Unity - FREE Starter Asset - First Person Controller

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 62

  • @BlizStudio
    @BlizStudio  ปีที่แล้ว +1

    Check out my 3rd Person Game Series Playlist teaching you how to make a 3rd Person game using Unity + Playmaker th-cam.com/play/PLhvjMi_0yrQwA0yAkta7hOS7x5zc1hMBr.html and if you would like to join my discord where I can help with issues or you can also engage with other developers please join discord.gg/DgUdNDT7KU

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      Also check out my other tutorial series playlists

  • @abigailestacio8693
    @abigailestacio8693 5 หลายเดือนก่อน +3

    cannot fully encapsulate how much this tutorial saved me

    • @BlizStudio
      @BlizStudio  5 หลายเดือนก่อน

      Thanks!! Glad this helped.

  • @Caine132
    @Caine132 3 หลายเดือนก่อน +2

    Thanks for helping me pass game design without coding

    • @BlizStudio
      @BlizStudio  3 หลายเดือนก่อน +1

      Thanks Ethan. I love that these vids helped. I've been away from making vids for a bit with focus on other things but this helps me to get back going again. Cheers

    • @Caine132
      @Caine132 3 หลายเดือนก่อน

      @@BlizStudio i shall be waiting for that new content :)

  • @atashkarim7433
    @atashkarim7433 ปีที่แล้ว +3

    I did Edit>Rendering>Materials>Convert Selected Built-in material to URP, but the objects are still pink. How can I solve it?🙄

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +1

      You an go under Window > Rendering > Convert project materials (I’m not looking at Unity atm) then you’ll use that window to convert. It will show you errors or materials that didn’t convert and you can change those manually but usually that window does a good job

    • @InfidelAtWork
      @InfidelAtWork หลายเดือนก่อน

      @@BlizStudio i also have the same problem. I used Window -> Rendering -> Render Pipeline Converter -> Material Upgrade but it did not help. SkyBoxLite and SkyBoxLiteWarm was not converted (2 errors). My screen is still pink. Any idea what to do? My Unity version is 2022.3.47f1

  • @jonnystein6520
    @jonnystein6520 ปีที่แล้ว +2

    When i import the first person starter asset i get the message: "this unity package has package manager dependencies". I dont get any tool bar and when i import it from the demo scene i see a brown screen when pressing the play button.... any ideas? thank you and best regards, Jonny

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +1

      Hey Jonny, yep it’s not a problem. That asset uses the New Input system and your project uses the default system. Should be ok. You can use default, the new or both. Unity updated that asset just a little over a month ago and I don’t have a clue why they removed the Tool drop-down for that asset. You can copy the player, camera, etc… out of the playground scene. If you do, then you’ll have 2 cameras in your scene. Just delete the default camera new scene.

    • @jonnystein6520
      @jonnystein6520 ปีที่แล้ว

      @@BlizStudio Hey thank you for your fast response! It is possible to copy and paste the controller but as soon as i import own assets (obj) the screen turns black (brown like the bottom of the scene ) when pressing the play button... as long as i only import unity game objects it works...

    • @jonnystein6520
      @jonnystein6520 ปีที่แล้ว +1

      i got it! the problem was that my obj had several cameras in it...

  • @MikesytT
    @MikesytT 7 หลายเดือนก่อน

    Hi guys so I am having an issue when using first person controller. I wanted to make a ui but it seems like I cant interact with it even when Ive pressed esc. When I press a UI button the cursor disappears again. Help would be highly appreciated

  • @cgimadesimple
    @cgimadesimple 11 หลายเดือนก่อน +1

    easy peasy ❤

  • @phantasmrain
    @phantasmrain ปีที่แล้ว +2

    I tried this last year, but found it worse than free ones made by community members due to it being quite buggy. Go inside the orange tunnel and jump. Your character will be stuck to the ceiling like Spiderman, and you have to leave the tunnel in order to become unstuck. Last update was May 2022 so I doubt they'll update it unfortunately.

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +2

      Yep there are some good ones out there for sure. Isn't the getting stuck in the orange tunnel a "feature"? Built in Spiderman physics. lol I think it is good to just rapidly prototype though.

  • @murilomonin540
    @murilomonin540 ปีที่แล้ว +1

    how to i add the "starter assets" in the "tools" window?

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +4

      Hey Murilo, Unity recently changed (maybe a month ago) the Starter Asset and took out the Tools drop down!! WHY????!!!! Not sure. Anyway, to add the FP starter asset, just go to the demo scene, copy the prefab items (player capsule, player follow, etc...) from the demo scene into your new scene. Then you'll be rockin-n-rollin.

  • @chenzhuo
    @chenzhuo ปีที่แล้ว +2

  • @InfinityTwins
    @InfinityTwins ปีที่แล้ว +1

    Can you show how to setup the Mobile FPS starter assets in a new scene. I am new and can't get the touch inputs working. The WASD work just fine but when I try to follow the PDF they have when I build it doesn't work. Any help would be awesome!

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +1

      Hey Infinity Twins. I haven't used those but will look at it right away.

    • @InfinityTwins
      @InfinityTwins ปีที่แล้ว

      @@BlizStudio Thank you! FYI the mobile UI works just fine in the playground its just when I try and import into my own scene the UI shows up but the touch controls don't actually do anything.

  • @Stinger-rq4gy
    @Stinger-rq4gy 10 หลายเดือนก่อน

    Thanks for the tutorial.
    Could you make a tutorial for combining the unity starter assets fps controller with the joystick pack for making a FPS controller for a smartphone , and to use sprite buttons for the firing and reloading.

    • @BlizStudio
      @BlizStudio  10 หลายเดือนก่อน +1

      Hey @Nick-rq4gy that's a great idea. Let me work on that.

  • @thetyphon1508
    @thetyphon1508 11 หลายเดือนก่อน

    Excuse, so I did using both Third Person and First Person, and the problem is, when I go with First Person (I just uncheck the ThirdPerson parent), looks like I have problem with the Jumping. In First Person, I can't feel my character is jumping whenever I pressed Space.

    • @BlizStudio
      @BlizStudio  11 หลายเดือนก่อน

      Hey Sorry for getting back to you so late. There is a new first person/third person asset that just came out by Unity maybe a month or two ago. I'll have to create a new vid. assetstore.unity.com/packages/essentials/starter-assets-character-controllers-urp-267961

    • @thetyphon1508
      @thetyphon1508 11 หลายเดือนก่อน

      @@BlizStudio no problem, seems good to me rn but yeah, kinda complicated tho

  • @parazit_dvunogiy
    @parazit_dvunogiy 6 หลายเดือนก่อน

    What about adding custom controls like crouching, sliding or dashing

    • @BlizStudio
      @BlizStudio  5 หลายเดือนก่อน +1

      You can definitely add those for sure. The starter asset just gives you a base. Crouching, Sprint are already part of the controller. You can also add in sliding on top of the existing parts.

  • @Iamjake1000
    @Iamjake1000 ปีที่แล้ว +1

    Any idea on how to replace the player sphere with your own asset?

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +2

      Inside of the PlayerCapsule there is a capsule game object. Just put your own model there. That way of you see your own shadow you’ll see legs/body vs a capsule shape

    • @Iamjake1000
      @Iamjake1000 ปีที่แล้ว

      @@BlizStudio Thanks! transferring over the components wasn't working for some reason. Simply just making the capsule extremely small and putting it inside the new model worked. I know it's not the correct way but it works for my needs right now haha.

  • @bucu95
    @bucu95 ปีที่แล้ว

    I do everything like you(almost - windows) and can move the keyboard, but the camera does not follow the capsule

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      Hey @bucu95, sorry for getting back late, were you able to figure your issue? It could be the camera didn't have the follow target set. In the vcam, there is a target/follow and you'll just drag your player game object into that slot and your camera will follow the player (or whatever game object you want to follow)

    • @bucu95
      @bucu95 ปีที่แล้ว

      @@BlizStudio in PlayerFollowCamera i set PlayerCapsule in follow. I can only move the capsule with the arrow keys and dunk. the camera doesn't follow the capsule and I can't look sideways with the mouse

  • @cgimadesimple
    @cgimadesimple 11 หลายเดือนก่อน +1

    cool 10x

  • @adithyaprem-8575
    @adithyaprem-8575 ปีที่แล้ว

    how can we access the pause menu icon option from this. since the mouse pointer is going inside, i am not able to select the icon.

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      Hey Adithya, there's a couple things you can do. If you hit Escape, then your mouse cursor will be able to then be visible and you can view it in the editor. Also if at the beginning of the scene in the game, you'll want to hide the cursor, you can use Playmaker to use the Set Mouse Cursor and you can do a lot with that action. Change the cursor to be anything you want in the game or even hide or show the cursor.

  • @adamaze2920
    @adamaze2920 ปีที่แล้ว

    how abt using PM and unity TPC together ? can we add abilities to the player controller with PM

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +1

      Hey Adamaze, yep, I have some tuts coming up where I'll be showing adding PM.

    • @adamaze2920
      @adamaze2920 ปีที่แล้ว +1

      @@BlizStudio nice Doc

  • @tofinoguy
    @tofinoguy 5 หลายเดือนก่อน

    Can't find this in the assets store.

    • @cute2502
      @cute2502 5 หลายเดือนก่อน

      This package has been deprecated from the Asset Store

    • @BlizStudio
      @BlizStudio  5 หลายเดือนก่อน

      Here is the latest version which came out March 2024: assetstore.unity.com/packages/essentials/starter-assets-character-controllers-urp-267961. This contains both the 1st person and 3rd person versions.

  • @DCMARTIN
    @DCMARTIN 11 หลายเดือนก่อน

    These days MOST people play games on cell phones. Can you show us how to use this on mobile "android" ?

    • @BlizStudio
      @BlizStudio  11 หลายเดือนก่อน

      Good idea. I'll take a look at doing an implementation for mobile. Unity just created a new version (late 2023) that also includes mobile controls. I'll try to create a video on it.

  • @cactus-cj1937
    @cactus-cj1937 7 หลายเดือนก่อน

    i dont even have a starter assets folder

  • @Berixist
    @Berixist ปีที่แล้ว +1

    I can not even install playmaker with new unity xd

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว +2

      Hey Beri, are you installing from the Package Manager > My Assets - A version that you bought on the Asset Store? If so, make sure you download the latest version.

    • @Berixist
      @Berixist ปีที่แล้ว

      @@BlizStudio thx

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      Let me know if that works for you or if you still have issues.

    • @Berixist
      @Berixist ปีที่แล้ว +1

      @@BlizStudio it works, thanks cery much, You are the best

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      Awesome!!

  • @jonathanglock1574
    @jonathanglock1574 ปีที่แล้ว

    Yep super easy all you have to do spend the day trying to figure out why it's not working. Super easy. All you have to do is go to tools there is no tools listed on my top menu

    • @BlizStudio
      @BlizStudio  ปีที่แล้ว

      What was the issue you were having?

    • @jonathanglock1574
      @jonathanglock1574 ปีที่แล้ว +1

      @@BlizStudio l don't have tools in menu

  • @buckaroobanzai2806
    @buckaroobanzai2806 7 หลายเดือนก่อน

    Does not work anymore!
    Materials stay pink (on Windows Unity 2022.3.11f1), only switch to "Standard Shader" works!
    No "Tools" menu, no working "First Person"-Prefab.
    One FPS-Controller is only for mobile input (miss I something in the one million possibilities to create, configurate and mess up a project?)..... this is PITA!
    Looks like Unity change system relevant functions, workflows and assets every f***ing version....

  • @Rav_Gaming_
    @Rav_Gaming_ 8 หลายเดือนก่อน

    Bro way just non of all the tutorials work

    • @BlizStudio
      @BlizStudio  8 หลายเดือนก่อน +1

      Hey @Rav_Gaming_ what's not working? if you need help, pop over and join my discord then hopefully I can help

    • @nobodycares9579
      @nobodycares9579 7 หลายเดือนก่อน

      Maybe because English isn't your first language.