The Mystery of the Revenant Missile

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 1.3K

  • @decino
    @decino  4 ปีที่แล้ว +1044

    1:50 just to clarify: (gametic & 3) doesn't directly check for evenness, but since A_Tracer is called every 2 tics there can only be two results:
    Even gametics:
    gametic 10: (10 & 3) returns 2 (Don't guide)
    gametic 12: (12 & 3) returns 0 (Guide)
    gametic 14: (14 & 3) returns 2 (Don't guide)
    gametic 16: (16 & 3) returns 0 (Guide)
    gametic 18: (18 & 3) returns 2 (Don't guide)
    OR
    Odd gametics:
    gametic 11: (11 & 3) returns 3 (Don't guide)
    gametic 13: (13 & 3) returns 1 (Don't guide)
    gametic 15: (15 & 3) returns 3 (Don't guide)
    gametic 17: (17 & 3) returns 1 (Don't guide)
    gametic 19: (19 & 3) returns 3 (Don't guide)
    Which means that tracers will guide every alternating state if gametics are even.

    • @ionman1761
      @ionman1761 4 ปีที่แล้ว +63

      Revenants when the Doomguy is around them: *AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*

    • @christopherthibeault7502
      @christopherthibeault7502 4 ปีที่แล้ว +14

      Fascinating.
      In The Crafty Titan's "Doom Hack" (aka Yukkuri Doom), the titular jelly-based monsters who occupy the Demon Spawn points are tiny and they jump up and charge, but affected by gravity. They are annoying but flimsy. One of their horrifying aspects is that they actually "die" and then "respawn" as a kill-worthy projectile based on the Revenant Missile Frames, which then allow them to spawn "Revenant Smoke", which is a version of themselves that is basically just a rehash of the Revenant Smoke that spawns from guided missiles. They essentially replicate themselves at about the same frequency as a Revenant's Guided Missile trick. They are horrifying when a group of them are attacking from a distance (still melee but from a greater distance thanks to the charge) or when they are replicating themselves off-camera while in-fighting another monster. This all done in DeHackEd, which still confounds my understanding because DeHackEd is not the same as ZDoom's Decorate and Z-Script Code languages.

    • @decino
      @decino  4 ปีที่แล้ว +40

      Well, Peter's comment is funnier.

    • @golden2765
      @golden2765 4 ปีที่แล้ว +2

      You are one of my favorite channel's

    • @CattleCluj
      @CattleCluj 4 ปีที่แล้ว +6

      Hey decino. just wanted to point out that you're mispronouncing the name Donoghue. Just put it in a google translate on English and listen to its pronunciation. It's quite close to what it should sound like.

  • @XtReMz98
    @XtReMz98 4 ปีที่แล้ว +2982

    When Decino plays, he doesn’t see sprites, but coding, just like Neo in the Matrix.

    • @SamTahbou
      @SamTahbou 4 ปีที่แล้ว +106

      He is the one, afterall.

    • @tubbiele2
      @tubbiele2 4 ปีที่แล้ว +7

      ha ha n1

    • @der_Alptraum
      @der_Alptraum 4 ปีที่แล้ว +24

      Not sure if it's a curse or blessing.

    • @Ironsharp
      @Ironsharp 4 ปีที่แล้ว +60

      He got used to it. He doesn't even see the code. All he sees is Revenant, Zombieman, Cyberdemon...

    • @bappojujubes981
      @bappojujubes981 4 ปีที่แล้ว +33

      He's beginning to believe.

  • @T-West
    @T-West 4 ปีที่แล้ว +1517

    So basically... 50% of the time there's a 75% chance of Revenant missiles being spooky... and 50% of the time there's a 75% chance of them being SPOOKY!

    • @tehberral
      @tehberral 4 ปีที่แล้ว +121

      Or in other words 60% of the time, it works every time.

    • @arthurdsjrjbr
      @arthurdsjrjbr 4 ปีที่แล้ว +77

      And a 100% chance of being a Spooky Scary Revenant

    • @BerserkerX
      @BerserkerX 4 ปีที่แล้ว +9

      60% damage is spooky 100% of the time to me 😨

    • @marioramirez7579
      @marioramirez7579 4 ปีที่แล้ว +3

      Spooky Missles!

    • @deftdawg
      @deftdawg 4 ปีที่แล้ว +2

      Spoken like the Big Bad Booty Daddy himself... #steinermath

  • @zenammu
    @zenammu 4 ปีที่แล้ว +1392

    "Let's look at how revenant's missiles work!"
    "Conclusion: whatever!"

    • @wisemankugelmemicus1701
      @wisemankugelmemicus1701 4 ปีที่แล้ว +19

      I thought it was pretty clear. There is a 50% chance for a Revenant to fire either a homing missile or a regular missile unless other factors are at play. So essentially, an 80 or 90% chance to fire either a homing or regular missile 75% of the time.

    • @Davtwan
      @Davtwan 4 ปีที่แล้ว +3

      Silly Goose - Conclusion: Revenant has favoritism!

    • @sackboy1665
      @sackboy1665 3 ปีที่แล้ว +2

      Conclusion: pain

    • @Suiseisexy
      @Suiseisexy 3 หลายเดือนก่อน

      Some revenants are male but you can't tell which so it doesn't matter what my takeaway

  • @AtomicToucan
    @AtomicToucan 4 ปีที่แล้ว +1086

    A revenant walks in to a bar
    Bar tender: What can I get you?
    Revenant: I'll have a 75% chance of whiskey

    • @HappyBeezerStudios
      @HappyBeezerStudios 4 ปีที่แล้ว +69

      A 50% of a 75% chance of whiskey and a 50% chance of a 75% chance of whisky

    • @BorisAnatolievich
      @BorisAnatolievich 4 ปีที่แล้ว +28

      How many tics there is in animation of drinking whiskey? Drinking whiskey has odd tics number because *it will hit you* ba dum tss

    • @404waffles
      @404waffles 3 ปีที่แล้ว +17

      (a day later)
      Bartender: 75% chance of whiskey again?
      Revenant: No, 75% chance of rum

    • @SaviourV
      @SaviourV 2 ปีที่แล้ว +3

      @@404waffles 75% of Red Rum? 😅

    • @SuperLlama42
      @SuperLlama42 2 ปีที่แล้ว +5

      What happens is, the bartender slides the whiskey over to him like in Town with No Name and the drink may or may not fly off the table partway through and into his mouth.

  • @wingjaigaming8240
    @wingjaigaming8240 4 ปีที่แล้ว +878

    So in a nut shell: it’s a bit complicated to calculate whether the spooky boi will fire a guided or non guided missile, so be prepared for both

    • @tylerlackey1175
      @tylerlackey1175 4 ปีที่แล้ว +37

      When you're on plutonia you just say fuck it

    • @ArcturusOTE
      @ArcturusOTE 4 ปีที่แล้ว +35

      @@tylerlackey1175 If you're playing Plutonia it should be natural to shoot anything you see on sight

    • @zarnox3071
      @zarnox3071 4 ปีที่แล้ว +14

      @@ArcturusOTE It should be natural to do that anyway. Assuming, of course, it isn't a blatantly suicidal choice.

    • @ArcturusOTE
      @ArcturusOTE 4 ปีที่แล้ว +5

      @@zarnox3071 That or playing Pacifist

    • @sophiacristina
      @sophiacristina 4 ปีที่แล้ว +1

      @@ArcturusOTE Even when this means shooting your partner to the nuke.

  • @pokemaster123ism
    @pokemaster123ism 4 ปีที่แล้ว +887

    The real answer is that there’s a tiny imp choosing which missiles are sent all the time

    • @Madsy9
      @Madsy9 4 ปีที่แล้ว +48

      Maxwell's imp? :D

    • @xyzzy-dv6te
      @xyzzy-dv6te 4 ปีที่แล้ว +40

      What happens if Doomguy finds the imp and kills him?

    • @zooka777
      @zooka777 4 ปีที่แล้ว +75

      @@xyzzy-dv6te Space collapses into a singular point of subatomic scale, dissapearing under its own weight, leaving absolutely nothing

    • @xyzzy-dv6te
      @xyzzy-dv6te 4 ปีที่แล้ว +18

      @@zooka777 I knew God is an imp

    • @biomechanicalcyber-jesus7573
      @biomechanicalcyber-jesus7573 4 ปีที่แล้ว +11

      Is a reference to Silent Hill secret Dog?

  • @ianhandy5090
    @ianhandy5090 4 ปีที่แล้ว +700

    Alternate title: The Revenant Missile Crisis

    • @nikotheoneshot
      @nikotheoneshot 4 ปีที่แล้ว +48

      alternate alternate title: the revenant problem

    • @gregoryreynolds5139
      @gregoryreynolds5139 4 ปีที่แล้ว +11

      Doom cold war

    • @Ya_boi_jiyu
      @Ya_boi_jiyu 4 ปีที่แล้ว +6

      @@nikotheoneshot alternate alternate alternate title. Doot boi and the unfortunate flying bomb predicament.

    • @nikotheoneshot
      @nikotheoneshot 4 ปีที่แล้ว +5

      @@Ya_boi_jiyu alternate alternate alternate alternate title: trumpet skeleton and the very sad or also known as unfortunate airborne explosive ballistic projectile unwanted event

    • @themaidenlesswretch7819
      @themaidenlesswretch7819 3 ปีที่แล้ว

      the pfp though...

  • @Roy-hn4ek
    @Roy-hn4ek 4 ปีที่แล้ว +250

    In the end, only one thing is certain: if you waste time looking at revenant missiles, you will be boned.

  • @MichelleSleeper
    @MichelleSleeper 4 ปีที่แล้ว +372

    The randomness at play here really rattled my bones.

    • @rilluma
      @rilluma 4 ปีที่แล้ว +4

      its not random, its satanic because its doom

    • @gregoryreynolds5139
      @gregoryreynolds5139 4 ปีที่แล้ว

      *DOOT*

  • @ryaquaza3offical
    @ryaquaza3offical 4 ปีที่แล้ว +1036

    “If Tracer is soo cool then why isn’t there a Tracer 2”
    Revenant missle: *laughs in doot*

    • @mr.spider6859
      @mr.spider6859 4 ปีที่แล้ว +15

      More like laughs in agitation.

    • @Well-Rounded_Wildcard
      @Well-Rounded_Wildcard 4 ปีที่แล้ว +18

      Laughs in AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

    • @Mecha_Machinehog1
      @Mecha_Machinehog1 4 ปีที่แล้ว +4

      Sgt Frostburn *AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*

    • @Vulpine_Cloaker
      @Vulpine_Cloaker 4 ปีที่แล้ว +6

      Laughs in *DOOT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA DOOT*

    • @noteblocker5857
      @noteblocker5857 4 ปีที่แล้ว +1

      @@Vulpine_Cloaker **D O O T A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A D O O T*

  • @Twafflejc
    @Twafflejc 4 ปีที่แล้ว +554

    Revenants: some love them, some hate them.
    Archviles: everyone on the entire planet hates them.

    • @justletmechangemynamegodda5156
      @justletmechangemynamegodda5156 4 ปีที่แล้ว +57

      Marauders: some people hate him, some people hate on the people who hate him

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 4 ปีที่แล้ว +19

      Not this DooMer! I LOVE Archviles, almost lost it when I knew that he would return in DooM Eternal.
      Revenants, on the other hand......

    • @tracimiller9214
      @tracimiller9214 4 ปีที่แล้ว +7

      Archvilles in doom eternal: *w h y*
      Listen I got lots of trouble with archviles, but that shield, it uses it so often, (No hate to marauder, he’s a bit fun then archvile) and, the archvile never moves, and the first encounter was just so sudden. I try to take advice and I do, but it’s just, the “buff” demons instant target you like that raging kid.

    • @ПавелКорешков-ь4г
      @ПавелКорешков-ь4г 4 ปีที่แล้ว +28

      I don't hate archviles. They are fun, special, offer some tactical depth and force us to rethink our habbits and adapt.
      But I hate mappers who don't know how to place them properly.
      The problem is: the archvile is too sensitive to map design.

    • @xyzzy-dv6te
      @xyzzy-dv6te 4 ปีที่แล้ว +9

      @Eldritch Catastrophe pretty much everything that shoots projectiles forces you to move

  • @reloadpsi
    @reloadpsi 4 ปีที่แล้ว +193

    Today is the first time I ever noticed the tracer has an extra smoke trail.

    • @aquapony
      @aquapony 4 ปีที่แล้ว +5

      I know - I've only being playing Doom II since the day it was released and I never noticed that. I'm usually too busy running, revenants are hands down my most hated monster especially when there's masses of them in one place. Give me a cyberdemon any day.

    • @TheBloxxedSanarcati
      @TheBloxxedSanarcati 4 ปีที่แล้ว +3

      @@aquapony surprised you aren't one of those dead accounts that are 8+ years old

    • @fisk0
      @fisk0 2 ปีที่แล้ว +1

      @@greggoog7559 yup! This video introduced me to that concept too! I always imagined all their projectiles were homing, but that I sometimes stumbled into how to shake them off.

  • @AzuriushSolo
    @AzuriushSolo 4 ปีที่แล้ว +593

    Someone, give this guy a Doom Ph.D. already.

    • @wallyhackenslacker
      @wallyhackenslacker 4 ปีที่แล้ว +27

      If there is someone who deserves an honorary Deathmatch University Certificate from Romero it's decino.

    • @nowaywithyoueveragai
      @nowaywithyoueveragai 4 ปีที่แล้ว +13

      Uncle Decino should be honored with an original clay from DooM. DecinO Our Master.

    • @silenttvshka
      @silenttvshka 4 ปีที่แล้ว +6

      And put that on Quora as his Bio.

    • @Supertimegamingify
      @Supertimegamingify 4 ปีที่แล้ว +15

      Ph.D: Philosophical DOOM

    • @RolloTonéBrownTown
      @RolloTonéBrownTown 4 ปีที่แล้ว +5

      You mean a BHG

  • @ATalkingDoubleBarrel
    @ATalkingDoubleBarrel 4 ปีที่แล้ว +181

    Revenant: "Nooo, you can't just avoid my deadly homing missiles!"
    Doomguy: "Haha leg go faster than rocket."

  • @kryptkravler
    @kryptkravler 4 ปีที่แล้ว +391

    Everyone's favorite spooky boi.

    • @64doomguy57
      @64doomguy57 4 ปีที่แล้ว

      Yes

    • @mr.spider6859
      @mr.spider6859 4 ปีที่แล้ว +3

      @Cinnamon Killjoy More like AAAAAAAAAAAAAAAAAAHHHHHH

    • @lonewolfgamingplus379
      @lonewolfgamingplus379 4 ปีที่แล้ว

      Angry Skeleton man !

    • @kryptkravler
      @kryptkravler 4 ปีที่แล้ว +1

      Many people think he's just a regular man.
      But he's not just any man.
      He's Skeleton Man!

    • @lonewolfgamingplus379
      @lonewolfgamingplus379 4 ปีที่แล้ว

      @@kryptkravler An Angry Trumpet Playing Skeleton Man

  • @csucskos
    @csucskos 4 ปีที่แล้ว +171

    Most interesting fact: Guided projectiles have puffs of smoke. How the heck I have never noticed that?!

    • @jaywolfenstien
      @jaywolfenstien 4 ปีที่แล้ว +23

      Probably for the same reason I never noticed that. When I see a Revenant firing missiles, I strafe like a madman, shooting every gun I have, chanting, "oh crap oh crap please die just die don't hit me no please please please please ... oh thank God. What?! An arch-vile?! NOOOOOO!"

    • @hoodedman6579
      @hoodedman6579 4 ปีที่แล้ว +36

      Probably because staring at them is a great way to eat one.

    • @AmyraCarter
      @AmyraCarter 4 ปีที่แล้ว +15

      Because one would likely not be looking for the smaller details whilst getting the literal fuck out of the projectile's path, lolz

    • @sheliak4576
      @sheliak4576 ปีที่แล้ว

      you must be new at this 😛

  • @demogorgonzola
    @demogorgonzola 4 ปีที่แล้ว +70

    Hehe, so the Revenant behavior basically depends on whether he woke up with left foot (or the other one), or to paraphrase Mr. Callahan, Revs ask Doomguy "do you feel odd, punk?". :)

  • @MikeCrain
    @MikeCrain 2 ปีที่แล้ว +16

    Your videos are very informative and also hilarious. Like where you named the save game "LMAO" to demonstrate a flaw in the engine. Or where you were like, "Let's take a step back," and you made Doomguy during game play move back one step. I really appreciate how you actually go over the code itself showing it on screen.

  • @88amona
    @88amona 4 ปีที่แล้ว +16

    Revenant definitely spooked me as a kid. Still does. The sound it makes and the movement. Facing a creature like this in hand to hand combat in real life would definitely rattle my nerves. The strength this thing possesses can tear your limbs off.

    • @jimijenkins2548
      @jimijenkins2548 3 หลายเดือนก่อน +1

      How did you feel about seeing it in the newer Dooms?

  • @jonah9046
    @jonah9046 4 ปีที่แล้ว +9

    I really love how in-depth you go when talking about a certain subject. It takes an underrated amount of dedication to delve into the source code and talk about it in such a clear, understandable manner.
    Hats off to you, decino!

  • @mikerueffer579
    @mikerueffer579 4 ปีที่แล้ว +97

    Decino:"Revenant's some love them some hate them."
    Doom guy:"I love and hate them! Cause on one hand they're demons that try to kill me. on the other hand their bones make a mean xylophone."

    • @johnbirmingham4083
      @johnbirmingham4083 4 ปีที่แล้ว +2

      He's not wrong though.... th-cam.com/video/IqnZgCSwOsw/w-d-xo.html

    • @AmyraCarter
      @AmyraCarter 4 ปีที่แล้ว +5

      ♫...and all my friends are skeletons (they beat the rhythm with their bones) Spoonman!♫

    • @johnbirmingham4083
      @johnbirmingham4083 4 ปีที่แล้ว +4

      @@AmyraCarter come together with your 75% missiles... LMAO!! AAAAAAAAAAAAAAAAAAAAAAAAAA

    • @amaruqlonewolf3350
      @amaruqlonewolf3350 ปีที่แล้ว

      No, he said "umhpf"

  • @captainjurgh8142
    @captainjurgh8142 4 ปีที่แล้ว +54

    Here's the real mystery of Revenant Fireballs: they deal like 9000 damage despite you put mega armor on

  • @auracts653
    @auracts653 4 ปีที่แล้ว +124

    I’m a simple man.
    I see yellow background, I click.

  • @Linkerm
    @Linkerm 4 ปีที่แล้ว +15

    Such a great deep look into the mechanics here. I always thought it was a 50/50 from watching your videos. I love that you came full circle with your conclusion, "It's all RNG, just kill the bony-bastards!"

  • @criticallyconk4944
    @criticallyconk4944 4 ปีที่แล้ว +8

    You know, it takes great devotion to a game to dive deep into codes just to uncover a mystery. Anyone can, but I respect your work

  • @alexpiggy
    @alexpiggy 4 ปีที่แล้ว +76

    "if you can't physically hurt him, verbally hurt him"

    • @Seb-Storm
      @Seb-Storm 4 ปีที่แล้ว +9

      Bad spooky boi bad spooky boi

    • @demogorgonzola
      @demogorgonzola 4 ปีที่แล้ว +7

      Frost: "Hey, what the hell are we supposed to use man? Harsh language?"
      Hicks: "I like to keep this handy...for close encounters." [cocks shotgun]

    • @daniel-vs6co
      @daniel-vs6co 4 ปีที่แล้ว +1

      Skin tone chicken bone leave me alone headass!
      Super knuckle kanuckle bill buckle banana truffle headass!

    • @autistichades5552
      @autistichades5552 4 ปีที่แล้ว +3

      Get doot'd, redpants!

    • @ThatOneGuy-fb3jr
      @ThatOneGuy-fb3jr 4 ปีที่แล้ว

      r/rareinsults

  • @Seb-Storm
    @Seb-Storm 4 ปีที่แล้ว +35

    decino: the mystery of revenants missile goes like this and that
    Also decino: blast everything

  • @mitchinatr7093
    @mitchinatr7093 4 ปีที่แล้ว +15

    I always thought the fireballs were purely random. This was very interesting to dig a little deeper and see how the revenant REALLY acts.

    • @sheliak4576
      @sheliak4576 ปีที่แล้ว +4

      computers always had trouble recreating "pure random"...

  • @403rozay
    @403rozay 4 ปีที่แล้ว +9

    First thing I did after waking up was watch this video. Being half-tired and with headphones on blast, the revenant at the beginning got me. 10/10 I always look forward to the next video.
    Never change, Decino, I love you

    • @LonelySpaceDetective
      @LonelySpaceDetective 4 ปีที่แล้ว +1

      I saw it coming because I've seen the original .gif, lol.

  • @TheRealNormanBates
    @TheRealNormanBates 4 ปีที่แล้ว +18

    7:20 Decino: (mimicking computer terminals giving backstory to demons for 7 minutes)
    Doom Slayer Guy: “so.... rip and tear?”

    • @amaruqlonewolf3350
      @amaruqlonewolf3350 ปีที่แล้ว

      And he swiftly got torn in half by a revenant for being edgy.

  • @PKMNTrainerKelly
    @PKMNTrainerKelly 4 ปีที่แล้ว +78

    "gametics never reset, even when starting a new game"
    so, would it be possible to leave the game running long enough for the gametics to get too high and crash it?

    • @decino
      @decino  4 ปีที่แล้ว +88

      Yeah, but it would take 2 years.

    • @catascopic9542
      @catascopic9542 4 ปีที่แล้ว +12

      @@decino even then, wouldn't it just wrap around?

    • @PrinceSilvermane
      @PrinceSilvermane 4 ปีที่แล้ว +36

      @@decino Running Doom 2 for Two years crashes Doom 2 video when?

    • @marioburgos712
      @marioburgos712 4 ปีที่แล้ว +13

      @@PrinceSilvermane That sounds straight out of a Stryder7x video :)

    • @feliperojas-doomride
      @feliperojas-doomride 4 ปีที่แล้ว +3

      @@decino is there a way to start the counter at a very high value?

  • @Ravenpaw1313
    @Ravenpaw1313 4 ปีที่แล้ว +5

    Okay this was really awesome to see! For what always seems like such a "simple" and "basic" game, there are all these tiny things hidden in there that we'd never know that add a lot more RNG, flavour, visual interest, and even challenge to everything in DOOM. How cool!

  • @Nonebit
    @Nonebit 4 ปีที่แล้ว +21

    Did you have any problems fighting Revenants
    Doomguy:ah yes the tall imps with kevlar armor that go pew pew

  • @Tblaster00
    @Tblaster00 4 ปีที่แล้ว +21

    I'm really interested in seeing that demos can in fact desync that easily, what other ways demos could desync tbh.

    • @decino
      @decino  4 ปีที่แล้ว +20

      Lost Souls could after they added the floor bounce in v1.9(?). Playing back demos where Lost Souls didn't bounce would desync it.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +8

      @@decino Incredibly late, but the bounce was added in The Ultimate DOOM; while they didn't update the version number it is technically a new version of the .exe. As far as I'm aware, the original release of 1.9 that ships with all copies of DOOM II nowadays didn't have the bounce.
      Final DOOM carried over the changes from The Ultimate DOOM along with making a few of its own, so it retains the bounce as well.
      Fun fact: If you take your DOOM2.WAD and dump it into the directory for The Ultimate DOOM, you can play DOOM II but with the Lost Soul bounce. This is because DOOM was built to use the same .exe for all games; changing its "mode" based on the IWAD it finds in the base directory. But since DOOM II, DOOM and Final DOOM all ended up using slightly different .exes by their final versions (and really, how often do you mess with games in this way) this goes overlooked by most.

  • @Br0leg
    @Br0leg 4 ปีที่แล้ว +1

    the amount of effort you put in these is remarkable

  • @insovietrussiavodka
    @insovietrussiavodka 2 ปีที่แล้ว +5

    This is one of those channels/videos with information that has
    zero use in my day to day life
    Cannot be applied or relate to anything (that I can think of outside of Excel) around me
    and it's knowledge I cannot really use cause I don't program stuff for a living...
    But words cannot describe how well this video/channel documents things and how hecking interesting it is to watch.
    Keep up the good work!

  • @SnipingIsAGoodJobMate
    @SnipingIsAGoodJobMate 4 ปีที่แล้ว +15

    He might be the angriest skeleton you've ever heard

  • @Cutflood
    @Cutflood 3 ปีที่แล้ว +10

    Decino's blasting the comments with hearts like he's stuck on a positive tick.

  • @jdulast
    @jdulast 4 ปีที่แล้ว +11

    I always thought it just depended on your positioning when the missile was fired, like if you moved out the way right before the revenant fired.

  • @someguywithinternetaccess8757
    @someguywithinternetaccess8757 4 ปีที่แล้ว +41

    0:05 “He spooks us all”
    *Flashbacks to Doot*

  • @PokeMaster22222
    @PokeMaster22222 4 ปีที่แล้ว +1

    I love just how unpredictable the topic of each new DOOM video is, honestly. Sprites, monster tier lists, mechanics a "casual" like myself had never even heard of (voodoo dolls, for example)...the variety's amazing.
    Like, I didn't even think Revenant projectiles were worth their own video; "they're just projectiles", after all, like many other demons have. But nope - you somehow made it quite interesting.

  • @AviansEnthusiast
    @AviansEnthusiast 4 ปีที่แล้ว +19

    0:05 I wonder if anyone actually got spooked by that, I wouldn't be surprised if atleast one person did.

    • @xyzzy-dv6te
      @xyzzy-dv6te 4 ปีที่แล้ว +1

      The AAAAHHH was quiet compared to decino's voice

  • @DrakonLameth
    @DrakonLameth 4 ปีที่แล้ว +1

    I like how, despite how you're diving us viewers into what many would see as a gibberish mess of C code, you take the time to go, "Well, this means (whatever in plain English)", or at least resolve the chain of commands and references until you get something to explain the plain English for... basically helps make the code less gibberish and more understandable to the average person, and even helps those of us who understand enough code to follow along get a clear "oh yeah *headnod*" when you go over it too.

  • @MrBrianSchumacher
    @MrBrianSchumacher 4 ปีที่แล้ว +3

    Excellent. Very well explained. Loved the extra detail in this one.

  • @JeriDro
    @JeriDro ปีที่แล้ว +2

    your editing skills are amazing, your videos are always well done and not over produced. you are never annoying, so many youtubers are...

  • @enricopaolocoronado2511
    @enricopaolocoronado2511 4 ปีที่แล้ว +3

    Just when you think you know everything about classic Doom, here comes Decino with more knowledge.

  • @azza5332
    @azza5332 4 ปีที่แล้ว +2

    New Decino analysis videos are always exciting, and the way you use sprites never fails to get a chuckle out of me.

  • @lonewanderer798
    @lonewanderer798 4 ปีที่แล้ว +3

    Ooo spooky skeleton! Man whenever i see Skeletor, i just sighed whenever they shoot. Dumb old me always forgetting that not every rockets is homing so i always try to zig zag it and take a rocket to the face.
    Lovely video as always Grandpacino!

  • @joshenderson315
    @joshenderson315 4 ปีที่แล้ว +2

    I LOVE these kinds of breakdowns, I love the fact you analyzed the code. Thanks for making this, super informative and entertaining.

  • @jonnystewart2810
    @jonnystewart2810 4 ปีที่แล้ว +12

    Some love him, some hate him, but one thing is for sure: He's spitting straight facts

  • @RationalFunction
    @RationalFunction ปีที่แล้ว +1

    The way i like to think of it is: revenants are primitive, so if they get hurt, they go "hmm, regular missiles aren't working all too well. I'll try guided." And vice versa, lol

  • @masterneme
    @masterneme 4 ปีที่แล้ว +15

    That's good to know, and knowing is half the battle.

    • @alejmc
      @alejmc 4 ปีที่แล้ว

      “GGG III JOOOEEEE!”

  • @der_Alptraum
    @der_Alptraum 4 ปีที่แล้ว +1

    Thanks for the doot video decino. I want to add a few things I learnt from AcidGlow's video.
    Although Revenant's attack sprite has both launchers lighting up with fires, he only shoots one missile not two. Thank God.
    According to Doom 3's lore, Revenant's mounted missile launchers are connected to his nervous system. Thus he can shoot guided missiles and the missiles track you.

  • @supercoolnata
    @supercoolnata 4 ปีที่แล้ว +24

    More analysis... good, good...

  • @rickysmyth
    @rickysmyth 2 ปีที่แล้ว +1

    Another mystery is how decino breathes during the video but doesn't during the credits. It appears that breathing is favoured 75% of the time here

  • @alexrexaros9837
    @alexrexaros9837 4 ปีที่แล้ว +15

    That's the spooky factor of the missile.
    Is he guided? Or is he not?

  • @wunnup3229
    @wunnup3229 3 หลายเดือนก่อน +2

    In my very first ever playthrough of Doom II years ago, I played on Too Young To Die, so I didn't run into too many Revenants, so I didn't think they were much of a threat for the most part. When I started playing on higher difficulties, and eventually dipped my toes in Plutonia Experiment, I finally understood why our favorite boney-boi spooks us all so much.
    But after playing Plutonia enough times, I genuinely love fighting Revenants. They're so fun.
    Unrelated, but incidentally, I just generally love skeletons. I think they're cool.

  • @BlazingShadowSword
    @BlazingShadowSword 4 ปีที่แล้ว +3

    0:04 You spooked me, I was like "Zoinks!"
    Also now I know how the Revenant works. He's a math nerd and I must now bully him into giving me his lunch money.

  • @SpartanSchlick
    @SpartanSchlick 5 หลายเดือนก่อน

    For someone who is interested in getting into coding, your videos have peaked my curiosity. This was so interesting see you dive into the code numbers to figure out their probability of being a normal or tracking rocket. Very cool!!

  • @som8484
    @som8484 4 ปีที่แล้ว +3

    That was brilliant! Without any coding experience and hearing it was down to a game tic, I figured it was 50/50
    Conclusion: All spooky bois are going to throw missiles at you and become skeletons again, the dead variety!!!

  • @ipaqmaster
    @ipaqmaster 8 หลายเดือนก่อน +1

    Old video I know. But the more I look at the source and enjoy these videos. It just makes me want to make a doom clone in C.

  • @thearch-vile8232
    @thearch-vile8232 4 ปีที่แล้ว +10

    The real mystery is why is hell knight and the skeleton friends?

  • @marcopolo5541
    @marcopolo5541 4 ปีที่แล้ว +1

    Your videos are so amazingly explained and very well edited. Keep up the great work!

  • @oil_moon
    @oil_moon 4 ปีที่แล้ว +4

    The intro had me in stitches

  • @jasonfenex9750
    @jasonfenex9750 4 ปีที่แล้ว

    I have no idea why, but watching you delve into so much detail about these kinds of mechanics is awesome. I mean, this was literally a video on missiles!
    God damn loved it

  • @airshow406
    @airshow406 4 ปีที่แล้ว +31

    The Revenant “spooks us all?” Come on now I’ve never found it the least bit-
    *suddenly realizes the Revenant is a skeleton*
    AAAAAAAAAAA

    • @1pcfred
      @1pcfred 4 ปีที่แล้ว

      Revenants are bone daddies!

    • @airshow406
      @airshow406 4 ปีที่แล้ว

      DON’T JOKE ABOUT THAT OMG

    • @4Wilko
      @4Wilko 4 ปีที่แล้ว

      That's what they sound like when you wake them up, yes.

  • @markdowse3572
    @markdowse3572 4 ปีที่แล้ว +2

    I have never faced a Revenant.
    I never want to, thanks very much.
    This video shows that the DOOM DESIGNERS were 100% AWESOME. And Mr decino really knows his stuff which is also far ken awesome.

  • @-Raylight
    @-Raylight 4 ปีที่แล้ว +17

    I don't *even* know how the Revenant thinks, guided missiles should always be better if you want to kill Doomguy
    What an *odd* fellow

    • @ПавелКорешков-ь4г
      @ПавелКорешков-ь4г 4 ปีที่แล้ว +1

      Brutal Doom fixes it by offering a huge speed and damage boost for unguided missiles.
      In general, unguided fire is better for suppressing (e.g. blocking a narrow passage). Too bad Doom AI doesn't know about it - monsters would only fire in your face.

    • @xyzzy-dv6te
      @xyzzy-dv6te 4 ปีที่แล้ว +2

      @@ПавелКорешков-ь4г Half-Life rocket launcher allows firing guided or unguided rockets and the unguided mode works better for hiding behind stuff

    • @LonelySpaceDetective
      @LonelySpaceDetective 4 ปีที่แล้ว +1

      It might be to instill a false sense of security? Like if it always fired guided missiles, you'd always be careful around it, but as it is now, there's a possibility that the player will be like "i'm going to bet that it'll fire an unguided missile" and get caught off-guard when they discover the missile's homing onto them.
      Not really that threatening, maybe, but the games were at least partially balanced around keyboard-only play. How often have you been able to circle-strafe without using a mouse or controller?
      EDIT: That said, I will admit that doing something to make the unguided missiles not just strictly worse than guided missiles makes more sense from a modern player and designer's perspective.

    • @ПавелКорешков-ь4г
      @ПавелКорешков-ь4г 4 ปีที่แล้ว

      @@LonelySpaceDetective Betting and the sense of security is a good point!
      Also it works the other way around: if you bet it is guided and hide behind a cover to neutralize the missile, you'll likely get hit when leaving the cover :)
      As I'd said, a non-guided missile isn't inherently inferior to guided one (tactically). Mixing them is a special kind of threat.
      Non-seekers create a distraction and restrict your movement choices (pin down); seekers hunt you down if you decide to stay in a safe spot between non-seekers. One can get more damage when running away from seekers - and running into a pack of non-seekers.
      This reminds me of medieval tactics with spear wall and sword-masters rushing in between spears. Long spears are to harass and restrict; 2H swords are to finish off restrained opponents.

  • @Jinx_Skeel
    @Jinx_Skeel 4 ปีที่แล้ว +1

    I find these videos of digging up doom's coding really amusing, great work decino, I'm very proud of being one of your subscribers

  • @MosoKaiser
    @MosoKaiser 4 ปีที่แล้ว +17

    But what about the real Revenant mystery: What is it that makes so many mappers want to include frequent, massive Boner closets in their levels?

    • @isawadelapradera6490
      @isawadelapradera6490 4 ปีที่แล้ว +7

      The attractive of a boner closet should be obvious by itself ( ͡° ͜ʖ ͡°)

    • @mechanismeight9565
      @mechanismeight9565 4 ปีที่แล้ว

      "Boner closets" lmfao

  • @DoomGuy__
    @DoomGuy__ 4 ปีที่แล้ว +2

    Such a good feeling knowing I can sink 8 minutes of my life watching a decino video.

  • @kraja15
    @kraja15 4 ปีที่แล้ว +14

    This reminds me of my time at college
    A whole lotta talking that ultimately leads to nothing.

  • @trisar2146
    @trisar2146 4 ปีที่แล้ว +5

    Alternative title: "Turbonerd breaks down spooky skeleboi magic."
    Also you're a terrible influence on me. I recently bought and played through Doom 64... kept catching myself berserk punching hell knights... Never used to do that.

    • @HudsonAO8TQ1
      @HudsonAO8TQ1 4 ปีที่แล้ว

      Revenants will now be called "spooky skelebois" for me.

  • @Milksteak177
    @Milksteak177 4 ปีที่แล้ว +2

    I've been playing doom since it came out, almost every day, and I've never noticed the smoke puff difference in the guided missiles. They are there, i just never noticed them till this video haha.
    One thing you got to factor in to the calculations though, is my luck. It dictates that 95% of the time, ill get homing 75% of the time :P
    I absolutely love your doom analysis videos my dude, keep up the good work!

  • @jonsku6662
    @jonsku6662 4 ปีที่แล้ว +3

    75%/25% of Revenant missiles: "I'm already tracer"

  • @BobTheBob9
    @BobTheBob9 4 ปีที่แล้ว

    love the format, always nice to see someone's thought process on these sorts of videos imo

  • @pointers2010
    @pointers2010 4 ปีที่แล้ว +3

    Decino should be hired by the NASA, he really is a smart boi

  • @Big_Gulps_Huh
    @Big_Gulps_Huh 4 ปีที่แล้ว +2

    I'm glad people like you and Dwars are making these videos analyzing code from Doom (or Doom-clones). I'm in the early stages of developing a game in gzdoom, and watching this makes coding feel a tad less intimidating (I'm an artist & level designer, programming is fairly alien to me).

  • @AmyraCarter
    @AmyraCarter 4 ปีที่แล้ว +3

    (before video) *_"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!"_* lolz
    Huh. Definitely some RNG. Either that, or the frenzied calculator key presser effect, lolz

  • @Escalipse
    @Escalipse 4 ปีที่แล้ว +2

    I hope rapuhotelli upgrades his patreon subscription again. I always enjoyed decino pronouncing it at the end of his videos. (The name rapuhotelli is actually Finnish and translates into "crab hotel")

  • @QuackerHead-j
    @QuackerHead-j 4 ปีที่แล้ว +23

    1k likes, 0 dislikes. This is probably the best like/dislike ratio i've ever seen on a YT video.
    Here before some dude(s) change that.

  • @magmamax
    @magmamax 4 ปีที่แล้ว

    You know? Already watched all your analysis videos but they are fun to watch and interesting soI was pretty bummed and bored in these days so I watched again and damn, they make these days more fun. Keep going bruh.

  • @YuengsNwings
    @YuengsNwings 3 ปีที่แล้ว +6

    No wonder 2 MB of RAM couldn’t run the game.

  • @fpsawesom123
    @fpsawesom123 4 ปีที่แล้ว

    I love watching these videos cause not only do they help me improve, they let me abuse certain AI to my advantage, and unshamefully, my own amusement. Thank you for making these videos Decino. :)

  • @42percenthealth
    @42percenthealth 4 ปีที่แล้ว +5

    I like how the opening clip contains my name. :-)

  • @jurajhrubizna2790
    @jurajhrubizna2790 4 ปีที่แล้ว

    If after all these quality videos decino doesn't look like the superchad meme i'm going to be seriously pissed at god.
    Keep up the great work

  • @damienvandepol
    @damienvandepol 4 ปีที่แล้ว +18

    Nobody:
    Decino: what's the deal with revenant missiles?

  • @takafumiarisawa70
    @takafumiarisawa70 4 ปีที่แล้ว +2

    _The Revenant knows where _*_you_*_ are at all times_

  • @Nebelwerfer999
    @Nebelwerfer999 4 ปีที่แล้ว +3

    4:05 "68 (or 69???)" Definitely 69, oh yeah, baby!

  • @ahenobarbushenocied
    @ahenobarbushenocied 4 ปีที่แล้ว +1

    Always a treat when decino uploads

  • @YizzTheEunuch
    @YizzTheEunuch 4 ปีที่แล้ว +8

    Algorithm-greasing comment for optima engagement and channel growth.

  • @markhammond150
    @markhammond150 4 ปีที่แล้ว +1

    Some say that spooky boi is still confined to that prison

  • @rswindol
    @rswindol 4 ปีที่แล้ว +4

    Whoa, I never noticed the smoke on the homing missile.

  • @coincident
    @coincident 4 ปีที่แล้ว

    Ah, the observed 75% ratio has finally been explained! I've waiting for this for such a long time! Thank you decino :) you're a legend.

  • @theophilecaceres5855
    @theophilecaceres5855 4 ปีที่แล้ว +7

    0:06 Welcome to the Bone Zone.

  • @Davtwan
    @Davtwan 4 ปีที่แล้ว

    That six-second introduction was all I needed to know that this was going to be a good video.

  • @gravijta936
    @gravijta936 4 ปีที่แล้ว +12

    TH-cam Recommended: "The Revenant" TH-cam Movies.

  • @marcovsasa4195
    @marcovsasa4195 4 ปีที่แล้ว

    Loved the vid! Decino coming in with quality as usual.

  • @floribe123
    @floribe123 4 ปีที่แล้ว +4

    Can anyone tell me what the level at 1:26 is?

    • @decino
      @decino  4 ปีที่แล้ว +7

      Untitled 2 a.k.a. Okuplok Slaughter Map.

    • @floribe123
      @floribe123 4 ปีที่แล้ว +1

      @@decino Thanks, king!