ผ่านมา

    Just buff the broodlord slightly, maybe just give it the bug fix, that way corrupters are not deadweight after sniping the mothership

  • @TheRedAzuki
    @TheRedAzuki 7 ชั่วโมงที่ผ่านมา

    Call the new dash for hydra "Hydrolic Millipede: Dash" they grow little legs like a millipede 😅

  • @willd7757
    @willd7757 8 ชั่วโมงที่ผ่านมา

    Zerg brain- i have to kill mothership instantly urrrgggh

  • @LeoGyll
    @LeoGyll 8 ชั่วโมงที่ผ่านมา

    I always find the zvp the best matchup ro watch

  • @isaac_shelton
    @isaac_shelton 4 ชั่วโมงที่ผ่านมา

    golden wall 2.0 lets go

  • @lakahang
    @lakahang 8 ชั่วโมงที่ผ่านมา

    Hello Lowko, alright time to go to speed

  • @Wright1331
    @Wright1331 6 ชั่วโมงที่ผ่านมา

    Lowko Bad mouthing Ohio 50:20. Youre from Shrekland how you gonna toss stones?

  • @nriAzt3c
    @nriAzt3c 7 ชั่วโมงที่ผ่านมา

    oddly enough, id like to see a Hyrda Buff...

    • @nriAzt3c
      @nriAzt3c 6 ชั่วโมงที่ผ่านมา

      OR A muta Buff

  • @hiddentruth1982
    @hiddentruth1982 9 ชั่วโมงที่ผ่านมา

    I would name it cybernetic thruster instead of dash.

  • @QuinLamothe
    @QuinLamothe 6 ชั่วโมงที่ผ่านมา

    shins got lings with no adrenal and corruptors that wont pee :(

  • @francescob.3019
    @francescob.3019 9 ชั่วโมงที่ผ่านมา

    if he spent all that money in hydras would’ve been better i think

  • @danielbob6900
    @danielbob6900 5 ชั่วโมงที่ผ่านมา

    Have the viper stun the massive units and be able to abduct all other units.

  • @LDSG_A_Team
    @LDSG_A_Team 8 ชั่วโมงที่ผ่านมา

    Give brood lords that bug fix you cowards! XD