This channel is really underrated and deserves more subscribers. Is there anyway to lock framerate in Python's Vulkan library for better performance just like how we lock it in games?
I would go with an approach where I count the frametime since the last render and only give the GPU work if enough time has passed. Took that approach for my current project and it freed up a lot of overhead.
love this showcase format 👍
always a good day when you upload.
This channel is really underrated and deserves more subscribers.
Is there anyway to lock framerate in Python's Vulkan library for better performance just like how we lock it in games?
I would go with an approach where I count the frametime since the last render and only give the GPU work if enough time has passed. Took that approach for my current project and it freed up a lot of overhead.
a little scuffed..
Very dramatic story telling!
XD
Performance by extensions ?