@Digital Rain the PS classic is hackable now then? And can you do something to increase the size of its hard drive like add an SD card somehow? Because if so I'm definitely getting one, and putting at least 100 games on it. That should last me a while. I'll wait a bit for the mega drive mini until they learn to hack it. Should he a week or two
@@duffman18 Yeah, you can load it up with more PS1 and other systems. You use an OTG adapter to connect a flash drive to it. I use a 256 GB flash drive.
@@R1SKbreaker I gotta figure out how to do that for my Nes or Snes Classic systems so I can get more space on each system and see which systems and games actually run well on retroarch or whatever works. Hyperspin looked like a nice GUI but seems not many people choose that over Retroarch
@@duffman18 I reccomend watching my friend MTShark7.. He shows the best way how to hack the ps Classic. I have 394 games on a flash drive and doesn't mess up the original hardware.
I love those color hacks. Just goes to show how well things can turn out when someone has experience working with limited color palettes. So many Genesis games didn't have to be ugly! Looking forward to more of these videos.
I so agree with you. Bad color turned me off of trying so many games back in the day, but if you look at the coloring in games like T.A.O.B.A.R, ToeJam/Earl2, of coarse the Sonic games...I even want to say Pulseman..they had great use of color. Wish developers would have been kinder with the their use of color back then.
There is a tool for SoR2 that lets you change sprites and hitboxes for the playable characters. That tool let people easily make high quality new character hacks.
I was thinking the exact same thing! Funny to look down and see this comment. That turkey may belong in Streets of Rage, but it looked out of place with Donatello.
Dang you Sega Lord X. I've spent years not caring about hacks and homebrews, and now I've spent all morning learning more. And now I'm obsessed with things like whether or not the 'Get Ready!' sample in Spacer Harrier II used the Outrun version or arcade Space Harrier version. Further down the rabbit hole I go...
Man, what an amazing episode. I really LOVE ROM hacks and translations, so this is one of my favorite videos of yours so far. At the end of the video, you showed the page of the Final Fight CD Color Hack by Pyron on Romhacking.net, and that is an amazing hack that makes the game look as close to the arcade as you can get with the palette on the Genesis/Sega CD. Some of these hacks are so good that I really never played the original games again. Every color hack by Pyron is almost obligatory. There is, also, an Ultimate MK 3 patch that brings the game really close to the arcade, with more stages, characters, intros, etc. You should really do more videos on the subject since there are a lot -A LOT- more incredible hacks out there. Great work.
i am also a BIG fan of Rom Hacks as well as Translation Patches, getting to play games that i never could before or playing classic games in a whole new way is super appealing to me.
@@UltimateGamerCC Yeah, man. And then there are the corrections to badly translated games and the fixes that return games to their original design (like the various Streets of Rage 3 back to Bare Knuckle III hacks). Rom hacking is an incredible world to dive into.
Top 5 must-have Sega Megadrive rom hacks: 5. Streets of Rage II - Sketch Turner hack. The only character that is both professionally done, and fits right in. 4. Golden Axe color enhancement - now matches arcade's. Changes the atmosphere of the game dramatically. 3. Castlevania Bloodlines color enhancement - removes green tint, improves detail. An absolute must have. 2. Shadow of the Beast-1 color enhancement - matches Amiga version near perfectly. A visual masterpiece. 1. Splatterhouse 2 color enhancement + SH1 scheme, enhanced detail & Rick from the first part! This one is the King of ALL Megadrive hacks! What it does to the game is simply insane. Honorable mentions: Shadow of the Beast II, Golden Axe II, Kid Chameleon.
there is a Contra Hard Corps hack worth mentioning. it's called "Hit Points Restoration Hack", and [apparently] it brings back the health bar, along with native cheat codes, making it pretty much like OG JPN release (EDIT: corrected the abbreviation)
yes this is is the best hack to me, cause the american hard corps is broken it's way too hard. this hit points restoration saves it. makes it better than Contra 3
There is a lot more ! Like having the story from Dynamite Headdy. Playing those Visual Novel from Phantasy Star II. Playing an unknown full polygonal 3D J-RPG called Star Cruiser (the X68k version has been translated too though) More controversial : Playing Monster World IV on Genesis BEFORE it was actually translated by Sega himself. Those translations are gold.
3:20 I wish there were more golf games with a crazy futuristic mecha story. This reminds me of the Hot Shots Golf 3 cutscene where they reveal the pensioners
Great episode. Doing a fantastic job giving them the proper recognition they deserve. Discovered some new ones here in your video. Especially the Bare Knuckle and colour hacks.
Nice, I didn't know about a few of these, will def take a look ;) A great colour hack/graphics hack is for Splatterhouse 2, it gives you the proper mask and puts the colour scheme back in line with Splatterhouse 1 on the Arcade =)
I'd love to see a Streets of Rage/Fatal Fury crossover hack. How cool would it be if you could be Terry Bogard and perform Burn Knuckles on some thugs?
A cool idea. Perhaps sprites could be lifted from Fatal Fury 2, but I think they'd need to be redrawn as to not clash too heavily with SOR style and dimensions. That said, I'd rather see this as a fangame made in OpenBOR or something of the sort instead of a Mega Drive hack, as it would be too limiting.
When people see these hacks/patches that added back missing stages, characters, better digitize audio, other missing contents.. what a lot of people don't realize and when they say "This is the how it should have been back when it was released" is back when it was released it is a cost and time issue. Back then, the Devs are working within a time constrain such as get it to store by xmas. Also they have to work with storage size limits which it gets translated to the cost of the cartridges. to get clearer voice and includes all the contents from the arcade requires storage. Back in the late 1980s and early 1990s physical rom chips (where information for the games are stored) for carts are rather expensive. so including all the extras will bump the price of the game up by a significant amount. so instead of the game costing about $50 it might be say $90 to $100. As comparison Neo Geo games at the time cost about 4x or more than a SNES or Gensis game but if you look at the rom files they are a magnitude larger in size. Fast forward 20 years later CIRCA 2010. storage is cheap since it is just in hard drive and they run into Hundreds of gigs and no one is pressuring rom hackers to finish their patch by end of year. They have unlimited time and way more resources and computing power/Dev tools to get these wonderful patches in.
Yes and no. Many of these hacks are palette swaps to look closer to the arcade releases, which should have taken no extra resources or time, just care. One example given was of undoing censorship, censoring a game takes more time and money, so it would have been quicker to port BK3 without censorship to SoR3. Plenty of these hacks are English translations for Japanese games that were never ported as they didn't believe Western audiences would have been interested, the cost of the translations could have been offset by sales as we know from FF7 and onwards that Western markets are very interested in JRPGs.
I just applied 6 or 7 patches just the other day (even managed to try and see if they worked), but, alas, here are more. But honestly though, I'm grateful for all the excellent suggestions.
I also like better the Bare Knucle 3 english translation. Is quite fair and very enjoyable. What they were thinking in making SOR3 so difficult and even worse, changing color palettes to Axel and Blaze. No wonder I hated it when I played the first time. As for Castlevania Bloodlines, I also like way better the color enhancement. Except the background on the first section of Stage 2. The sun looks and overall background looks bit pale compared to the original.
They did that to artificially extend rental times, a common practice at the time (dirty one, though). It is the same reasoning behind Battletoads legendary (if infamous) difficulty. As for the stupid colors, well... my take on it is that in Axel's case, they wanted to pay a misguided homage to Adam (the palette matches his), but the result turned so amateurish that it looks like a 10 minute palette hack made by a 12 year old. For Blaze's colors... your guess is as good as mine. Maybe they wanted to cater to the female public by giving her a more neutral color? I don't understand american "sensbilities" sometimes.
It's also worth checking out the Unworked Designs patches for games like Popful Mail and Lunar on the Sega CD, which restore the Japanese difficulty levels (they do leave WD's idiosyncratic English translations intact). Fantastic video as per usual!
Thanks for the informative video! Some of my favorite hacks include the TMNT Hyperstone Heist color hack and restoring the HP system in Contra Hard Corps as well as easing the difficulty in The Adventures of Batman and Robin and Comix Zone
This is a great topic. I've seen SNES Drunk do similar videos before. I'm glad to see you cover the Sega side. I like the topic because I usually learn at least one or two things that I find interesting. I know of many of the hacks, but there are always a few that I'm happy to hear about for the first time. Here, I was unaware of the Mortal Kombat hack, and it seems quite impressive. Probe stripped out so many of the details that gave the first two MK games their atmosphere that I ended up disappointed. Some of those changes made the games feel unfinished. For example, I don't believe there's a sound effect for when the stage goes dark on fatalities and it's just the music that keeps playing. And the fatalities themselves lacked sound effects. I was impressed when I rented MK3 on the system and saw that they finally got a lot of the speech in. Those color hacks are great. One of the better ones I've seen is for Captain America. Fun video. Great work.
Great video, love the commentary. Especially when you call out the haters from back in the day, and point out how wrong a lot of the yapping was. Also, great stuff on your Ryu, those dps are just flying out there - I am guessing you're using the 8bitdo M30 on your MegaSg?? :) Going to throw out there the many, many great hacks of both Adventures of Batman & Robin ("Batvantage") and Rock 'n Roll Racing that have breathed new life into those two favorites of mine. As well as some of the Dragon's Fury hacks for color and such. Great stuff, love my Mega Sg!
Mo Go golden axe has only color enhancements while altered beast also has voice enhancements,, i absolutely could never know that the genesis could do sooo much more out of just a limited colorpallet and soundchip,am really stun about this.
nice bit of hyperbole, but the snes version isnt even on par with arcade, nor are the romhacks for genesis on par with the snes games. i love sf in all its incarnations and will play them, but just gotta call it like it is here.
great video, tx for the opening montage of games, i love those color hacks, seems more original than original, more like the arcade counterparts, sunset riders, ninja turtles, out run and suepr hang on, all of it ill apply, i love the bare knuckle and the mk2 ulimited too, but mk2 alters the gameplay i guess
"Turtles of Rage" looks awesome although it seems "Teenage Mutant Ninja Turtles of Rage Remix" is the more definitive version as it makes some very welcome changes to the original.
"Check out how good the wide variety of updated sound samples are in SF2!" *cue 2 minutes of "Hadouken! Hadouken! Hadouken! Hadouken!" Haha, I kid. Great stuff! You do quality stuff, and I'll definitely be watching more.
@@SegaLordX And some very crisp "Hadouken"s at that! Awesome vid. I never knew these kinds of arcade-style enhancement hacks existed, so thanks for shedding some light on those!
For ssf2 , linkuei BR is making an instrument hack which makes the game (which sounds very sega master system-ish with the big use of PSG) sound CPS1 that’s incredible, check out his channel on TH-cam and look for his demo of the instrument hack , it’s not finished at the time I write this , but soon it will be available to the public. Tryphon made an unofficial SHINOBI ARCADE 1987 port for the megadrive which is nearly complete , missing some things but a demo is available on Linkuei BR's channel too in Shinobi MD Demo 3 by tryphon! Go check it out!
"Warsong" had an awful name and generic boxart, making it an easily overlooked game, but it was excellent. The game would have performed better as Langrisser, with its original artwork on the cover. I highly recommend Langrisser II to Genesis fans. Were it released in America, it would be a top 5 Genesis game.
Wow awesome video ,never new these hacks existed, I always felt that the sound for street fighter for genesis had been dumbed down, probably at the request of nintendo or just capcom being lazy , and those streets of rage hacks are awesome, great video! !
My favorite translation is Policenauts on Sega saturn. There is a ton of dialogue but the most impressive thing is that the translators were able to keep the subtle humor in the dialogue.
Fantastic video mate, really interesting. Such a shame Capcom couldn't be fucked to sort out the quality of the voice samples of Street Fighter 2 back in the day, particularly now we now the system could've handled them. Makes it seem all the more egregious that they then had another opportunity to rectify the issue with Super Street Fighter 2 and still didn't. Grrr. Also, that Megadrive Outrun colour hack makes such a big difference! Why didn't the original developers do that in the first place???
Also, one other thing that would make the Megadrive version of Outrun even better would be if someone could hack some engine sounds into it. The game feels a smidge bare without them.
Sega Lord X Productions? Is that an LLC? Do you ever write off your game purchases, tv, or equipment as a business expense? If I had a gaming channel I would totally do that lmao.
Purchasing the English translation of Bare Knuckle III redeemed this game for me and filled the missing gap that existed for over twenty years. Any ROM hackers out there who has the ability to replace the game's music data with tracks from SOR 1+2...I'd buy it in a heartbeat. It would finally make SOR 3 THE perfect third installment in the series. C'mon...someone's gotta be able to do it!
The whole sample playback issue on the Genesis is not a myth. Just because more recent homebrew development (which took years) finally were able to obsessively create a streaming driver to over come those issues, doesn't mean it wasn't a real issue (now or back in the day for developers). We know so much more about hardware than devs did BITD. That goes not just the Genesis, but NES, etc too. Even small computer systems. TLDR; sample playback was always an issue on the Genesis. It was never about 'lazy' devs or whatever. It was the hardware.
I have a gorgeous Repro of Gleylancer, dual language depending on the MegaDrive Switch I installed in the back. After trouble getting the official Repro which came out not to long ago,, this one is actually way better.
You need to try Metal Sonic Rebooted, the most amazing hack I’ve ever seen, and a Genesis favorite. It’s an entirely different game from Sonic 2, just incredible.
I couldn’t click on this fast enough lol I own cart versions of mk 2 unlimited and bare knuckle 3 you have some great taste in games man have you tried ultimate mk trilogy it’s wild how many characters are in it
Great video! I’ve actually been playing and recording a good deal of SOR2 hacks on my channel over the last few months! Some of them are very well made! I recommend you try the Bruce Lee and Arnold Schwarzenegger International heroes hack as well! It’s pretty insane.
Metal Sonic Hyperdrive ? ...Which one ? Looks like they have two different releases: one in 2011 & another in 2014. Are you referring to version 2.1.2 or version 4.0 ?
Only a few more days until the Genesis Mini. I preordered mine which, in part, triggered my local retro game store owner to order a dozen more.
@Digital Rain the PS classic is hackable now then? And can you do something to increase the size of its hard drive like add an SD card somehow? Because if so I'm definitely getting one, and putting at least 100 games on it. That should last me a while. I'll wait a bit for the mega drive mini until they learn to hack it. Should he a week or two
@@duffman18 Yeah, you can load it up with more PS1 and other systems. You use an OTG adapter to connect a flash drive to it. I use a 256 GB flash drive.
@Digital Rain Dafuq? I got it at retail price around 100 at what amounts to a bargain store in this shitty town in Canadadadadadada.... Fuqq lol
@@R1SKbreaker I gotta figure out how to do that for my Nes or Snes Classic systems so I can get more space on each system and see which systems and games actually run well on retroarch or whatever works. Hyperspin looked like a nice GUI but seems not many people choose that over Retroarch
@@duffman18 I reccomend watching my friend MTShark7.. He shows the best way how to hack the ps Classic. I have 394 games on a flash drive and doesn't mess up the original hardware.
You really are the main man of SEGA on TH-cam mate, god bless you :)
I love those color hacks.
Just goes to show how well things can turn out when someone has experience working with limited color palettes. So many Genesis games didn't have to be ugly!
Looking forward to more of these videos.
I so agree with you.
Bad color turned me off of trying so many games back in the day, but if you look at the coloring in games like T.A.O.B.A.R, ToeJam/Earl2, of coarse the Sonic games...I even want to say Pulseman..they had great use of color.
Wish developers would have been kinder with the their use of color back then.
@@mogo2433 Ah, the Adventures of Batman and Robin. Took me a while to figure out what you meant there, lol.
Yeah, that game was impressive for sure.
Awesome video. They need to make a hack that changes the turkey in that TMNT hack to pizza.
Yeah, I'd like to see a boss from the turtles universe in each stage as well. Maybe in version 2.0
There is a tool for SoR2 that lets you change sprites and hitboxes for the playable characters. That tool let people easily make high quality new character hacks.
@@SegaLordX Sega Genesis or Mega Drive?
@@matheusgamer157 Obviously Sega Lord X is AtGames dude.
I was thinking the exact same thing! Funny to look down and see this comment. That turkey may belong in Streets of Rage, but it looked out of place with Donatello.
Dang you Sega Lord X. I've spent years not caring about hacks and homebrews, and now I've spent all morning learning more. And now I'm obsessed with things like whether or not the 'Get Ready!' sample in Spacer Harrier II used the Outrun version or arcade Space Harrier version. Further down the rabbit hole I go...
Finally. I would love to see you continue this series. There's so many games avail from RomH. it's unbelievable.
Thanks for the video!
Man, what an amazing episode. I really LOVE ROM hacks and translations, so this is one of my favorite videos of yours so far. At the end of the video, you showed the page of the Final Fight CD Color Hack by Pyron on Romhacking.net, and that is an amazing hack that makes the game look as close to the arcade as you can get with the palette on the Genesis/Sega CD. Some of these hacks are so good that I really never played the original games again. Every color hack by Pyron is almost obligatory. There is, also, an Ultimate MK 3 patch that brings the game really close to the arcade, with more stages, characters, intros, etc. You should really do more videos on the subject since there are a lot -A LOT- more incredible hacks out there. Great work.
i am also a BIG fan of Rom Hacks as well as Translation Patches, getting to play games that i never could before or playing classic games in a whole new way is super appealing to me.
@@UltimateGamerCC Yeah, man. And then there are the corrections to badly translated games and the fixes that return games to their original design (like the various Streets of Rage 3 back to Bare Knuckle III hacks). Rom hacking is an incredible world to dive into.
Top 5 must-have Sega Megadrive rom hacks:
5. Streets of Rage II - Sketch Turner hack. The only character that is both professionally done, and fits right in.
4. Golden Axe color enhancement - now matches arcade's. Changes the atmosphere of the game dramatically.
3. Castlevania Bloodlines color enhancement - removes green tint, improves detail. An absolute must have.
2. Shadow of the Beast-1 color enhancement - matches Amiga version near perfectly. A visual masterpiece.
1. Splatterhouse 2 color enhancement + SH1 scheme, enhanced detail & Rick from the first part!
This one is the King of ALL Megadrive hacks! What it does to the game is simply insane.
Honorable mentions: Shadow of the Beast II, Golden Axe II, Kid Chameleon.
there is a Contra Hard Corps hack worth mentioning. it's called "Hit Points Restoration Hack", and [apparently] it brings back the health bar, along with native cheat codes, making it pretty much like OG JPN release
(EDIT: corrected the abbreviation)
Please use the JPN abbreviation, not “Jap”.
its boring, I prefer the American version
It is as you say, it does just that, and honestly, for me, it makes an annoying game into an enjoyable one.
@@BlownMacTruck don't tell people how to speak sjw word police
yes this is is the best hack to me, cause the american hard corps is broken it's way too hard. this hit points restoration saves it. makes it better than Contra 3
There is a lot more !
Like having the story from Dynamite Headdy.
Playing those Visual Novel from Phantasy Star II.
Playing an unknown full polygonal 3D J-RPG called Star Cruiser (the X68k version has been translated too though)
More controversial : Playing Monster World IV on Genesis BEFORE it was actually translated by Sega himself.
Those translations are gold.
3:20 I wish there were more golf games with a crazy futuristic mecha story. This reminds me of the Hot Shots Golf 3 cutscene where they reveal the pensioners
Great episode.
Doing a fantastic job giving them the proper recognition they deserve.
Discovered some new ones here in your video. Especially the Bare Knuckle and colour hacks.
This was great! I didn't know about any of these great hacks! I hope you do more vids like this in the future.👍😀
you've been killin it lately my man! keep it up!
No joke. Got us fans begging for more. Way to go SLX!
You can say that again brother
How I hope Segagaga gets translated one day.
Thank you for this content. I had no idea these existed, now I have a new level of excitement for my Sega Genesis catalog 👍. Keep it up
awesome, good shouts to Pyron for the color hacks! Love his work too! xDD
Great compilation of hacks and games! Great content yet again! Awesome video SegaLX!
You make such great content! Thank you
Nice, I didn't know about a few of these, will def take a look ;)
A great colour hack/graphics hack is for Splatterhouse 2, it gives you the proper mask and puts the colour scheme back in line with Splatterhouse 1 on the Arcade =)
I'd love to see a Streets of Rage/Fatal Fury crossover hack. How cool would it be if you could be Terry Bogard and perform Burn Knuckles on some thugs?
A cool idea. Perhaps sprites could be lifted from Fatal Fury 2, but I think they'd need to be redrawn as to not clash too heavily with SOR style and dimensions. That said, I'd rather see this as a fangame made in OpenBOR or something of the sort instead of a Mega Drive hack, as it would be too limiting.
So glad I found your channel. This is top-tier stuff. The entire channel!
When people see these hacks/patches that added back missing stages, characters, better digitize audio, other missing contents..
what a lot of people don't realize and when they say "This is the how it should have been back when it was released" is back when it was released it is a cost and time issue.
Back then, the Devs are working within a time constrain such as get it to store by xmas. Also they have to work with storage size limits which it gets translated to the cost of the cartridges. to get clearer voice and includes all the contents from the arcade requires storage.
Back in the late 1980s and early 1990s physical rom chips (where information for the games are stored) for carts are rather expensive. so including all the extras will bump the price of the game up by a significant amount. so instead of the game costing about $50 it might be say $90 to $100.
As comparison Neo Geo games at the time cost about 4x or more than a SNES or Gensis game but if you look at the rom files they are a magnitude larger in size.
Fast forward 20 years later CIRCA 2010. storage is cheap since it is just in hard drive and they run into Hundreds of gigs and no one is pressuring rom hackers to finish their patch by end of year. They have unlimited time and way more resources and computing power/Dev tools to get these wonderful patches in.
Yes and no.
Many of these hacks are palette swaps to look closer to the arcade releases, which should have taken no extra resources or time, just care. One example given was of undoing censorship, censoring a game takes more time and money, so it would have been quicker to port BK3 without censorship to SoR3. Plenty of these hacks are English translations for Japanese games that were never ported as they didn't believe Western audiences would have been interested, the cost of the translations could have been offset by sales as we know from FF7 and onwards that Western markets are very interested in JRPGs.
The digitized speech was a coding issue and largely laziness. It was clear Capcom's focus was on SNES.
Goonies 2 Revised and Super Pitfall 30th anniversary patches are a must. So much was fixed in both games, it’s amazing.
both work of nesrocks.com who also did improvement hacks for Arknoid and Adventure Islang, great work
Glad someone took the time to create a fully translated version of Rent-A-Hero.
Hope to aquire that ROM soon.
Tnx 4 the heads up on Gleylancer i sure enough needed an english upgrade.
Slight correction. Neo Turf Masters isn't simply "another golf game worth playing"... It is the best golf game ever made. :)
Highly suggest a review of Sword of Vermillion.
Great vids, keep 'em coming!
That's one of the best RPG ever made.
I just applied 6 or 7 patches just the other day (even managed to try and see if they worked), but, alas, here are more.
But honestly though, I'm grateful for all the excellent suggestions.
Great video my man. Love the ninja turtles hack for streets of rage 2. Keep up the fantastic videos man.
You've been killing it with videos lately. Great content, keep it up!
Thanks for the video. Excellent presentation and your knowledge of Sega is amazing.
I also like better the Bare Knucle 3 english translation. Is quite fair and very enjoyable. What they were thinking in making SOR3 so difficult and even worse, changing color palettes to Axel and Blaze. No wonder I hated it when I played the first time. As for Castlevania Bloodlines, I also like way better the color enhancement. Except the background on the first section of Stage 2. The sun looks and overall background looks bit pale compared to the original.
They did that to artificially extend rental times, a common practice at the time (dirty one, though). It is the same reasoning behind Battletoads legendary (if infamous) difficulty.
As for the stupid colors, well... my take on it is that in Axel's case, they wanted to pay a misguided homage to Adam (the palette matches his), but the result turned so amateurish that it looks like a 10 minute palette hack made by a 12 year old.
For Blaze's colors... your guess is as good as mine. Maybe they wanted to cater to the female public by giving her a more neutral color? I don't understand american "sensbilities" sometimes.
Can't wait to get my official English physical copy of Gleylancer! Loving the retro-bit releases!
It's also worth checking out the Unworked Designs patches for games like Popful Mail and Lunar on the Sega CD, which restore the Japanese difficulty levels (they do leave WD's idiosyncratic English translations intact). Fantastic video as per usual!
Thanks for the informative video! Some of my favorite hacks include the TMNT Hyperstone Heist color hack and restoring the HP system in Contra Hard Corps as well as easing the difficulty in The Adventures of Batman and Robin and Comix Zone
This is a great topic. I've seen SNES Drunk do similar videos before. I'm glad to see you cover the Sega side. I like the topic because I usually learn at least one or two things that I find interesting. I know of many of the hacks, but there are always a few that I'm happy to hear about for the first time. Here, I was unaware of the Mortal Kombat hack, and it seems quite impressive. Probe stripped out so many of the details that gave the first two MK games their atmosphere that I ended up disappointed. Some of those changes made the games feel unfinished. For example, I don't believe there's a sound effect for when the stage goes dark on fatalities and it's just the music that keeps playing. And the fatalities themselves lacked sound effects. I was impressed when I rented MK3 on the system and saw that they finally got a lot of the speech in.
Those color hacks are great. One of the better ones I've seen is for Captain America. Fun video. Great work.
Great video, love the commentary. Especially when you call out the haters from back in the day, and point out how wrong a lot of the yapping was. Also, great stuff on your Ryu, those dps are just flying out there - I am guessing you're using the 8bitdo M30 on your MegaSg?? :)
Going to throw out there the many, many great hacks of both Adventures of Batman & Robin ("Batvantage") and Rock 'n Roll Racing that have breathed new life into those two favorites of mine. As well as some of the Dragon's Fury hacks for color and such. Great stuff, love my Mega Sg!
Excellent episode. I need to explore some of these. Only patches I’ve used is the Turrican fix and the excellent GG2SMS patches.
Thanks for the tip about Gley Lancer!
Golden axe & altered beast have also undergone amezing hack treatments.
What are they? Color hacks?
Mo Go golden axe has only color enhancements while altered beast also has voice enhancements,, i absolutely could never know that the genesis could do sooo much more out of just a limited colorpallet and soundchip,am really stun about this.
@@johneygd
Agreed!!
Solid recommends, SLX. Thanks for sharing some of your faves here.
Great video! I'll be covering some ROM hacks myself soon and this has whetted my appetite 👍
Excellent video.
Made myself a sf2 repro with the the soundfix and Lord Hiryu colorfix. Its on par with arcade and snes. :)
nice bit of hyperbole, but the snes version isnt even on par with arcade, nor are the romhacks for genesis on par with the snes games. i love sf in all its incarnations and will play them, but just gotta call it like it is here.
great video, tx for the opening montage of games, i love those color hacks, seems more original than original, more like the arcade counterparts, sunset riders, ninja turtles, out run and suepr hang on, all of it ill apply, i love the bare knuckle and the mk2 ulimited too, but mk2 alters the gameplay i guess
"Turtles of Rage" looks awesome although it seems "Teenage Mutant Ninja Turtles of Rage Remix" is the more definitive version as it makes some very welcome changes to the original.
Your character's name in Langrisser II had me cracking up. I remember doing things like that with units in Dark Wizard on the SegaCD
Good stuff man! I can't wait till you do another installment!
"Check out how good the wide variety of updated sound samples are in SF2!" *cue 2 minutes of "Hadouken! Hadouken! Hadouken! Hadouken!"
Haha, I kid. Great stuff! You do quality stuff, and I'll definitely be watching more.
It was more like 30 secs of Hadouken's..... ;p
@@SegaLordX And some very crisp "Hadouken"s at that! Awesome vid. I never knew these kinds of arcade-style enhancement hacks existed, so thanks for shedding some light on those!
TMNT of Rage is greatest crossover in beat`em ups history.
I like it a lot myself.
i wanna play it so bad but i dont know how.. :/
@@annexx7728 Sorry I meant i have the emulators to play.. I just dont know to where to get the dang ROM 🤷♂️ lol
@@annexx7728 That's ok, and sure, whenever you have time. Thanks!
@@annexx7728 i got it. thankyou so much sir! You can delete the links now if you like.
You know what would be an awesome hack? Sonic in Super Mario World and Mario in Sonic The Hedgehog. Somebody HAS to do these!!! :D
For ssf2 , linkuei BR is making an instrument hack which makes the game (which sounds very sega master system-ish with the big use of PSG) sound CPS1 that’s incredible, check out his channel on TH-cam and look for his demo of the instrument hack , it’s not finished at the time I write this , but soon it will be available to the public.
Tryphon made an unofficial SHINOBI ARCADE 1987 port for the megadrive which is nearly complete , missing some things but a demo is available on Linkuei BR's channel too in Shinobi MD Demo 3 by tryphon! Go check it out!
"Warsong" had an awful name and generic boxart, making it an easily overlooked game, but it was excellent. The game would have performed better as Langrisser, with its original artwork on the cover. I highly recommend Langrisser II to Genesis fans. Were it released in America, it would be a top 5 Genesis game.
Sega Dreams shame the series nowadays is just a skin for a shady Chinese mobile game with hilariously tone deaf English advertising.
Warsong for the Genesis was one of my all time fav... I'll replay though it every few years..
I picked up the TMNT hack of SoR2 last summer. It's now my go to way to play SoR2.
Wow awesome video ,never new these hacks existed, I always felt that the sound for street fighter for genesis had been dumbed down, probably at the request of nintendo or just capcom being lazy , and those streets of rage hacks are awesome, great video! !
My favorite translation is Policenauts on Sega saturn. There is a ton of dialogue but the most impressive thing is that the translators were able to keep the subtle humor in the dialogue.
Awesome game and the people who translated it did indeed do an awesome job.
6:11 Huh I didn't know this is what Wargroove (indie title like Warsong made about a year ago) was based off of.
Wargroove was based more on Advance Wars
Gleylancer! It's criminal that the U.S. never got this amazing horizontal shooter.
For your part 2 of this series, Vixen 357 english translation and Monster World 4 english patch (although probably no point once the mini releases).
Thanks for the recommendations. :)
Great video!
I wish the people who did "MK2 Unlimited" would do the same for the 32X version.
Damn!! If only they released THAT MKII on day one!
Been watching and enjoying these videos for awhile now and I'm curious where the girl saying sega sound clip came from.
I think it's from Astal, on the Saturn, but I may be mistaken.
The new sample voice on SF2 does really sound great, but am I hearing a missing sound channel or two in the background music?
Another great retro gaming video - ty.
Realm Chat admit it, you didn't watch the whole video when you commented!
Great video
Love those games ... takes me bk to sega games high quality cases with booklets .. SEGA for ever
Darn. Your intro looks epic.
Immediate thumbs up for Moon Beach in the intro
It's one of my favorites.
Star Cruiser and Psy-O-Blade also received fans translations.
Battle mania 2 has also a very nice English patch
My life would be complete if someone made the duck in Ghouls n Ghosts quack when you hit fire...
I would still love an English Fist of the North Star patch for Last Battle from the original Hokuto No Ken for the MD.
I like a lot some of these hacks. They made awesome upgrades for various games
Fantastic video mate, really interesting. Such a shame Capcom couldn't be fucked to sort out the quality of the voice samples of Street Fighter 2 back in the day, particularly now we now the system could've handled them. Makes it seem all the more egregious that they then had another opportunity to rectify the issue with Super Street Fighter 2 and still didn't. Grrr. Also, that Megadrive Outrun colour hack makes such a big difference! Why didn't the original developers do that in the first place???
Also, one other thing that would make the Megadrive version of Outrun even better would be if someone could hack some engine sounds into it. The game feels a smidge bare without them.
Great video lord!!! I'll check out that hacks.
I like bloodlines just the way it is.. but many good hacks here.. cheers
Turtles of Rage is the best genesis hack i think. Itsbeen my go to SOR hack for years!
Cheers man hadn't heard of many of these.
Ultimate Mortal Kombat Trilogy? That's an AWESOME HACK!
But not run on everdrive...
hehe those SOR2 hacks are so much fun!!
Would you do a review of the ooze sega genesis
Sega Lord X Productions? Is that an LLC? Do you ever write off your game purchases, tv, or equipment as a business expense? If I had a gaming channel I would totally do that lmao.
I've actually been saving receipts to see how much I spend for the year!
@@SegaLordX awesome!
Mk 2 Unlimited..👍And this video has me curious about the Street Fighters sound upgrade.
Purchasing the English translation of Bare Knuckle III redeemed this game for me and filled the missing gap that existed for over twenty years.
Any ROM hackers out there who has the ability to replace the game's music data with tracks from SOR 1+2...I'd buy it in a heartbeat. It would finally make SOR 3 THE perfect third installment in the series. C'mon...someone's gotta be able to do it!
The whole sample playback issue on the Genesis is not a myth. Just because more recent homebrew development (which took years) finally were able to obsessively create a streaming driver to over come those issues, doesn't mean it wasn't a real issue (now or back in the day for developers). We know so much more about hardware than devs did BITD. That goes not just the Genesis, but NES, etc too. Even small computer systems. TLDR; sample playback was always an issue on the Genesis. It was never about 'lazy' devs or whatever. It was the hardware.
I have a gorgeous Repro of Gleylancer, dual language depending on the MegaDrive Switch I installed in the back. After trouble getting the official Repro which came out not to long ago,, this one is actually way better.
I love Phantasy Star 1's translation
You need to try Metal Sonic Rebooted, the most amazing hack I’ve ever seen, and a Genesis favorite. It’s an entirely different game from Sonic 2, just incredible.
I can vouch for it. It was awesome and I have a song from the hack itself as the tracks from other games notably the 32x sounded really good.
Please do another like this one man great video
Fantastic video as always SLX! Just wondering are you able to include the list of hacks/translations in the descriptions? Thanks :)
I'll add a few links for you soon.
My Favourit Patch is policeanauts in English for sega saturn, just in time the console got cracked, played the whole thing on Saturn in english
mortal kombat sounds like the genesis smokes unfiltered cigarettes
I couldn’t click on this fast enough lol
I own cart versions of mk 2 unlimited and bare knuckle 3 you have some great taste in games man have you tried ultimate mk trilogy it’s wild how many characters are in it
Lion King color hack is amazing.
Niceee, thats why I always check romhacking site, many awesome stuff on there coming almost everydays
Great video! I’ve actually been playing and recording a good deal of SOR2 hacks on my channel over the last few months! Some of them are very well made! I recommend you try the Bruce Lee and Arnold Schwarzenegger International heroes hack as well! It’s pretty insane.
Thanks for the heads up. I'll check it out.
There is also phantasy star 4 in french. Pure beauty version.
I could be wrong, but I believe the Street Fighter II and SSF2 hacks for Genesis merely change the audio driver, not the actual samples on the cart.
It modifies what's already there, yes.
Sonic 3 Complete, Metal Sonic Hyperdrive - 2 awesome Sonic hacks
Metal Sonic Hyperdrive ? ...Which one ? Looks like they have two different releases: one in 2011 & another in 2014.
Are you referring to version 2.1.2 or version 4.0 ?
@@nikolaikalashnikov4253 2014
Metal Sonic Hyperdrive is my favourite Sonic hack :)
10:57 disappointed that they didn't change the chicken to a pizza