Fire Emblem Hacking. Many custom animations part 2
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- Fire Emblem Hacking. Many custom animations part 3
• Fire Emblem Hacking. ...
The last promise(Tactics Universe)
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FE7if wiki
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FE7if version 20140217
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FE7if easy patch?
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FE7if PV
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烈火if 烈火之剑if
3:32 Normally I don't like the longer animations, but this petting the wolf moment needs to be in every critical animation i do not care if it adds another 10 seconds omg
They added it in Engage which is pretty nice
@@Zansekaiwait what fr?
Reminds me of the nomad trooper petting his horse
3:02: Well that's gotta get old fast.
Sarcasm much?
cdsatcher I'm saying it's long as fuck, and gba games don't have a skip button, so if you get bored of it, holy shit is it a long wait. It's awesome, but way too long.
Sorry, its just its so epic, plus badass considering kilik being badass once becoming a trueblade
+JDasherX most probably the work of a fan who doesn't know a lot about game design. The crits are rather simple for the most part so that the animationa don't break the pace of the game.
+cdsatcher Anything that makes the game more boring is automatically not epic, not to mention how badly written Kelik was.
that last one with the sealed sword animations and the wolf appearing was amazing man id like to see something like that a bit more often nobodys ever really capitalized on that before
0:18 I am in love with that critical animation
I like too
I gave this comment the 69th like. That crit animation is epic
IDC, I'm getting seriously tired of all the sword master animations. Like wtf
Reds for eco sorry keep crying
This is just my opinion but I think it's because thanks to the after images swordmaster shave a lot of potential for crit animations, but yea I wish we had more hero paladin great knight sage custom animations
Reds for eco sorry I just want some berserker animations
@@pandinus1377 The berserker crit could be of him slamming the bottom of the axe down 3 times roaring like the brigands from fe8 (but more demonic) and slamming the axe on the enemy
0:25-
Love how after making himself OP time and time again,
Ace got his comeuppance by being converted into a generic soldier.
Kelik's animations, especially his critical hits seem to be based off of Mystic Artes from Asbel and Yuri I believe. Still, they look fantastic. Bravo.
And "Dasher" was also a nice touch.
they're way too long though
These are awesome. I love the one at the end. Also the horse rider with the double sword.
3:02 Is that Yuri Lowell's Shining Wolf Fury?
I'am pretty sure that the music played at 2:44 was Jenna theme in Golden sun The lost Age :3
No one answered you, but it is. Now I need to know the name of the hack
@@juanjotur114 fe7if
Realmente, deve ser mode
3:04
O brilliant blade of coldest steel, rend the infinite darkness... and crush my enemies to nothing! You're dead! SAVAGE WOLF FURY!"
Nice to see more magical swords. Always felt the number of swords that could use magic from a range was sorely lacking.
is it possible to get ahold of these games and custom stuff ?? Would love to play
3:02 Kelik used Savage Wolf Fury from Tales of Vesperia
That's exactly what I was thinking!
That's exactly what it was. I also saw Ground Dasher for one of the spells.
The name of game is fe last promise and in that game so many characters that similiar to other game, and the game soundtheme is so many too from others game
I have watched tons of these, this is the best one I have seen so far. Great job!
0:43 I'm impressed on the critical animation
i thought it was same es Ephraim's, but daaangg
Ok, that one at 3:02 is just too much.
+LeoKingdom69 It's form Valkyrie Profile, the song is called: "Confidence in the Domination".
I thought it was awesome.
+That One Amiibo Hoarder It is pretty cool, BUT its too long. If you keep getting crits alot you're gonna get tired of seeing it quickly.
LeoKingdom69 No problem for me. The RNG hates me. Never get a critical as advertised and I can always turn off animations.
Hawkatana To be fair,the crit animation is based off of a special move (called mystic artes)in Tales of Vesperia.
I love how you put the Live a Live boss theme at 1:10.
1:55 CHAOS!
0:55 best part
Damn, those anime rejects, whoever created the Kelik guy doesn't understand the smears in animations. :(
Yeah, I like the animations at 1:47 , but all the other ones for him not nearly as snappy, which is my main problem with most of these custom animations- a good amount of them don't have the same snappy quality to it and it makes it distracting once you realize it. The ones in 2:20 are a good example, the animation feels sluggish and unsatisfying compared to the others and it looks as though the blade isn't even hitting the enemy in comparison due to it not being as punctuated.
Also the crit animation at 3:03 takes WAAAAAAAAY too long. That needs to be cut down. Oh, and it has the same problems as what I've said before, except worse purely because it's longer and also supposed to be a crit animation
1:48 is my favorite
the crit animations are amaazing! love the chaos theme too, great work :)
3:02 and the scythe lady are absolutely awesome! Now we need a fire emblem sprite of the Grim Reaper >:D
2:07 I really though Kelik's sword was called "'Arts&Crafts' for a second
0:34 Ooh, very nice.
2:30 is still the best custom animation of both parts 1 and 2....and it has plenty competing against it
This divine lighting shall pierce the sky!
Best: Halberdier for generally simple yet cool motions, nothing to flashy or smeary; 3:26 for a great combo attack and reference; Tekun's dodge roll at 0:49 ; Swordmaster at 0:17 for flashy without taking up too much time, pretty god afterimages, and cool flip.
2:49 Oh shit son it's JENNA TIME!
its 2:44 dude
3:02... Look's like Yuri's Savage Wolf Fury! Great job!
The wolf monster final animation is freaking good.
I hate to take the position of a harsh critic... but part of the fun of the original game is how hard it is to get a great character. Now I see that most of the damages are moderate and that both parties are affected by the massive increase in stats... but does it achieve anything? Higher displayed values mean nothing, and higher defense stats just underwhelm the massive attack stats. the newer weapons are also a subject of their own. I for one find this unnecessary, perhaps even gamebreaking. It's like having realistic combat weapons in Minecraft. Un-needed, and to be honest it kills a lot of the feeling the game used to have.
When it comes down to the animations. I like the vast majority of them.
Kilek's ones just seemed too exaggerated, and tended to drag out. Hell as a character he had no weaknesses whatsoever (shrugging of a crit with a unique weapon like it was nothing). Clearly the OC of a fan, a case of over bloated mary-sue character. I'm able appreciate the effort that went into it... I just don't like Chuck Norris re-skins.
The addition of a wolf howl at the end of the crit was a bad choice IMHO, because the sound of an explosion of power no longer marks the end of your attack, rather the bitcrushed howl of a wolf. This howl makes the crit feel unnecessarily long, because one is already used to the explosion marking the end, and that 1 extra second becomes an eternity when in gameplay. However, I don't think the wolf itself is a bad idea. Quite the opposite, I love it so much it irks me to think it is just a decoration for a crit. If anything I wonder why isn't it a character of its own.
I like the samurai-esque take on the Swordmasters as they have always stricken me as that. Also their original crit is essentially the "Kuzu Ryu Sen" from Rurouni Kenshin (Samurai X). But the overwhelming amount of them, and how overpowered these are, just rubs me the wrong way.
Although I have a personal distaste towards scythes (being that they are so ridiculously impractical to use as a weapon), its animations and weapon design were of very high quality. My biggest issue with it was the crit. It makes me think: "If you have all those swords why not use them always?".It just begs the question, If the artist had the scythe animations down to a T, why not make a short and awesome scythe combo animation, rather than the overused 'disappearance into multi attack' crit animation?.
To be honest my favorite one was Ace the spear soldier. He didn't seem broken in any which way. His (cool looking) *'fitted'* body armor makes him look like he does carry the weight that the sounds hint. This is great because the stock Fire Emblem Knights looked like the spear wielding offspring of a Sumo and Hummer truck . Also his attack animations are quick and simple, but convey the feeling of strength in the hit just perfectly. The critical animation was absolutely fantastic. It feels like it's not something he could just do every time, it's more like, he just felt particularly motivated and did 3 hits with his spear instead of just one. 3 hits >1 stock knight's spinning spear bullshit.
Simple, quick and polished-looking. Ace took the price.
+SnowFireBlues It's funny to see how the Tellius criticals(using 3d models and all) also ditched the spinning and afterimages in favor of simply making more brutal hits. Also goes for skills, Alex crit reminds me a lot of the dark knight's eclipse skill with showing multiple heavy hits connecting.
As a fangame based on the GBA style of animating, I don't have a issue with the multi-attack crits though. Some might be a bit long, but it's not that far off the crazy stuff promoted Lyn and Sol Katt Lyn pulled. With the spinning attacks, I love the double spear one using it to slice when passing, and then use the other end to for a backstab finisher.
After reading this, I now enjoy this video less. Ah well.
Aaron Hernandez Sorry to ruin the video for you... my Game designer instincts tend to ruin these kinds of things for people
Not only that Kelik is overpowered, he appears, in the very least, 5 times throughout the video. And most of his animations were already shown in the video. Another complain is that he appeared even more times is part 1. Did they really think that would bring more appeal to him? They were already pushing that "I'm super cool!" feeling to him with his animations and design.
The howl of the wolf of girl-Roy-with-a-wolf was unnecessary, kinda makes it look edgy, and sounds more like a honk than anything. Though that petting animation at the end was cute, I gotta say.
The only thing that bugs me about the scythe guy is the placement of the swords when they go around the enemy. I dunno, it's just weird, disorganized and is making me look like I have OCD.
And, I don't know if you know about this already, but Ace's class is a Halberdier (Did I spell that correctly?) from a hack called "Fire Emblem: Alibean Nights". At least that's where other sources pointed it out to be from.
Everyone was making a rant, so I decided to make my own
weird. I thought ace's critical hit animation was bad.
EDIT: looking back at it, it's actually not bad. it looks pretty good. Also LMAO 1 stock knight's spinning spear bullshit.
1:55 Chaos
Vindel mauser's theme from Super robot wars og
Ngl last promise animation were dope
And the endgame of that rom hack was cool asf
2:20 that music sounds familiar... Wonder where it's from
Edit: Upon posting this comment I found out it was the Melee metal battle theme I FEEL SO DUMB FOR NOT REALISING THAT
2:49 that is very much so the Astra animation from FEXP
all your custom finishers are so epic i can't tel which one is coolest
The crit at 03:02 really blew my mind
for me it was shit.
Fire Emblem: The Last Promise It is... *THIS DIVIDE LIGHT SHALL PIERCE-*
Seriously, I'm fan of FEGBA games I need to say that this is incredible. You are so talented and I think If you are thinking on creating a FEhackroom you should do it
Greetings from Spain
that dasher animation is way too long. Tekun's animations are a fucking mess. kelik is just trying to look cool and edgy but he's really just an edgelord. the wolf was not needed imo. his regular attack animation (other than arectaris/promoted?) is bad. his arectaris ranged critical hit animation is just a clone of sage and exaccus mixed together. his critical animation... ugh... it is so long and bad. it's just kelik attacking with his regular attack animation a bunch of times slowly to quickly.
GlaciusZero lmao
These are the best I've ever seen :)
Holy crap! 2:37 and 3:27 were my favorites! Awesome animations :D
I know this vid is old but I've now seen it...man i wish the new FE games would've used crit animations like these....these are worth seeing
2:32 What hack is that from?
SO basically, every single animation is just the character go extremely fast...so fast..that you only see a bunch of slash marks from where the character attacked the enemy. Yeah, that would be cool...except it was on....almost....every single....one.
DANG! that last one with the girl and the wolf was awesome!
All the animations look amazing
Loving Jenna's theme that they put in there :3
that last animation is friggin awesome
2:38 this is why I have those fancy animations, a critical hit consists of an attack that deals 3xDamage, but clearly these kind of animations show more than three hits. However the original animations of lynn using Sol Katti and myrmidon class' animations are this way.
Just in case. "Have" or "hate"? Its obvius, but it confuses me for some reason
duuuude this is how the game should be XD
daaaammmm right
OMG the Japanese Fire Emblem has so much more epic animations than in the US.... dayummmmm
No. These all are custom made by fans
Additionally, the JP ones are stolen. So nah lmao
1:07 Loving that Live a Live music
2:50 That looks like bwdyeti's Astra animation; any correlation?
that last one was creative as fuck
I couldn't find FE4 Advanced but I managed the find the other ones. Thanks.
That golden sun music doe.
lol 1:58 Super Robot Wars? I always loved that track.
1:45. Asbel Lhant. 2:56. Yuri Lowell. Heh, never expected anybody to ever do something like that.
the wolf dude crit is dope
This was beautiful
lol, I see all the Kelik animations, and all I hear is MK404 yelling out "WEEB" with every hit. XD
Thanks man I remember hearing that song but I couldn't remember
Sad that the Dasher tome doesn't have an animation in The Last Promise. It just acts as if the animation was turned off.
Jesus Christ all these bots in this comment section. God help us all.
At 3:05 omnislash in a nutshell
dude, these are epic
Nerdgasm when i Heard Crisis from Fire emblem 3 coming on.
That's some pretty nasty animations.
Can someone please tell me what game the very first animation is from? It doesn't look like any of the 3 GBA ones
The Booty Guru That's a fangame called The Last Promise
Please tell me there's a finished rom hack starring Tekun. He seems like some kind of absolutely epic drunken master.
Yeah there is. Here:
The Last Promise: www.feshrine.net/thelastpromise/
Tekun, the glitchy as hell drunk swordsmaster!
This Animations are so AWESOME
Hmm.... That last one makes me wonder how a Tamer class would work...
0:48 nice animation
Wait, this is great!!
またケリク登場!
need a link to the music at 2:44 pleaseee (i know its jennas theme but i cant find the exact version from this video)
Golden Sun: The Lost Age - Jenna's Battle Theme
Most of the time the Japanese animations are just way better executed. The swordmaster-red-guy was just mostly the sword slashing animation, but the part where he started to attack or when the attack ended where a little... meh-ish.
cuz most of the japanese ones were reskins or stolen from the english community lmao
The knight lord is amazing
Awesome.
So do I, but it doesn't always love back...
Suuuupeeeeerrrrr Awesome!!!
This is awesome!
It's fun to watch this limited to 30 FPS
and it still is
Holy fuck, was that the battle theme from Valkyrie Profile at the beginning?
love the wolf animation
that crit at 1:45 reminded me of asbel from tales of graces
If you think the animations in the last promise are impressive, you have a lot more fangames to play
FE7if is a japanese hack. You're thinking of FE7 which was localized
Imperius and Arectaris are good ones
this end character is si funny, I need this job it's sooooo great!!! critical Wolf and sword art it's beautiful!
are all these versions complete already? i mean like i can finish them all and no waiting. I dont want the The Last Promise Tactics Universe Incident to happen again. I had to replay half of the game. Thank you.. '-'
Hate to be mean, But I believe that Kelik's sword is actually BIGGER than it's sheath. Kelik's crit animation also feels prolonged.
Actually, thats because the sheathe is at an angle, so it appears smaller than the blade itself. Its at an angle.
1:55 i need the song
yeah, i googled it and somehow got most of the programs. i already made a custom map and working on my sprite. hope i can make it as well as the ones in the videos
@1:00 megalomania live a evil music awesome!!
Please see the details of this video. FE7if is Japanese only.
(3:02) Is that Savage Wolf Fury?
Yuri Lowel Mystic Arte Tales of Vesperia
Dat Live-A-Live music.