I love all the dishonored games but yeah I absolutely agree with this .. prey is the most immersing experience I’ve ever had in a video game.. whether it’s the base game or the mooncrash dlc, the gameplay loop and weapons and crafting all makes perfect sense within the world, and playing it just completely sucks u in to its world more than any other game.. the only game that comes close in my opinion is cyberpunk, but even that game is a distant 2nd as far as immersion goes.. and of course the dishonored games r right up there also
@@MrEthos it's the whole Ship of Theseus situation; the parts that made Rocksteady and Arkane who they were, aka the talented devs, have left (70% of Prey devs aren't at Arkane anymore), and the studios only have the name; they are not what they used to be.
Another game with great imersion is Shadow of war and Shadow of mordor, both the orcs loyal to Sauron and to you have great chater that makes the world seem alive, also the nemesis system (a system that makes perseuer from ds2 like enemies that have personalaties) makes it even better with having orcs that you care about.
@@MrEthos Thanks, ok, but is it better than the first one? Is it overall an improvement, or does it take steps back? If Dishonered 2 is a "superset" of the first one, then I would start with 2 right there and ignore the first one as there are many games to check out, but time is limited.
@@SnakeEngine I find the story of 2 to be quite boring. If you're gonna play one of them, just play the first one and then consider playing Dishonored 2. Your choice though, thanks for the comment
Immersive Sims 🙄 open gameplay comes at the expense of narrative focus and the subsequent million dialogue trees that grate on the patience. Maybe I just hate the genre, but focus and a clear direction are my priority, not tedious busy work and the fact "doing it your way" often means getting lost or waylaid, or just fucking about on the way by some bs you think is part of the plot but is, in fact, totally avoidable with no real bearing on the plot. Same bs with open world games that don't actually utilise the map properly and is full of fluff bs for the sake of bragging like a big, open world is impressive anymore. It's also no stranger to removing you from immersion like having a sense of urgency broken by doing a million other stupid tasks.
You're right, it probably isn't the genre for you. I'd like to mention though, in many immersive Sims it's hard to get lost, you still have an objective. The only difference is that there are many ways for you to reach that objective
@@MrEthos open ended gameplay is only really as good as the game design and most tend to be on the open world wide of gaming which really does just boil down to busy work for the sake of padding out a game. Not once was I "immersed" by a swarm of checklist of objectives and audio logs, for example, but I feel logs are a lazy exposition device and I feel is inconsequential given that, were it actually that important, it would come up organically within the game, not something you have to actively trying to find regarding details of the plot. I honestly tried to enjoy prey 2017, for example, but found it restrictive in regards to locked off levels, but even after accessing them it became a mess, especially if you play with the training wheels off as intended and turn off objective markers. Even with the "do it your way" it basically boiled down to the same typical inconsequential path, albeit with a different ending - something that can easily be done, minus a few steps imo.
@@insertnamehere8723just say you need your games to hold your hand through most of, if not its entire duration. Stick to linear crud, there's plenty of it out there. Or read a book, watch a movie
@@kizolus Or it could be that these open-ended games are typically not very well thought out and executed, and there's absolutely nothing wrong with plot having priority in a game. Cope.
@@insertnamehere8723Video games are meant to be played, not passively watched or read. The story side of them is almost never good or even average Funnily enough cuz, Prey is one of the few ones with a good one
Probably my favorite game of all time.
Prey is personally the best immersive sim I’ve ever played. It’s also made by Arkane if you haven’t checked it out before you should
I'll add it to my list, thanks.
yeah prey is truly something@@MrEthos
I love all the dishonored games but yeah I absolutely agree with this .. prey is the most immersing experience I’ve ever had in a video game.. whether it’s the base game or the mooncrash dlc, the gameplay loop and weapons and crafting all makes perfect sense within the world, and playing it just completely sucks u in to its world more than any other game.. the only game that comes close in my opinion is cyberpunk, but even that game is a distant 2nd as far as immersion goes.. and of course the dishonored games r right up there also
Prey is the most immersive sim to have ever simmed immersive. I think Dishonored is more fun though.
How does your stuff have 200 views? I hope the mighty algorithm kicks you up the ladder. Good content my guy!
The fact that Arkane went from making amazing games like Dishonored and Prey to making Redfall proves that humanity is evolving backwards.
Same thing with Rocksteady and the Arkham series, they made the best superhero games of all time and then made suicide squad lmao
@@MrEthos it's the whole Ship of Theseus situation; the parts that made Rocksteady and Arkane who they were, aka the talented devs, have left (70% of Prey devs aren't at Arkane anymore), and the studios only have the name; they are not what they used to be.
not a immersive sim but a survival game, Vintage story, that for me its one of the most immersive games out there
hearing myself try to say "whale oil" three times in a row is too damn funny
Another game with great imersion is Shadow of war and Shadow of mordor, both the orcs loyal to Sauron and to you have great chater that makes the world seem alive, also the nemesis system (a system that makes perseuer from ds2 like enemies that have personalaties) makes it even better with having orcs that you care about.
Dishonored + Metal Gear Solid 5 💪💪💪💪💪❤❤❤❤
Mgsv was my first immersive sim (I got into gaming way too late) and the next one I played was dishonored and god damn its beautiful
Thanks. And what about Dishonered 2?
Not sure. I feel like Dishonored 2 had less of an impact on the genre in general, it's a great game but I probably won't dedicate a whole video to it
@@MrEthos Thanks, ok, but is it better than the first one? Is it overall an improvement, or does it take steps back? If Dishonered 2 is a "superset" of the first one, then I would start with 2 right there and ignore the first one as there are many games to check out, but time is limited.
@@SnakeEngine I find the story of 2 to be quite boring. If you're gonna play one of them, just play the first one and then consider playing Dishonored 2. Your choice though, thanks for the comment
far cry 2
Metal gear solid v isn't an immersive sim
It's a game that simulates a lot of immersive Sims, which is why I used it as an example of a game similar to an immersive sim
Immersive Sims 🙄 open gameplay comes at the expense of narrative focus and the subsequent million dialogue trees that grate on the patience. Maybe I just hate the genre, but focus and a clear direction are my priority, not tedious busy work and the fact "doing it your way" often means getting lost or waylaid, or just fucking about on the way by some bs you think is part of the plot but is, in fact, totally avoidable with no real bearing on the plot. Same bs with open world games that don't actually utilise the map properly and is full of fluff bs for the sake of bragging like a big, open world is impressive anymore. It's also no stranger to removing you from immersion like having a sense of urgency broken by doing a million other stupid tasks.
You're right, it probably isn't the genre for you. I'd like to mention though, in many immersive Sims it's hard to get lost, you still have an objective. The only difference is that there are many ways for you to reach that objective
@@MrEthos open ended gameplay is only really as good as the game design and most tend to be on the open world wide of gaming which really does just boil down to busy work for the sake of padding out a game. Not once was I "immersed" by a swarm of checklist of objectives and audio logs, for example, but I feel logs are a lazy exposition device and I feel is inconsequential given that, were it actually that important, it would come up organically within the game, not something you have to actively trying to find regarding details of the plot. I honestly tried to enjoy prey 2017, for example, but found it restrictive in regards to locked off levels, but even after accessing them it became a mess, especially if you play with the training wheels off as intended and turn off objective markers. Even with the "do it your way" it basically boiled down to the same typical inconsequential path, albeit with a different ending - something that can easily be done, minus a few steps imo.
@@insertnamehere8723just say you need your games to hold your hand through most of, if not its entire duration. Stick to linear crud, there's plenty of it out there. Or read a book, watch a movie
@@kizolus Or it could be that these open-ended games are typically not very well thought out and executed, and there's absolutely nothing wrong with plot having priority in a game. Cope.
@@insertnamehere8723Video games are meant to be played, not passively watched or read. The story side of them is almost never good or even average
Funnily enough cuz, Prey is one of the few ones with a good one
That's odd this isn't half life 2
I plan on doing a video on the Half Life / Portal universe... But I get your point, HL2 was one of the most innovative games of all time.