Thanks for your map feedback, a new V2 update has been steadily worked on that addresses many reported concerns (and adding new features/areas). The storm sometimes forgets to turn off in between rounds and while waiting for players, V2 adds more safeguards to avoid that. 11:33 for example is the intended storm experience of overwhelming storm sounds for a short period, and 1:17:28 is the storm bug not resetting the audio (I assume a storm began while the round was ending). The latter is what I believe people mean when they say the storm is too loud, which is fixed once a new storm starts. I am open to lowering the master storm volume, but I’d like to release V2 and see if people still say it’s too loud after that bug is fixed. If you have any other detailed feedback or bug reports, it’s welcome at the TF2maps download page, as I only hear of issues via word of mouth.
Thanks for your map feedback, a new V2 update has been steadily worked on that addresses many reported concerns (and adding new features/areas).
The storm sometimes forgets to turn off in between rounds and while waiting for players, V2 adds more safeguards to avoid that. 11:33 for example is the intended storm experience of overwhelming storm sounds for a short period, and 1:17:28 is the storm bug not resetting the audio (I assume a storm began while the round was ending). The latter is what I believe people mean when they say the storm is too loud, which is fixed once a new storm starts. I am open to lowering the master storm volume, but I’d like to release V2 and see if people still say it’s too loud after that bug is fixed.
If you have any other detailed feedback or bug reports, it’s welcome at the TF2maps download page, as I only hear of issues via word of mouth.