This New Zerg Strategy TILTS the World Champion!
ฝัง
- เผยแพร่เมื่อ 9 ต.ค. 2024
- Best-of-5 series of StarCraft 2 between Rogue (Zerg) and Clem (Terran).
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StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
#StarCraft2 #SC2 #RTS
Kijkwijzer (Dutch viewer guide): 6, violence, fear
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I've been watching for over a decade and i have to say I am very happy to see Rogue back I'm here for mass overseer
56:54 I love how Rogue also used the overseer cloud to prevent target fire on his banelings.
Ghosts seriously need a look at if they counter literally everything late game to the point where the only viable "counter" is sacrificing less expensive units by stacking them on top of your actual army.
It´s not the main point of this tactic tho
They are too strong
@@mikeserds2333 What is the main point of this tactic? If it isnt to cloak your units under the cloud then I missed it entirely. The mass changeling seems to be a useful thing in addition to having this cloud
To be precise, "GGH" gets called 😂
Wow I never see Clem lose like this. This is some seriously impressive zerg swarmy gameplay, really is using the race to its limits.
Honestly this strat is so fun to watch. It creates so much chaos
I think Lowko should add the footage of Clem smashing his table and even rage turn off his webcam. It really shows us how desperate Clem was, even with double APM he still lose the fight and even after GG he still couldn't figure out how to fight this broken strat
absolutely magnificent it's really rare to see Clem in difficulty like this
this is actual torture lowko you have no idea, i always see your uploads exactly an hour past when im supposed to go to bed... and i always watch the whole vod before sleeping, help.
The overseer tech is the coolest thing I've seen in esports in years
I am loving this overseer meta, really hope Ghosts will get nerfed for good, that Snipe got too much damage
terrans when they dont close their doors and dont clear out their bases of giant worms: "how could i be constantly infested!"
Balance issues aside, my personal take on this is that Clem became specialized to defeat Serral. Do something completely the opposite and there's a chance to overcome him. This did happen to Reynor before, who also specialized taking down Serral. Reynor became "weak" to others. Rogue and DRG specialized in anti-Serral cheeses back then too. Once Serral countered those, DRG slowly disappeared from the usual conversations. Rogue went to military after the worlds.
Didnt they nerf infestor burrow last time? Instead of telling terran to build a raven, they decided to nerf an already hard to play composition. Btw terran has blub blub blub and turret that doesnt require creep or pylon field.. Blizzard!! 😭
Wake up, new Lowko vid, smash like button, remember cast that Lowko screwed up, the dream.
thank you lowko! these keep me alive.
I dont play but I think this a great way to embody the swarm. Idk zerg as a race should have a higher supply limit. I play War Selection and theres like two countries/races that have higher pop limits than other countries/races.
When I'm following build orders, if I'm following them "perfecty" I fall about 30s-45s behind by the timing attack in terms of unit production.
However I have found some simple shortcuts that "lower" efficiency but give me breathing room and speed up my timing attacks by not strictly sticking to the professional build order.
For instance if I'm trying a hydralisk all in 2 base push, I often place an Evo chamber early and get an extra 5 overlords before I begin my push instead of a round of 12 zerglings. Since I'm delayed one production cycle from missed timings, instead of pumping all my larva into lings like the build recommends, I can easily set up for an early +1 and make the push 15 seconds late (getting my +1 actually on time), instead of getting everything "on time" and "in order" which would put my +1 about 30s late but with 20 more zerglings
I think this kind of creative play is awesome. Maybe if blizzard adds a “hover over unit” command or something it could balance ghosts. It’d be cheaper to run and we could see more outside of the box strats
You can just right click your overlords on different units and they will follow them. You see it all the time with obs and warp prisms. Vipers too sometimes. Units you want nearby but not in front. If you dont have a separate hotkey for them it helps keep them nearby and easy to window select.
Two things I miss in pro games, Burrow and SCV Repair Squad.
I always look forward to your posts Lowko but it's been quite a while since I felt that I am eagerly awaiting your post! The way he is shaking up the play style to counter the terrans is some of the most fun and enjoyable casting you have produced for me in a while! Your excitement to cast these games is really pouring through and I have been watching you long enough to know how enjoyable you are to witness casting even the most mundane of matchups and matches (thinking mirror match ups I don't enjoy usually but you make them enjoyable) with that being said...
MOAR ROGUE MOAR ROGUE MOAR ROOOOGUE!!! 😂❤🎉
Edit: I legitimately forgot about the mis numbered series cast until I read the comments. Had to bring it up here in an edit to help secure the Lore. 😊
Can we call this strat the rogue reconnaissance
Maybe OverRouge?
You know, I suspect the reason mass overseer works so well is that Rogue employs it in tandem with mass Nydus. Without the APM or even the headspace to right-click all the changelings clogging up his base, the Terran then suffers from either a worm in the base, or the lurkers in the face. A thing I've noticed is that in the end it's always the worm in the base that deals critical amounts of damage.
But this feels like a uniquely anti-Terran strategy, because I feel like Protoss could just bowl/storm out the lurkers. Although, maybe with that same APM drain from the nydus spam Protoss would also have problems? I dunno, but I really want to see Rogue use this against Protoss
Don't play the game but from what I have seen. Doesn't Protoss typically have a slower army? I guess it would at least drain the energy to cast the storm but I don't know how much energy and casts it would require to kill the lurkers. If lurkers don't work out maybe Ultralisks, since they seem tankier? Been awhile since I saw a Zerg v Protoss so I kind of forgot their late game. Also do you need vision for the storms to hit?
The core issue here seems to be the concept of free units.
Overlords/Overseers are Zerg’s food supply unit, so hypothetically, you can build unlimited amounts of them.
On top of being limitless, Overseers can also create more free units - Changelings - and contaminate buildings. Changelings themselves aren’t attacking units, but they can be used as a cheap force field to buy time, and that becomes a real APM issue for the opponent. This concept could probably work against Protoss too.
Curiously, What do you think? 🤔
Totally got into the Brenda song
You know what they say, the early Nydus gets the worm.
Maybe we should call the strat OverRouge, because you are Overloading the opponent.
The Zerg is just giving payback for having to deal with the widow mines that Terran likes to use.
Clem laser focused on how to beat Serral, who has a very methodical/standard playstyle, and tends to get tripped up every time his opponent does anything non standard. Which is why Serral struggles to beat Clem, but Dark, Reynor, and Rogue can win games against him more easily.
Rogue will find any way possible to cheese the Nydus Worms you gotta respect it
Are you sure this is a best of 5 though?
I think the real problem is that zerg late game is too weak. Ever since the broodlord nerf zerg hasn't had a good "siege" option which seems required for the late game. Ghosts can still be beaten, they just require top tier infestor micro.
I'm convinced the nerf ghosts need is to make their abilities require researches first. Itd mean ghosts need some preptime to become good, just like any other technically really powerful unit that gets strong only after its researches are finished
@@xiriusthesoulwatcher3955 Thing is if you only improve stuff, eventually the margin of error keeps shrinking more and more.
@@mikeserds2333 That can be said about any powerful unit that requires a lot of researches.
Can I start a petition to change the channel name to RoguekoTV? 😂
RHAAAAAAAWRGH - Zerg overlord
question..... How can suvs be healed by both other suvs and med vac?
There's a guy in there, so I guess they're healing the guy??
Honestly what's even stranger is hellbats. They transform and suddenly they can be healed by medivacs
watch as overseer get a 20% size reduction next patch
I for one welcome our new overseers
This new zerg strategy has been solved by building turrets, a lot of turrets.
Rogue nooo! You're going to get Zerg nerfed again right when Ghosts are about to finally get nerfed.
I think Zerg nerfs should be reverted. What the devs should do is improve Terran and Protoss instead. If you think about it things evolve to become better. The only way a race devolves is due to long peaceful times or that race has significantly reduced it's technological progress. It's like playing CIV.
Thanks for the video, Lowko. Appreciate the excellent content as always! ❤
Overseer cloud is the best sc gimmick since stutter step
changelings should be spotted by detectors
Is it the changeling thing!? lets watch lets find out.
There will be a way lol. Blizzard is gonna fix the changeling if people start playing it like Rouge.
Remember the trick with Broodlings and Broodlords? Immediately fixed.
Rogue goes rogue
Now I don’t have excuses to call terren unbalanced 😔
Zerg yoga 🧘♂️
I try to like and comment on every video because this channel means so much to me!
first, wow I really did it what a great morning to be checking out youtube
Yea lol
How can you be tilted as a Terran when some of your building can also fly? 😂
Rogverseer
Rogue pull out a Naruto!
wow more zerg nerfs, Noice :D
Zerg players pov...
All eyes on rouge
❤❤❤❤
😶🌫️
Yay one of the first to comment! Solid work lowko!!!
At this point you might as well skip the games and upload rants about ghosts...
So, basically what I'm gathering form this is that Terran clearly needs a buff. 🙂 Our race is clearly too under-powered if the best Terran in the world loses to mass flying zerg supply depots. Undo the nerfs to the Ghost's snipe and the Widow Mine, and buff the anti-air splash damage on Liberators and Thors.
I hope this is sarcasm
Bring back Cyclone long lock range again
@@nahruz.w3044 🙂
>Has a unit that counters late game zerg as a whole unit comp
>"waah underpowered because I can't press the snipe button to win anymore"
Most intelligent terran main
Are you serious? The zerg needs buff currently with all the nerfs it gets because of Serral.. late game zerg is the weakest right now
Je n'arrive pas à croire que j'ai passé autant de temps à regarder cette vidéo. Mais cela en valait la peine 💞