The Hidden Mechanic You NEED to Know!

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  • เผยแพร่เมื่อ 3 ส.ค. 2024
  • The Abbasid Dynasty's unique Golden Age mechanic of their House of Wisdom has a quirk with what is able to link buildings with one another. Is this intended, or simply another bug or exploit in Age of Empires 4? Let's find out!
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    -------------------------------------------------
    #AgeofEmpires4 #Abbasids #GoldenAge
    0:00 - 0:09 - Intro
    0:10 - 0:33 - Abbasid Influence System
    0:34 - 1:08 - Linking Different Towns Together
    1:09 - 2:01 - Hidden Foundation Effect on Golden Age
    2:02 - 2:55 - Building Foundation Mechanics in AoE4
    2:56 - 3:44 - Use with Forward Military Bases
    3:45 - 4:35 - Discussion of Foundation Interaction
    4:36 - 4:47 - Testing with Palisade Walls
    4:48 - 5:31 - Conclusion
  • เกม

ความคิดเห็น • 80

  • @AgeofNoob
    @AgeofNoob  2 ปีที่แล้ว +52

    EDIT: FYI folks, this has since been patched, and only completed buildings now count towards the Golden Age mechanic. :)

  • @SoupyMcButtsack
    @SoupyMcButtsack 2 ปีที่แล้ว +45

    You don't actually need buildings to be within the influence to get the production and research bonuses, golden age benefits apply globally, not just to those in the influence. You only need buildings in the influence to get the 5 fire armour and go towards the building count.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +17

      Hmm, I looked into this, and you may be right. This might be another tooltip bug then. Thanks for mentioning this my friend! I suppose I shouldn't trust tooltips and test everything myself lol.

    • @Lucius_Chiaraviglio
      @Lucius_Chiaraviglio 2 ปีที่แล้ว

      Even so, still sounds bugged.

    • @thijs663
      @thijs663 2 ปีที่แล้ว +3

      @@AgeofNoob I don't think the issue here is a tooltip bug, but the fact that linking that forward base gave you enough buildings for the tier 3 golden age. I might be wrong here as I haven't actually tested it myself, but that is in line with what shows on the screen and the research bonus being 15% without the link and 20% (with 20% production speed) when the link is there.

    • @HMSPrinceofWales
      @HMSPrinceofWales 2 ปีที่แล้ว +1

      @@thijs663 Tbf if you are close to tier 3 golden age and can afford the ressources to build a link, odds are you could just spare the wood and build the necessary buildings somewhere close to your base. In addition, I'm pretty sure linking through walls is nigh on impossible, causing your base to be open to counterattacks.

  • @TrapDorSpida
    @TrapDorSpida 2 ปีที่แล้ว +20

    Works for HRE influence repair ability too :)

    • @Lezeik1
      @Lezeik1 2 ปีที่แล้ว +1

      Except Regnitz and Elzbach but that is more related to the landmark than the influence ^^

  • @brutalusgaming8809
    @brutalusgaming8809 2 ปีที่แล้ว +23

    I would put this pretty far down the list to look at. It is difficult to exploit and really not very impactful when it is. Never seen a game where any top players are looking around trying to break the golden age links. There are WAY too many other FAR more important and impactful things to do. Maybe if Abassid were already S tier and needed a reduction but they are so far from that.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +4

      I do agree that the game needs a lot of cleanup that will be prioritized over this, but I'd still like it to be addressed tbh. :)

  • @igorgazo610
    @igorgazo610 2 ปีที่แล้ว +3

    i do think , same thing with influece (unfinished houses count as a link) applies to HRE influence system (emergency repair), this i find more conserning as you can link invisibly your castles in middle of the map with your town providing this buff

  • @lucadesanctis563
    @lucadesanctis563 2 ปีที่แล้ว +3

    Abbasids need 1 buff: camel cost lowered or either base stats buffed.

    • @meklowthelemur861
      @meklowthelemur861 2 ปีที่แล้ว +1

      Yea they come off as anti horse faction but lose camel vs horse base fights. It almost seems moot. I try and tell my self the debuff is worth but tbh Spears are just better....end game.

  • @Peremptor
    @Peremptor 2 ปีที่แล้ว

    Cool find its these little 'hidden features' that are always fun to stumble into.

  • @guwalendo
    @guwalendo 2 ปีที่แล้ว +1

    This also works for the Rus wooden tower bonus when you place lumber camp foundations.

  • @annaairahala9462
    @annaairahala9462 2 ปีที่แล้ว +1

    Your videos are all so well made

  • @indirecttim2141
    @indirecttim2141 2 ปีที่แล้ว +1

    I had no idea about the building foundation!! That’s very interesting and helpful

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      Glad it was helpful!

  • @StriKe_jk
    @StriKe_jk 2 ปีที่แล้ว +6

    I dont mind that it counts foundations - but only after they swap to the visible & attackable phase when a villager gets close.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      I suppose that's fine, as the enemy can at least see and destroy the link!

  • @kunstderfugue
    @kunstderfugue 2 ปีที่แล้ว +7

    Something I've been doing is create more mills than you'd usually create both because they extend the influence and count for it, and because it's every so slightly better for farming. That gives it more upside than a house for the purposes of adding structures (and they cost the same and take the same space for the sake of spreading influence). You can also be very liberal about adding more lumber camps once your villagers start having to walk 2 tiles to their trees.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +5

      Indeed, eco buildings like those cost the same wood as houses - something I had to get used to coming from AoE2!

    • @ravingmilf3148
      @ravingmilf3148 2 ปีที่แล้ว

      i always put towers as fillers so that when i get harassed my production vills can always seek shelter close and kill off early knights or wtv :)

  • @nazmi5561
    @nazmi5561 2 ปีที่แล้ว

    i love the skyrim soundtrack you put on the background :)

  • @sethlarsen7658
    @sethlarsen7658 2 ปีที่แล้ว +1

    This is a great concept, except everyone just skips this step and destroys the house of wisdom and the landmark TC instead because that ends the game completely. Abbasid needs a buff for those two buildings since they have half the landmarks other civs do and no amount of infrastructure matters when they get targeted by mass units.

  • @GojiCenter
    @GojiCenter 2 ปีที่แล้ว +3

    Yesterday I tried deleting a scout .. it’s impossible. I was playing as the French

    • @tb124.gaming
      @tb124.gaming 2 ปีที่แล้ว

      I noticed that too lol, but I think it’s not the French only

    • @GrooveSpaceArk
      @GrooveSpaceArk 2 ปีที่แล้ว

      Yeah it seems you can never delete scouts. They will always stay 1HP and die then live again due to the healing. Have to get enemies to kill them if pop cap issues...

    • @ravingmilf3148
      @ravingmilf3148 2 ปีที่แล้ว +1

      isnt that only with the OG scout you get at the start of the game, or is it all scouts?

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +2

      It's a known game mechanic, but I'm not quite sure why it's a thing tbh. Not being able to delete scouts to free up pop space in a very niche scenario is annoying

  • @g0zertjuh
    @g0zertjuh 2 ปีที่แล้ว

    I would love to see a video about the melee hit micro you can do with the scouts (and other units??) where you increase the attack speed by a lot

  • @shanpuzeira
    @shanpuzeira 2 ปีที่แล้ว

    Man what's this music in the background of your video? THAT'S SO GOOD OMG

  • @SethBennion
    @SethBennion 2 ปีที่แล้ว +4

    Can you make a vid showcasing the Zhuge nu and showing the different unit matchups in each age in comparison to archers and crossbows and maybe hand cannoneers to give us an idea of their strength relative to the other ranged units?

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +3

      Zhuge Nu was already requested and is a part of the list of videos to be made - stay tuned! :)

  • @samuelleite4935
    @samuelleite4935 2 ปีที่แล้ว +3

    Nice video! Can't wait for the Mangonel/Nest of Bees one!

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +2

      I hope to get this one done before the end of the year :)

  • @skyacaniadev2229
    @skyacaniadev2229 2 ปีที่แล้ว

    I think built foundations are fine, at least enemy players can destroy it, and you can cancel it as well. But that ghost foundation should not have the influence function.

  • @nathangamble125
    @nathangamble125 2 ปีที่แล้ว +1

    I don't think this is broken. It takes a decent amount of resources to build the link with foundations, and Abbasids aren't that strong.

  • @08vinster
    @08vinster 2 ปีที่แล้ว +1

    this applies to HRE as well

  • @TheArbiterSux
    @TheArbiterSux 2 ปีที่แล้ว +2

    Can you investigate how unbuilt/partially built wood walls work?
    I had an enemy lay down wood walls right in a crucial chokepoint where I was building a stone wall, and the wood walls were stuck in a limbo state where I couldn't use infantry to torch the unbuilt enemy wall, but I also couldn't build over them. I had to use a mangonel with attack ground to finally destroy the foundations and close the gap.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      Hmm interesting, I'll look into this as well! :)

  • @MarcRitzMD
    @MarcRitzMD 2 ปีที่แล้ว

    opponents never disrupt linked islands of buildings

  • @obiwankenobi785
    @obiwankenobi785 2 ปีที่แล้ว

    On paper a very good civ, but in practice if you have not that much time and if you don't exactly know what to do a low tier civ which makes you problems. They can be really strong. But not worth it.

  • @quartino_
    @quartino_ 2 ปีที่แล้ว

    Same thing with HRE and Rus influence bonuses/abilities.

  • @nougatflush1805
    @nougatflush1805 2 ปีที่แล้ว +1

    Does the bonus stack? So golden age 1 - 10% gathering for villagers // golden age 2 - 15% gathering for villagers - does that mean it's now 25% or 15%?

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว

      No they don't stack, so simply reading what each tier provides are the bonuses.

  • @DubStepNMany
    @DubStepNMany 2 ปีที่แล้ว

    We need an eco tech video especially the wood upgrade, when are they worth it?

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      Already working on this :)

  • @reek7518
    @reek7518 2 ปีที่แล้ว

    So does each tier add the % it mentions or is it 20% when in tier 3?

    • @John-cq9ew
      @John-cq9ew 2 ปีที่แล้ว +1

      It is only 20% at tier 3, only the bonuses from the said tier apply.

  • @MRDGamerYT
    @MRDGamerYT 2 ปีที่แล้ว

    Pls more videos on Delhi

  • @wusenrob
    @wusenrob 2 ปีที่แล้ว

    this is gonna get fixed for sure

  • @muhittincankorkut6094
    @muhittincankorkut6094 2 ปีที่แล้ว +1

    Age of Bugs 😂

  • @zackiechan1386
    @zackiechan1386 2 ปีที่แล้ว +2

    this doesn't make huge difference

  • @dragonscaleshields
    @dragonscaleshields 2 ปีที่แล้ว +3

    Influence bonuses are dumb. Just get rid of the hassle and make it global. The only ones that make sense are French keep bonuses and English mill bonuses. Delhi and Abbasid bonuses would be much better if it were globally counted.

    • @Muenni
      @Muenni 2 ปีที่แล้ว +4

      Why? The point is to encourage dense cities. Just like English farms only profiting around farms, not a TC, there's some trade off. And it's still a great bonus even if you forget about some lumber camp or don't link your forward military production.
      And the effect itself IS global, unlike your other examples. Just the buildings counting towards reaching the next tier are not.

  • @samdumaquis2033
    @samdumaquis2033 2 ปีที่แล้ว

    This needs to be fixed

  • @JimCullen
    @JimCullen 2 ปีที่แล้ว +3

    Honestly I think it's fair. No need to remove it.
    The Abbasids are already at such a huge disadvantage in landmark victories, having only two landmarks that need to be destroyed, which are almost always going to be right next to each other. In TG especially it's frighteningly easy to force through and rush down those two buildings (especially with fire lancers in their current state...) and take the Abbasid player out of the game.
    Besides, other players can't easily lose their bonuses. Delhi has "mosque wifi" and don't need to connect their mosques together. Rus can never be reduced in their bounty totals. You can't take the Chinese out of a golden age by destroying one of their landmarks (I think...). It seems reasonably fair to me to make it relatively easy for the Abbasids to keep their golden age, even if it's not _automatic._

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      While I do agree with you that the Abbasids do need some sort of re-work to help their situation, the instant Golden Age link should still be changed I think. I don't particularly like mechanics that have no counter-play, so I'd rather have this taken out but have them buffed or changed in some other way to compensate :) But I agree, the lack of Landmarks for the Abbasids is a rough one.

    • @Muenni
      @Muenni 2 ปีที่แล้ว +1

      But the House of Wisdom gains 5000 hp with every age up on top of its base 2000 hp and 5 fire armour, making it actually harder to take down than the equivalent number of landmarks for other civs. Most of the time, those are pretty close to each other too. Also, you don't lose say, the resources banked in a Guild Hall or other such landmark bonuses, when your House of Wisdom was reduced by 5000 hp. So is it really a (big) disadvantage to have the House of Wisdom from a defence standpoint?

    • @JimCullen
      @JimCullen 2 ปีที่แล้ว +1

      ​@@Muenni with how powerful siege-especially late game siege-is in this game, yeah it's a disadvantage. The best defence against siege is multiple layers that allow you to attrit them down gradually as they move between layers. Because once they're in reach, they do their job really quickly.

    • @Muenni
      @Muenni 2 ปีที่แล้ว

      @@JimCullen True for imperial siege, less so the aforementioned fire lancers with their fire damage or other non-siege units. And by that time there's far more efficient defensive layers available than another landmark. Siege is also far too fast and sets up too fast, so you don't gain much time that way - unless you somehow managed to construct at least one landmark away from your main TC. Possible in imperial age, but not the norm, I'd say.

  • @tomasangel797
    @tomasangel797 2 ปีที่แล้ว +1

    The only way I see to countering this ghost link, is to spam houses (completely built) in order to erase foundations, thus disrupting the invisible link. Still, thats wayyyyyyyyy to much effort for little to no benefit, since the Abassid player could easily spam foundations again to regain the link.

    • @SumdiLumdi
      @SumdiLumdi 2 ปีที่แล้ว

      You could just palisade block it since once the foundation is covered it will cancel the build.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +2

      But how would you know where the opponent built the link? There are many different places you could re-link from :)

    • @bernard4459
      @bernard4459 2 ปีที่แล้ว

      Let's be honest none of y'all will bother because Abbasid sucks anyway 😞

  • @saadkhan5623
    @saadkhan5623 2 ปีที่แล้ว +8

    Hahaha AoN is tired of constantly reporting bugs because of how many there are, that they are now renamed “Hidden Mechanics” 😂😂😂 I totally get it bro 😂 just how many are there going to be! It’s endless!!

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +2

      There are so many of them that I honestly can't tell sometimes if things are intended.. 11

  • @franzgappmaier5688
    @franzgappmaier5688 2 ปีที่แล้ว

    #AgeofNoobGiveaway

  • @Shapovalov7
    @Shapovalov7 2 ปีที่แล้ว +1

    like for music tlou2

  • @kaimoody4755
    @kaimoody4755 2 ปีที่แล้ว +1

    First

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว +1

      **Gifts a Virtual Spear**

  • @manuelvalencia6705
    @manuelvalencia6705 2 ปีที่แล้ว

    abbassids are the worst

  • @glendhanks
    @glendhanks 2 ปีที่แล้ว +1

    #AgeofNoobGiveaway

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว

      Hey Glen, you won the Giveaway on another video! Let me know what email to reach out to you with. Cheers.

    • @glendhanks
      @glendhanks 2 ปีที่แล้ว

      @@AgeofNoob Awesome. I can give you my email. I am not sure how to send it to you as i do not want to post here in the comments. I did send you a facebook messgae.

    • @AgeofNoob
      @AgeofNoob  2 ปีที่แล้ว

      @@glendhanks Please send an email directly to ageofnoobageofempires2@gmail.com and I'll respond there mate :)

    • @glendhanks
      @glendhanks 2 ปีที่แล้ว

      @@AgeofNoob Thanks, I sent you a response from my email. Let me know if you need anything else.