Secret & Unused Areas In The Black Sapphire Hotel | Cyberpunk 2077
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- evening all, this is a detailed look into the black sapphire hotel and some weird areas that aren't usually seen by the player. This isn't cut content, per say, but still a glance and something you're not meant to see.
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that lift is from the Balls to the Walls hallucination side gig where you play as hansen, checking out the mirror before fist fighting paco
ah shit I have yet to get there...
I think the quest gets locked at a certain point. Easy to miss.
@@cursinguser9702 I believe it gets locked after the dlc campaign so if you don't do it first you've missed your chance
@@SirMZK So have you not played Phantom Liberty yet?
still playing through it, I spend most my time out of bounds you see..
you actually go to the black saphire twice, once for the party and once again for kurts wake during the aguilar mission
damn I'm not that far into PL so I didn't know this... been spending too long out of bounds I forget this game is actually a game
3 if you count hallucinating yourself as hansen
You visit the black sapphire again during the Aguilar mission. The first room you point out you actually see the inside of during the party mission when youre on cameras watching solomon reed infiltrate.
All those elevators are used as spawn closets for bad guys. In the mission where you are escorted out of the black sapphire after getting caught, if you kill all the baddies and head back towards the elevator, Reed will say: "Looks like we have some late arrivals!" and those elevators come down with a bunch of heavy enemies. Also a bunch of snipers spawn on the balconies inside the atrium. I dont know if anything else happens if you keep going because I've never managed to not get killed by the snipers.
The lift is also used during Paco's the mission where you control Kurt. You walk out of it before you talk to Yuri.
I did it this way on my second run with Phantom Liberty. I believe you are not supposed to really be able to kill all Barghest soldiers because this way why wouldn't you go upstairs to kill Hansen without his security alive. I've managed to kill all of them on the exit floor and then I've realized that new ones started to spawn. There's only "run away" objective so I think these waves are infinite.
I hacked all the security turrets and killed them all, but snipers and occasional ground soldiers spawned infinitely, but it slows down after a couple waves. I was going for almost 30 minutes.
I never was able to eliminate the snipers and the guys from the second wave, because the game always crashed at some point after most of them were gone
I explored the Black Sapphire myself on a post PL-ending save, and some of the things in the casino are a little different.
The music from Hansen's wake was playing, and the Cassel twins were standing at the bar you first see them at, and interestingly enough they still had the data that said they were not criminals.
I love the art deco like style of this building ❤
The elevator is where Kurt Hansen comes out when you play as him for Paco mission. This is used during side content in Dogtown choom.
You do actually get to go back during one other gig. Can't remember which, but when I made it there, the waterfall was gone, there were no lights, it looked bare and uninteresting.
Feels so sad that it is over, with all the cut content and without a working casino and so on. CP 2 is so far away :(
I don't think there'll be a Cyberpunk 2. CD Project creates some new story in Cyberpunk lore but it won't be a sequel sadly from what I've read some time ago.
@@Faltery Cyberpunk Project Orion has been confirmed to be sequel to Cyberpunk 2077 by CD Project Red
@@FalteryThey’ve already confirmed a sequel and a live action tv show. With the open ambition that they want cyberpunk to be pop culture franchise. Source is their investor’s day conference of this year.
Noclip back to Cynosure, very creepy ambience in the main dome chamber.
A bit disappointed they didn't make the black sapphire into a club after the story is finished, after a later mission you lose the lighting and "waterfall" so its a lot more dark and boring up there.. I guess you can still get good views of night city tho
I don't know if they've patched it or not, but after the mission, I was able to shoot the glass out and walk back inside the building. Everyone had despawned at this point so it was pretty boring, but it was also still cool to go back in, even if it's not typically allowed. It was a complete accident too cuz I shot at the guys by the door and it shattered the window, so I just walked in to see if it would let me.
I hope they add more stuff to this hotel, and/or more stuff to do in cyberpunk. There's a lot of potential in just the hotel alone so I want more! I mean, I get most of the look of it is to show it's under construction, but let's use some more of that space!
Two missions in Black Sapphire. One is from main story and the other one is gig from Mr. Hands.The floating elevator is from one of side missions (with Paco).
Best content to chill in the evening to. Increds, my dude. Hope you will also make a big video on badlands. There's quite a lot to unpack there.
glad to hear it, yeah absolutely will look into it
my favorite youtuber rn no glazin
This is Really interesting! I wish you would combine all of your CP77 exploration videos into 1 complete playlist, starting with the oldest. This way i can disable my adblocker (for your sake) and just run through all of your videos in one go. I need playlists like this while i'm painting miniatures. And these vids are really cool. They answer alot of my questions i have in the game.
For you good sir:
th-cam.com/play/PLEwgejWM7cPIKaLSnaWkFMPjnHAw1LG4K.html
@@SirMZK My man 🍻
2:20 This elevator was used in side quest "BALLS TO THE WALL" when Paco tells us his story. So I don't think it's cut content actually.
Iam sharing this kind of videos on the cybermp discord group.
Someday modders will use this kind of places.....
I cant just stop thinking about the black sapphire not only as a casino but also a place for big events like trading or more funny stuff.
A really beautyfull place.
I think that lift at the start of the vid is part of the drug trip mission Balls To The Wall where you are Hanson for a bit.
the lift at 3:15 is used in a side quest in which V is playing as kurt himself, due to a dr*g induced flashback
3:29
Ain't that the lift you start in during Paco's Hansen story? Don't remember the quest name, just remember Hansen walking out onto the balcony over some fight
This is what a round prison is called panopticon
the one elevator with the mirror was a sidequest when you play as Kurt Hansen himself.
Thank you for all these videos this week.
Pleasure more to come next week
I wanna know what hell happens if it happens to raining at one of these parties, or just raining when there isn't one! The whole upper floor has no roof! 🤣
Whilst I agree it looks great during the day, render distance really lets it down in terms of detail of the city but you can also literally see the edge of the map! Something that isn't really apparent at night 😂😂😂
It would've been nice to have some mini games, like casino, Pool. I guess it was another thing that was cut as in the first trailer, we see pool actually being played with cool neon balls and holographic lining up assistance. Shame little things like that got cut, would've just given players something to do outside of missions, because, there isn't anything to do outside of missions and gigs etc.
Maybe it's glass roof
I don't want an effing "Metaverse". I want this to be the virtual chatting environment where I hang!
The hidden lift is used for the sidequest where you play and kurt hansen.
I thought we'd be allowed back to gamble in mini games or something was disappointed that wasn't a thing
2:00 Let that npc cook 🗣🗣🗣
he cookin up a feast
Funny that someone thought the twins were annoying cuz I kinda liked them. To be fair a lot of people like Panam and I just find her unbearably annoying.
We do go back during the day for SOMETHING, but I think most everything is turned off.
Do you have the ability to extract these environments/buildings/props? I can easily imagine people using these props in Second Life analogue roleplaying or game design environments. Some buildings I'd love see in dystopian Cities Skylines asset mods. Whatever the case...
1 - I am fairly certain CDPR will eventually revisit CP77 when they have finished Orion, and repackage an upgraded Night City with some major fixes and game expansions in Unreal Engine. Easy way to make some money along the way a few year from now. If they keep doing that, ten years from now Night City might still be alive in kicking with multiple games and storylines, quests, explorable buildings you can't even begin to dream about now. Let mespeculate - imagine a multiplayer Gang Competition game where you cultivate your gangs, extract resources battle out gang wars, run your rackets, arm your goons, etc. - sort of like a strategy game set in exactly this Night City, but with a proper interface. You could have a Night city with exponentially more interactive buildings, maybe even several additional neighborhoods fleshed out. A wild lands extending several times further, with progressively nastier enemies - loads more weapons, hacks, tchnologies, etc.
2 - I am fairly certain gamers will mod the f*k out of night city for way more than the next ten years. CDPR is doing it to themselves if they don't tap into that. People *love* night city, passionately and if CDPR moves on to some new cash cow, they'll see the fan base do things to Night City we can scarcely imagine right now. Multiplayer, GM run adventures, point and click enemies, scripted events, completely seperated storylines. Look at the porn people make of CP77 content - hook that up to the appropriate real life sex toys interactively, and people could be fornicating over the internet, their avatars modded with futa parts, all oscilating and pumping away. But just the roleplaying potential is limitless. Once people clean up the models, you can expect some kind of centralized, fan-run committee where you download an upgrade pack that adds several completely filled on levels for this or that megabuilding. Imagine H10 wil levels 1-15 fully explorable, the garages, underground engineering levels, a few dozen rentable appartments, plug*play modular insertable NPC's you just drag and drop into the game from an editor. I used to play around with that in Crysis Editor 15 years ago. You just grab an armed guy, drop weapons and behavors in him, adjust some parameters, debug and you are ready to use this for a plethora of games.
Let's hope someone will make a mod, reviving the casino.
Dogtown town is under construction. Once the player has completed all the missions and gigs. There are autonomous construction vehicles made by Zhirafa. Players can find them if the player has the correct items and knows how to activate it then the building of dog town can start. Clean filtered drinkable Water arrived today in Dogtown. Also a new playground for the children and a windmill for a power source.
homie you gotta elaborate on all these comments, you're genuinely hurting my brain trying to work out what tf is going on
@@SirMZK I make these comments short because if I try to explain on how this is done explanations become long. I will give you a basic idea. So as everyone knows about the devs secret room. Within that room everyone is given the same screens that will start to display across night city. So I was able to actually solve these clues. while progressing this secret devs quest. I found multiple different color sequences depending on the area of the city and what you are currently doing. Everything in this game is used in some way. The core of this quest is about energy in all forms. So each corporate entity holds an energy source. Step 2 is knowing exactly how to use your Kiroshi Optics. Also what can be scanned and in what direction. So everyone sees wires hanging out along the road ways.bThose are important the player actually needs to connect those to its power station. Each area of the city has different power sources. I have discovered all color sequences for each area. As you start powering up each area. Your clothes and food become important. If the player has the correct colors and eats some food drink that will enhance V power. Weapons included. So I am currently working on a yellow power source. Yellow is electric energy. Militech's energy source. If the player holds that energy source you can start a vehicle like the ones in dogtown. with the correct color sequence, parts and wires. Must have built enough antennas. Taking over enough server rooms. Then Connecting to the Satellites which allows autonomous driving machines. This is a basic idea of what I have been doing. cyberpunk 2077 is actually 2 games. The popular one is V becomes a famous merch who murders everyone. Then the secret Version of cyberpunk 2077 .. V is an intelligent technical person who saves Night City with new advances in power sources, advancing technology. Reduce the crime, bring public transportation Cleaning the waters, repairing old buildings along with new construction. Allowing children to play, allowing the elderly people to walk to get a coffee. Pretty much doing good stuff. Actually helping others in Night City.
Bro idk if you’re being serious but that kind of hurts my head I don’t even know where to start. Where’s this secret dev room? Why does no one seem to know this apart from you?
@@SirMZK it is that room Kabuki..
Okay I'm in the room... how does one begin rebuilding night city?
it's actually possible to return to this area with double jump and dash if you know where to and not to jump and walk..
Hey bro your newest video on the NC prison has comments disabled and I’m assuming that was a mistake. Just wanted to let you know! Community is really enjoying these videos.
Top man thank you just enabled them
you go back in a secundary mission there
during the mission where you help that guy that stole the generators you will spawn inside the elevator and go down into the room.
Seems like the Neokitsch donning strata of NC were completely dumped out of the game.
You know it should be possible to finish the mission in some way that you could come back and Gamble before after Hanson is dead or something I don't know
It just feels like cdpr fucked up on a lot of gameplay material they made something they think works then once it's done they abandon it when it could be used for multiple things like make clubs buyable for making profit or a feature for social interactions with companions like going for a drink with panam they may add a dlc where you could phone lovers in cyberpunk to meet and hang to then drop them off after the nights done or spend the night at v's multiple apartments
Hi, can you please list the mods you use to unlock lifts and flycam.
What mod do you use to unlock elevators?
you can return in the mission run this town
You locked yourself out of "balls to the walls" once hansen died, that's what the lift/elevator for. As far as I know there are 3 missions use black sapphire
God damn after hearing about this quest I really wanted to do it
lets go my g's hypin
i think that first elevator was used in the drug induced flashback
Thats cool
2 mission bro, the second is when kurt dies
Yeah, you know what I think about a lot of these game companies they don’t care about what the fans want one of the most sought after things new game plus for cyber punk they’re telling us it won’t happen now I don’t think that’s right at all and it’s not just with the creators of cyberpunk the creators of assassin’s creed as well do the exact same stuff look at the hood combat in AC Valhalla they waited till like the last update to add that I really don’t think they care what we want anymore I don’t know about you guys but most games anymore to me big disappointment are used to love video games but I’m getting to the stage were I don’t care for them anymore because places that make the games I’ve just let me down and let everybody else down.
Awesome
What mod is it you're using to readd functionality to elevators?
Open night city
pls try Silver Touch - Cyberware Atelier Store mod
9:13 😂😂😂😂😂😂
what mod are you using for unlocking the lift panels? I've had AMM and that didnt quite work right in the past.
Mod is called "Unlock Nightcity", it needs Cyber Engine Tweaks to run.
in my experience amm has worked just fine. every once in a while I see some mods that are meant to just unlock doors and elevators, might wanna try those if amm isnt working for you
Moar pls
moar on its way brotha
I've really fell out of love with Cyberpunk, the more I watch your videos the more I realise how much content how much we got charged for not even having a full game. I still like Cyberpunk, but I'm just so jaded about it all now.
Lmao dude compare CP’s bigness to other games. Nobody promised you these buildings.
It should be judged on what it has rather than doesn't have. There is more than enough to justify the money spent. If anything I'm just sad I wont have the chance to give them more money for more expansions.
That’s a serious degree of after the fact FOMO.
Really annoying French people?! REALLY ANNOYING FRENCH PEOPLE!!?!!!!! How dare you she's beautiful, best girl in game!!!1111!!111
sorry the english in me came out
It is likely possible that CDPR had intended on there being more than one route in doing the mission. 🥷