Nice tutorial. I followed along and got it to work, but my animation at the end of it all doesnt smoothly loop any more? It is a walk cycle that looks great elsewhere but for some reason on this VAT when it gets to the end of the loop it doesnt immediatly start again. Instead it stops animating for a second, THEN starts the loop again. Any ideas?
hey great tutorial! Question, I have this error message: "LogAnimToTextureEditor: Warning: Invalid AnimSequence: walk_01 for given SkeletalMesh: SKM_Character_02" For what reasons could it be invalid? I have my animation linked to that skeletal asset and looks fine in the editor. Any help would be great.
This is brilliant, thanks a lot
Great Work man really helpful
Thank you for this video
Nice tutorial. I followed along and got it to work, but my animation at the end of it all doesnt smoothly loop any more? It is a walk cycle that looks great elsewhere but for some reason on this VAT when it gets to the end of the loop it doesnt immediatly start again. Instead it stops animating for a second, THEN starts the loop again. Any ideas?
@@araknidlich hi, did you try to setup in the layer parameter the start and the end frame and the frame rate?
hey great tutorial! Question, I have this error message: "LogAnimToTextureEditor: Warning: Invalid AnimSequence: walk_01 for given SkeletalMesh: SKM_Character_02"
For what reasons could it be invalid? I have my animation linked to that skeletal asset and looks fine in the editor. Any help would be great.
Your animation is not blended with your skeleton
to check double click your skeletal mesh and check inside preview animation