Simply adding 20% of the combat variety of another modern Sci-Fi FPS-RPG named Cyberpunk 2077 would make Starfield so much better. I understand that it's not as much based on the combat as CP2077 and that Cyberpunk is pretty much the new reference with all the insane and brutal combat options, but just adding 20% of that would make Starfield so much better. Adding bulletholes, dismemberment for blades, laser-weapons and explosions, gore / big bulletholes for high-caliber guns, 1-2 finishers for CQC / sneak kills, a very basic variety of blood pools and then a few effects like burning bodies, explosion effects and that's it. The game would feel so much more modern and crisp and that would maybe be 20% of CP2077 combat system... probably even less.
@@rhythmmandal3377 Yeah, I mean Skyrim had already finishers and everything. If Starfield would be 95% exploring and whatever and have almost no fighting, I wouldn't say anything but combat is a pretty big thing in Starfield and the whole fighting mechanics / combat system is just boring as heck.
For a game that Todd wanted to make so badly, and passionately supposedly, why is Starfield so lacking compared to Skyrim? Skyrim has so much more attention detail showing so much passion unlike Starfield.
@@_DMNO_ It'll probably be better than Starfield was at release, but I'm extremely skeptical that it will be better than modded Skyrim. I'm more excited for Skyblivion than ES6.
Of course, Skyrim is better, the devs that were a part of making Skyrim were not present when Starfield was being developed and produced. BGS, maybe Todd, also let Emil have too much say in story development which gave us terrible boring stories and lore.
Enshittification happened. Once the MBAs start getting involved it's all downhill from there. Passionate devs get burnt out from the bullshit, layoffs to please shareholders by replacing senior devs with lower wage fresh out of college hires, and eventually there's barely any of the original teams left.
The problem with Starfield is Bethesda was trying to make it like Star Trek. Star Trek can be very boring at times to watch and play it. Once I understand what Bethesda was going for I enjoy playing the game.
Skyrim was a buggy mess in 2011, you are playing the 2016 Special Edition released after 4 years of bug fixes. Skyrim is obviously more stable and polished than Starfield, they have quite literally been patching it for 13 years. Skyrim is the exception not the rule, Fallout 4 is still a buggy mess after 9 years of bug fixes.
that's true, however skyrim the first release wasn't that bad at launch, i know this because i still have both versions the legendary edition i have over 10,000 hours in just on steam alone, they fixed many bugs in SSE, but not really that much, it's essentially the same game, like i would say they added maybe 5% fixes and content to the game for SSE version of the game. making it 64 bit was a nice a addition from the 32bit, this tweak made it crash less often, but it was pretty much the same game. so this video is accurate to what he's showing in the video to compare with starfield
you know what else skyrim had, in 2011? a man-made map with man-made dungeons, not particularly engaging ones but still an effort was made, can't say the same of starfield and its 1000+ procedurally generated flat surfaces, not to mention the procedurally generated 2-room dungeons and the procedurally generated loot (all of the weapons are the same) how about the food you couldn't even eat until bethesda hopped on the cyberpunk 2077 2.0 update craze that saw a ton of other AAA companies try to salvage their failed projects with updates, or the uninspired chosen one main story that literally rips off skyrim's shouts, barely making an effort at hiding it with "starborn" instead of dragonborn there are probably like a billion more things i could add to the list of things starfield does/did wrong that it can never patch, but you probably get the idea, it's an awful, unfixable videogame and burning your own wallet with all of your money inside is preferable to purchasing it
@@noahsylvester1754 there is at least one good cavot about all of this, bethesda has learned to fix their shit for once lol. i'm actually glad they have hopped on the cyberpunk 2077 update craze, this is something players have needed for a long while in their games, like they are accused that modders fix their games because they do fix their games, but it shouldn't ever be like that, i would rather bethesda make all the fixes to their game, the modders can work on the more creative shit, i hate that bethesda pretty much relegates this job to the modders, now i will say the modders are far better at the job and get a lot more done than bethesda is capable of doing, but it's still good none the less. i personally hate going to the nexus mods page just to find fixes for the game in the form of mods, some mods are very complicated to fix with some of these confusing installs, some i end up avoiding because they are too complicated to get working right, so i lose out on that mod's fixes because it's not an easy install, this is why i want the job to be on bethesda, because when they do it, it's not some annoying ass confusing installation, it's just in a simple update, but i also don't like how bethesda doesn't seem to play test their updates, FO4 is still broken since the alleged next gen update, and i believe it's all due to them not play testing the update before moving it over, the amount of incompetence bethesda often shows is astonishing, like they couldn't even revert the game to the previous version, the modders had to do that for them.
@@5226-p1e i want nothing more than for bethesda to release quality products again but i really don't believe that's happening under their current team, who has gotten so complacent in their designs that they actually leave holes for modders to patch
Bethesda wants to experiment artistically. They’ve had fallout 4, the elder scrolls online (through handing over the ip) fallout 76, Star-field. And all those mobile games. Great, you’ve experimented, done yourself artistic expression, now just please, do the elder scrolls 6 and do it the way the fans want it.
@@_DMNO_ there's ship building videos in starfield getting 500k views and more. it's one of the best features of that game. it's actually really great, if you use a few mods to take away restrictions. I refunded NMS after an hour of giving it a try last week, it wasn't for me. but I'm sure it's great if that's your thing. I can see NMS as a full fleshed out game getting better by the years as well.
At the end of the day, the existence of starfield is just another reminder, that there’s Skyrim. I’ll go play some Skyrim
onfgggggg
Simply adding 20% of the combat variety of another modern Sci-Fi FPS-RPG named Cyberpunk 2077 would make Starfield so much better. I understand that it's not as much based on the combat as CP2077 and that Cyberpunk is pretty much the new reference with all the insane and brutal combat options, but just adding 20% of that would make Starfield so much better. Adding bulletholes, dismemberment for blades, laser-weapons and explosions, gore / big bulletholes for high-caliber guns, 1-2 finishers for CQC / sneak kills, a very basic variety of blood pools and then a few effects like burning bodies, explosion effects and that's it. The game would feel so much more modern and crisp and that would maybe be 20% of CP2077 combat system... probably even less.
Dude forget CP77, just giving us shit we could do in FO3 (16 yo game) would improve the game quite a lot.
Nada impede que Starfield tenha tudo isso no futuro. Não esqueça que Cyberpunk era ruim no lançamento.
@@rhythmmandal3377 Yeah, I mean Skyrim had already finishers and everything. If Starfield would be 95% exploring and whatever and have almost no fighting, I wouldn't say anything but combat is a pretty big thing in Starfield and the whole fighting mechanics / combat system is just boring as heck.
For a game that Todd wanted to make so badly, and passionately supposedly, why is Starfield so lacking compared to Skyrim? Skyrim has so much more attention detail showing so much passion unlike Starfield.
Hopefully it's because more of the teams were involved in ES6, but the closer that release draws, the more I worry for the state it'll be in ...
@@_DMNO_ It'll probably be better than Starfield was at release, but I'm extremely skeptical that it will be better than modded Skyrim. I'm more excited for Skyblivion than ES6.
@@_DMNO_ Well, it also doesn't help that Microsoft and BGS both have gone Woke too, and that doesn't help either.
Even skyrim has less attention than oblivion too tho. Bethesda just comfortable with the idea of making worse games consecutively
Size of the world this why i would love to see Bully 2, a small would allows for greater interaction with the world.
Starfield was disappointing
boys, say goodbye to TES6...
normal developers
VS
DEI/ESG developers
That doesn't even make sense + Skyrim and fallout are also "woke"
Of course, Skyrim is better, the devs that were a part of making Skyrim were not present when Starfield was being developed and produced. BGS, maybe Todd, also let Emil have too much say in story development which gave us terrible boring stories and lore.
Apart from the likes of Kingdom Come 2 and GTA6 which most likely will be amazing open worlds, most open worlds are getting worse.
things getting worse over time with each new release is the opposite of how its supposed to be. what the fuck is wrong with bethesda
Enshittification happened. Once the MBAs start getting involved it's all downhill from there. Passionate devs get burnt out from the bullshit, layoffs to please shareholders by replacing senior devs with lower wage fresh out of college hires, and eventually there's barely any of the original teams left.
@@crimson3859 well fuck whoever these mbas are
@@crimson3859 damn
The problem with Starfield is Bethesda was trying to make it like Star Trek. Star Trek can be very boring at times to watch and play it. Once I understand what Bethesda was going for I enjoy playing the game.
It's fun for me. I played for about 160 hours but it is very lacking in basic mechanics.
They were also going for an Alien, Aliens vibe as well. You can tell with the Terramorphs.
Best bro
Skyrim was a buggy mess in 2011, you are playing the 2016 Special Edition released after 4 years of bug fixes.
Skyrim is obviously more stable and polished than Starfield, they have quite literally been patching it for 13 years.
Skyrim is the exception not the rule, Fallout 4 is still a buggy mess after 9 years of bug fixes.
that's true, however skyrim the first release wasn't that bad at launch, i know this because i still have both versions the legendary edition i have over 10,000 hours in just on steam alone, they fixed many bugs in SSE, but not really that much, it's essentially the same game, like i would say they added maybe 5% fixes and content to the game for SSE version of the game.
making it 64 bit was a nice a addition from the 32bit, this tweak made it crash less often, but it was pretty much the same game.
so this video is accurate to what he's showing in the video to compare with starfield
you know what else skyrim had, in 2011? a man-made map with man-made dungeons, not particularly engaging ones but still an effort was made, can't say the same of starfield and its 1000+ procedurally generated flat surfaces, not to mention the procedurally generated 2-room dungeons and the procedurally generated loot (all of the weapons are the same)
how about the food you couldn't even eat until bethesda hopped on the cyberpunk 2077 2.0 update craze that saw a ton of other AAA companies try to salvage their failed projects with updates, or the uninspired chosen one main story that literally rips off skyrim's shouts, barely making an effort at hiding it with "starborn" instead of dragonborn
there are probably like a billion more things i could add to the list of things starfield does/did wrong that it can never patch, but you probably get the idea, it's an awful, unfixable videogame and burning your own wallet with all of your money inside is preferable to purchasing it
@@noahsylvester1754
there is at least one good cavot about all of this, bethesda has learned to fix their shit for once lol.
i'm actually glad they have hopped on the cyberpunk 2077 update craze, this is something players have needed for a long while in their games, like they are accused that modders fix their games because they do fix their games, but it shouldn't ever be like that, i would rather bethesda make all the fixes to their game, the modders can work on the more creative shit, i hate that bethesda pretty much relegates this job to the modders, now i will say the modders are far better at the job and get a lot more done than bethesda is capable of doing, but it's still good none the less.
i personally hate going to the nexus mods page just to find fixes for the game in the form of mods, some mods are very complicated to fix with some of these confusing installs, some i end up avoiding because they are too complicated to get working right, so i lose out on that mod's fixes because it's not an easy install, this is why i want the job to be on bethesda, because when they do it, it's not some annoying ass confusing installation, it's just in a simple update, but i also don't like how bethesda doesn't seem to play test their updates, FO4 is still broken since the alleged next gen update, and i believe it's all due to them not play testing the update before moving it over, the amount of incompetence bethesda often shows is astonishing, like they couldn't even revert the game to the previous version, the modders had to do that for them.
@@5226-p1e i want nothing more than for bethesda to release quality products again but i really don't believe that's happening under their current team, who has gotten so complacent in their designs that they actually leave holes for modders to patch
Bethesda wants to experiment artistically. They’ve had fallout 4, the elder scrolls online (through handing over the ip) fallout 76, Star-field. And all those mobile games. Great, you’ve experimented, done yourself artistic expression, now just please, do the elder scrolls 6 and do it the way the fans want it.
SWIFTY!!
😃
nothing to see here. we're having to much fun building space ships.
Now that we can do that in No Man's Sky, there's really no point in playing Starfield anymore.
Starfield has a better story. That's it.
@@_DMNO_ there's ship building videos in starfield getting 500k views and more.
it's one of the best features of that game. it's actually really great, if you use a few mods to take away restrictions.
I refunded NMS after an hour of giving it a try last week, it wasn't for me.
but I'm sure it's great if that's your thing. I can see NMS as a full fleshed out game getting better by the years as well.