HD Starcraft 2 Taeja v Rain TvP g2

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
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ความคิดเห็น • 91

  • @AussieMuffin
    @AussieMuffin 11 ปีที่แล้ว

    I haven't watch a starcraft cast in 2 days!!! thank youuu

  • @somehuman1901
    @somehuman1901 9 ปีที่แล้ว +2

    25 scvs gone but the mules make up for it no problem

  • @JohnnyFiction
    @JohnnyFiction 11 ปีที่แล้ว

    Very true, and that's a terrific detector and vision tool. But again come midgame, the opponent has at least a few missileturrets if they're smart, preventing you from getting to places you need to see. Not to even mention pros have settings (as this game illustrates easily) to see invisible units easily if you're looking for them. Comsats allow you to see Anywhere, Anytime, with a wide range and into the dozens if you've been smart and made enough orbitals. Observers = good. Coms = Better

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Nah, keep the scans as detection, but not vision. So they can see cloaked/burrowed/hallucinated units where the Terran has vision, but do not supply vision at all. Also make loading Medivacs work one-at-a-time like unloading does. While we're at it, make marines unable to shoot air, and give that ability to marauders.

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    I didn't say MULEs were OP. For their town hall, Toss gets Chronoboost, which is faster production. Zerg gets Inject, which is faster production, and Terran gets MULEs, which are faster production (more minerals = more production). However, these things all don't matter when both armies are maxed out, and the player is just pooling resources. Terrans get to switch their respective production bonus to unlimited vision and detection. Zerg and Protoss can't do that.

  • @mannoesgehtnix
    @mannoesgehtnix 11 ปีที่แล้ว

    if you look at that aspect only, yes. but this is a game with a lot of depth, therefore toss has free life(shields) and zerg has free units etc. all in all its fair, if you use your advantages you dont have to complain about the others..

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    I didn't say anything about scanning in the early game. Just the late game.
    Apparently Photon Overcharge doesn't provide detection. I could have sworn it did, but I'm a Zerg, and there's not much point in burrowing units that close to a Nexus, so it doesn't really matter for me.

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Pretty sure Queens and Nexi don't have detection abilities. Photon Overcharge is a Mothership Core ability, not Nexus ability, in case you want to argue that. For detection, Toss has cannons (immobile), Observers (fragile), Oracles (expensive and not full-time), and Photon Overcharge (very long cooldown). Zerg has Overseers (really good, but expensive), and Spores (semi-immobile). Terran gets turrets (immobile), Ravens (costly), and scans (INFINITE RANGE, HUGE AREA, FREE, UNDESTROYABLE). Hmmm...

  • @cicciter
    @cicciter 11 ปีที่แล้ว

    I meant to say that mules are necessary to a terran's economy as injects are necessary to the economy of a zerg. So scans are not free AT ALL, if anything they're more expensive than 240 minerals as scanning twice in a row in the early game can cost you a game at high levels. And since that's the only alternative terran has to a super expensive raven, I would not define it op.
    I didn't know that photon overcharge granted detection, are you sure?

  • @chaz706
    @chaz706 11 ปีที่แล้ว

    "Two are better than one"
    Well according to the Archon... one is better than two.

  • @theSpian1
    @theSpian1 11 ปีที่แล้ว

    HTs AND infestors.
    And mutas can't clump when HTs are around, as well as marines/zerglings when banelings are present... and we get to see brilliant splitting.

  • @cloudstrife543
    @cloudstrife543 11 ปีที่แล้ว

    This game was awsome bro!!!!!!

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Widow Mines are OP, the next patch nearly halves the splash radius.
    As for beating Zerg without them, tanks can take out banelings like nobody's business. It's extremely hard for a Zerg to get to Hive tech in a ZvT, so Vipers wouldn't come out for a long time, if ever. If you're really afraid of Vipers abducting your tanks, though, mix a few Ghosts in with your army.
    Why do people think "Oh it's in the game, so it must be balanced"? Might I remind you that Warhounds were in the game?

  • @theSpian1
    @theSpian1 11 ปีที่แล้ว

    Feedback needs to be area and have the same area dimensions as EMP, to force ghosts to stay far apart.

  • @FeeleySkarin
    @FeeleySkarin 11 ปีที่แล้ว

    HD was wondering why Rain pulled back his motherSC at the start of the game, he did
    that because he didnt want to loose it to an early viking.

  • @JohnnyFiction
    @JohnnyFiction 11 ปีที่แล้ว

    No, Terran is not OP, but I will admit the numerous and wide vision from scans from even the middle of the game onward can be a bit of an advantage. Every other race puts something at risk to see that much that quickly. When you have that many orbitals, it really does become unlimited at some point.

  • @ZC.Andrew
    @ZC.Andrew 11 ปีที่แล้ว

    HT/Colossi combo is even with Ghost/Viking combo. It's all about who has the better micro. The Ghosts cannot approach the HT with the range 9 Colossi protecting them, and if Vikings get too close, Storm eats them up. And Ghosts are the ONLY Terran unit that is good vs mass HTs.

  • @EzekielShawn
    @EzekielShawn 11 ปีที่แล้ว

    amazing PvT. worth a watch

  • @mattinternet1
    @mattinternet1 11 ปีที่แล้ว

    Toss's whole deathball is the easy mode button

  • @cloudstrife543
    @cloudstrife543 11 ปีที่แล้ว

    Have a good next game!!!!!&have a awsome time!!!!

  • @mikehendrix2202
    @mikehendrix2202 11 ปีที่แล้ว

    yes he is..there were so many times where he could have attacked much earlier and prob won the game, but for some reason he just lets taeja get more expands and map control =/

  • @SpeedChamp467
    @SpeedChamp467 10 ปีที่แล้ว

    "It used to be in Starcraft 1 that you could combine two high templar to make an archon. And now in Starcraft II you can combine a high templar and a dark templar to make an archon (which really should not be possible because dark templar do not have psionic energy/power) but in the future you will be able to combine a high templar with a ghost." WHAATT??!!! is that in multi-player HD? and what exactly would you call that? A superhuman?

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Again with the early game. I'm talking about the late game. If you want to talk about the early game, Terran is completely balanced economically, and scans aren't any problem. Early game Terran is OP because of the marines. Ever seen Bomber kill a Zerg's third, then kill some drones at the natural with just a handful of marines? Double that many Lings couldn't do that (same price), not even triple, or in fact any amount at all, seeing as the Terran just presses L and his CC is invincible to them

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Terran is OP, don't deny it. Next patch nerfs the Widow Mine hard, significantly buffs DT speed, and increases burrowed Roach speed, too. It'll make Terran worse and Toss and Zerg better, which is something we need. You can see it on the SC2 forum.
    Scans don't cost 240 minerals, the Orbital is like "Would you like 240 minerals BEYOND what your opponent can get by this time, or vision and detection anywhere on the map BEYOND what your opponent can get?" It's a choice, not a price.

  • @tdotmike19
    @tdotmike19 11 ปีที่แล้ว

    + he lost cause he was unable to defend the drops, he should have left mother core at main and army at 3rd to photon drops in main while warping for defense.

  • @theSpian1
    @theSpian1 11 ปีที่แล้ว

    That's the point: to force micro instead of clumping clumping clumping. HTs aren't already able to clump because of EMP, so why should the rest of the spellcasters?

  • @FuGiaZ
    @FuGiaZ 11 ปีที่แล้ว

    Protoss player should have build some Tempest ... maybe then he could deal with the nukes as well (killing the ghosts quick enough) and therefore haven't lost his 3rd Nexus several times in a row..
    Great cast, great Game
    *Thumbs Up* :)

  • @deposition2223
    @deposition2223 11 ปีที่แล้ว

    I feel like HD is one of the best casters considering that hes got more emotion in his voice. I dislike Husky for that since hes totally emotionless when the battle begin. He just becomes so fucking fast that i dont understand jack shit of what hes saying and it doesn't build up that climax-ish emotion. But i really like some of his jokes and his series like BLH, IMBA leagues. Their all fun to watch and I love that part of him.

  • @blartheflarg
    @blartheflarg 11 ปีที่แล้ว

    Not to mention a scan has a theoretical cost of 240 minerals.

  • @med2904
    @med2904 11 ปีที่แล้ว

    25:02 that for some reason sounds more painful than it should...

  • @elukok
    @elukok 10 ปีที่แล้ว +1

    How can you possibly win this as a protoss?

  • @flak4321
    @flak4321 11 ปีที่แล้ว

    Methinks Taeja wants to turn this Rain into precipitation! ;)
    To those who don't get this: search "LeVar Burtoncruiser."

  • @DarksteelPowerchord
    @DarksteelPowerchord 11 ปีที่แล้ว

    A nexus never becomes a planetary lol, it's more of a photon cannon. And you have medivacs to heal and transport marines etc. Also you can fly your rax to a better position if walking bothers you :P
    Not sure who you're ranting to, but isn't the best thing about SC2 that those races are so mechanically different?

  • @Carlibengarli
    @Carlibengarli 10 ปีที่แล้ว

    I think you kind of missed the entire point - Rain GG'd because he lacked detection.

  • @GrandMoffTarkinsTeaDispenser
    @GrandMoffTarkinsTeaDispenser 11 ปีที่แล้ว

    i gotta like paul newmans comments

  • @CrazyMoose64
    @CrazyMoose64 11 ปีที่แล้ว

    What a constructive comment.

  • @TheTangsong
    @TheTangsong 11 ปีที่แล้ว

    i don't understand why did rain has to wait and until taeja take the high ground then fight?

  • @staphinfection
    @staphinfection 11 ปีที่แล้ว

    27:38 final battle.... which is also the only battle.

  • @WrathOfHorus90
    @WrathOfHorus90 11 ปีที่แล้ว

    yea protoss did not make one zealot after the 3 minute mark.

  • @stanchovy
    @stanchovy 11 ปีที่แล้ว

    23:20 High Templar + Ghost? HD, that's a sin! You speak dangerous words. What would our parents think??

  • @johnnysymphony
    @johnnysymphony 11 ปีที่แล้ว

    I completely agree

  • @WrathOfHorus90
    @WrathOfHorus90 11 ปีที่แล้ว

    observers are mobile, fast, invisible, small, cheap and has an upgrade to become faster.

  • @flak4321
    @flak4321 11 ปีที่แล้ว

    Blizzard just finished testing one and rejected it. Instead they chose to give it tiered damage, decreasing outwards. Still in testing though.

  • @jccrosby1982
    @jccrosby1982 11 ปีที่แล้ว

    you mean you would have to make a good mixture of hellbats and marines? it's called army composition... Welcome to zerg!

  • @RicwiBanor
    @RicwiBanor 11 ปีที่แล้ว

    550 minerals for an occasional 10-15 second scan is free?

  • @cicciter
    @cicciter 11 ปีที่แล้ว

    Scans op in the late game? Zerg can get a changeling in a terran's base for free whenever they want and overseers are cheap as hell in the late game. Protoss has cheap invisible flying detection to any part of the map except maybe the main base of the terran if he has enough turrets, but in the late game that's irrelevant. Marines op? Bomber can kill a hatch with marines because he's GOOD. Since zerg has the most mobile army in the game, with enough skill they can stop any attack to a hatch.

  • @mannoesgehtnix
    @mannoesgehtnix 11 ปีที่แล้ว

    maybe it is a little bit, but to say that its oh so unfair isnt true. if you play 5% better than your enemy you still gonna win. also you can counter everything terran does, even when its a little harder. a LITTLE. i you get into a game already raging just because your enemy is terran its clear that you gonna have a bad time. just focus on yourself and use the things YOU have.

  • @mannoesgehtnix
    @mannoesgehtnix 11 ปีที่แล้ว

    you say it.

  • @ryananderson4961
    @ryananderson4961 11 ปีที่แล้ว

    it is funny that terran can just use tier one units all game and still slap the piss out of anything

  • @Zeratul723
    @Zeratul723 11 ปีที่แล้ว

    Pretty much.

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    Yeah, Bomber's one of the best in the world, but marines shouldn't be capable of that, regardless of who's controlling them. Zerg doesn't have the most mobile army, bio is more mobile than pure Muta. You can see cloaked units shimmer, and pro Terrans scan and snipe Observers. Changelings are a joke in the pro scene. They get killed as soon as they get within range of a unit. You can't kill a scan without taking out a base.

  • @cloudstrife543
    @cloudstrife543 11 ปีที่แล้ว

    How do youv even be thst good bro

  • @Vaquilbreaker
    @Vaquilbreaker 11 ปีที่แล้ว

    technically you only lose income not actual minerals

  • @dl2144
    @dl2144 11 ปีที่แล้ว

    EIGHTHD!!!!!

  • @olucan
    @olucan 11 ปีที่แล้ว

    Comsats are so annoying that if Teaja was playing beside me, I would punch his face out of frustration. Guy never lets you come from the weak side.

  • @musaswag6969
    @musaswag6969 11 ปีที่แล้ว

    Terran is op against zerg, Widow mines destroy zerg like it's nothing TvZ is MMW, TvP is fine, Taeja got too many ghost's for Rain to deal with.

  • @cellx8008
    @cellx8008 11 ปีที่แล้ว

    MULEs aren't necessary at all. They let Terrans keep 20-30 SCVs less than they need to keep up with the other races economically. And when both players have 5000k minerals or more and are maxed out, MULEs, injects, and Chronos all become absolutely useless, because you don't need more mining and can't use production. A scan is at the cost of a MULE. When MULEs are worthless, scans cost a worthless unit. Like trading dirt for diamonds, when your maxed out, scans are free.

  • @Amoth_oth_ras_shash
    @Amoth_oth_ras_shash 11 ปีที่แล้ว

    please..please!!..give the toss a repear function ^^ bet most of the fans would oversuse it and have no cash left for a army the first times

  • @mil1338
    @mil1338 11 ปีที่แล้ว

    I'm getting deju vu watching this... is this an old game?

  • @tdotmike19
    @tdotmike19 11 ปีที่แล้ว

    NO tempest would have been a waste of resources, he had no air upgrades vikings would have sniped him before tempest could have DPS down a ghost.
    That game was lost as soon as the Terran got over 15 Ghosts and 12 vikings.
    no amount of Templar could have defended that unless Terran mis micros.

  • @Kennyancat
    @Kennyancat 11 ปีที่แล้ว

    23:54 cool moment

  • @cloudstrife543
    @cloudstrife543 11 ปีที่แล้ว

    I am countying on you to have a good game

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    FOOOOOOR!!

  • @JKole614
    @JKole614 11 ปีที่แล้ว

    emp is overpowered...

  • @TheSmcnie
    @TheSmcnie 11 ปีที่แล้ว

    they really need to nerf orbital command. they need to give terran a cheap form of mobile detection similar to the observer or overseer. the scans are just retarded. never at any time did taeja not know where rains army was or its positioning cause he would just spam scan over the whole map. really not fair that terran get easy mode button, while toss and zerg actually have to spend money and micro on detection.

  • @naitnait00
    @naitnait00 11 ปีที่แล้ว

    C'mon... They are counters...

  • @multioffallboy
    @multioffallboy 11 ปีที่แล้ว

    Zerg is OP vs zerg banelings are to strong protoss are OP vs zerg force fields storms collosus, terran is OP vs protoss vikings shut down collosus ghost vs zelot archons and high templar.. oh yeah everything is balanced since everything is OP

  • @LehKhan
    @LehKhan 11 ปีที่แล้ว

    Rain is such a frustrating player to watch...

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    SIDTHXX!!

  • @Friikki111
    @Friikki111 11 ปีที่แล้ว

    Personel cloakning

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    TUURRRDD!!

  • @alexkim5729
    @alexkim5729 10 ปีที่แล้ว

    Starcraft becoming more liberal! Queen and Queen, Zealot and Zergling, Templar and Ghost. Spread the message guys

  • @woodworkercod1986
    @woodworkercod1986 11 ปีที่แล้ว

    Ok ur next.

  • @sopdetsirius
    @sopdetsirius 11 ปีที่แล้ว

    Taeja wins

  • @JAYLUSIVE17
    @JAYLUSIVE17 11 ปีที่แล้ว

    Haha GG!!

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    FIVDFTH!!!!

  • @musaswag6969
    @musaswag6969 11 ปีที่แล้ว

    Lol not everything is op, mines just made TvZ one sided.

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    FUUURST!

  • @sweatyballsac
    @sweatyballsac 11 ปีที่แล้ว

    SECUND!!!

  • @sysconfig
    @sysconfig 11 ปีที่แล้ว

    lol ! your reasoning falls easily for its own argument. What about chrono then, would you like 50% MORE UNITPRODUCTION or 50% MORE PROBEPRODUCTION, "beyond what your opponent can get"? And how about instantly turning your nexus into a PLANETARY, for free? And why cant marines and marrauders burrow to heal them selves??? Or at least recover some shields or something.. Or just spawn from a supply depot ANYWHERE on the map instead of having the long walk from the base... "IT'S SO OP!!!"

  • @cicciter
    @cicciter 11 ปีที่แล้ว

    Let me recap: protoss can chrono boost probes to get MORE than terran in the early game. zerg with larva inject can make 8-9 drones at a time in the early game. how the heck is terran supposed to keep up in worker count in the early game? MULES!
    before you answer this comment read it CAREFULLY

  • @sopdetsirius
    @sopdetsirius 11 ปีที่แล้ว

    Spoiler alert!!

  • @REDRAGON12345
    @REDRAGON12345 11 ปีที่แล้ว

    umad noob?

  • @intravena
    @intravena 11 ปีที่แล้ว

    AIFTHD

  • @LiemV94
    @LiemV94 11 ปีที่แล้ว

    Stop terran 'reproduction' lol. 25:02

  • @staphinfection
    @staphinfection 11 ปีที่แล้ว

    Oh look... the boring 200 vs 200 Protoss Terran dance.... Seriously Blizzard, seriously...

  • @ginoodal4932
    @ginoodal4932 11 ปีที่แล้ว

    rain sucks..

  • @Semyazzzzza
    @Semyazzzzza 11 ปีที่แล้ว

    it was so booring game