Loved your video, but I personally disagree on the game wont wanting you to lose and the Alien not seeing you, it depends on the difficulty you play it. In hard to Nightmare mode is almost impossible to not been seen by the enemies, they're detection is amplified both to visual and sound responses.
ahaha yes :) thanks for the feedback! as i was writing this, i was thinking if maybe i was neglecting harder difficulty modes 🤔. what i was trying to point at is: when i started playing, the horror aspects drove me to try to be completely hidden all the time. finding that impossible (and stressful, and boring), i realized that a more mobile approach worked better (at least on normal mode), and also there was more leniency in the stealth aspects than i'd originally realized
@@benpence On harder difficulties, movement is even more essential. The AI enables the search routines that turn hiding places into liabilities much more quickly. The one great thing about the game's design is that you are always encouraged to keep moving.
So my first play through I was super quiet and careful and I thought I was safe in the vents, I essentially thought it was a safe zone but on my second play through I was louder and less patient and it got me and almost gave me a heart attack
yes! the short clip i used of the xenomorph crawling into the vent happened late game and was the only time it ever happened! i was so shocked when it did
Ive always been a big fan of the movies and this game was fantastic IMO. Like you said earlier, your helpless against the Xeno, as you should be. I cant wait for the sequel they just announced. Hopefully it lives up to the hype.
Great video btw but I just gotta say there's no way you played this on hard with the Xeno being that blind. The lower difficulties are immersion-breaking for me just because of how often we can get away with mistakes that should clearly have killed us.
@benpence not just experienced players as I've seen plenty of newcomers in their playthroughs say, "how the hell did it not see me?" many a time on normal and below. It breaks their immersion and leaves them wondering if the creature is just selectively blind for some reason.
Great video man! You have a nice calm charisma, keep it up!
The developers announced a sequel recently
nice! i’m actually playing through Dark Descent right now and while it’s a bit more action-y, it still creates an environment of stress 😂
almost 10 years after, we are still talking about this gam,e
it aged very well
love the vid man, keep killing it
Big fan of this game, this was a really cool video! Got me to subscribe!
Loved your video, but I personally disagree on the game wont wanting you to lose and the Alien not seeing you, it depends on the difficulty you play it. In hard to Nightmare mode is almost impossible to not been seen by the enemies, they're detection is amplified both to visual and sound responses.
ahaha yes :) thanks for the feedback! as i was writing this, i was thinking if maybe i was neglecting harder difficulty modes 🤔. what i was trying to point at is: when i started playing, the horror aspects drove me to try to be completely hidden all the time. finding that impossible (and stressful, and boring), i realized that a more mobile approach worked better (at least on normal mode), and also there was more leniency in the stealth aspects than i'd originally realized
@@benpence On harder difficulties, movement is even more essential. The AI enables the search routines that turn hiding places into liabilities much more quickly. The one great thing about the game's design is that you are always encouraged to keep moving.
@@pscwplbthanks for that info… i haven’t played the harder difficulties so good to know
So my first play through I was super quiet and careful and I thought I was safe in the vents, I essentially thought it was a safe zone but on my second play through I was louder and less patient and it got me and almost gave me a heart attack
yes! the short clip i used of the xenomorph crawling into the vent happened late game and was the only time it ever happened! i was so shocked when it did
Great video.
Ive always been a big fan of the movies and this game was fantastic IMO. Like you said earlier, your helpless against the Xeno, as you should be. I cant wait for the sequel they just announced. Hopefully it lives up to the hype.
Great video btw but I just gotta say there's no way you played this on hard with the Xeno being that blind. The lower difficulties are immersion-breaking for me just because of how often we can get away with mistakes that should clearly have killed us.
you're not wrong. i can imagine the normal difficulty being immersion-breaking for some more hardcore players
@benpence not just experienced players as I've seen plenty of newcomers in their playthroughs say, "how the hell did it not see me?" many a time on normal and below. It breaks their immersion and leaves them wondering if the creature is just selectively blind for some reason.