The MAJOR Problem with Minecraft's 1.20 Update

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 2.7K

  • @Odyssey_Central
    @Odyssey_Central  ปีที่แล้ว +762

    One thing I want to touch on is gold farms which a lot have mentioned in the comments. In my opinion I don’t see that as an issue to my solution, as setting up a gold farm would be about as difficult, if not more so, as finding a bastion in a single player world. I did like the idea from the comments that each piglin would only ever be able to trade one template though, so I would add that to my solution!

    • @sabineziegler3004
      @sabineziegler3004 ปีที่แล้ว +11

      Finally…perfection

    • @LadyDuckington
      @LadyDuckington ปีที่แล้ว +13

      I don’t think one piglin being able to trade one template only is a solution as well, since you can either kill and make more of them spawn, or just move a few chunks away and load more piglins.

    • @Odyssey_Central
      @Odyssey_Central  ปีที่แล้ว +59

      @@LadyDuckington that would take more effort than just going mining for 5 minutes to get 7 diamonds tbh 💀

    • @LadyDuckington
      @LadyDuckington ปีที่แล้ว +3

      @@Odyssey_Central killing piglins so more spawn? I guess in java then… I play bedrock and the spawns there are just fucked up.

    • @EdwardKnightsWrites
      @EdwardKnightsWrites ปีที่แล้ว +5

      @@LadyDuckington yeah sometimes mobs just don't spawn quickly in java. I remember last year when I played bedrock and got absolutely swarmed by hoglins lmao

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad ปีที่แล้ว +2816

    As for getting it from bastions, the fact that most servers have to have a world border to function makes this an even bigger problem

    • @enn1924
      @enn1924 ปีที่แล้ว +344

      Yeah, idk why mojang wants to encourage exploration while the game has terrible performance issues

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +118

      @@enn1924 ... because that's literally one of the main selling points of the game

    • @enn1924
      @enn1924 ปีที่แล้ว +309

      @@LineOfThy and it sucks when you fly faster with an elytra than chunks take to load, it even happens with boats or dolphins
      Or that you need to play at the minumum render distance

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +32

      @@enn1924 Wha? Are you sure you don't just have a really bad computer?

    • @enn1924
      @enn1924 ปีที่แล้ว +245

      @@LineOfThy im taking the vanilla game as reference, the fact that sodium is a must for the game to be playable is embarrasing

  • @RedstoneItems64
    @RedstoneItems64 ปีที่แล้ว +866

    I imagine some servers might have a monopoly over smithing templates already.

    • @Thefostapug
      @Thefostapug ปีที่แล้ว +187

      IN THIS SMP VIDEO I STOLE ALL OF THE SMITHING TEMPLATES TO CREATE WORLD PEACE DESPITE THE FACT IT WOULD DO THE COMPLETE OPPOSITE

    • @ElderEagle42
      @ElderEagle42 ปีที่แล้ว +64

      @@Thefostapug You just leaked spokes lifesteal season 5 video

    • @Hazearil
      @Hazearil ปีที่แล้ว +4

      @@Thefostapug so, what if someone just travels even a little bit further than you did and loots another Bastion?

    • @Thefostapug
      @Thefostapug ปีที่แล้ว +15

      @@Hazearil Bruh. It's satire.

    • @orhandalegend
      @orhandalegend ปีที่แล้ว +5

      you only need 1 to dupe it, its not really a monopoly if people need only 1 unkess you make the trims cost less than 7 diamonds

  • @lilytoonk8
    @lilytoonk8 ปีที่แล้ว +377

    Exploring and finding new structures is my favorite thing to do in Minecraft, but in my 3 year old survival world, I had to travel thousands of blocks in the nether to find a bastion with a smithing template and it was ROUGH :')

    • @idifjrivhjf5198
      @idifjrivhjf5198 ปีที่แล้ว +12

      thousands of blocks isn't a lot

    • @janekado2225
      @janekado2225 ปีที่แล้ว +18

      i've never seen a big bastion . only a couple small crappy ones :(

    • @totalgv9155
      @totalgv9155 ปีที่แล้ว +1

      Thats really not that many blocks

    • @Simply_Pip
      @Simply_Pip ปีที่แล้ว +22

      It's alot if your not very good at the game, ghasts, piglins, lava ect can kill you and then your thousands of blocks from your loot..

    • @Amins88
      @Amins88 ปีที่แล้ว +16

      I've been playing on the same world since before bees were added. I still haven't even been able to find the new swamp biomes. My Nether is all the old style for kilometers. I can't even imagine what I'd do if I hadn't already gotten all my Netherite gear.

  • @Yoshihara72
    @Yoshihara72 ปีที่แล้ว +587

    One correction: Minecraft creates chest loot only once you OPEN the chest, not when generating it. This is an important difference, because that means you can have the chest/chunk be generated before, but still get the updated loot table, as long as you haven't opened it yet.

    • @austiniotte2737
      @austiniotte2737 ปีที่แล้ว +35

      which is a very LOW possibility givin that 99.9% of players will open it regardless

    • @Yoshihara72
      @Yoshihara72 ปีที่แล้ว +56

      @@austiniotte2737 Disagree. You can generate a chunk with a bastion in there, without noticing it being in there. Especially in the Netther, where you usually dont have a loo of LOS.
      Also, it was just an factual correction, not an argument or anything.

    • @austiniotte2737
      @austiniotte2737 ปีที่แล้ว +13

      @Yoshihara72 I see you elected to miss my point. 99% of players aren't going to miss a bastion loaded in a 16x16 chunk. And will loot it all.

    • @Yoshihara72
      @Yoshihara72 ปีที่แล้ว +26

      @@austiniotte2737 you do realize how chunk generation works, right? just because a chunk has been generated doesnt mean a player has ever been in there

    • @austiniotte2737
      @austiniotte2737 ปีที่แล้ว +7

      @@Yoshihara72 you missed the point, but go off

  • @calebgriffin4214
    @calebgriffin4214 ปีที่แล้ว +283

    My big problem is that it’s only attainable one way. For just about every other “necessary” time in the game, there are multiple ways to get it, usually by mining, exploring, or trading. For this, though, it’s only one method. Before, netherite had those options; you could mine for it or raid bastions, but now this severely limits our options

    • @Maple648
      @Maple648 ปีที่แล้ว

      I see, however I believe my comment has your solution

    • @EacyyC
      @EacyyC ปีที่แล้ว +5

      So true, and it's such a hard and dangerous method too, for things like Hardcore worlds for example

    • @lucasmatthiessen1570
      @lucasmatthiessen1570 10 หลายเดือนก่อน

      @@Maple648mind if you tell me your comment?

    • @russman3787
      @russman3787 8 หลายเดือนก่อน +7

      ​@@EacyyCYou sound like the kind of player who spends like an hour setting up a trading hall and then never wants to leave it again.

  • @vgvg541
    @vgvg541 ปีที่แล้ว +315

    I think every bastion should have ONE chest with a guaranteed template. And then like a 5% chance for other chests.

    • @yanibrecia
      @yanibrecia ปีที่แล้ว +24

      the main chest surrounded by gold blocks is guaranteed to have that template

    • @sweetbabyrayso5262
      @sweetbabyrayso5262 ปีที่แล้ว +6

      They are guaranteed in all treasure room type bastion.

    • @thejokestersquad3686
      @thejokestersquad3686 ปีที่แล้ว +70

      ​@@sweetbabyrayso5262 no shit, he said every bastion because finding a bastion, much less a specific type, is a pain in the ass

    • @vgvg541
      @vgvg541 ปีที่แล้ว +8

      @@thejokestersquad3686 thank you for reading my mind.

    • @jkjkrandom
      @jkjkrandom ปีที่แล้ว

      ​@@yanibreciathat only is in one type of bastion the other 3 types don't have a garnered trim chest

  • @feariex
    @feariex ปีที่แล้ว +748

    The netherite armor update is definitely not a problem on single player but I think that in a reasonably sized server it could be a huge pain to find these templates because people would monopolize them. In a previous server I had with around 20 people; two of them went into the end and collected every elytra within a 10,000 block radius making it extremely hard to get an elytra.

    • @ARCHIVED9610
      @ARCHIVED9610 ปีที่แล้ว +92

      hateee when people do that. they sold them for millions on the server

    • @rotkudnok
      @rotkudnok ปีที่แล้ว +34

      Unlike elytra, you can duplicate templates for dirt cheap. I doubt it'll be a problem

    • @Wolf-ln1ml
      @Wolf-ln1ml ปีที่แล้ว +30

      Luckily, the only multiplayer server I ever played on was set up so that in pretty much ever End city, a chest that _could_ contain an elytra would respawn every couple of hours. And it was a really friendly community anyway, so nobody destroyed those cities or otherwise it hard to find/get to those chests, on the contrary, some of us would show other players how to get there 😊

    • @sandunderrad
      @sandunderrad ปีที่แล้ว +33

      @@rotkudnok Incapable of reading? If someone goes central nether they can do the same thing to the templates.

    • @jaho9200
      @jaho9200 ปีที่แล้ว +8

      pro tip: end cities only spawn on chunks that are dividable by 20 with 0-4 random offset, you can just go in straight line on for example 120 Y Z, u just go in the z direction

  • @fyloti
    @fyloti ปีที่แล้ว +4110

    The game hasn't got easier... The players got better and more experienced. It's like real life: At first you struggle driving but you get better and better over time. Another point is, that there are automatic farms for many items. This makes the game much easier

    • @bluetoadettethegoddess6104
      @bluetoadettethegoddess6104 ปีที่แล้ว +306

      This so much, also who the frick cares if a sandbox game (also one very much targeted to kids, I mean look at the systems they put in place outside of gameplay) is easy?

    • @TheBBCSlurpee
      @TheBBCSlurpee ปีที่แล้ว +199

      Nah going back and playing b1.7.3 and the game is way fuckin harder but then again who cares if you want the game to be hard play with no armor or something

    • @wokevirushandsanitzer5300
      @wokevirushandsanitzer5300 ปีที่แล้ว +181

      So villagers haven’t made it pathetically easy to get op enchantments and items?
      You can’t seriously think that’s a good system.
      Enslaving creatures in boxes and repeatedly placing and breaking workstation blocks gives you op items🤔🤔👍 ok.
      I don’t know if you were around at the time when diamonds were actually rare, getting a mending, efficiency V or fire aspect II book was a big deal and you got a rush of excitement when finding one in a chest.
      The early game progression is just a joke at this point and has become incredibly stale.
      I haven’t started a new minecraft world in years because it’s so boring to have to do all the early game stuff again. I’m really fed up with how every new update never changes anything about the base game.
      They never update old things, the overworld biomes that everyone spends most of their playthroughs in are incredibly boring and haven’t changed in over a decade. That’s why the birch forest update being abandoned irritated the community so much.

    • @wokevirushandsanitzer5300
      @wokevirushandsanitzer5300 ปีที่แล้ว +84

      Adding all these new rare biomes like the cherry grove and mangrove swamp is fine but realistically how many casual players are going to even know they exist never mind find one?
      Meanwhile all the existing biomes are more dead than the Chernobyl exclusion zone.

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +18

      @@bluetoadettethegoddess6104 The community that plays it duh

  • @hutty8667
    @hutty8667 ปีที่แล้ว +303

    Idea: Make it a drop from Piglin Brutes similar to how evokers drop totems. That'll be cool right especially since it requires the player to find the structure exclusive for the item

    • @Goofy_Ah_Being_15
      @Goofy_Ah_Being_15 ปีที่แล้ว +19

      OP mob farms

    • @PrimalPower
      @PrimalPower ปีที่แล้ว

      @@Goofy_Ah_Being_15 Piglin brutes do NOT respawn and are unrenewable

    • @totallyinnocentchannel7721
      @totallyinnocentchannel7721 ปีที่แล้ว

      piglin brutes dont spawn naturally@@Goofy_Ah_Being_15

    • @Iris-838
      @Iris-838 ปีที่แล้ว +90

      piglin brutes dont respawn after killing them so its basically the same thing

    • @noobio2975
      @noobio2975 ปีที่แล้ว +7

      This is a good idea in my opinion, but I wouldn't make it a guaranteed drop. I'd say that a 33-50% drop rate wouldn't be too bad.

  • @LazerDisk
    @LazerDisk ปีที่แล้ว +241

    Minecraft itself really should push you to experiment and experience it. People don't want the game to be hard, they just want a reason to, for example, farm bees, make a base in the nether, or get netherite beyond it just being possible. Challenges imposed by the game would 100% make me focus on food, or shelter, or armor collection, but right now it's just... do it because you can. Newer players can inspire themselves to do things for the sake of doing them through discovery and mastery, but experienced players can't do that.

    • @MrMcSpiff
      @MrMcSpiff ปีที่แล้ว +66

      Yeah. That's really the problem. People say "It's too easy", but what I think they really mean is "the core gameplay loop has gotten stale". The easiest solution to that is to make the game harder as a whole to try to reignite their feelings of interest and engagement, but people don't stop to think much further than that. Contrast that with "getting the Netherite upgrade is too hard", and you get an apparent paradox of "why do they want it to be harder but complain we made parts of it too hard?". It's not that the upgrade is difficult. People have farmed diamonds for less. It's that it's tedious.
      They made an optional upgrade to try to add more content, and then made it extremely tedious compared to its necessity in the gameplay loop. Basically nothing added after the End (which is ancient at this point) is required to actually complete the core gameplay loop (mine and build) or the core 'campaign' loop (get to End, kill dragon), and so everything they've added after falls into one of three camps: "Cool but not necessary" like bees or lush caves, "kinda pointless for how mind-numbing it is to get" like 1.20 netherite, or "kind of insulting because this would make the game easier and less tedious to beat, but it's only accessible after I beat the game" like shulkers and the elytra. Ancient Cities and the Warden in particular seem to even simultaneously fall into "cool but not necessary" and "kind of insulting for how useful it is compared to when I get it" due to how much variety there isn't in loot compared to the sheer off-the-wall nature of turning Minecraft into a stealth horror game for that one area.
      Notch has a lot of reasons to be criticized, and I can't fault anyone for having ill feelings about him for all the shit he's spouted in his retirement, but the game felt very focused and well-directed when he was in charge of it. Whether his presence in that is coincidental or not nobody can say, but it is the truth. Ever since the Microsoft and Jeb era has really gotten underway, it's felt like Mojang has begun to have a strange disdain for *any* feedback the fanbase has that doesn't come from Twitter polls, and has also stumbled and lost track of what they even want Minecraft to be. It was an open world sandbox builder with light survival elements and a unique aesthetic once upon a time, but now it feels like it's trying to tack "Adventure game", "Light RPG", "Survival Horror game", and one or two other things I can't quite put my finger on all onto the original worldgen-to-End Minecraft framework and gameplay loop. There's this weird MMO grindiness to it now, especially with the advent of things like this armor update, where it feels like certain things are just plain meant to make you play the game longer. But all of that without the regular content updates or direction that MMOs are nominally supposed to have.
      As the game gets older, it feels like it's losing more and more of its identity as the devs try to spitball for things that haven't been touched on by mods--a list which gets increasingly smaller by the year--and then they toss two thirds of those precious few things they do come up with away and still somehow fail to incorporate what they decided to keep in a timely or gratifying fashion.

    • @LazerDisk
      @LazerDisk ปีที่แล้ว +12

      @@MrMcSpiff I agree, although I would define the classic survival experience as way more survival focused than that. Back when food healed hearts and took one slot for a single item, you made very active decisions that had lasting consequences, like "Do I fill my inventory with food and lose out on collecting cool stuff, or do I take a chance and risk death?" The Notch era sorta set this game on a disaster path when he added hunger but made it trivial.

    • @darkimperator2540
      @darkimperator2540 ปีที่แล้ว +8

      @@LazerDisk There is a line of progression in minecraft. With adding new things to that line, the line hass less space. They need to expand the line. Its that simple.

    • @MarioSMB
      @MarioSMB ปีที่แล้ว +15

      @@LazerDisk Hunger is one of the most faulty aspects of the game IMO. You get food because you have to... constantly... eat... but once you have a surplus it becomes meaningless. Games like Valheim show what food should be - a temporary boost that makes a noticeable difference in gameplay depending on the type of food you choose to make. Not a tedious requirement constantly pestering you like a phantom.

    • @thewhitefalcon8539
      @thewhitefalcon8539 ปีที่แล้ว +2

      I've been playing GregTech: New Horizons. It's a never ending tech level progression, but also the progression doesn't really mean that much and you can go off and do sandboxy things whenever you want to. I'm also playing Factorio Seablock and it's quite similar, though Factorio has more end goal and less sandbox. In both cases you never stop upgrading your factory to help you upgrade your factory to help you upgrade your factory.

  • @realtbhandrew
    @realtbhandrew ปีที่แล้ว +435

    That's a really simple solution I'm surprised Mojang didn't think about. Not only does it fix the issues you pointed out, it also adds another use to bartering, because you basically don't need to late-game. Woo, gravel and the occasional ender pearls. Honestly, you're better off spending gold at that point on golden apples and.. y'know, making netherite.

    • @kipy_mudkip
      @kipy_mudkip ปีที่แล้ว +7

      Mojang could have thought of it but might have had their reasons not to make it obtainable from bartering

    • @NitsuSaiNeko
      @NitsuSaiNeko ปีที่แล้ว +4

      perhaps.. add another mob that take diamond bartering if they REALLY want diamond to be continuously useful... though this idea is kind of a stretch 👀

    • @NitsuSaiNeko
      @NitsuSaiNeko ปีที่แล้ว +3

      @Eh? 一人一haha, yea I totally agree. If anything gold blocks instead of diamonds.

    • @runcows
      @runcows ปีที่แล้ว +12

      Idk how you're playing the game, but bartering is an invaluable tool for farming materials such as gravel, soul sand, obsidian, crying obsidian, quartz, spectral arrows (free arrows), leather, string, blackstone. Yeah its a lot of things, most of which can be really tedious to get by hand.
      Set up a gold farm and a piglin bartering machine and you can afk all of those materials which are pretty valuable late game which is when you want to, you know, build, in the sandbox game

    • @TheGarretThief
      @TheGarretThief ปีที่แล้ว +3

      @@runcows yeah, i connect auto-trading with gold farm and this is my way of obtaining obby. Other stuff can be obtained in other farms, but bartering in unique and nice way to generate both type of obby...

  • @cooltool.nem.n.nem.
    @cooltool.nem.n.nem. ปีที่แล้ว +281

    I think they should add more random items with different uses that are similar to the turtle shell helmet. Collector items like the music disks and goat horns are fun to work towards too

  • @CollinDinkel1029
    @CollinDinkel1029 ปีที่แล้ว +2248

    while I do disagree with netherite becoming harder to obtain, i do think that the templates are a good idea especially with you being able to duplicate them. However, the fact that they are ONLY in Bastions is going to be a nightmare. They should be in nether fortresses and nether ruined portals.

    • @BeanCheeseBagel
      @BeanCheeseBagel ปีที่แล้ว +256

      That would also add incentive to look through the parts of fortresses with the chests. I usually just go to fortresses for blaze rods and nether wart.

    • @tristarnova3454
      @tristarnova3454 ปีที่แล้ว +115

      Why aren’t they in those two, I say a fortress has the same chance as a bastion, since a fortress rarely has more than one chest, and ruined nether portals have a low chance.

    • @EmperorPenguin1217
      @EmperorPenguin1217 ปีที่แล้ว +89

      Netherite has every reason to be harder to obtain since it’s endgame material, if anything they didn’t go far enough

    • @CollinDinkel1029
      @CollinDinkel1029 ปีที่แล้ว +98

      @@EmperorPenguin1217 Thank you for respectfully disagreeing and not being a dick about it

    • @tnynfox1669
      @tnynfox1669 ปีที่แล้ว +65

      They should be renewable in the way Wither Skeleton Skulls are; give us a challenging new Fortress mob if Mojang is adamant about the whole progression thing.

  • @zzyy1934
    @zzyy1934 ปีที่แล้ว +9

    Netherite itself never needed to exist. Diamond is already more than enough for just about anything and everything. What we needed was a tier in between Iron and Diamond.

  • @Hg-201
    @Hg-201 ปีที่แล้ว +27

    I seem to remember a common complaint about netherite being added in the first place was that it made the iconic diamonds not the best thing anymore. I think it'd be cool if there were a tiny chance (~1%) for naturally generated diamond ore to also drop a smithing template; adding some more excitement back into finding a diamond vein, as well as making the netherite smithing process clearer for players that aren't reading wikis/tutorials.

  • @mehsayori
    @mehsayori ปีที่แล้ว +682

    Hear me out: Stronghold libraries.
    Recently, Knowledge Books have been given the ability to be placed in Chiseled Bookshelves, so here's my proposal: Make an alternative crafting recipe for Netherite Upgrade Templates that can only be found in the Stronghold Libraries. There could also be recipes for other items that can't normally be crafted, like Name Tags and Saddles. It could give the player incentive to seek out Libraries so they can make those items more easily accessible.

    • @galegopaulista4564
      @galegopaulista4564 ปีที่แล้ว +105

      That's a really cool way to implement knowledge books in survival.

    • @seanmcpherson2801
      @seanmcpherson2801 ปีที่แล้ว +68

      I love the idea of chiseled bookshelves now spawning in the stronghold libraries! Would be super cool to find unique books there.

    • @davie53
      @davie53 ปีที่แล้ว +39

      That is a really interesting idea, however, the way that knowledge books currently work is that they unlock the recipe in the "quick craft" menu. If you have the materials you can always just put them in and get the thing, so recipe books would have to be changed for them to be added like that.
      EDIT: Check the other replies

    • @Ekipsogel
      @Ekipsogel ปีที่แล้ว +5

      But bedrock doesn’t have knowledge books because they are useless without NBT data access, and having something you can get in survival but not creative doesn’t make sense. They would have to implement them in creative somehow either by adding NBT data (which would need so much bug testing) or a special command like /knowledge or something. The crafting recipes aren’t locked in bedrock anyway, so they would have to change that as well.

    • @weirdochristoffel5285
      @weirdochristoffel5285 ปีที่แล้ว

      now thats smart

  • @davedog0984
    @davedog0984 ปีที่แล้ว +944

    Thank you for realizing that pointing out a problem without giving a suggestion to fix it does nothing. So many people in the Minecraft community now just complain and complain with no solutions to the supposed problems, so thanks for actually doing that. Love the video!
    EDIT: I didn’t say that you can’t complain without a suggestion, just that it does nothing. Also, I’m referring more to subjective problems rather than objective ones. For glitches or situations where something is clearly broken, that’s up to the devs. But in a situation like this where there is not a clear problem (and some people don’t even have a problem), it’s very helpful to provide some kind of suggestion to a solution.
    EDIT 2: I have caused a war in the replies. Enter if you dare.

    • @theordinaryabnormal9945
      @theordinaryabnormal9945 ปีที่แล้ว +3

      Yesh

    • @heavier_metal6187
      @heavier_metal6187 ปีที่แล้ว +1

      True

    • @MegaZeta
      @MegaZeta ปีที่แล้ว +37

      I love this channel and it's nice when that happens, but you definitely *DO NOT* need to be able to build a house to put a bubble level on the floor and tell that the builders made your floor crooked, against the agreement you had with them. It absolutely *_ISN'T_* a requirement that you know how to fix a problem before you point it out.

    • @OldBenKenobi2318
      @OldBenKenobi2318 ปีที่แล้ว +2

      This is a problem in every community really

    • @totallyreyalfactsfsfs
      @totallyreyalfactsfsfs ปีที่แล้ว +3

      Yes!!!! I've seen so many people in the Minecraft community who just keep complaining about every little thing that Mojang ever does just for the sake of complaining.

  • @adscomics
    @adscomics ปีที่แล้ว +185

    I really hate it when Mojang makes items only accessible in chests within structures. A lot of these servers also have world borders to limit the file size of the world, so if the all of the bastions have been explored, well, RIP.
    In addition, having items that can only be gotten by rare chance from certain mobs is annoying too. I feel like a middle ground should be had between the two, kinda like what you have with Piglin bartering giving the template in addition to bastion chests.

    • @9nikola
      @9nikola ปีที่แล้ว +9

      If a server adds world borders to keep players in one area, it should also add ways to get stuff that can't be gotten within said area.

    • @duanenavarre7234
      @duanenavarre7234 ปีที่แล้ว +6

      the server owners are going to make some pay2win feature to get the templates.

    • @Pianoman3000
      @Pianoman3000 ปีที่แล้ว +1

      i love it. i am a hardcore bastion-er

    • @spaceacepl4636
      @spaceacepl4636 ปีที่แล้ว +3

      ​​@@duanenavarre7234i wonder how would they do it
      the only thing that comes to mind is adding a recipe which is basically the same as the one used to duplicate the template but you use a netherite ingot instead of a template and this recipe creates an invoice or a package of items which can be given to a special villager who in return gives you the template

    • @ehwouldntuagree8442
      @ehwouldntuagree8442 ปีที่แล้ว +3

      Players on their way to steal all templates on the 1st second a server releases and sell them for 2 million dollars real money

  • @galece
    @galece ปีที่แล้ว +54

    Even if the upgrade template is rare bartering loot, you can duplicate it anyway. So yeah, this sounds like a great way to do it.

    • @thehobbist5544
      @thehobbist5544 ปีที่แล้ว +12

      I feel like it shouldn't be as hard to get though. It being located EXCLUSEVELY in bastions is honestly an absolute nightmare. I spent over 7 hours just trying to get one because luck was really not on my side. And not only that, but I only managed to get one. This means I will have to spend even more time trying to find diamonds just to get a second one. It is a nightmare trying to get full netherite armor and tools now.

  • @loko2pontos
    @loko2pontos ปีที่แล้ว +87

    THERE IS A "TOO LONG, DIDN'T READ" AT THE END.
    I like the idea of netherite armor being gated by a tough place like the Bastion. With that said, I don't think Pigling trade would be my go to option to gate netherite, but I do think bartering need improvement. So, I came up with my own solution.
    Main ideas:
    - Through bartering, you would had a high chance to earn a Brute Horn. Upon use, the horn would play a sound that would later be replied by a different horn sound, coming from the direction of a Bastion. Keep blowing the horn and following the sound that soon you will encounter a Bastion. NOTE: This would help on the "locating a bastion" problem.
    - Additionally with the Brute Horn, I would make an 100% guarantee of finding a Netherite Upgrade inside a Bastion, but it would generate in a random chest.
    Supplementary Details:
    - The Brute Horn could have a durability of some sort, forcing to barter multiple times for new Bation locations.
    - An issue I encountered while thinking through the Brute Horn was accessibility. Because not everyone has 3D audio, to complement it, I was thinking maybe a visual effect of where the reply is coming from. ( Similar to sculk sensing, shreiker warning, or Warden's sonic boom )
    - The random spawn of the Netherite Upgrade in chests would be excluded from Treasure Room bastions, only being generated in the treasure room itself.
    TLDR:
    - A compass ( or End Eye ) like feature that points to a bastion, the compass would be optained by bartering. On top of that the Netherite Upgrade would be garanteed in at least one random chest inside the bastion.
    Personal survival world problems ( nothing to do with last things mentioned ):
    - If you read this till the end, please tell me if its normal for Bridge type bastions generate without the "shoulder" part. For context: The first bastion I encountered in my 1.20 world was a Bridge bastion, and something felt odd on its shape, till I discovered it had no shoulders. ( this lost me 3 or 4 chests ) NOTE: This is not a Bridge bastion bug because I found another Bridge bastion completely normal in the same world. Personaly, I think its probably a seed thing but let me know what you guys think.
    THANKS FOR READING TILL THE END!

    • @omeletttte
      @omeletttte ปีที่แล้ว +4

      I love this, I was actually just thinking a few days ago about items like the ender eye to locate structures while still exploring, and this is a great example of that, you could put it on the feedback page infact

    • @idifjrivhjf5198
      @idifjrivhjf5198 ปีที่แล้ว +13

      That's not really a tl; dr

    • @doc6161
      @doc6161 ปีที่แล้ว +2

      This is actually a great idea, exploring is great and all but bastions are rare. In my world there is a fortress near spawn with no upgrade template and the next closest one is thousands of blocks away.

    • @Observer1997
      @Observer1997 ปีที่แล้ว +3

      While the idea is neat, for worlds with world borders being smaller, the nether might have very few bastions depending on luck. This is specifically a multiplayer world issue and updating to a newer version. The nether would already be explored a bit. When all bastions are looted, there won't be any that could spawn, leaving new players having to trade with others, and depending on who has them, they might not even be available to new players. Unless of course you are suggesting to recycle chests with this item. Which clears this issue.

    • @delskif1425
      @delskif1425 ปีที่แล้ว

      ​@idifjrivhjf5198 yeah thats like a too long but had time to read 2/3s worth

  • @benjamindicamillo8836
    @benjamindicamillo8836 ปีที่แล้ว +47

    Although this might seem weird, I think a good solution to making the template easier to obtain in worlds created pre-1.20, you should be able to craft a single netherite template with the same recipe you duplicate it with, just swapping out the template in the recipe with any netherite gear/equipment. It would be more expensive, but it would be in exchange for not having to find a template in a bastion. Additionally, maybe having armor. Or alternatively, if players are really willing to bite the bullet, they could allow crafting netherite tools/gear the same way that all other gear is crafted with multiple netherite ingots.

    • @naddical
      @naddical ปีที่แล้ว

      Terrible idea. Crating it with just straight-up ingots loses the need for diamond armor in the first place, and turns it from optional to basically a must-have.

  • @navibutterfly316
    @navibutterfly316 ปีที่แล้ว +204

    my biggest problem with the netherite template is that it feels so...out of place? I'm completely on board making netherite a bit harder to obtain, and even the locating and duplication methods while slightly flawed aren't bad to me especially because I primarily play singleplayer or with a couple friends. But something about it looking the way it does with a big diamond upgrade arrow and literally being called the "netherite upgrade" almost feels unfinished? I wish it had a cool name and slightly more interesting design that ties into the slight lore of the game with bastions or something along those lines, like a certain material or tool that the netherite needs to go through to make it applicable onto armor and other tools, it'd feel much more ingrained into the core of minecraft imo whereas right now the design name and methods to aquire it all feel like a mod to me (which isn't necessarily bad to clarify! I love playing modded, I just wish it felt more like it belonged instead of a random addition to make it more challenging with no thought behind it)

    • @trentbell8276
      @trentbell8276 ปีที่แล้ว +12

      I see what you're saying, but that begs questions. What _should_ it look like? What _should_ it be called? How do they go about it without making it misleading or confusing?

    • @idifjrivhjf5198
      @idifjrivhjf5198 ปีที่แล้ว +26

      I also feel like the brushing mechanic itself is out of place in minecraft

    • @FormerBunsenBurner
      @FormerBunsenBurner ปีที่แล้ว +40

      @@trentbell8276 Maybe something like "Netherite Plating." I think that could communicate that you put it _onto_ existing armor. As for looks, I have no idea.

    • @JustCaIIMeC
      @JustCaIIMeC ปีที่แล้ว +10

      If I could take a crack at redesigning it, it’d make it an old broken forging hammer called the “Decayed Netherite Forger” or something. It’d fit a lot better with the whole old destroyed civilization ascetic of Bastions while still explaining why they’re one-time-use items (It breaks). You’d probably have to change the duping recipe since slapping 7 diamonds and a red rock on a hammer makes no sense, but that’s fine. You can throw some gilded blackstone and blaze rods in there or something while still keeping some diamonds in the recipe.
      Hell, if you wanted to go super lore crazy, you use these to explain why Piglin Brutes are so much tankier and deadlier than their brethren other than just “they strong lol”. Maybe the old Piglin smiths were so skilled with their tools, they could imbue Netherite into very soft materials such as the gold axes and leather rags the brutes use. Unfortunately, they didn’t leave behind a book or something so only the toughest equipment around can withstand your sloppy technique.

    • @idifjrivhjf5198
      @idifjrivhjf5198 ปีที่แล้ว +1

      @@JustCaIIMeC What I'd do is not tamper with the Netherite Upgrade Smithing Template
      and rename all 16 other Smithing Templates to just 'Armor Templates', as they're instead cosmetic

  • @HungryWarden
    @HungryWarden ปีที่แล้ว +128

    Or perhaps they could add Suspicious Netherrack, which can be very rarely found near lava in Nether Wastes and Soul Sand Valley (To give actual incentive to go to those biomes, the Soul Sand Valley is this worst biome in terms of gameplay. I love taking a nice brisk stroll with arrows in my back and the sound of Ghast shrieks causing my ears to ring.) You could get a Upgrade Smithing Template, Nether Wart, or even a Lodestone Compass that points to an unexplored Bastion!

    • @EmperorPenguin1217
      @EmperorPenguin1217 ปีที่แล้ว +1

      To make the SSV better Ancient Debris in general should be rarer, but there could be a surplus in SSVs.

    • @iamnotverycreativesorry
      @iamnotverycreativesorry ปีที่แล้ว +23

      This, but use Suspicious Soul Sand/Soil instead. To add the consistency with Suspicious Gravel/Sand.

    • @9nikola
      @9nikola ปีที่แล้ว +11

      @@iamnotverycreativesorry Or just use suspicious gravel. There is already gravel in the nether.

    • @applegamer20
      @applegamer20 ปีที่แล้ว +5

      I agree, there should be archeology in the nether to make more use of the system and make upgrade templates less tedious to get.

    • @Squeb
      @Squeb ปีที่แล้ว

      @@9nikolayeah but that’d make it so overworld gravel could drop it too (don’t quote me on this it’s a guess)

  • @themaestromavrik7055
    @themaestromavrik7055 ปีที่แล้ว +14

    The only problem I have with it is that my world decided that it didn’t want to give me diamonds so it makes it difficult for me to attain these upgrades as for some reason there are little to none where my mining set ups are. I will go on 2 hour stripmine trips after researching the best y level and stripmine techniques, and walk away completely empty handed. Aside from that though I feel like they did a good job with the update.

    • @Hexa1123
      @Hexa1123 ปีที่แล้ว +10

      Yeah, strip mining for diamond absolutely SUCKS in 1.20. I get it, I am the type of player that likes having full diamond before venturing into large caves. I like that diamond is visible in large caves, but it should still be possible to get diamonds this way. 😢

  • @ArenSpace
    @ArenSpace ปีที่แล้ว +13

    Do you think a crafting recipe for the template would help? Like making it expensive enough to where finding one is the better choice, but if there are none on servers, it wouldn't lock you out of ever obtaining one

    • @Myaimskindagood
      @Myaimskindagood ปีที่แล้ว +7

      yeah like make the template COST netherite instead of the template, have both versions. So its diamonds, 1 netherite ingot, and netherrack. That makes more sense than this.

  • @Fidg3tt
    @Fidg3tt ปีที่แล้ว +135

    I think that piglin brutes should have a chance to drop the template aswell as them being able to spawn naturally rarely. If they were to not add that though, the multiplayer problems could be fixed by making each player have their own loot when going through chests

    • @Levele1234
      @Levele1234 ปีที่แล้ว +7

      That would be good since they have 50 hp and deal a lot of damage

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +5

      that's gonna make templates farmable

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +3

      @@Levele1234 People have figured out how to effectively farm withers you realize?

    • @Levele1234
      @Levele1234 ปีที่แล้ว +5

      @@LineOfThy they don’t infinitely respawn, and it requires you to still find a bastion

    • @Levele1234
      @Levele1234 ปีที่แล้ว +2

      @@LineOfThy you’ll still have to go into the bastion, and they don’t infinitely respawn

  • @GamerStickslol
    @GamerStickslol ปีที่แล้ว +228

    The issue with the bartering idea comes with gold farms. If you hook up a huge gold farm to a hole with 2 piglins, it would be ridiculously easy to get a netherite upgrade

    • @IsabellaCV
      @IsabellaCV ปีที่แล้ว +136

      Easy?Yes, but at that point you deserve it. You are exchanging difficulty with time, and you already have the knowledge to do a farm

    • @pocket3216
      @pocket3216 ปีที่แล้ว +12

      Both of yall raise good points. We could get a modder to add this

    • @HungryWarden
      @HungryWarden ปีที่แล้ว +9

      Then just make it so that you have to equip each Piglin with a full set of Gold Armor and have to feed them 5 Golden Carrots in order for the Piglin to drop the Template

    • @icantthinkofaname4723
      @icantthinkofaname4723 ปีที่แล้ว +23

      @@pocket3216 this is at most a 5 minute data pack

    • @lasercraft32
      @lasercraft32 ปีที่แล้ว +52

      Yes but building a proper efficient gold farm is NOT a casual player task. Even if you follow a tutorial it still takes a ton of work to do, especially hooking up the piglin bartering farm... even then you STILL need actual netherite in order to make the armor so its still hard to do.

  • @Hazearil
    @Hazearil ปีที่แล้ว +78

    For an alternative way to get them; how about Bastions being able to spawn piglins and brutes again (similar to how nether fortresses work), and brutes being able to rarely drop the template?

    • @rayzarkk7540
      @rayzarkk7540 ปีที่แล้ว +5

      This will make it farmable

    • @jazzie634
      @jazzie634 ปีที่แล้ว +16

      @@rayzarkk7540 true but it could be implemented in a way that makes farming it really difficult like farming Wither skulls are

    • @lucky6961
      @lucky6961 ปีที่แล้ว +1

      only brutes would be better, it's endgame armor after all, and piglins spawn in the whole nether

    • @midteirgamer
      @midteirgamer ปีที่แล้ว

      ​@@rayzarkk7540 just make it to where you have to have been hit by the piglin brute at least once for it to be able to drop

    • @enderfawx3063
      @enderfawx3063 ปีที่แล้ว +5

      That doesn't solve the problem, the issue is that bastions can generate very infrequently. I know on my multiplayer world I've traveled over 10,000 blocks in every direction and not found a single bastion or bastion remnant, making it extremely difficult to get the smithing template in that world

  • @chromalemon
    @chromalemon ปีที่แล้ว +7

    The worst part about merely grabbing the seed and moving on is that you need certain addons to do it. As you mentioned, getting the seed is easy so long as you have OP. But if you don't, you HAVE to use an addon to either read the bedrock pattern or another similar one that might not work on 1.20. And THEN you have to use a world downloader and travel to every single relevant chunk that you want to inject into your cloned server.
    It's definitely a logistical nightmare.

    • @ZdendaTike
      @ZdendaTike ปีที่แล้ว

      maybe because youre not supposed to do it? knowing the seed is against the survival/hardcore playthrough...

  • @Kimulraul
    @Kimulraul ปีที่แล้ว +2

    The netherite smithing template is the reason why my main world is still at 1.19.2

  • @epicsause21
    @epicsause21 ปีที่แล้ว +25

    I like the idea of piglin trading, i would like to add on to that.
    1. Its a piglin brute only trade
    2. You can upgrade a piglin to a brute using a process similar to, but more expensive than, villager zombie healing.

    • @TylertheCC1010fan
      @TylertheCC1010fan ปีที่แล้ว +1

      you can't trade with brutes as they are permanently hostile and only exist so that you can't just walk into a bastion wearing gold.

    • @fituuu
      @fituuu ปีที่แล้ว

      that's just stupid

    • @enkvadrat_
      @enkvadrat_ ปีที่แล้ว

      @@TylertheCC1010fan what if they only accepted netherite lol

    • @TylertheCC1010fan
      @TylertheCC1010fan ปีที่แล้ว

      @@enkvadrat_ that wouldn't make sense though, as piglins don't value netherite at all, and being able to barter with brutes pretty much removes the entire reason they exist

    • @enkvadrat_
      @enkvadrat_ ปีที่แล้ว

      @@TylertheCC1010fan They do value netherite, in the snapshots you could find netherite tools and armor and tools in the chests (this was removed for being to op), netherite contains gold. Also who in their right mind would trade a netherite ingot in exchange for a brute not attacking you for some seconds.

  • @hjohnson966
    @hjohnson966 ปีที่แล้ว +183

    My solution would be to make it a Piglin Brute drop, and just make Piglin brutes respawn. Then it'd be a lot more like the Totem of Undying back when they were only attainable in Woodland Mansions.

    • @doc6161
      @doc6161 ปีที่แล้ว +48

      I like this idea, traveling thousands of blocks to a bastion just for it to not have the template is crappy

    • @totalgv9155
      @totalgv9155 ปีที่แล้ว

      Well then that defeats the entire purpose of making it more expensive to obtain netherite so this is a rather shite solution

    • @Enavoid
      @Enavoid ปีที่แล้ว +15

      This way would make it too easy because it would be easily farmable. Even if it is rare, it is still easier than bartering simply because it wouldn't cost anything

    • @aejise
      @aejise ปีที่แล้ว +1

      ​@@doc6161Bastion's center chest has a guaranteed upgrade template.

    • @Adversity2175
      @Adversity2175 ปีที่แล้ว

      That would make it way too easy

  • @stevejohn7459
    @stevejohn7459 ปีที่แล้ว +55

    Fun Fact!: If you want a close version to lapis armor, you can get leather armor and dye it blue, add lapis and add the silence trim design and there you go, you have fake lapis lazuli armor that looks like it but the dead give away is the brown pixels from the leather leggings and the no lapis pixels on the front of the dyed leather boots.

  • @The_Jho
    @The_Jho ปีที่แล้ว +16

    My biggest issue with this is I already didn’t see a reason to get netherite armor as it didn’t add too much other than going from the classic diamond to grey (still looks cool), now it’s even harder to get, but thanks to the trims I’m actually overall more likely to get netherite armor when I used to not touch it before

  • @TheAbcado
    @TheAbcado ปีที่แล้ว +59

    In my opinion, it’s not about making it harder, they are just making things much more tedious to get so you don’t have that extra time to do the fun things

    • @crouton7070
      @crouton7070 ปีที่แล้ว +1

      just cheat it in then if you don't like it so much

    • @leaffinite2001
      @leaffinite2001 ปีที่แล้ว +12

      All difficulty in minecraft is just tedium, its not in any way hard skillwise and never has been

    • @crouton7070
      @crouton7070 ปีที่แล้ว

      @@leaffinite2001 play creative then

    • @leaffinite2001
      @leaffinite2001 ปีที่แล้ว

      @@crouton7070 i wasnt responding to you.

    • @crouton7070
      @crouton7070 ปีที่แล้ว

      @@leaffinite2001 k

  • @AlexiosTheSixth
    @AlexiosTheSixth ปีที่แล้ว +11

    Something to add to the issue of having to find them rarely in bastions, it makes it even worse for servers like small SMPs that have a worldborder

    • @cosygoose1813
      @cosygoose1813 ปีที่แล้ว +7

      Ikr, I keep saying this but people act like their the only ones who play the game.

    • @AlexiosTheSixth
      @AlexiosTheSixth ปีที่แล้ว +7

      @@cosygoose1813 Yeah, like they are "ooh bigger world so we can explore" when in reality you don't want people on a small chill SMP spreading out too far or else it will basically be singleplayer with occasional cameos

  • @FilmBucket
    @FilmBucket ปีที่แล้ว +33

    I think the bartering system idea kind of defeats the purpose of making netherite harder to get. A lot of players like to minmax and get large piglin farms for gold, so I wouldn't put it past players to find a way to farm templates.
    Instead, I think a much easier solution to this problem would be to simply let players craft netherite gear out of raw bars as though they were crafting a normal iron or diamond piece of gear. This is hella expensive, but I think it makes perfect sense as a secondary option if you can't find any templates.

    • @325.minutes
      @325.minutes ปีที่แล้ว +1

      i think thats the best solution, maybe it can even have 5secs of fire resistance status effect as a bonus from being made of raw materials (similar to how the turtle helmet gives u 10sec of water breathing)

    • @FormerFofcaStudentAlt
      @FormerFofcaStudentAlt ปีที่แล้ว +3

      At the same time, building a piglin farm in the first place would already be pretty late game

    • @sethsmith2608
      @sethsmith2608 ปีที่แล้ว +1

      @@FormerFofcaStudentAlt I would consider that really early game, like before you even get maxed out gear

    • @naddical
      @naddical ปีที่แล้ว

      No.

    • @DoogieFroogie637
      @DoogieFroogie637 ปีที่แล้ว +1

      Thing is, there’s also a limited number of ancient debris in worlds like servers where there are borders. This would cause the same problem as templates would.

  • @woxderk
    @woxderk ปีที่แล้ว +2

    piglin bartering is boring, I would create a new nether structure, like a floating ship, a lot more common than bastions, with 100% chance of finding the template

  • @MacElMasMancoDeTodos
    @MacElMasMancoDeTodos ปีที่แล้ว +3

    6:31 Actually all bastions have at least 1 upgrade template. Mojang said exactly what you're saying so they added a 100% probability to spawn within the bastion. Yes that means in a giant bastion can be only 1 trim but hey one better than none

  • @Bob-gu9qc
    @Bob-gu9qc ปีที่แล้ว +43

    One potential “problem” would be if people decide make gold farms, but if someone goes through the trouble of making one of those they deserve getting upgrade templates easier

    • @mr5.0
      @mr5.0 ปีที่แล้ว

      May I ask why people consider gold farms a tedious task ? It took me one hour to get the material and build it. Mine works so good. Large nether portal water and I have the trident to make it afk xp farm.

  • @TCMCGMB
    @TCMCGMB ปีที่แล้ว +18

    Maybe make a suspicous soul sand block and Its hidden underground with a 5% chance of it droping it would also add more of a need to the nether

  • @kipy_mudkip
    @kipy_mudkip ปีที่แล้ว +19

    Some things I’d like to point out regarding your video
    1. The rarest piglin trade is actually netherite hoe it’s 1 in 2048 I think
    2. If piglins could trade it it would then become farmable essentially negating the need to even duplicate them
    3. On some smps and survival worlds diamonds aren’t necessary to get armor because of already set up villager halls
    4. Netherite mainly provides a bit extra damage, durability, and kb res. It isn’t very necessary in gameplay to be well protected and there isn’t as big of a difference compared to diamond and iron
    5. Elytras gave the same problem but much worse since you need an elytra to travel far but on big smps you need to travel far to get an elytra on the other hand gaining a netherite template won’t help you loot more netherite templates
    6. (More of an opinion then a point) On big smps people with templates would probably trade more easily since they can craft more on the other a player might hoard elytras since it’s hard to get more

    • @orbic521
      @orbic521 ปีที่แล้ว +2

      What if, a Piglin only had one template to give? Like once a piglin gave you a template, it couldn't give you any more?

    • @kipy_mudkip
      @kipy_mudkip ปีที่แล้ว

      @@orbic521 you could build a farm that both spawns piglins and dispenses gold you would only need to craft gold nuggets from a gold farm into ingots

    • @orbic521
      @orbic521 ปีที่แล้ว

      @@kipy_mudkip Thats true but at that point I wonder if its even worth all that trouble vs just using some diamonds

    • @kipy_mudkip
      @kipy_mudkip ปีที่แล้ว +2

      @@orbic521 but as I said in point 4 it makes little difference so I don’t think it is very necessary to gameplay and you don’t see anyone saying to fix getting elytra because it’s to hard to get… nobody complains abt that cause it’s meant to be end game not something you get by simply mining an ore…

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      @@astrosquidd bro no

  • @Relicisben547
    @Relicisben547 ปีที่แล้ว +15

    I had an idea to make the netherite upgrade cost rarer materials you’d find in the nether, for example blaze powder, ghast tears, quartz, which I feel incentivized the value of their items more,
    But I feel that there should be a new mob, akin to the role the enderman fits, should have a drop that you need to make an upgrade

  • @Solstici_
    @Solstici_ ปีที่แล้ว +3

    3:24 that "over a decade" hit harder than i anticipated

  • @geethekey1852
    @geethekey1852 ปีที่แล้ว +15

    One idea is to set the world boarder at 10k (Depends on the server) from spawn so structures BEYOND the boarder will have new loot.
    I do think the NU is good ON PAPER, but with multiplayer it's a problem

    • @5374seth
      @5374seth ปีที่แล้ว +1

      I have thought about just limiting the world border until it seems like people start feeling cramped, then expanding it incrementally, then just resetting everything beyond the border every time there's a new update. It also makes the server feel more like a community

    • @Hexa1123
      @Hexa1123 ปีที่แล้ว

      Wouldn’t new people to a multiplayer server still have to venture out extremely far to find a template? Either that, or they would have to hope the server had an economy for that/hope they are able to get them from older server users, right?

  • @lord0fthecubes
    @lord0fthecubes ปีที่แล้ว +9

    I completely agree with your piglin bartering idea, it's much better than just removing the smithing templates altogether (although honestly I don't think people would mind that either lol) but it would solve two issues at once. Great idea

  • @TwilightChomperEnthusiast
    @TwilightChomperEnthusiast ปีที่แล้ว +32

    I think with the addition of upgrade templates, it could lead to other armour types that act as sidegrades to netherite. It would be cool if a sort of “enderite” (it doesn’t have to be enderite exactly, this is just a placeholder). For example, it could have the unique trait of lowering fall damage, similar to how netherite gives you knockback resistance. If they follow through with this, it would be way easier to incorporate new armour classes without the looming issue of powercreep.
    EDIT: Fixed phrasing and stuff for easier reading, as well as clarification on ideas.

    • @benjamindicamillo8836
      @benjamindicamillo8836 ปีที่แล้ว +4

      I remember I had an idea for enderite where it do two things. 1: wearing a full set would allow you to teleport as if you ate a chorus fruit if you shift+right click with no item in either hand (and if you wouldn’t be interacting with a container/entity otherwise). 2: Wearing the helmet would prevent endermen from going aggro if you look them in the eyes. These abilities would offer very little practical use, but I think it would be cool and comparable to netherite as a side-grade.

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast ปีที่แล้ว +7

      @@benjamindicamillo8836 I would try to not have “full set bonuses,” for they don’t feel very ‘Minecrafty’ to me. I think netherite would work well as a tutorial sort of upgrade to diamond, for it’s the most basic the upgrade can get: higher durability and knock back resistance, with a trait of being fireproof. From there, the player can begin to experiment with other sorts of armour classes. Maybe one can have the ability to grant protection 5 or something, at the cost of it having less durability. If balanced correctly, it can be a very engaging feature!

    • @antirickrollcard1497
      @antirickrollcard1497 ปีที่แล้ว +1

      I always had an idea like this

    • @kipy_mudkip
      @kipy_mudkip ปีที่แล้ว +3

      I had this idea once but realized with max enchants you barely take fall damage
      Then I had the idea of increasing mobility but then realized this would get annoying to constantly be faster and jump further and higher
      The best thing I have thought of so far is no extra kb res and same armor toughness as diamond but you get a double jump the speed and height of the double jump would increase with each armor piece

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast ปีที่แล้ว

      @@kipy_mudkip The reduced fall damage was just an idea, but it is true that you are practically immortal once you have max enchants. In order to make this system really work is to make a huge balancing overhaul to enchantments and armour.

  • @matthewparker9276
    @matthewparker9276 ปีที่แล้ว +17

    I think the best part about the netherite upgrade template is that it offers a clear path to other upgrade templates that are not compatible with netherite. Like, in a future update maybe "enderite" upgrade templates can be found in end city chests with a different set of benefits than what netherite offers.

  • @ChainsawChungus
    @ChainsawChungus ปีที่แล้ว +20

    I personally agree with the first point.
    I dont see a reason why they decided to add the upgrade template in the first place. Netherrite is NOT that much better than diamonds to warrant so much extra effort to upgrade it. All it reeaallly does is just make it lava proof, I don't think that warrants the extra work to find the template.

    • @edenengland1883
      @edenengland1883 ปีที่แล้ว +4

      hey, you also get extra knockback resistance on the boots
      which would be good if knockback resistance was arguably a downside

    • @zmitter4844
      @zmitter4844 ปีที่แล้ว +4

      The thing is, if you don't think netherite is that much better than diamond, you don't need to put in the effort to upgrade - it's completely optional. Netherite was only ever meant for the players willing to put in the extra effort to get it

    • @patrickm1
      @patrickm1 ปีที่แล้ว +9

      @@zmitter4844But the amount of work required to get it should be balanced with the quality of netherite gear. If they're making netherite harder to get then netherite needs to be buffed because they just screwed up that balance. It doesn't have to be anything crazy either. Giving netherite pickaxes the ability to insta mine deepslate and buffing the armor slightly would be enough to justify the cost.

    • @zmitter4844
      @zmitter4844 ปีที่แล้ว

      @@patrickm1 The reason this change is being made is because it _wasn't_ balanced before but now it is

    • @patrickm1
      @patrickm1 ปีที่แล้ว +12

      @@zmitter4844 Netherite isn't good enough to justify the change. It was pretty well balanced before.

  • @guillermofloresmorales320
    @guillermofloresmorales320 ปีที่แล้ว +19

    Maybe a better solution is making the netherite templates optainable in every nether structure instead, also they could be duplicated with gold or quarz to make those resources more helpful and mining in the nether more interesting

    • @enderfawx3063
      @enderfawx3063 ปีที่แล้ว +1

      The issue with that is, nether fortresses have very little amounts of chest, finding the rib armor trim is nearly as difficult as finding a bastion at times

    • @guillermofloresmorales320
      @guillermofloresmorales320 ปีที่แล้ว +3

      Yeah but they will be more sources, the bastion, the netherfort and maybe even ruined portals

  • @Mpro64400
    @Mpro64400 ปีที่แล้ว +17

    You should rank all enchantments in minecraft

    • @wyrmshogun5245
      @wyrmshogun5245 ปีที่แล้ว

      I'm interested

    • @WonkyWater-YT
      @WonkyWater-YT ปีที่แล้ว

      Ooh comment hearted

    • @sethsmith2608
      @sethsmith2608 ปีที่แล้ว +1

      Bane of Arthropods: 0/10 enchantment, never used, not even by noobs

  • @KillaMoe29
    @KillaMoe29 2 หลายเดือนก่อน +1

    I just found the netherite upgrade today and boy was it a mission on bedrock

  • @Bruhbros59
    @Bruhbros59 10 หลายเดือนก่อน

    Honestly I liked the idea of templates. There’s usually new people who would avoid bastions and never go into it. Now, these templates are the reason why to go into a bastion. Back then it was super easy just mining straight for ancient debris and there was no challenge to it. Since netherite is stronger than diamond, it just makes sense to do this. I feel like to older people who liked to adventure in survival would like this but for those newer people and people who didn’t like exploring it’s 50/50.

  • @ToadDuck
    @ToadDuck ปีที่แล้ว +39

    I think this feature is a bit late. They should have added it at the start like you said, and the duplication is very good because diamonds are easy to get.

    • @E_Fig05
      @E_Fig05 ปีที่แล้ว +6

      Diamonds? Easy? Am I that bad at the game?

    • @ToadDuck
      @ToadDuck ปีที่แล้ว +8

      @@E_Fig05 yeah, there are plenty of ways to get:
      Fortune III Pickaxe to get alot from a ore.
      Chests.
      Villagers (Atleast tools)
      I didnt list alot but these ways give plenty of diamonds. I used to struggle getting diamonds before i played it alot.

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      @@E_Fig05 Yes.

    • @ptero
      @ptero ปีที่แล้ว +2

      You need a lot of prep work for diamonds to become easy to find
      And for casual player like me they are very hard to find in the end
      Deep slate strip mining is tiresome, it could take hours and you get only like 30 diamonds at the end
      Looking in caves is also very tiresome and at the time dangerous, you can easily die, especially if you don't have the full diamond set yet or only mid level enchantments
      And speaking about enchantments, they're are also very hard to get, requiring you to beat Ender Dragon and build the endermen experience farm (and it's not a thing a lot of players actually enjoy)
      I understand that there are pro minecraft players that play a lot of the game and have worlds with hours of work they put into, but from the casual player perspective, diamonds are STILL very hard to get and of course it makes already challenging task of making full netherite/cosmetics even more difficult and tiresome

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      @@ptero They aren't for casual players

  • @Cubey3
    @Cubey3 ปีที่แล้ว +19

    While I agree with the main message of this video, there is one massive flaw with alot of your points of netherite needing to be "harder" to obtain:
    Grinding =/ difficulty
    The only reason the recipe for the template uses 7 diamonds is just to make you grind more. It does NOT make it more difficult, just more annoying. Honestly the best solution is just to scrap the need for it in the first place. Don't fix what ain't broke especially when the "fix" causes more problems than it solves

    • @cosygoose1813
      @cosygoose1813 ปีที่แล้ว +5

      I have been saying that for weeks.

    • @petrikhorr
      @petrikhorr ปีที่แล้ว +6

      no idea how nobody else is saying this, even if you *do* have the time for it it's just annoying

    • @jonasnockert
      @jonasnockert ปีที่แล้ว +2

      This is my problem with it too. Also most recipes make at least some sense and still forces you to explore the world in order to be able to craft, say, a sticky piston. But here, why would one need more diamonds to copy the trim templates for an armor set than for the entire armor set in itself?

    • @jonasnockert
      @jonasnockert ปีที่แล้ว

      On the other hand, I found enough vex trims for a full armor set in a mansion yesterday so maybe the idea is more that you seek out the trims for your preferred look in different structures and never actually copy them. However, this method is definitely not ideal for the netherite templates.

    • @TylertheCC1010fan
      @TylertheCC1010fan ปีที่แล้ว

      I honestly don't think that's the reason, it's more likely that it's just to make diamonds not obsolete after you make an enchanting table and equipment.

  • @SlinkSup99
    @SlinkSup99 ปีที่แล้ว +6

    I'm not excited for people to scare me by placing a dragon head on a note block and playing it outside my house.

    • @Odyssey_Central
      @Odyssey_Central  ปีที่แล้ว +16

      No see that feature is funny

    • @TH3R3ALG0G3TA
      @TH3R3ALG0G3TA ปีที่แล้ว

      😂🤣😂

    • @UnbornHeretic
      @UnbornHeretic ปีที่แล้ว +1

      Replace chest with trap chest that plays a creeper hiss when you open it?

  • @prklp69
    @prklp69 หลายเดือนก่อน +1

    how about a second upgrade item which can actually be bartered with piglins but cannot be duped,
    maybe make that one more common in other structures and who knows, maybe villager tradable too?

  • @MacElMasMancoDeTodos
    @MacElMasMancoDeTodos ปีที่แล้ว +3

    I started a world in 1.16 and when I look back I think everything I did was as good as I could do it and it was hard to.
    But now I start a world and in a few days I get Netherite, enchantments, basic farms and stuff with ease.
    It's not easier since my friends who play a bit less than I do, think it's as difficult as it used to, while my lack of grass has made me better.
    We all experience that, so we play on hard, don't sleep, go with iron armor to a bastion or deactivate natural regeneration to feel what we once felt when Zombies were a challenge.
    Just try to help your friends if you're good by yourself since playing as 4 players is harder, or if alone, try to improve those skills you don't like at all, like mining, designing farms, exploring for nice biomes and creative building

    • @MacElMasMancoDeTodos
      @MacElMasMancoDeTodos ปีที่แล้ว

      @@strange-universe imagine dying on a bastion, coming back and fighting a full netherite brute 💀

    • @MacElMasMancoDeTodos
      @MacElMasMancoDeTodos ปีที่แล้ว

      @@strange-universe luckily, Can-pick-up-loot makes entities persistent to despawn, but imagine having to fight that with the random Iron gear at your spawn that you got in a hurry to recover your stuff

  • @Eternaltus
    @Eternaltus ปีที่แล้ว +27

    I like this updates giving more uses to copper and amethyst with the armor trims

  • @J4M1E_
    @J4M1E_ ปีที่แล้ว +8

    I do feel they should add a chance to get the smithing upgrades from a nether fortress chest aswell as bastion chests.

  • @highlighter2909
    @highlighter2909 ปีที่แล้ว +34

    I feel like netherite should be better because of the upgrade plates, since with the armor it’s only a knockback resistance.
    Either that, or have you only need to use the template for an armor piece or item only once. Duplicating the template seems okay, but I do also think it is really expensive and annoying.

    • @realtbhandrew
      @realtbhandrew ปีที่แล้ว +9

      The armor has extra toughness and is immune to burning in lava when you drop it. First point wrong.
      If you only need one, it's barely changed.
      Really expensive? Just stick with diamond if you're not ready to grind a little for an optional armor set that you really don't need. With diamond you're already barely dying except for things like elytra crashes which deal unavoidably high damage.

    • @KrixeyX21
      @KrixeyX21 ปีที่แล้ว +3

      @@realtbhandrew you really think that only because of that two little things the netherite set is worth obtaining it?

    • @realtbhandrew
      @realtbhandrew ปีที่แล้ว +3

      @@KrixeyX21 If you're gonna be playing for years you might as well do this optional challenge to get a little stronger. Besides, the tools are already good enough. Armor is just like if you want it you want it.

    • @edenengland1883
      @edenengland1883 ปีที่แล้ว +1

      ​@@realtbhandrew if you die in a way that results in your gear falling into lava, you aren't getting that gear back regardless of if it burnt up or not
      ever actually tried jumping butt-naked into lava? doesn't end well
      also you literally go against your own point by trying to explain why the upgrade is worth it, but then the very next thing you say is explaining why it *isn't* worth it
      do you think netherite armour is valuable or not?

    • @Dvpuppy
      @Dvpuppy ปีที่แล้ว +5

      @@edenengland1883 forget about fire res?

  • @imluctor5997
    @imluctor5997 ปีที่แล้ว +1

    If you have fortune you can get lots of diamonds. My first goal is always making an enchanted diamond pickaxe and some simple iron gear to go strip mining for more diamonds

  • @thehobbist5544
    @thehobbist5544 ปีที่แล้ว +1

    Although I do agree with most of what has been said, I do think that the smithing templates only being in bastions is an absolute nightmare. Some people are lucky and find a bastion in about 30 minutes and hop on out with a smithing template. Not me. I spent 6+ hours trying to find a bastion only to have it not have a treasure room and the 10% chance of one being in a chest was not on my side. Ended up spending another hour finding another bastion in which I did obtain a smithing template. I feel that it should not be possible for someone to spend 7+ hours JUST trying to find something needed to craft the tools and armor that you already have the ingredients for. I personally think that the smithing templates should also be found in fortresses and other structures within the overworld as I do not want to spend hours upon hours of my life trying to obtain something, that I will then have to do EVEN MORE mining on top of the many hours I spent just to get a SECOND one.

  • @moronribbons5774
    @moronribbons5774 ปีที่แล้ว +5

    I would honestly disagree with the point about the game's "progression" being fine (especially the point about incentive to go mining because mining is just terrible), because quite frankly if it was better than it currently is we actually COULD have reason for another tier of gear above netherite and it would both be justified and work well with that progression.
    That being said, the major flaw I see is the fact that it really adds nothing but more tedious grinding to even get the gear. You gain access to both netherite materials and the templates at effectively the same time: when you enter the nether. The addition of the template doesn't actually require you make any additional step of progression; just that you waste more time to roll for loot you already could. It being a GAURANTEE is a major positive that would fix most of the issue this DOES present... but also has problems. The first is that it ISN'T a gaurantee as the loot room isn't in every bastion. The second is that now it further defeats the purpose if it WAS gauranteed as now it just requires you find a bastion, which you damn well might before you even go digging for netherite -- and you can FIND netherite rewards in the same damn bastion you get an upgrade template from. I genuinely wonder how this extra sidestep adds anything but tediousness to the process of getting netherite.

    • @dontgivetwothwips3615
      @dontgivetwothwips3615 ปีที่แล้ว +3

      Agreed and a good point that I constantly see waved away by the community. The developers and players continuously equate difficulty with busy work. Maybe it’s the nature of how a game like Minecraft works but every proposal to add a challenge boils down to slowing progression with time sinks.

    • @sethsmith2608
      @sethsmith2608 ปีที่แล้ว +1

      Mining is horrible. I always laughed because you can get everything without having to go mining once. The last time I went mining in my world was wheh I was in iron gear

  • @Ganpan14O
    @Ganpan14O ปีที่แล้ว +23

    I like this solution, and I'll probably add it to any multiplayer survival 1.20+ server I run in the future.

  • @aceplante
    @aceplante ปีที่แล้ว +18

    I am a big fan of balanced renewability. I think that most things should be renewable, but I want it to feel balanced and make sense as well. For example, I made a datapack that makes netherite renewable in literally the same way you proposed; From piglins. With my pack, they have a very rare chance to drop 1 netherite scrap. But isn’t that unbalanced you say? No, because scrap has a weight of one. For context, soul speed books have a weight of 5. It is only there to make it technically renewable in situations where all the nearby netherite has been mined such as on a server.
    For anyone curious it is posted on planet minecraft: Aceplante’s RL megapack

    • @N1et0pyrek
      @N1et0pyrek ปีที่แล้ว +1

      I think while on an smp that's a good solution, it still wouldn't be good for something like a technical server. A netherite farm done using piglins would be much easyer then one made using world eaters, both still large projects, just not to the same extent

  • @Passw0rdYT
    @Passw0rdYT ปีที่แล้ว +1

    seeing somebody mine all those diamonds without fortune absolutely hurts my soul. at that point in the game, there's no excuse to not have fortune. seeing this gives me almost the same feeling you get when you see somebody mine diamond ore with a stone pickaxe, you're just wasting easy diamonds you could have gotten

    • @Odyssey_Central
      @Odyssey_Central  ปีที่แล้ว

      I have fortune, I am just extraordinarily unlucky

    • @F2ZC
      @F2ZC ปีที่แล้ว

      @@Odyssey_Central feels bad 😅

    • @Passw0rdYT
      @Passw0rdYT ปีที่แล้ว

      @@Odyssey_Central what level?

    • @Odyssey_Central
      @Odyssey_Central  ปีที่แล้ว

      @@Passw0rdYT3, trust me I was groaning the whole time I was getting footage this video lmao

    • @Passw0rdYT
      @Passw0rdYT ปีที่แล้ว

      @@Odyssey_Central holy shit that's some bad luck. what did you do to make rn-jesus hate you so badly? fortune 3 generally gives around a 2.5x average yield for diamonds, so you're getting less than half the diamonds you should be

  • @skythezipguy8289
    @skythezipguy8289 ปีที่แล้ว +1

    Btw the netherite upgrade is gaurenteed if you find a treasure bastion

  • @NathanTheCraziest
    @NathanTheCraziest ปีที่แล้ว +4

    Since the bartering items are controlled by loot tables, your idea, which I think is really great, can be easily implemented with datapacks!

  • @THEELEMENTKING
    @THEELEMENTKING ปีที่แล้ว +5

    I like the barter idea with it being half as likely as soul speed and I think it would be even better if you limit it to 1 template per piglin

  • @Xx_BananMan_xX
    @Xx_BananMan_xX ปีที่แล้ว +6

    I don’t get why everyone wants emerald armor. I mean the much more cooler option is coal armor

    • @edenengland1883
      @edenengland1883 ปีที่แล้ว +1

      back when the Smithing Template was first revealed i jokingly said that it should cost Coal Blocks since coal's usefulness falls off way harder and way earlier than diamond's

    • @HungryWarden
      @HungryWarden ปีที่แล้ว +1

      Lol. That doesn’t sound cool aesthetically, but when you go to the nether, you’d be burning for as long as coal smelts for

  • @ML-sc3pt
    @ML-sc3pt ปีที่แล้ว +2

    Gotta disagree.
    Diamonds aren't renewable.
    We shouldn't have any high tier items be non-renewable regardless of how difficult it is to renew.
    Hell even beacons are renewable but armor trims aren't
    Not to mention that anyone who plays on multiplayer or on special modes like skyblock it makes them completely unobtainable without an admin shop

  • @IamMortui
    @IamMortui ปีที่แล้ว +1

    It was already grindy enough and now they set it more based on luck in finding a bastion that even has one in the first place. I think this is ridiculous and an unneeded change. This doesn't make the game harder, it just makes it more annoying.

  • @Shorty.bae.3
    @Shorty.bae.3 ปีที่แล้ว +20

    If you are playing in a single player world or with not that many friends, the template is actually a very cool feature, because it gives people a choice. You can duplicate over and over again, using your diamonds, or go into the dangerous structures of the nether to save your diamonds, but risk dying.

    • @Frogbjb
      @Frogbjb ปีที่แล้ว +1

      Unfortunately on huge multiplayer servers you’ll probably have to travel hundreds of thousands of blocks in the nether to find 1 though bc all the bastions will be looted

    • @MsMoonDragoon
      @MsMoonDragoon ปีที่แล้ว

      @@Frogbjb this. and depending on how old your server is, you might not even be able to find diamonds to duplicate it even if you do get your hands on one.

  • @BrainyTB
    @BrainyTB ปีที่แล้ว +17

    I would suggest another way to get the netherite upgrade is a drop from any nether mob, like a one in 1000 chance, kinda like getting the biome keys in terraria, this would make it farmable from any farm like a zombie piglin farm but still rare enough to make sure its not impossible to get on servers.

    • @PanthersGamingSessionYT
      @PanthersGamingSessionYT ปีที่แล้ว +3

      I think that thematically it would only work as a drop for a few mobs so maybe instead of every nether mov having a low chance of dropping the template, only things like piglin brutes or wither skeletons could drop them with a slightly increased chance however at the end of the day I feel like bartering fits a lot better, plus I don’t think we’ve gotten any new bartered items since the nether update so it would be a welcome addition.

    • @Hazearil
      @Hazearil ปีที่แล้ว

      Maybe only from piglin brutes, and giving bastions the ability to respawn them, like how nether fortresses, ocean monuments, pillager outposts, and witch huts work.

  • @kawaiipiggy9143
    @kawaiipiggy9143 ปีที่แล้ว +7

    The one issue i have with that solution is that it essentially removes the need for diamonds for netherite. Technically yes, mining for diamonds would be easier, but a simple gold farm + barter farm would immediately make netherite pretty much identical for late game players and technical players to obtain. I'd definitely end up making a gold farm for that exact purpose, so I don't need to go mining if I ever die in the void or somewhere far out without my coordinates.

  • @punkdoggo211
    @punkdoggo211 ปีที่แล้ว +1

    To be fair Mojang needs to make bastions more common (not common, but *more* common than they currently are) just in general.

  • @BlazePlayzGames62
    @BlazePlayzGames62 ปีที่แล้ว +1

    i'd make it have a low chance with bartering, but only if you use a gold block and are wearing gold armor.

  • @tylerharper5306
    @tylerharper5306 ปีที่แล้ว +9

    Picture this. Imagine you are playing Minecraft with your friends. In a new world you find a jungle temple. You enter it and collect a trim. It now will sit in your storage until later in the game or it will be trashed or wasted on one armor piece. If they were infinite use you and your friend could mark your early game armor with an early game item and in late game since you would already have tons of diamonds it wouldn’t matter if it is infinite or not. It’s no fun having an item like this need to be expensive to use

    • @ballisticboo7808
      @ballisticboo7808 ปีที่แล้ว +1

      True, trims should at least have multiple uses before they run out. I already know I'm gonna be too paranoid to use mine on any armor without mending lmao

    • @tylerharper5306
      @tylerharper5306 ปีที่แล้ว

      @@ballisticboo7808 yeah maybe instead of diamonds you can reload a trim with its specific materials so the trim itself is unlimited but you have to fill it with the materials you want to use

  • @seandun7083
    @seandun7083 ปีที่แล้ว +5

    I honestly feel sort of the opposite way. I'm fine with increasing the difficulty of the first set by reporting you to explore (given I play on single player so I don't have the server issue), but I wish that the price to duplicate was cheaper as paying 7*6 diamonds for a new set as well as a pick and sword every time I lose my gear makes it much less worth it to make in the first place. Making the cost so much more than it costs to make the tools in the first place just seems weird. I don't mind the cost for the trims that much since they are just aesthetic.
    I don't really buy the argument of "just find more structures if you don't want to pay". As you said later, on existing worlds it can be annoying to travel far enough away to actually find new structures and you generally need a few in order to find a full set. Also, while encouraging people to find every structure once or twice is fun, encouraging people to find a dozen of the same structure is less fun.
    I think it's okay to give a reward for setting up infrastructure and I would prefer the things that will always take a lot of grinding to do to provide a benefit you are unlikely to lose when you die (conduits for example).

    • @GoblinKing117
      @GoblinKing117 11 หลายเดือนก่อน

      I never bothered getting netherite because of how rare it was and the templates gave me a second reason not to get netherite gear and i never bothered getting mending books legitimately for the same reason and never bothered getting shulkers or elytras because they're too weak to get legitimately and i don't see the benefit of shulkers when some of my mods add items that are just like shulkers but better and easyer to get or why i should get an elytra when one of those same mods has a flying ring that's again easyer to get.
      Turning on keep inventory is the solution to not loosing everything when you die.

  • @loganentertainment1814
    @loganentertainment1814 ปีที่แล้ว +5

    Before the Smithing Template was a thing, Netherite armor and tools were decently easy to get. As long as you knew the correct Y level in The Nether, you have enough gold, and diamond tools or amor of any kind, you can get Netherite armor without any problems. With the smithing template added, it gives players a reason to explore The Nether to find the key item to gain the Netherite Upgrade. My only problem, is that you find it in the Bastion Remnant.
    That would mean the Piglins were starting to learn how to craft Netherite armor, and they have a template that can be used to upgrade it, but because of the lack of diamonds, they can't make it. It could be that the ancient builders had this template, and the Piglins stole it from them. I would have the Netherite Template spawn in the Nether fortresses.
    Either way, I have mixed feelings about the Trails and Tales update. Maybe its because I'm getting older (I'm 22 XD), or because I'm just tired of playing it.

  • @Cap_Alot
    @Cap_Alot ปีที่แล้ว +1

    I think the biggest problem is people getting upset about things that they don’t have to deal with. Think mendings overpowered? Don’t use it. Think netherite armor is “too easy” or getting it is too easy? Go fight the wonder dragon with some leather because your so good that this game is too easy for you now🙄. Seriously tho I think the people are the problem with a lot of it and yeah there might be some stuff that isn’t up to the player and sometimes there forced to be relagated to the stuff making the game easier but I think my point still stands

  • @a26lolhart
    @a26lolhart ปีที่แล้ว +1

    I feel like armor should need the template, and tools shouldn't, because templates are already connected to armor

  • @seereebee
    @seereebee ปีที่แล้ว +4

    My main problem with them making Netherite harder to get is they didn't buff Netherite at all to compensate that. In my opinion it's not even worth it upgrading to Netherite because pretty much the only buffs are knockback resistance and higher durability (which barely matters since Mending exists). Some ideas I have are allowing 2 protection enchantments to be on one piece of armor (such as Protection and Fire Protection at the same time), as well as other mutually exclusive enchants like soul speed and depth strider). Also increased fire resistance without the need for enchanting (but not full immunity to fire), decreased fall damage (which would stack with feather falling), and on Java maybe the cooldown time between attacks could be less. Idk, some of these might be too overpowered, but still you barely get any major benefits for getting Netherite and that's made even worse with the 1.20 changes.

    • @smaragdchaos
      @smaragdchaos ปีที่แล้ว

      Depth Strider and Soul Speed are not mutually exclusive, you can have both at the same time. Decreased fall damage on netherite would be useless since feather falling and protection enchants already give you maximum protection against fall damage. Increased fire resistance on netherite would likewise be useless if we're to allow it to have 2 protection enchants, as having both protection and fire protection enchants would cripple the fire status effect enough on its own. I think netherite needs more powerful boons than this tbh

  • @Gatornator13
    @Gatornator13 ปีที่แล้ว +4

    Agree with a lot of the points, but Minecraft is honestly harder today because diamonds were easier to get than nowadays including notch apples that used to be craftable. I recently played through versions 1.0 - 1.5 and diamonds were super easy compared to now because stone is faster to mine than deepslate. Also playing a game for years on end will mean you will get better over time. I remember playing old versions and dying a lot due to me being new but replaying it made me realize skeletons were easy to deal with until 1.9 when their aim bot ai was added.

    • @deathpie24
      @deathpie24 ปีที่แล้ว

      What's funny about the aim-bot
      Is it's actually the opposite
      On lower difficulty
      Skeletons are coded to actually miss the player
      Of course when higher it feels like cheating
      As long as you zig zag
      You'll usually be okay

    • @fituuu
      @fituuu ปีที่แล้ว

      dude you don't even have to mine diamonds just trade with villagers

    • @deathpie24
      @deathpie24 ปีที่แล้ว

      @@fituuu or be a psychopath and play on hard and get it dropped from mobs
      Didn't even know it was possible until I got an armor piece in a hardcore world

    • @5374seth
      @5374seth ปีที่แล้ว

      You just need to adapt. Skeletons shoot at a constant interval so you can predict when they are about to shoot, so you just move to the side right around when they shoot and then you start chasing immediately after. It's kind of like when you start rushing an enemy in an FPS game when someone missing you with their bolt action sniper, except literally holding A or D makes it a guaranteed miss. Plus, you have shields which make skeletons super easy. And if you are at a pre-shield point in the game, all you need to do is run circles around them and they will start killing each other if there are multiple.

    • @totalgv9155
      @totalgv9155 ปีที่แล้ว

      Minecraft is Harder today?what an absolutely terrible and objectively wrong statement

  • @PanthersGamingSessionYT
    @PanthersGamingSessionYT ปีที่แล้ว +8

    This was a great video, often these types of videos make me salty because I end up disagreeing with the person’s opinions but all of your points were really good and your solution works perfectly! (Also, thank you for telling people to give up on emerald gear, it is so annoying hearing people ask for an armour made out of what is supposed to be currency)

    • @HungryWarden
      @HungryWarden ปีที่แล้ว +3

      Plus, if Emerald Armor was a thing, than the Villagers would chase you endlessly while wearing it.

    • @Dascar50
      @Dascar50 ปีที่แล้ว

      ⁠@@HungryWarden That actually sounds useful. Now I want emerald armour 😂

    • @totalgv9155
      @totalgv9155 ปีที่แล้ว

      If people’s opinions make you “salty” you are in desperate need of a process that’s called maturing

    • @PanthersGamingSessionYT
      @PanthersGamingSessionYT ปีที่แล้ว

      @@totalgv9155 getting annoyed at things is completely normal what requires maturity is knowing whether or not to act on that annoyance

  • @zuluactual839
    @zuluactual839 ปีที่แล้ว +2

    I go with the rare Piglin bartering. But to add a twist, it is from a certain Piglin. Say, like a Piglin Priest Smith that only spawns on a certain biome or something like that.

  • @thelilbluguy
    @thelilbluguy ปีที่แล้ว +1

    Why the heck is the crafting recipe diamonds surrounding netherrack when the template is literally *NETHERRACK SURROUNDING A DIAMOND*

  • @Victini862
    @Victini862 ปีที่แล้ว +6

    I have a feeling that some servers may disable the template completely.

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      why?

    • @QuasarEE
      @QuasarEE ปีที่แล้ว

      @@LineOfThy Because it's bullshit

    • @sethsmith2608
      @sethsmith2608 ปีที่แล้ว +1

      @@LineOfThy I think he means that they will make it so you don't need the template to make netherite

  • @justanothergabs4710
    @justanothergabs4710 ปีที่แล้ว +4

    I just wish there was an automatic farm for this, if it's an endgame farm it's even better, its about the sense of progress being balanced, i don't like how you need to kill the ender dragon to go and grab shulkers but i do like that you have to kill the dragon to get the elytra, both are extremely useful but building large scale stuff without shulkers is such a pain, i always feel like i have to speedrun to the dragon before actually building stuff

    • @thewhitefalcon8539
      @thewhitefalcon8539 ปีที่แล้ว

      When you're building stuff that is too large to be built without shulkers that's actually a problem. Shulkers shouldn't be in the game so that you can't build them at all. Maybe it sounds bad, but people had just as much fun building stuff at the top tier without shulkers before shulkers existed, as they do at the top tier with shulkers now, and they didn't have to grind shulkers to get there.
      No matter how easy they make it, you'll just scale the scale of what you're building to make it hard again.

  • @jimmydarrow2345
    @jimmydarrow2345 ปีที่แล้ว +4

    Great video. No redundant info, concise, and a great solution following keen critique. Good work!

  • @therobloxgamesdanielfuntim8024
    @therobloxgamesdanielfuntim8024 ปีที่แล้ว +1

    I never knew 1.20 came out a week before my birthday

  • @Simply_Pip
    @Simply_Pip ปีที่แล้ว +1

    Personally im not a fan of specific items being limited to specific structures. I understand drop tables require diversity and it doesn't make sense to get something like swift sneak in a normal village.
    But for example, if you absolutely need a desert temple for something specific or something like a jungle temple, thoes are both insanely rare spawns
    not to mention how difficult things like neather forts, bastions, ancient cities and villages can be to find in a lot of worlds, atleast Personally.
    Or things like mob spawners for instance, they are so useful but so hard to find unless you are one of the people who enjoy opening a new tab, going to chunk base, putting in a seed (which you might not have access to to begin with*) and then searching for the structure in that chunk.
    I love the game, i always have, but it feels really rough at times, not being able to find any relevant structures that you are actively searching for, possibly for hours or more..

  • @theserverarchivist
    @theserverarchivist ปีที่แล้ว +6

    Completely agree with the Piglin idea. I've played with mods that give Piglins new trades, so giving them the Netherite armor trims is a very reasonable idea.

  • @tozv
    @tozv ปีที่แล้ว +4

    2:02 who crafts it like that wtf

    • @tozv
      @tozv ปีที่แล้ว +1

      @@CrimSimGrim lol

  • @ticklezcat5191
    @ticklezcat5191 ปีที่แล้ว +5

    Maybe to keep the exploration feature, make it so that you can only get the template from bartering while in a bastion.

  • @davidbenovszky718
    @davidbenovszky718 ปีที่แล้ว +1

    In like half an hour, maybe one hour if you are unlucky, if you use beds, which are easy to obtain because of automatic wool farms,you can get full netherite.

  • @Ep1cBramb10
    @Ep1cBramb10 ปีที่แล้ว +1

    I find the problem being more than tying it to a structure, but tying it to the bastion specifically. It does make more sense story-wise, but com'on, this is Minecraft. The bastion is already BY FAR the most OP structire in the game having more worth to difficulty out of any structure. I think it would honestly work better as ancient city loot as well as a 0.01% barter chance.

  • @cuomostan
    @cuomostan ปีที่แล้ว +6

    I was surprised by how few people complained about this new feature, even though it’s stupid

    • @EmperorPenguin1217
      @EmperorPenguin1217 ปีที่แล้ว +1

      I think it’s stupid that they didn’t go far enough

    • @sethsmith2608
      @sethsmith2608 ปีที่แล้ว

      nah, they were too caught up about complaining about other things (chat reporting)