I started flight school soon after waiting in the queue for an hour. I now have my commercial rating, over 30,000 hours on the 737/777 and my grandkids just bought me a beautiful watch for my retirement party. Still waiting in the queue.
Lets take it easy, Microsoft is a small company, with little budget and only junior developers working on it. Plus, $200 for a game is not that expensive, come on.
Yep and their realistic wallet raping feature is soo crazy i can feel the spot where my kidneys once were.... cuz i got sucked into buying the avaiator edition. ...
"Fixing [the issues] would mean installing a server capacity that [will never] be used again" -- that's not how the cloud works. One of the main advantages of a cloud-based infrastructure is that it is able to scale up and down with demand. They could have installed sufficient capacity before the launch and then just scale it down after a few days, when the demand decreases. They either anticipated the demand completely wrong or they knowingly accepted these problems and chose to not mitigate them.
Servers are easy to be allocated for one use then change it several weeks later for anything else They should also let users pre install not only the launcher but the 50 Gb instal And finally open/launch the sim by time zone This launch is catastrophic. Bad image for Asobo / MS and they azure servers
Yes I think what happened here was an unexpected bug causing an extreme bottleneck somewhere in their pipeline. We saw similar issues with some previous updates for 2020. Jorg is usually pretty open about these things, so no doubt we’ll find out more over the next few weeks
I remember playing watchdogs years ago and it hit something like 500fps on the loading screen, caused my gpu to have permanent whine after that. Always have fps capped since then.
I suspect what you say will be proven very true. I bet if we got to trial the full game for a few days before we paid things might be different. As it is they have our cash so we're just at their mercy again.
The queue issue may be fixed in 6 months. Then after that we can take the next 6 months to start ironing out the bugs. (Can't find the bugs until we can play the sim)
But we do need somebody to buy it on day 1, so MS will not cancel the release altogether. We should encourage as much as we can those brave guys who sacrifice their time and health for us. The buyers of MS Download Simulator 97%. True unsung heroes.
Real answer is to rent server capacity for the first few days, but that costs more than tweeting "we're sorry, working on it". Problem with this cloud infrastructure is that it takes one calculation to go wrong and we're back on a rainy day sitting in front of a grey screen, because Tim was drunk at resource planning and now they just run around trying to deploy more servers but they get unresponsive as soon as they start to serve the users...
@@wta1518you can always put more servers to work. As it turned out, it was not the issue of server capacity, but one database cluster could not handle the load. Devs said on a short video that they tested this infrastructure with 200k players, then came the surprise when at least 10x more players tried to join. Either they are bad at maths or they heaped out on the architecture. Either way they failed big time...
It may be not so easy if they have a bottleneck of one server that distributes the load across other servers, i.e. I mean, it may be as ease as 'renting' additional server resources from their own resource pool of Azure or may be as complex as rewriting code and rebuilding the architecture.
I started the install 30 minutes after it went live and was flying within the hour. So much better than my 2 day wait for MSFS 2020. My mistake was shutting down to eat lunch. It took me awhile to get on again, getting the 97% stall and server busy messages. From the few hours flying the L-39 around my home state of Arizona, definitely worth upgrading from MSFS 2020. Very happy with my purchase.
One thing they could have done is there are 5 editions, they could have spread the release over a week. Aviator, Premium, Deluxe, Standard and Game pass users respectively! That would have reduced the load on the servers during initial install which takes quite a long time,
I love how you handled the server issue as a content creator on flight sim and a real pilot ! Quite an excellent job here ! I appreciate your humour ! It must have been very difficult for all youtubers covering this and you did it extremely well ! Quick and informative, we can feel the pro pilot experience in efficient briefings ! 😉 "MSFS2024, closer 2 real servers than ever !" 😅
As a cloud engineer, providing a dynamic scalable server based on demand is actually very easy to do, to be honest this shouldn’t be happening from Microsoft.
@@tompsu9536 Agreed. "Release day" is synonymous with "Stand in this line to get shit on first". They usually open a 2nd "Sanitary" line within 24/48 hours
You’re forgetting one thing. This game is literally owned by the world’s second largest cloud service provider. They don’t have to pay rental costs for their servers because they own the servers. All spinning up some extra servers for launch week would’ve cost them would’ve been the electrical bill. It’s not a permanent investment. MSFS runs in the Azure servers, which are advertised as incredibly stable and rapidly scalable. They’ve clearly proven their marketing to be entirely divorced from reality.
I am on Xbox and I have a question. I loaded it up this morning and everything worked except one thing. I loaded into the cockpit of the A330, and none of the buttons worked. I couldn’t connect the GPU and even though the Batteries were on, nothing happens and the aircraft remained cold and dark.
On cloud they can scale servers up and down based on the load. And in that dev stream video, they did say that the cache was tested with 200k users. Also in the alpha users didn't even have access to most planes so it was expected that even for the same amount of users load would be much higher. But considering player base and people wanting to try it on gamepass, not sure why are they surprised with that much bigger load.
Azure can dynamically scale resources based on load and capacity. So hopefully this is short lived. But thank you for the humorous analogy to lighten the day.
I’m in for the 2nd time today and I can honestly say that spending the time to learn how to use this new sim and setting up all the controls and settings from scratch only feels marginally more exciting than sitting in the queue for 2 hrs., that’s why I closed it after the first flight, but then I’m 45 yrs. old and less patient with change than I used to be.
Yeah I decided a while back I’d wait a few weeks. I wanted to see how the PMDG 737/777 shake out before I bought 2024 since I primarily fly those with the Dreamliner being the only default I fly. I think I’ll stick with that decision for now.
Thankfully, I was lucky enough to get to play a little bit. What I did get to experience, I liked it. I did a free flight in the 737 MAX... then my game crashed, and after over two more hours of queuing AFK, I began working on the career mode. Finished up with the PPL training (with another game crash in the process of that and more time in the queue, yay me!) By the end of the fourth time queueing, I called it a day because I didn't see value in waiting more, just for the same thing to happen again. I probably got around 2 hours in. The game's great; I'm excited for it to function as normal relatively soon. Excited to fly the Boeing 737 MAX 8 again; it's really nicely modeled and flew pretty nicely, even by hand. Usually I don't like hand flying, lol, but I don't mind that one. The flight model's amazing; planes don't float absurdly long when trying to land. It feels more natural.
In the IT industry, this is referred to as load balancing. Companies like Microsoft, Steam, and Xbox would benefit from leasing additional servers from providers like AWS during peak demand periods.
From the reviews I’ve seen, there is nothing offered in this new sim apart from maybe nicer grass? The clouds look almost identical to 2020. Making the jump from 2020 at this stage seems like a downgrade. Who knows how long Fenix and PMDG will take to get their aircraft across. I’m so glad I didn’t waste my time on this crap today. Thanks to pioneers like yourself for giving us a look at new products/simulators etc. The work you do is highly appreciated.
your so right the footage ive seen people playing makes 2020 look like it should be 2030 it 2024 looks awful i think we might off been totally coned here now i think about it yes we seen the beatiful grand canyon and the scene with the dear but they not shown anything else and what them videos showed tonight look nothing like the in game footage i seen tonight
I’ve been saying this the whole time , if a giant graphics upgrade is what people are expecting it’s not what this version is about. I’d say the only reason to upgrade is if you were desperate for a more “gamified “ simulator w the career mode type stuff
Microsoft Flight Delay Simulator hahaha. Thank you for your humor. I did need that - have been trying the whole evening to get in. I did manage at one stage but somehow most of the scenery didnt seem to have downloaded because when I selected an airport, I got this zoom-in screen from high above - and then fell underneath the scenery with the plane somehow, resulting in a crash in the underworld after about 10 seconds... Nothing left to do but exit the game and back into the queue...
I actually was able to get in when the game came out at 11am EST. I almost had a flight going but it was just too laggy in the world for the Xbox x. And I just didn't want to sit there and spend the time changing all my controls. Also. Was really mad that only content from 2020 was available was the ATR.
Still wondering why this happened. MS OWN Azure, so Server Capacity (and costs) is not a problem. You can kinda „one click deploy“ Servers in Azure, add them to the Load Balancer / HPC and here we go. Surely, they got a server template ready for the new game. Costs should not be the problem, its their own Datacenter. After the initial rush, decom the servers as needed and we are good.
Thanks, Emi… Now most of my muscles are aching… 🤣 I pre-bought MSFS24 in Steam, but never even tried to start the install process. So many of your «YT flightsim colleagues» livestreamed their woes in real time yesterday. Pity on all of us I guess, but those livestreams were more entertaining than watching my own 97% no-progress bar all by myself. Thanks to the broader community for sharing, otherwise I’d be needlessly fiddling with my LAN, PC or fearing an unpaid internet invoice… 🤓
‘Cloud’ is FSX and PMDG 737-800 in 99% zero visibility and not worrying about pretty scenery that I wouldn’t have time to look at. IMC is the way to be😎 I might upgrade from Aerofly FS4 to X-plane 12.
Yes same thing here! I had no login queue and started flying - but because the controller setup was messed up and hung up the sim - I eventually landed up in the login queue till bed time…
Scaling download servers is really basic, since you can just add more of them. Scaling databases is much harder so maybe it’s related to that and takes a bit of engineering to make it more resilient. Of course MS knows about these issues but unlike most projects (Facebook etc) they didn’t grow over time here, so basically had to get this whole new cloud aspect of a game (if they really do that much in the cloud, it’s unlike any other game) working without being able to massively stress test it. I hope they figure things out until the weekend.
Emi, you really had me wondering how the video title and thumbnail could possibly make sense together. And then I got to watch the most irony dripping 3 minutes on YT ever! 😃😃😃😃
@A330Driver Yeah I've just made that mistake and now I'm back at the login queue again. Haha 6 and a half hours is enough I think so I might go to bed as it'll only get worse once the American East Coast start coming home from work. Don't want to watch the video and see any spoilers yet though but I will tomorrow.
You are extraordinarily generous to Microsoft. The servers are cloud based. The whole point of the cloud is that you can scale up and down quickly and seamlessly. Microsoft runs one of the three largest computing clouds on the planet: Azure. They _absolutely_ could have temporarily scaled up their backend capacity for this launch, but they chose not to.
The cloud can auto scale based on demand, that is one of the main advantages of setting up cloud infrastructure. I've never heard of a software company saying hey this release will be a disaster but we are well aware of it.
It's a bit unfortunate, but well. Speaking as a QA it's not easy to test that in advance - you can try to simulate millions of people accessing a server using Loadrunner or similar tools without a ramp up stage but it won't provide the right picture if the test environment is different to the real environment. As it's a whole Azure cluster on production we talk about it's unlikely they'd have the same environment as a copy available for testing. Technically what's preventing people to load to the main menu seems to have two stages. Stage 1 (earlier today): people were able to load within hours to the menu or to 97% but were missing packages (and so missing aircraft/scenery/objects). This seems to me caused by missing activations for the packages in question, a step early on loading (between 6% and 17%). I think after receiving a list of packages the sim sends an activation key for each package to the server to identify if the assigned Gamertag with the current hardware configuration is owner of a package (DRM) - if that's the case the package will be activated, if not it won't be used and marked as "disabled" in content manager. If the server is now bombed by hundreds of thousands of requests of this kind per minute it will act like it's under a ddos attack and stop responding or responding with a 404/500 message. The simulators client might retry activating the packages times and give up at some point. Stage 2 (later this evening): people end up in a queue - most likely Microsoft adjusted the number of logins to let the activation servers recover and to activate additional resources (like putting another server online). It's something companies also do during ddos attacks so nothing worse happens (like people accessing the data of others which really IS a risk in such overload situations). While this is inconvenient and unfortunate I'm on my side pretty sure the situation will untangle by time and won't be the same way for a long period of time.
yep, I wouldn't even be surprised if - except for the implementation of the queue - all they do to "cure" the problem is to wait it out. Time will solve it.
@@A330Driver Most likely - there is not much more to do if they don't have a Threadripper sitting somewhere to assist on activating packages. Maybe they shall call "Linus Tech Tips" for help ;)
😂. Love the commentary... Thank you.... Seriously in 4 years Asobo will still be making patches like the were for 2020....And yes they could have predicted it, the do market research.....Roger..
Can you imagine buying a brand new car and driving it off the lot and it works like this game 😱 😅😂🤣 Paying Full price ... you should get a FULL product !
Does anyone know how to start the flight straight into the cockpit? I feel like we're playing a game... GTA V anyone? Also, is there a way to remove that annoying copilot from the A330?
5:14 what they did in the background was to start counting their millions.. when a highly anticipated release comes out this will happen again and again. Staying with 2020 for at least a year.
I started flight school soon after waiting in the queue for an hour. I now have my commercial rating, over 30,000 hours on the 737/777 and my grandkids just bought me a beautiful watch for my retirement party. Still waiting in the queue.
😂😂😂 would you like the loading screen played at your funeral?
funny but for me i had over 750,000+ hours on all aircraft possible, my grandkids died and so did their grandkids and so on.
at this rate gta 6 might just come out before it loads into the game
love it 🤣🤣🤣
Lets take it easy, Microsoft is a small company, with little budget and only junior developers working on it. Plus, $200 for a game is not that expensive, come on.
😂😂😂
lol
if it wasnt on gamepass this likely wouldnt have happened tbh
Funny
Exactly. Microsoft is an embarrassment when it comes to game titles.
Only a German could be so serious and sarcastic at the same time.
And we said we have no sense of humour. I bawled my eyes out from laughing so hard.
He's quite funny for a German.
Efficiency is key! We even multitask sarcasm and seriousness.
Nah thats pretty much my normal experience with Germans great people great country
We need a DNA scan you are far to funny to be German .
i love microsoft loading simulator, the loading doesnt get any more realistic than this
Yep and their realistic wallet raping feature is soo crazy i can feel the spot where my kidneys once were.... cuz i got sucked into buying the avaiator edition. ...
You should be able to Pay them piecemeal as they Piecemeal the game to Consumers !
"Fixing [the issues] would mean installing a server capacity that [will never] be used again" -- that's not how the cloud works. One of the main advantages of a cloud-based infrastructure is that it is able to scale up and down with demand. They could have installed sufficient capacity before the launch and then just scale it down after a few days, when the demand decreases. They either anticipated the demand completely wrong or they knowingly accepted these problems and chose to not mitigate them.
Servers are easy to be allocated for one use then change it several weeks later for anything else
They should also let users pre install not only the launcher but the 50 Gb instal
And finally open/launch the sim by time zone
This launch is catastrophic. Bad image for Asobo / MS and they azure servers
Ya because we never had problems with MSFS 2020....
Yes I think what happened here was an unexpected bug causing an extreme bottleneck somewhere in their pipeline. We saw similar issues with some previous updates for 2020. Jorg is usually pretty open about these things, so no doubt we’ll find out more over the next few weeks
Well, they have your money anyway so what's the hurry?
@@greg_mid_tn3150 and is not refundable.
On the bright side it is extremely well optimized as I maintained 500+fps in the queue - amazing! 😉
1147 fps for me
@@thomasmorel1447 1154 FPS here. I'm trying a little OC :P Also 210W of GPU power in queue is very good thing to heat a house at winter.
This comment right here made my queue a little lighter lol
@@mateuszw1995in fact i didn't feel the cold
I remember playing watchdogs years ago and it hit something like 500fps on the loading screen, caused my gpu to have permanent whine after that. Always have fps capped since then.
I almost took the day off of work...almost....then I remembered how most launches go and saved my leave for another day
I took the day off work. Should have known better...😢
That is precisely why I took next(!) week off and not this week. I didn't even think about it
Haha I almost did too. So glad I didnt
My boss let me go early for this as he saw how happy I was. All for nothing
Wise decision!
Closer to aviation❌ “Close” to 100%✅
Video length: 7:37
I see what u did there
genius `:D
Not sure why anyone thought this release would be any different MSFS 2020. Call me in 6 months when the issues are ironed out.
I suspect what you say will be proven very true. I bet if we got to trial the full game for a few days before we paid things might be different. As it is they have our cash so we're just at their mercy again.
WORD !!!!
The queue issue may be fixed in 6 months. Then after that we can take the next 6 months to start ironing out the bugs. (Can't find the bugs until we can play the sim)
6 months? That’s extremely optimistic. It took a little over a year for Microsoft Flight to completely die after that fiasco…..
I swear every big budget launch is a total dumpster fire anymore. I can't remember the last time I EVER bought a game on launch day.
Emanuel please have mercy I’m crying in laughter over here 😂😭
Me too, never thought an airline pilot could make me cry laughing, respect!
The lesson here, NEVER pre-order, NEVER buy on release, ALWAYS wait a few months to a year before buying!
But we do need somebody to buy it on day 1, so MS will not cancel the release altogether. We should encourage as much as we can those brave guys who sacrifice their time and health for us. The buyers of MS Download Simulator 97%. True unsung heroes.
Yup, this time next year, maybe.
97% realistic
This is the reason I've been waiting, AND will continue to wait. It's just not worth the immediate headache lol
Yep, I am waiting myself. Who needs this mess!?
I’m waiting till the first update to see what people say then. Might end up being the second or third update until I purchase it.
I got in right away, made a flight around Manhattan, and landed. Then I made the mistake of logging out. Haven't made it back in since then.
I did the same thing. 😥
I made the same mistake thinking I'd have more than 5 aircraft for the $130 I paid.
Same!
How was it
Yep same
Real answer is to rent server capacity for the first few days, but that costs more than tweeting "we're sorry, working on it". Problem with this cloud infrastructure is that it takes one calculation to go wrong and we're back on a rainy day sitting in front of a grey screen, because Tim was drunk at resource planning and now they just run around trying to deploy more servers but they get unresponsive as soon as they start to serve the users...
TF you mean "rent server capacity"? This is Microsoft, they literally own Azure.
@@wta1518you can always put more servers to work. As it turned out, it was not the issue of server capacity, but one database cluster could not handle the load. Devs said on a short video that they tested this infrastructure with 200k players, then came the surprise when at least 10x more players tried to join. Either they are bad at maths or they heaped out on the architecture. Either way they failed big time...
It may be not so easy if they have a bottleneck of one server that distributes the load across other servers, i.e. I mean, it may be as ease as 'renting' additional server resources from their own resource pool of Azure or may be as complex as rewriting code and rebuilding the architecture.
This day and age it's not easy to bring down the server infrastructure as big as Microsoft but lads we did it
Rockstar - take notes for gta lmfao
Gta will actually be insane. Could potentially be one of the most awaited game releases ever😂
Rockstar hasn't had a proper PC game release since GTA2 💀💀💀
90% of people won't even be able to load the first screen on the new GTA. Y'all probably have nice computers but not that nice rofl
@@neilpatrickhairlessdude red dead redemption 2
Spending 4 hours trying to get somewhere without any communication is the most accurate United Airlines Simulator I could ask for
Thanks for the laugh despite the disastrous launch
I started the install 30 minutes after it went live and was flying within the hour. So much better than my 2 day wait for MSFS 2020. My mistake was shutting down to eat lunch. It took me awhile to get on again, getting the 97% stall and server busy messages. From the few hours flying the L-39 around my home state of Arizona, definitely worth upgrading from MSFS 2020. Very happy with my purchase.
One thing they could have done is there are 5 editions, they could have spread the release over a week. Aviator, Premium, Deluxe, Standard and Game pass users respectively! That would have reduced the load on the servers during initial install which takes quite a long time,
The easiest thing they could've done is what they did with 2020. Staggered releases based on location.
@@cjmillsnun Release based on some objective rank of economic or social development, or number of people who actually will use this sim.
Tiering like that is just a scumbag move. It's not the answer. Proper planning and making sure their infrastructure can cope is the only solution.
This was the best laugh of the day! After a ridiculous day of frustration and waiting, this made my day! Thank you.
Once again you are number one! 🤣
Multifaceted pilot ready for an auditorium live stage!
I love how you handled the server issue as a content creator on flight sim and a real pilot !
Quite an excellent job here ! I appreciate your humour !
It must have been very difficult for all youtubers covering this and you did it extremely well !
Quick and informative, we can feel the pro pilot experience in efficient briefings ! 😉
"MSFS2024, closer 2 real servers than ever !" 😅
As a cloud engineer, providing a dynamic scalable server based on demand is actually very easy to do, to be honest this shouldn’t be happening from Microsoft.
Seriously ... look at MS Windows, it's a bugged up POS !
BTW ... I'm a software engineer
@@cacarpenter55 Yeah i open up powershell just to type wsl all the time. 😅
Microsoft seeing how popular Bethesdas loading screen simulator was and thought to themselves "Damn!!! We gotta get ourselves some of that!!"
😂
It’s particularly realistic because you spend hours waiting for a flight
I gave up the installation after it didn't move from 0% for an hour. I'll try in a week or two.
Probably even tomprrow is going to be much better. These problems are usually very temporary.
@@tompsu9536 Agreed. "Release day" is synonymous with "Stand in this line to get shit on first". They usually open a 2nd "Sanitary" line within 24/48 hours
I dont believe you, you will try again in some hours after a bit of sleep ;)
My dad, a g550 driver, was so impressed by the immersion as well!
WTF was everyone expecting? Pay attention to history and expect the worst. Im not biting for at least a year.
You’re forgetting one thing. This game is literally owned by the world’s second largest cloud service provider.
They don’t have to pay rental costs for their servers because they own the servers.
All spinning up some extra servers for launch week would’ve cost them would’ve been the electrical bill. It’s not a permanent investment.
MSFS runs in the Azure servers, which are advertised as incredibly stable and rapidly scalable. They’ve clearly proven their marketing to be entirely divorced from reality.
For MSFS, Microsoft farms all that out to Asobo. That is why in their community update today, Jorg is asking the CEO of Asobo, "What happened??"
I am on Xbox and I have a question. I loaded it up this morning and everything worked except one thing. I loaded into the cockpit of the A330, and none of the buttons worked. I couldn’t connect the GPU and even though the Batteries were on, nothing happens and the aircraft remained cold and dark.
Yeah I’ve got no idea. For me all of the inibuilds planes don’t work. Everything else works.
On cloud they can scale servers up and down based on the load. And in that dev stream video, they did say that the cache was tested with 200k users. Also in the alpha users didn't even have access to most planes so it was expected that even for the same amount of users load would be much higher.
But considering player base and people wanting to try it on gamepass, not sure why are they surprised with that much bigger load.
Its easy: they sell a product unfinished as always. The teasers did the trick.
Dude! You crack me up! I love the sarcasm! Too funny!
Smart people will try to get the Sim after a week and not jump into it immediately like black Friday sale.
Oh, I have to say that I did not expect this... And thank You for the laugh 🤣
"we've got a slot" as a controller in real life I found this pretty funny 🤣
Azure can dynamically scale resources based on load and capacity. So hopefully this is short lived. But thank you for the humorous analogy to lighten the day.
Excellent video with an unexpected insight into real world aviation.
I’m in for the 2nd time today and I can honestly say that spending the time to learn how to use this new sim and setting up all the controls and settings from scratch only feels marginally more exciting than sitting in the queue for 2 hrs., that’s why I closed it after the first flight, but then I’m 45 yrs. old and less patient with change than I used to be.
I think Global Premiere was a mistake. It better to be shifted 3-4hrs in different time zones. Well...
Game Pass day 1 was a mistake. Loads of people who will test it, since it's "free" anyway but never come back.
You do know game pass is not free @maczetamaczeta189
@@maczetamaczeta189 Jup, im one of those guys. I want to see if the flightmodels are the same dogshit as in 2020 before i buy.
Yeah I decided a while back I’d wait a few weeks. I wanted to see how the PMDG 737/777 shake out before I bought 2024 since I primarily fly those with the Dreamliner being the only default I fly.
I think I’ll stick with that decision for now.
At first I didn't get the sarcasm 🤣 then it clicked.....beautifully done as always!
Thankfully, I was lucky enough to get to play a little bit. What I did get to experience, I liked it. I did a free flight in the 737 MAX... then my game crashed, and after over two more hours of queuing AFK, I began working on the career mode. Finished up with the PPL training (with another game crash in the process of that and more time in the queue, yay me!) By the end of the fourth time queueing, I called it a day because I didn't see value in waiting more, just for the same thing to happen again. I probably got around 2 hours in. The game's great; I'm excited for it to function as normal relatively soon. Excited to fly the Boeing 737 MAX 8 again; it's really nicely modeled and flew pretty nicely, even by hand. Usually I don't like hand flying, lol, but I don't mind that one. The flight model's amazing; planes don't float absurdly long when trying to land. It feels more natural.
I didnt manage to get on today despite numerous attempts. What rubbed salt in the wound was Steam which said I played MSFS 2024 for 3.5 hours
You can’t even claim a reimbursement 😢
In the IT industry, this is referred to as load balancing. Companies like Microsoft, Steam, and Xbox would benefit from leasing additional servers from providers like AWS during peak demand periods.
Bought it last month. Still cannot get it to "Login" , MS failed to secure server and bandwidth resources. No sim today folks.
From the reviews I’ve seen, there is nothing offered in this new sim apart from maybe nicer grass? The clouds look almost identical to 2020. Making the jump from 2020 at this stage seems like a downgrade. Who knows how long Fenix and PMDG will take to get their aircraft across. I’m so glad I didn’t waste my time on this crap today. Thanks to pioneers like yourself for giving us a look at new products/simulators etc. The work you do is highly appreciated.
your so right the footage ive seen people playing makes 2020 look like it should be 2030 it 2024 looks awful i think we might off been totally coned here now i think about it yes we seen the beatiful grand canyon and the scene with the dear but they not shown anything else and what them videos showed tonight look nothing like the in game footage i seen tonight
I’ve been saying this the whole time , if a giant graphics upgrade is what people are expecting it’s not what this version is about. I’d say the only reason to upgrade is if you were desperate for a more “gamified “ simulator w the career mode type stuff
Same here glad I worked today lol. Gonna do a flight on 2020 ftw
Called it 😂 this is why I’ve just decided to sit on standby for a week or two while others fight with it, then I’ll pick it up lol.
Does 2024 have free flight, or do you have to go through the Career mode 1st?
You can just use free flight straight away
This is just hilarious ! Good work.
😂😂 My God!!!!!
The sarcasm is killing me
Love this❤❤
Microsoft Flight Delay Simulator hahaha. Thank you for your humor. I did need that - have been trying the whole evening to get in. I did manage at one stage but somehow most of the scenery didnt seem to have downloaded because when I selected an airport, I got this zoom-in screen from high above - and then fell underneath the scenery with the plane somehow, resulting in a crash in the underworld after about 10 seconds... Nothing left to do but exit the game and back into the queue...
I actually was able to get in when the game came out at 11am EST. I almost had a flight going but it was just too laggy in the world for the Xbox x. And I just didn't want to sit there and spend the time changing all my controls. Also. Was really mad that only content from 2020 was available was the ATR.
Yeah and the sad thing is that Fs 2024 on Series X is capped at 30 Fps
Thank you! You’re either laughing or crying. We’ll try again tomorrow!
I’m so used to your videos being serious, informative and useful 😂 I knew something was up when you seemed to be in an actual giddy mood
Dude the loading screen in VR is sick bro. Got all kinds of grey up in there
Microsoft flight simulator made a video about this issue. I recommend watching it because it explains everything
Even msfs 2020 also stuck in checking for updates screen for me, are the using same servers for both sims?
The cloud resources are elastic. Meaning scalable. Or, they were supposed to have been.
My lucky self had something on my pc break. So I won’t have to think about it until next year, when I can afford to fix it.
what went wrong? MS whos product is Azure unable to met the requirements for scalability.
Please help anyone!!! My cockpit in career mode as well as the avatar has literally turned red how dk i fic it??
Login queue at 04.00 gmt in uk geez, only got to 6% on first day. Thought it be bad but this is beyond catastrophic
Which is why I’m waiting a few weeks to download. I knew the hype would certainly real life results. It’s Microsoft, after all.
NO any game everyone game this year with huge download numbers had trouble will come right Soon
Still wondering why this happened. MS OWN Azure, so Server Capacity (and costs) is not a problem. You can kinda „one click deploy“ Servers in Azure, add them to the Load Balancer / HPC and here we go. Surely, they got a server template ready for the new game.
Costs should not be the problem, its their own Datacenter. After the initial rush, decom the servers as needed and we are good.
Thanks, Emi… Now most of my muscles are aching… 🤣
I pre-bought MSFS24 in Steam, but never even tried to start the install process. So many of your «YT flightsim colleagues» livestreamed their woes in real time yesterday.
Pity on all of us I guess, but those livestreams were more entertaining than watching my own 97% no-progress bar all by myself. Thanks to the broader community for sharing, otherwise I’d be needlessly fiddling with my LAN, PC or fearing an unpaid internet invoice… 🤓
‘Cloud’ is FSX and PMDG 737-800 in 99% zero visibility and not worrying about pretty scenery that I wouldn’t have time to look at. IMC is the way to be😎
I might upgrade from Aerofly FS4 to X-plane 12.
For me it says that services are up and running and yet im still having server issue screen
Downloaded and had one flight at lunch.... works over and cannot connect to server 😢foolish me logging off
Anyone having problem problems with the yoke. thrusters and pitch are reversed. I'm using Xbox
Yes same thing here! I had no login queue and started flying - but because the controller setup was messed up and hung up the sim - I eventually landed up in the login queue till bed time…
I think you are probably spot on with this analysis.
Scaling download servers is really basic, since you can just add more of them. Scaling databases is much harder so maybe it’s related to that and takes a bit of engineering to make it more resilient. Of course MS knows about these issues but unlike most projects (Facebook etc) they didn’t grow over time here, so basically had to get this whole new cloud aspect of a game (if they really do that much in the cloud, it’s unlike any other game) working without being able to massively stress test it. I hope they figure things out until the weekend.
The sarcasm is hilarious 😂 I thought you mean it for real first 😅
Well done! I got 45min in before the disaster hit..4+hrs ago.
I was able to go in the game, but then I had only one plane too chose and couldn’t load the others
The experience is authentic. It feels like my flight has been delayed and I am stuck at the terminal.
LOL! I love this! Making lemonade out of lemons.
I really appreciate the tongue and cheek Emi LOL
Every online big release has the same issues on launch days. It's a nature of the beast. It will be fine in a couple of days.
Emi, you really had me wondering how the video title and thumbnail could possibly make sense together. And then I got to watch the most irony dripping 3 minutes on YT ever! 😃😃😃😃
Took 5 hours to get in. Now I'm in last hour I'm stuck on customize identity screen ffs...
That's where I got a CTD on my very second attempt - and then had to re-enter the queue as I "restarted" the sim.
@A330Driver Yeah I've just made that mistake and now I'm back at the login queue again. Haha 6 and a half hours is enough I think so I might go to bed as it'll only get worse once the American East Coast start coming home from work. Don't want to watch the video and see any spoilers yet though but I will tomorrow.
You are extraordinarily generous to Microsoft. The servers are cloud based. The whole point of the cloud is that you can scale up and down quickly and seamlessly. Microsoft runs one of the three largest computing clouds on the planet: Azure. They _absolutely_ could have temporarily scaled up their backend capacity for this launch, but they chose not to.
The cloud can auto scale based on demand, that is one of the main advantages of setting up cloud infrastructure. I've never heard of a software company saying hey this release will be a disaster but we are well aware of it.
my friend in NZ just woke up at 3 am to wait for 8 hours and do nothing
It's a bit unfortunate, but well.
Speaking as a QA it's not easy to test that in advance - you can try to simulate millions of people accessing a server using Loadrunner or similar tools without a ramp up stage but it won't provide the right picture if the test environment is different to the real environment. As it's a whole Azure cluster on production we talk about it's unlikely they'd have the same environment as a copy available for testing.
Technically what's preventing people to load to the main menu seems to have two stages.
Stage 1 (earlier today): people were able to load within hours to the menu or to 97% but were missing packages (and so missing aircraft/scenery/objects). This seems to me caused by missing activations for the packages in question, a step early on loading (between 6% and 17%). I think after receiving a list of packages the sim sends an activation key for each package to the server to identify if the assigned Gamertag with the current hardware configuration is owner of a package (DRM) - if that's the case the package will be activated, if not it won't be used and marked as "disabled" in content manager. If the server is now bombed by hundreds of thousands of requests of this kind per minute it will act like it's under a ddos attack and stop responding or responding with a 404/500 message. The simulators client might retry activating the packages times and give up at some point.
Stage 2 (later this evening): people end up in a queue - most likely Microsoft adjusted the number of logins to let the activation servers recover and to activate additional resources (like putting another server online). It's something companies also do during ddos attacks so nothing worse happens (like people accessing the data of others which really IS a risk in such overload situations).
While this is inconvenient and unfortunate I'm on my side pretty sure the situation will untangle by time and won't be the same way for a long period of time.
yep, I wouldn't even be surprised if - except for the implementation of the queue - all they do to "cure" the problem is to wait it out. Time will solve it.
Btw. nice to see the meme I created earlier to pop up here ("the servers are the limit") - pretty much another reason to chuckle today ;)
@@A330Driver Most likely - there is not much more to do if they don't have a Threadripper sitting somewhere to assist on activating packages. Maybe they shall call "Linus Tech Tips" for help ;)
@@deltak5457 Thank you so much! Loved it!
@@deltak5457 nah, just walk to the jobcenter and solve the countries unemploymentproblems!
You made my day.
😂. Love the commentary... Thank you.... Seriously in 4 years Asobo will still be making patches like the were for 2020....And yes they could have predicted it, the do market research.....Roger..
They should’ve anticipated 1 million concurrent users at a time consistently. Then they’d never have server issues.
What is awesome is that everything went as expected 😂.
Good job, Emi! Lol!
our login queue loading spinner was synced by chance, so that was fun at least
Thanks for the humour!😂
Can you imagine buying a brand new car and driving it off the lot and it works like this game 😱 😅😂🤣
Paying Full price ... you should get a FULL product !
Does anyone know how to start the flight straight into the cockpit? I feel like we're playing a game... GTA V anyone? Also, is there a way to remove that annoying copilot from the A330?
🤣
Great video, THX for showing the unmentioned reality features 👍
5:14 what they did in the background was to start counting their millions.. when a highly anticipated release comes out this will happen again and again. Staying with 2020 for at least a year.
It would indeed have been nice for the user. You could just rent servers no need to setup additional servers?