Indeed, I'd have loved a show with this (so a ship for tactical assignments and maybe aggressive negotiations!) ship as the place of the action, because that would be quite fun (and probably have less exploratory episodes, many of which weren't that great...hell, I like the Klingon Civil War episodes on TNG, the Dominion War in DS9 the most and episodes that put Voyager in conflicts, too!)...especially after (or during the late) Dominion War, where the Federation isn't a "Peace above all else! Here, take half our space for peace!"-Kind of naive ("Starfleet is not a military organization" - Picard...seriously Captain, sometimes you are quite retarded!) organisation, but a government that is good for its people and will step up to defend them and their principals, with force of arms if need be and even using dishonorable means (Section 31!)
This is the Federations tactical nuke. It was top secret, built in small numbers and designed to terrify. Its not very Federation but it is very human if that makes sense, a bit of the Terran coming out. "We're safe the Federation doesn't make warships... what the hell is that?" as a ship thats just come out of warp 9.9 splits into three pieces.
@@firstname9954 I grew up watching Voyager. The main problem is simply that it doesn't deliver. It has fantastic characters, a neat premise, a great selection of actors, and a somewhat decent writing... but that "somewhat" decent writing is only episode by episode. There are a number of really bad episodes, including most importantly the ending, which was in my opinion a rather cheap way to end a show of such a concept. But aside from that, the story had more than a few major plot contrivances. There were a number of major story beats that were completely "chance". Also they swapped back and forth between "nebulas are space storms we can't notice until they're in front of us" and the more realistic depiction of nebulas. It's frustrating once you notice it. Last thing I can remember off the top of my head is that changes just didn't stick. Like, I know that it's supposed to be more of a day-time television show but holy cow, sometimes it takes them in-show weeks to fix a torn hull and sometimes the ship is nearly torn in half and they *canonically* fix it in under a week. Like, what? Overall, the show is - in my opinion - pretty damn good, though still a little boring. I'm at least glad that the ending doesn't completely invalidate the work of the crew over the prior, what, 172 episodes? Oh right and they literally change history for some episodes. Completely forgot about that one. Both writing-wise and in canon they break their own continuity on top of breaking the Temporal Accord on more than like 3 seperate occasions.
"Cerberus" is a pretty good name for a Prometheus. I used to play STO and I had a Mirrorverse Prometheus I named the "Shatterstar". Because mirrors and broken glass or something.
Years ago i started writing a short story with this class as the 'hero' ship. I never finished it tho. I called her USS Asimov (named after the scifi author).
I always thought the Prometheus was an amazing sign of desperation. The reliable Defiant, Galaxy (war variant), Akira, Sovereign, and Steamrunner classes weren’t moving fast enough to quell the Dominion scourge, so they develop a super cruiser killer to try and win the war faster, only for it to be too logistically infeasible to actually employ anywhere but at home. Then again, I always wanted to see the Seige of Betazed where the Enterprise-E, a squadron of Defiants and Prometheuses, and the back line fleets go up against the Dominion alone.
Agree, although it's not out of character for Starfleet. Starfleet are scientists and explorers. They constantly innovate new designs that are packed with scanners and particle emitters and reconfigurable everything, and try and win by finding a weakness or inventing something new. Their crews are taught to try and out-science or out-engineer their enemies on the hoof rather than win with pure firepower or superior numbers. It's not surprising to see echoes of this strategy at bigger scales like trying to win a whole war. By comparison, the Klingons are warriors. They produce huge numbers of time tested but uninventive Birds of Prey expecting them to be destroyed quickly. So long as the crews die honourably that's fine with them. The Romulans are arrogant and believe they're superior to everyone else. They build small numbers of extremely large Warbirds that stand their ground in a firefight and win with superior power. The Dominion are conquerors who terrorise their subjects into submission. They build the same ships for hundreds of years that aren't particularly effective on their own but make you run away screaming when you realise there's 10 times more ships in their fleet than in yours. Each major power's ethos and culture is reflected in their starships.
I agree, this ship is a TOY that was thought up with little to no forsight into the minds of Starfleet engineering insight....and of course it appeared on what I consider was the lamest of the Star Trek TV series(Voyager)...."?multi vector assault mode?"...not to mention the STUPID emh program on this thing...I'd just cut my own wrist instead of having the bedside manner of that Andy Dick character....seriously, some so called writers really blew it with this joke of a ship.
See it this way. How many ships can they move from system defence to the front lines by bringing in Prometheus ships? Considering their firepower and speed you need fewer Prometheus-class ships than any other for the same job. Say three Prometheus replace one Sovereign, two a Galaxy and one for a Nebula (and ships with similar firepower). You still can send one Prometheus to deal with a nearby threat and still have some left to defend the system. With the speed of the Prometheus the detached ship can return quickly if needed. This does help a lot to to end a war sooner or leaves more ships for exploration and diplomacy in peace time.
If I was a lobbyist for building the Prometheus I would point out how this vessel is a much more humanitarian design as it enables the ability to better ensure the capture of of an adversary as well as the Diplomatic opportunity from minimizing the extent in which damage would be needed in order to defend yourself. This of course comes through with a firm but precise application of the multivector response mode. It is also a symbolic statement of Versatility diversity Unity. Sure the separation of the vessels could be seeing simply as advanced Patrol operations, but it is reasonable to believe that many would appreciate that the advanced synthesis systems and scientific investigating capabilities of each of the segments proves that it's not a war machine but a vessel dedicated to learning. Serious desire to follow where curiosity takes us. None of a singular mindset but one that is open to possibilities.
i love how the defiant and the Prometheus classes are a direct result of starfleet being kind to the galaxy by being staunch pacifists. they spread their scientists out so much that they are still outpacing their neighbors in almost every aspect of technology and once you direct those minds to one goal suddenly the federation jumps decades into the future in just a couple months.
This is why you never piss off the kind, good person who's sitting around, minding their own business. When they snap, they *snap*. The Federation is the good guy, even if they're imperfect. Just let the scientists study their comets. *Or else.*
@@bioswars8827 what does that textual diarrhea even have to do with MY want for a show based on this ship? You said a whole lot to say literally nothing
I think the interesting thing about the Prometheus is that it's Starfleet handling logistics and shipbuilding in one package. Seems like they saw the need for the Defiant, and eventually its success, and thought, "Ok, we can create overpowered small ships. What if we made a standard-size ship, that's actually a battlegroup unto itself?" Thus was spawned the Prometheus class. Like the Defiant it's all firepower, but it's basically the Defiant up to eleven. Much like the Borg's tactical cube, the cube they send when they get serious about fighting, the Prometheus class is Starfleet's, "Ok, we're done f@#$ing around and letting people batter our shields down. Kid gloves off, brass knuckles on" starship. When the Prometheus class appears, Starfleet's done researching quasars and shuttling diplomats. It's ass-kickin' time.
The Prometheus class has always made me wish, they had some galaxy saucer separation combat in the dominion war. Maybe not in a full on battle with it, but a last stand.
They definitely should have included at least one or two star drive sections in the fleet scenes. Just to imply that the saucer section with civilian population had been left behind, or that the saucer had been repurposed as medical or support ship/station nearby.
@@adamlytle2615 that definitely would’ve been an improvement, but according to some background lore, many galaxy class ships during the dominion war were either evacuated of civilians or built to combat spec, without space for civilians.
@@0megasight yes I do recall hearing that they hastily built some galaxy class ships that had a lot of empty space inside. That seems... Inefficient to me. Evacuating civilian population and taking the whole ship with its large saucer mounted phaser array makes all kinds of sense though, for sure.
The episode where Prometheus debuted was set before the Dominion War and it was disappointing we never see it in DS9, even in the background or with some filler line. "The Prometheus managed to take out a Ketracel White depot!" or something like that.
I'm sorry, you are mistaken, it would have been well into the Dominion War when Promethius debuted. In the episode The Doctor asks "Are the Federation at war with the Romulans" and EMH2 answer "No, the Romulans have not got involved in our fight with the Dominion". The Stardate of Message in a Bottle is 51462, which puts it around the midway point of DS9 season 6 about 2 weeks before the DS9 episode "One Little Ship", the DS9 episode "A Call to Arms" when the Dominion war started was Stardate 50975.
I remember the first time we were introduced to the Prometheus Class was in the Star Trek Voyager Season 4 episode 'Message in a Bottle' and was seen again in the Season 7 episode 'Endgame Part 2' and I think we briefly saw it again in the Star Trek Enterprise season 3 episode 'Azati Prime' where Daniels brought Captain Archer into the future and we saw what looked like a Prometheus Class Starship outside the window.
I know why people think the "Multi-vector Assualt Mode" is stupid, but Voyager showed why it still works. MvAM turns a 3 on 1 battle into 3 on 3, with a large, maneuverable ship, with strong shields becoming 3 smaller, and more maneuverable ship, with weaker shields.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
As much as I want to share the Federation's stance of not having warships, I doubt the rest of the universe would be so peaceful. The Prometheus is the perfect example of Theodore Roosevelt's idiom: "Speak softly, and carry a BIG stick".
I got this ship on STO and it's a blast of fun! Great for Tactical officers and feels great. I could watch the decoupling and recoupling animations for hours.
Imagine a fleet of Prometheus class ships and all of them splitting…. And then when the battle is over and there are multiple sub ships that have been destroyed… Would they then make up new ships from the ship’s subsections? This could be why the NX part number doesn’t match the NCC part number… perhaps the test bed ships had parts that were from another ship?
This was excellent timing for this episode, given that I just re-watched the episode of Voyager about Prometheus lol. Thank you for this video! Stay well out there everybody, and God bless you, friends. ✝️ :)
The Prometheus really exemplifies one of Starfleet's greatest weaknesses, its willingness to field bleeding edge tech rather than work the bugs out before putting it into combat. It's a marvel more ships don't blow up at random or end up found drifting with mummified crews because everything failed all at once. It's also not very clever to field something that large which requires so many maintenance hours per hour of use despite the degree of automation. Granted it can be flown by a literal handful of officers but it still needs a very busy crew just to hold it together. Yes, the new video looks great. I mean, all your videos look great but no worries with the new gear and software.
I love the interior of the Prometheus, and generally the design looks cool. When it first aired I remember thinking the little warp nacelle was just the goofiest-looking thing, though.
Yeah I'd say it came out really well, this video looked and sounded great! The Prometheus is a great ship, and it's good to see a video on it - Nicely Done!!
I love this ship thanks to it's quad nacel design. All the other ones just don't look quite right but this one does it beautifully! The arrowhead saucer section, and how the impulse drives go between the nacels is just so cool! I hate how so many people hate it just because it's so powerful, it's like you have to justify this being your favorite ship not because of it's combat power or assault mode, but due to the excellent design.
Saw this in my notifications and was hoping that you were doing a video on the Prometheus class from Stargate SG-1, that being said you should totally do SG-1 videos
An interesting thought about holo projectors throughout the ship, they could potentially project any environment they wanted while working. Hooters theme anyone?
Also it could mean that if the ship is boarded (and so long as there is power) the ship could repel its borders by just manifesting any personal it needed ie Makos or security personal or damage control teams.
Warship... Yes... Battleship... That's very optimistic. Battleships have staying power, the Prometheus doesn't. I see this class closer to a destroyer, or cruiser.
I've always liked the concept of the Multi Vector Assault Mode even if its a niche. How many times have we had ships rotate power to shield facings where the damage is coming from? Now you have a counter to that by not having an undamaged side to draw power from and in fact those too now need additional power to bolster shields allowing you to blow through the now unreinforced shields. And of course there is only so much energy to feed weapon systems to target three targets now.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
This might be my favorite Starfleet ship but for the multi-vector assault mode. It is entirely impractical and unnecessarily complicated and could easily be duplicated by just carrying two onboard drones. MVA mode is like they took a room of twelve year old boys and asked them what would make a cool ship and that’s what they came up with. My head canon is Starfleet woke up and got rid of MVA for the actual production models, radically cutting the cost and increasing reliability, getting a far more practical ship as a result
MVAM is not a good idea. Compare two Prometheus designs: 1) Prometheus with MVAM 2) Prometheus without MVAM Prometheus with MVAM has to armor the exposed areas, has 1/3 of its power in each segment for both shields and weapons, and cannot reinforce one of the sections that takes more damage. Finally, if the upper engine section gets destroyed, the saucer section and lower engine section cannot reconnect. Prometheus without MVAM does not need to allocate armor to exposed areas, has its full power available to focus on a single target, and if part of the ship takes too much damage the power and shielding can be easily transferred from one section to another. The main use for a MVAM would be if the ship was designed to have a 'strategic section' and multiple 'tactical sections'. You have the Warp 9-capable main hull that is designed to support the full crew (medical, food, long-range sensors, long-term maintenance systems, 10-Forward, etc). The tactical sections would be designed to only last a week at most, and are not equipped for more than that. Essentially a carrier design, but with Defiant-style 'fighters' attached to the outside of the hull.
@@toddkes5890 I had similar thoughts, law of practicality, its like they were thinking of exposing more guns to fire. But my main thought was multiple complex mechanics can cause problems in the long run. Like the m16’s notorious reliablity issues in vietnam due to its more complex and compact parts compared to the ak-47. While the ak-47 had problems to, they were not as bad as the m16. Actually anything over-complex is doomed to have problems. So i think the mva mode probably got removed for that reason canonically. Its not even that useful if your using the promethius in star trek online as a torpedo boat.
@@jamesd5842 ironically 2 drones in addition to the three main sections was the original concept it was just too complicated for the FX budget to allow.
It appears to me bow had 12 smaller torpedo ports and four larger ones . The aft is unseen. The sovereign had ten . So 16 isn't completely unreasonable. Video sounds and look great.
i figured it was a engineer's solution to a resource problem. The federation has basically infinite resources, but not infinite manpower. so when the federation found itself outnumbered by the dominion it worked out a way to solve the problem. instead of an aggressive recruitment drive and building a bunch of small ships like the defiant to meet the challenge. they instead tried to turn a single ship into three. Now their new ship (with a single crew), can reliably fight off multiple attackers. especially considering that the "main" ship could remote-control the other two sections; and could run with just 2 people on board. it actually makes sense. Sure there's simpler solutions to this problem; but the federation doesn't do simple. it does complex. Bespite it being a silly ideal it's also very much rule of cool, and yes, it's cool. silly, but cool.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
reminder this ship has 3 entire separate warp drives, each one being of the 'overdriven' type installed in the Defiant. The amount of power generation they have available for propulsion, weapons, and shields on this thing is tremendous.
What i love about the Prometheus class is that it is, as Rick puts it, a long sword. See we forget that the Constitution was a pretty rugged ship and probably designed to be a heavy fighter during the Klingon federation war. Subsequently every design that bore the name enterprise was the most advanced and well equipped ship of her era. Powerful shields, powerful hulls powerful weapons. However they where never dedicated combat vessels they could just hold their own in a pinch with the idea being that space is dangerous. We also see that this policy has worked out. They had conflicts with the klingons, romulans, cardasians even recently by the time TNG was coming around and this policy of just making good equipment held up as they tended to come out on top or at least exhaust their enemy into a stand-still. The Prometheus is like the Defiant, what happens when you force a nation that doesn't want war, to make war-focused vessels. The defiant is small, durable, and focused. Able to dish out fire power that can as we've seen in the mirror universe, damage some of the biggest most durable ships out there. The prometheus is the weapon used to clear out entire regions. It's likely that a fully equipped federation fleet would have somewhere between a dozen and a hundred of these ships, one stationed at every major star base with no permanent crew but a permanent security detail. A number of trained security who's job it is to just keep the ship safe and probably a good number of people assigned as repair crew but the actual command crew would be just who happened to be avaliable from the starbase when a crisis came up being beamed over and quickly taking off with the Prometheus, find the threat, and deal with it.
I honestly thought it would make more sense to have an intrepid or akira and 2 saber classes and just have them always together and use a coordinated attack program
Yes, 2 build a ship that can split into 3 parts would require so much extra duplication of key components that a huge amount of internal volume and systems would be dedicated to achieve that. Probably more effective to produce 3 defiant or sabers. Though I like the promotheus design just without MVAM. I always thought it was a gimmick.
It's... Almost a reasonable combat design. One of the biggest weaknesses of most Starfleet ships is a lack of system redundancy; Lose one nacelle, and you're stranded. Warp core is damage? There goes everything but emergency fusion power. Bridge exposed on the very top of the ship (for no reason) gets hit? Gotta wait a couple minutes while secondary officers get to the Battle Bridge. The deflector dish? Can't safely go to warp. The Prometheus had an answer to all of that... But then they made it split apart. If you removed the functionality for it to split into multiple ships, you could do so much more. Keep three separate engineering sections, for redundancy. You don't need a full external hull for all three segments now, so you can move all that armour, the weapons, and the shield emitters to the outer hull or drop them to save weight and space - either way a win. The ship now weighs exactly the same or even less, depending, but can bring the same amount of firepower to bear, with more reliable inter-connected systems backing it up. Why not a step further? Conceal the bridge in the centre of the hull, and mirror another deflector dish on top. Have a battle bridge in the rear of the ship which is *actually staffed* when there's a red alert. If they can double the number of warp nacelles, none of this should be that much of a leap. Most weapons in Star Trek hardly ever miss unless they're fixed forward (also a bad design), so only in a small number of cases would your ship being able to split up have any positive effect. Against the BORG is not one of them... They'll just engage you with multiple different weapon banks along the faces of their cubes. So what's the point, even? To drive up the maintenance requirements? Mission accomplished. Yes, it looks badass... But it's still an overly-complicated design that reeks of a 'good idea fairy' admiral pushing the project through when it should have been cancelled or simplified.
I think the basic Idea behind the MVAM actually came from the Enterprise D. The Saucer Section had been designed as purely a giant STL lifeboat. Yet they made use of it as a tactical asset in "Best of Both Worlds 2". This was just taking the concept and making a dedicated ship out of it.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
The Prometheus concept makes perfect sense. 1. Smaller constituent parts are more maneuverable, and harder to hit. Shields are also more efficient with less hull to cover, hence why the Defiant is so "tough." 2. Star Trek ships have "segmented" shields, the best strategy is always to present your strongest shield facing to the enemy... impossible to do if you're being attacked from multiple vectors. Hence, "multi-vector assault mode." The fact that the enemy has to split their fire between three targets also adds to the aforementioned survivability benefits. 3. The Prometheus is essentially three "escorts" on a Warp Sled. With the speed and range of a long range explorer, and the combat potential of three smaller ships. Plus, each ship is capable of warping independently so the Prometheus can cover more territory once it enters the AO. "But what if one of the segments gets destroyed?" What if an entire Defiant, or Saber class gets destroyed? That's a risk you take. Because each segment is warp capable, 2/3ds of the ship can still make it back, which is more than most ships can say after getting 33% of their hull destroyed. "Wouldn't redundancy make the ship more expensive to operate?" This is probably the reason behind the enhanced automation that allows it to be operated by a skeleton crew. So you don't need three of every kind of crewman.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
With holo-emitters on each deck, there's always the option to generate extra crew from holograms if needed. (And provided power/holo systems don't get knocked out! :D) Does pose an interesting question on what next-steps Starfleet should take in expanding automation. Voyager touched on holo rights and holo labour in it's final season, pity it wasn't explored more.
Personally I loved the two parter Voyager had where the Hirogen took Voyager and turned the ship into a giant Holo deck. Using WW2 era soldiers to retake the ship was brilliant and I really wish they had something like that built into the Prometheus after it got stolen. An emergency holo-commando unit ready to retake the ship.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
Thank you, as always, for these delightful videos, Rick! And I agree with you, the Cerberus would've been a vastly more fitting name. I have a few thoughts you might (or might not) find to be of potential interest, regarding this vessel. The Prometheus-class Starship's design was always a favorite of mine--the *design*, that is, not the *function*. I don't at all mind the ship being an aggressive combat vessel. In fact, I liked it quite a lot. However, I disliked the "try-hard" Multi-Vector Assault Mode rather strongly. I always felt that feature was just... Unnecessary, and borderline silly. I mean, it's only a matter of time until an opponent learned how to take control of the second and third sections not controlled directly by the crew, using the two secondary hull parts to destroy the primary hull part. This is not even taking into consideration the "how do you put it back together if the center part gets destroyed or its docking points get wrecked?" This issue only gets worse when you consider the possibility of individual parts having their warp nacelles or warp drives damaged beyond what can be repaired in the field, as that would lead to having to leave entire sections of the ship behind if you had to withdraw. Granted, this is better than an entire ship having to be abandoned, but I think I have ideas that help to alleviate this problem. Overall, I feel that it would be better off to have this vessel be a single ship that includes two complete warp drive systems (two of the larger warp cores working simultaneously) in the single vessel's assembly. This would allow it to take advantage of the quad nacelles to have a level of redundancy that other ships simply would not have (you could lose up to two nacelles and even lose an entire warp core, and still make it home without issue). In addition, you would have all of the firepower of those three pieces packed into a single ship. Arguably the most important thing would be shielding: if you included overlapping regenerative shielding systems (including all of the separate components for all three parts--or even just two of them--in a single ship), you'd have a vastly more durable vessel. PLUS, the separate ship-wide shield emitter systems could potentially operate at different frequencies simultaneously in addition to constantly rotating their frequency modulation (not claiming that I know for sure this would work, but it's a neat idea, you have to admit!), making it virtually impossible to adapt to and penetrate by matching shield modulation. You might get through one, but the other would still repel an attack. Sure, it would still be a resource-intensive vessel to build, but it would be less-so than the original three-part vessel--and, more importantly (in my opinion), it would be a ship design far less prone to potential weaknesses than the original design. And, of course, you could still keep the primary hull separation function for emergencies/evacuations, as the feature was originally meant to be, it just wouldn't be a warp-capable primary hull all on its own. This could arguably be considered a step backward, but since this wouldn't be a feature intended for combat use--at least most certainly not at warp speeds--it just makes sense to keep for emergencies. Personally, I kinda like the idea of this being an evolution of the original Prometheus, but that's just me. I'd like to hear your thoughts on this!
What I imagine to be on the dedication plaque for the USS Prometheus: "Demons run when a good man goes to war. Night will fall and drown the sun when a good man goes to war. Friendship dies and true love lies. Night will fall and the dark will rise when a good man goes to war."
To pull a a line from the Sovereign video, if one of these shows up in system, they probably aren't going to ask questions or announce themselves. They'll just start shooting. Love the names Cerberus and Kratos for this class.
Keep in mind that when split apart, each bit would be a third of the possible power. Seems kinda silly to me. An Akira takes on a couple Romulan warbirds on its own in the same episode, lol.
Little note on the naming scheme: Prometheus stole fire from the gods and gave it to us and his punishment was to have his liver eaten out by Eagles every day, as an immortal his liver grew back each night. He was freed from this punishment by Hercules. Cerberus guarded the underworld and was the final of Hercules trials. He had to kidnap the legendary beast. Thats how they arr connected, not just that they're all from Greek mythology.
This is one class of ship I would love to have seen take part in the Dominion war or at least get a cameo in Lower Decks like how my other favorite class of ship the Luna class USS.Titan got.
What's going on man? I miss your on line story. I'm a retired U.S. marine that suffers from combat ptsd. You have gotten me through many a bad day. I look forward to your Tuesday releases. I have watched your whole series many times, your channel has a bigger impact than you might realize. Your the best.
He caught up to the main STO storyline. They recently released a new update, so I imagine Ric's going to figure out how to add that in as well, esp. if he just got a new PC and is working out the setup for it.
Hello sailor, healing 174 hz, 432hz, 528hz, 741hz, or listening some white noise including ocean wave sounds, you'll get well soon and recovery fully. Best wishes.
I felt bad when I got to the end, because I consume these videos mostly like a podcast, only really looking at the screen a couple seconds at a time when I need visual aids to clarify something. So I noticed exactly zero changes 😅
I dislike the "multi vector assault mode." Get rid of the docking systems and redundancy needed for each individual ship, and it would make a great cruiser.
Yeah, it strikes me as kind of a pointless design concept. Just design a carrier and attack craft or build a squadron of smaller ships. Would be less resource intensive and probably more effective.
It is VERY automated so the crew wouldn't be needed as much. but yes a "cheapened down" version might be a practical mid-to-long range cruiser - but she's not got a lot of internal volume to spare for "stuff" and t's more an attack ship than a science or diplomatic one - it's designed to make things dead and do it fast.
@@timesthree5757 It can hit multiple shield facings on a single target at the same time. Given how many times we've seen the captain yell out to divert power to forward shields or whatever you now suddenly have a way to slice open the defenses of an otherwise tough target because it CAN'T divert power from anywhere.
i think this would form the perfect basis for a starfleet x-wing - get rid of the engineering hull and have the main saucer split in 2 with the same arrow head profile. variable geometry nacelles raise/lower to form the x and allow the warp field to form. 2 vessels for multi vector attack mode, less automation, less complexity, less cost = all kickass
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
Do you have a video covering just the battle of sector 001 or have any plans to make one? I know the scene itself isn’t long in the movie but I feel like there would have been a lot of lore behind something so significant
honestly I wish this ship got more screentime. I think its such a cool design and a unique take on the usual federation ships
"Star Trek: Prometheus"
Yeah im surprised they didnt capitalize on it more.
I was never a big fan of four-nacelle ships but I loved the idea of the Prometheus. Would have been cool to see more of it.
It's a 12-year-old's idea of a cool Starfleet ship.
Indeed, I'd have loved a show with this (so a ship for tactical assignments and maybe aggressive negotiations!) ship as the place of the action, because that would be quite fun (and probably have less exploratory episodes, many of which weren't that great...hell, I like the Klingon Civil War episodes on TNG, the Dominion War in DS9 the most and episodes that put Voyager in conflicts, too!)...especially after (or during the late) Dominion War, where the Federation isn't a "Peace above all else! Here, take half our space for peace!"-Kind of naive ("Starfleet is not a military organization" - Picard...seriously Captain, sometimes you are quite retarded!) organisation, but a government that is good for its people and will step up to defend them and their principals, with force of arms if need be and even using dishonorable means (Section 31!)
This is the Federations tactical nuke. It was top secret, built in small numbers and designed to terrify. Its not very Federation but it is very human if that makes sense, a bit of the Terran coming out. "We're safe the Federation doesn't make warships... what the hell is that?" as a ship thats just come out of warp 9.9 splits into three pieces.
The real reason, why this ship is cool is that the episode itself is a masterpiece of fun entertainment and the ship is just the cherry on top 😁
It was one of the better episodes of a generally disappointing and mediocre series.
@@21mushroomcupcakes33 Would you stop breathing down my neck!
Andy Dick being the EMH Mk2 was funny as well.
@@firstname9954 I grew up watching Voyager. The main problem is simply that it doesn't deliver. It has fantastic characters, a neat premise, a great selection of actors, and a somewhat decent writing... but that "somewhat" decent writing is only episode by episode. There are a number of really bad episodes, including most importantly the ending, which was in my opinion a rather cheap way to end a show of such a concept. But aside from that, the story had more than a few major plot contrivances. There were a number of major story beats that were completely "chance". Also they swapped back and forth between "nebulas are space storms we can't notice until they're in front of us" and the more realistic depiction of nebulas. It's frustrating once you notice it. Last thing I can remember off the top of my head is that changes just didn't stick. Like, I know that it's supposed to be more of a day-time television show but holy cow, sometimes it takes them in-show weeks to fix a torn hull and sometimes the ship is nearly torn in half and they *canonically* fix it in under a week. Like, what?
Overall, the show is - in my opinion - pretty damn good, though still a little boring. I'm at least glad that the ending doesn't completely invalidate the work of the crew over the prior, what, 172 episodes?
Oh right and they literally change history for some episodes. Completely forgot about that one. Both writing-wise and in canon they break their own continuity on top of breaking the Temporal Accord on more than like 3 seperate occasions.
cope@@21mushroomcupcakes33
Also known as the " the federation definitely doesn't make warships" class
Technically a warship is made for war. This ship was made to fight a very specific enemy. ( i do agree with you)
It's not a warship if you add advance sensors for science stuff. - Starfleet logic.
@@juscallmeehx actually, advanced sensors can easily be used for military purposes. Targeting, for example.
@@vic5015 I know, that's the joke.
PS: "Unless we have to"
"Cerberus" is a pretty good name for a Prometheus. I used to play STO and I had a Mirrorverse Prometheus I named the "Shatterstar". Because mirrors and broken glass or something.
one of the Variant Hulls is named it.
I normally name my mirror ships after Imperial Star Destroyers.
the USS Hydra
@@jasonmarkus3834 Aye, that's a good one as well.
Years ago i started writing a short story with this class as the 'hero' ship. I never finished it tho. I called her USS Asimov (named after the scifi author).
I always thought the Prometheus was an amazing sign of desperation. The reliable Defiant, Galaxy (war variant), Akira, Sovereign, and Steamrunner classes weren’t moving fast enough to quell the Dominion scourge, so they develop a super cruiser killer to try and win the war faster, only for it to be too logistically infeasible to actually employ anywhere but at home.
Then again, I always wanted to see the Seige of Betazed where the Enterprise-E, a squadron of Defiants and Prometheuses, and the back line fleets go up against the Dominion alone.
Agree, although it's not out of character for Starfleet.
Starfleet are scientists and explorers. They constantly innovate new designs that are packed with scanners and particle emitters and reconfigurable everything, and try and win by finding a weakness or inventing something new. Their crews are taught to try and out-science or out-engineer their enemies on the hoof rather than win with pure firepower or superior numbers. It's not surprising to see echoes of this strategy at bigger scales like trying to win a whole war.
By comparison, the Klingons are warriors. They produce huge numbers of time tested but uninventive Birds of Prey expecting them to be destroyed quickly. So long as the crews die honourably that's fine with them. The Romulans are arrogant and believe they're superior to everyone else. They build small numbers of extremely large Warbirds that stand their ground in a firefight and win with superior power. The Dominion are conquerors who terrorise their subjects into submission. They build the same ships for hundreds of years that aren't particularly effective on their own but make you run away screaming when you realise there's 10 times more ships in their fleet than in yours.
Each major power's ethos and culture is reflected in their starships.
I just want to see a full wing of Defiant class ships operate in unison. It would be bloody terrifying
I want to hear what was this forbidden power that the Betazoids used to get rid of the Dominion.
I agree, this ship is a TOY that was thought up with little to no forsight into the minds of Starfleet engineering insight....and of course it appeared on what I consider was the lamest of the Star Trek TV series(Voyager)...."?multi vector assault mode?"...not to mention the STUPID emh program on this thing...I'd just cut my own wrist instead of having the bedside manner of that Andy Dick character....seriously, some so called writers really blew it with this joke of a ship.
See it this way. How many ships can they move from system defence to the front lines by bringing in Prometheus ships? Considering their firepower and speed you need fewer Prometheus-class ships than any other for the same job. Say three Prometheus replace one Sovereign, two a Galaxy and one for a Nebula (and ships with similar firepower). You still can send one Prometheus to deal with a nearby threat and still have some left to defend the system. With the speed of the Prometheus the detached ship can return quickly if needed.
This does help a lot to to end a war sooner or leaves more ships for exploration and diplomacy in peace time.
If I was a lobbyist for building the Prometheus I would point out how this vessel is a much more humanitarian design as it enables the ability to better ensure the capture of of an adversary as well as the Diplomatic opportunity from minimizing the extent in which damage would be needed in order to defend yourself. This of course comes through with a firm but precise application of the multivector response mode.
It is also a symbolic statement of Versatility diversity Unity. Sure the separation of the vessels could be seeing simply as advanced Patrol operations, but it is reasonable to believe that many would appreciate that the advanced synthesis systems and scientific investigating capabilities of each of the segments proves that it's not a war machine but a vessel dedicated to learning. Serious desire to follow where curiosity takes us. None of a singular mindset but one that is open to possibilities.
i love how the defiant and the Prometheus classes are a direct result of starfleet being kind to the galaxy by being staunch pacifists. they spread their scientists out so much that they are still outpacing their neighbors in almost every aspect of technology and once you direct those minds to one goal suddenly the federation jumps decades into the future in just a couple months.
This is why you never piss off the kind, good person who's sitting around, minding their own business. When they snap, they *snap*.
The Federation is the good guy, even if they're imperfect. Just let the scientists study their comets. *Or else.*
@@TheAsvarduilProject
Bingo.
As the Andorias say, don't push the pink skins to the thin ice.
@@dougsmith6262 Wakanda would disagree about pink skin😁
Don't push the coloured skin to the hin ice😂
@@djprojectus ...pissing humans off is bad, mmkay?
I absolutely love this ship and it's design and concept. I would kill to have a show based on her and her crew
@@bioswars8827 what does that textual diarrhea even have to do with MY want for a show based on this ship? You said a whole lot to say literally nothing
@@__The_Real_V__ he's trying to scam people into watching his crap
That's a show that requires Andy Dick.
One of my favorites.
From the BEST Voyager episode and possibly the funniest episode in all of Trek.
I think the interesting thing about the Prometheus is that it's Starfleet handling logistics and shipbuilding in one package. Seems like they saw the need for the Defiant, and eventually its success, and thought, "Ok, we can create overpowered small ships. What if we made a standard-size ship, that's actually a battlegroup unto itself?" Thus was spawned the Prometheus class. Like the Defiant it's all firepower, but it's basically the Defiant up to eleven.
Much like the Borg's tactical cube, the cube they send when they get serious about fighting, the Prometheus class is Starfleet's, "Ok, we're done f@#$ing around and letting people batter our shields down. Kid gloves off, brass knuckles on" starship. When the Prometheus class appears, Starfleet's done researching quasars and shuttling diplomats. It's ass-kickin' time.
Based on its abilities described, I think a good label for the Prometheus class might be interceptor.
The Prometheus class has always made me wish, they had some galaxy saucer separation combat in the dominion war. Maybe not in a full on battle with it, but a last stand.
They definitely should have included at least one or two star drive sections in the fleet scenes. Just to imply that the saucer section with civilian population had been left behind, or that the saucer had been repurposed as medical or support ship/station nearby.
@@adamlytle2615 that definitely would’ve been an improvement, but according to some background lore, many galaxy class ships during the dominion war were either evacuated of civilians or built to combat spec, without space for civilians.
@@0megasight yes I do recall hearing that they hastily built some galaxy class ships that had a lot of empty space inside. That seems... Inefficient to me. Evacuating civilian population and taking the whole ship with its large saucer mounted phaser array makes all kinds of sense though, for sure.
@@adamlytle2615 oh definitely
The ship looks awesome. If the Defiant has a fighting profile akin to a Sumner-class destroyer, then the Prometheus is akin to a Zumwalt!
They definitely have the "sitting in dock, not being used" bit down to a fine art.
the coolest thing that come out of voyager
The episode where Prometheus debuted was set before the Dominion War and it was disappointing we never see it in DS9, even in the background or with some filler line. "The Prometheus managed to take out a Ketracel White depot!" or something like that.
I'm sorry, you are mistaken, it would have been well into the Dominion War when Promethius debuted.
In the episode The Doctor asks "Are the Federation at war with the Romulans" and EMH2 answer "No, the Romulans have not got involved in our fight with the Dominion".
The Stardate of Message in a Bottle is 51462, which puts it around the midway point of DS9 season 6 about 2 weeks before the DS9 episode "One Little Ship", the DS9 episode "A Call to Arms" when the Dominion war started was Stardate 50975.
I absolutely love listening to your videos on my second monitor. Your voice talking through Star Trek details is like ASMR.
I always enjoy that you use footage from Star Trek Online, the quality is very good.
Cool plot armor class.
Audio is as good as ever, in game captured visuals look smoother and crisper.
I love this era of ship designs this one the Akira the sovereign they just look so damn good.
I remember the first time we were introduced to the Prometheus Class was in the Star Trek Voyager Season 4 episode 'Message in a Bottle' and was seen again in the Season 7 episode 'Endgame Part 2' and I think we briefly saw it again in the Star Trek Enterprise season 3 episode 'Azati Prime' where Daniels brought Captain Archer into the future and we saw what looked like a Prometheus Class Starship outside the window.
I know why people think the "Multi-vector Assualt Mode" is stupid, but Voyager showed why it still works.
MvAM turns a 3 on 1 battle into 3 on 3, with a large, maneuverable ship, with strong shields becoming 3 smaller, and more maneuverable ship, with weaker shields.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
Glad to see you covered my favourite Trek ship. Glory to the Bluetooth Fleet!
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
to me it was a very good vid, I do miss your story series but understand why, keep up the great work certifiably ingame
Don't worry, it will be continuing with the newest updates that came out a while ago soon!
“What happened to the Prometheus?”
“It had to…”
(puts on sunglasses)
“…split.”
YEEEEAAAAHHHHH!
As much as I want to share the Federation's stance of not having warships, I doubt the rest of the universe would be so peaceful. The Prometheus is the perfect example of Theodore Roosevelt's idiom: "Speak softly, and carry a BIG stick".
I got this ship on STO and it's a blast of fun! Great for Tactical officers and feels great. I could watch the decoupling and recoupling animations for hours.
Imagine a fleet of Prometheus class ships and all of them splitting…. And then when the battle is over and there are multiple sub ships that have been destroyed… Would they then make up new ships from the ship’s subsections? This could be why the NX part number doesn’t match the NCC part number… perhaps the test bed ships had parts that were from another ship?
nah jsut a VX error
So the Victory Gundam battle conundrum.
they just stack together and form one giant ship (and are taped together with duct tape)
This was excellent timing for this episode, given that I just re-watched the episode of Voyager about Prometheus lol. Thank you for this video!
Stay well out there everybody, and God bless you, friends. ✝️ :)
Congrats to the new hard and software. Turned out fine
The Prometheus really exemplifies one of Starfleet's greatest weaknesses, its willingness to field bleeding edge tech rather than work the bugs out before putting it into combat. It's a marvel more ships don't blow up at random or end up found drifting with mummified crews because everything failed all at once.
It's also not very clever to field something that large which requires so many maintenance hours per hour of use despite the degree of automation. Granted it can be flown by a literal handful of officers but it still needs a very busy crew just to hold it together.
Yes, the new video looks great. I mean, all your videos look great but no worries with the new gear and software.
My favorite ship…. woefully under appreciated
The "why everyone else in the galaxy was happy that the federation didn't make warships" class. Along with the Defiant.
I have the prometheus novels. I wasn't crazy about the design but, it's starting to grow on me.
Looked great. 👍🏻
I love the interior of the Prometheus, and generally the design looks cool. When it first aired I remember thinking the little warp nacelle was just the goofiest-looking thing, though.
Yeah I'd say it came out really well, this video looked and sounded great!
The Prometheus is a great ship, and it's good to see a video on it - Nicely Done!!
Love This Video !! It’s My Favorite Class Of Starships Besides The Excelesior Class !!!
An amazing ship design, wish we got to see it more often.
My favourite ship design of the lot.
I hope they kept spare ship sections in case a piece gets destroyed during multi vector assault mode
I love this ship thanks to it's quad nacel design. All the other ones just don't look quite right but this one does it beautifully! The arrowhead saucer section, and how the impulse drives go between the nacels is just so cool! I hate how so many people hate it just because it's so powerful, it's like you have to justify this being your favorite ship not because of it's combat power or assault mode, but due to the excellent design.
I love this series on ship classes!
Saw this in my notifications and was hoping that you were doing a video on the Prometheus class from Stargate SG-1, that being said you should totally do SG-1 videos
that's a fun idea!
I wish this ship was more cool in STO. I love ships that bring their own friends.
Woo hoo! I got to hit the Like button FIRST!! 😁
The hull # 59650 is the zip code it was constructed in. 😜
It came out well. Very well, like most things you do!
Love the design of this ship, so much so I considered an "upgrade" to better arm the Prometheus
An interesting thought about holo projectors throughout the ship, they could potentially project any environment they wanted while working. Hooters theme anyone?
Also it could mean that if the ship is boarded (and so long as there is power) the ship could repel its borders by just manifesting any personal it needed ie Makos or security personal or damage control teams.
@@Colin_ Or just fill the section with holographic molten rock...
I'd say with the Romulan's no longer an issue all Prometheus Class vessels should be retro-fitted with cloaking devices.
YES!
I actually thought the mic sounded a bit better even before you mentioned new software, so I’d say it’s working well!
never thought about it looking like a Power Rangers thing. Which, considering me, makes it instantly 400% cooler for me.
Warship... Yes...
Battleship... That's very optimistic.
Battleships have staying power, the Prometheus doesn't.
I see this class closer to a destroyer, or cruiser.
Great job. Sound great!
I've always liked the concept of the Multi Vector Assault Mode even if its a niche. How many times have we had ships rotate power to shield facings where the damage is coming from? Now you have a counter to that by not having an undamaged side to draw power from and in fact those too now need additional power to bolster shields allowing you to blow through the now unreinforced shields. And of course there is only so much energy to feed weapon systems to target three targets now.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
This might be my favorite Starfleet ship but for the multi-vector assault mode. It is entirely impractical and unnecessarily complicated and could easily be duplicated by just carrying two onboard drones. MVA mode is like they took a room of twelve year old boys and asked them what would make a cool ship and that’s what they came up with.
My head canon is Starfleet woke up and got rid of MVA for the actual production models, radically cutting the cost and increasing reliability, getting a far more practical ship as a result
MVAM is not a good idea.
Compare two Prometheus designs:
1) Prometheus with MVAM
2) Prometheus without MVAM
Prometheus with MVAM has to armor the exposed areas, has 1/3 of its power in each segment for both shields and weapons, and cannot reinforce one of the sections that takes more damage. Finally, if the upper engine section gets destroyed, the saucer section and lower engine section cannot reconnect.
Prometheus without MVAM does not need to allocate armor to exposed areas, has its full power available to focus on a single target, and if part of the ship takes too much damage the power and shielding can be easily transferred from one section to another.
The main use for a MVAM would be if the ship was designed to have a 'strategic section' and multiple 'tactical sections'. You have the Warp 9-capable main hull that is designed to support the full crew (medical, food, long-range sensors, long-term maintenance systems, 10-Forward, etc). The tactical sections would be designed to only last a week at most, and are not equipped for more than that. Essentially a carrier design, but with Defiant-style 'fighters' attached to the outside of the hull.
@@toddkes5890 I had similar thoughts, law of practicality, its like they were thinking of exposing more guns to fire. But my main thought was multiple complex mechanics can cause problems in the long run. Like the m16’s notorious reliablity issues in vietnam due to its more complex and compact parts compared to the ak-47. While the ak-47 had problems to, they were not as bad as the m16.
Actually anything over-complex is doomed to have problems.
So i think the mva mode probably got removed for that reason canonically. Its not even that useful if your using the promethius in star trek online as a torpedo boat.
@@jamesd5842 ironically 2 drones in addition to the three main sections was the original concept it was just too complicated for the FX budget to allow.
It appears to me bow had 12 smaller torpedo ports and four larger ones . The aft is unseen. The sovereign had ten . So 16 isn't completely unreasonable. Video sounds and look great.
The ship as a whole looks amazing ! The transformation though... not so much.
i figured it was a engineer's solution to a resource problem. The federation has basically infinite resources, but not infinite manpower.
so when the federation found itself outnumbered by the dominion it worked out a way to solve the problem. instead of an aggressive recruitment drive and building a bunch of small ships like the defiant to meet the challenge. they instead tried to turn a single ship into three. Now their new ship (with a single crew), can reliably fight off multiple attackers.
especially considering that the "main" ship could remote-control the other two sections; and could run with just 2 people on board. it actually makes sense. Sure there's simpler solutions to this problem; but the federation doesn't do simple. it does complex.
Bespite it being a silly ideal it's also very much rule of cool, and yes, it's cool. silly, but cool.
Nice to see someone picking up some slack from where others are failing on this topic.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
So top secret that the Romulans not only stole it but we're capable of flying it.
loud and cleas Mister, thank you.
reminder this ship has 3 entire separate warp drives, each one being of the 'overdriven' type installed in the Defiant. The amount of power generation they have available for propulsion, weapons, and shields on this thing is tremendous.
The regenerative shielding requires a lot of that power.
What i love about the Prometheus class is that it is, as Rick puts it, a long sword. See we forget that the Constitution was a pretty rugged ship and probably designed to be a heavy fighter during the Klingon federation war.
Subsequently every design that bore the name enterprise was the most advanced and well equipped ship of her era. Powerful shields, powerful hulls powerful weapons. However they where never dedicated combat vessels they could just hold their own in a pinch with the idea being that space is dangerous. We also see that this policy has worked out. They had conflicts with the klingons, romulans, cardasians even recently by the time TNG was coming around and this policy of just making good equipment held up as they tended to come out on top or at least exhaust their enemy into a stand-still.
The Prometheus is like the Defiant, what happens when you force a nation that doesn't want war, to make war-focused vessels. The defiant is small, durable, and focused. Able to dish out fire power that can as we've seen in the mirror universe, damage some of the biggest most durable ships out there. The prometheus is the weapon used to clear out entire regions. It's likely that a fully equipped federation fleet would have somewhere between a dozen and a hundred of these ships, one stationed at every major star base with no permanent crew but a permanent security detail. A number of trained security who's job it is to just keep the ship safe and probably a good number of people assigned as repair crew but the actual command crew would be just who happened to be avaliable from the starbase when a crisis came up being beamed over and quickly taking off with the Prometheus, find the threat, and deal with it.
The video quality has definitely improved. Great job. 👍🏾
I honestly thought it would make more sense to have an intrepid or akira and 2 saber classes and just have them always together and use a coordinated attack program
Yes, 2 build a ship that can split into 3 parts would require so much extra duplication of key components that a huge amount of internal volume and systems would be dedicated to achieve that. Probably more effective to produce 3 defiant or sabers. Though I like the promotheus design just without MVAM. I always thought it was a gimmick.
The federation knows how to make one hell of a ship.
It's... Almost a reasonable combat design.
One of the biggest weaknesses of most Starfleet ships is a lack of system redundancy; Lose one nacelle, and you're stranded. Warp core is damage? There goes everything but emergency fusion power. Bridge exposed on the very top of the ship (for no reason) gets hit? Gotta wait a couple minutes while secondary officers get to the Battle Bridge. The deflector dish? Can't safely go to warp.
The Prometheus had an answer to all of that... But then they made it split apart.
If you removed the functionality for it to split into multiple ships, you could do so much more.
Keep three separate engineering sections, for redundancy. You don't need a full external hull for all three segments now, so you can move all that armour, the weapons, and the shield emitters to the outer hull or drop them to save weight and space - either way a win.
The ship now weighs exactly the same or even less, depending, but can bring the same amount of firepower to bear, with more reliable inter-connected systems backing it up.
Why not a step further? Conceal the bridge in the centre of the hull, and mirror another deflector dish on top. Have a battle bridge in the rear of the ship which is *actually staffed* when there's a red alert. If they can double the number of warp nacelles, none of this should be that much of a leap.
Most weapons in Star Trek hardly ever miss unless they're fixed forward (also a bad design), so only in a small number of cases would your ship being able to split up have any positive effect.
Against the BORG is not one of them...
They'll just engage you with multiple different weapon banks along the faces of their cubes. So what's the point, even? To drive up the maintenance requirements? Mission accomplished.
Yes, it looks badass... But it's still an overly-complicated design that reeks of a 'good idea fairy' admiral pushing the project through when it should have been cancelled or simplified.
This does seem like the kind of convoluted ship design that Cerberus in Mass Effect would make.
It would have been nice to have shown the vessel go through its many phases of separation and reassembly!
Great video, went well and looks great!
I think the basic Idea behind the MVAM actually came from the Enterprise D.
The Saucer Section had been designed as purely a giant STL lifeboat. Yet they made use of it as a tactical asset in "Best of Both Worlds 2".
This was just taking the concept and making a dedicated ship out of it.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
@@bioswars8827 What?
The Prometheus class seems to fit the role of a heavy interceptor based on how it was deployed
The Prometheus concept makes perfect sense.
1. Smaller constituent parts are more maneuverable, and harder to hit. Shields are also more efficient with less hull to cover, hence why the Defiant is so "tough."
2. Star Trek ships have "segmented" shields, the best strategy is always to present your strongest shield facing to the enemy... impossible to do if you're being attacked from multiple vectors. Hence, "multi-vector assault mode." The fact that the enemy has to split their fire between three targets also adds to the aforementioned survivability benefits.
3. The Prometheus is essentially three "escorts" on a Warp Sled. With the speed and range of a long range explorer, and the combat potential of three smaller ships. Plus, each ship is capable of warping independently so the Prometheus can cover more territory once it enters the AO.
"But what if one of the segments gets destroyed?"
What if an entire Defiant, or Saber class gets destroyed? That's a risk you take. Because each segment is warp capable, 2/3ds of the ship can still make it back, which is more than most ships can say after getting 33% of their hull destroyed.
"Wouldn't redundancy make the ship more expensive to operate?"
This is probably the reason behind the enhanced automation that allows it to be operated by a skeleton crew. So you don't need three of every kind of crewman.
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
With holo-emitters on each deck, there's always the option to generate extra crew from holograms if needed. (And provided power/holo systems don't get knocked out! :D) Does pose an interesting question on what next-steps Starfleet should take in expanding automation. Voyager touched on holo rights and holo labour in it's final season, pity it wasn't explored more.
Personally I loved the two parter Voyager had where the Hirogen took Voyager and turned the ship into a giant Holo deck. Using WW2 era soldiers to retake the ship was brilliant and I really wish they had something like that built into the Prometheus after it got stolen. An emergency holo-commando unit ready to retake the ship.
By the picard series timeline, hologram suites of simulated crew have entered civilian use.
Prometheus had a good concept, shame we didn't see more of it.
In the 26th century these were housed in the capital ship refitted with advanced impulse drives
Hey, look, it's Daniel from Spacedock's favorite Trek ship!
Loved this class
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
I can picture the crew stuck around space dock running endless drills. Hopefully they can relax on station or they have holodecks onboard
Excelsior, Prometheus, Akira are my fav classes
Thank you, as always, for these delightful videos, Rick! And I agree with you, the Cerberus would've been a vastly more fitting name. I have a few thoughts you might (or might not) find to be of potential interest, regarding this vessel.
The Prometheus-class Starship's design was always a favorite of mine--the *design*, that is, not the *function*. I don't at all mind the ship being an aggressive combat vessel. In fact, I liked it quite a lot. However, I disliked the "try-hard" Multi-Vector Assault Mode rather strongly. I always felt that feature was just... Unnecessary, and borderline silly. I mean, it's only a matter of time until an opponent learned how to take control of the second and third sections not controlled directly by the crew, using the two secondary hull parts to destroy the primary hull part. This is not even taking into consideration the "how do you put it back together if the center part gets destroyed or its docking points get wrecked?" This issue only gets worse when you consider the possibility of individual parts having their warp nacelles or warp drives damaged beyond what can be repaired in the field, as that would lead to having to leave entire sections of the ship behind if you had to withdraw. Granted, this is better than an entire ship having to be abandoned, but I think I have ideas that help to alleviate this problem.
Overall, I feel that it would be better off to have this vessel be a single ship that includes two complete warp drive systems (two of the larger warp cores working simultaneously) in the single vessel's assembly. This would allow it to take advantage of the quad nacelles to have a level of redundancy that other ships simply would not have (you could lose up to two nacelles and even lose an entire warp core, and still make it home without issue). In addition, you would have all of the firepower of those three pieces packed into a single ship. Arguably the most important thing would be shielding: if you included overlapping regenerative shielding systems (including all of the separate components for all three parts--or even just two of them--in a single ship), you'd have a vastly more durable vessel. PLUS, the separate ship-wide shield emitter systems could potentially operate at different frequencies simultaneously in addition to constantly rotating their frequency modulation (not claiming that I know for sure this would work, but it's a neat idea, you have to admit!), making it virtually impossible to adapt to and penetrate by matching shield modulation. You might get through one, but the other would still repel an attack.
Sure, it would still be a resource-intensive vessel to build, but it would be less-so than the original three-part vessel--and, more importantly (in my opinion), it would be a ship design far less prone to potential weaknesses than the original design. And, of course, you could still keep the primary hull separation function for emergencies/evacuations, as the feature was originally meant to be, it just wouldn't be a warp-capable primary hull all on its own. This could arguably be considered a step backward, but since this wouldn't be a feature intended for combat use--at least most certainly not at warp speeds--it just makes sense to keep for emergencies.
Personally, I kinda like the idea of this being an evolution of the original Prometheus, but that's just me. I'd like to hear your thoughts on this!
What I imagine to be on the dedication plaque for the USS Prometheus:
"Demons run when a good man goes to war. Night will fall and drown the sun when a good man goes to war. Friendship dies and true love lies. Night will fall and the dark will rise when a good man goes to war."
Excellent, so the key point is don't go to war in any condition, go to explore space and building the exoplanets wonderful.
@@linz8291 more if you go to war, make your enemies regret pushing you to it, as a warning to others.
To pull a a line from the Sovereign video, if one of these shows up in system, they probably aren't going to ask questions or announce themselves. They'll just start shooting.
Love the names Cerberus and Kratos for this class.
Keep in mind that when split apart, each bit would be a third of the possible power. Seems kinda silly to me. An Akira takes on a couple Romulan warbirds on its own in the same episode, lol.
Little note on the naming scheme:
Prometheus stole fire from the gods and gave it to us and his punishment was to have his liver eaten out by Eagles every day, as an immortal his liver grew back each night. He was freed from this punishment by Hercules.
Cerberus guarded the underworld and was the final of Hercules trials. He had to kidnap the legendary beast.
Thats how they arr connected, not just that they're all from Greek mythology.
This is one class of ship I would love to have seen take part in the Dominion war or at least get a cameo in Lower Decks like how my other favorite class of ship the Luna class USS.Titan got.
What's going on man? I miss your on line story. I'm a retired U.S. marine that suffers from combat ptsd. You have gotten me through many a bad day. I look forward to your Tuesday releases. I have watched your whole series many times, your channel has a bigger impact than you might realize. Your the best.
He caught up to the main STO storyline. They recently released a new update, so I imagine Ric's going to figure out how to add that in as well, esp. if he just got a new PC and is working out the setup for it.
Semper Fi, Marine.
I also use his channel this way.
@@Rubix003 semper fi brother
Hello sailor, healing 174 hz, 432hz, 528hz, 741hz, or listening some white noise including ocean wave sounds, you'll get well soon and recovery fully. Best wishes.
I would have loved to see more of it and preferably a battle with Prometheus class ships combined with Defiant class against whoever 😁
Wooo, finnally, best ship. Not gonna tell me otherwise, I even made it in Scrap Mechanic
I felt bad when I got to the end, because I consume these videos mostly like a podcast, only really looking at the screen a couple seconds at a time when I need visual aids to clarify something. So I noticed exactly zero changes 😅
In retrospect, I can see this being part of a "wolf pack" attack group: A single Sovereign flanked by a couple of Defiants and a Prometheus.
I wish we had seen it more. I got one in STO but ditched the multi vector stuff and make it a dual heavy cannon monster.
I dislike the "multi vector assault mode." Get rid of the docking systems and redundancy needed for each individual ship, and it would make a great cruiser.
Yeah, it strikes me as kind of a pointless design concept. Just design a carrier and attack craft or build a squadron of smaller ships. Would be less resource intensive and probably more effective.
It is VERY automated so the crew wouldn't be needed as much. but yes a "cheapened down" version might be a practical mid-to-long range cruiser - but she's not got a lot of internal volume to spare for "stuff" and t's more an attack ship than a science or diplomatic one - it's designed to make things dead and do it fast.
It actually makes sense to me.
@@timesthree5757 It can hit multiple shield facings on a single target at the same time. Given how many times we've seen the captain yell out to divert power to forward shields or whatever you now suddenly have a way to slice open the defenses of an otherwise tough target because it CAN'T divert power from anywhere.
@@rubaiyat300 how?
i think this would form the perfect basis for a starfleet x-wing - get rid of the engineering hull and have the main saucer split in 2 with the same arrow head profile.
variable geometry nacelles raise/lower to form the x and allow the warp field to form.
2 vessels for multi vector attack mode, less automation, less complexity, less cost = all kickass
Still my favourite ship, sleek and gorgeous design and uncompromising in its aggression
The author and illustrator of ROBO TREK 1987 and BIOS WARS would indicate differently, as to whom designed that ship. Check out the cover art for the ROBO TREK novel, or the more recent BIOS WARS videos. Furthermore, much of the ROBO TREK art works and story, has been pulled apart and use in STNG, ST DS9, ST VOYAGER, and more recently ST DISCOVERY. After the original 10C Proposal was submitted to Paramount/Viacom in the late 1980's early 1990's. God willing, those truths will be forthcoming, when Jemco DEEP releases better and more truly unique Canadian content.
MY FAVORITE SHIP
Do you have a video covering just the battle of sector 001 or have any plans to make one? I know the scene itself isn’t long in the movie but I feel like there would have been a lot of lore behind something so significant
Just in case someone wanna know, the ship appeard in Star Trek Voyager 4x14 - Message in a Bottle
In my head the multi vector assault mode was tested with a modified galaxy class with a defiant class mounted on the underside of the saucer.