[FILLER] Furnace Music Tracker Namco WSG Test - Pac-Man Sounds

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 161

  • @PKSuperStar256
    @PKSuperStar256  2 ปีที่แล้ว +59

    I have other videos. Please watch them.

    • @rosrosita9667
      @rosrosita9667 ปีที่แล้ว

      ​@@БолатКужалиновmll

    • @stickfigure628
      @stickfigure628 6 หลายเดือนก่อน

      nah

    • @PKSuperStar256
      @PKSuperStar256  6 หลายเดือนก่อน

      @@stickfigure628, why not?

    • @stickfigure628
      @stickfigure628 6 หลายเดือนก่อน

      @@PKSuperStar256
      because this is better

    • @PKSuperStar256
      @PKSuperStar256  6 หลายเดือนก่อน

      @@stickfigure628, how do you know? It's nice to give new things a try and to see other perspectives.

  • @andrew-dunai
    @andrew-dunai ปีที่แล้ว +69

    It's amazing what can be achieved by just 1 voice

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +17

      Several songs within these chiptunes have only been made with one channel, yet it sounds like many channels. Just look at beatboxing outside of programmed music.
      Edit: Even though the original Pac-Man arcade system had a chip with only three channels, it seems to only use two at most.

    • @125scratch2
      @125scratch2 ปีที่แล้ว +2

      @@PKSuperStar256 I think it uses three when you get an extra life

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      @@125scratch2, did it interrupt every sound previously playing and throughout when the 1UP sound played?

    • @125scratch2
      @125scratch2 ปีที่แล้ว +1

      @@PKSuperStar256 Nope, plays on its own dedicated channel

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      @@125scratch2, so it's the only one that plays on the third (maybe?) channel?

  • @ethanmerrikin1544
    @ethanmerrikin1544 ปีที่แล้ว +30

    I love watching "Oscilloscope videos" cause they really give you a better understanding of the sounds your hearing in a certain track. :D

  • @LondenTower
    @LondenTower 2 ปีที่แล้ว +131

    that ghost eating sound is just mind blowing. 🤯

  • @tobiasgomez999
    @tobiasgomez999 11 หลายเดือนก่อน +5

    0:14 my favorite sound

  • @razi_man
    @razi_man ปีที่แล้ว +34

    Wait... So the SAME SOUND they used for the BASS is ALSO the Pac-Man EATING SOUND?!
    HOLY MOLY!

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +8

      That's a good way to reduce the size of your game when making them.

  • @YgorG
    @YgorG 2 ปีที่แล้ว +18

    that's some cool wavetables

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว +1

      Ah, nice to see you again!

    • @YgorG
      @YgorG 2 ปีที่แล้ว +2

      @@PKSuperStar256 hehe

  • @andrewsemenenko8826
    @andrewsemenenko8826 ปีที่แล้ว +3

    Thank you so much for decomposition!
    Want to make my own pacman game from scratch and couldn't find anyone decomposing the sounds until you!❤
    I must agree: eating sound is beyond incredible!

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      Ah, you're welcome! Good luck with that Pac-Man recreation!

  • @marioalexanderski9598
    @marioalexanderski9598 ปีที่แล้ว +9

    0:05 NES Triangle?

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +3

      Not exactly, it's a Namco waveform drawn in the shape of a triangle wave.

    • @SubroOrbus
      @SubroOrbus 10 หลายเดือนก่อน +2

      NES Triangle is actually more rounded in comparison due to a low pass filter applied to it.

    • @Kingretroitsbitchdank2025
      @Kingretroitsbitchdank2025 5 หลายเดือนก่อน

      Difference between NES and Namco WSG Triangle

  • @vittosphonecollection57289
    @vittosphonecollection57289 ปีที่แล้ว +5

    0:26 This sounds cooler than the original honestly.
    Like an ultra power-up or a more powerful version of the power pellet

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +2

      I didn't actually know how to recreate the sound before, but now that I know, it makes this version sound weird (even though it always did to me).

    • @vittosphonecollection57289
      @vittosphonecollection57289 ปีที่แล้ว +1

      @@PKSuperStar256 Yup, it does sound like something from a modern game trying to sound old like a CE game

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +2

      @@vittosphonecollection57289, huh. Neat.

  • @Dedwiq
    @Dedwiq 2 ปีที่แล้ว +10

    wow! when it's ready it's going to be amazing! I liked it! ;D

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      What's going to be ready? The Pelones video?

    • @Dedwiq
      @Dedwiq 2 ปีที่แล้ว +1

      @@PKSuperStar256 yeah bro!

    • @Dedwiq
      @Dedwiq 2 ปีที่แล้ว

      @@PKSuperStar256 if there were any typos, I'm sorry, I use Translator

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      @@Dedwiq, it's fine, and thanks a lot!

  • @brickblock369
    @brickblock369 2 ปีที่แล้ว +24

    0:16 How is the volume fluctuation done? The volume speed differs per pitch, and I have no idea if that can be done automatically, or you're manually setting tremolo commands per each pitch.

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว +11

      Good question. The entire waveform is actually fading in and out, so there are no effects being applied to it.

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว +3

      @tiredIdeabox, nope, it's that simple.

    • @SubroOrbus
      @SubroOrbus 4 หลายเดือนก่อน

      Two squares with detune, cancelling each other out maybe?

  • @SubroOrbus
    @SubroOrbus ปีที่แล้ว +10

    0:46 Now I'm wondering what that'll sound like with the sine-ish wave as shown in the very beginning.

  • @shalpp
    @shalpp ปีที่แล้ว +16

    And Namco couldn't be bothered to chuck a few of these waves on GB pacman 😂😂

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +7

      That always bothered me. Why didn't they use the wave channel for a lot of the sounds in the game?

    • @shalpp
      @shalpp ปีที่แล้ว

      @@PKSuperStar256 pretty sure it's cause Namcot didn't wanna do much with that home version source code they've been using since famicom/msx

  • @ashkirby8896
    @ashkirby8896 2 ปีที่แล้ว +12

    Nice Namco WSG test of the Pac-Man wavetables!😄🤩😎👌

    • @SvordingUnique
      @SvordingUnique ปีที่แล้ว

      ashkirby I've seen you on almost every video and I wanna say thank you

    • @Nicszerg
      @Nicszerg 10 หลายเดือนก่อน

      Sup.

    • @SubroOrbus
      @SubroOrbus 4 หลายเดือนก่อน

      You're here?!

  • @michaelwashboard2323
    @michaelwashboard2323 หลายเดือนก่อน

    0:26 it's amazing to me how they made an iconic sound effect for the power pellet. The song Ms Pac Man by Apollo Allstars (NSFW, it's a booty shake song) uses it as some sort of high hat pattern, I think it works brilliantly there.

    • @PKSuperStar256
      @PKSuperStar256  หลายเดือนก่อน

      Ah, I see. I've never heard of that.

  • @Its_RetroBoi
    @Its_RetroBoi ปีที่แล้ว +3

    0:32 Extra Live or is it 0:33

  • @Scripture-Man
    @Scripture-Man ปีที่แล้ว +1

    This is AWESOME! Well done!

  • @miguelangelgarcia1916
    @miguelangelgarcia1916 ปีที่แล้ว +1

    I love replaying this video fsr

  • @HydraKittten
    @HydraKittten 2 ปีที่แล้ว +8

    Pacman Be Like
    Wacka Wacka Wacka

  • @toystoryfan358
    @toystoryfan358 ปีที่แล้ว +1

    All The Sounds Are Good

  • @SubroOrbus
    @SubroOrbus ปีที่แล้ว +3

    0:35 Isn't that the Namco bass?

  • @SubroOrbus
    @SubroOrbus ปีที่แล้ว +4

    0:46 How would that sound with the sine-ish wave?

  • @virkaushal9211
    @virkaushal9211 3 หลายเดือนก่อน +1

    I was recently playing pac-man's pixel bash, the games roms came from namco museum 50th anniversary due to their exact same transposition. But, compared to ps2 and gamecube, the pixel bash machine ran games a little slower, that also ended up slightly messing with the sound chip causing pac man to sound like his voice was cracking. His wsg wasn't wsg'ing

    • @PKSuperStar256
      @PKSuperStar256  3 หลายเดือนก่อน

      That's interesting. I had never heard of Pac-Man's Pixel Bash before. It seems like it's an actual arcade machine with several games included.

  • @SvordingUnique
    @SvordingUnique ปีที่แล้ว +11

    someone turn these sounds into an actual song pls😭😭

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +3

      Maybe someone already has.

    • @VRavTech
      @VRavTech ปีที่แล้ว +3

      th-cam.com/video/ucL0NTdKdb4/w-d-xo.html coff

    • @SvordingUnique
      @SvordingUnique ปีที่แล้ว +2

      @@VRavTech can you feel namco wsg

  • @SubroOrbus
    @SubroOrbus ปีที่แล้ว +6

    0:11 0:41

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      You like that organ sound, don't you?

    • @SubroOrbus
      @SubroOrbus ปีที่แล้ว +2

      Lol! I was wondering if they were the same waveform!

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      @@SubroOrbus, they are.

    • @SubroOrbus
      @SubroOrbus ปีที่แล้ว +1

      @@PKSuperStar256 I can see that.

  • @vittosphonecollection57289
    @vittosphonecollection57289 2 ปีที่แล้ว +4

    This soundchip could sound great for announces in the airport/train station 🤣🤣

  • @hjgk4568
    @hjgk4568 2 ปีที่แล้ว +5

    Nice "Octave Spuare"

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว +2

      Octave Square?

    • @hjgk4568
      @hjgk4568 2 ปีที่แล้ว +2

      A Square Wave and same notes 1 , 2 and 3 octave higher that is what i mean.

  • @vectr0nmusic
    @vectr0nmusic 2 ปีที่แล้ว +11

    Do Mappy!!

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว +7

      Oh gosh. I have to find the waveforms for that game, which I tried to before this video was made to no success.

    • @josephrose4061
      @josephrose4061 2 ปีที่แล้ว

      I love Mappy. Mappy is a fun arcade game.

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      @@josephrose4061, ditto.

    • @wegfrei
      @wegfrei ปีที่แล้ว +1

      ​@@PKSuperStar256hey, I have the waves for mappy.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      @@wegfrei, oh cool. Can you show me the values for the waveforms, please?

  • @SubroOrbus
    @SubroOrbus ปีที่แล้ว +3

    You should do a video where you replace each sound shown here with a specific note from the others.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +1

      Maybe. I have some more Klonoa stuff coming soon, plus something Mario-related in honor of the movie's release.

    • @SubroOrbus
      @SubroOrbus ปีที่แล้ว +1

      @@PKSuperStar256 Nice!

    • @SubroOrbus
      @SubroOrbus ปีที่แล้ว

      @@PKSuperStar256 Have you ever thought about doing this suggestion yet? Just wondering.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      @@SubroOrbus, not really. I still have some more Klonoa stuff to be released. Maybe I'll do another waveform remix of some Klonoa music.

    • @SubroOrbus
      @SubroOrbus ปีที่แล้ว

      @@PKSuperStar256 Okay! Thanks anyways!

  • @kijete
    @kijete ปีที่แล้ว +1

    ah yes. the Namco What'S Good

  • @1980pacman
    @1980pacman 5 หลายเดือนก่อน +1

    Extra life! 0:31

  • @aidanfisher97
    @aidanfisher97 ปีที่แล้ว +1

    How do I use the Namco WSG chip in Furnace? All I get is Saw waves because it's difficult to use.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      I just searched up the Pac-Man WSG waves and drew each one individually based on the images and the values listed in them.
      These waveforms can be drawn however you want based on a few limits.

    • @duncanation
      @duncanation ปีที่แล้ว

      ​@@PKSuperStar256I just have one simple question... Did you searched the waveforms on TH-cam, Google, or any other website?

  • @WarheartMusic
    @WarheartMusic ปีที่แล้ว +1

    Waka waka

  • @retroghostx3788
    @retroghostx3788 ปีที่แล้ว +1

    I just got furnace so I could make music with this exact sound but I select the Namco WSG it sounds nothing like this. How did you do it?

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว +2

      So, you need to draw the waveform you'd like to use, whether that be a recreation of a sample, a classic Namco wave, or other waveform. I found the Pac-Man ones by searching it up and finding an image of the waveforms graphed. I took the data listed and recreated them as shown on it.

  • @charizardvhs
    @charizardvhs 10 หลายเดือนก่อน +1

    0:46 just wanted to be an EAS ALARM

  • @JackTheGamer3
    @JackTheGamer3 ปีที่แล้ว +1

    How do you guys do this? I'm completely new

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      I used the music tracker Furnace to make the audio. Thanks to it supporting many sound chips (and more to be added in future updates), I used the Namco WSG for accurate sounding waveforms.

    • @JackTheGamer3
      @JackTheGamer3 ปีที่แล้ว +1

      @@PKSuperStar256 I mean I know what it is. I mean how do you guys find the sounds and stuff?

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      @@JackTheGamer3, first off, I'm the only one that made this (sorry if I sounded rude). I simply searched it up. I don't remember what term I used, but I believe it might've been "Pac-Man Waveforms" or something like that.

    • @JackTheGamer3
      @JackTheGamer3 ปีที่แล้ว +1

      @@PKSuperStar256 Okay

  • @Le_epic_eclipse
    @Le_epic_eclipse 10 หลายเดือนก่อน +1

    Cool

  • @SpiffyPictures2004
    @SpiffyPictures2004 4 หลายเดือนก่อน +1

    0:23 instrument name?

    • @PKSuperStar256
      @PKSuperStar256  4 หลายเดือนก่อน

      I can't really "name" the waveforms that were digitally made for these arcade games.

    • @SpiffyPictures2004
      @SpiffyPictures2004 4 หลายเดือนก่อน +1

      @@PKSuperStar256 oh

  • @McGoomba
    @McGoomba ปีที่แล้ว

    0:09 what was that sound?

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      Eating a fruit or item in Pac-Man.

  • @geomertydashdorabaebasic4116
    @geomertydashdorabaebasic4116 ปีที่แล้ว +1

    WOW

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      Amazing what you can do with only one sound channel.

  • @Paracetamol985
    @Paracetamol985 2 ปีที่แล้ว +3

    interesting

  • @RED40HOURS
    @RED40HOURS 2 ปีที่แล้ว +3

    How do you make these waves by using 1 or 2 sawtooths??

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      What do you mean by that? These are waveforms that are drawn in Furnace.

    • @RED40HOURS
      @RED40HOURS 2 ปีที่แล้ว +1

      @@PKSuperStar256 damn how do that

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      @@RED40HOURS, there's a tab at the top of the window that says "Wavetables". Double-click it to make any waveform you'd like. I recommend that you have a basic understanding of music trackers before you use applications like Furnace.

    • @RED40HOURS
      @RED40HOURS 2 ปีที่แล้ว

      @@PKSuperStar256 huh
      Never knew there was a wavetables button at the top of the window..

    • @PKSuperStar256
      @PKSuperStar256  2 ปีที่แล้ว

      @@RED40HOURS, now you know. There are other things you can do in the "Window" dropdown at the top right corner.

  • @jamesdysart9778
    @jamesdysart9778 ปีที่แล้ว

    🎉🎉

  • @RX_GL
    @RX_GL ปีที่แล้ว +1

    I feel like 5000 microseconds is ok. And 5000 microseconds is 5 milliseconds.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      What do you mean?

    • @RX_GL
      @RX_GL ปีที่แล้ว

      @@PKSuperStar256 what i mean is that I like it in 5000 microseconds, and 1000 microseconds is 1 millisecond, same for 1000 milliseconds is 1 second. So I like the graph in 5 milliseconds instead of 25 milliseconds.

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      ​​@@RX_GL why are you talking about milliseconds?

  • @dustY_Vr864
    @dustY_Vr864 ปีที่แล้ว +1

    This thing my piano teacher told me he was the actual creator of the sounds this was like a machine connected to a piano i forgor what it’s called though

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      I need to see the credits of who made Pac-Man so I can check if that's true.
      About that machine connected to a piano thing, I believe that's a keyboard synthesizer that was programmed to sequence the sound with various pitches and effects on custom waveforms.
      I heard the sounds were made when the sound programmers studied the sounds Toru Iwitani made when noisily eating something.
      Edit: It was probably Toshio Kai and/or Shigeichi Ishimura, based on a source I'm not entirely sure is true. Do either of these names sound familiar? If not, I don't think your teacher worked on this game.

    • @dustY_Vr864
      @dustY_Vr864 ปีที่แล้ว +1

      Ya a synsezer idk how to spell it

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      @@dustY_Vr864, "synthesizer".

    • @dustY_Vr864
      @dustY_Vr864 ปีที่แล้ว +1

      They changed it up

    • @PKSuperStar256
      @PKSuperStar256  ปีที่แล้ว

      @@dustY_Vr864, what do you mean?

  • @Durple803sprunkktwice
    @Durple803sprunkktwice ปีที่แล้ว

    Sound like mac pac

  • @DenzelJoseph-q2p
    @DenzelJoseph-q2p 10 หลายเดือนก่อน

    Pack man 🤣