Quixel Bridge To Blender 4.x - How to install and fix material issues

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  • เผยแพร่เมื่อ 23 ก.ย. 2024
  • I made this video for people who wants to use the Blender plugin for Quixel Bridge with Blender 4 and later.
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    I forgot to mention in the video that the API Port must be 28888 but it is explained in the Bridge documentation :
    docs.google.co...

ความคิดเห็น • 13

  • @zz-pd8em
    @zz-pd8em 7 ชั่วโมงที่ผ่านมา

    Thank you so much

  • @vainfps
    @vainfps 3 ชั่วโมงที่ผ่านมา

    Thank you man!

  • @DickiSeptoariHusna
    @DickiSeptoariHusna 7 วันที่ผ่านมา

    Man Thanks a lot for the tutorial, your the best !!

  • @abdelrahmannasr1013
    @abdelrahmannasr1013 14 วันที่ผ่านมา

    Thank you so much it is very useful for me an d i solved the problem .Thanks

  • @robertjones9067
    @robertjones9067 12 วันที่ผ่านมา

    thank you!

  • @nobuhisaogiso3052
    @nobuhisaogiso3052 15 วันที่ผ่านมา

    I really needed, thanks a lot!

  • @worse1g
    @worse1g 9 วันที่ผ่านมา

    thanks a lot!

  • @neil1375
    @neil1375 3 วันที่ผ่านมา

    As per my message yesterday I'm getting frequent issues when trying to export surfaces into Blender 4.2.1. In the Console I get this message "Megascans Plugin Error while importing textures/geometry or setting up material. Error: Writing to ID classes in this context is not allowed: Thai_Sand_tdziadun, Material datablock, error setting Material.use_nodes
    Imported asset from Thai_Sand Quixel Bridge"?

  • @neil1375
    @neil1375 4 วันที่ผ่านมา

    Thanks this seems to work well for exporting 3d Assets from Bridge to Blender. However I still have frequent and intermittent failures with exporting Surfaces (materials) with some just showing up as a white material with nothing else in the Shader Panel?

    • @theblacksolid_fr
      @theblacksolid_fr  3 วันที่ผ่านมา

      Not nice to hear. Make sure to check the system console when you import in Blender to see if there are any reported error by the script. Otherwise it may be unfortunate issues that come from the Bridge app itself. I suggest you to double check your export settings in the Bridge app and that you have all the textures correctly downloaded in your local megascan library too.

    • @neil1375
      @neil1375 3 วันที่ผ่านมา

      @@theblacksolid_fr Thanks. I do see an error in Blender console when this happens. It says: "Megascans Plugin Error while importing textures/geometry or setting up material. Error: Writing to ID classes in this context is not allowed: Thai_Sand_tdziadun, Material datablock, error setting Material.use_nodes
      Imported asset from Thai_Sand Quixel Bridge"?

    • @theblacksolid_fr
      @theblacksolid_fr  6 ชั่วโมงที่ผ่านมา

      @@neil1375 I didn't manage to repreduce this king of error and it makes me confused. Hard to say if it comes from Blender or from Bridge. I hope you will find the solution.

  • @-x3.
    @-x3. วันที่ผ่านมา

    Thank you man.