Not bad! The evolution of forerunner / UNSC/ Covenant/ Brute design would be fun to venture into. We've had enough content to show us different iterations across time of many of these that have explanations DEEPER than just, "oh they changed the art style." :)
I love the Infinite Assault rifle in campaign. You can actually use it at higher difficulties and it’s pretty reliable. It finally makes sense why it’s Chief’s weapon of choice canonically lol
@@Ripa-Moramee not sure about that one. Halo 3 body ttk is 1.52s while halo infinite body ttk is 1.65s. That is why you need more bullets before melee to dead with infinite ar over halo 3 ar. That is why removal of headshot multiplier will completely ruin ar in infinite.
When you learn more about gun classification and find out that the Assault Rifle is technically a Battle Rifle: “How many other lies have I been told by the council?”
One small correction. The SCAR-H is the battle rifle variant of the SCAR platform chambered in 7.62x51 NATO. The SCAR-L is the assault rifle variant chambered in 5.56x45 NATO. Other than that this is a fantastic remake of your older AR video!
Battle rifle is a pretty iffy term though. It's just a rifle, but with a full power cartridge. Like, both SCAR-H and M1 Garand are both battle rifles. One is magazine fed, has changeable firing modes with a beefy bullet. The other is clip fed, semi only with a beefy bullet. I'm not fully convinced that a bolt action rifle couldn't be a battle rifle.
I think I read somewhere that the reason for the aesthetic difference between the MA-5 series and the MA-37/40 is that the former is used by the UNSC Navy while the latter is for the Army.
@@rubenlopez3364 And look like they're designed to be modular and cheap/easy to mass produce which makes sense they'd fall back to it in Infinite since everything has gone sideways for the UNSC.
Yep the MA37/40 were designed to be modular and customizable for the Army which makes sense cause they are the main ground force and could use a weapon that can be customized for a variety of operations. While the MA5 for the Navy and Marines are sleek and minimalistic design makes them simple and easy to use by just about everyone
The AR in infinite is a bit to 'Jack of all TradesE'. There are better weapons, but that's mainly the power weapons. It feels nice to use, but it has a bit to much range and versatility. I think minor adjustments are needed to it and (as much as I hate to say it because I love it) the sidekick. Really adjust them only to balance the use of the rest of the weapons. I like how late night put it, it makes the game sweaty.
The Assault Rifle is my favorite gun. I always use it. My favorite version is the Halo Reach(Infinite) look. Now it has the best sound in Halo 5 & the zoom effect was beautiful. Also I never get tired of watching the reloading animation. I just call it the Halo gun lol 😆. Now my only issue was that every single halo game gave you less and less ammo for this gun. Ugh so annoying but I still love the rifle.
I halways loved the feel and the sound of H1, granted the soud was not realistic at all and the spread crazy. H1A/H2A AR keep the "drum" sound of H1 with a meatier sound and i love it . I didn't like the H3 & H5 with their slow rate of fire, and H3 sound and damage was awfull. Before Infinite AR, that i like very much, i loved the SAW, which was very enjoyable to use. I hoped for the infinite AR to have the same kind of rate of fire and bulllet spread, with less ammo and power.
The AR was an absolute fundamental part of the rhythm and pacing of Halo 3's Social Slayer combat. You knew when an opponent was on their last round and about to reload just by listening. It's strenghts/limitations dictated how we went into battle after every respawn. Genuinely such an important piece of what made Halo 3's multiplayer so legendary.
I love the original MA5B. There has never been another assault rifle in Halo that fits the same playspace. (although the SMG from Halo2 and the Suppressor from Halo4 are similar in roll)
CE is by far my favorite. 60 rounds is a lot of fun, visually it is awesome, animations are over the top and cool, the sound is classic, etc. It's perfect. I think you should do the needler next. Halo Infinite's needler is awesome and not too many weapons have been in every single Halo game. One of the most unique weapons in Sci-Fi Also when you eventually cover the energy sword you need to at least discuss the CE sword a little bit even if you can't use it.
I personally love the Halo 3 assault rifle sound. Halo 3 was the first Halo game I ever played, and hearing that beautiful, but not terribly monstrous, firing sound brings me back to the golden days.
I remember when Reach came out, i was around 5. Played it at a friends house, that got me into Halo, almost a decade later, I got my first Xbox and Halo CE (Anniversary) And Halo 3. Shortly after i got Halo Reach and 4 (ODST came later, and Halo5 was even later), but Reach still stuck with me after all these years.
Halo 1's AR will always be my favorite. It's a powerhouse room clearer, it has enough ammo in a mag to take out a platoon, its design is my favorite (I prefer the shorter, bulkier look), and the sound is god tier. It sounds like the gun is roaring at the Covenant with every burst.
As much as I love the AR in Infinite, I still cannot ever forget how much I love the CE version. It’s just got the right sound, the right punch, and 60 rounds per magazine to boot. I have always preferred that version of the gun. Dual Wielding, in the way it was implemented, I personally think is what messed up the AR, the Plasma Rifle, and so many others’ balance within the sandbox.
The Halo:CE assault rifle sound effect is still the best, beefiest one to this day. And the 60 round mag made it feel like a tommy gun with the drum. Its so fucking tough and manly that my beard grows longer every time I hold down the trigger.
I cant wait to see this series with some fresh new faces. What tales will be told about the weapons of old and how they match to the present Keep up the amazing work Mr. untimelyhourofnight (Latenight)
Evolution of Halo multiplayer in general would be fun to watch. I imagine it would take a lot longer to cover than a weapon, but it seems like a fun research project for you, and a greatly entertaining Halo video that no one that I’ve seen has really done before. Lots of tribute videos, lots of focused videos for each game in the franchise or other specifics about halo, but I don’t think I’ve ever seen someone layout exactly how multiplayer got to where it is today from back in the day. If anyone would do that topic justice, I feel like it’d be you.
My favourite is the Halo 3 MA5C. Not because it is mechanically the best or most visually impressive in the series, but because I have killed more people with that weapon than any other gun in any other video game ever.
Favorite version would have to be H4's but H3's as a close second. Just really love the sleek futuristic look of that first AR model and I actually really liked where it was held in H3 and even its sound in that game. In H4 I liked the fact it felt powerful and like a legitimate weapon you could compete with at close range. It'd be fun to use a weapon that functions like the original AR though. Maybe they could bring back the SAW from 4/5 and rework it to accomplish this?
My personal favorite is the Infinite AR, maybe because this is because Infinite was my serious return to Halo after taking a destiny/warframe break; maybe because I personally find it compliments my Halo 4 reminiscent play style for Infinite; maybe because it’s easy to use and I’m just bad at PvP multiplayers, with me barely able to consistently get 10+ kill games. Either way, I find it really fun and a good stepping stone for a return to consistently playing Halo
@@SJgolf891 I wish they could just add the Halo 3 ODST assault rifle sound to the original Halo 3 on MCC. Just sounds a bit more beefy, but it does wonders
I love the revival. My favorite is the infinite just due to the fact that it takes what reach did and enhances the presentation. The next one should be on the plasma archetype as a whole the weapons that representatives of that. Or the battle rifle, or the magnum including the sidekick but later down the road, after the new magnum video, do the shotgun weapon when the classic is returned to infinite. Or the needler, or every brute weapon throughout the years.
The M4 A1 is probably one of my favorite guns, so while I’m not a fan of bullpup personally I always have to make an exception for this beautiful beast of a gun
I have to say the classic CE Assault Rifle is my favourite. Maybe because of the nostalgia or maybe because of the ridiculous 60 round mag. Whatever the case it just happens to be my top choice when talking about the Halo's ARs.
I have two favorites. 1. CE Assault Rifle due to it's high cap magazine and it's very effective against grunts, jackals, and large swarms of flood infection forms. 2. Halo Infinite Assault Rifle because of everything listed in the video. I ALMOST prefer the longshot variant, I simply wish that it not only had more ammo, but I also would like the magazine capacity to be just a bit higher. For example: Normal: 42-46 rounds Longshot: 32-36 rounds
I love the halo Reach assault rifle. Probably because I played that game quite a bit growing up. I must’ve put around 1000 hours in the campaign and firefight alone lol
I would absolutely love it if you do the evolution of any of halos vehicles that managed to stay for a long time in the series or maybe the evolution of the enemies and AI perhaps
Let’s all be honest here, we all tried killing brutes with the MA5C from 3 and ODST but even mag dumping doesn’t do jack, especially with the limited ammo of ODST
I feel like the sound of the Halo 3 assault rifle is a step up since it doesn’t sound like the repeating sound of someone slamming a wooden table, and recording it with a webcam microphone
The chapter titles in the video are amazing. Halo content that uses them often only use the topic they are talking about or just rip random ones with a direct connection to the topic (like "I would have been your daddy..." when talking about AOTCR). But here you actually use some original titles (as far as I can tell) to introduce the new iterations, and when you do use ones from the games its in interesting ways not directly related to the moment they appear in game that make me smile instead of roll my eyes at a cheap "detail" that is so commonly done. In summary, your use of chapter titles actually evokes and references the style and feel they brought to the campaigns instead of cheaply throwing them in for brownie points. I absolutely love it.
I wish we could see a modern version of the og assault rifle. I never liked reach’s redesigns of the ar or the banshee, and I wish they’d use the og models as inspiration instead of the reach models. But i think the og ar is basically the SAW
My Halo Assault rifle ranking, based on mechanical strength and how it works in the sandbox: 1. Infinite: it’s the best parts of H3 and Reach, with all of the strengths of being the social gun, reliable but fair 2. Combat Evolved: It’s the best weapon for anything, and it’s okay that it’s overpowered, since there isn’t really a competitive weapon, so it’s both a comp and social gun 3. Halo 4/Halo 5: these ARs are just meant for killing, and they don’t fulfill a social purpose, since they’re really good for no real reason. They prolly my favs, but they don’t fulfill the social utility gun 4. Reach: Just a better H3 AR, does the social utility training gun better. 5. Halo 3: It’s not a bad gun, and is extremely underrated, but lacks in every department. People drop this thing first chance they get, but it is okay.
even though i started during the reclaimer saga, the og ce ar has to be my favorite, with the roar and ammo count having a significant impact on memories of playing thru the campaign with my dad
I really like Infinites AR. There is a skill in feathering the trigger and fighting against the recoil to maximize the weapons range and minimize its TTK. However if the weapon really is too easy to use, I would suggest actually exacerbating the vertical recoil and/or bloom to make it that much harder at range, but still allowing for a skilled rifleman to make lethal use of it if they know how to control it.
@@kapthas59 That's a weird mindset. "This other gun is also overtuned, so this one is fine" no, they're both overtuned. So tune the two problem areas, instead of the rest of the sandbox. The "weaker" guns in the sandbox (of which there are plenty, including the Commando as you brought up) would've actually been fine had the AR and BR not been some of the easiest, most powerful and least skillful iterations of themselves in Infinite.
@@rickygforce4217 not a weird one, I just like buffs over nerfs. I also like how the ar and br functions in this game and want other guns to be this powerful, easy to use, puts skill gap in other areas over pure gunplay. I like that commando is a skill weapon so instead of buffing it to dominate br and ar, I want it to be good at all range but not better than ar at close range and br at long range. So essentially trading easy of use for more versatility.
@@kapthas59 that would just create a sandbox of sweaty, SUPER easy to use guns like H5. It would become a mess with no breathing room. Definitely the AR and BR need to be tuned down to give the sandbox breathing room
@@LateNightHalo i personally I felt halo 3 btb more sweaty than halo 5 and infinite ever was. I can understand both br and ar being brought down. But still I feel like very underpowered weapons like ravager and plasma pistol should be brought up first.
I love the CE and Infinite Assault Rifles in particular. I don't own the campaign for the latter yet, but in multiplayer it's a workhorse in every sense of the word. Easy to learn, hard to master, and it made me finally learn how to play Halo properly after a couple of years (namely that precision weapons ARE king, but you need to rely on much more than just them to be good).
My favorite assault rifle is probably the Halo Infinite version, with a faster rate of fire than the Halo 5 AR and a slightly bigger mag size, and brings the nostalgia of Halo Reach!
Never thought about the negative effects of the reduced bloom aspect of the title update in Reach. The melee update was still so necessary and the changes to armor lock as well.
The reason why the Reach and Infinite rifles looks so different from the more classic designs is that you are dealing with the preferred equipment of the UNSC Army Troopers, not the Marines. The Marines prefer the classic rifle, BR, Hornet, etc. whilst the Army Troopers prefer the augmented rifle, DMR, Wasp, etc.
Assault rifle has always been my favorite halo weapon, Great video as always! Doing a video on Marathon weapons would be awesome. When I heard the news that Sony bought Bungie I instantly thought of them rebooting Marathon.
Ahh yes, Th evolution of the AR. One of the most infamous and the primary weapon used by Master chief in the cutscenes. I absolutely love this weapon especially against those rousing battles with the flood. Thank you for doing a video on this invigorating tool of absolute destruction. :)
I loved the Assault Rifle no matter which incarnation so seeing the Evolution of being remastered is so good. Could you perhaps do other halo stuff? Like vehicles, or armor, or even enemies?
Halo 4 introduced me to halo, so i have a massive soft spot for the Assault rifle from that game. That and the fact my brother never let me use the sniper rifle. A close second has to be Halo Reach. Sweet and consistent. This weapon taught me the basics and has carried me through hell and back, even when i wasn't the best player on the team, the mere fact i could throw some lead down range often meant the better players could get the finishing shots. Whenever i can, i will use the assautl rifle and take the fight to the enemy
NickRespawns is the fine man who edited today's Evolution video! What do you think of the revived series?
"I think we're just getting started."
Excited to see it back! I’d love to see evolution videos for the Chief himself, marines, Elites, etc
Good video. Can you do a evolution on Halo's vehicle like the warthog? (aka puma as Griff would called it)
Not bad! The evolution of forerunner / UNSC/ Covenant/ Brute design would be fun to venture into.
We've had enough content to show us different iterations across time of many of these that have explanations DEEPER than just, "oh they changed the art style." :)
Can u do evolutions of the games themselves, u could do 1 for the campaigns, 1 for the multiplayers?
I love the Infinite Assault rifle in campaign. You can actually use it at higher difficulties and it’s pretty reliable. It finally makes sense why it’s Chief’s weapon of choice canonically lol
All thanks to the headshot multiplier
@@kapthas59 not just that, it overall does more damage, especially in comparison to the halo 3 AR 🤮
@@Ripa-Moramee not sure about that one. Halo 3 body ttk is 1.52s while halo infinite body ttk is 1.65s. That is why you need more bullets before melee to dead with infinite ar over halo 3 ar. That is why removal of headshot multiplier will completely ruin ar in infinite.
@@kapthas59 But Halo 3 AR has way higher bullets spread, the infinite AR is far more accurate making it far more usable than the halo 3 ar.
@@Ripa-Moramee again not sure about that one. But ttk difference is important.
You should make an evolution of the Mark V, or VI!
Also that transition from the CE to 3 AR using the reload was clean
Sim, seria um vídeo incrível
Especially because we are gettinh infinites Mark V variant in a few days
And now we're getting the true Master chief armor core
When you learn more about gun classification and find out that the Assault Rifle is technically a Battle Rifle: “How many other lies have I been told by the council?”
Please explain
ARs dont use 7.62mm bullets, only battle rifles use it
@@mrpiratefox4497 Ak 47: shit I guess I don’t exist
@@Optimusprime56241 the AK platform uses 7.62x39, not 7.62x51 Nato
@@mrpiratefox4497 you said 7.62 ammo, your fault
One small correction. The SCAR-H is the battle rifle variant of the SCAR platform chambered in 7.62x51 NATO. The SCAR-L is the assault rifle variant chambered in 5.56x45 NATO. Other than that this is a fantastic remake of your older AR video!
what
@@Mistyf1 There are different versions of the SCAR by the size of the bullet they're chambered in.
Thank you so much for the correction and I’m glad you enjoyed it!!
Lol how do u even know this stuff and why
Battle rifle is a pretty iffy term though. It's just a rifle, but with a full power cartridge. Like, both SCAR-H and M1 Garand are both battle rifles. One is magazine fed, has changeable firing modes with a beefy bullet. The other is clip fed, semi only with a beefy bullet. I'm not fully convinced that a bolt action rifle couldn't be a battle rifle.
Honestly, the infinite AR is just a very solid weapon. I often find myself carrying an AR and another long range weapon. It’s just good.
I think I read somewhere that the reason for the aesthetic difference between the MA-5 series and the MA-37/40 is that the former is used by the UNSC Navy while the latter is for the Army.
The Navy versions are sleek and have shorter barrels while the Army ones are older and have longer barrels/scopes
@@rubenlopez3364 And look like they're designed to be modular and cheap/easy to mass produce which makes sense they'd fall back to it in Infinite since everything has gone sideways for the UNSC.
@@rubenlopez3364 I never noticed these differences, but now that you mention it I can see it!
Yep the MA37/40 were designed to be modular and customizable for the Army which makes sense cause they are the main ground force and could use a weapon that can be customized for a variety of operations. While the MA5 for the Navy and Marines are sleek and minimalistic design makes them simple and easy to use by just about everyone
Infinite is the first Halo game which has me regularly using the AR in multiplayer
The AR in infinite is a bit to 'Jack of all TradesE'. There are better weapons, but that's mainly the power weapons. It feels nice to use, but it has a bit to much range and versatility. I think minor adjustments are needed to it and (as much as I hate to say it because I love it) the sidekick. Really adjust them only to balance the use of the rest of the weapons. I like how late night put it, it makes the game sweaty.
The assault rifle in my opinion is easily in the top 4 most iconic halo weapons
What's the rest? I'm guessing energy sword, Plasma rifle, and plasma pistol?
These aren’t in order but they’re the most recognizable in my opinion
1. Energy sword
2. Assault rifle
3. Needler
4. Plasma pistol/plasma rifle
@@phoenixpeng8822 ...damn I can't believe I forgot the needler
@@phoenixpeng8822 definitely magnum over the plasma rifle imo. good list otherwise though
And of course, the Battle Rifle is iconic as the "mtn dew + doritos + insulting other people's moms on XBL" gun
This series is how I found you, and I am so happy to see it’s return!
Same
He has the perfect narrator voice, I think that's why I love his videos and evolution series
A super small correction but when describing the extended mag AR in Halo 5 you mention it's 4 rounds short of the classic "40" instead of 60!
Can you do the evolution of halo vehicles? I think I would find that interesting, along with many others.
The Assault Rifle is my favorite gun. I always use it. My favorite version is the Halo Reach(Infinite) look. Now it has the best sound in Halo 5 & the zoom effect was beautiful. Also I never get tired of watching the reloading animation. I just call it the Halo gun lol 😆. Now my only issue was that every single halo game gave you less and less ammo for this gun. Ugh so annoying but I still love the rifle.
I halways loved the feel and the sound of H1, granted the soud was not realistic at all and the spread crazy. H1A/H2A AR keep the "drum" sound of H1 with a meatier sound and i love it . I didn't like the H3 & H5 with their slow rate of fire, and H3 sound and damage was awfull. Before Infinite AR, that i like very much, i loved the SAW, which was very enjoyable to use. I hoped for the infinite AR to have the same kind of rate of fire and bulllet spread, with less ammo and power.
Same here. MA40 is my number one favorite. I also love using it in short control busts.
@@arnaudsurribas2963 ooooh yes I know what you mean. It does sound like a powerful drum 😁
@@harvestercommander3250 oh kind of like the NPC‘s from halo one? I noticed they always fire in controlled bursts.
@@Steel-101 well it’s actually a real military strategy. Firing in controlled bursts actually reduces the recoil and increases the accuracy.
The Assault rifle in Halo CE remains as my favorite Halo weapon ever.
Halo CEs AR is everything to me, that and a shotgun have been my favorites since I was a lil kid
The AR was an absolute fundamental part of the rhythm and pacing of Halo 3's Social Slayer combat. You knew when an opponent was on their last round and about to reload just by listening. It's strenghts/limitations dictated how we went into battle after every respawn. Genuinely such an important piece of what made Halo 3's multiplayer so legendary.
The h3 ar is terrible
Omg I’m so glad the king-chief joke made it! I would go back and watch old Assault rifle video just to hear that part
I love the original MA5B. There has never been another assault rifle in Halo that fits the same playspace. (although the SMG from Halo2 and the Suppressor from Halo4 are similar in roll)
the combination of infinite assault rifle and striker sidekick really bought me back to halo CE.
Fr I love how the striker sidekick is jus a lil beefier than the normal one
CE is by far my favorite. 60 rounds is a lot of fun, visually it is awesome, animations are over the top and cool, the sound is classic, etc. It's perfect.
I think you should do the needler next. Halo Infinite's needler is awesome and not too many weapons have been in every single Halo game. One of the most unique weapons in Sci-Fi
Also when you eventually cover the energy sword you need to at least discuss the CE sword a little bit even if you can't use it.
I personally love the Halo 3 assault rifle sound. Halo 3 was the first Halo game I ever played, and hearing that beautiful, but not terribly monstrous, firing sound brings me back to the golden days.
You know, the MA5C could be really neat power weapon. A SAW but with a direct-hit-instakill grenade launcher
"The Evolution of the Ghost" would be pretty sweet!
a full-on evolution series for vehicles would be dope af
I remember when Reach came out, i was around 5. Played it at a friends house, that got me into Halo, almost a decade later, I got my first Xbox and Halo CE (Anniversary) And Halo 3. Shortly after i got Halo Reach and 4 (ODST came later, and Halo5 was even later), but Reach still stuck with me after all these years.
Halo 1's AR will always be my favorite. It's a powerhouse room clearer, it has enough ammo in a mag to take out a platoon, its design is my favorite (I prefer the shorter, bulkier look), and the sound is god tier. It sounds like the gun is roaring at the Covenant with every burst.
I'm so happy we are getting updates to these, I love these kinds of videos
Halo 5’s extended mags missed a HUGE opportunity to bring back the iconic 60 rounds AR :(
You put a lot of effort into this update.
Nice work!
When you make these videos you should show off the weapons with the original offsets and fov.
Until recently I'd never played a Halo game in my life, but I recently acquired the MCC and Halo Infinite on Steam. It's gonna be one hell of a ride.
No AR will top the CE version for me. I just love that gun, but the H3/H4 are my favorite appearance wise.
Same! I can't stand Reach/ Infinite's take on the assault rifle. It feels less like the punch gun we remember from the older days.
I'd love to see the evolution of Doom's arsenal if you plan to branch out. This one's fantastic as usual.
My favorite assault rifle mechanically is the ce one, but based on sound design? 3 and odst for sure. That's the one I grew up on. It's just too good
8:51 "but before moving on to where destiny would take them"
I see what you did there
As much as I love the AR in Infinite, I still cannot ever forget how much I love the CE version. It’s just got the right sound, the right punch, and 60 rounds per magazine to boot. I have always preferred that version of the gun.
Dual Wielding, in the way it was implemented, I personally think is what messed up the AR, the Plasma Rifle, and so many others’ balance within the sandbox.
The Halo:CE assault rifle sound effect is still the best, beefiest one to this day. And the 60 round mag made it feel like a tommy gun with the drum. Its so fucking tough and manly that my beard grows longer every time I hold down the trigger.
I cant wait to see this series with some fresh new faces. What tales will be told about the weapons of old and how they match to the present
Keep up the amazing work Mr. untimelyhourofnight
(Latenight)
Evolution of Halo multiplayer in general would be fun to watch. I imagine it would take a lot longer to cover than a weapon, but it seems like a fun research project for you, and a greatly entertaining Halo video that no one that I’ve seen has really done before. Lots of tribute videos, lots of focused videos for each game in the franchise or other specifics about halo, but I don’t think I’ve ever seen someone layout exactly how multiplayer got to where it is today from back in the day. If anyone would do that topic justice, I feel like it’d be you.
My favourite is the Halo 3 MA5C. Not because it is mechanically the best or most visually impressive in the series, but because I have killed more people with that weapon than any other gun in any other video game ever.
Not sure if pointed out yet 19:56 “The clastic 40 rounds.”
Favorite version would have to be H4's but H3's as a close second. Just really love the sleek futuristic look of that first AR model and I actually really liked where it was held in H3 and even its sound in that game.
In H4 I liked the fact it felt powerful and like a legitimate weapon you could compete with at close range.
It'd be fun to use a weapon that functions like the original AR though. Maybe they could bring back the SAW from 4/5 and rework it to accomplish this?
My personal favorite is the Infinite AR, maybe because this is because Infinite was my serious return to Halo after taking a destiny/warframe break; maybe because I personally find it compliments my Halo 4 reminiscent play style for Infinite; maybe because it’s easy to use and I’m just bad at PvP multiplayers, with me barely able to consistently get 10+ kill games. Either way, I find it really fun and a good stepping stone for a return to consistently playing Halo
I always loved the halo 3 assault rifle. Especially the sound.
Haha I always hated the sound but to each their own!
@@SJgolf891 I wish they could just add the Halo 3 ODST assault rifle sound to the original Halo 3 on MCC. Just sounds a bit more beefy, but it does wonders
I’m just happy the assault rifle is finally useful for a weapon that is portrayed as the “main character” of weapons. Given the respect it deserves
I love the revival. My favorite is the infinite just due to the fact that it takes what reach did and enhances the presentation. The next one should be on the plasma archetype as a whole the weapons that representatives of that. Or the battle rifle, or the magnum including the sidekick but later down the road, after the new magnum video, do the shotgun weapon when the classic is returned to infinite. Or the needler, or every brute weapon throughout the years.
The more I watched the more I was worried that you'd left out the "fit for a king" gag. Thanks for staying true to your roots 👍
The M4 A1 is probably one of my favorite guns, so while I’m not a fan of bullpup personally I always have to make an exception for this beautiful beast of a gun
The CE/CE A and Halo 4 versions are my favorites. The sound really sells it.
I have to say the classic CE Assault Rifle is my favourite. Maybe because of the nostalgia or maybe because of the ridiculous 60 round mag. Whatever the case it just happens to be my top choice when talking about the Halo's ARs.
CE and H5's ARs will always be my favorites, love that classic design, and fun factor.
I have two favorites.
1. CE Assault Rifle due to it's high cap magazine and it's very effective against grunts, jackals, and large swarms of flood infection forms.
2. Halo Infinite Assault Rifle because of everything listed in the video. I ALMOST prefer the longshot variant, I simply wish that it not only had more ammo, but I also would like the magazine capacity to be just a bit higher. For example:
Normal: 42-46 rounds
Longshot: 32-36 rounds
Great to see the Evolution videos get a come-back like this! Fantastic work.
As for your next in-depth dive, why not take a look into grenades?
Glad to see you're taking another look at this series! Really looking forward to seeing where this goes moving forward!
I love all variations of the assault rifles in halo and everything about it right down to detail
The Morita III is actually from Starship Troopers 3 and it came 7 years after Halo: Combat Evolved.
Thanks for the correction!!
Finally, this series is literally the best on TH-cam. I'm so happy!
make an hour long evolution of the master chief and include books and movies please !!!
I love the halo Reach assault rifle. Probably because I played that game quite a bit growing up. I must’ve put around 1000 hours in the campaign and firefight alone lol
Actually, the 36 round magazine is a reference to the number 343.
3x4x3=36
That would be cool if so but I was told it was done for balancing purposes to make the AR easier after the H5 beta. (It had 32 in the beta)
Nah that sounds way too "illuminati confirmed" for it to be the actual reason.
343 🤢
@@paperclip6377 ehh I kinda like the 343 games (especially infinite/H4) but it's your opinion.
I would absolutely love it if you do the evolution of any of halos vehicles that managed to stay for a long time in the series or maybe the evolution of the enemies and AI perhaps
Let’s all be honest here, we all tried killing brutes with the MA5C from 3 and ODST but even mag dumping doesn’t do jack, especially with the limited ammo of ODST
I feel like the sound of the Halo 3 assault rifle is a step up since it doesn’t sound like the repeating sound of someone slamming a wooden table, and recording it with a webcam microphone
The chapter titles in the video are amazing. Halo content that uses them often only use the topic they are talking about or just rip random ones with a direct connection to the topic (like "I would have been your daddy..." when talking about AOTCR). But here you actually use some original titles (as far as I can tell) to introduce the new iterations, and when you do use ones from the games its in interesting ways not directly related to the moment they appear in game that make me smile instead of roll my eyes at a cheap "detail" that is so commonly done.
In summary, your use of chapter titles actually evokes and references the style and feel they brought to the campaigns instead of cheaply throwing them in for brownie points. I absolutely love it.
I’m happy they stuck with you!!! I love halo’s chapter titles a lot and I felt it would help make the video feel more “halo-y”
I'm thoroughly pleased you made that king joke again, one of the reasons I subbed to this channel back when I first found the video
I really like the Infinite AR. It's probably my favorite in the series
An ‘Evolution of Halo’s energy shield’could be cool.
Glad to see the evolution series return! It's some of my favorite videos you do! Love the Halo Assault rifle! It's a classic and iconic weapon! ❤😁👍🏻
I wish we could see a modern version of the og assault rifle. I never liked reach’s redesigns of the ar or the banshee, and I wish they’d use the og models as inspiration instead of the reach models.
But i think the og ar is basically the SAW
My Halo Assault rifle ranking, based on mechanical strength and how it works in the sandbox:
1. Infinite: it’s the best parts of H3 and Reach, with all of the strengths of being the social gun, reliable but fair
2. Combat Evolved: It’s the best weapon for anything, and it’s okay that it’s overpowered, since there isn’t really a competitive weapon, so it’s both a comp and social gun
3. Halo 4/Halo 5: these ARs are just meant for killing, and they don’t fulfill a social purpose, since they’re really good for no real reason. They prolly my favs, but they don’t fulfill the social utility gun
4. Reach: Just a better H3 AR, does the social utility training gun better.
5. Halo 3: It’s not a bad gun, and is extremely underrated, but lacks in every department. People drop this thing first chance they get, but it is okay.
Ce assault rifle is my favorite. It also lets you return back to camo while fighting faster than all other weapons.
The CE AR is by far the best version, I feel the same way with the warthog. AND the Banshee lol
My favorite miniseries from you! I'm glad it's back
even though i started during the reclaimer saga, the og ce ar has to be my favorite, with the roar and ammo count having a significant impact on memories of playing thru the campaign with my dad
Hell yeah, that Halo 2 epilogue during the epilogue. Always the best. Done by John Mayer, fun fact.
Bro these videos are a piece of handcrafted digital art. Well done, 10/10
I really like Infinites AR. There is a skill in feathering the trigger and fighting against the recoil to maximize the weapons range and minimize its TTK.
However if the weapon really is too easy to use, I would suggest actually exacerbating the vertical recoil and/or bloom to make it that much harder at range, but still allowing for a skilled rifleman to make lethal use of it if they know how to control it.
Br is also easy to use so ar is fine. Buff commando because it is actually hard to use
@@kapthas59 That's a weird mindset. "This other gun is also overtuned, so this one is fine" no, they're both overtuned. So tune the two problem areas, instead of the rest of the sandbox.
The "weaker" guns in the sandbox (of which there are plenty, including the Commando as you brought up) would've actually been fine had the AR and BR not been some of the easiest, most powerful and least skillful iterations of themselves in Infinite.
@@rickygforce4217 not a weird one, I just like buffs over nerfs. I also like how the ar and br functions in this game and want other guns to be this powerful, easy to use, puts skill gap in other areas over pure gunplay. I like that commando is a skill weapon so instead of buffing it to dominate br and ar, I want it to be good at all range but not better than ar at close range and br at long range. So essentially trading easy of use for more versatility.
@@kapthas59 that would just create a sandbox of sweaty, SUPER easy to use guns like H5.
It would become a mess with no breathing room. Definitely the AR and BR need to be tuned down to give the sandbox breathing room
@@LateNightHalo i personally I felt halo 3 btb more sweaty than halo 5 and infinite ever was. I can understand both br and ar being brought down. But still I feel like very underpowered weapons like ravager and plasma pistol should be brought up first.
I love the CE and Infinite Assault Rifles in particular. I don't own the campaign for the latter yet, but in multiplayer it's a workhorse in every sense of the word. Easy to learn, hard to master, and it made me finally learn how to play Halo properly after a couple of years (namely that precision weapons ARE king, but you need to rely on much more than just them to be good).
Machine Gun Turret Evolution!
I feel like this idea has potential since every Halo I remember has one even if it's not detachable.
Halo CE and Infinite are the only halos I held onto the Assault rifle
THE EDITING OF THIS VIDEO IS AMAZING!!! YOU SHOULD GIVE YOUR EDITOR (I HEARD HES NEW!!!) A RAISE!!!!
Yes sir!!!!! I’m obsessed with these evolution videos. Can’t wait to see you cover the rest of the enemies and vehicles
I love these evolution videos cos there’s always little tips and tricks I’ve never heard about before, like the CE active camo thing
My favorite assault rifle is probably the Halo Infinite version, with a faster rate of fire than the Halo 5 AR and a slightly bigger mag size, and brings the nostalgia of Halo Reach!
Never thought about the negative effects of the reduced bloom aspect of the title update in Reach. The melee update was still so necessary and the changes to armor lock as well.
Great video! Cant wait until he looks at the Halo vehicles across the games
13:15 A M A S T E R C H I E F ?!
the series that got me into this channel and halo yt as a whole makes its grand return!
Evolution of master chief and I’m so shocked you haven’t done this already
Early concept isnt a grip, but a magazine for the secondary fire, wich was changed to a grenade launcher, then removed entirely 😜
Great video
I love the MA5B Assault Rifle (Halo CE & 3). It looks so perfectly made and it's iconic. Reminds me of the FN F2000.
The reason why the Reach and Infinite rifles looks so different from the more classic designs is that you are dealing with the preferred equipment of the UNSC Army Troopers, not the Marines. The Marines prefer the classic rifle, BR, Hornet, etc. whilst the Army Troopers prefer the augmented rifle, DMR, Wasp, etc.
That screen flashing in the h2a trailer actually hurt my eyes there. Other than that great vid, loved it! ♥️
Assault rifle has always been my favorite halo weapon, Great video as always! Doing a video on Marathon weapons would be awesome. When I heard the news that Sony bought Bungie I instantly thought of them rebooting Marathon.
13:10 nice to see this joke back
I would love to see vids like these covering the history of the weaponry we use in Halo but with vehicles like the evolution of the warthog or wraith
Ahh yes, Th evolution of the AR. One of the most infamous and the primary weapon used by Master chief in the cutscenes. I absolutely love this weapon especially against those rousing battles with the flood. Thank you for doing a video on this invigorating tool of absolute destruction. :)
I always thought that the assault rifle would be able to have a rocket launcher attachment
I loved the Assault Rifle no matter which incarnation so seeing the Evolution of being remastered is so good. Could you perhaps do other halo stuff? Like vehicles, or armor, or even enemies?
Halo 4 introduced me to halo, so i have a massive soft spot for the Assault rifle from that game. That and the fact my brother never let me use the sniper rifle.
A close second has to be Halo Reach. Sweet and consistent.
This weapon taught me the basics and has carried me through hell and back, even when i wasn't the best player on the team, the mere fact i could throw some lead down range often meant the better players could get the finishing shots.
Whenever i can, i will use the assautl rifle and take the fight to the enemy
A video about the evolution of Chief's armor would be awesome, I'm surprised it's not something you tackled way sooner