its a shader... the code shown in the video is all you need for a shader in Metal, however you can simply adopt the concept on your own shaders to draw a circle... wether ur using GLSL or any other shader language the same principles apply mathematically. However if you talking about how I got the shader to show in a separate window then that's an entirely different topic as this video assumes you already have your own Graphics Renderer setup before hand.
hey how did you do this , which file you have added , I think its directly from the middle ,please share from the beginning of the project.
its a shader... the code shown in the video is all you need for a shader in Metal, however you can simply adopt the concept on your own shaders to draw a circle... wether ur using GLSL or any other shader language the same principles apply mathematically. However if you talking about how I got the shader to show in a separate window then that's an entirely different topic as this video assumes you already have your own Graphics Renderer setup before hand.
awesome, keep going
Thank you very much for the motivation 😃!! Means a lot to me