That face when polarlotus forgot about a core game mechanic (maxwells shadow gear buff). In reality he would go more towards late game thanks to that! but he's still a phenomenal character right out of the postern! Also wes doesn't drain durability faster or hunger I for some reason thought he did! Oh yeah, and this video was finished around hotfix #1 of the new skill tree betas (Wendy, Wortox and Walter) So these three are subject to change at any time thanks to that, wendy already is looking like a MUCH better team player thanks to her wreath being sharable!
yeah he used to lose hunger faster before his rework (he still does in singleplayer). i honestly thought you were coming more from the angle that wes hindering himself would hinder his team by extension. i wouldnt necessarily say his playstyle is selfish, especially if youre actively trying to make use of his kit. at the end of the day i think he plays closer to a default character. he's definitely more of a support in-lore/thematically than he is in practice but im hoping his character trait of being super unlucky while inexplicably bringing good luck to everyone else is explored more in his skill tree
Maxwell with a Bone Helmet (practically infinite sanity for spells and books, plus able to use 6 puppets safely instead of 4, while also spamming traps) and a library of Wickerbottom's books is just incredible, so I would put him a decent bit under the horizontal line.
Wes doesn't cost more resources to have around, that was changed in the rework. He does have a few tools that help other players, but he also can't contribute in some ways that most characters can
@@hinamiravenroot7162 I really hope wes' skill tree unironically make him the most invaluable character to have on a team but one that no one wants to play. Like his skills could only benifit others at the cost of himself.
The only real tax on the team Wes has is he gathers resources slower. He does not drain durability or hunger, he is just a bit of a slowpoke. Love your Weses, and they will throw a balloon party for you!
I suppose Wanda could be even deeper into the lategame if we consider her web of teleport watches for which you'd need to grind tusks for a couple of winters
Maxwell is on the deepest end of late game axis. He has a lot of perks that are made better by the Fuelweaver questline, and requires the same amount of setup as Wickerbottom for books, and also demands a Beefalo pretty early (though he's not the only character to do that, and Beefalo offer utility for almost anyone.) He also consumes a lot of Nightmare Fuel, which can be a bit of a drain without a Willow raining it down upon your world. If the server has no Wicker, he's kinda responsible for his own library setups and farms with character swaps, but the endgame support he offers is unparalleled once he has all these tools and farms available to him. This game was not built for trapping, and it can feel exploitative to even have one on your team at all. Wortox is also on the furthest end of the support axis. Even when Naughty, he still provides some of the greatest utility in the game with fast travel to get things done quickly for the team, and he can heal the party full-time without any major limits now that he can hold as many souls as he feels like. He got the DLC treatment for sure.
Yeah, silly me totally forgot the whole shadow-gear increase for maxwell, big oopsie by me! As for wortox yeah I probably should have put him further in support, I guess i didn't really think about the implications soul jars have!
As a webber main, its sad to be stereotyped often bc webber is literally a spider but, i always provide silk and my army is for killing bosses not harassing peoples food and supply in base 😂
great video, but a small correction: even though he's a less efficient worker/fighter, wes doesn't waste tools since he's coded to use less durability to compensate, and his faster hunger drain was removed in dst and supplanted with lower max hunger overall
@@polarlotus Yeah, it does, but there's tiers to his bonuses, and I think Dreadstone is t2. Void and Fuelweaver gear is the highest tier t3, with a charged Shadow Thurible granting an extra bonus tier that's pretty substantial. But the Bone Helm lets him get an extra summon without nightmares and makes his spells usable without delay to eat sanity food, so he kinda peaks with Fuelweaver + Ickers for super free fuel.
@@ralitypls also... you don't even need the bone armor because if you have the void armor and weapon, they are tier 3 too Since I always turn the rifts on at the beggining of the game on all my settings, you can get the void items pretty early (but playing with the rifts on before you get all the stuff can be hell, it's worth it tho) and turning rifts on it's pretty common in worlds where you play with experienced players, so yeah he can totally be overpowered by day 20-30
@@alejotassile6441 Erm, yeah, normally Bone Armor is first. I've never played in a rifts-on world before but I've seen them in the server list. Kinda defeats the purpose of progression imo when you can just get your endgame gear immediately, so I dunno why I'd play that way, myself. To each their own, though. I just abuse Winter's Feast for Gift Wrap on world settings. 🥳
You need to count in Wicker's solo battle potential! Her tentacle book is amazing, and army of grumble bees makes her THE BEE QUEEN! And she is great with her spider web book for slowing down enemies (if you don't have Maxwell on the team). Don't even get me started on sleepy time stories that are a cheaper pan flute. She is a firefighter and full night world farmer too)
As a Wurt main I personally try to speedrun merm king and guards before winter to help kill bosses like df or bq as well as help till soil and chop trees. Plus Wurt can provide the team with tons of frog legs and fish by starting merm wars.
@RatmanMouse-w4x As a long time wurt main i gotta disagree :) or at least i dont know why she would be hard to keep alive. She takes a different approach to survival i guess, but shes pretty good with just kelp/stonefruit for food and jellybeans for hp. (Or the new bloodshots, but bee queen is 1st priority and a super easy kill as wurt) and her stats are stupid high. then after you get your winter fish the game turns to easy mode :) literally nothing bothers you for the rest of the game. So i agree with the op that shed ve more of a midgame character ( as long as you play her as one) but i do encourage giving her more of a try, she definitely feels very distinct to webber, who was my first main.
I think that Maxwell is powerful in most any stage of the game, but of course being able to snowball with the shadow gear helps out a ton late game. As a Maxwell main I really liked the Rabbit King update, which gives Maxy a route to obtain a shadow weapon with little more than science tier weapons/armor (buffing duelists nicely for early encounters), as well as the fun lore he has with the rabbit lol.
i'm somewhat nomadic, so i absolutely LOVE wilson's skilltree. the torch skills make em incredibly useful as a cheap, but effective lightsource that you can throw around when you need so do anything. lanterns last longer, but are significantly more expensive compared to 2 sticks and 2 grass. they allow you to run around and collect to your heart's content all day and night, with the beard being able to store your food on long travels. i know it's pretty specific, but wilson's skilltree meshes perfectly with my playstyle and i love him for that. i also just think his puns are amazing.
Wurt is the best resource gatherer in the game. She is literally much better than Maxwell and Woodie at picking up wood and stone, and her merms can literally take anything
i appreciate so much that you mention the lore and actual characters alongside their competitive capabilities. thats what really makes dont starve for me as opposed to any other survival game, so it keeps me interested!
I like that wigfrids already strong somewhere in the early game but continues to be even stronger in late game after unlocking her elden spear and if u give her the crown
I am Wendy main and from my experience I would say she can help the team with health which is pretty useful in early game. All she needs to do is make Abby angry and run around butterflies. It was a life saver sometimes. She is still great alone tho
Id have to disagree with slot machine placement because yes it can be a problem with bad luck you can circumvent this by being lucky and getting all the good drops
Abby gives everyone damage amp and can literally afk farm butterflies which is a lot more helpful than it sounds when there are many mouths to feed. I consider the sheer efficiency of her spider farming a team tool similar to a maxwell or woodies resource gathering roles.
I kinda disagree with everything in the wendy section lol. She's a team player, not only having her around mean you can never starve thank to her day one end game spider farm and hound defense, but Abigail's vex also increase everyone's damage by 15%. Not to mention if anyone on the team get chased by anything, Abi can take the aggro and deaggro them right away, which is an unique thing only a ghost can do. Wendy's also a late game character, sure Abi is great vs small mob but she take double damage vs bosses and get 4 shot by even Deerclops which turn Wendy into Wes 2.0 if used by inexperienced player. Her strong damage come from a beefalo which take 20-25 days to train so shes definitely should be on the polar opposite of the chart
ok all ima say is as a webber i limit the amount of nests i make from 4-6 (scales with increasing player count) because he is a really nice way to fill the fridge with meat that can be turned into meatballs if you have any form of farm, something nessesary to a base, therefore infinite food. webber is also useful for protecting the base from hound attacks and seasonal giants, or literally whatever can and will attack the base. spider glands are a neat way to heal too and silk is in a massive amount of recipes
Personally i wouldnt put wurt that far into solo, with the clever disguise, she can make other charecter immune to frog rain, and even allow them to recruit craftsmerms, that with the new toolsheds means ANYONE can empoly an army of merms to level a forset, stumps and all, clear a wuarty, or rapidly till a garden :D Add her ability to make the swamp hospitable (merms will no longer be aggresive towards players, lil ithcy can do the same for mosquitos, and she can easily kill the tentacles, and will for her crafts) this makes her synergize very well with wicker bottom who needs a lot of reeds, that wurt can gather with relative ease early She also is easy to feed (+30% food from veggies/fruit) so she actually drains less resources as well. She can craft Fertilizzer (worth 2 glommer group, 12 total for of each type, the only character that can make a better fertilizer is wormwood, and it costs 5x as much manure, though half the nitre) What makes her feel selfish is she takes so long to get going, many of these benifits dont feel apparent, or are underutilized But if the wurt knows what they are doing, they can provide a lot of support and utility to a team beyond just murdering raid bosses solo ;D But ive been playing a world with worwood and wickerbottom as wurt, and the synergies are very apparent :D
Keep in note one important thing: It takes almost NO resources to sustain Wormwood. Especially with photosynthesis. While he himself is quite adept a farming resources(Not just crops). He absolutely steamrolls low tier mobs, whom often have useful resources. Wormwood lets you have practically infinite supply of certain resources. Wormwood eats basically everything, Every time, I craft a crockpot that I end up hardly using. And instead eat huge piles of raw monster meat I have from farming spiders. Wormwood has perfect innate sanity control thanks to planting, and chopping trees/Shovelling and placing things down. He can easily farm nightmare fuel, or stay sane. Given that monster meat drains sanity, and so is staying nearby the mobs you are stunlocking with 3 hit Bramble Husk splash. Wormwood DOESN'T struggle with health recovery. He struggles with fast health recovery. He can recycle most excess resources through the composting bin for free 8 health. Being at full bloom(Which he, usually, always is) provides passive health regeneration thanks to his skill tree. Also, sleeping. He can farm spiders with a single hambat without wasting any resources due to animation cancelling, and Bramble husk specialist. Which both drop the silk for tents, and food to sustain his sleeping habits. He eats it with no penalties, so he just gets free health with no cost. Overall, Wormwood tends to play an entirely different game you wouldn't know of, until you play Wormwood yourself. I still wish for him to be buffed.
Wanda can craft Telltale Hearts for cheaper since she has infinite healing + can stop the damage tick from crafting one earlier by using her Ageless Watch. She is also immune to the health penalty from being revived. Combining those two factors allows Wanda to die on purpose to allow someone to revive her, the one reviving gets 80 sanity at the cost of a spider gland and 3 grass. I believe this would bump her a bit more to the right.
In Walter's defense, he's the best character for lugging heavy stuff around. I've switched to him when I initially had to move the marble pieces and the Celestial parts on the mainland. He's faster than mighty Wolfgang and doesn't have to tame a beefalo. Granted, it's not much in the overall scheme of things, but it's better than most characters moving slower than a slurtle. Woby being a mobile chest doesn't hurt either. She helped me move stuff around when I was preparing to fight the Fuelweaver. Plus, she's never at risk of getting hurt like Chester or Hutch. I've never played on a public server, so I am ignorant of his long-term main capabilities. Wouldn't his purple gem rounds be useful for others in a boss fight?
Wilson is amazing for team games, given how he's an easy source of beard. This allows people to make their own meat effigies out of wilson's beard, with the "required materials" issues being gathering some boards and sacrificing some health rather than having to go insane and go in a massive bunny genocide.
The one thing I'd say is the characters that do nothing for a team probably should be to the left of the ones that are actively hurt/harm a team. Since ya' know. There's a difference between just being a basic fighter with near to no support, and creating hostile terrain that costs resources to enter for others. Probably harmful is more solo then basic.
Maxwell requires nightmare fuel to use his book. He also requrires shadow weapons and armor to buff his shadow warriors. These things are not really late into the game but it's definetly later than Willow going day 1-2 to hive or spider and gaining fire essence.
Id like to argue that wortox is not as reliant as a team player, cuz thats the whole point of the naughty nice tree. While nice is entirely team oriented, i believe naughty skills are entirely pushing for a solo survivor, with the reduced healing punishing team play because it reduces the healing further. I think thats the whole point of wortox's skill tree, as some people will see the free spirited imp as a team player, while others see him as someone who can do everything well enough that he needs neither support nor teammates. Even his healing innately punishies relying on others because it heals for less and can also be spent more effectively on teleporting the self anyway. All in all, great video, just want my free spirit imp in the dead center
Windy will remain my favorite character. I don't mind playing solo for a while and mass farming spiders or a clutch decoy ghost. I haven't checked out the skill tree side of things but if you say she's still pretty alright and works solo then I'm content. I usually don't try to snowball and break games just enjoy the ride with what I'm expected to use. Wolfgang still sounds like the fighter/solo meat head, strong when he's ready but needs more calories (and a work out) and needs to be a little more active to counter sanity lose.
i want a team oriented army builing character like wurt and webber but more team oriented or just perhaps making a few changes to the way wurt and webber play for 2 very fun characters I wish they had more multiplayer in this multi player focused game perhaps a tall bird themed character that can craft a food to feed to a small bird that will make it no longer attack players when I grows up it could also have items to speed up tall bird rasing
Gotta disagree with wickerbottom. With the bone helm she's essentially THE base god. Krampus sacks for everyone. More pure brilliance than you will ever need (with wilson). Infinite surfnturf for everyone. Books and crops for wurt.
4:00 this is actually incorrect, winter and summer insulation are different mechanics within the game meaning having a full grown beard will not cause you to gain heat faster
I disagree with Warlys placement in how late game he is since you can set up farms for his foods relatively quickly and once those are done he has peaked and with Wanda’s placement in how team oriented she is and how late game she is, the utility and value that she provides for a team is unparalleled, her second chance watch fundamentally changes how others are allowed to play the game since she basically removes the penalties of dying for the whole team and setting up a backtrack watch + lazy deserter teleportation network often requires so much resources to set up but again changes the whole dynamic of world travel for the whole team when you can bring the whole team to any set up spot in the map in few seconds, all in all making her as supportive as the likes of Wickerbottom, Maxwell and Warly
You know what's funny? I used to play with a (former) friend who likes Warly. I play as Wendy 99% of the time. And he's probably THE most selfish person I know. Even with Warly he would build a late game volt goat farm by himself while our friends were starving and trying to learn the game. I used to act as the group babysitter/bodyguard/teacher while he was farming late game stuff. And even when he was done with everything he needed to make all his special dishes, he would only share a single volt goat jelly with each player to fight a single boss (most of them didn't even know what a bearger is) and keep the rest of the food for himself. And keep everything on bundling wraps, not even leave some on a fridge. He would really make enough food for everyone and their moms and then hoard it like he's jeff bezos or something
@polarlotus yeah it was definitely the player not the character. Tbf he was selfish with every other character, and he would often pick Wolfgang or WX-78 (back when they just stole gears and left the other players without fridges for the first winter). When Wurt came out he was super hyped as well and we learned the hard way she was not a team player. Last time we played together was when Wanda came out, and we were both hyped. He was hyped for the damage though, and I was hyped because of the teleports
I feel like you should drop Maxwell down to maybe early mid game, the more magic gear he collects, the stronger his shadows get, you can rush ruins but that still takes some time for him to reach his maximum combat potential
this game would be infinitely better if new players had a better understanding on how to best use each character role to further either lunar or shadow goals
I would disagree with maxwell being placed on the early side. He needs to have fueleaver gear, an ornery beefalo with a war saddle and wicker's books to reach his peak, so i believe he deserves a placement that's slightly lower than mid game.
I am a Walter main... But extremely new to the game. I picked him as a main beacuse i really did not enjoy the costant upkeep of sanity and rarely engage in combat, so it seemed like a logical character to pick. Tho with his skill tree, i might start to engage in some combat with my friends, and during downtime farm food for my chef buddy. We already have a dedicated explorer/fighter so i find that logical.
The main reason shes a bit higher is because I wanted to factor in the fact that shes phenomenal right out of the portal, she was very hard to judge since she starts great and only gets better as you progress unlike some of the other characters
I only disagree with the walter choice. I'd say he is just as viable early as he is late with woby at his side, campfire stories to raise other survivors sanity, and how easy it is for him to gather nightmare fuel with his slingshot. Otherwise great video!
I’m surprised Wolfgang and Woodie are on opposite ends of the spectrum since i feel they’re very similar. They’re both early game characters who are good at fighting and have resource harvesting abilities. Also notably; Woodie can self heal in his combat form, for 130 health over the course of a fight. And Wolfgang is able to regen the Sanity of nearby players with his whistle.
I really like this video but what you didn't really touch on, is that not only is willow untrustworthy because of griefers, but also in the lore because she is unstable and definitely dangerous to anyone
At the moment, everyone except Warly, WX-78, Wes, and Wanda, updates take a bit, so that's why they are updated separately. Everyone will get one eventually.
A few things 1. It’s WENDY! 2. Maxwell excels in early, mid, and late game. His power grows as the player progresses through the game. He’s also the perfect solo character. Saying he’s a team oriented character that peaks in early game means you didn’t know much about this character. I do y think this is something you can forget if you’ve played as Maxwell. 3. Nice video 4. A naughty wortox should not be on this chart. He’s the equivalent of the cryptic founder or the shadow queen. You can have a server full of Wilson mains like yourself and he’d still carry you all.
Wendy in multiplayer is an incredibly efficient farmer, especially for food. Any season except winter, everyone is fat on butterflies 🦋 and during winter everyone is fat on eggs 🥚.
For anyone new, here's some further explanation. Wendy can very easily kill tons of spiders and collect web (teams well with webber for creating farms). Use webs to make bug nets to catch butterflies. Plant butterflies 🦋 to create flowers 💐. Flowers spawn butterflies for free every morning in every season except winter. Abigail can kill tons of them. They can be eaten for decent amounts and used in cooking. Build a bird cage and use some web to make a bird trap. Monster meat from spiders and hounds can be fed to birds 🐦 to convert it to eggs 🥚. Abigail can quickly turn hound waves into a carton of eggs. She can also farm frog 🐸 legs 🦵 just as easily (which can be turned into jerky or eggs too). Eggs can be gifted to the pig king for gold. This means Wendy never needs flint because she can just use gold for tools. Killer bees 🐝 drop honey when killed, spawn rapidly, and Abigail decimates them. This allows her to farm plenty of honey quickly year-round. All of this can be turned into bacon and eggs, froggy bunwhiches, honey nuggets, glazed hams, and more. She's very fast to set up, requires little to no equipment to be useful, and can single handedly ensure your team doesn't starve. Abigail also can be used well in team play to draw aggro before others dive in to 1v1 (or 3v1) mobs.
That face when polarlotus forgot about a core game mechanic (maxwells shadow gear buff). In reality he would go more towards late game thanks to that! but he's still a phenomenal character right out of the postern! Also wes doesn't drain durability faster or hunger I for some reason thought he did!
Oh yeah, and this video was finished around hotfix #1 of the new skill tree betas (Wendy, Wortox and Walter) So these three are subject to change at any time thanks to that, wendy already is looking like a MUCH better team player thanks to her wreath being sharable!
yeah he used to lose hunger faster before his rework (he still does in singleplayer). i honestly thought you were coming more from the angle that wes hindering himself would hinder his team by extension. i wouldnt necessarily say his playstyle is selfish, especially if youre actively trying to make use of his kit. at the end of the day i think he plays closer to a default character. he's definitely more of a support in-lore/thematically than he is in practice but im hoping his character trait of being super unlucky while inexplicably bringing good luck to everyone else is explored more in his skill tree
Maxwell with a Bone Helmet (practically infinite sanity for spells and books, plus able to use 6 puppets safely instead of 4, while also spamming traps) and a library of Wickerbottom's books is just incredible, so I would put him a decent bit under the horizontal line.
Wes doesn't cost more resources to have around, that was changed in the rework. He does have a few tools that help other players, but he also can't contribute in some ways that most characters can
He get's more uses with the ice staff too!
@@hinamiravenroot7162 I really hope wes' skill tree unironically make him the most invaluable character to have on a team but one that no one wants to play. Like his skills could only benifit others at the cost of himself.
@@Stresslvls99 each skill debuffing wes but buffing those around him would be lore accurate too I would love to see it
So basically a waste of air?
@@Jiopera99 And crockpot dishes
The only real tax on the team Wes has is he gathers resources slower. He does not drain durability or hunger, he is just a bit of a slowpoke. Love your Weses, and they will throw a balloon party for you!
His hunger drains faster iirc
@@hajimehinata5854 That was in don't starve, in together he has the same drain as anyone's hunger
@@Cringe89563 Ah I mixed them up
I suppose Wanda could be even deeper into the lategame if we consider her web of teleport watches for which you'd need to grind tusks for a couple of winters
Maxwell is on the deepest end of late game axis. He has a lot of perks that are made better by the Fuelweaver questline, and requires the same amount of setup as Wickerbottom for books, and also demands a Beefalo pretty early (though he's not the only character to do that, and Beefalo offer utility for almost anyone.) He also consumes a lot of Nightmare Fuel, which can be a bit of a drain without a Willow raining it down upon your world. If the server has no Wicker, he's kinda responsible for his own library setups and farms with character swaps, but the endgame support he offers is unparalleled once he has all these tools and farms available to him. This game was not built for trapping, and it can feel exploitative to even have one on your team at all.
Wortox is also on the furthest end of the support axis. Even when Naughty, he still provides some of the greatest utility in the game with fast travel to get things done quickly for the team, and he can heal the party full-time without any major limits now that he can hold as many souls as he feels like. He got the DLC treatment for sure.
Yeah, silly me totally forgot the whole shadow-gear increase for maxwell, big oopsie by me!
As for wortox yeah I probably should have put him further in support, I guess i didn't really think about the implications soul jars have!
As a webber main, its sad to be stereotyped often bc webber is literally a spider but, i always provide silk and my army is for killing bosses not harassing peoples food and supply in base 😂
naaaah , spiders for gringding web healing and food
great video, but a small correction: even though he's a less efficient worker/fighter, wes doesn't waste tools since he's coded to use less durability to compensate, and his faster hunger drain was removed in dst and supplanted with lower max hunger overall
6:47 windy
It wimdy
Wickers job is to bring about the industrial revolution
catsinthewild
Babe wake up, new political compass just dropped!
gotta highly disagree with maxwell as you need literal end game gear to get his max potential on shadow duelists
@@zombified_g oh my goodness I totally forgot about that mechanic! Doesn’t dreadstone provide the buff aswell? I would argue its more midgame if so
@@polarlotus Yeah, it does, but there's tiers to his bonuses, and I think Dreadstone is t2. Void and Fuelweaver gear is the highest tier t3, with a charged Shadow Thurible granting an extra bonus tier that's pretty substantial. But the Bone Helm lets him get an extra summon without nightmares and makes his spells usable without delay to eat sanity food, so he kinda peaks with Fuelweaver + Ickers for super free fuel.
@@ralitypls also... you don't even need the bone armor because if you have the void armor and weapon, they are tier 3 too
Since I always turn the rifts on at the beggining of the game on all my settings, you can get the void items pretty early (but playing with the rifts on before you get all the stuff can be hell, it's worth it tho)
and turning rifts on it's pretty common in worlds where you play with experienced players, so yeah he can totally be overpowered by day 20-30
@@alejotassile6441 Erm, yeah, normally Bone Armor is first. I've never played in a rifts-on world before but I've seen them in the server list. Kinda defeats the purpose of progression imo when you can just get your endgame gear immediately, so I dunno why I'd play that way, myself. To each their own, though. I just abuse Winter's Feast for Gift Wrap on world settings. 🥳
You need to count in Wicker's solo battle potential! Her tentacle book is amazing, and army of grumble bees makes her THE BEE QUEEN! And she is great with her spider web book for slowing down enemies (if you don't have Maxwell on the team). Don't even get me started on sleepy time stories that are a cheaper pan flute.
She is a firefighter and full night world farmer too)
6:44 Windy
Windy
Windy
Windy
Windy
Windy
As a Wurt main I personally try to speedrun merm king and guards before winter to help kill bosses like df or bq as well as help till soil and chop trees. Plus Wurt can provide the team with tons of frog legs and fish by starting merm wars.
But she is hard to keep alive and is essentially a worse Webber albeit her guards are stronger than spiders
@RatmanMouse-w4x As a long time wurt main i gotta disagree :) or at least i dont know why she would be hard to keep alive. She takes a different approach to survival i guess, but shes pretty good with just kelp/stonefruit for food and jellybeans for hp. (Or the new bloodshots, but bee queen is 1st priority and a super easy kill as wurt) and her stats are stupid high. then after you get your winter fish the game turns to easy mode :) literally nothing bothers you for the rest of the game. So i agree with the op that shed ve more of a midgame character ( as long as you play her as one) but i do encourage giving her more of a try, she definitely feels very distinct to webber, who was my first main.
I think that Maxwell is powerful in most any stage of the game, but of course being able to snowball with the shadow gear helps out a ton late game. As a Maxwell main I really liked the Rabbit King update, which gives Maxy a route to obtain a shadow weapon with little more than science tier weapons/armor (buffing duelists nicely for early encounters), as well as the fun lore he has with the rabbit lol.
Abigail's beset debuff does increase all damage taken by 10% which is pretty good since it also counts winona's catapuls, merms, etc.
Wanda mains be like: I eat nightmare fuel for breakfast, lunch and dinner.
i'm somewhat nomadic, so i absolutely LOVE wilson's skilltree. the torch skills make em incredibly useful as a cheap, but effective lightsource that you can throw around when you need so do anything. lanterns last longer, but are significantly more expensive compared to 2 sticks and 2 grass. they allow you to run around and collect to your heart's content all day and night, with the beard being able to store your food on long travels. i know it's pretty specific, but wilson's skilltree meshes perfectly with my playstyle and i love him for that. i also just think his puns are amazing.
Wurt is the best resource gatherer in the game. She is literally much better than Maxwell and Woodie at picking up wood and stone, and her merms can literally take anything
i appreciate so much that you mention the lore and actual characters alongside their competitive capabilities. thats what really makes dont starve for me as opposed to any other survival game, so it keeps me interested!
I like that wigfrids already strong somewhere in the early game but continues to be even stronger in late game after unlocking her elden spear and if u give her the crown
I am Wendy main and from my experience I would say she can help the team with health which is pretty useful in early game. All she needs to do is make Abby angry and run around butterflies. It was a life saver sometimes. She is still great alone tho
Woody is super good booth ways solo and multiplayer he is the goat of all dst characters
Here’s the goat playing the goat
th-cam.com/video/D3sBo0hIBvU/w-d-xo.htmlsi=F4y6-S71IfXhcRYR
Id have to disagree with slot machine placement because yes it can be a problem with bad luck you can circumvent this by being lucky and getting all the good drops
Abby gives everyone damage amp and can literally afk farm butterflies which is a lot more helpful than it sounds when there are many mouths to feed. I consider the sheer efficiency of her spider farming a team tool similar to a maxwell or woodies resource gathering roles.
@@amazingkool thats fair, I definitely put her too far left in my opinion
next challenge idea: fully raise a tallbird in dst (also love your content, keep up the good work!❤❤)
I kinda disagree with everything in the wendy section lol. She's a team player, not only having her around mean you can never starve thank to her day one end game spider farm and hound defense, but Abigail's vex also increase everyone's damage by 15%. Not to mention if anyone on the team get chased by anything, Abi can take the aggro and deaggro them right away, which is an unique thing only a ghost can do.
Wendy's also a late game character, sure Abi is great vs small mob but she take double damage vs bosses and get 4 shot by even Deerclops which turn Wendy into Wes 2.0 if used by inexperienced player. Her strong damage come from a beefalo which take 20-25 days to train so shes definitely should be on the polar opposite of the chart
Yep totally agreed with you, and also with the new skilltree shes become more teamplayable
ok all ima say is as a webber i limit the amount of nests i make from 4-6 (scales with increasing player count) because he is a really nice way to fill the fridge with meat that can be turned into meatballs if you have any form of farm, something nessesary to a base, therefore infinite food. webber is also useful for protecting the base from hound attacks and seasonal giants, or literally whatever can and will attack the base. spider glands are a neat way to heal too and silk is in a massive amount of recipes
Absolute CINEMA 🙌
Personally i wouldnt put wurt that far into solo, with the clever disguise, she can make other charecter immune to frog rain, and even allow them to recruit craftsmerms, that with the new toolsheds means ANYONE can empoly an army of merms to level a forset, stumps and all, clear a wuarty, or rapidly till a garden :D
Add her ability to make the swamp hospitable (merms will no longer be aggresive towards players, lil ithcy can do the same for mosquitos, and she can easily kill the tentacles, and will for her crafts) this makes her synergize very well with wicker bottom who needs a lot of reeds, that wurt can gather with relative ease early
She also is easy to feed (+30% food from veggies/fruit) so she actually drains less resources as well.
She can craft Fertilizzer (worth 2 glommer group, 12 total for of each type, the only character that can make a better fertilizer is wormwood, and it costs 5x as much manure, though half the nitre)
What makes her feel selfish is she takes so long to get going, many of these benifits dont feel apparent, or are underutilized
But if the wurt knows what they are doing, they can provide a lot of support and utility to a team beyond just murdering raid bosses solo ;D
But ive been playing a world with worwood and wickerbottom as wurt, and the synergies are very apparent :D
Keep in note one important thing: It takes almost NO resources to sustain Wormwood. Especially with photosynthesis. While he himself is quite adept a farming resources(Not just crops).
He absolutely steamrolls low tier mobs, whom often have useful resources. Wormwood lets you have practically infinite supply of certain resources.
Wormwood eats basically everything, Every time, I craft a crockpot that I end up hardly using. And instead eat huge piles of raw monster meat I have from farming spiders.
Wormwood has perfect innate sanity control thanks to planting, and chopping trees/Shovelling and placing things down. He can easily farm nightmare fuel, or stay sane. Given that monster meat drains sanity, and so is staying nearby the mobs you are stunlocking with 3 hit Bramble Husk splash.
Wormwood DOESN'T struggle with health recovery. He struggles with fast health recovery. He can recycle most excess resources through the composting bin for free 8 health. Being at full bloom(Which he, usually, always is) provides passive health regeneration thanks to his skill tree. Also, sleeping. He can farm spiders with a single hambat without wasting any resources due to animation cancelling, and Bramble husk specialist. Which both drop the silk for tents, and food to sustain his sleeping habits. He eats it with no penalties, so he just gets free health with no cost.
Overall, Wormwood tends to play an entirely different game you wouldn't know of, until you play Wormwood yourself.
I still wish for him to be buffed.
As a webber main, i can confirm you have nuclear level treat to lag
wes plays the role of the puppet master
Woodie has regeneration when he fights, just kite once in a while. Getting hit to a comfortable point ant tanking some damage is optimal because of it
Wanda can craft Telltale Hearts for cheaper since she has infinite healing + can stop the damage tick from crafting one earlier by using her Ageless Watch. She is also immune to the health penalty from being revived. Combining those two factors allows Wanda to die on purpose to allow someone to revive her, the one reviving gets 80 sanity at the cost of a spider gland and 3 grass. I believe this would bump her a bit more to the right.
I think windy with her powerful sanity regen structure deserves to be put a bit further towards team category
In Walter's defense, he's the best character for lugging heavy stuff around. I've switched to him when I initially had to move the marble pieces and the Celestial parts on the mainland. He's faster than mighty Wolfgang and doesn't have to tame a beefalo. Granted, it's not much in the overall scheme of things, but it's better than most characters moving slower than a slurtle.
Woby being a mobile chest doesn't hurt either. She helped me move stuff around when I was preparing to fight the Fuelweaver. Plus, she's never at risk of getting hurt like Chester or Hutch. I've never played on a public server, so I am ignorant of his long-term main capabilities. Wouldn't his purple gem rounds be useful for others in a boss fight?
1:20 Already did brother
@@Starsoidier-c6u a real one 🫡
Wilson is amazing for team games, given how he's an easy source of beard. This allows people to make their own meat effigies out of wilson's beard, with the "required materials" issues being gathering some boards and sacrificing some health rather than having to go insane and go in a massive bunny genocide.
As a Wortox main who loves wendy so much I'm sad you say she can be replaced. I think with his new skill tree their synergy will be even greater:)
The one thing I'd say is the characters that do nothing for a team probably should be to the left of the ones that are actively hurt/harm a team.
Since ya' know.
There's a difference between just being a basic fighter with near to no support, and creating hostile terrain that costs resources to enter for others. Probably harmful is more solo then basic.
Maxwell requires nightmare fuel to use his book. He also requrires shadow weapons and armor to buff his shadow warriors. These things are not really late into the game but it's definetly later than Willow going day 1-2 to hive or spider and gaining fire essence.
as a webber main did not know you could do that... and oh god the frames
Id like to argue that wortox is not as reliant as a team player, cuz thats the whole point of the naughty nice tree.
While nice is entirely team oriented, i believe naughty skills are entirely pushing for a solo survivor, with the reduced healing punishing team play because it reduces the healing further.
I think thats the whole point of wortox's skill tree, as some people will see the free spirited imp as a team player, while others see him as someone who can do everything well enough that he needs neither support nor teammates.
Even his healing innately punishies relying on others because it heals for less and can also be spent more effectively on teleporting the self anyway.
All in all, great video, just want my free spirit imp in the dead center
Windy will remain my favorite character. I don't mind playing solo for a while and mass farming spiders or a clutch decoy ghost. I haven't checked out the skill tree side of things but if you say she's still pretty alright and works solo then I'm content. I usually don't try to snowball and break games just enjoy the ride with what I'm expected to use. Wolfgang still sounds like the fighter/solo meat head, strong when he's ready but needs more calories (and a work out) and needs to be a little more active to counter sanity lose.
9:54 A wild Pugalisk appeared, explain yourself why you didn't cover this playable character
I forgot :(
i want a team oriented army builing character like wurt and webber but more team oriented or just perhaps making a few changes to the way wurt and webber play for 2 very fun characters I wish they had more multiplayer in this multi player focused game perhaps a tall bird themed character that can craft a food to feed to a small bird that will make it no longer attack players when I grows up it could also have items to speed up tall bird rasing
7:40 rare Iron Hulk sighting
Gotta disagree with wickerbottom. With the bone helm she's essentially THE base god.
Krampus sacks for everyone. More pure brilliance than you will ever need (with wilson). Infinite surfnturf for everyone. Books and crops for wurt.
Maxwell
Polarlotus saying "orientated" instead of "oriented" is so funny
4:00 this is actually incorrect, winter and summer insulation are different mechanics within the game meaning having a full grown beard will not cause you to gain heat faster
I disagree with Warlys placement in how late game he is since you can set up farms for his foods relatively quickly and once those are done he has peaked and with Wanda’s placement in how team oriented she is and how late game she is, the utility and value that she provides for a team is unparalleled, her second chance watch fundamentally changes how others are allowed to play the game since she basically removes the penalties of dying for the whole team and setting up a backtrack watch + lazy deserter teleportation network often requires so much resources to set up but again changes the whole dynamic of world travel for the whole team when you can bring the whole team to any set up spot in the map in few seconds, all in all making her as supportive as the likes of Wickerbottom, Maxwell and Warly
MY MAIN WALTER MENTIONED GRAAAHHHHH
14:00
webber + wolfgang
webber have spiders
wolfgang have whistle (this is not so good but ×2 multiplier is ×2 multiplier)
You know what's funny? I used to play with a (former) friend who likes Warly. I play as Wendy 99% of the time. And he's probably THE most selfish person I know. Even with Warly he would build a late game volt goat farm by himself while our friends were starving and trying to learn the game. I used to act as the group babysitter/bodyguard/teacher while he was farming late game stuff. And even when he was done with everything he needed to make all his special dishes, he would only share a single volt goat jelly with each player to fight a single boss (most of them didn't even know what a bearger is) and keep the rest of the food for himself. And keep everything on bundling wraps, not even leave some on a fridge. He would really make enough food for everyone and their moms and then hoard it like he's jeff bezos or something
@@yaleksander42 wow 😅 thats the first I have ever heard of an anti-team warly main
@polarlotus yeah it was definitely the player not the character. Tbf he was selfish with every other character, and he would often pick Wolfgang or WX-78 (back when they just stole gears and left the other players without fridges for the first winter). When Wurt came out he was super hyped as well and we learned the hard way she was not a team player. Last time we played together was when Wanda came out, and we were both hyped. He was hyped for the damage though, and I was hyped because of the teleports
He explained it so well that I left like and subscribe lmao
@@liqatana8829 yay!
Love your videos
Thank you!!
7:18
Beefalo, my beloved
I feel like you should drop Maxwell down to maybe early mid game, the more magic gear he collects, the stronger his shadows get, you can rush ruins but that still takes some time for him to reach his maximum combat potential
this game would be infinitely better if new players had a better understanding on how to best use each character role to further either lunar or shadow goals
actually its quite ironic that wes is a helpful person but he is solo
I would disagree with maxwell being placed on the early side. He needs to have fueleaver gear, an ornery beefalo with a war saddle and wicker's books to reach his peak, so i believe he deserves a placement that's slightly lower than mid game.
polargoatus
the wormwoods I've played with are as selfish as they can get, even more than the WX78's haha
I am a Walter main... But extremely new to the game.
I picked him as a main beacuse i really did not enjoy the costant upkeep of sanity and rarely engage in combat, so it seemed like a logical character to pick.
Tho with his skill tree, i might start to engage in some combat with my friends, and during downtime farm food for my chef buddy.
We already have a dedicated explorer/fighter so i find that logical.
So no one going to talk about the random hamlet bosses in the graph?
Is that spider clan? 13:49
be kind to Wes players, they’re already having a horrible life enough ❤️
What’s with this new wave idea of fire being a big hazard?
what's up with the hamlet stuff?
Maxwell will be even stronger with a skill tree...
wouldn’t you put wigfrid a bit more down due to the charged elding spear being kinda late game
The main reason shes a bit higher is because I wanted to factor in the fact that shes phenomenal right out of the portal, she was very hard to judge since she starts great and only gets better as you progress unlike some of the other characters
Ohhh ok thank you
I only disagree with the walter choice. I'd say he is just as viable early as he is late with woby at his side, campfire stories to raise other survivors sanity, and how easy it is for him to gather nightmare fuel with his slingshot. Otherwise great video!
what about sisturnnnnn
anyone could tel me what us the mod he used to see theses bird, scorpion etc ?
I’m surprised Wolfgang and Woodie are on opposite ends of the spectrum since i feel they’re very similar.
They’re both early game characters who are good at fighting and have resource harvesting abilities.
Also notably; Woodie can self heal in his combat form, for 130 health over the course of a fight. And Wolfgang is able to regen the Sanity of nearby players with his whistle.
I really like this video but what you didn't really touch on, is that not only is willow untrustworthy because of griefers, but also in the lore because she is unstable and definitely dangerous to anyone
6:44 Wendy
*cries im Webber main*
Does every character have a skill tree or only some characters have them?
At the moment, everyone except Warly, WX-78, Wes, and Wanda, updates take a bit, so that's why they are updated separately. Everyone will get one eventually.
A few things
1. It’s WENDY!
2. Maxwell excels in early, mid, and late game. His power grows as the player progresses through the game. He’s also the perfect solo character. Saying he’s a team oriented character that peaks in early game means you didn’t know much about this character. I do y think this is something you can forget if you’ve played as Maxwell.
3. Nice video
4. A naughty wortox should not be on this chart. He’s the equivalent of the cryptic founder or the shadow queen. You can have a server full of Wilson mains like yourself and he’d still carry you all.
Wendy not windy😂
why are there ds dlc things
Windy? Not Wendy
The wes bit was my only gripe with the video. Honestly, a lot of what you said for that segment just wasn't true, love the vid tho
windy? i thinked its wendy
Windy
hmmn i disagree with this first of its wendy not windy and surprised that you put her as a solo player
Please dont overexplain basic things, love ur videos
What do you mean by that? And thanks :)
@polarlotus first few minutes were hard to watch unfortunately :(
@ ah i see, thanks for the feedback!
Yea I disagree with a lot of this
:3
Wendy in multiplayer is an incredibly efficient farmer, especially for food. Any season except winter, everyone is fat on butterflies 🦋 and during winter everyone is fat on eggs 🥚.
For anyone new, here's some further explanation. Wendy can very easily kill tons of spiders and collect web (teams well with webber for creating farms). Use webs to make bug nets to catch butterflies.
Plant butterflies 🦋 to create flowers 💐. Flowers spawn butterflies for free every morning in every season except winter. Abigail can kill tons of them. They can be eaten for decent amounts and used in cooking.
Build a bird cage and use some web to make a bird trap. Monster meat from spiders and hounds can be fed to birds 🐦 to convert it to eggs 🥚. Abigail can quickly turn hound waves into a carton of eggs. She can also farm frog 🐸 legs 🦵 just as easily (which can be turned into jerky or eggs too).
Eggs can be gifted to the pig king for gold. This means Wendy never needs flint because she can just use gold for tools.
Killer bees 🐝 drop honey when killed, spawn rapidly, and Abigail decimates them. This allows her to farm plenty of honey quickly year-round.
All of this can be turned into bacon and eggs, froggy bunwhiches, honey nuggets, glazed hams, and more.
She's very fast to set up, requires little to no equipment to be useful, and can single handedly ensure your team doesn't starve. Abigail also can be used well in team play to draw aggro before others dive in to 1v1 (or 3v1) mobs.
first
Good for you
Why are there random hamlet bosses throughout the video?
@@Turdstain-u8i 🤫
*Hamlet fight music starts playing*
@@christopherv4482 which is your favorite btw?