@@RevingTanks adhd isn't real, the dude who originally came up with the diagnoses said it was fabricated in his book, they had an abundance of medications they needed to sell(whatever pharmaceutical company it was) And it makes alot of sense, because out of literal nowhere amphetamines started getting prescribed. When they rarely ever did before. Plus the roller coaster of treatment. They had adhd meds that were stimulants. Some were barbiturates, some were psychoactive etc etc. Makes no sense. Citizens end up being Guinea pigs. Not the first time it's happened and won't be the last... have an abundance of some medication? No fear we will make something up! Adhd symptoms are normal human behavior.
In my opinion, VATS temporarily speeds up the flow of information in the nervous system and triggers a surge of adrenaline, which makes it feel like slow time and the rest is just game mechanics.
Yah but what about fallout 76 (lets ignore that fact that its impossible for a game to slow time for one player unless the make a localized field or a server wide effect) time does not slow in that game.
I see it more as the screen acts as a scope that uses scanners built into the pipboy to display targeting information for the user directly on the screen.
The crazy thing about Pip-Boys is that with modern tech, we could make a very similar device. Obviously we wouldn't use a CRT display, and a lithium-ion battery would have to be recharged, but besides that, a Pip-Boy is very feasible, even with all the features like an FM radio, Geiger counter, map system and even a cassette deck.
The biometric lock is interesting. Given how the Anchorage Alaska simulation needed a Pip-Boy interface to work, I'm guessing that US soldiers used them before Vault Dwellers did. A biometric lock would be useful because if it wasn't present then anyone could just steal tactical data from dead US troops.
I think VATs isnt a mechanic of the pipboy but rather a state of mind, the pipboy would help its user achive this state of mind by administering a type of chem that only the pipboy can produce (best guess is that it extracte its user's blood and uses it to create the chem) this is then used to calm the user and slow their perception of time. This also explains why the FO4 characte can use VATs without the pipboy, either them or their spouse was in the army and learned how to calm themselves to line up a shot.
as someone who does not play fallout and is only a casual observer-fan of the franchise, I view the pipboy's VATS as a representation of augmented reality. the slow-motion and such are just gameplay mechanics that give you time as a gamer to figure out the best course of action that you'd like to take. whereas in fallout "reality" it displays a live-feed of the best-kill-scenario which the user must then analyze on the fly as they go in for the kill.
Yeah but think about it, if the Pipboy could do all the things it does with only 64kb of ram imagine what they could do with our Gigabytes of ram. Imagine what we could do if we were able to get our computers to run on only 64kb in our world.
Always thought it would be cool for the pip-boy to have a built-in transmitter, where you are able to monitor enemy radio chatter or get in touch and communicate to other individuals from great distances. Or a motion tracker feature, kinda like in the film Aliens! Imagine being down in a ghoul infested sewer. "They're all around us, man!" *Army of ghouls jump out of the water*
in the simplest terms, the pip-boy is the 8086/DOS version of your cell phone, only even simpler. My curiosity is around the thorium battery that power each of these devices (even the household radios had one apparently). As our current nuclear power production focuses around steam-engine mechanics, something which is implied in vehicles due to the coolant requirement they have, I would be very interested in an explanation of the methods they used to convert the nuclear decay of the thorium batteries into usable electrical energy.
Maybe it’s Betavoltaic, uses the beta decay of nuclear materials to directly generate electricity. IRL they’re used for long lifespan low power applications like pacemakers or space applications
@@LoreTours Really wish Bethesda explain it. I'm under impression that VATS required some sort of implant interacting with brain and nerve and would be implanted at birth, before puberty, after puberty, or sometime during medical check up. Or maybe vault suit or any other body suit (that would be worn under clothes) with advanced sensor/pacer thing.
That could explain it, maybe it directly stimulates muscles in your arm or something to illicit movement, hence why it has to be tutorialized, as in-universe, you'd have to train yourself to not fight it when it moves your arm for you.
my guess would be that the pip boy inserts nano tubing into the nervous system through the comfort fabric. That would explain why you can see vats in your vision and how the pip boy could effectively move your arm to the right angle to fire a clean shot. This would also give the perception of slowed time. It would basically jump start the brain by pumping power to it, sort of like overclocking a computer. This would explain why a pip boy can't be forcibly removed and how the user would have to remove it themselves, most likely through an uninstall process of some kind as it's directly integrated into the neurological system. This is the best way I came up with to explain all the features with real-world tech in my head canon 😊 I imagine it would also assist with body awareness and improvements to vision, hearing and other senses. Not perfectly, but at least somewhat.
I just realized how weird it is that we never got a version of the pipboy that can be destroyed and has to be repaired after an massive direct hit of a enemys strong weapon, forcing one into hiding since once can't use slow moe/Vats wich gave the Vault Dweller allways a upperhand. And my theory is that given per character, the Pipboy can extremly strong influence ones perception on time flow, in other fallouts and F3 for example it's established that they are connected via the hand to ones local nerve system, hence why the Brotherhood/Outcasts could not remove the Pipbox from Garry 13, it not only lets you store and acces data via grab and go, it also manipulates one nerve system, hence why it also can display if one is addicted or hurt to certaind egree and why only the barer can remove it at will.
I wouls like to see pipboy mods return in latter fallouts, though i fet forore reasons it wouldnt make sense as following the creation of the 3000 model these attachments wouldnt be needed. But i would like to be able to find a RobCo facility and find a line of different midels that the player could choose from.
I always figured VATS functioned by a combination of slowing you character's perception of time & pushing their physical capabilities to their limits via some kind of brain/Pipboy interface. I also always figured if that is how it works then action points symbolizes your limits for how long you can sustain that heighten mental and physical state before needing to recover from it.
2:34. Fun fact the Pip boy has the exact same amout of RAM 64K as a Commodore 64 computer from the 80s. Of which 38911 BYTES were free to use. The Commodore after flipping the switch would boot up into a screen telling you it was running Commodore BASIC and had 64K of system memory of which 38911 BYTES was free same as the Pip boy.
I've always kinda envisioned VATS to be something like the pipboy moving your arms to aim properly, through something like a controlled shock on your muscles or something.
its interesting that in fallout 1 the shot locations are different then modern day fallout games. there is a groin shot and a eye shot in addition to all the normal options in current games.
each pipboy model also comes with a standard bottle opener, how else you able to open those 200 year old bottle of soda? also shown in the short, nuka-break
I love that idea, small ridge on the underside, also collects and stores caps, that's why it tracks them, to let the user know how much soda they drank recently. it has a camera, which is how it scans notes and photos as well as what is used for VATS. In Fallout 2 it was used to record video and in New Vegas given Courier 6 never has to stock up, it probably automatically administers estrogen.
divining rod, thermal vision, night vision, combat meds interface, IR blaster, bestiary interface, facial recognition, weapon trajectory and windage interface too name a few
I like to imagine vats work using some form of radar scanning for threat, after of which aiming is as simple as a haptic feedback system on the arm that tells you how to adjust your aim. initial aim is done by the user, then maybe it vibrates in a way that tells the user to adjust slightly to a certain angle.
my headcanon for how vats work is that your pip boy vibrates when it thinks you got a shot lined up / a clean opening (for melee). better perception = more sensitive to the vibration, less likely to misfire. as for limbs I imagine it just vibrates in different spots depending on what you have targeted.
I actually wonder what if in the fallout universe had the nuke detonated around our time would pip boys be really advanced and maybe even other stuff like power armor?
I always assumed the biometric locks for a pipboy can be disabled via some sort of software system or even data entry. The devices had to be handed down from previous residents to the next in some fashion and theres no way they'd make a entirely new one from scratch. As for encoding the biometrics something as simple as a blood (or knowing the dark humor of fallout a bone marrow sample) would be introduced to it and you're all set.
I like to think that VATS varies from Model to Model. For the Pip-Boy 2000 & earlier it is just a Assistive Targeting System. For 3000 & onwards due to linking with the Nervous system, it can directly interface with our intake of knowledge. Time-Appears to slow for us, but it’s only from our perspective.
Just a thought but maybe from a lore perspective it has some kind of peripheral for the VATS system . The power level scanners from dbz come to mind . I know we dont see it in game . Maybe you disconnected the peripheral to connect it to power armor .
V.A.T.S or Vault-Tec Assisted Targeting system, as I understand it, could control micro movements in the tendons that run down the forearm and adjust your aim to hit the target based on distance with a IR rangefinder/camera build into the macro function knob on the top right side.
I always think about the strain PIP Boys put on the wearers arm muscles and joints. I imagine that even the sleekest looking models would be a bother...
Sharing headcanon: in fallout digital tech only got so far and analog got way more advanced and way more compact. This explains why the pip boy has abilities like vats and the personal medical scanner despite not having very advanced digital capabilites. On old ww2 subs they had analog computers that could do pretty complex trigonometry with cabinet sized systems. Taking that idea to the nth degree, we could argue that the pipboy has bespoke miniature analog systems providing these capabilities. Further i would point out the most complex computer and object in known science is the human brain which is an analog system. This shows the power and capabilities of an all analog system in the most extreme example. This is also why the robots of robco are able to do so much with so little processing power. Its because so much of thier ability is given by specialized nueromorphic analog circuits. Its also why synths are so humanlike: thier circuitry is literally brainlike! Anyway thanks for coming to my ted talk and i hope everyone is enjoying my beloved franchise.
I don't think the pip boy goes into your nerves for vats. Its just a big smartwatch. The enemy weak spots are on the screen, but shown on the enemy with slowmotion to it make more easy to shoot. So that's more of a game mechanic
I feel like the V.A.T.S system was meant to be more automated than it lets on as far as how it activates where as us being in full control is more a game play feature. As for how it helps aim I think someone was kinda side ways inspired by Alien here. If you're aware of the lore around the smart guns in Alien they just kind of help guide the user's shots but don't actually control them, if a user wants to aim at something else they can just gently tug in a direction and the smart gun would get the idea and now help the user aim at the desired target. Most the time when you activate V.A.T.S your character will hold the weapon with both hands, V.A.T.S could be guiding the user towards their desired shots ( maybe by an internal gyro? Dunno how much internal lore is known about Pip-Boy's but that's my head cannon.) and the user just takes the shot before the system is overloaded and it needs to clear up some memory to do the next set of calculations.
Vats like someone commented about adrenaline but also like mentats. Jet in Fallout 4 gives the ability to move faster than others. Or turbo. My favorites. Can pop some jet and take out an entire nest of raiders before the first body hits the ground.
Since V.A.T.S. exists on pip-boys that don't seemingly bio-lock themselves to your arm like the 3000, I don't think V.A.T.S. interfaces with your vision or pumps roids into you. Instead, if you want some kind of lore-reason as to what V.A.T.S. is, I think it makes sense for it to be a combat mode that the Pip-boy uses to scan and compile data on an encounter and gives the user a readout of the best way to handle the situation. I.E., it'll tell you where to shoot, and might even help you out by telling you how to shoot.
Ive always wondered why the pipboy was just tech and not a weapon too, I would want my pipboy to have a tazer or some kind of debris cannon that will shoot small things like rocks or sticks
VATS works differently for each nodel, 76 shows the first prototype, a simple form of targetting highlight data that's common place in all robots. in 3 and New Vegas we see a modification where thanks to the biometric connections this data is snapshotted into the brain to recieve the tactical response the user would make. in retrospect this is remembered as a moment of frozen time for consistancy of consciousness, but really it's a moment of lost bodily control, hence the jerky movements and loss of accuracy at range. in Fallout 4 we see the upgraded form which makes it a full feedback loop of shared brain and computer processing allowing the user to move more freely in VATS, as seen in the VR port of the game especially. there is no VATS in fallout 1 and 2, they're just turn based games with limb targetting like in the tabletop RPG GURPS which inspired the games.
They would always look like the caravan bulls. There are a few inconsistencies in the game. Maybe they should have a suitcase that has 5 dimensions inside. AND if I have the perk, I can load up way past my weight limit and still fast travel to the place I want to make use of it.
In Canon you prob only have a revolver and a courier outfit or ranger duster and a few Stimpaks and food and caps on you at all times then as the courier gets into the waste and finds himself a large backpack to fit all his shit in
Because it’s a game based on a fictional world… if you weren’t able to carry a bunch of stuff it would make gameplay tedious. Majority of you people are taking things too literal like it’s meant to portray some sort of actual reality when it’s not. Bethesda are not the smartest when it comes to some details because at the end of the day, majority of stuff is just there for gameplay purposes.
@@GlobalTossPot You spelled porpoises wrong. You take your observations too seriously. All games are based on a fictional world. Especially those meant for gameplay porpoises.
I have always thought of a "pip-boy" as essentially a modern tablet computer, that just happens to have clasps to wear it on your arm. Yes, the "pip-boy" computer does have some custom software, as well as some sensors that are not on your modern day tablets (for example, what tablet these days includes a geiger counter?). But, at its core, I see a pip-boy as little more than a customized modern tablet computer. And if I wanted to make a "real world" pip-boy (as a fan project), I would start with a tablet computer (or possibly start with a Raspberry Pi) and write customized software for it and also add the other sensors (and any other I/O) I felt my pip-boy should have. And since modern tablets can link to various sensors (either by direct USB connection, or wirelessly via bluetooth), it would be a reasonably straightforward task to add in all the needed pip-boy sensors. Of course, I'm not going to do that because I don't think spending several hundred $$$ on my gaming hobby (not to mention my time constructing the pip-boy) is "worth it" to me. However, if I was going to do this, I truly believe I could make a very functional real world "pip-boy" with this approach!
If VATS needs a Pip-Boy to work, how is the player able to use VATS before picking up the Pip-Boy in vault 111? You can use it on the Radroaches before you get to the vault door and pick up the device.
3:06 wouldn't be cool if this guy would be mentioned in the future lore of fallout for being, idk, someone. Like they used that guy from west tek on the show
VATS couldn't possibly be a feature of the pip boy. Start a new game of Fallout 4, you get access to vats as soon as you get the baton while exiting the vault *before you collect the pip boy at the vault entrance* I did exactly that about an hour and a half ago
The pipboy is a awesome piece of equipment in the fallout universe but in reality we are still not close enough to making an actual working model Ben with our current technology
I honestly just think people overthink VATS. The slowing down is just a gameplay mechanic that has no tie to lore. The pipboy should just be able to help with targeting.. calculating windage...distance..etc and helping the user place their shots better . The games just use a representation of it that fits gameplay better.
I assumed VATS was just neuro linked optically and the slow motion is for the player to react and choose targets but for the actual character works in real time with no slow motion effect. Also, by being able to communicate by neuro link to your body it (VATS/pipboy) would control your aim/arm where you chose to target. Again in real time with your pipboy/eyes and mind. Taking away any issues on this debate .
maby vats just uses you eye vision together with some advanced programing to check where things are and then controling the motertic functions using the brain aims for it
🔥🔥😊I mean it makes sense when vats fails and the gun out and the melee's broken that pipblade could be the difference between life and death or what about a plasma thrower or smoke screen generator or built in stealth field
@@ASlickNamedPimpback true, I think some omni blades can have a blaster on them too. Can't remember, there is a video about them on this channel though
The screen seen during conversation isnt the pip boy. It's the vault tech computer you are playing the "simulation" on. Read the original instruction manual.
It's the p.i.m.p. boy three billion
Yeah meant to add a note about that, not sure why I said 3000.
@@LoreTours I literally heard it while reading this comment lol.
The pimp boy was a hard upgrade to get and totally worth it.
Imagine having a watch saying you have
Cancer
ADHD
Schizophrenia
@@RevingTanks adhd isn't real, the dude who originally came up with the diagnoses said it was fabricated in his book, they had an abundance of medications they needed to sell(whatever pharmaceutical company it was) And it makes alot of sense, because out of literal nowhere amphetamines started getting prescribed. When they rarely ever did before. Plus the roller coaster of treatment. They had adhd meds that were stimulants. Some were barbiturates, some were psychoactive etc etc. Makes no sense. Citizens end up being Guinea pigs. Not the first time it's happened and won't be the last... have an abundance of some medication? No fear we will make something up! Adhd symptoms are normal human behavior.
In my opinion, VATS temporarily speeds up the flow of information in the nervous system and triggers a surge of adrenaline, which makes it feel like slow time and the rest is just game mechanics.
My headcanon was that it electronically stimulates the nerves to move in specific ways that make the User function at peak for the time its activated.
Yah but what about fallout 76 (lets ignore that fact that its impossible for a game to slow time for one player unless the make a localized field or a server wide effect) time does not slow in that game.
@@shadowemperor1234Nanomachines SON!!!!
@@dracko9809 Adds up
I see it more as the screen acts as a scope that uses scanners built into the pipboy to display targeting information for the user directly on the screen.
"How does V.A.T.S. work?"
"DRUGS! Its always drugs!"
And drugs…drugs never changes
"It just works" - Todd Howard
Or the Player is maybe always a Synth.
The crazy thing about Pip-Boys is that with modern tech, we could make a very similar device. Obviously we wouldn't use a CRT display, and a lithium-ion battery would have to be recharged, but besides that, a Pip-Boy is very feasible, even with all the features like an FM radio, Geiger counter, map system and even a cassette deck.
dont forget the health tracker
Ok but how’s that crazy in any way?
@@chengong388 They're just saying it's crazy how realistically it could be made
It's called a smart watch nowadays
@@F33NUX1 Just have a phone lol
I've never understood why we can't get pipboy mods from other vaults, seems overlooked and very obvious for a choice lmao
There a new mission where u find vaulties and have to download the data from their pipboyd
Does it give you the mods
@@SoloC33In which fallout game? 76?
I'm hoping for the next fallout game
@@Liam-r7o8r yea it’s fallout 4 the new missions, I think one was a vault beacon
The biometric lock is interesting. Given how the Anchorage Alaska simulation needed a Pip-Boy interface to work, I'm guessing that US soldiers used them before Vault Dwellers did.
A biometric lock would be useful because if it wasn't present then anyone could just steal tactical data from dead US troops.
there were also models without the lock for commercial sale used by business people.
I think VATs isnt a mechanic of the pipboy but rather a state of mind, the pipboy would help its user achive this state of mind by administering a type of chem that only the pipboy can produce (best guess is that it extracte its user's blood and uses it to create the chem) this is then used to calm the user and slow their perception of time.
This also explains why the FO4 characte can use VATs without the pipboy, either them or their spouse was in the army and learned how to calm themselves to line up a shot.
Spolier.. the woman was a housewife.. so your statement doesn't make sense
@@mrdragoonproductionpteltd.7946Pre War America was crazy, especially for a lawyer
@@mrdragoonproductionpteltd.7946 she was a lawyer
as someone who does not play fallout and is only a casual observer-fan of the franchise, I view the pipboy's VATS as a representation of augmented reality. the slow-motion and such are just gameplay mechanics that give you time as a gamer to figure out the best course of action that you'd like to take. whereas in fallout "reality" it displays a live-feed of the best-kill-scenario which the user must then analyze on the fly as they go in for the kill.
This is a neat idea but there's no direct interface with the user (unless there's one in the strap we can't see, and nobody ever acknoledges it
Wow pipboys are really top of the line with their 64 kilobytes of ram.
Shitt I won't mind having a commodore 64 on my arm
Yeah but think about it, if the Pipboy could do all the things it does with only 64kb of ram imagine what they could do with our Gigabytes of ram. Imagine what we could do if we were able to get our computers to run on only 64kb in our world.
@@adamvillegas5040that would make the average pc build the equivalent of a super computer…
That would be awesome
its strange howe smart the robots are whit howe limited computers are
My headcannon is that Pre War societies chose energy efficiency over computing power due to the resource shortages
Always thought it would be cool for the pip-boy to have a built-in transmitter, where you are able to monitor enemy radio chatter or get in touch and communicate to other individuals from great distances. Or a motion tracker feature, kinda like in the film Aliens! Imagine being down in a ghoul infested sewer. "They're all around us, man!" *Army of ghouls jump out of the water*
in the simplest terms, the pip-boy is the 8086/DOS version of your cell phone, only even simpler. My curiosity is around the thorium battery that power each of these devices (even the household radios had one apparently). As our current nuclear power production focuses around steam-engine mechanics, something which is implied in vehicles due to the coolant requirement they have, I would be very interested in an explanation of the methods they used to convert the nuclear decay of the thorium batteries into usable electrical energy.
Maybe it’s Betavoltaic, uses the beta decay of nuclear materials to directly generate electricity. IRL they’re used for long lifespan low power applications like pacemakers or space applications
iirc the fusion batteries are alien technology they revese engineered from the crashed ufos. and it isnt even fully understood by humanity.
I believe the world of fallout never evolved beyond AM radio frequencies, meaning no-battery crystal radios could run indefinitely
It seems to be more base around the MOS6502 Commodore 64. 64kb ram and 38911 bytes free to use would hiny at that.
There's actually a 1998 Nokia smart cell phone with 486 CPU: th-cam.com/video/vKb0ZmFKq3w/w-d-xo.html
2:27
64k RAM System and 38911 Bytes Free is exactly what you got when you turned on a Commodore 64 - nice easter egg!
I noticed that when i replayed fallout 4 and i that that was very cool
i thought the pip boy could somehow move your arm into the perfect position to fire
Could possibly be, they've never properly explained how it works, just vague references
@@LoreTours Really wish Bethesda explain it. I'm under impression that VATS required some sort of implant interacting with brain and nerve and would be implanted at birth, before puberty, after puberty, or sometime during medical check up. Or maybe vault suit or any other body suit (that would be worn under clothes) with advanced sensor/pacer thing.
That could explain it, maybe it directly stimulates muscles in your arm or something to illicit movement, hence why it has to be tutorialized, as in-universe, you'd have to train yourself to not fight it when it moves your arm for you.
2:46 i always thought it meant Very Accurate Targeting System lol
Lol me to
[Misses on a 99%]
a Henry Stickmin fan.
@@stm7810 yes, but I didn't know this was a reference, where was it?
@@SirBobBotsalot completing the mission it makes a joke about missing at 95%.
Can't wait for season 2 and I wanna see them making pip boys
my guess would be that the pip boy inserts nano tubing into the nervous system through the comfort fabric. That would explain why you can see vats in your vision and how the pip boy could effectively move your arm to the right angle to fire a clean shot. This would also give the perception of slowed time. It would basically jump start the brain by pumping power to it, sort of like overclocking a computer. This would explain why a pip boy can't be forcibly removed and how the user would have to remove it themselves, most likely through an uninstall process of some kind as it's directly integrated into the neurological system. This is the best way I came up with to explain all the features with real-world tech in my head canon 😊 I imagine it would also assist with body awareness and improvements to vision, hearing and other senses. Not perfectly, but at least somewhat.
I just realized how weird it is that we never got a version of the pipboy that can be destroyed and has to be repaired after an massive direct hit of a enemys strong weapon, forcing one into hiding since once can't use slow moe/Vats wich gave the Vault Dweller allways a upperhand.
And my theory is that given per character, the Pipboy can extremly strong influence ones perception on time flow, in other fallouts and F3 for example it's established that they are connected via the hand to ones local nerve system, hence why the Brotherhood/Outcasts could not remove the Pipbox from Garry 13, it not only lets you store and acces data via grab and go, it also manipulates one nerve system, hence why it also can display if one is addicted or hurt to certaind egree and why only the barer can remove it at will.
I wouls like to see pipboy mods return in latter fallouts, though i fet forore reasons it wouldnt make sense as following the creation of the 3000 model these attachments wouldnt be needed. But i would like to be able to find a RobCo facility and find a line of different midels that the player could choose from.
Surprising they haven't done that in the newer games, venturing into lost vaults to get Pip-Boy attachments that grant abilities sounds quite fun
I always figured VATS functioned by a combination of slowing you character's perception of time & pushing their physical capabilities to their limits via some kind of brain/Pipboy interface.
I also always figured if that is how it works then action points symbolizes your limits for how long you can sustain that heighten mental and physical state before needing to recover from it.
The thumbnail shows a biblically accurate pip-boy.
Its not funny anymore
@@alexx0988 Aw, who hurt you?
@@RetroJacknah it actually isn't
I think he misused the "biblically" reference here. It doesn't fit the context.
Exactly 🙏🙏🙏🙏@@gabrieltrevizo6088
2:34. Fun fact the Pip boy has the exact same amout of RAM 64K as a Commodore 64 computer from the 80s. Of which 38911 BYTES were free to use.
The Commodore after flipping the switch would boot up into a screen telling you it was running Commodore BASIC and had 64K of system memory of which 38911 BYTES was free same as the Pip boy.
For me I would add onto a pip boy is a two way radio communication gadget
It supposedly has GPS and a sonar unit in it, so why not a dick tracy-esque watch radio?
I've always kinda envisioned VATS to be something like the pipboy moving your arms to aim properly, through something like a controlled shock on your muscles or something.
same
I imagine it just tells you your hit probability on a given target and everything else is just your character's individual skill.
@@johnnydjiurkopff the most logical explanation, especially how in Fallout 1-2 you could aim at a groin and miss point blank with a shotgun
its interesting that in fallout 1 the shot locations are different then modern day fallout games. there is a groin shot and a eye shot in addition to all the normal options in current games.
each pipboy model also comes with a standard bottle opener, how else you able to open those 200 year old bottle of soda?
also shown in the short, nuka-break
Glorified Church Key? The steel caps are if anything, weaker after 200 years, much less the sealing polymer.
ywnbaw
@@T-v2k Dang bro. Takes nothing to be nice, y'know
Its not about the money, its about sending a message @@dogdog357
I love that idea, small ridge on the underside, also collects and stores caps, that's why it tracks them, to let the user know how much soda they drank recently.
it has a camera, which is how it scans notes and photos as well as what is used for VATS.
In Fallout 2 it was used to record video
and in New Vegas given Courier 6 never has to stock up, it probably automatically administers estrogen.
i would add an electric shaver to a pip boy
Perhaps the pipboy emits a kind of neurological signal that affects the part of our brain responsible for our internal clock or perception of time
divining rod, thermal vision, night vision, combat meds interface, IR blaster, bestiary interface, facial recognition, weapon trajectory and windage interface too name a few
I like to imagine vats work using some form of radar scanning for threat,
after of which aiming is as simple as a haptic feedback system on the arm that tells you how to adjust your aim.
initial aim is done by the user, then maybe it vibrates in a way that tells the user to adjust slightly to a certain angle.
my headcanon for how vats work is that your pip boy vibrates when it thinks you got a shot lined up / a clean opening (for melee). better perception = more sensitive to the vibration, less likely to misfire. as for limbs I imagine it just vibrates in different spots depending on what you have targeted.
Pipboy is also crucial to put clothes without it the nudism mode is enable in fallout 4
I actually wonder what if in the fallout universe had the nuke detonated around our time would pip boys be really advanced and maybe even other stuff like power armor?
If I had a nickel for every time some fallout related media had the name “little pip”, I’d have two nickels
Which is pretty cool
It's a wonder how your arm can still break with how durable these things are.
I always assumed the biometric locks for a pipboy can be disabled via some sort of software system or even data entry. The devices had to be handed down from previous residents to the next in some fashion and theres no way they'd make a entirely new one from scratch.
As for encoding the biometrics something as simple as a blood (or knowing the dark humor of fallout a bone marrow sample) would be introduced to it and you're all set.
I like to think that VATS varies from Model to Model.
For the Pip-Boy 2000 & earlier it is just a Assistive Targeting System.
For 3000 & onwards due to linking with the Nervous system, it can directly interface with our intake of knowledge.
Time-Appears to slow for us, but it’s only from our perspective.
Just a thought but maybe from a lore perspective it has some kind of peripheral for the VATS system . The power level scanners from dbz come to mind . I know we dont see it in game . Maybe you disconnected the peripheral to connect it to power armor .
V.A.T.S or Vault-Tec Assisted Targeting system, as I understand it, could control micro movements in the tendons that run down the forearm and adjust your aim to hit the target based on distance with a IR rangefinder/camera build into the macro function knob on the top right side.
Everybody forgets the most important and amazing thing the pip-boy does. Its matter to data transformation and back.
I always think about the strain PIP Boys put on the wearers arm muscles and joints. I imagine that even the sleekest looking models would be a bother...
Sharing headcanon: in fallout digital tech only got so far and analog got way more advanced and way more compact. This explains why the pip boy has abilities like vats and the personal medical scanner despite not having very advanced digital capabilites.
On old ww2 subs they had analog computers that could do pretty complex trigonometry with cabinet sized systems. Taking that idea to the nth degree, we could argue that the pipboy has bespoke miniature analog systems providing these capabilities.
Further i would point out the most complex computer and object in known science is the human brain which is an analog system. This shows the power and capabilities of an all analog system in the most extreme example. This is also why the robots of robco are able to do so much with so little processing power. Its because so much of thier ability is given by specialized nueromorphic analog circuits. Its also why synths are so humanlike: thier circuitry is literally brainlike! Anyway thanks for coming to my ted talk and i hope everyone is enjoying my beloved franchise.
On the Vats: to quote the great Todd Howard, "It just works"
I don't think the pip boy goes into your nerves for vats. Its just a big smartwatch. The enemy weak spots are on the screen, but shown on the enemy with slowmotion to it make more easy to shoot. So that's more of a game mechanic
I feel like the V.A.T.S system was meant to be more automated than it lets on as far as how it activates where as us being in full control is more a game play feature. As for how it helps aim I think someone was kinda side ways inspired by Alien here. If you're aware of the lore around the smart guns in Alien they just kind of help guide the user's shots but don't actually control them, if a user wants to aim at something else they can just gently tug in a direction and the smart gun would get the idea and now help the user aim at the desired target. Most the time when you activate V.A.T.S your character will hold the weapon with both hands, V.A.T.S could be guiding the user towards their desired shots ( maybe by an internal gyro? Dunno how much internal lore is known about Pip-Boy's but that's my head cannon.) and the user just takes the shot before the system is overloaded and it needs to clear up some memory to do the next set of calculations.
Vats like someone commented about adrenaline but also like mentats. Jet in Fallout 4 gives the ability to move faster than others. Or turbo. My favorites. Can pop some jet and take out an entire nest of raiders before the first body hits the ground.
In the opening thirty seconds I’m wondering if mama will reference the storage system like no one else ever does.
Since V.A.T.S. exists on pip-boys that don't seemingly bio-lock themselves to your arm like the 3000, I don't think V.A.T.S. interfaces with your vision or pumps roids into you. Instead, if you want some kind of lore-reason as to what V.A.T.S. is, I think it makes sense for it to be a combat mode that the Pip-boy uses to scan and compile data on an encounter and gives the user a readout of the best way to handle the situation. I.E., it'll tell you where to shoot, and might even help you out by telling you how to shoot.
Ive always wondered why the pipboy was just tech and not a weapon too, I would want my pipboy to have a tazer or some kind of debris cannon that will shoot small things like rocks or sticks
Maybe a dart launcher? Seems natural - point fist, fire dart
I would rock a Pip-Boy on my wrist. Best fictional computer ever.
VATS works differently for each nodel, 76 shows the first prototype, a simple form of targetting highlight data that's common place in all robots.
in 3 and New Vegas we see a modification where thanks to the biometric connections this data is snapshotted into the brain to recieve the tactical response the user would make. in retrospect this is remembered as a moment of frozen time for consistancy of consciousness, but really it's a moment of lost bodily control, hence the jerky movements and loss of accuracy at range.
in Fallout 4 we see the upgraded form which makes it a full feedback loop of shared brain and computer processing allowing the user to move more freely in VATS, as seen in the VR port of the game especially.
there is no VATS in fallout 1 and 2, they're just turn based games with limb targetting like in the tabletop RPG GURPS which inspired the games.
what about inventory? How are they able to keep all that stuff and have it appear on their hands?
They would always look like the caravan bulls. There are a few inconsistencies in the game. Maybe they should have a suitcase that has 5 dimensions inside. AND if I have the perk, I can load up way past my weight limit and still fast travel to the place I want to make use of it.
In Canon you prob only have a revolver and a courier outfit or ranger duster and a few Stimpaks and food and caps on you at all times then as the courier gets into the waste and finds himself a large backpack to fit all his shit in
Me, mashing up 2 memes - "hammer space, Douglas. VERY expensive!"
Because it’s a game based on a fictional world… if you weren’t able to carry a bunch of stuff it would make gameplay tedious. Majority of you people are taking things too literal like it’s meant to portray some sort of actual reality when it’s not. Bethesda are not the smartest when it comes to some details because at the end of the day, majority of stuff is just there for gameplay purposes.
@@GlobalTossPot You spelled porpoises wrong. You take your observations too seriously. All games are based on a fictional world. Especially those meant for gameplay porpoises.
Do vaults contain facilities to build more pip-boys, or are they just stocked with all they think they'll ever need?
vat would likely boost perception/ brain-processing in order to "slow down time"
some might know what im refering to
I have always thought of a "pip-boy" as essentially a modern tablet computer, that just happens to have clasps to wear it on your arm. Yes, the "pip-boy" computer does have some custom software, as well as some sensors that are not on your modern day tablets (for example, what tablet these days includes a geiger counter?). But, at its core, I see a pip-boy as little more than a customized modern tablet computer.
And if I wanted to make a "real world" pip-boy (as a fan project), I would start with a tablet computer (or possibly start with a Raspberry Pi) and write customized software for it and also add the other sensors (and any other I/O) I felt my pip-boy should have. And since modern tablets can link to various sensors (either by direct USB connection, or wirelessly via bluetooth), it would be a reasonably straightforward task to add in all the needed pip-boy sensors. Of course, I'm not going to do that because I don't think spending several hundred $$$ on my gaming hobby (not to mention my time constructing the pip-boy) is "worth it" to me. However, if I was going to do this, I truly believe I could make a very functional real world "pip-boy" with this approach!
I'm just going to wait for the Pip-Boy Touch to come out
If VATS needs a Pip-Boy to work, how is the player able to use VATS before picking up the Pip-Boy in vault 111? You can use it on the Radroaches before you get to the vault door and pick up the device.
I can't prove it, but V.A.T.S seems to be a game mechanic built upon the plot armor of the main character of a video game called Fallout.
I've got like 300+ hours in fallout 4 and like 125 in new vegas and i barely ever use vats. People seem to love it. Maybe I'm missing out.
I would imagine V.A.T.S would work similar to the memory enhancer, Probably a optional accessory kinda thing maybe.
I always imagined VATS as a gyroscope in the Pip-Boy which guides your hand to correct your aim. The lamest, yet most feasible answer.
I need a pip-boy with a cup holder.
3:06 wouldn't be cool if this guy would be mentioned in the future lore of fallout for being, idk, someone. Like they used that guy from west tek on the show
Lol the pip boy is the exact specs of an old c64
Why can't they make a pip boy Mark 1 mod for fallout 4 because it would be so cool
Because there is no PipBoy Mark I you see in the games, the pipboy 2000 is the earliest pipboy you get in the fallout series.
Nice lore divgin', keep on!!
Yeah but can they run doom? ... actually that would be a great mod for fallout 4
The iPhone can run doom and it has a pipboy app sooooooo
Short Story: They don‘t
VATS couldn't possibly be a feature of the pip boy.
Start a new game of Fallout 4, you get access to vats as soon as you get the baton while exiting the vault *before you collect the pip boy at the vault entrance*
I did exactly that about an hour and a half ago
So…. It’s basically a Fallout’s version of a Google Pixel 7 or an IPhone? Love retro stuff!
The pipboy is a awesome piece of equipment in the fallout universe but in reality we are still not close enough to making an actual working model Ben with our current technology
I honestly just think people overthink VATS. The slowing down is just a gameplay mechanic that has no tie to lore. The pipboy should just be able to help with targeting.. calculating windage...distance..etc and helping the user place their shots better . The games just use a representation of it that fits gameplay better.
Cast out bakelite it looks like.
Maybe the time slowing down is from adrenaline, and the pip boy displays real time combat data
I worked in a warehouse and there was terminals for workers that their name was Motorola Pipboy.. now question.. who copy from who?
I assumed VATS was just neuro linked optically and the slow motion is for the player to react and choose targets but for the actual character works in real time with no slow motion effect. Also, by being able to communicate by neuro link to your body it (VATS/pipboy) would control your aim/arm where you chose to target. Again in real time with your pipboy/eyes and mind. Taking away any issues on this debate .
It's the Microsoft version of the Apple Watch.
ive heard a head-cannon i believe , that it uses small shocks to move your hands and that's why its not super accurate
maby vats just uses you eye vision together with some advanced programing to check where things are and then controling the motertic functions using the brain aims for it
Iirc that institute line was removed from the game either before launch or not long after... 🤔
I have only one question: how does it fit on a person inside Power Armor?
Idk. Maybey a small camera, that finds an enemy and by electro shockwaves move your hand.
Interesting , Thank You.
How about a blaster cannon to a pipboy or even or even a blade
Now we're talking, honestly surprised we've never had a bayoneted pip-boy weapon
🔥🔥😊I mean it makes sense when vats fails and the gun out and the melee's broken that pipblade could be the difference between life and death or what about a plasma thrower or smoke screen generator or built in stealth field
thats called an omniblade from mass effect
@@ASlickNamedPimpback true, I think some omni blades can have a blaster on them too. Can't remember, there is a video about them on this channel though
@@TraderJack777 Stealth Boys do seem like a perfect attachment to add to a Pip-Boy
Hey now! That's the Pimp boy 3 million! Not 3k!
So, if all vault citizens are wearing a pip-boy, why isn't one arm super buff? Because they gotta be heavy...
Now the show came out how that pip boy connect cause towards Vegas but need to open vault
We could have pipboys IRL we have the tech to do it
Needs a removable multi-tool, a bottle opener, a fire starter, a coffee maker, and a hot sandwich press.
Oh no not temu drones with hand guns taped or super glued to them what will we do
Power adapter for external devices since it has a fizen battery
*fission
@@bismarckable lol thank you
What if the vat system used some type of radiation to enhance its user like a temp ghoul drug
Waiting for the pip-watch mod 😂
The screen seen during conversation isnt the pip boy. It's the vault tech computer you are playing the "simulation" on. Read the original instruction manual.
So that's what the game boy became!
How will you explain how it stops time?
Lil pip and super pip-boy? Thats why they are unpublished
You should do a vid update for the one from the tv show
It just works
Who is this “Beffezder” you reference every so often?
I'd take one over any normal smart watch.