I am glad to see that the script I wrote so long ago is still being used in the community. :) It was made for the community to use. You did a good job explaining it. If there are any questions, feel free to ask, I do have a detailed explanation of this up on my channel, it may be a bit outdated, but the description should have the updated version.
I guess this will need a complete rework now, with the new ACE update. I am hoping it will be a quick fix, but life just got a lot busier for me. :) I will get around to it someday.
Nice job, got it sorted out & it works great.. Only prob I'm having is the Patient starts to heal himself.. I know how to take everything out of the inventory thru an individual unit's init, but is there a way to add it to the code itself, since the Patient is spawn thru the script? thanks again for the hard work & the help
Any way to do this for basic medical? I get the error [pat1] call ace_medical_fnc_handleDamage_advancedSetDamage; Don't know if this is made for advanced medical?
Can you run through how to create patients if you are not running in a multiplayer server but on the single player server (in the Eden Editor). Have any major changes occured with recent updates to ACE3? Thanks. LOVE your videos
Some changes did come in. Specially on the medical side. Ace has cpr now that can bring T1 back to life. The basics is the same for single and multiplayer concerning creating patients.
Jakes Cobra On Gaming I noticed that I don’t have the same folders that you have in your file explorer. As such the script doesn’t seem to want to work. I’ve devised a workaround where I just spawn in soldiers and then shoot them but didn’t know if you could think of what the fix is if i don’t have those specific file folders (obviously I won’t have them exactly named like you do, but they should be close)
Hi Jakes. Mine works very well. My only problem is that as soon as the guys are spawned and conscious they start healing themselves. They treat themselves with bandages etc. How do I stop that?
@@JakesCobraOnGaming no error code ,it just that i dunno i had to add a spawn point,it's solved now, sorry for taking your time. And thank you for the tutorial
I am glad to see that the script I wrote so long ago is still being used in the community. :) It was made for the community to use. You did a good job explaining it. If there are any questions, feel free to ask, I do have a detailed explanation of this up on my channel, it may be a bit outdated, but the description should have the updated version.
I guess this will need a complete rework now, with the new ACE update. I am hoping it will be a quick fix, but life just got a lot busier for me. :) I will get around to it someday.
Nice job, got it sorted out & it works great.. Only prob I'm having is the Patient starts to heal himself.. I know how to take everything out of the inventory thru an individual unit's init, but is there a way to add it to the code itself, since the Patient is spawn thru the script? thanks again for the hard work & the help
Dude I watched your intro like 5 times
Same, it's fucking sick lmao
Any way to do this for basic medical? I get the error [pat1] call ace_medical_fnc_handleDamage_advancedSetDamage;
Don't know if this is made for advanced medical?
Can you run through how to create patients if you are not running in a multiplayer server but on the single player server (in the Eden Editor). Have any major changes occured with recent updates to ACE3? Thanks. LOVE your videos
Some changes did come in. Specially on the medical side. Ace has cpr now that can bring T1 back to life. The basics is the same for single and multiplayer concerning creating patients.
Jakes Cobra On Gaming I noticed that I don’t have the same folders that you have in your file explorer. As such the script doesn’t seem to want to work. I’ve devised a workaround where I just spawn in soldiers and then shoot them but didn’t know if you could think of what the fix is if i don’t have those specific file folders (obviously I won’t have them exactly named like you do, but they should be close)
@@kbomb1235 you can create those folders mate, then just make sure you ref them correctly in the script
Hi
i get a error with this line - [pat1] call ace_medical_fnc_handleDamage_advancedSetDamage;
what is the errror?
@@JakesCobraOnGaming I think it's because of the new update
@@JoMiMi_h could be. Will look at the coding when i get a chance and see if i need to change anything
Hi Jakes. Mine works very well. My only problem is that as soon as the guys are spawned and conscious they start healing themselves. They treat themselves with bandages etc. How do I stop that?
How do I disable the ACE Healing? Sorry I'm so noob with this. Your videos basically taught me what I know!
Okay Jakes. I will che k it out tommorow. I think theres a mod I need because I have no ACE medical module menu.
2020 here need help
@@JakesCobraOnGaming yeah it didn't spawn anything
@@JakesCobraOnGaming NVM i'm sorry i forgot to edit spawn point
@@JakesCobraOnGaming no error code ,it just that i dunno i had to add a spawn point,it's solved now, sorry for taking your time. And thank you for the tutorial