Building a Physics Engine with C++ and Simulating Machines

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 585

  • @theDemong0d
    @theDemong0d 2 ปีที่แล้ว +2180

    No sleeping here, there is a huge lack of technical content on youtube at this level, these videos are killer. Keep it up. Would love to see the deep-dive on your fluid sims for your engine project.

    • @Alexander_Sannikov
      @Alexander_Sannikov 2 ปีที่แล้ว +23

      I don't think you actually realize how much effort goes into creating a video like this. "At this level" there's extremely little content on the entire youtube.

    • @theDemong0d
      @theDemong0d 2 ปีที่แล้ว +45

      @@Alexander_Sannikov I'm not sure exactly how to interpret this, but I never said it was easy. Also, that is not strictly true since there is an immense amount of highly technical content on youtube, just not in the realm of individuals writing interesting things from scratch, and not laid out to present novel experiments, Sebastian Lague-style.

    • @Alexander_Sannikov
      @Alexander_Sannikov 2 ปีที่แล้ว +5

      @@theDemong0d what I mean is that 99% of sebastian league style content requires much less knowledge and effort than a video like this.
      UPD nvm, I think I read your original post wrong. I think I read "huge lack" as "huge block", or something like that.

    • @RodyDavis
      @RodyDavis 2 ปีที่แล้ว

      +1000

    • @dnull
      @dnull 2 ปีที่แล้ว +3

      well, unfortunately, views explain why there's no much tech-focused game dev vids on youtube.

  • @itskittyme
    @itskittyme 2 ปีที่แล้ว +2086

    "i wrote this advanced physics simulator"
    "oh and then i ran into some problems with making the video"
    "thus i quickly built my own screen capturing software which works better than this giant open source program that's been around since 2012"
    okay

    • @abeecee
      @abeecee 2 ปีที่แล้ว +448

      if this is my competition looking for swe jobs, I might as well give up now lmao

    • @deathTurgenev
      @deathTurgenev 2 ปีที่แล้ว +262

      Then proceeds to say, sorry the code isn't optimized, I'm not an expert

    • @EmergencyTemporalShift
      @EmergencyTemporalShift 2 ปีที่แล้ว +95

      To be fair, taking a bunch of screenshots is easier than physics

    • @HAWXLEADER
      @HAWXLEADER 2 ปีที่แล้ว +59

      Getting a raw image sequence out of your renderer is NOT "better" than this giant open source thing.
      It just does 1 thing and does it really well.

    • @atypicalambience3487
      @atypicalambience3487 2 ปีที่แล้ว +24

      He uses ffmpeg which does all the hard work for you. You can literally feed it image files and it will just make it into a video.

  • @JubaProductionsStudios
    @JubaProductionsStudios 2 ปีที่แล้ว +731

    "OBS was making me nuts, so I made my own screen recorder" this guy is a legend haha

    • @magmacodes9143
      @magmacodes9143 2 ปีที่แล้ว +38

      You can do too. FFMPEG has been a fairly straightforward framework for making small screen recorders for a long time now.

    • @vedantkanoujia
      @vedantkanoujia 2 ปีที่แล้ว +4

      @@magmacodes9143 ffmpeg is most vulnerable due to multiple support of library

    • @dudearlo
      @dudearlo 2 ปีที่แล้ว +1

      xD

    • @XENON2028
      @XENON2028 ปีที่แล้ว +8

      @@vedantkanoujia what

    • @jakosloth
      @jakosloth ปีที่แล้ว +1

      Man's living my dream lol

  • @AngeTheGreat
    @AngeTheGreat  2 ปีที่แล้ว +305

    Useful or pointless video? You tell me :D Thanks for watching 💪

    • @puppergump4117
      @puppergump4117 2 ปีที่แล้ว +33

      Very useful, I will surely use it

    • @Dicklesberg
      @Dicklesberg 2 ปีที่แล้ว +15

      All your stuff is incredible. You’re going to have a million subs in the next 2 years if you keep it up. My advice is to not abandon your long form content in favor of shorts. Your issue earlier with the car rendering video was that you didn’t have critical mass of viewership. Now that your channel is blowing up, a long term project requiring a lot of work will likely be rewarded even more.

    • @Mocorn
      @Mocorn 2 ปีที่แล้ว +4

      I know exactly zero about programming and still watched the whole thing. Physics are fundamentally interesting stuff :)

    • @isuckatthisgame
      @isuckatthisgame 2 ปีที่แล้ว +1

      For me, somewhat useless now, but very prompting to revise my old, long-forgotten knowledge and to learn even more.

    • @user-yy3ki9rl6i
      @user-yy3ki9rl6i 2 ปีที่แล้ว +1

      im learning modeling and simulations next semester and this pretty much hypes me up! thanks for the content man, you just got a new sub.

  • @lukewellcash
    @lukewellcash 2 ปีที่แล้ว +203

    Your videos should seriously get more attention then they do. Awesome work!

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +20

      Thank you! As long as there are people out there that like my stuff and find it useful, I'm good ✌

    • @marilynlucas5128
      @marilynlucas5128 11 หลายเดือนก่อน

      @@AngeTheGreat You're truly great.

  • @IONYVDFC
    @IONYVDFC ปีที่แล้ว +6

    Interesting to see someone reviving the (at least my) experience of writing a physics engine. It was really a brain crushing journey for me to do this in the 90' with less accuracy, much less computing power, my very immature knowledge of math, let alone internet resources on this topic. But I have strong memories indeed from my eureka moment after real-time simulating a cloth, and a few weeks later seeing the same idea rendered on a Silicon Graphics cluster on a computer fair in Brussels.

  • @thierrybeaulieu4403
    @thierrybeaulieu4403 2 ปีที่แล้ว +47

    I've studied physics for 2 years and computer science for another 3 years. I'm already thought of doing something like that, but it's very impressive to see how well you've done it. There are so many layers of complexity to what you're showing

  • @Cathal7707
    @Cathal7707 2 ปีที่แล้ว +54

    This is incredible. Constraint solving is stuff you do early on in an engineering degree but I never cared for it because I was always into the more computational stuff. Seeing you come at this from the computational side first has given me a whole new perspective.

  • @davidmc971
    @davidmc971 2 ปีที่แล้ว +4

    TH-cam algorithm please! Your content is an absolute gold mine of well explained experience in technical topics!

  • @Ahsan_Fazal
    @Ahsan_Fazal 2 ปีที่แล้ว +32

    You're my new favorite TH-cam content creator. WOW! This level of knowledge and expertise is something I rarely see on TH-cam. KEEP UP THE GOOD WORK!!!

    • @Alphaa101
      @Alphaa101 2 ปีที่แล้ว +2

      Where you are from?

  • @basile5490
    @basile5490 2 ปีที่แล้ว +47

    Just discovered your channel, and i see a lot of advanced, neat projects that really sparks my interest. This physics engine is very cool ! Im impressed to see that you make all that in C++, it genuinely makes me want to make similar stuff on a low level. That's really inspiring (even the nerdy mathematical details ! Along with the sources in the descriptions, those are the crunchy bit for me). Keeps up the awesome work !

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +5

      Welcome to the channel! I try to work on projects that really challenge me and I'm glad that you enjoy my content. Hopefully my channel continues to help/inspire you in your software journey. Thanks for watching!

  • @opti12
    @opti12 2 ปีที่แล้ว +10

    All this goes far over my head but it's so impressive to see someone make things like this and to share it online, even creating a screenrecorder in the meantime. Crazy!

  • @TheGiantHog
    @TheGiantHog 2 ปีที่แล้ว +1

    I can’t believe how you just glossed over some of the incredible work you did just to make this, easy sub man you’re killing it

  • @tamp1o
    @tamp1o 2 ปีที่แล้ว +1

    Holy hell this is one of the greatest videos I have seen, especially for your sub count. These are better than my uni degree!

  • @physicist1994
    @physicist1994 2 ปีที่แล้ว +1

    One of the most underrated channels on youtube. Subscribed immediately with notifications on. Best wishes.

  • @DBFIU
    @DBFIU 2 ปีที่แล้ว +8

    Keep doing good work Ange, this is what youtube was made for.

  • @Alexander_Sannikov
    @Alexander_Sannikov 2 ปีที่แล้ว +155

    A note on implementation: your RK solver is very tightly coupled with the design of the system you're integrating. Usually it's best to try to decouple the integrator from the system itself and implement it more generically. For ordinary ODE's you just need a function that calculates a vector of derivatives from a vector of coordinates, and that's all your integrator needs.
    And your physics engine can _index_ into those arrays to access coordinates of any given rigid body.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +56

      Good idea! Might refactor that part, thanks for the suggestion

    • @HilbertXVI
      @HilbertXVI 2 ปีที่แล้ว +15

      Ordinary ordinary differential equations

    • @revealingfacts4all
      @revealingfacts4all 2 ปีที่แล้ว +2

      He's also using public virtuals which tells me he's not very knowledgeable of c++

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +36

      @@revealingfacts4all I don't claim to know it all and I like to assume that I know nothing anyway. What do you recommend I change?

    • @Alexander_Sannikov
      @Alexander_Sannikov 2 ปีที่แล้ว +32

      @@revealingfacts4all I am curious as well as to why you think using public virtual functions somehow reflects his lack of C++ knowledge.

  • @grevel1376
    @grevel1376 2 ปีที่แล้ว +3

    You got a new subscriber. I arrived to your channel by a reddit post with a link to your engine simulation video, and I guess now I'm binge watching all your videos. Amazing work man.

  • @garrettjensen4817
    @garrettjensen4817 2 ปีที่แล้ว

    I think 1 of 3 people who got excited when he talked about the Runge Kutta ODE method. One of the best imo

  • @regapasyafebriansyah9532
    @regapasyafebriansyah9532 ปีที่แล้ว

    I don't understand a single shit, but this man, THIS MAN IS DESERVE MORE ATTENTION

  • @vintyprod
    @vintyprod 2 ปีที่แล้ว +2

    Oh god that first animation you showed triggered my rigid body dynamics ptsd
    No but this video is actual gold. Thank you for making this. I’m so glad I found it. Also, thank you for including some of the math.

  • @jojodi
    @jojodi 2 ปีที่แล้ว +169

    Awesome stuff! Highly recommend you look into iterative techniques (Gauss-Seidel, or more complex Conjugate Gradient). They are probably in fact easier to implement than the Gaussian Elimination, and you can terminate iterative approaches when the error is low enough. Convergence rates are almost always related to conditioning of the system being solved, which will depend on what combination of constraints you have in your simulation. Note that isn't worse than the elimination case: poor conditioning also causes numerical instability in that algorithm as well.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +57

      Excellent suggestion, you definitely know your stuff! I actually did implement Gauss-Seidel but I didn't mention it in the video because I didn't want to confuse people haha... But you're right that iterative approaches are great. Next step will be to implement Conjugate Gradient since that'll be faster and also slightly more robust (for redundant constraints, etc.). Thanks for watching and thanks for the suggestion!

    • @GeorgeTsiros
      @GeorgeTsiros 2 ปีที่แล้ว +7

      @@AngeTheGreat i saw no Gauss in the video, in fact, I don't think I saw any weapon of _any_ kind!

    • @GeorgeTsiros
      @GeorgeTsiros 2 ปีที่แล้ว

      oooh. nice.

    • @chriswalsh5925
      @chriswalsh5925 2 ปีที่แล้ว

      Hey @brandon, what do you think of LevenBerg-Marquadt (probably mis-spelled!). I have read several papers recently where they use that for solving systems (not physics) as it is supposed to be very fast and more 'optimisable', removing zeros etc. Wondering if you thought it would be good for a physics engine?

    • @GeorgeTsiros
      @GeorgeTsiros 2 ปีที่แล้ว

      @@chriswalsh5925 there is only one way to find out... code it and test it! :> There _should_ be implementations online, already.

  • @theastuteangler
    @theastuteangler 2 ปีที่แล้ว +1

    probably the best video on programming I've seen

  • @actuallydaneel
    @actuallydaneel 2 ปีที่แล้ว +5

    every vid you make is just such a joy to watch, from the content to the editing it's just sublime. sincerely, good job.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว

      Thank you, that means a lot to me! Glad you enjoyed it and hopefully I'll put out videos more consistently this year :)

    • @actuallydaneel
      @actuallydaneel 2 ปีที่แล้ว +1

      @@AngeTheGreat honestly, consistency isn't something i care about. take it at your own time and i'll enjoy whatever you put out, whenever you put it out.

  • @AlexFlorias
    @AlexFlorias 2 ปีที่แล้ว +1

    In the best way you’re content reminds me of those calming sessions in college studying on khan academy. Some things go over my head but your approach is so cool to watch, your content is criminally slept on!’

  • @neutron417
    @neutron417 ปีที่แล้ว +1

    The perfect intersection of Physics, Computer Science and Math

  • @Aethier-lostwoods
    @Aethier-lostwoods ปีที่แล้ว

    I'm convinced you only uploaded this as a flex. And it worked.

  • @krunkle5136
    @krunkle5136 2 ปีที่แล้ว +8

    Writing your own screen capture program? Legendary stuff.

  • @Skeffles
    @Skeffles 2 ปีที่แล้ว +6

    These simulations look awesome! Can't wait to hear about the project you're making this for.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +1

      Thank you! The follow-up should be out within the next few weeks :)

  • @willi00willi
    @willi00willi 2 ปีที่แล้ว

    I just got recommended this video today, and I am blown away! Can't wait to explore more of your channel's content

  • @JoBot__
    @JoBot__ 2 ปีที่แล้ว +1

    This is pretty much my favorite kind of content.

  • @willianvinagre3338
    @willianvinagre3338 2 ปีที่แล้ว +7

    That's an amazing project! I loved the video, even though I couldn't understand the mathematical stuff, it was still entertaining. Great job with your content, I think you should get more attention with how good your videos are made!

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +5

      Thank you! Don't worry about not understanding the math immediately, I didn't either. It's one of those things where I had to really sit down and study it seriously before I understood. It's also why I didn't talk about it much in the video 😂

  • @roothacker4404
    @roothacker4404 ปีที่แล้ว

    Really incredible that these type of information is available for free!

  • @hicham2668
    @hicham2668 2 ปีที่แล้ว

    Working on my 3D engine in C++, this level of results was always my dream. Thank you for sharing.

  • @Daekanoid
    @Daekanoid 2 ปีที่แล้ว

    When you talked about the difficulty of differentiating the equations without making small mistakes, i got applied mechanics flashbacks. Oh god the hours I've spent trying to find the mistake only to assess that the problem was a misplaced exponent

  • @coopercone4293
    @coopercone4293 2 ปีที่แล้ว

    Love this video. You had a great balance between explaining the math deep enough to understand the video, but not too deep to the point where it became a math video and not a physics engine video. I also agree with others that there's a lack of high-quality and highly technical content. I will definitely be going through some of your other videos.

  • @Jamie-il1qu
    @Jamie-il1qu 2 ปีที่แล้ว +1

    Man, such a good video, I found it genuinely very exciting. For me, this is like the idealized form of Nova, thanks for making it!

  • @mastershooter64
    @mastershooter64 2 ปีที่แล้ว +2

    4:46 absolute madlad!! obs wasn't working properly and he just became thanos and was like "Fine, I'll do it myself" lmao

  • @NordicFrog
    @NordicFrog 2 ปีที่แล้ว +3

    You deserve millions of views.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว

      Perhaps this will be the video that the algorithm blesses 🙏

    • @Turbonuotti
      @Turbonuotti 2 ปีที่แล้ว

      @@AngeTheGreat the algorithm will bless your latest engine sound simulator video, it is the most impressive work i have ever seen. Great things and huge potential in your work!

  • @Alexander_Sannikov
    @Alexander_Sannikov 2 ปีที่แล้ว +9

    Some constraints (such as rolling constraint, universal joint, etc) can be represented both as an extra body with simpler constraint attached to the bodies that you want to connect to start with, or with a more involved jacobian and no extra body. I recommend initially not wasting time implementing complex jacobians for joints that are not experiencing heavy load and implement them using just an extra body. If/when they become a problem, you can replace the extra body with a page of code for its jacobian, but they must converge to the same exact result in the limit of the extra body having zero mass.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +2

      Oh I see, might look into that. I think I might have gotten carried away with the rolling constraint, I really wanted to make it work for some reason lol

  • @royhouwayek7892
    @royhouwayek7892 2 ปีที่แล้ว

    commenting to boost engagement because wow this is awesome

  • @chriswalsh5925
    @chriswalsh5925 2 ปีที่แล้ว

    excellent, I remember trying to understand that witkin paper like 20 years ago, eventually gave up and stuck with rigid body physics for the project I was on. Nice to see someone actually got it working! Great video!

  • @MScienceCat2851
    @MScienceCat2851 2 ปีที่แล้ว

    As someone who is learning C++ and is bad at math, this video is really is really giving me motiivation to continue

  • @novidtoshow
    @novidtoshow 2 ปีที่แล้ว +1

    Great work!
    Just a small nit, here...
    There are many ways to discretise the vector system:
    dx/dt = f(x,t)
    1 - LHS:
    --------------
    First, we can discretise the lefthand-side using the base definition of the derivative:
    dx/dt = (x(t+dt) - x(t) )/dt
    This one-side difference is the part they call "Euler". It's first order accurate, with errors being proportional to dt^2.
    2 - RHS:
    --------------
    Where in time you choose to evaluate the RHS is also important. The Forward-Euler method evaluates the RHS at t=t, thus:
    (x(t+dt) - x(t))/dt = f(x,t)

  • @Norman_Fleming
    @Norman_Fleming ปีที่แล้ว

    I think you may have broke my brain with this one. However. The fact you made a video encoder cause you needed one to record the video. Casual flex ;)

  • @dragonminz602
    @dragonminz602 2 ปีที่แล้ว +1

    Absolutly loved the video. Honestly it is great to have some technical explanation. I have been writing some simple physics engines and now i know how to expand them. Many thanks

  • @ir3turnz675
    @ir3turnz675 2 ปีที่แล้ว +1

    You deserve so much more subs keep it up man

  • @PathikritGhosh007
    @PathikritGhosh007 ปีที่แล้ว

    This is bloody brilliant, mate. Awesome video. Going through your github right now. Was looking to learn how to make something as complex as a physics engine, and this came in super handy.

  • @mani_mincraft
    @mani_mincraft ปีที่แล้ว

    Honestly, this video is highly inspirational. Heck, I have even started studying derivatives and I hope to begin learning force constraints (like you were talking about in your video) next. thank you for being so inspiring.

  • @ahmedsaadsabit1749
    @ahmedsaadsabit1749 2 ปีที่แล้ว

    look i am a youtube viewer since 2012, and my way of selecting which channel to subscribe is really anything but lenient. But this is a rare occasion when just by watching a few seconds of the video I've hit subscribe. NICE WORK DUDE FUCKING NICE HOW DO YOU DO IT

  • @nds6767
    @nds6767 2 ปีที่แล้ว

    From someone who doesn’t understand jack shit in math but loves to code. I seriously appreciate this!

  • @thebundieaussie8629
    @thebundieaussie8629 2 ปีที่แล้ว

    This did make me go to sleep, but it was 12:30 at night, however, I woke up and rewatched it because it was so interesting

  • @deotexh
    @deotexh 2 ปีที่แล้ว +1

    Such a genius, ahhhhh, I'll probably never get there if I wanted to
    Good job for your hard work to have gotten to that point!

  • @RenkoGSL
    @RenkoGSL ปีที่แล้ว

    I'm sorry but that is so dumb funny. "Well, OBS pissed me off. " C++ programmer turns it into a thread. lol I love it

  • @MrChaluliss
    @MrChaluliss 2 ปีที่แล้ว

    Yo this is awesome. I know nothing about simulating physics, and am just now getting through the necessary maths and CS skills, so seeing it happen and actually wrapping my head around things is really amazing. Thanks for the cool video!

  • @marcus9157
    @marcus9157 2 ปีที่แล้ว +4

    Awesome high quality video and explanation wise, I hope to see more content like this :)

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +2

      Thank you! There will definitely be more content like this in the future :)

  • @sripradpotukuchi9415
    @sripradpotukuchi9415 2 ปีที่แล้ว +11

    really cool engine!
    the sims with the rolling constraint look awesome, so the tedious math was totally worth it 😅
    physics aside, i really loved the visuals. great job!

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +4

      I knew as soon as I started this project that rolling constraints were gonna be a thing, no matter how painful it was haha... Thanks for watching and glad you enjoyed it!

  • @teachd.marshal1066
    @teachd.marshal1066 2 ปีที่แล้ว +1

    Long time no see, i've been waiting for ur video since i discovered this channel

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +1

      Your wait is over! Thanks for watching 🙏

  • @iyousef46
    @iyousef46 2 ปีที่แล้ว

    So I'm 16 seconds in and already impressed.

  • @JimboMack
    @JimboMack 2 ปีที่แล้ว

    Thanks a lot, found your channel today and now im in a C++ rabbit hole for the next 48 hours at least 😂 great video, with down to earth rational explanations 👌

  • @jroseme
    @jroseme 2 ปีที่แล้ว +1

    Super interesting and nice visuals to boot. It’s a relief to see an actual software application of this linear algebra stuff I’m learning.

  • @eustoliafukuyo6481
    @eustoliafukuyo6481 2 ปีที่แล้ว +1

    I started to learn Vim at one work experience (who used also Linux like I did privately) and managed to finally code only with Vim. Then I got mocked on my second work experience where they hate everything except the only one thing they use (Windows and just shortcuts in IDEs) and said that I know nothing and Linux is not for Professionals (It's the first time I saw such a dirty code in a company).
    It felt great to watch this video and seeing that Vim is used.

  • @xsense2012
    @xsense2012 2 ปีที่แล้ว +1

    If someone clicks on a video with this title and is bored with technical details, its their problem, 100%.

  • @fabianmuhlberger6153
    @fabianmuhlberger6153 ปีที่แล้ว +1

    Wow, this would make a fantastic tool to teach technical mechanics. I would have loved to have an animation showing me this when learning dynamic

  • @MrLP10o
    @MrLP10o 2 ปีที่แล้ว +1

    Dude, elaborate on the math part! It is nice to see the theory I've learned in University applied to create a physics engine! A video on the math explanation would be awesome

  • @rafaellisboa8493
    @rafaellisboa8493 2 ปีที่แล้ว +1

    awesome video, I LOVE the mathematical explanations, differential equations are my passion.

  • @lorincszabo7411
    @lorincszabo7411 2 ปีที่แล้ว

    this was the most informative video on the subject i've ever seen :) triple thumbs up

  • @CurtisHamilton101
    @CurtisHamilton101 2 ปีที่แล้ว

    Really cool to see the math behind it all.

  • @David-ng9qh
    @David-ng9qh 2 ปีที่แล้ว +2

    "Oh yeah by the wa. On a completely unrelated sidenote, OBS sucks, so I made my own video capture software." legend

  • @seesoftware
    @seesoftware 2 ปีที่แล้ว +1

    What a madlad, obs didnt work, so he made his own version :D

  • @travezripley
    @travezripley 2 ปีที่แล้ว

    This is amazing, This video and the Engine video… Pretty much blew my mind.

  • @thomascromwell6840
    @thomascromwell6840 ปีที่แล้ว

    I'm amazed. I aspire to this level of work.

  • @miroslavdimitrov5451
    @miroslavdimitrov5451 2 ปีที่แล้ว +1

    Great work Ange. Keep it up, definitely a useful video!

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +1

      Thanks Miro, glad it was useful to you and thanks for watching!

  • @lunchdotbox
    @lunchdotbox ปีที่แล้ว

    4:48 so i “just” made my own version, this guy is a god

  • @saritasahu6293
    @saritasahu6293 2 ปีที่แล้ว

    C++ Developer are so cool.
    I don't think any Physics teacher of my shool could ever imagine, something like this can be done with, what they teach at school.

  • @maurosampietro9900
    @maurosampietro9900 ปีที่แล้ว

    This guy is a good coder

  • @bigthought6351
    @bigthought6351 2 ปีที่แล้ว +1

    I don't understand why my English is week but you are explained is amazing 😃😃😃

  • @h-a-y-k4149
    @h-a-y-k4149 2 ปีที่แล้ว

    This is actually a great tool for schools.

  • @syntropy3020
    @syntropy3020 2 ปีที่แล้ว

    This is epic. Well done. Look forward to seeing more on this.

  • @thatgaming1940
    @thatgaming1940 2 ปีที่แล้ว +1

    It's almost midnight I'm tired and I'm watching someone build a Physics Engine but then he drops the word "Jacobian" and my mind shoots awake for a few minutes.

  • @klibe
    @klibe ปีที่แล้ว

    the most i've done is remade 3d wireframe projection, and rotation of the camera is still not working, and you can see behind you, etc..
    this is impressive and has blow my mind

  • @D43vil
    @D43vil 6 หลายเดือนก่อน

    And this is why you need to learn code kids....this is wizard level

  • @j.j.maverick9252
    @j.j.maverick9252 2 ปีที่แล้ว +1

    very useful and really clear explanations. I think you judged the line between enough explanation vs too much maths exactly correct (for me anyhow!)

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +2

      I spent a lot of time trying to determine where to draw that line haha... I'm glad that I got it right for at least some people, thanks a lot for watching and commenting!

  • @LovelyBozo
    @LovelyBozo หลายเดือนก่อน

    I love when I randomly stumble upon another software dev content creator that uses vim

  • @lylesloth1275
    @lylesloth1275 2 ปีที่แล้ว +1

    subscribed, epic guy, likes learning things, good at sharing things, good at explaining, epic, video liked.

  • @henrydane6702
    @henrydane6702 2 ปีที่แล้ว

    This was absolutely incredible -- keep it up!

  • @resolversoftware5088
    @resolversoftware5088 2 ปีที่แล้ว

    Man this is tremendous!! It will be great if you make some tutorial series explaining in detail how build similar engine at least on basic level! Amazing information on your channel!

  • @cvspvr
    @cvspvr ปีที่แล้ว

    "obs didn't work, SO I JUST BUILT MY OWN OBS"
    this guy is just built different

  • @MrAman47
    @MrAman47 2 ปีที่แล้ว

    Great video, hope to see more of you!

  • @ronnylandsverk5037
    @ronnylandsverk5037 ปีที่แล้ว

    This is an awesome video for introducing computational methods in dynamics ❤

  • @kloude_a4528
    @kloude_a4528 2 ปีที่แล้ว +1

    awesome content! gets me inspire in a big way
    keep on keeping on!)

  • @DctrBread
    @DctrBread ปีที่แล้ว

    great video, i was looking into setting up a simulated double pendulum as a learning exercise, but after thinking it through for a bit i realized i would need to know more math.

  • @deathTurgenev
    @deathTurgenev 2 ปีที่แล้ว

    Great video, please do more content like this, it's entertaining and inspirational

  • @rubixmc7320
    @rubixmc7320 5 หลายเดือนก่อน +19

    Why is it allways just linear algebra

  • @spyrex3988
    @spyrex3988 2 ปีที่แล้ว

    dawg u are so smart it is insane

  • @Tantandev
    @Tantandev 2 ปีที่แล้ว +1

    This was super entertaining!
    really cool project

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว

      Thank you! I've seen some of your videos too and love your work.

  • @t3v727
    @t3v727 2 ปีที่แล้ว +8

    I finally had some time to watch the video as well. You really made some cool stuff Ange.
    I realized that my maths got a bit rusty though but you made me excited about trying something into the direction of physics in games as well.
    Maybe it would be also a good idea to make a maths course for (game/graphics) programmers, too.

    • @AngeTheGreat
      @AngeTheGreat  2 ปีที่แล้ว +4

      The math looks a bit scary but it actually isn't that bad! I'm excited to get flexed on by your next physics project lol. Also I might look into your idea for making a video about 3D math. Thanks for watching!

  • @ylleba
    @ylleba 2 ปีที่แล้ว

    This while I'm applying to study software development couldn't have popped on my feed in a more opportune time. Fucking awesome! Excuse my french.

  • @myingar20
    @myingar20 2 ปีที่แล้ว

    Very good and educational video! Thumbs up.

  • @georgichalakov6727
    @georgichalakov6727 2 ปีที่แล้ว

    You really know what you are doing