Why My Dream Game is so Hard to Make - Devlog

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  • เผยแพร่เมื่อ 14 มิ.ย. 2024
  • Download Core: bit.ly/Core-Goodgis
    Enter the City Building Jam with $25,000 in prizes: citybuildingjam.coregames.com/
    ┈ Who is Goodgis? ┈
    I’m a full time Graphic Designer, Game Dev, & TH-camr. I specialize in making cute, colorful games in Godot and telling my story through my videos. I also run my own little game studio called Firith. My dream is to hire my friends and make Firith a full-time job. I’m known for games such as The Keeyp, Wizbirds, Snomes, and Dewdrop Dynasty.
    ┈ Ways to Support ┈
    💖 Patreon: / goodgis
    ┈ Join the Community ┈
    💬 Discord: / discord
    🦆 TWITTER: / gooodgis
    ┈ My Game Studio ┈
    🍁 Website: firith.studio/
    🕹️ Itch.io: firith.itch.io/
    🐦 Twitter: / firithstudio
    ┈ Timestamps ┈
    0:00 Introduction
    2:22 The Concept
    3:50 Version #1
    4:29 Version #2
    5:25 Version #3
    5:59 Version #4
    6:57 Version #5
    7:20 Version #6
    7:40 Conclusion
    ┈ Check out some other cool videos! ┈
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    #devlog​ ​#mmo #dreamgame #monsterraiser​ #indiedev​ #goodgis​ #gamedev​ #chaogarden
  • เกม

ความคิดเห็น • 1.6K

  • @Goodgis
    @Goodgis  3 ปีที่แล้ว +169

    Make sure to check out Core! :D
    bit.ly/Core-Goodgis

    • @zays7146
      @zays7146 3 ปีที่แล้ว +3

      Bu.....But what if i don wanna?

    • @blazicky
      @blazicky 3 ปีที่แล้ว +4

      hi can you pls do a toutorial on godot?(for starters)

    • @mor1461
      @mor1461 3 ปีที่แล้ว +3

      I'm really interested to see your game completed

    • @gamecellant1698
      @gamecellant1698 3 ปีที่แล้ว

      I have always liked the game with pets, too x)
      I don't know why, I would like to be able to do a real game, but I don't know, and I don't have the time. I did a game with pets on my bot... But it's not really a 'real' game :c

    • @theraven5850
      @theraven5850 3 ปีที่แล้ว +1

      My dude, your game shouldn't be so much "the perfect game" or a perfect representation of your nostalgia but an expression of you. In any case you should be proud to have gotten as far as you have. I'm new to coding and I've been making my own game and it's people like you who inspire people like me. So thanks! Cheers.

  • @gumble808
    @gumble808 3 ปีที่แล้ว +1641

    I did dream about making my own perfect game, but then I realized it's just Hollow Knight

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +217

      XD

    • @jordanstuff6973
      @jordanstuff6973 3 ปีที่แล้ว +48

      Woopsie moment

    • @ap1evideogame44
      @ap1evideogame44 3 ปีที่แล้ว +147

      Sometimes that just happens. You got this idea for a really cool game, but others have the same idea and do it first.

    • @relic374
      @relic374 3 ปีที่แล้ว +30

      We've all been there lmao

    • @MrTomas7777
      @MrTomas7777 3 ปีที่แล้ว +112

      @@ap1evideogame44 More like you want to make a game, but then you realize you just want to clone that one game you like so much

  • @puttputtly
    @puttputtly 3 ปีที่แล้ว +697

    I always heard the trick was to take your dream game, break it up into 5 mini games, make those games, then build the dream game.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +164

      That's a sweet idea! Thanks for sharing.

    • @SparkTFS
      @SparkTFS 3 ปีที่แล้ว +16

      Hm, that does sound like an interesting idea

    • @joeman123964
      @joeman123964 2 ปีที่แล้ว +21

      thats what I've been doing. I'm working on a simple 2D farming/runescape type of game. so i work on one skill by making a tiny small game. like farming simulator, tree cutting game etc

    • @randomuser1249
      @randomuser1249 2 ปีที่แล้ว +2

      OOOOO that’s smort

    • @SlothFang
      @SlothFang 2 ปีที่แล้ว +4

      This just solved my game dev block!

  • @yanakali2452
    @yanakali2452 3 ปีที่แล้ว +575

    "the game to end all games"
    you did it, gaming is no more

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +55

      XD

    • @mambe4349
      @mambe4349 3 ปีที่แล้ว +2

      Hahaha

    • @diskdem0n
      @diskdem0n 2 ปีที่แล้ว +9

      @@Goodgis GOODGIS WHY DID TOU END GAMING

  • @creationallabs
    @creationallabs 3 ปีที่แล้ว +191

    You could turn this project into an Idle Game, so you don't need to have another main mechanic to complement it, but you will probably need 100 more layers of stuff for the player to work on while waiting for other things to be ready.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +43

      That's a fun idea, thanks for sharing!

  • @KiwiBee
    @KiwiBee 3 ปีที่แล้ว +508

    Fuzzites need to be finished!! ...after Dewdrop, of course. :)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +58

      Why, of course! ;)

    • @tenzinc1514
      @tenzinc1514 3 ปีที่แล้ว +2

      second pog

    • @hodefader4117
      @hodefader4117 3 ปีที่แล้ว +2

      Third pog

    • @phom29
      @phom29 3 ปีที่แล้ว +2

      Fourth poh

    • @uncolorr
      @uncolorr 3 ปีที่แล้ว +1

      pog ded

  • @JediMediator
    @JediMediator 3 ปีที่แล้ว +325

    This story is SO relatable for me. Starting stupid-ambitious projects that I never finish is the story of almost my entire life. Only in the past few years have I figured out how to actually finish things for a change.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +34

      Haha it hard but best of luck to you!

    • @Chrotesque
      @Chrotesque 3 ปีที่แล้ว +6

      I suppose you changed your mentality / thinking and if so, what did you change specifically?

    • @JediMediator
      @JediMediator 3 ปีที่แล้ว +19

      @@Chrotesque I guess I learned that 1) motivation slumps are normal and surmountable, and 2) getting organized, making plans, and checking off one task at a time are INVALUABLE skills. They can make even the most ambitious project achievable.

    • @crypticcoding9680
      @crypticcoding9680 3 ปีที่แล้ว +1

      @@JediMediator thanks

    • @SparkTFS
      @SparkTFS 3 ปีที่แล้ว +1

      I think I can relate to that.

  • @Random_Commoner
    @Random_Commoner 3 ปีที่แล้ว +120

    I remember being obsessed with very specific parts of games than were just supposed to be a side bonus, I completely get how you feel about this random part of game that no one cares about but you, and being a child and being amazed by it ; thanks for making me remeber this :)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +12

      Hey, I'm glad! haha

    • @dylanalpers
      @dylanalpers 3 ปีที่แล้ว +2

      What are some of your favorites?

  • @PolyMars
    @PolyMars 3 ปีที่แล้ว +79

    there seems to be uncontrolled growth in your project’s scope!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +14

      I'm definitely not the Inventor. :p

    • @west8772
      @west8772 3 ปีที่แล้ว +1

      @@Goodgis lmao

    • @rafatkauser56
      @rafatkauser56 2 ปีที่แล้ว

      Bruh

    • @kuuly3334
      @kuuly3334 2 ปีที่แล้ว

      EEEEEYYY!!! SCOPE CREEP BRO!!!

    • @eunicedelarosa6013
      @eunicedelarosa6013 ปีที่แล้ว

      BRO HE LITERALLY MADE FUN OF YOU

  • @stupidmonkey089
    @stupidmonkey089 3 ปีที่แล้ว +99

    "This is a couple years ago before the Star Dew genre of game was popular"
    Me as a Harvest Moon fan: ;_;

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +22

      No, I'm a huge Harvest Moon fan but I just meant before dev made games that looked and played like stardew valley. haha

    • @coreblaster6809
      @coreblaster6809 3 ปีที่แล้ว +5

      harvest moon is gone 🦀🦀🦀🦀🦀

    • @elenadl906
      @elenadl906 2 ปีที่แล้ว

      Lol I thought the same! People always forget that it's Harvest Moon that started the genre, not Stardew Valley ^-^'

  • @myth2553
    @myth2553 3 ปีที่แล้ว +154

    This is gonna be good.

  • @misterducky6131
    @misterducky6131 3 ปีที่แล้ว +72

    This is a really great idea, mabye this could be a devlog after Dewdrop. I really like the 4th Version. An idea for a non-online could be you can build your own island as well as the fuzzite (hope I spelt that right)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +10

      That's a great idea! I definitely will work on this afterwards!

  • @NeatGames
    @NeatGames 3 ปีที่แล้ว +85

    The MMO version is cool! I just hope that if there is fighting, I hope the Fuzzites and Player fight TOGETHER. I always hate Pokemon like games where the monsters are forced to fight and be hurt, as the player just sits back and doesn't get hurt at all...

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +26

      Yeah, that's a good point!

    • @tyquinbainbridge4990
      @tyquinbainbridge4990 3 ปีที่แล้ว

      I love that idea I hope goodgis sees it

    • @The_Mang
      @The_Mang 3 ปีที่แล้ว

      @@tyquinbainbridge4990 Goodgis already responded to this comment lol

    • @tyquinbainbridge4990
      @tyquinbainbridge4990 3 ปีที่แล้ว +4

      @@The_Mang I didn't see it thanks for reminding of my autism

    • @johngrisum
      @johngrisum 2 ปีที่แล้ว +3

      Or the fuzzites are the ones that sit back and watch humans fight.

  • @ruzco4873
    @ruzco4873 3 ปีที่แล้ว +30

    The mmo it's also my favorite! You should go in deep with the grid battle system, it looks so much fun

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +3

      Definitely, I play it from time to time just because it's so much fun!

  • @PGT96drvr
    @PGT96drvr 3 ปีที่แล้ว +6

    Subscribed at "Chao Garden". No one ever really talks/talked about it, and I thought I was alone in my total love for it.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +3

      It makes me so happy to find so many Chao fans!

  • @BlueDisaster
    @BlueDisaster 3 ปีที่แล้ว +11

    i'm so glad that youtube recommended me this. I've been wanting to design my own game but have no idea where to start.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I'm so glad too! :D

  • @nhoaxlight5745
    @nhoaxlight5745 3 ปีที่แล้ว +15

    the third version really caught my eye, but the autumn jam version has one of my favorite aesthetics 😀

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks!

  • @RyanMcKayOfficial
    @RyanMcKayOfficial 3 ปีที่แล้ว +23

    Congrats on the sponsor! Also the combat looks really cool and I’m a big fan of the chao garden too lol, especially from adventure 2

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +4

      Same here! Thanks! :D

  • @christiansanchez7448
    @christiansanchez7448 3 ปีที่แล้ว +8

    The mmo looks so nice, I absolutely love the designs for the fuzzy bois in that one

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Glad you like them! Thanks! :D

  • @MewPurPur
    @MewPurPur 3 ปีที่แล้ว +25

    I'm sure this will be relatable for a lot of people.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Definitely!

  • @HoodedOlive
    @HoodedOlive 3 ปีที่แล้ว +21

    I'm gonna watch this after school. This happens in the middle of my school day. sadness...

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +3

      :D

    • @HoodedOlive
      @HoodedOlive 3 ปีที่แล้ว +1

      @zclaud The Nub I actually had in person classes today.

    • @juanlorenzo7937
      @juanlorenzo7937 3 ปีที่แล้ว

      @@HoodedOlive oh

    • @too-many-choices
      @too-many-choices 3 ปีที่แล้ว

      @@HoodedOlive *mute reality*
      idk wear some headphones I’m sure they won’t notice

  • @noahsiebart
    @noahsiebart 3 ปีที่แล้ว +7

    Maybe you could do Fuzzites as a background Game with Wallpaper Engine or other Software. Then you could interact with your little pets and if you are finished you can do other stuff on your PC and come back later to your desktop.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +3

      I've thought about that! :D

    • @aubreyh1930
      @aubreyh1930 3 ปีที่แล้ว

      I’d love that

  • @mondobe
    @mondobe 3 ปีที่แล้ว +43

    The three musketeers: You, Polymars, and Reece Giraffe-boy

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +3

      XD Yes!

    • @micyoz5283
      @micyoz5283 3 ปีที่แล้ว +2

      You forgot Barji lol

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      @@micyoz5283 who?

    • @micyoz5283
      @micyoz5283 3 ปีที่แล้ว

      @@Goodgis F

    • @mambe4349
      @mambe4349 3 ปีที่แล้ว

      Ye

  • @dap4k463
    @dap4k463 3 ปีที่แล้ว +1

    I really love how you just had the idea and went with it without a super set finite path. This makes me feel so much more valid in the way I create games 😍

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I'm so glad! :D

  • @lostjellyfish
    @lostjellyfish 3 ปีที่แล้ว +4

    This game genre is the reason why I still have sab2 to this day, and I still play it. Making a game like that is nearly my dream game... hmm.. wait... I think you inspired me! I hope you finish Fuzites soon, I'd totally play it!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      :D Glad to hear it!

  • @peachesmerchent1285
    @peachesmerchent1285 3 ปีที่แล้ว +10

    “Dew drop district” huh what c o i n c i de n c e

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +4

      hehe

  • @WannibeManisha
    @WannibeManisha 3 ปีที่แล้ว +1

    Love the perseverance! Don't give up, the idea sounds awesome and the prototypes over the years show a lot of potential. It's leading up to something BIG!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks so much! I really appreciate it!

  • @roblowe1711
    @roblowe1711 3 ปีที่แล้ว +2

    Fuzzites is very similar to a project I started, but it contained a more in-depth raising aspect, where you had a nursery for an egg, and different settings of the nursery would influence what characteristics the creature would have, like temperature and humidity, a few slots for special items like crystals,among other items you could find in the world. I wanted customizing, breeding, variety and growing/evolving. I also wanted mini games to build up stats as well.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's awesome!

  • @NimbusCloudGG
    @NimbusCloudGG 3 ปีที่แล้ว +3

    Sonic Adventure Battle 2 is the entire reason I started programming games. Hopefully one of us is able to make a version of that nostalgia that we can all enjoy. Looking forward to Dewdrop / Fuzzites

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Heck yeah! :D Thanks!

  • @arithmetic1938
    @arithmetic1938 3 ปีที่แล้ว +3

    I've had a couple of dream games. I wouldn't really call any of the ideas perfect though as my dream games usually suffer immensely from scope creep. All of my dream games became too large too quickly and now I acknowledge that if I even wanted to attempt to make them I'd need way more people and I'd also need to cut down on the project sizes. Hopefully in the future I'll be able to make the smallest of these dream games a reality, but first I need to becomes really good at making games. Overall great video, I'm looking forward to seeing what you make of your idea.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks so much, and best of luck to you on your journey! :D

  • @logicprojects
    @logicprojects 3 ปีที่แล้ว +1

    That tile based combat system looked very interesting, would love to see more! I've been toying with my own dream game for 5 years too and sometimes it nice just to have a day dream to fall back onto. Stick with it and I'm sure whatever you do will be great.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks so much! I know we can do it. Cheers!

  • @rejoininghottako3861
    @rejoininghottako3861 2 ปีที่แล้ว +1

    I immediately fell in love with the looks of your first Godot version of Fuzzites, i also loved the idea of the top down one.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks so much! :D

  • @Sephta
    @Sephta 3 ปีที่แล้ว +5

    I also had similar asperations to make a game like Fuzzites. I drew my inspirations from the likes of the original digimon vpets, and I really wanted to incorporate farming mechanics like Stardew valley. I quickly came to realize many of the same things you did, and so I silently scrapped the project to continue honing my skills as a game programmer. One day I'll come back to this idea, and maybe by then I'll be drawing inspiration from you instead!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      You absolutely must!

  • @itscrono7073
    @itscrono7073 3 ปีที่แล้ว +4

    Hell yeah that Chrono Trigger clip at the beginning, respect

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Heck yeah! *fist bump

  • @olon1993
    @olon1993 2 ปีที่แล้ว

    I love seeing the iteration. Can clearly see you getting better every step of the way. Keep it up!

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks so much!

  • @HoodedOlive
    @HoodedOlive 3 ปีที่แล้ว +1

    Good job on first sponsor! That’s pretty amazing. If I ever end up with a sponsor which will be a long time due to my sub count. But the fact that you made it is pretty cool!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks so much! :D

  • @sosasees
    @sosasees 3 ปีที่แล้ว +3

    I imagine the worst part about trying to finish Fuzzities is that it's in an identity crisis (by that, I mean that it jumps from variation to variation because you don't exactly know what it's supposed to be).
    But this issue is already partially solved by having a base concept, and now I hope that the rest of the issue gets solved.
    I hope this experience won't be mirrored onto mine because currently I'm also having to remake a game from Scratch because the current version didn't work out.
    The main difference between your situation and mine is that my game has already proven to have a rock-solid foundation because of how much fun everyone including me had playing it, but it turned out that I reduced the possibilities so much that I can't extend the game beyond 2 minutes, so now I'm making a 3D version of the 2D game because the 3D would make (hopefully many) challenges possible that won't be possible in 2D, even with unchanged controls.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      That's a good point! Thanks for sharing!

  • @tacolord8810
    @tacolord8810 3 ปีที่แล้ว +3

    Now I wanna see a little fur ball running around with a crusader helmet and shield

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +2

      LOL

  • @MatthewSmith-pv6gd
    @MatthewSmith-pv6gd 3 ปีที่แล้ว +2

    I'mma be honest, the chao garden was my favorite aspect of that game. The only reason I did anything else was to get stuff for the choas.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Heck yeah!

  • @TylerGreen
    @TylerGreen 3 ปีที่แล้ว +1

    Really cool to see your progression through all those versions

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I appreciate it!

  • @omer64king
    @omer64king 3 ปีที่แล้ว +6

    The moment when your dream games scope is so big that tripple A studios couldnt make it 😂 (reffering to my dream game)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +2

      LOL haha I feel for ya.

    • @omer64king
      @omer64king 3 ปีที่แล้ว +2

      @@Goodgis haha i wish you luck with your dream in the mean time i will be making quadrouple A studio lol

  • @o_enamuel
    @o_enamuel 3 ปีที่แล้ว +6

    fuzites reminds me of club penguin puffles...

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +4

      Heck yeah!

  • @RachelRoseMitchell
    @RachelRoseMitchell 3 ปีที่แล้ว +1

    Have you ever checked out the Creatures game series? Breeding and creature raising is the primary focus and it really works. They're old and dated by now but they're cheap on GOG and still have an active modding community. They were my dream game to make something like as a kid, and I'd still like to try one day.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      I don't think I have, I'll have to check them out! Thanks :D

  • @michaelpalmer2143
    @michaelpalmer2143 3 ปีที่แล้ว +1

    I also got into game dev at 13 years old, but that was 1993. All I had was a C compiler and a book called Teach Yourself Game Programming in 21 Days, which assumed college level experience programming in C. I had VGA mode 13h, which was 320x200 and 256 colors, and less than 1mb of ram to work with. Back then it would have cost $1000s for a graphics library, and commercial game libraries weren't really a thing. I had never even used the internet yet.
    In other words, you kids have it easy these days. But you also have a lot more competition. 1000s of new games to play every month makes it hard to stand out.
    Great video and I'll be sticking around for more.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks for sharing! :D

  • @caleb98963
    @caleb98963 3 ปีที่แล้ว +5

    I think you should mention how you’ve been working on this idea for 11 years in the thumbnail

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +4

      I tried but there wasn't enough room haha

  • @swishfish8858
    @swishfish8858 3 ปีที่แล้ว +5

    ...finally, a devlog that speaks to me. 11 years, 1 dream, countless different attempts. I feel you so hard.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Haha, it's difficult!

  • @justinr1094
    @justinr1094 3 ปีที่แล้ว +1

    A successor to Chao Garden has been one of my dream games since I was little, too!
    Best of luck to you on Fuzzites! I hope one of it's iterations gets a full commercial release!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thank you!

  • @Jtatumlover0
    @Jtatumlover0 3 ปีที่แล้ว +2

    Version #4 is my favorite. I would buy it, it looks really fun

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks, I agree!

  • @PotatoGodzilla
    @PotatoGodzilla 3 ปีที่แล้ว +3

    Ngl this game looked and sound good even bofore the mmo

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Haha thanks!

  • @VikingLord2000
    @VikingLord2000 3 ปีที่แล้ว +5

    I’ve always dreamed about making my dream game, and then I realized I don’t have money or time.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Nah, you can do it! :D You just gotta make the time.

  • @thegreensunsetgroup2501
    @thegreensunsetgroup2501 3 ปีที่แล้ว +1

    The online version is so cool!! That combat system is amazing!! The pixel art is also adorable :)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks! :D

  • @hideos5431
    @hideos5431 3 ปีที่แล้ว +1

    Nice vid, and i loved all the versions, i hope that someday you be able to finish the game

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's the plan! Thanks so much! :D

  • @g0ldhat55
    @g0ldhat55 3 ปีที่แล้ว +3

    goodgis wut about dewdrop??

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Wishlist it here: store.steampowered.com/app/1444080/Dewdrop_Dynasty/

    • @g0ldhat55
      @g0ldhat55 3 ปีที่แล้ว

      @@Goodgis OH MY GODDDDD

  • @jamespigeon1399
    @jamespigeon1399 3 ปีที่แล้ว +4

    i added a wikitubia for goodgis :)
    edit: it got deleted

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Wuuuut! Post a link :D

    • @jamespigeon1399
      @jamespigeon1399 3 ปีที่แล้ว +1

      never mind i just checked and it got deleted for some reason :(

  • @Diwasho
    @Diwasho 3 ปีที่แล้ว +1

    As someone who's been writing a story for almost 20 years now without making any part of it public ever I can SO relate to the nostalgia pit dragging down the progress. It was truly painful to ditch most of the original characters in favor of better ones a decade after I started but the story really benefited so much from it.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I can believe it haha

  • @alexpfeifle879
    @alexpfeifle879 หลายเดือนก่อน

    I have been waiting like 20 years for another Chao Garden.
    I love the Animal Crossing like concept of fishing, farming, doing tasks and working in a little community and how that could affect the Fuzzites. Along with selling and eating crops, maybe you could use crops as power ups for your Fuzzites, bait for catching specific types of fish, or even a self power up? I imagined a 3rd separate component to the world which is the wild where you have to fight enemies top down like old school Zelda to get something akin to Chao drives and maybe find Fuzzite eggs on rare occasions or even use the Fuzzites to do or help you battle.

  • @cosmindev2200
    @cosmindev2200 3 ปีที่แล้ว +4

    SCOPE CREPEE!!1

  • @TheShelfman
    @TheShelfman 3 ปีที่แล้ว +1

    Congrats on the sponsor!
    I have actually been working on my dream game for a little while now and I'm afraid it's, just like you said, too much for 1 person, but I'm also having trouble letting it go 😂

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks so much! :D And never give up! It's hard work but it will be worth it in the end.

  • @FurryEskimo
    @FurryEskimo 2 ปีที่แล้ว

    Good job man, glad you’re clearly enjoying the process! You’ve clearly improved a lot over time! The idea of the pet changing based on what you do sounds like a mechanic I think was in the old Fable games (maybe the wrong name, but it was generic, if you were good or evil, but you could massively expand on that.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Haha it kind of does! :D

  • @2ndbrain909
    @2ndbrain909 3 ปีที่แล้ว +1

    Just an idea, maybe instead of waiting for Fuzzites to grow you could have the main mechanic be exploration. Where the goal of exploring could be to unlock or find new Fuzzites, possibly even finding hats and other things that can be related to a fuzzite to make them more unique and special.
    To tie the idea into the breeding mechanic, how about only being able to explore certain areas with certain breeds of fuzzites? For example, a blue fuzzite could be a cold area fuzzite. Allowing the player to explore a colder area and find different items or fuzzites specific to a different area. (maybe the fuzzites you find just got lost and by bringing them back to your ranch, you're rescuing them possibly to return them to their natural habitat)
    Just a quick not very flushed out idea. However I hope you enjoy it or it at least gives you ideas of your own. Keep up the great content.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's a cool idea! Thanks for sharing!

  • @upsilan_mitstrima
    @upsilan_mitstrima 2 ปีที่แล้ว

    That is actually so cool
    I like the graphics of version 3 the most, i love the night mechanic where you can get some night themed fuzzites

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks! :D

  • @angelhilt16
    @angelhilt16 ปีที่แล้ว

    that’s so interesting i’ve also always loved the chao garden from that game! i couldn’t even remember which sonic it was for the longest time, i rented it from blockbuster for a month when i was maybe eight but i kept trying to remember and described it to people… as like “the one where you can get chaos as pets and if you try to drown them they become water chaos” lmao there really was something special about it though! good luck on fuzzites i would love to play :)

  • @elizabethgagnon8366
    @elizabethgagnon8366 3 ปีที่แล้ว +2

    I'm also really into the online idea, can't wait to hear more about this game!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks!

  • @thelastdisaster666
    @thelastdisaster666 3 ปีที่แล้ว

    You need to finish the game!!! the chao garden was one of the most fun side mechanics in games, i absolutely loved it at the time, and would definely would love to play a more recent and upgraded version of it :D

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I will! :D

  • @monohero231
    @monohero231 3 ปีที่แล้ว +1

    I really like how #5 looks, really nice colors

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks! :D

  • @seasons8bit
    @seasons8bit 3 ปีที่แล้ว +1

    The mmo one does look really nice, I want to play it! :D
    I'm also really glad I watched this video. I sometimes wish I didnt give up on projects from the past, but this video shows it's never too late to pick it back up again

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Glad you enjoyed it!

  • @JackBread
    @JackBread 3 ปีที่แล้ว +1

    Ah, this video is very relatable. My dream game was something I cooked up around 5 years ago and I've made numerous attempts at it. The thing holding me back the most is my own ability to focus on a project. At this point, I just want to get a combat prototype up and running and while I've had a couple attempts that got pretty close, none of them has become something playable. I still wanna keep at it, though! I don't think I'll ever stop trying.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Go for it! :D

  • @noodle-eater
    @noodle-eater 3 ปีที่แล้ว

    That's amazing gamedev journey, hope your game will be success.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I hope so too! Thanks!

  • @DitheryStudios
    @DitheryStudios 3 ปีที่แล้ว +1

    Would be an awesome version of what puffles could have been. Like club penguin but the igloos are personal farms, and you could set up your own shops in the towns! Great now I have to learn how to make that...

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That would be cool

  • @nicholasnui6630
    @nicholasnui6630 2 ปีที่แล้ว

    You conclusion is perfectly summarized. Sometimes it's not really scope creep, but the fact that 99% of the time, the game we end up making just never properly captures what we wanted it to be in terms of the emotional connection we originally had to it as just an idea.
    Keep it up, I'm loving all the versions you're making!

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks so much, and well said!

  • @ephraimgilrain5469
    @ephraimgilrain5469 2 ปีที่แล้ว

    seems like when you finally create this game, it will be amazing. you clearly have a lot of passion. you are willing to wait until you get it right which will definitely pay off.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      I appreciate that! :D

  • @adamp3988
    @adamp3988 3 ปีที่แล้ว +1

    One of the creators of Nuclear Throne and Super Crate Box (from Vlambeer), did a talk a few years ago about making games. He said something to the effect of "the reason you can't make the game in your head is because the 'game' in your head is an idea --- not a game." Our minds do a really good job of tricking us into thinking that we have the whole picture, and that that picture is an accurate reflection of how it will work reality. But, if you stop to think about it, neither of those points are really true. Considering this wisdom could be applied to essentially *any* creative pursuit, I think that this was one of the most profound bits of wisdom I've ever heard...

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's a great piece of advice! Thanks for sharing.

  • @jsvalentin
    @jsvalentin 3 ปีที่แล้ว +1

    Version #3 is the best I love the art and feel. I would definitely enjoy playing that!

  • @Skeffles
    @Skeffles 3 ปีที่แล้ว +1

    It's a cool idea and one that I'd love to see fleshed out however like you mention at the star, it's more of a side mission that is added to another game. So in a way you could add fuzzites to any game you want

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      I love that idea!

  • @alexrogers
    @alexrogers 3 ปีที่แล้ว +1

    i like the aesthetics of the 3d version and version #5, I feel like this game could totally work with the fuzzites as the focus if you make it into a mobile game (a game that is designed to be "left alone"- a game that you need to come back to)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Definitely!

  • @jacksonblood8031
    @jacksonblood8031 3 ปีที่แล้ว +1

    I think the MMO version had the most promise. Not necessarily the multiplayer platform, but the premise of having a little critter that grows in certain ways depending on what you do along side it to become better at solving certain puzzles/fighting a certain way.
    The puzzle-like combat is also very interesting. It could push the player to evolve their critter to perform different movements in battle to overcome increasingly difficult puzzle fights.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's a great point! :D

  • @obenohnebohne
    @obenohnebohne 2 ปีที่แล้ว

    I love exploration in games. This is what motivates me in any game. So I like the «gather ressources, explore and pet my creatures» the most. I am not an online type of player but this version was very cool too. Also very inspiring to watch and listen because I just starting my own journey with game dev and making a game, that I want to play, is so satisfying. But I see your point that the mechanics you like are not meant to be the main mechanic of the game. I will take this into my game design process. Very helpful and inspiring video.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks for sharing!

  • @rushmik
    @rushmik 3 ปีที่แล้ว +1

    Wow, I was also inspired to make games by a chao garden obsession. I remember it being the first feature I’d check for in ever new Sonic game. I never made it much further than Gamemaker 7 though. I’m impressed your project files survived!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's awesome! And I'm surprised they lasted as well haha

  • @Pixel_Player
    @Pixel_Player 3 ปีที่แล้ว +1

    I loved the idea of the real time stuff and the rare fuzzites

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      :D

  • @Hi_Brien
    @Hi_Brien 3 ปีที่แล้ว +1

    I really like that grid battle style!!!!!!!! I just started working with Godot - yesterday - and I think I wanna mess with that as well.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's awesome! :D

  • @lemoncake8377
    @lemoncake8377 3 ปีที่แล้ว +1

    i really like version 5 art style, looks soo cuute!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Aww, thanks! :D

  • @merccc1
    @merccc1 3 ปีที่แล้ว

    Awesome to hear about the inspiration. Fell in love with that aspect of the sonic game as well. One of the main parts I remember the game for, and some what of a inspiration on game ideas as well. Just cool to see others hitting the same inspiration source. It was one of the things I recall seeing in demo booths of the dreamcast at stores where people left off being at, and always goofed off with the little fellows.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Couldn't agree more!

  • @chrisjohnson4634
    @chrisjohnson4634 3 ปีที่แล้ว +1

    I admire the dedication over the years. My issue is always that the dream game I have in my head is realistically way too big. I need to find the core aspects of it and drop all the filler

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      That's that hardest part, but I believe we can do it! :D

  • @Rankydoodle
    @Rankydoodle 3 ปีที่แล้ว

    I think version 4 is the best in my opinion, hope you keep working on it and make it perfect. would definitely love to see the finished project!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks! Will do!

  • @RespawnFreddy
    @RespawnFreddy 3 ปีที่แล้ว

    Can't wait when i am finish with my Bachelorthesis and can work on games again - keep goind dude, great vids

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks so much! You got this, man!

  • @michaellese3604
    @michaellese3604 3 ปีที่แล้ว +2

    This was such a fun video to watch!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks! :D

  • @smthcrptc
    @smthcrptc 2 ปีที่แล้ว +1

    I really think that your idea of fuzzites really kind of works best if it isn't the sole focus of a game. I'm pretty sure that the reason the Chao Garden is so beloved isn't just because it's raising creatures, but that it's a different experience and feels like it's separate from the rest of the game. Making it so the fuzzite portion of a game can affect the other portion, whatever it may be, and vice versa seems like it would be the best way to execute it.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว

      Thanks for sharing!

  • @ekings2119
    @ekings2119 3 ปีที่แล้ว

    Loved the video. Seeing the Chao Garden took me BAAAAAACk. I really liked the "single-screen" Game Jam version, the art style was "on-point" and it looked very concise. I could see that version of Fuzzites being an "idle-ish" game for mobile (a virtual pet I guess), or a sub-game within a bigger game, akin to the original Chao Garden. The "Big Game" could even be a 3D thing and then you go into an "in-game Game Boy-like apparatus" to play Fuzzites.

  • @witch402
    @witch402 3 ปีที่แล้ว

    That's so crazy, i also always dreamed of making a chao game, but i'm more at the start of my gamedev journey.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      You definitely should!

  • @LtVax27
    @LtVax27 3 ปีที่แล้ว +1

    I'll get back to mine one day. Mostly worked on it as a hobby project. I found one of the biggest time consumers was pixel art, still got to finish the animations for 36 unique variants that are 64x64. Maybe after I finish all these assets for a UE4 project I'm collabing on.

  • @3dartninja
    @3dartninja 3 ปีที่แล้ว

    This video hit home for me I have taken such a similar journey to you, thats so cool! Im a Game dev and graphic designer as well here who also loves chao and sonic. I was super obsessed as well and still want to make my own version one day!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Dude, we should form the Graphic Designer Game Dev's Chao group haha

    • @3dartninja
      @3dartninja 3 ปีที่แล้ว

      @@Goodgis agreed, it sounds official!👊

  • @ElikChan
    @ElikChan 3 ปีที่แล้ว

    I feel we are on a similar journey.
    Wish you good luck, Fuzzites looks like a game I would love to play too!
    Don't give up. :)

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks, you too! :D

  • @west8772
    @west8772 3 ปีที่แล้ว +3

    I think you should make it a multiplayer, I really love the battle system so it would be cool to trade and battle other players. Thats what makes a game like Pokemon so fun for me, its the social interaction and the grinding to beat other players, it really gives the feeling of accomplishment. And that is what makes a good game for me.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      I completely agree!

  • @flutonic2995
    @flutonic2995 3 ปีที่แล้ว +1

    excited to see what the 2.5d one will turn into

  • @aliyoussef97
    @aliyoussef97 2 ปีที่แล้ว

    U brought to me a lot of good old memories when I saw Sonic game, I spent hours playing it with my brother and cousin.

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว +1

      :D

  • @frigidwizard4921
    @frigidwizard4921 2 ปีที่แล้ว

    that turn based combat on a grid is a great idea!

    • @Goodgis
      @Goodgis  2 ปีที่แล้ว +1

      Thanks!

  • @ChrisGregory418
    @ChrisGregory418 3 ปีที่แล้ว +1

    You could make it like an idle game, where you check up on it every few hours or something. That could solve the "It's fun in short bursts but isn't great as a standalone experience" problem.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      I like it! :D

  • @rileighdettling-burki7322
    @rileighdettling-burki7322 3 ปีที่แล้ว +1

    I live the idea of fuzzites as an mmo rpg, it looked really fleshed out and I think its the best concept out of all of them!

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว

      Thanks so much! :D

  • @tannerlebel5167
    @tannerlebel5167 3 ปีที่แล้ว +1

    Hello fellow former chao obsessor. I was just scouring the internet for chao garden inspired games and I thought _someone_ had to have made something like it already. Couldn't find much though. Glad to find someone finally doing so.
    As for what you had asked, I feel that version 3 and 4 work the best. The final 3D-esque one looks promising but I can't comment much on it with how little there was. But I will say that it does seem like it would be fitting if you used that to emulate what made the chao garden work. A main game and then that little island to come and check on on the side. I had the same realization as you when playing Chao Resort Island a few years back. The chao garden doesn't work in a vacuum. Good on you for realizing that.
    Love the name Fuzzite btw

    • @tannerlebel5167
      @tannerlebel5167 3 ปีที่แล้ว +1

      P.S.
      I can see that little island working with version 4 as the main little area where you keep the rest of your fuzzites as you go out to explore with the one you have following you. I think you've got good stuff that you can draw from all of your attempts here to make something great.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      Thanks so much! :D I feel like it's my responsibility to finally make a Chao game for the world to enjoy haha

    • @tannerlebel5167
      @tannerlebel5167 3 ปีที่แล้ว

      @@Goodgis good thing I'm subscribed then to see it ;)

  • @Stiev00
    @Stiev00 3 ปีที่แล้ว +1

    My fav version is no. 4
    The "combat system" is a cool thing, I would still build something like craftig for food. So that certain fuzzies only need certain crafted food. A few villagers or similar, time-controlled trees that can drop ingredients.
    Unfortunately I haven't played the Sonic game, but I can imagine that (like Tamagotchi) a survival mechanic would add some spice to the game.

    • @Goodgis
      @Goodgis  3 ปีที่แล้ว +1

      That's not a bad idea! :D