Just so you know, the bar graph continues past the visible section. So more damage on the hydraulic conic dispersal will still stack even after the line reaches the end of the graph.
So you're saying that, if I use my kit as an example... a Rail accelerator and a Seeker rifle with all 8 mod slots with +3 Damage +3 clip, I'll be doing more damage past the visible bars? Now that I'm saying it, it sounds like a dumb question, but I guess I need affirmation about it. XD
you probably dont care but if you're bored like me during the covid times then you can watch pretty much all the new movies and series on instaflixxer. Been binge watching with my brother for the last couple of months :)
S.C.A.F. Chaingun and Evangelizer Shotgun with Stasis Coating. If it isn't mulched in the first hail of fire, it's too slow to get to you while you reload. If it does, blow it apart with your shotgun. Love screwing around with the guns in Dead Space 3.
WOLF777dude try this out: Frame: MK-II Overclocked Compact Frame Upper tool: Military Engine Upper tool Tip: Default Tip Lower Tool: (None Selected) Attachment 1: MK-V Ammo Support Attachment 2: MK-V Flame Gaze Upgrade Circuits: 4/4 (+3 Rate of fire +2 Reload)×2 (+3 Rate of fire +2 Clip) (+3 Clip +2 Damage) Description: It fires 2 Bullets at a Time, Quick Reload, 44 Bullets in 1 Clip and Low Damage
Liberty Prime That's basically my primary, except I have a supercharged mark-V rocket launcher. I also have a mark-V electric charge, mark-V safety guard, and all +3/+3 circuits
Fully upgraded contact beam. Literally the best real weapon in the game one shots everything Ran in impossible hardcore and wen through it without even a sweat I honestly thought it was a joke how easy it was, like DEVIL HORNS EASY
I agree I think 2 on Zealot was harder than impossible on 3.But the weapon upgrades kind help though.At the beginning of 3 playing in Impossible is challenge,sense playing with weak weapons.
@@Lord-Darkness When you start off (at any difficulty), after you find your first telementary spike (or whatever it was called - the tool used for the Javelin-like gun from DS2), you can then craft it's upper tool - its the third one. I definitely advise anyone playing at any difficulty to try it out and save their very first tungsten they find to make this gun, its insanely good at low-to-mid ranges (kind of low accuracy at ling ranges, but still manageable) and is very ammo-efficient. Theoretically, you can build this gun before even dropping to the ice planet (not counting any kind of DLC / microtransactions)
@All For those that shoot one bullet at a time? The best weapons for 70 percent of the campaign, are the Chain Lightning Gun/Force Gun Combo & Seeker Rifle/Force Gun Combo with Electric Charge on Top and Damage on bottom. I recommend these weapon for those that play like me. For Bosses and Side Mission, use the Assault Rifle/Rocket Launcher for Bosses and to help Carver on his side missions use the Javelin Gun/Electrocution Module. On top Electric charge on bottom Damage. So for me, for the way I play Dead Space 03 PC; I use the Chain Lighting Gun and Seeker Rifle without the combo on the bottom and I only play Impossible Mode, because you unlock all Circuits when you beat the game on Impossible Mode. Once you play with these weapons for 70 percent of the campaign you will understand why I recommend these weapons, especially when you reach chapter 13 and so forth. And to conclude, don't use the finger, because it defeats the purpose of the game. Just using the Blue weapons of the examples that I cited, the game will basically be a cake walk. If you don't believe me? Once I get Internet again I will post a video of Either Side Mission Disposal Service or Chapter 18 with the Blue Chain Lightning Gun with the Electric or Damage on Top. I will post the Video when I have Internet Svce again.
Came here to see this! force gun just by itself: sad, can't finish necromorphs off force gun (I prefer it as primary) + anything (secondary): stuns and then destroys even the hardest necromorphs
@@userjames2009 can u confirm its good for new game plus im using a one sjot puls riffle with 7 shots and rocket luanch er it one shits All iam test it
If maxed out, there is like no wrong choice if you have max nods. And I tried a lot of them, maybe not all but a lot is maybe an understement. Serious dead space fanboy here. Love for all 3 of them 😊
As amazing as I was hoping it would be. The atmosphere is captured perfectly, but nothing beats the feeling of playing it the first time, unfortunetaly. But it still feels good to be in Isaac's new suit.
Even though this is and old video and and even older game for anyone wanting to do impossible it doesn’t matter what you use as long as you have the force gun under tool and a good fire rate upper tool it’s keeps everything away and stun locks them in an animation when you have Tim to do the damage 👍🏻
idk but i remember playing the pirated version of Dead Space 3 in 2012-13 and my favorite weapon overal was the "Hammond Missile Launcher" modified with high rate of fire, max ammo and stasis/no explosive damage accesories, at least for me it was too OP
I created the ultimate and I'm not exaggerating the ultimate gun! It's using conduct coil thing and I think either the kinetic energy one. The gun would one shot the big like alien necros on hard through zealot and on impossible would two shot them with times one shots if you managed to hit a crit shot. For regular enemies it one shots them on any difficulty!
My weapon of Choice in Dead Space 3? Chain Gun Rivet upper tool with a Lower Tool Rocket launcher. Modified with Ammo support V and Flame Glaze. Motto? "Less Praying, More Spraying" 2nd weapon: A sniper weapon that i switch from Plasma Core and Tesla Core (Can't stick with one for some reason) Lower Tool is a Bouncing Bolas Modified with Ammo Support V and Acid Bath. Motto? "Missed that last shot? Better duck for safe measures..."
just get a telementry spike + diffraction torus (chain gun) with survey charge + conic dispersal + flame glaze (incendiary rocket launcher) and you get an op weapon, as long as you have good clip size and reaload speed to spam
I am about 90% sure of it. When I upgrade fire rate on the telemetry spike machine gun to the max and stop when it reaches the end, it shoots slower than if I continue to stack more fire rate. I know this works with fire rate, reload speed, and damage, but I'm not 100% on reload because I never tested it on reload.
I agree with the people saying that the default force gun is just a waste of a weapon slot, especially if you already have a shotgun. I'd thrown an acid or stasis chaingun in the other slot personally.
heavy standard frame with military engine on top and rip core on bottom with acid bath and +2 damage circuits across all slots (top and bottom) you can use the default tip for the rip core also forgot to say use the compressor with the military engine.
Hey If you still want to play this game nowadays, the best weapon is the earth gov small frame with the plasma core conic dispersal MK5 and rivet gun The circuits are focused on damage and the rate of fire and one to reload if you want to maximize the bar This combination is so overpower that you can use neither of those alone and you be fine in the impossible difficulty The accessories are irrelevant You use what you want and be golden You don't need a bigger clip because reload is half a second If you want to go bigger or go home, the telemetry spike with diffraction torus is the best option with the circuitry focused only on damage and clip Feeders' worst enemy for sure And the lower weapon y personally use a tesla core with the diffraction too focused only in damage reload Is my one shot one down weapon
Galvanizer with a sniper strapped to it. Dmg, spd, and clip up top and same down low. Acid bath and a dmg supp if coop, a stasis improviethingymahjiggy if solo.
Compact frame with a telemetry spike upper and electrocution module lower. Absolutely demolishes necros. Rivet gun has a high rate of fire, huge mag, fast reload, fast movement speed. Plug em once and electrocute them, they die and any necros near them either die or get close to death. Getting swarmed or not sure where they're gonna come from? Plug the ground at your feet and electrocute. It creates a barrier that stunlocks everything that enters if not out right kills them. Can even rinse and repeat. The only two necros this is weak against are twitchers who only get stunlocked once then are immune and alien brutes who don't get stun locked. For them I have a magnesium flamethrower and force gun with acid bath. Necros melt in front of the magnesium flamethrower even the brute. Max out the dmg and you might as well have a light saber. Used these two babies to beat insane and hardcore
This was so sped up because I made that exact weapon and it was slow plus you can tell how it was sped up look at issac when he walks ... his walking faster then normal almost runing and he was doing post commentry as well
i had autorifle with fire element combine with electric grenade launcher and Shotgun acid with spinning blade electric...i think thats my superweapon for now..
I’ve had one gun that seemed to work in any situation. A bouncing bolas top and ground bolas bottom. Put stasis coating on it. Fun. But because I love the ground bolas so much, I’m trying new combos. Two that work great are the Tethered Sawblade or Shotgun. The shotgun blasts them onto their backs, then hit them with the ground bolas. Or set up a ground bolas on an incoming enemy, always a good idea, and shotgun the enemy back into it if he makes it through it without getting kneecapped. The Tethered Sawblade is awesome. Set out a ground bolas, and usually 2 things happen. They get damaged enough that even if they make it through the bolas, the blade definitely stops them. Or they get knockback from the Sawblade , right into the bolas. I like setting up the bolas at a short distance so the blade knockback pushes them into it. The cherry on top, and this is huge, is that you can use stasis, Kinesis or the ground bolas while you have a Sawblade out. This gives a means of having up protection while you pick up limbs to shoot back. Best though is how you can keep setting up ground bolases and always having both a blade and one or more bolases going at the same time. Then Kinesis a limb and there’s your long range needs, all in one. If there’s any issue, it’s that things need to be very close for this combo to work. So your other weapon needs some range. But let me tell you. Up close, you’ll shred everything amazingly well and consistently. If I were to make a suggestion to change your guns, it would be to swap out the hydraulic hammer for a ground bolas. Knock them down, then shoot a bolas. This takes a fraction of a second, and you don’t have to close distance. And bolases can be used defensively. I do like the hammer though.
Second gun of yours i do the same. but the hydraulic conic diespersal one i have +3dmg and +3clip all along bottom. kill anything easy. top with 2 +3 reload and +3 clips and 2 +3 rate of fire and +3 Clips. helps alot better then your choosen one. with static coating and ammo support or medic.
hydraulic engine using ammo is weird n dumb concept imo. i would rather replace it with something else. they should have added a separate melee attack with an axepick or something, instead of just swinging the weapon.
Question: When it comes to 1/4 of the weapons statistics, does it "max out" at some point, or is there no limit? Take for instance, I have a rail accelerator and a seeker rifle, both fully equipped with +3 Damage +3 Clip.
The scaling goes beyond the chart. Wish you could see the entire thing. Sometimes you need +1 more to get next speed or clip, but you might use your +2 circuits somewhere else cause you can’t see.
well if you really wanted to start from scratch you could delete your game save file. but you would lose Everything! so its up to you. and i dont mean the in game save file i mean like find you game save data and delete that.
don't worry about it I would be completely fine with that but would it erase DLC because I think the resource packs are bound to your account in a similar way.
Whatever I do my dmg does not go max. on the top weapon. I used everything the same. Also the Speed of the shotgun is very bad compared to yours. What could go wrong doing everything the same -.-
Trust me on this if those are not the best guns nor are they the highest rate of; fire/Damage circuits and attachments , If you just play the game and beat it AND the Start + New Game MK Series and MK-ll Series can be found and obtained for next to nothing
Nah, I’ve made the weapons of the Gods. Rah, Zeus and Aelous. (Sun, Lightning and Wind). I’m on the Xbox One if anyone would like to see them in action. This, what I’m watching, even though very old, is a joke. Lacking creativity and basic fun. I even had a friend show me how to create a A-10 Warthog from a plasma cutter.
I have dead space 3 too but only on PS3 I also copy the gun that you were making my machine has 62 clip and my shot gun has 21 ammo clip No fricking joke it's op with flame glaze
Yes, Foam Finger is only unavailable on the Classic, Pure Survival and Hardcore. You can use the Foam Finger on Pure Survival or Hardcore if you use a glitch.
you think!? it's that good for impossible i have made a master piece with the ration seals i had over 800 got Mk-v parts for making a Mk-v precision tip+ Mk-v conic dispersal for the attachments acid bath and damage support, for the circuits is two 3+damage/3+ reload for precision tip everything else is 3+ damage/ 3+ clip no need to thank me. I AM A GOD AT MAKING WEAPONS!!!!!!
lol what a joke, i've made better you can casually walk through impossible with this one gun, its so op i had to drop it cause i was getting bored just put a telemetry spike and electric module on a compact grip, it only works when fully upgraded don't bother with damage on the spikes, they're just conduits for the electrocution module seriously just try to make a more op gun
same here, equipped with a force gun on bottom, nothing could even get close eventually i found my favourite weapon, Knockback Detonator and ripper with acid lol, the detonater actually has no damage but a large clip, it explodes on contact, only when you add the acid it becomes a lethal blaster, combine with clip and fire rate, its hilarious and quite versatile, then for CQC just cutting apart enemies with a corrosive saw blade, hell yeah
max kore dude try this out: Frame: MK-II Overclocked Compact Frame Upper tool: Military Engine Upper tool Tip: Default Tip Lower Tool: (None Selected) Attachment 1: MK-V Ammo Support Attachment 2: MK-V Flame Gaze Upgrade Circuits: 4/4 (+3 Rate of fire +2 Reload)×2 (+3 Rate of fire +2 Clip) (+3 Clip +2 Damage) Description: It fires 2 Bullets at a Time, Quick Reload, 44 Bullets in 1 Clip and Low Damage
Just so you know, the bar graph continues past the visible section. So more damage on the hydraulic conic dispersal will still stack even after the line reaches the end of the graph.
So you're saying that, if I use my kit as an example... a Rail accelerator and a Seeker rifle with all 8 mod slots with +3 Damage +3 clip, I'll be doing more damage past the visible bars?
Now that I'm saying it, it sounds like a dumb question, but I guess I need affirmation about it. XD
@@Azura.3297 the answer is yes
the seeker rifle is actually pretty amazing, aside from low clip size, if you have about 2 or more +2 damage circuits it is literally a one shot kill
I love the seeker and as you said, with enough upgrades, it can even one shot the last mobs, those big aliens
Its the best gun for me since dead space 2
you probably dont care but if you're bored like me during the covid times then you can watch pretty much all the new movies and series on instaflixxer. Been binge watching with my brother for the last couple of months :)
@Ray Ibrahim definitely, been using InstaFlixxer for since november myself :)
@Ray Ibrahim Yup, I've been watching on instaflixxer for since december myself =)
S.C.A.F. Chaingun and Evangelizer Shotgun with Stasis Coating.
If it isn't mulched in the first hail of fire, it's too slow to get to you while you reload. If it does, blow it apart with your shotgun.
Love screwing around with the guns in Dead Space 3.
WOLF777dude try this out:
Frame:
MK-II Overclocked Compact Frame
Upper tool:
Military Engine
Upper tool Tip:
Default Tip
Lower Tool:
(None Selected)
Attachment 1:
MK-V Ammo Support
Attachment 2:
MK-V Flame Gaze
Upgrade Circuits:
4/4
(+3 Rate of fire +2 Reload)×2
(+3 Rate of fire +2 Clip)
(+3 Clip +2 Damage)
Description:
It fires 2 Bullets at a Time, Quick Reload, 44 Bullets in 1 Clip and Low Damage
WOLF777dude super late to the party, but what circuits should be used?
Outrageously British scaf circuits mainly +3 damage and clip
Liberty Prime That's basically my primary, except I have a supercharged mark-V rocket launcher. I also have a mark-V electric charge, mark-V safety guard, and all +3/+3 circuits
Fully upgraded contact beam.
Literally the best real weapon in the game one shots everything
Ran in impossible hardcore and wen through it without even a sweat
I honestly thought it was a joke how easy it was, like DEVIL HORNS EASY
I agree I think 2 on Zealot was harder than impossible on 3.But the weapon upgrades kind help though.At the beginning of 3 playing in Impossible is challenge,sense playing with weak weapons.
Contact Beam with Rivet gun, that combo is amazing with you upgrade Mag capacity and reload speed.
Hamond's Heavy Frame
Chaingun(spike)
3clip/3damge x4
Damage Support
Ammo Box
so it' is basically GatlingGun in Dead space
How do u make the chaingun im new and on what weapon do I put it on?
@@Lord-Darkness When you start off (at any difficulty), after you find your first telementary spike (or whatever it was called - the tool used for the Javelin-like gun from DS2), you can then craft it's upper tool - its the third one.
I definitely advise anyone playing at any difficulty to try it out and save their very first tungsten they find to make this gun, its insanely good at low-to-mid ranges (kind of low accuracy at ling ranges, but still manageable) and is very ammo-efficient.
Theoretically, you can build this gun before even dropping to the ice planet (not counting any kind of DLC / microtransactions)
@All For those that shoot one bullet at a time? The best weapons for 70 percent of the campaign, are the Chain Lightning Gun/Force Gun Combo & Seeker Rifle/Force Gun Combo with Electric Charge on Top and Damage on bottom. I recommend these weapon for those that play like me. For Bosses and Side Mission, use the Assault Rifle/Rocket Launcher for Bosses and to help Carver on his side missions use the Javelin Gun/Electrocution Module. On top Electric charge on bottom Damage.
So for me, for the way I play Dead Space 03 PC; I use the Chain Lighting Gun and Seeker Rifle without the combo on the bottom and I only play Impossible Mode, because you unlock all Circuits when you beat the game on Impossible Mode. Once you play with these weapons for 70 percent of the campaign you will understand why I recommend these weapons, especially when you reach chapter 13 and so forth.
And to conclude, don't use the finger, because it defeats the purpose of the game. Just using the Blue weapons of the examples that I cited, the game will basically be a cake walk. If you don't believe me? Once I get Internet again I will post a video of Either Side Mission Disposal Service or Chapter 18 with the Blue Chain Lightning Gun with the Electric or Damage on Top. I will post the Video when I have Internet Svce again.
ForceGun with anything
that is all lol it's so OP
Came here to see this!
force gun just by itself: sad, can't finish necromorphs off
force gun (I prefer it as primary) + anything (secondary): stuns and then destroys even the hardest necromorphs
Force Gun + Grenade Launcher + Safety Guard + Explosion Amplifier
is especially OP
@@userjames2009 can u confirm its good for new game plus im using a one sjot puls riffle with 7 shots and rocket luanch er it one shits All iam test it
I stuck with something like this too. Man this difficulty was HARD. I cant tell you how many times I died and had to replay the whole game!
If maxed out, there is like no wrong choice if you have max nods. And I tried a lot of them, maybe not all but a lot is maybe an understement. Serious dead space fanboy here. Love for all 3 of them 😊
What you think of the remake?
As amazing as I was hoping it would be. The atmosphere is captured perfectly, but nothing beats the feeling of playing it the first time, unfortunetaly. But it still feels good to be in Isaac's new suit.
Even though this is and old video and and even older game for anyone wanting to do impossible it doesn’t matter what you use as long as you have the force gun under tool and a good fire rate upper tool it’s keeps everything away and stun locks them in an animation when you have Tim to do the damage 👍🏻
Who needs a good gun when you have...
*THE FOAM FINGER*
idk but i remember playing the pirated version of Dead Space 3 in 2012-13 and my favorite weapon overal was the "Hammond Missile Launcher" modified with high rate of fire, max ammo and stasis/no explosive damage accesories, at least for me it was too OP
I created the ultimate and I'm not exaggerating the ultimate gun! It's using conduct coil thing and I think either the kinetic energy one. The gun would one shot the big like alien necros on hard through zealot and on impossible would two shot them with times one shots if you managed to hit a crit shot. For regular enemies it one shots them on any difficulty!
So tell me part by part what i need bud its been 4 years tell me
Cant wait for Dead Space 4
My weapon of Choice in Dead Space 3?
Chain Gun Rivet upper tool with a Lower Tool Rocket launcher. Modified with Ammo support V and Flame Glaze. Motto? "Less Praying, More Spraying"
2nd weapon: A sniper weapon that i switch from Plasma Core and Tesla Core (Can't stick with one for some reason) Lower Tool is a Bouncing Bolas Modified with Ammo Support V and Acid Bath. Motto? "Missed that last shot? Better duck for safe measures..."
The mottos are cringey asf
just get a telementry spike + diffraction torus (chain gun) with survey charge + conic dispersal + flame glaze (incendiary rocket launcher) and you get an op weapon, as long as you have good clip size and reaload speed to spam
It's basically the Evangelizer gun but jacked on steroids.
I created the same blueprint of the first weapon without knowing about this video!!! xD
I am about 90% sure of it. When I upgrade fire rate on the telemetry spike machine gun to the max and stop when it reaches the end, it shoots slower than if I continue to stack more fire rate. I know this works with fire rate, reload speed, and damage, but I'm not 100% on reload because I never tested it on reload.
I agree with the people saying that the default force gun is just a waste of a weapon slot, especially if you already have a shotgun. I'd thrown an acid or stasis chaingun in the other slot personally.
Heavy metal thunder with stasis coating and safety guard. basically obtainable at the start and lasts through the entire game
heavy standard frame with military engine on top and rip core on bottom with acid bath and +2 damage circuits across all slots (top and bottom) you can use the default tip for the rip core also forgot to say use the compressor with the military engine.
saw and electricity and fire that pretty much all i ever needed
Hey
If you still want to play this game nowadays, the best weapon is the earth gov small frame with the plasma core conic dispersal MK5 and rivet gun
The circuits are focused on damage and the rate of fire and one to reload if you want to maximize the bar
This combination is so overpower that you can use neither of those alone and you be fine in the impossible difficulty
The accessories are irrelevant
You use what you want and be golden
You don't need a bigger clip because reload is half a second
If you want to go bigger or go home, the telemetry spike with diffraction torus is the best option with the circuitry focused only on damage and clip
Feeders' worst enemy for sure
And the lower weapon y personally use a tesla core with the diffraction too focused only in damage reload
Is my one shot one down weapon
I'm playing through the entire Dead Space trilogy currently because I never did before so thanks for the suggestions.
Just finish the game the first time at hard difficulty, flame thrower with pulse gun and stasis coating. Necromorph goes brrrrr....
Galvanizer with a sniper strapped to it. Dmg, spd, and clip up top and same down low. Acid bath and a dmg supp if coop, a stasis improviethingymahjiggy if solo.
Compact frame with a telemetry spike upper and electrocution module lower. Absolutely demolishes necros. Rivet gun has a high rate of fire, huge mag, fast reload, fast movement speed. Plug em once and electrocute them, they die and any necros near them either die or get close to death. Getting swarmed or not sure where they're gonna come from? Plug the ground at your feet and electrocute. It creates a barrier that stunlocks everything that enters if not out right kills them. Can even rinse and repeat.
The only two necros this is weak against are twitchers who only get stunlocked once then are immune and alien brutes who don't get stun locked. For them I have a magnesium flamethrower and force gun with acid bath. Necros melt in front of the magnesium flamethrower even the brute. Max out the dmg and you might as well have a light saber.
Used these two babies to beat insane and hardcore
that combo is OP af i use it alot
They should’ve let you hold 3 weapons instead of 2
A compact frame with a submachine gun and revolver combo. It wrecks almost everything and I am playing on Impossible difficulty.
You cant craft on classic mode but Sweep The Leg blueprint may come in handy.
Eh,i will do fine with a Plasma Cutter from beggining its just took a lot time to kill those Shizes.
This was so sped up because I made that exact weapon and it was slow plus you can tell how it was sped up look at issac when he walks ... his walking faster then normal almost runing and he was doing post commentry as well
the devil's horns is/are OBVIOUSLY the best gun in the game
Corey Hayes the Devil's Horns is/are not a gun/not guns
The origin of cursed gun 😂😂😂
i had autorifle with fire element combine with electric grenade launcher and Shotgun acid with spinning blade electric...i think thats my superweapon for now..
thanks these weapons are great!
I’ve had one gun that seemed to work in any situation. A bouncing bolas top and ground bolas bottom. Put stasis coating on it. Fun.
But because I love the ground bolas so much, I’m trying new combos. Two that work great are the Tethered Sawblade or Shotgun. The shotgun blasts them onto their backs, then hit them with the ground bolas. Or set up a ground bolas on an incoming enemy, always a good idea, and shotgun the enemy back into it if he makes it through it without getting kneecapped.
The Tethered Sawblade is awesome. Set out a ground bolas, and usually 2 things happen. They get damaged enough that even if they make it through the bolas, the blade definitely stops them. Or they get knockback from the Sawblade , right into the bolas. I like setting up the bolas at a short distance so the blade knockback pushes them into it. The cherry on top, and this is huge, is that you can use stasis, Kinesis or the ground bolas while you have a Sawblade out. This gives a means of having up protection while you pick up limbs to shoot back. Best though is how you can keep setting up ground bolases and always having both a blade and one or more bolases going at the same time. Then Kinesis a limb and there’s your long range needs, all in one. If there’s any issue, it’s that things need to be very close for this combo to work. So your other weapon needs some range. But let me tell you. Up close, you’ll shred everything amazingly well and consistently.
If I were to make a suggestion to change your guns, it would be to swap out the hydraulic hammer for a ground bolas. Knock them down, then shoot a bolas. This takes a fraction of a second, and you don’t have to close distance. And bolases can be used defensively. I do like the hammer though.
MK-V Supercharged Evangelizer (MK-V Frame, MK-V Flame Glaze, MK-V Ammo Sweeper)
Hello I'm a new sub, thank you for this video
Nice video, tak
Second gun of yours i do the same. but the hydraulic conic diespersal one i have +3dmg and +3clip all along bottom. kill anything easy. top with 2 +3 reload and +3 clips and 2 +3 rate of fire and +3 Clips. helps alot better then your choosen one. with static coating and ammo support or medic.
Your look sensitivity setting must be on "epilepsy" mode. Or maybe "Jason Bourne fight scene" mode idk.
Your play style is very identical to mine :)
hydraulic engine using ammo is weird n dumb concept imo. i would rather replace it with something else. they should have added a separate melee attack with an axepick or something, instead of just swinging the weapon.
Question: When it comes to 1/4 of the weapons statistics, does it "max out" at some point, or is there no limit?
Take for instance, I have a rail accelerator and a seeker rifle, both fully equipped with +3 Damage +3 Clip.
The scaling goes beyond the chart. Wish you could see the entire thing. Sometimes you need +1 more to get next speed or clip, but you might use your +2 circuits somewhere else cause you can’t see.
I wish it was somewhat clear that you can't get rid of Resource packs, even on other saves so you can't ever start from scratch :/
well if you really wanted to start from scratch you could delete your game save file. but you would lose Everything! so its up to you. and i dont mean the in game save file i mean like find you game save data and delete that.
don't worry about it I would be completely fine with that but would it erase DLC because I think the resource packs are bound to your account in a similar way.
Whatever I do my dmg does not go max. on the top weapon. I used everything the same. Also the Speed of the shotgun is very bad compared to yours. What could go wrong doing everything the same -.-
Strong weapons are for kids. Impeccable technique is for real man.
suck it
Jure Juka Eminem Slim Shady dude, this is one year old comments, pls grow up and learn to be chill
Nope. Best weapon is the grenade launcher maxed with a chain gun, with auto reload and safety. Also a flamethrower with an assault rifle
Trust me on this if those are not the best guns nor are they the highest rate of; fire/Damage circuits and attachments , If you just play the game and beat it AND the Start + New Game MK Series and MK-ll Series can be found and obtained for next to nothing
+3 *** +3 *** circuits is way better. You have to keep playing in order to get those.
my best weapon is sharp shooter line gun combine with mk v force gun acid bath and mk v damage suport
Nah, I’ve made the weapons of the Gods. Rah, Zeus and Aelous. (Sun, Lightning and Wind). I’m on the Xbox One if anyone would like to see them in action. This, what I’m watching, even though very old, is a joke. Lacking creativity and basic fun. I even had a friend show me how to create a A-10 Warthog from a plasma cutter.
I have dead space 3 too but only on PS3 I also copy the gun that you were making my machine has 62 clip and my shot gun has 21 ammo clip
No fricking joke it's op with flame glaze
Cindy Mei: I have a galvanizer with 87 bullets, and a shot gun with 21 bullets
You sound just like Dennis Bergkamp. Are you his son?
I would never use a force gun for anything the Evangilizer shotgun has plenty of knockback and massive dmg
co op with randoms
Pulse gun saves (their) lives and you from starting over way too many times
I just made my own overpowered guns and used the devil horns to beat it with ease. Oh and by the way getting the devil horns is kind of a bitch.
Isaac Clarke If you have the dlc awakened, playing from there to get the +3 clips helps a lot.
I have every single circuit now. I think there's around 70.
Isaac Clarke Yea 70-72 something like that.
Are u doing missions tell me how to do that
is so sad that asia player dont have option to obtain MKV part
Can u beat the game on impossible using the foam finger?
Yes, Foam Finger is only unavailable on the Classic, Pure Survival and Hardcore. You can use the Foam Finger on Pure Survival or Hardcore if you use a glitch.
Artifacts when do i come across one?
Where's the walk through thing your talking about aren't you doing it
you think!? it's that good for impossible i have made a master piece with the ration seals i had over 800 got Mk-v parts for making a Mk-v precision tip+ Mk-v conic dispersal for the attachments acid bath and damage support, for the circuits is two 3+damage/3+ reload for precision tip everything else is 3+ damage/ 3+ clip no need to thank me. I AM A GOD AT MAKING WEAPONS!!!!!!
max stats aside from the rof I believe
I think you should use S.C.A.F Frame with damage Support to make the weapon even more OP
that was danish word
No plasmsa cutter? Your guns are bullet wasters.
LOL who gives a shit?
duke9891 and besides you can just craft or find ammo clip because ammo is like a stockpile
Nice.
Nice
Yeah force gun sucks
Zcan u make a blueprint and freind me so u can share it to me
i dont like the secondary
its too close
im gonna piss myself using that
Dlc cop out.
I thought I heard a Danish accent.. 🤣
pakke med ultravåben is danish i know i am from denmark
make a sniper with full damge it has 9999999999999999 damge i made it my self
Можно русский перевод первого оружия ?
not bad, but i think my weapon is better
my is rail some thing and shotgun and better circuits
S.C.A.F. frame is better
The shotguns suck In this game.
Shot.guns. Suck. Okay? Just deal with it.
I rather use a rocket launcher. -_-
And you're comment, Yeah. "haha" "lol".
Not so funny.
Okay? Someone call the 12-year-old-police. ^
What about you?
Dubstep and Trailers HAHA! you are obviously some braindead kid, "i rather use a rocket launcher" playing normal mode, much?
Dat accent...
thumbs up for danish gaming (y)
10 godamn minutes for 2 nothing special weapons with poor upgrades...iugh.
lol what a joke, i've made better
you can casually walk through impossible with this one gun, its so op i had to drop it cause i was getting bored
just put a telemetry spike and electric module on a compact grip, it only works when fully upgraded
don't bother with damage on the spikes, they're just conduits for the electrocution module
seriously just try to make a more op gun
made a chaingun with stasis ammo, stopped using it for the same reason
same here, equipped with a force gun on bottom, nothing could even get close
eventually i found my favourite weapon, Knockback Detonator and ripper with acid lol, the detonater actually has no damage but a large clip, it explodes on contact, only when you add the acid it becomes a lethal blaster, combine with clip and fire rate, its hilarious and quite versatile, then for CQC just cutting apart enemies with a corrosive saw blade, hell yeah
max kore dude try this out:
Frame:
MK-II Overclocked Compact Frame
Upper tool:
Military Engine
Upper tool Tip:
Default Tip
Lower Tool:
(None Selected)
Attachment 1:
MK-V Ammo Support
Attachment 2:
MK-V Flame Gaze
Upgrade Circuits:
4/4
(+3 Rate of fire +2 Reload)×2
(+3 Rate of fire +2 Clip)
(+3 Clip +2 Damage)
Description:
It fires 2 Bullets at a Time, Quick Reload, 44 Bullets in 1 Clip and Low Damage
Tiger not to be mean but cheater!!!
tes francais mec ca s'entend :)
Boring
go fuuck yourself, you are boring, this video is great, then get the fuck outta here, you fucking idiot!!!