Detailing an Organic Character in ZBrush
ฝัง
- เผยแพร่เมื่อ 20 ก.ย. 2016
- Watch as character modeling master Gio Nakpil shows how he creates wrinkle details by hand in ZBrush.
Registration is currently open for Gio Nakpil's popular course. For more details:
www.mold3dacademy.com/master-o...
Music by: David Cutter Music - www.davidcuttermusic.co.uk - ภาพยนตร์และแอนิเมชัน
Great video. This is a subject that I have been struggling with for awhile and your method makes more sense to me and will help greatly in my workflow.
Thanks for sharing, nice work!!!
Love it man! Appreciated!
This was well presented I learned something.
That's such a great video thanks
nice, thx for sharing your knowledge
Thank you for the video!
Thank you !
nice video what is your system configuration?
nice thanks bro
is this dynameshed? should i do dyna mesh or can i do small fine lines with subdivisions?
It would not be better to use a brush with texture. Or better yet, do this process in specific software for rendering and texturing?
Looking at the thumbnail, I thought it was a knee...
Yeah.. a poorly designed knee.
@@suvigyamishra4604 well that may be the case. I was referring to the initial impression at first glance.
I thought it was an elbow.