24:00 NOTE! For my overlapping sculpts i Actually have a "WORKING" keyframe, that i turn on to separate the individual parts. Its just a single keyframe and i position everything apart recorded. and when i no longer need to edit it and i upload a copy i delete the keyframe and everything is in place/aligned. When i make copies i use the GRID usually the big end, so that all the copies are in the same EXACT position as the origonal. Then i do the working frame for the edits. No logic nothing. just one amazing keyframe. If i need them in another location i either edit the keyframe, or add another one so that i have stepped positions if i want them to return to the previous organization.
Having more options for action recorder is really useful, especially the physics recording and plus it's more efficient in memory. Much better than what dreams initially had.
This was exceptionally well done. Learned quite a bit. Especially toning down the Dreams scene look. Thanks for sharing.
That's impressive ! Some pure craft
24:00 NOTE! For my overlapping sculpts i Actually have a "WORKING" keyframe, that i turn on to separate the individual parts. Its just a single keyframe and i position everything apart recorded. and when i no longer need to edit it and i upload a copy i delete the keyframe and everything is in place/aligned.
When i make copies i use the GRID usually the big end, so that all the copies are in the same EXACT position as the origonal. Then i do the working frame for the edits. No logic nothing. just one amazing keyframe. If i need them in another location i either edit the keyframe, or add another one so that i have stepped positions if i want them to return to the previous organization.
Rly good tutorial, just letting you know that you can switch between stamping and smearing sculpts by pressing l1 and triangle with a shape selected 👍
tanks man!!!
Thanks great video 👌🏻
Good video!
7:50 i usually turn off the object selection highlight thing too. its always distracting
How do you feel about the new animation thing? ITs got some stomotion looks, so you can do smoother keyframes then step it down
Having more options for action recorder is really useful, especially the physics recording and plus it's more efficient in memory. Much better than what dreams initially had.
I love you