How to Correctly Level-Up Kairos Fateweaver
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- เผยแพร่เมื่อ 19 พ.ย. 2024
- Part 2 of 3 Campaign Guide for Total War Warhammer 3 Immortal Empires. This guide will cover Kairos Fateweaver, under the Tzeentch (Daemon faction). Specifically this episode will cover leveling Kairos Fateweaver .
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Note: this is an unofficial video and is not endorsed by SEGA or the Creative Assembly. If you want to learn more about Total War, visit www.totalwar.com
You can use Abilities drop box to see all those little circles, makes life much easier 😅
1:50 honestly, you should always start with Logistics with any army in any total war ever. Leadership and magic may win battles, but logistic wins wars.
Would love to see a video on how to start the campaign - always seem to fall foul of the lizardmen who come from the West, while I'm dealing with the minor chaos faction and then Teclis
th-cam.com/video/KNzl0SmSYAA/w-d-xo.html
- Start with Teclis first and completely take all his settlements, making Sarothel the minor Tzeentch faction allies in the process. Leave Sarothel there to defend northern flank.
- Then head back south and join war against Nurgle with the Cult of Slaanesh to the east, and finish taking your starting province from Nurgle. Might need to spawn a third stack to deal with rebellion at starting province capitol around this time. Joining the war against Nurgle will buy you time with Slaanesh.
- Now with North and East secured, head West to deal with Oxyotle, he should be pressing the other minor Tzeetnch faction around this time. Make sure you have some anti-large, and at least a Champion or Warrior Lord to use their anti-large halberd against any heros/lords riding dinos. Be smart and use ambushes to deal with the multiple lizard man stacks. Use Force Rebellion on the lizardman rgions furthest to the west to back door them and keep them busy while you press from the west.
As long as you win your first major battle against Oxyotle and kill his starting stack, you should be good from there to finish taking the entire southern continent! (Of course send an army back to the East to finish off Cult of Slaanesh once you have dealt with Oxy)
Your channel is quite good, you should have much more subs !
I appreciate that! but its up to people like yourself to make that happen
I agree especially since you're not a simp for asmongold or other cringe streamers like majorkill
I hope you keep getting more and more views :)
SO... hate to disagree but i exclusively play fateweaver... and this is not the kinda setup you want espically if you plan to play with other real players. Your going to want (fragment of Ghur, Shyish, Aqushy, and Ghyran) 100%. your also going to want to fill our red line and make sure you get Lightning strike. NEVER spec into treason of tzeentch or Firestorm because you wont be using those spells with fateweaver, u can have ur heros use them because ur fragments will replace those spells... you want all the fragments i mentioned for passives, they work even when not equipped.
Ick, multiplayer
@@theartofsavescumming sorry, good guide otherwise and your other vids are solid for people learning.
Just if people do plan to play online, you really always want your LLs to be all spec for top stats and not upkeep or oddball things. you want max army stats, magic, and personal stats/upgrades and leave economic upgrades to lesser lords. you want to min-max LLs
@@theartofsavescumming based
Great video
I haven't played the game yet, but i love it :D
Seems like a waste to not get Ghur and Aqshy. Power recharge from ghur means you can spam spells even faster and Aqshy gives fire weakness to your enemies, which is great for Tzeentch armies which have a lot of fire damage.
Also, ambush change isn't that big of a deal. you can buff ambush with ancillaries and traits easily
why no fragment of ghur? with shyish it is generating more magic + fragment of ashqy gives you weakness to fire and some of your spells are fiery + spells you get from that so that's just bonus damage for spells
Points. Extra fire weakness doesn't do that much more damage, especially in the late campaign. I think its more important to spend the extra points in the blue line.
@theartofsavescumming I gotta disagree man, a global improvement to fire damage to every one of your units when your Tzeentch fire also causes weakness to fire damage is a no-brainer. Idk why you're getting so many miscast affecting skills considering barrier is one of the strongest abilities kairos has.
Great content, keep it up!
Tzeentch needs a nerf or at least a rework. It is terrible to play against.
I disagree. I like that he is actually dangerous. I dont find any of the others particularly challenging. I think Tzeench is very repetitive and the army comps all look the same but have higher power factors. I think Tzeench needs more factions (all the monogod factions do). That will give us some variety.