It takes a good understanding of subtle behaviour to make people bond with these creatures so easily, and this game nails it. It's the little things, like the tilting of a head, or a quick glance at the player, that make these creatures feel alive.
For being what's essentially an animated skeleton, the starting big creature is oddly cute despite also being a spider-giraffe with shiny barnacles on its legs and a bunch of feelers. Then again, basically all of the creatures shown were weirdly cute or at least non-threatening (to you), even the neon predator wolf-analogue. The most threatening thing that happened in the entire demo was honestly whatever happened with that mirror. Brrr. The sudden massive sinkhole and sandstorm manages to be second behind whatever that was.
@@OdaKa I guess? I am not really a dog person, so that's not why I find it cute personally. There are also more quadrupeds than just dogs to base movement on, even though they're the ones easiest to access. The paper pom-pom creature and its black tape counterpart are obviously based on dogs, and the skinny smaller paper creatures and the neon wolf-like predator are probably still based on canines. I don't think anything else is though. If there's a quadruped the spider-giraffe moves like, then to me it's more like, well, a giraffe or at least an elephant. Shrug.
Sure, there are other quadrapeds, but most of the ones I can think of get called [something]-doggo on the internet at some point, lol. The way it bounds around to face you at the very beginning is definitely based on a cartoon dog animation, and that shaggy looking one looks a lot like a sheep dog, and runs in a puppyish way. I don't think you have to be a dog person to find it endearing. I think people may be more likely to like behaviors on a made-up idealized entity than they did on a real one that they aren't really into. That's just what stood out to me. It's pretty cool that for you what stood out is the elephantlike features. The slinky beasts kinda feel cheetah-like to me. I guess a better explanation for the cuteness is "they move like a variety of cute animals in a way that people inexplicably are drawn to in whatever way suits their preferences" but that's long-winded lol. Even though the spider giraffe has spider-giraffe features, it has gestures that are doglike, which I find cute.
@@OdaKa That's fair. And, yeah, the slimmer creatures are pretty cheetah-like too. It makes sense that the game intentionally blurs the line by using different animal sources for the behavior of a single entity to add to how surreal the setting is.
Yeahhhhh, I thought of that too, including the paper sandstorms. Get goggles... because paper cuts ok the eyes sound awful. Also...sand...paper cuts...and sand...god, any worse the land would be made of fucking SALT. Hey, atleast your pain tolerance would be AMAZING surface level. I'd still live in this world...ngl if a portal to another world is made or found and its THIS one, I'd try and be the first sign up volunteer to go there. Fuck money, I want the paber beasts as friends!
Other game developers: If you want the audience to bond with a creature, give it the features of a baby or a dog, eyes at the very least, or a cute voice. Paper Beast developer: Pffft. Amatuers.
This is... amazing. When the little mop guy was writing "this is not a simulation" it's such a tragic "oh shit" kind of moment... That coupled with the natural behaviors of the animals, the game feels real.
Many games try this, fee achieve this, I think another simple one would be journey I'd guess, and a few I've sadly forgotten, this games full game is amazing looking, one of the few games I'm GOING to play instead of watch!
Everyone's talking about how great the story and animation is (not gonna lie it is insanely good), but is no one going to talk about the insane physics simulations goin on here? Like what the hek how do they simulate so many objects, pieces of paper, water, and sand so perfectly, and with hundreds, maybe even thousands of them at a time!?
It makes (at least slightly) more sense in context with the opening, for some reason it’s rarely included in gameplay videos of this game. Edit: here’s a link to the only video I could find that includes the opening: th-cam.com/video/6bLCuYg2NJA/w-d-xo.html
@No Name My Interpretation is that it's a statement on climate change and deforestation. More and more animals in the wild are not getting food and, more importantly, water, because of people taking advantage of fresh land, cutting down trees, destroying natural habitats, pumping toxic gas into the air, and endangering hundreds of thousands of different animals and species. The Papiergewei (Afrikaans for Paper Antlers, Pie-PEER-gah-vie) and the evaporating water is a good example of this. well, where's capitalism in all this? Remember those golden flowers? Look a lot like gold coins to me.
I felt so bad for the crab being thrown around in the beginning, the deer that got sucked into that sinkhole sandstorm phenomenon just to move a rock out of the way, and the multilegged giraffe creature slowly inching towards a small water puddle as it slowly evaporates. But the last one hit me the most. The quiet, somber music in the background, how weakly and slow it's trying to move forward against the clock, the pool shrinking just as it's within reach... then the pause. The pause as it realizes it wasn't quick enough. The water is gone. And the gaze it held... just staring at where it used to be before uttering a final grunt as it collapses. That right there, without a single word muttered, holds more emotion than anything.
ABG, I love your channel. It is no-nonsense and entirely focused on the subject matter. On a platform choked with filler content and annoying personalities, you put the spotlight on often underappreciated and/or unknown games and show what they're actually like to play. Thank you!
been over ten years i'm not impressed with a game, i have been so jaded that i can't even remember what was the last time i felt a childlike sense of wonderment, i remember when i was a child and i saw the PS3 tech demos for the first time, it's this exact same feeling, congrats for the developers i will look forward to play this beautiful artwork.
Me, 2 minutes in: I don't know what this gangly multi legged creature is but they are my friend and it should be illegal for them to bring me so much serotonin. 21:25 Me: O h
Yet those same people revere a man who threw paint at a canvas, (literally, he just flung it) a genius. Or a guy who makes rectangles and that’s literally all. Or that time someone set up a pineapple and a stool in an art museum and when he came back the next day or so it was in a display case
@@beefar0ni he threw paint at a canvas though. No emotion or complex thought or design goes through that. It’s just throwing paint and hoping it lands.
@@Loafusbreadmyre The people who don’t consider abstracts and minimalism as an art form don’t tend to consider games or blasse entertainment as an artform though? Like, you’re implying an appreciation of the abstract means a dismissal of interactive entertainment, when the appreciation of the new is in the spirit of abstract and minimalistic stuff. Yeah, sometimes people can be super pretentious about art, but literally the only reason some stupid paintings go for 100’s of thousands of dollars is because of money laundering and tax right offs, which is normally done by the super wealthy, who by thought tend to despise anyone not in their social clade.
I don’t think it was really an evil twin, I mean it did attack his white buddy but thanks to that you could get the lump of paper that helped you get water to your big paper giraffe mama
I was almost wondering if originals are born from art, like the black one came out of a tape playing a song, but there are those orbs that they can clone themselves with as well? Interdimensional biology is fun
I love how this game displays choices the player can make. There's no dialogue, no instructions, no objective, and only the player's actions. Such as how you can leave the "deer" to get eaten by the "wolf." Or how you can just leave the giant giraffelike creature to get stuck by the tethers. Nothing decides what is done aside from our own morality.
At about just over halfway, i felt happy to see that the creature that Saved you from the Storm is still there, Ready to help you. it was heartwarming. it couldve died in that storm, but at least it saved you. and then its alive. So glad to see it happen like this. Edit: Nevermind, im sad now.
The guy who digs you out I’m calling Shambles. That’s his name now. Spider giraffe is Ambles. Deer things are Bambles. Edit: 17:02 Shambles is catté Edit: 22:45 Shombles.
Imagine what PC it would take to simulate fluid physics like here! That aside, this game is certainly art, interesting how creatures that would look terrifying in another setting are weirdly cute here and behave cute too!
I dont believe any real fluid simulation takes places, just heightmaps and shaders, however Unity is capable of real time fluid simulations, and they suprisingly aren't incredibly taxing, so it would most certainly be possible
The creature movements are insane and the little details really make them feel alive. My favourite was the dog like mess of paper strips flopping about. The subtle little twitches, the way it’s “head” moves from side to side, the way they even animated it to look like it’s breathing and the way it interacts with it’s reflection...it’s incredible. It feels distinctly like an animal but with a slightly higher level of intelligence. All the “good” creatures here really feel like they’re looking out for you and making sure you’re okay and that’s super sweet.
I was sad when we had to leave it. Losing friends and loved ones is a natural part of life that we all need to accept, but that doesnt make it any less sad
okay, Im from Japan. And you just said you know much about origami. ......in front of japanese....such confidence....you know what..... I cant even make a crane (´-`)
I think it's probably the point since now I'm seeing a lot of pppleoople talk about that lol. Link to what hilycs is? I've seen it spelt so many different ways I cant tell how it is spelled Xd!
Honestly I don’t know why but in the middle of the playthrough I started to call the big paper creature ”big mama“, it just felt like this name would fit for it... I guess just being underneath it felt kinda safe, like a mama chicken sitting on her eggs
Something so simple can give me such emotion and attachment. I would love to see how tubers like Markiplier or Jackcepticeye have to say to something like this. They usually have something really deep to say and may shed a tear. Mark has done that a few times before and with all certainty I respect the dude for it.
I needed this, when they all got balloons and he wasn't going to his I felt sad. He wanted to follow the big one into the desert but no, go, you'll be fine. Made me feel at peace when he finally got into the balloon.
As someone who played the finished Folded version on PC, I can say with confidence that this is easily one of my favorite games of all time. Everything about it. The design of the paper beasts, the sky, the environment, the music, _everything_ . Every single part of this game just screams "creativity", and I love it. The ending (Won't spoil anything) really had me thinking for a long time, and I still think about it now. I really, REALLY wish that some famous youtuber would to a playthrough of this game, just so that maybe, MAYBE, it would be famous enough to get some sort of sequel, because I seriously need more of this game.
As far as I can tell from the Stream page, these guys are basically paper-like Digimon... I like it. My favourite was the big guy, and the hairy digging one :3
I dk about moat people but I enjoy game play with no commentary because I feel like I'm playing it and can have my own thoughts about it without hearing someone else's 😌 this is a beautiful game btw
I’m not even gonna get started talking about the detail, style, and sand, but the story(?) is so well done. I never thought I’d feel so much for a paper creature that at first scared the crap out of me when it moved, and then helped the player and kept them safe. I just, you all saw it I don’t need to explain, but wow. Truly breath taking. I’m gonna have to play it
I like how 2 minutes in, there's already an innocent crab being tortured
You like it???
Tormenting cute things is oddly satisfying.
Nooo poor crab boy I will save him
@@FleyDragon this is what scientists call "cute aggression"
Really!
I knew it was just a game and I was still genuinely upset for the crab :c
Idk what that giraffe spider tree thing is, but it’s shaped like a friend. Really good vibes from that.
Tree friend
I like that, "shaped like a friend" a positive way to put it, and I love this saying now.
Yes
Me am human brain and me say this shape friendly
tbh its mom shaped i get mom vibes from it
It takes a good understanding of subtle behaviour to make people bond with these creatures so easily, and this game nails it. It's the little things, like the tilting of a head, or a quick glance at the player, that make these creatures feel alive.
Yeah! It's amazing, but it feels like the player is kind of abusing them by pulling them around and messing with them
Nice Zoroark pfp ya got
My fav Pokémon
@@yukimori7762 Isn't he great? He's got so much fluff I could hug him for hours on end and not get tired of it.
@@yukimori7762 theres a lot of good zoroark yiff
Simple stuff by making the act like domesticated animals.
The biggest plot twist of this game is that it was a demo
And the full game is out, and my hype is immense and I cant even play it yet GOD DAMMIT TRANSFER BS, WHY MOVING GOTTA SUCK!?!?!
TRUE. 😣 agh, I want to play it so bad but I know it will make me all existential and sad
Ah, so true
My god...
*opens an interdimansional rift in the ground*
*throws a piece of rock inside like some kind of glorified trash can*
Agreed.
They're just all amazing creatures, so I would love to, too.
The iHole. Coming this fall.
I can't believe you went there, Grimty.
Time stamp?
“Your spider torturing skills have impressed me.
Here, have my brain”
his alien landscape irrigating ability is somewhat lacking though...
How did this game make me feel so many emotions over the death of a single paper creature?
me too the final make me feel nostalgic and sad at the same time
@@ElpiojoPanpiojo it's a snse of nostalgia created in just a few minutes, it's like a piece of art
@@Galomortalbr like the game its a masterpiece!!
Reminded me of Land Before Time when Little Foot's parents died because they couldn't reach the valley and get water.
You're not the only one
Rattle crab: [exists]
ABG: *he is the enemy of the people*
*SSSWIIINNNGGG, AHAHAHA*
Giant enemy crab
So, you have chosen... about a minute being flailed around by this string thing
More like Rattle spooder
Crabs are people!
Legit or quit!
For being what's essentially an animated skeleton, the starting big creature is oddly cute despite also being a spider-giraffe with shiny barnacles on its legs and a bunch of feelers. Then again, basically all of the creatures shown were weirdly cute or at least non-threatening (to you), even the neon predator wolf-analogue.
The most threatening thing that happened in the entire demo was honestly whatever happened with that mirror. Brrr. The sudden massive sinkhole and sandstorm manages to be second behind whatever that was.
Yeah, cuz they move like doggies
@@OdaKa I guess? I am not really a dog person, so that's not why I find it cute personally. There are also more quadrupeds than just dogs to base movement on, even though they're the ones easiest to access. The paper pom-pom creature and its black tape counterpart are obviously based on dogs, and the skinny smaller paper creatures and the neon wolf-like predator are probably still based on canines. I don't think anything else is though.
If there's a quadruped the spider-giraffe moves like, then to me it's more like, well, a giraffe or at least an elephant. Shrug.
Sure, there are other quadrapeds, but most of the ones I can think of get called [something]-doggo on the internet at some point, lol. The way it bounds around to face you at the very beginning is definitely based on a cartoon dog animation, and that shaggy looking one looks a lot like a sheep dog, and runs in a puppyish way. I don't think you have to be a dog person to find it endearing. I think people may be more likely to like behaviors on a made-up idealized entity than they did on a real one that they aren't really into.
That's just what stood out to me. It's pretty cool that for you what stood out is the elephantlike features. The slinky beasts kinda feel cheetah-like to me.
I guess a better explanation for the cuteness is "they move like a variety of cute animals in a way that people inexplicably are drawn to in whatever way suits their preferences" but that's long-winded lol.
Even though the spider giraffe has spider-giraffe features, it has gestures that are doglike, which I find cute.
@@OdaKa That's fair. And, yeah, the slimmer creatures are pretty cheetah-like too. It makes sense that the game intentionally blurs the line by using different animal sources for the behavior of a single entity to add to how surreal the setting is.
they were confused about summoning
8:18 it's only been 8 minutes and I'm already worried about my paper creature mama.
ikr protect paper creature mama
I called it the centipede giraffe,protecc centipede giraffe
@@hollow6189 that's a cute name, protecc centipedd giraffe
@@hollow6189 yeah its kind of sad that you have to leave her / him and move on that (made me cry)
I was just calling it the big one
can we apprecieate the sand simulation tho? That's detailed af
22:06
Ikr
This is for VR, soo it should be so. Detailed.
Takes me back to fooling around in the sandbox in my backyard. Just watching how the sand reacts to everything is mesmerizing.
@@patrickcross1571 so, WAY back
That looked incredibly polished, I didn't even realise it was a demo until the game good me
Looks and feels 1000x better than anything GameFreak could have ever made
The game *told me
@@gvhgnjhg1387 you can edit your comments y’know
Thx
I'm pretty sure it's already finished by now as PSN Store offer it for free this month.
The land of infinite paper cuts.
Yeahhhhh, I thought of that too, including the paper sandstorms.
Get goggles... because paper cuts ok the eyes sound awful.
Also...sand...paper cuts...and sand...god, any worse the land would be made of fucking SALT.
Hey, atleast your pain tolerance would be AMAZING surface level.
I'd still live in this world...ngl if a portal to another world is made or found and its THIS one, I'd try and be the first sign up volunteer to go there. Fuck money, I want the paber beasts as friends!
It's a good thing the player character has some kind of weird, hands-off telekinesis going on.
Imagine if they were Cardboard Cuts
In the land of infinite paper cuts the one lemon is king
Other game developers: If you want the audience to bond with a creature, give it the features of a baby or a dog, eyes at the very least, or a cute voice.
Paper Beast developer: Pffft. Amatuers.
Right? People will bond with anything if it’s helpful and isn’t food. People bonded with a CUBE in Portal for Pete’s sake!
They did give these the features of a dog. Most of these act like them.
The creature designs are Hylics 2 levels of abstract
I clicked on this video because the thumbnail made me think of Hylics
I thought i was the only one that thought it somewhat looked like Hylics
that's exactly why i clicked on the video actually haha
The color pallette also helps.
@@thousandsofclowns This Pinkish-Orange and White mix screams Hylics
This is... amazing. When the little mop guy was writing "this is not a simulation" it's such a tragic "oh shit" kind of moment... That coupled with the natural behaviors of the animals, the game feels real.
Most assume this everyday here..though it's no less untrue.. ;)
I almost cried when the big one collapsed, and I felt so bad for the fluffy thing with the mirror, it looked so scared
This was beautiful, a little heartbroken when the big guy couldn't get water but you could save him so yay!
This is the future of storytelling. So much substance and feelings without any sort of melodramatic explosiveness!
Many games try this, fee achieve this, I think another simple one would be journey I'd guess, and a few I've sadly forgotten, this games full game is amazing looking, one of the few games I'm GOING to play instead of watch!
@@Laughing_Dragon Abzu is another great one from the creators of Journey!
Future implies at least to some extent mimicry but I doubt the complex nature of this can be replicated so easily
We neither lack this in the present nor need an overwhelming amount of it going forward.
@@chaotixthefox That was as vague as it can get. 😂
cryed over a paper friend, another one off my list
Now play the full game, because APPARENTLY THERES MORE...I NEEEEEEEEDDD IIIIIIT
Paper animals, check. Cyborg shark, check. I wonder what's next...
th-cam.com/video/l1P_hPf-woA/w-d-xo.html
Everyone's talking about how great the story and animation is (not gonna lie it is insanely good), but is no one going to talk about the insane physics simulations goin on here? Like what the hek how do they simulate so many objects, pieces of paper, water, and sand so perfectly, and with hundreds, maybe even thousands of them at a time!?
"Huh, I wonder if there is any lore to this game or if it's just pretty scenery."
21:53
"Oh."
I know right?! Was NOT expecting that lol😅
@No Name
"This is not a simulation."
It makes (at least slightly) more sense in context with the opening, for some reason it’s rarely included in gameplay videos of this game.
Edit: here’s a link to the only video I could find that includes the opening: th-cam.com/video/6bLCuYg2NJA/w-d-xo.html
@@declantecho1717 Listen to SwirlyBeat music app while you wait?
Also it says "simulation of massive stars' collapse." I wonder what that means.
@No Name My Interpretation is that it's a statement on climate change and deforestation. More and more animals in the wild are not getting food and, more importantly, water, because of people taking advantage of fresh land, cutting down trees, destroying natural habitats, pumping toxic gas into the air, and endangering hundreds of thousands of different animals and species. The Papiergewei (Afrikaans for Paper Antlers, Pie-PEER-gah-vie) and the evaporating water is a good example of this. well, where's capitalism in all this?
Remember those golden flowers? Look a lot like gold coins to me.
I like how nobody mentions the fact that it was made by the same guys who did Another World, literally the most beautiful adventure game of the 90's
Link?
@@Laughing_Dragon it attributes the creator in the description and mentioned their prior work
Its literally in the title...
@@Pugtail in the comment section, dingus
@@alexrexaros9837 Maybe its cause they read the title and its obvious, smoothbrain.
Soul stealing peebles, Glitchquakes, questions mark coming out of pit... This world is mad, I would say you're here to try to cure it.
the PHYSICS! 😱😱😱
the sound design! 😱😱😱
this is amazing.
nobody is going to carr about how well is maked the physics of the sand and how it leave such accurated prints?
Nobody gonna comment on how this was a demo to a much larger, now released game? With also two game modes, sandbox and adventure?
That was the first thing i reacted to
I felt so bad for the crab being thrown around in the beginning, the deer that got sucked into that sinkhole sandstorm phenomenon just to move a rock out of the way, and the multilegged giraffe creature slowly inching towards a small water puddle as it slowly evaporates. But the last one hit me the most. The quiet, somber music in the background, how weakly and slow it's trying to move forward against the clock, the pool shrinking just as it's within reach... then the pause. The pause as it realizes it wasn't quick enough. The water is gone. And the gaze it held... just staring at where it used to be before uttering a final grunt as it collapses. That right there, without a single word muttered, holds more emotion than anything.
i got genuinely emotional when the big beast was finally revived
I did too c;
ABG, I love your channel. It is no-nonsense and entirely focused on the subject matter. On a platform choked with filler content and annoying personalities, you put the spotlight on often underappreciated and/or unknown games and show what they're actually like to play. Thank you!
There is another good channel like abg they’re called iwanplays
@waterweers that guy is nothing like abg
Same, same.
@@starchip08 I mean because they both play horror games and very interesting games like this one
Did you just say "filler" as if youtube is a tv series?
been over ten years i'm not impressed with a game, i have been so jaded that i can't even remember what was the last time i felt a childlike sense of wonderment, i remember when i was a child and i saw the PS3 tech demos for the first time, it's this exact same feeling, congrats for the developers i will look forward to play this beautiful artwork.
Indie games gave me that feeling back, that’s where the art truly is!
@@dennisnordlund902 yes, we are heading to the era of indie games overtaking corporations
78
Have you played Inside by Playdead? Gave me that same feeling
I hope it can be even better in VR
Me, 2 minutes in: I don't know what this gangly multi legged creature is but they are my friend and it should be illegal for them to bring me so much serotonin.
21:25
Me: O h
NO GOD PLEASE NO
TAKE ME IN ITS PLACE
Atleast yah can help it with the water you find.
@@Laughing_Dragon I was quaking when the player didnt immediately try to revive it- but they got there eventually
So happy it was just thorsty
And to this day there are still people claiming that video games cannot be art.
Show them this game, and make em eat their GOD DAMN WORDS!!!
tru tru
Yet those same people revere a man who threw paint at a canvas, (literally, he just flung it) a genius.
Or a guy who makes rectangles and that’s literally all.
Or that time someone set up a pineapple and a stool in an art museum and when he came back the next day or so it was in a display case
@@beefar0ni he threw paint at a canvas though. No emotion or complex thought or design goes through that. It’s just throwing paint and hoping it lands.
@@Loafusbreadmyre
The people who don’t consider abstracts and minimalism as an art form don’t tend to consider games or blasse entertainment as an artform though? Like, you’re implying an appreciation of the abstract means a dismissal of interactive entertainment, when the appreciation of the new is in the spirit of abstract and minimalistic stuff. Yeah, sometimes people can be super pretentious about art, but literally the only reason some stupid paintings go for 100’s of thousands of dollars is because of money laundering and tax right offs, which is normally done by the super wealthy, who by thought tend to despise anyone not in their social clade.
Are we just ignoring that the wooly paper dog has an evil twin out there?!
The other twin. The one in the mirror!
Yeah, what was that mirror-thing about?
I don’t think it was really an evil twin, I mean it did attack his white buddy but thanks to that you could get the lump of paper that helped you get water to your big paper giraffe mama
I was almost wondering if originals are born from art, like the black one came out of a tape playing a song, but there are those orbs that they can clone themselves with as well? Interdimensional biology is fun
@@TheDrew4321 maybe an artist copying another's art?
Nooooo don’t hurt the poor little rattle-bug! D:
I'm calling it that from now on
I’m glad he/she tried to protect it
@@ru406 the word you are looking for,..... is they
@@yeetskeet1581 righto🤣
I love how this game displays choices the player can make. There's no dialogue, no instructions, no objective, and only the player's actions. Such as how you can leave the "deer" to get eaten by the "wolf." Or how you can just leave the giant giraffelike creature to get stuck by the tethers. Nothing decides what is done aside from our own morality.
At about just over halfway, i felt happy to see that the creature that Saved you from the Storm is still there, Ready to help you. it was heartwarming. it couldve died in that storm, but at least it saved you. and then its alive. So glad to see it happen like this.
Edit: Nevermind, im sad now.
To me, it looks like a dream scenario that of a Salvador Dali painting. It's pretty cool stuff to watch.
The guy who digs you out I’m calling Shambles. That’s his name now. Spider giraffe is Ambles. Deer things are Bambles.
Edit: 17:02 Shambles is catté
Edit: 22:45 Shombles.
We must protect Shambles at all costs
1:11. Judging by it's reaction we weren't there a moment ago.
"oh shit i gave birth while sleeping! It looks so weird,poor thing"
I mean... I'd be surprised too if i suddenly gave birth to a completely different being...
Oh no. This one's autistic.
*Leaves
@@plokijum It did return with an ability thing that let you walk.
@@silkenemperor
Mother has given me a wheel chair 🥺
This is how you advertise a game, I didn't even know it was an ad until the very end.
This game's motto is help you help me help us all.
weeeeeeeeeeeeeee
This is the prettiest most creative game I’ve seen in a long time
In most aspects, this kind of ecosystem and wildlife are actually quite scientifically reasonable, under the right circumstances this could be real
If Salvador Dali made a game, this aould be it.
Exactly my thoughts.
Truth
Exactly! Especially the first scene with the stark blue backdrop of the mountains with the funky paper moose.
At first I thought the giraffe-like creature would actually be from a painting of him ^^
💯
The sound design in this game is unbelievably great! The positional audio in VR is some of the best I have ever heard. Such an amazing experience.
Pet them. Pet them all!!!
There are so many cool niche games that I would never have heard of if it wasn't for your channel. Thank you.
I am a paper crafter so seeing this makes me think if I were in that world I could make weapons for days.
Just be aware they would all be borderline sentient, which fantasy has lead me to believe makes it better.
@@galvanizeddreamer2051 I would not dare to craft from them and I would only use the weapons for a great danger.
@@galvanizeddreamer2051 so Monster Hunter, but your crafted weapons gain pieces of the monsters' souls?
@@revimfadli4666 possibly but I was thinking of bringing my own paper into the same world that hasn’t taken shape like the inhabitants.
Paper Monster Hunter World
Imagine what PC it would take to simulate fluid physics like here!
That aside, this game is certainly art, interesting how creatures that would look terrifying in another setting are weirdly cute here and behave cute too!
to me it looks 2d on a hightmap thingy (the roofs of caves looked like meshes)
I dont believe any real fluid simulation takes places, just heightmaps and shaders, however Unity is capable of real time fluid simulations, and they suprisingly aren't incredibly taxing, so it would most certainly be possible
That beginning when you realize where you're standing...EEEEEK
It's representative of being born, you can't move because you're a baby, mama giraffe gives you the knowledge to move.
@THE NEWMAKER play the full game n' find out I guess now lol.
The creature movements are insane and the little details really make them feel alive. My favourite was the dog like mess of paper strips flopping about. The subtle little twitches, the way it’s “head” moves from side to side, the way they even animated it to look like it’s breathing and the way it interacts with it’s reflection...it’s incredible. It feels distinctly like an animal but with a slightly higher level of intelligence. All the “good” creatures here really feel like they’re looking out for you and making sure you’re okay and that’s super sweet.
Paper animals that are oddly cute
This is bizarre & cute at the same time. I love all those creatures & wept when I saw them 'die' from dehydration.
“Come, psychic biped. I must give you my mouth jewel before we can proceed to the sapphire gulch.”
I love these kind of works. One of the last games I enjoyed a lot has been Vane, another surreal environment.
And yet this is just the demo to the full released game, like...THERES MMMORE!??!?
This looks fascinating, never seen anything like this.
That song at the very beginning sounds like it belongs in Vib-Ribbon
I know a channel whos played a ton of that
The beast was frighten
I was sad when we had to leave it. Losing friends and loved ones is a natural part of life that we all need to accept, but that doesnt make it any less sad
paper moment
paper moment
Paper moment
paper moment
I almost cried when he was flying away and left the big creature behind
This is how I imagine alien worlds. So strange and different that we just have to accept and roll with it.
This was an actually incredible experience. I havent felt so interested and at peace in ages
Looks like something that would be an interactive display at MoMA or something.
Except theres more to this game than an interactive thing like that, apparently a lot more, even a sandbox mode lol.
Me (who studied origami for 10 years): come at me if you dare!
No one cares me:
@@GraveyardTricks no one cares you
@@trashyCorn.12 you obviously do. #KONY2012
okay, Im from Japan. And you just said you know much about origami.
......in front of japanese....such confidence....you know what.....
I cant even make a crane (´-`)
@@ひろぽん-c9x I can make a crane a dinosaur 25 different planes an angel a mask and a tiger but that took alot of paper and hours.
another world was one of my favorite games when I was kid. It makes me happy to see the creator working on new projects.
Something about this makes me think of hylics...
I think it's probably the point since now I'm seeing a lot of pppleoople talk about that lol.
Link to what hilycs is? I've seen it spelt so many different ways I cant tell how it is spelled Xd!
I can't get enough of this game, I beat both the VR and folded edition, this game is MASTERPEICE ART.
It's like a playable Salvador Dali painting!
Better yet, it's like Pink Floyd's Welcome to The Machine!!
Welcome my son, welcome to the machine!
Honestly I don’t know why but in the middle of the playthrough I started to call the big paper creature ”big mama“, it just felt like this name would fit for it...
I guess just being underneath it felt kinda safe, like a mama chicken sitting on her eggs
I wonder if th giant would have floated if you gave them that fruit. They gave me the sense that they would migrate just fine though.
I'm sure we'll see them again, well, those of guys who will play the game ourselves lol.
This is the type of game we need more of, beautiful physics, weird landscapes, and creatures that feel alive
it takes a genius like Eric Chahi to make this beauty, I swear I never cry but this demo man...
- Wait, it's all paper?
- Always has been
*throws paper crab at you and runs*
Because I doubt a paper gun is a thing lol.
@@Laughing_Dragon ah, but they do exist
*BANG*
I have no idea why(perhaps it's sleep deprivation) but my mind somehow tied thus game to the melancholy of an absent parent.
Can't wait to be studying this art history a hundred years from now
For some reason, the "this is not a simulation" part really gave me the creeps 👀
Is everyone just gonna ignore the whole "this is not a simulation" thing or....
This looks incredible, what an amazing world
Mans really just going and torturing a bug not even five minutes in 😂
This is like playing inside a Salvador Dalí painting! So cool!
Something so simple can give me such emotion and attachment. I would love to see how tubers like Markiplier or Jackcepticeye have to say to something like this. They usually have something really deep to say and may shed a tear. Mark has done that a few times before and with all certainty I respect the dude for it.
Jacksepticeye? Markiplier? Deep? HA
@@IncredibleIceCastleTo each their own plate of food.
Elijah Gavin they’re goofy most of the time but it depends on the game
Bruh lol
@@MVS0N_honestly i wish I was a kid, fuck being a grown-up man life just get's constantly downhill for quite a few people at that stage
Since I was a kid and up to this day I don't understand why no developers have ever made a game world based on surrealism Salvador Dali style.
What a beautiful demo, it inspires such a sense of awe. It's like one of those dreams you wake up smilling from, but you don't know why.
This game is beautiful. The environment is so wondrous and strange and the sounds are pleasant and gorgeous.
So this was where all our childhood drawings go.
I needed this, when they all got balloons and he wasn't going to his I felt sad. He wanted to follow the big one into the desert but no, go, you'll be fine. Made me feel at peace when he finally got into the balloon.
I love anything that looks and feels surreal and dreamlike; music, movies, books etc. and this looks perfect.
16:00 anyone else get spore flashbacks from hearing those creatures chittering noises???
Goddamnit! even a game as creatively bizarre as this one can't avoid anime!
Wow, this looks great; there're distinct influences from Dali, Lauren Harris, and even some Paper Tiger fantasy art. 👍
As someone who played the finished Folded version on PC, I can say with confidence that this is easily one of my favorite games of all time.
Everything about it. The design of the paper beasts, the sky, the environment, the music, _everything_ .
Every single part of this game just screams "creativity", and I love it.
The ending (Won't spoil anything) really had me thinking for a long time, and I still think about it now.
I really, REALLY wish that some famous youtuber would to a playthrough of this game, just so that maybe, MAYBE, it would be famous enough to get some sort of sequel, because I seriously need more of this game.
As far as I can tell from the Stream page, these guys are basically paper-like Digimon... I like it.
My favourite was the big guy, and the hairy digging one :3
It's so cute how they're helping the animals right away.
I dk about moat people but I enjoy game play with no commentary because I feel like I'm playing it and can have my own thoughts about it without hearing someone else's 😌 this is a beautiful game btw
Little goose mop dog man dancing in the mirror was the best thing ive seen all my life
this game has a similar feel to Journey, and a lot of similarities. Very cool!
felt such a childlike wonder watching this. It was like seeing a new species of animal for the first time
This looks like if Zdzisław Beksiński's artwork came to life
Only sort of, his tamer pieces more likely
Ohhhh my god, what a beautiful little game
This seems really cool.
I’m not even gonna get started talking about the detail, style, and sand, but the story(?) is so well done. I never thought I’d feel so much for a paper creature that at first scared the crap out of me when it moved, and then helped the player and kept them safe. I just, you all saw it I don’t need to explain, but wow. Truly breath taking. I’m gonna have to play it