My Nitpicks About Minecraft 1.21!

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • The Minecraft Tricky Trials Update, otherwise known as 1.21, has been out for a few weeks now. While I have had a great time with it going through the trial chambers with friends, the update is far from perfect. Many aspects like the mace enchantments and copper bulb have problems that I’d like to see fixed. Additionally there are features like the copper golems, tuff golems, and bundles that I wish were added here. So join me today as I go over my nitpicks for minecraft 1.21!
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ความคิดเห็น • 1.2K

  • @Odyssey_Central
    @Odyssey_Central  3 หลายเดือนก่อน +2168

    Mojang really reannounced the bundle 3 hours before this video 💀💀💀

    • @SuperlexPlays
      @SuperlexPlays 3 หลายเดือนก่อน +21

      Good video
      我快要达到 5 万订阅者的目标了。

    • @aquaneutral
      @aquaneutral 3 หลายเดือนก่อน +50

      1 view in 20 seconds bro fell of lmao

    • @Dento64GD
      @Dento64GD 3 หลายเดือนก่อน +109

      I swear this always happens when you make a video

    • @Isafishing
      @Isafishing 3 หลายเดือนก่อน +13

      Rip

    • @DaBoys653
      @DaBoys653 3 หลายเดือนก่อน +11

      ☠️

  • @leaf4261
    @leaf4261 3 หลายเดือนก่อน +1392

    You can strip wood while having shield in your off-hand, you just have to crouch

    • @Odyssey_Central
      @Odyssey_Central  3 หลายเดือนก่อน +521

      Ah thanks for letting me know!!

    • @vincenthu9773
      @vincenthu9773 3 หลายเดือนก่อน +39

      Came here to say this 😂

    • @GamingBren
      @GamingBren 3 หลายเดือนก่อน +14

      I hate that change so much, especially because I’m a sword person

    • @gamingnanimatingwithm.s.n.7011
      @gamingnanimatingwithm.s.n.7011 3 หลายเดือนก่อน +3

      Same it threw me off guard.

    • @mirabil3
      @mirabil3 3 หลายเดือนก่อน +31

      as a bedrock player, i see absolutely nothing wrong with this

  • @Mogswamp
    @Mogswamp 3 หลายเดือนก่อน +258

    Superflat mentioned. Huge W

    • @hyxlo_
      @hyxlo_ 2 หลายเดือนก่อน +6

      4 likes one day mogium fell off

    • @cookingwithzbros2697
      @cookingwithzbros2697 2 หลายเดือนก่อน +6

      @@hyxlo_ mogium is insane 💀

    • @GJKperson
      @GJKperson 2 หลายเดือนก่อน

      Mogswamp you forgot to mention Amathyst being unobtainable in the chests 8:32

    • @user-jl8wj8fz5q
      @user-jl8wj8fz5q 2 หลายเดือนก่อน

      bro fell off

    • @YoursTruly632
      @YoursTruly632 2 หลายเดือนก่อน +2

      MOGSWAMP!?!?

  • @sumutoobr3401
    @sumutoobr3401 3 หลายเดือนก่อน +450

    13:06 This is WAY worse on Bedrock... the chance is 1.4% here! I've completed nearly 50 trial chambers and haven't gotten a single book... and I need 4 for level 3! I feel this really needs to be fixed; at least change the spawn rate to be the same as in Java.

    • @enn1924
      @enn1924 3 หลายเดือนก่อน +74

      I don't understand mojang, they fucked the copper bulb on java for "parity" while also doing this at the same time

    • @LucasKingman
      @LucasKingman 3 หลายเดือนก่อน +22

      @@enn1924the funny part about that is that the 1 tick delay for copper bulbs is still *kinda there on bedrock (at least I’m pretty sure it is)💀💀💀

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน +22

      @@enn1924 parity just seems to be one of their endless list of excuses to do stupid things.

    • @Taceria
      @Taceria 3 หลายเดือนก่อน +4

      Dang Mojang really hates bedrock edition!

    • @MattTOB618
      @MattTOB618 3 หลายเดือนก่อน +21

      ​@@LucasKingman As far as I know, Bedrock _physically_ cannot handle a 1 game tick redstone delay, because redstone updates can only happen on redstone ticks (for optimization reasons).
      From the Wiki:
      "In Java Edition, redstone ticks are actually not a "real" thing that's handled by distinct game logic, but a term coined by the community to make communication about redstone easier, since most redstone components have delays of multiples of 2 game ticks. For example, a redstone repeater can have a delay of 2, 4, 6, or 8 game ticks, which could instead be described as having a delay of 1 to 4 redstone ticks.
      The downsides of using "redstone ticks" to describe timing behavior are: it suggests a (non-existent) mandatory alignment to multiples of 2 game ticks, and that certain features (like scaffolding or leaves propagating updates, or a piston with 1gt start delay) randomly introduce "half-redstone ticks," potentially introducing to the learner the (incorrect) idea that other fractional values might exist. As a result, more specialized technical Minecraft players typically stick with game ticks as the preferred unit of measurement for delays in redstone contraptions.
      In Bedrock Edition, redstone ticks are actually a real thing in the game as the redstone system is calculated by concurrent threads. The transmission of the redstone signal is influenced by redstone ticks."
      It would take an entire reworking of the redstone system for the Copper Bulbs to have a 1 game tick delay.

  • @ethanglaeser9239
    @ethanglaeser9239 3 หลายเดือนก่อน +318

    The Stone Mason gripe is I think a bigger issue. There is a problem that occurs when game development is not retroactively applied to old features. It is painful to see new things not added to Villager professions or older structures or something, because it presents an age gap for different aspects of the game. It makes older features feel even more outdated because they don't include newer functionality.
    I will praise Mojang's approach to the introduction of Armor Trims in this capacity though. When they added those, they added Armor Trims to many older structures, tying new and old features together.
    I would love to see this more as it presents a cohesive game experience.

    • @ballisticboo7808
      @ballisticboo7808 3 หลายเดือนก่อน +21

      I'm also glad they remembered that armor trims exist for 1.21, I was worried that they would forget to add more in future updates

    • @seedlesswatermelon566
      @seedlesswatermelon566 3 หลายเดือนก่อน +5

      Mojang is very afraid of changing things retroactively and destroying features that were seen as classic

    • @GloomyWarrior
      @GloomyWarrior 3 หลายเดือนก่อน +12

      They even made the elder guardian drop an armor trim (I dont remember Mojang ever changing drops of old mobs)

    • @brayonyx14
      @brayonyx14 3 หลายเดือนก่อน +15

      this is also one of current minecrafts biggest flaws. wolf armor is cool, but if you dont want or need it then you have no reason to ever interact with an armadillo ever again. same with goat horns, goats exist entirely to give the player a purely cosmetic item so all the effort that went into the mob is wasted as you might as well just shove it into treasure chest to receive the same level of interaction.
      old minecraft gave mobs and items multiple purposes, sheep giving wool and meat, cows providing leather, milk, and meat, and lapis being able to be turned into dye. nowadays it seems every update aside from 1.21 is stuck in its own bubble, especially mob vote winners. frogs for froglight, nothing else. sniffer for plants, nothing else. its all just superficial mobs for their own superficial purposes, after which you can ignore them forever

    • @ethanglaeser9239
      @ethanglaeser9239 3 หลายเดือนก่อน +6

      ​@@brayonyx14 To be fair to Mojang, it is relatively easy to add Cows, and know that in the real world they are used for milk, meat, and leather, and add all of those things in, especially when it is one of the only mobs in the game at all. When adding an Armadillo or a Penguin, or a Frog, what multi-purposes do you even add? I would like to see more food from mobs, but I don't know what else to have these other mobs do.
      I think part of it is actually the fault of the community and the fans. There are numerous requests, and mods for, various wildlife added to the game. People want Koalas and Elephants and Tigers and Gorillas and Seals and Sharks, and after awhile there just isn't proper implementation for all of those animals.
      You start needing to distinguish between aesthetic updates, like the existence of Ocelots, and functional updates, like the addition of Armor Trims.

  • @Dento64GD
    @Dento64GD 3 หลายเดือนก่อน +409

    “Dry bones for tricky trials”

    • @wes_iscool
      @wes_iscool 3 หลายเดือนก่อน

      So true

    • @NickelConsumer
      @NickelConsumer 3 หลายเดือนก่อน +2

      Lmao I imagined a fuckin
      Skeleton turtle for no reason
      (I also imagined a skeleton version of creepers and spiders but like you can see the TNT in the skeleton of the creeper)

    • @cookingwithzbros2697
      @cookingwithzbros2697 2 หลายเดือนก่อน

      @@NickelConsumer that would be amazing, it would prob spawn when a turtle gets struck by lightning, replacing its ability to drop bowl instead

    • @NickelConsumer
      @NickelConsumer 2 หลายเดือนก่อน

      @@cookingwithzbros2697 I feel like if Mojang/Microsoft were to add more variants of other mobs they'd add: Withered Zombified Piglins (or just Withered/Wither Piglins, since Wither Skeletons are a thing and Piglins being withered would also make sense given the environment), Jeepers (Basically Jungle Creepers, similar to Husks Strays and Bogs, they'd have a lingering potion of poison effect along with a smaller blast radius then regular Creepers)
      Skeleton Turtles and Creepers would be pretty cool though to, ngl

  • @lorenzoantonio3630
    @lorenzoantonio3630 3 หลายเดือนก่อน +421

    There still no Batman

    • @TheBigSmqch18
      @TheBigSmqch18 3 หลายเดือนก่อน +12

      Womp womp

    • @melonguy90
      @melonguy90 3 หลายเดือนก่อน +33

      Mojang isnt even trying nowdays 😢

    • @dayzlove4994
      @dayzlove4994 3 หลายเดือนก่อน +20

      THEY CAN'T KEEP GETTING AWAY WITH THIS

    • @andpeggyofficial
      @andpeggyofficial 3 หลายเดือนก่อน +9

      We need Batman ASAP

    • @cnrprodux
      @cnrprodux 3 หลายเดือนก่อน +5

      I agree

  • @fearofthechippan
    @fearofthechippan 3 หลายเดือนก่อน +171

    The only hope I have for them adding losing mobs to the game is that they did retroactively add the mangrove swamps and frogs, when the mountains and goats won the 2019 biome vote

    • @EmperorPenguin1217
      @EmperorPenguin1217 3 หลายเดือนก่อน +30

      What’s funny is that Vu conveniently forgot to mention that frogs were in a biome vote not a mob vote, and even then it didn’t even update the swamp

    • @minecraftjack6439
      @minecraftjack6439 3 หลายเดือนก่อน +23

      I think they said biome vote losers would get added eventually but not mob vote losers

    • @Gabriel-lh7gy
      @Gabriel-lh7gy 3 หลายเดือนก่อน +4

      they are adding some of the losers for sure next update, its all about the marketing and "mojang answers players protests by adding x new mobs from previous votes" would be a massive boost for their publicity
      lets just hope it isnt just the crab and penguin

    • @DrTonnn
      @DrTonnn 3 หลายเดือนก่อน +1

      @@EmperorPenguin1217 Mob votes and biome votes are practically the same

    • @EmperorPenguin1217
      @EmperorPenguin1217 3 หลายเดือนก่อน

      @@DrTonnnNo they aren’t. Biome votes change the games way more and they advertise the mob functions more with the mob votes

  • @NennysProkuktions
    @NennysProkuktions 3 หลายเดือนก่อน +83

    Just a little note: As of 1.21, fire protection will, given high enough level, instantly put out fire, making being set on fire not as much of an annoyance. For me personally, that makes it very attractive. Maybe it can finally move up from F-tier.

    • @Znatok1699
      @Znatok1699 3 หลายเดือนก่อน +10

      Fire res potion still better than full fire prot netherite

    • @deringjosuegarcia1531
      @deringjosuegarcia1531 3 หลายเดือนก่อน +2

      Or just could just use Fire resistance and ignore fire entirely?

    • @NennysProkuktions
      @NennysProkuktions 3 หลายเดือนก่อน +9

      @@deringjosuegarcia1531 Well, that's the point. Fire res will not extinguish the fire, just make you immune to it. Fire prot. thus have a great accessabililty advantage, mitigating half your screen being covered. I can ignore much more in fire prot.

    • @KyroGaming12
      @KyroGaming12 2 หลายเดือนก่อน +2

      @@NennysProkuktionsyour not always going to be effected with fire res, and as a bedrock player where the fire animation is absolutely horrible one piece could be quite useful

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน +1

      @@Znatok1699 Or you could just not waste an inventory slot on non-stackable potions and just passively not have to worry about fire. /shrug

  • @Cooldudelol1638
    @Cooldudelol1638 3 หลายเดือนก่อน +96

    “There’s no Batman😢”
    The Minecraft x Batman DLC in the corner: 🗿🍷

    • @memoryloss4327
      @memoryloss4327 2 หลายเดือนก่อน

      Ew, Bedrock filth

  • @blackcat_064
    @blackcat_064 3 หลายเดือนก่อน +43

    My biggest nitpick is how they added variant blocks for Tuff which aren't available for all other stones. I wish they would add more variants to Andesite, Granite and Diorite, as well as the newer stones: Dripstone and Calcite.

    • @Potato-TheKing
      @Potato-TheKing 3 หลายเดือนก่อน

      Yeah

    • @CONNORISSUPERGOOFY
      @CONNORISSUPERGOOFY 3 หลายเดือนก่อน

      Maybe dripstone / calcite will be next

    • @KitKitsuneVixen
      @KitKitsuneVixen 3 หลายเดือนก่อน +2

      yeah i was actually thinking that back when 1.21 was announced. now that you've mentioned it again, it's almost surprising they just left those blocks behind when the copper/tuff updates created a good precedent for the other blocks being updated too

    • @pepearown4968
      @pepearown4968 3 หลายเดือนก่อน

      This has been an issue ever since blackstone got added.

    • @ThomasTheThermonuclearBomb
      @ThomasTheThermonuclearBomb 2 หลายเดือนก่อน +1

      I also want a way to get calcite more easily than just geodes

  • @mastertheory4583
    @mastertheory4583 3 หลายเดือนก่อน +166

    I think my main nitpick with 1.21 is that Trail Chambers has HUGE potential that has not been fully revealed in this version so far.
    I still remember my surprise when I found a room with Snow. This is such a simple but effective way to introduce the player to new mechanics (like the menachronics of frostbite. so is the transformation of the Skeleton into a Stray). I've been waiting for months for us to get a room with the same Drippers, or a completely flooded room where the mechanics of Magma blocks and Soul Sand were used. But as a result, the room with Snow remains the only one where other game mechanics are creatively shown like this.
    P.s. And anyway, there are actually quite a few rooms in Trail Chambers. 5-7 pieces. You get used to them quickly, and that sense of randomization goes down the drain.

    • @niftylittlename
      @niftylittlename 3 หลายเดือนก่อน +9

      Yeah. It feels like there are other rooms which could come out in a dot update, like 1.21.X, ever since 1.20 these updates have been getting snapshots and features like the new bats and vexes, i think 1.21 is not over until 1.22 releases, much like 1.20

    • @koopatroopa7968
      @koopatroopa7968 3 หลายเดือนก่อน +5

      I’m surprised people are still poking fun at Mojang for saying _trail_ chambers instead of _trial_ chambers.

    • @PalmtreePenguin
      @PalmtreePenguin 3 หลายเดือนก่อน +6

      Ah yes trail chambers.
      I'm also a fan trial ruins

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน

      i also learned in the snow room that fire aspect weapons setting enemies on fire can be used to clear the snow floor for you.

    • @CarbonFang25
      @CarbonFang25 3 หลายเดือนก่อน

      They mainly focus on the Breeze's mechanics and how it affects redstone components

  • @yassifieddino1792
    @yassifieddino1792 3 หลายเดือนก่อน +53

    Mojang's refusal to make mobs drop their stuff when killed is stupid considering they can make the stuff obtainable both peacefully and not. Some people have said it but take sheeps for example they drop wool when killed but shearing them gives more like you should kill armadillos and turtles for scutes but brushing them (turtles should be brushed) gives more items.
    Goats drop meat and horn but rarely, frogs their legs for jump boost, sniffers moss or something - although according to the wiki a mob book (not the mobestiery) states sniffers have fur and feathers.

    • @enn1924
      @enn1924 3 หลายเดือนก่อน +5

      If you could brush turtles I would genuinely stop making fun of copper
      Also yeah, it's weird that goats don't drop mutton

    • @yassifieddino1792
      @yassifieddino1792 3 หลายเดือนก่อน +3

      @@enn1924it is, also camels should drop leather now that i think about it.

    • @Potato-TheKing
      @Potato-TheKing 3 หลายเดือนก่อน +6

      Killing turtle for the scute will make it ez and no reason to breed and protect turtle eggs

    • @yassifieddino1792
      @yassifieddino1792 3 หลายเดือนก่อน +1

      @@Potato-TheKing I suggested brushing them also if you read my comment fully.

    • @BrandonSwinney-j2v
      @BrandonSwinney-j2v 3 หลายเดือนก่อน +3

      @@Potato-TheKing that would defeat the entire point, which is to teach kids how to protect endangered sea turtles irl.

  • @Elfilinfan
    @Elfilinfan 3 หลายเดือนก่อน +17

    12:02
    LOOK MA I'M FAMOUS!
    Also good video!

    • @noahppinkrevail
      @noahppinkrevail 2 หลายเดือนก่อน +1

      Just let passive animal mobs live… animals are always important…

  • @superdooperhusky6381
    @superdooperhusky6381 3 หลายเดือนก่อน +61

    my only nitpick is that the trial chambers don't have an official entrance despite having a bunch of different entrance rooms, feels kinda odd and unpolished, would be cool to stumble upon some kind of cool entrance in a cave

    • @plumfadoodle4908
      @plumfadoodle4908 3 หลายเดือนก่อน +23

      The Trial Chambers are designed to be stumbled into, the whole place is designed so that any area you dig into could be a starting point.

    • @mrmediocre848
      @mrmediocre848 3 หลายเดือนก่อน +12

      same could be said for the strongholds, but most of the older structures need updates anyway

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน +2

      @@plumfadoodle4908 No it's not. If it was, it wouldn't be covered in a deepslate shell. It's designed to make you go and waste a random villager by having them be a cartographer, locking them into that profession by level them up, HOPE they have what you are after, and then, if you're lucky and they do, buy a stupid stinken map that you will only ever use once, abandon that villager forever to never use them again and then dig straight down where the map tells you to dig straight down at. >_>

    • @magniwalterbutnotwaltermag1479
      @magniwalterbutnotwaltermag1479 2 หลายเดือนก่อน

      And when you dig down guess how many entrances there are? A lot. So whenever you actually hit the structure there's a higher chance it's a corridor that you enter and not a combat arena. And in my experience my buds actually stumbled into one while exploring a mineshaft and we raided it soon after and later we did the exact same thing after finding a portal-less stronghold that had one nearby.
      Also what do you mean by waste a villager? Nearly every village already has a cartographer and you only need to get to journeyman which you would already be able to get wuickly if you have emeralds. There's also no need to hope as on JE it's basically 50/50 and gauranteed on BE, having played on both versions I've got it every time.
      Also if you plan to take on a trial chamber it is always a good idea to have farms on your base for trading with villagers and PC use. Even basic paper, wool and stick farms will do. Why? Because even going in there with full iron and even diamond is a challenge if you get overwhelmed with trial omens on single player. Even multiplayer has the risk of being flanked and friendly fire.
      @@Hadeks_Marow

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      @@magniwalterbutnotwaltermag1479 I will try to address your comments in order:
      We are not talking about entrances. We are talking about the deepslate shell that encases the entire structure so that you can't see it when cave exploring like you can with mineshafts. And your experience with finding it through mineshafts and other structures, that's not by design. That's an issue due to how the mineshaft structure works. I'm talking about intended design exclusively. . . because that's what the original guy I was replying to was referring to, "intention"/what they are "meant to be". What you were referring to is a structure gen issue; a bug; not a design implementation. Not an intention. It's _not_ supposed to work that way.
      Yes, villages do have level 0 cartographer. . . . but if you know anything about villager mechanics, you don't want a cartographer. You want to destroy their jobsite and replace them with a lectern to get specific enchantment books. . . but this only works. . . if you don't level up the villager. If you level up a profession you don't want by even doing just 1 trade, you waste the villager where they cannot be changed later. Every level 0 villager is a villager you can re-roll. And not everyone wants to make a villager breading farm to make up for the a villager that you buy a single item from. . . one time. . . and never buy from again. It's not like the same villager sells you multiple different trial maps. Meaning every trial chamber requires a NEW cartographer in a NEW area that you have to waste on a 1-off map purchase. I could get INFINITE mending books. . . or I can get a SINGULAR trial map that will be usefully to me one singular time to find one instance of a structure one time and only to then throw that now useless map into a lava pool after I find the structure. "That" is what a waste is. It's the idea of sacrificing something of greater utility for something of lesser utility. Is it a trivial waste? Maybe, but it's still a waste regardless. And if you are after a windburst mace, you are gonna need to go through MULTIPLE chambers and thus have to waste multiple villagers/lock-in multiple cartographers across your world that you also have to bring all the resources to that you need to spend just to see if the coin flip lands on heads. And if it doesn't, that's another wasted villager because now you need to lock-in ANOTHER cartographer, assuming they are in a position to even detect the structure in the first place and don't give you one that you already found.
      _"There's also no need to hope as on JE it's basically 50/50"_ in vanilla you mean, this changes as soon as you add more trade offers in modded content or have more structures or biomes or new generation datapacts. . . hence the need for alternative INTENDED means of discoverability so that no one playstyle becomes the bottleneck (like how you can't access The End in peaceful mode due to no blaze rods). On top of that, there's a chance they could give you a map to a chamber you already found thanks to a different villager from a different village. So it's not exactly 50/50 for a new trial chamber map after you find your first chamber. And even then despite everything else, if we ignore all that, 50/50 for a wasted villager is still bad odds. Slot machines 1000% are a bad implementation if they are the only reasonable way to acquire content.
      Lastly, all those things you said you "need" when going to a chamber, you don't need to use villagers to get those items. Many people don't.

  • @KeifyFmboy
    @KeifyFmboy 3 หลายเดือนก่อน +13

    Not even just the polished stone walls, every stone type variant is missing at least something; cracked, mossy, chiseled, walls, tiles, polished, pillar, something

  • @WonkyWater-YT
    @WonkyWater-YT 3 หลายเดือนก่อน +16

    9:29 I assume ppl have already said but just in case, the ominous vault isn't its own block, its just a Trial vault with the Ominous tag

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน +4

      For a builder, there literally is zero contextual difference.

  • @PinkaholicOfficial
    @PinkaholicOfficial 3 หลายเดือนก่อน +9

    12:16 OMORI REFERENCE SPOTTED
    Odyssey Central can you please play OMORI?

    • @toast5425
      @toast5425 6 วันที่ผ่านมา

      nah

  • @SvanTowerMan
    @SvanTowerMan 3 หลายเดือนก่อน +74

    I commented late on the post asking for nitpicks, so I figured it wouldn't be mentioned, but the advancement for killing a Pillager Captain still implies that you get the Bad Omen effect by default, when now, it's just a potion you have the option to drink for the effect, meaning there's no punishment for killing them.

    • @hothdog
      @hothdog 3 หลายเดือนก่อน +4

      it nerfs raid farms and that's what matters...

    • @cillianennis9921
      @cillianennis9921 3 หลายเดือนก่อน +1

      Yea that kinda makes the whole thing annoying. The raids are hard enough to stop if you aren't near a outpost but removing the main way to easily get it just makes it harder. Maybe they should make the captains drop the potion allowing you to still get the whole raid thing.

    • @veggietablefruit
      @veggietablefruit 3 หลายเดือนก่อน

      i actually commented on the community tab about this pretty early on and got no response

    • @Gabriel-lh7gy
      @Gabriel-lh7gy 3 หลายเดือนก่อน +13

      no punishment for killing them more like no punishment for having villagers near you
      the old system sucked for everything except raid farms

    • @SvanTowerMan
      @SvanTowerMan 3 หลายเดือนก่อน +1

      @@cillianennis9921 They do in fact drop the potions.

  • @oneblacksun
    @oneblacksun 3 หลายเดือนก่อน +30

    I'm guessing stuff like the 1-tick copper bulb getting changed to 2-ticks is due to Minecraft Bedrock having, by a lot of accounts, god-awful redstone. Bedrock as a whole is a complete mess, so Mojang had to compensate by nerfing Java features, for parity.
    Same thing with bundles, since they still apparently can't figure out how to make them work on touch screen devices, which is just absurd, considering the manpower and funding they have at their disposal.

    • @enn1924
      @enn1924 3 หลายเดือนก่อน +12

      They nerfed the bulb for parity while in the same update they made windburst books even rarer on bedrock by some fucking reason

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน +9

      dont remind me that java players are getting unnecessarily neutered because they want to design a _different_ game around mobile players - because apparently tapping the bundle in the inventory to open it is just so fucking hard to implement

    • @pepsimanv7883
      @pepsimanv7883 3 หลายเดือนก่อน +1

      Why couldn't they make it so that when you right click a bundle, a storage UI pops up and you can move items from your inventory to your bundle

    • @Eqvixity
      @Eqvixity 3 หลายเดือนก่อน +1

      As a Bedrock player, I genuinely hate console and mobile players for reasons like this. Just make a separate version for them.

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน +6

      @@Eqvixity fun fact: we have a seperate version.
      its called java edition.
      but nooooooo we need parity... except for when we dont

  • @Octobris
    @Octobris 3 หลายเดือนก่อน +16

    I love the fact rare loot is actually rare and you can't just go to a trial chamber and get stacked immediately. For long time players grtting those items is a great long-term goal.

    • @noname-jt6kl
      @noname-jt6kl 3 หลายเดือนก่อน +18

      There a point where it gets a bit dumb though. There's such a thing as too rare

    • @lckyminer_2256
      @lckyminer_2256 2 หลายเดือนก่อน

      ​@@noname-jt6kl Have you tried waiting for the item that appears inside the vault?

    • @noname-jt6kl
      @noname-jt6kl 2 หลายเดือนก่อน

      @@lckyminer_2256 doesn't work. I did try it and it just automatically changes the item when you use the key

    • @miimiiandco
      @miimiiandco 23 วันที่ผ่านมา

      ​​@@lckyminer_2256 You can't time the vault. It's based on world seed, though it used to be random.

    • @noname-jt6kl
      @noname-jt6kl 23 วันที่ผ่านมา

      @@lckyminer_2256 sadly doesn't work

  • @hassanorisit
    @hassanorisit 3 หลายเดือนก่อน +17

    I mean Breach is just meant for pvp, so yes it's basically completely useless in singleplayer, but just like the recovery compass in hardcore, it wasn't made for that, it was made with only a select playstyle in mind, and while that makes it useless to others, it's still great to PvP players so it's fine. Mojang seems to be adding a lot more items with this principle, which is fine as long as they don't add to many of these semi-useless features

  • @jakeroniclassic
    @jakeroniclassic 3 หลายเดือนก่อน +43

    8:53 Mojang added the frog and mangrove swamps to the game, even though they lost the biome vote they were in.

    • @cillianennis9921
      @cillianennis9921 3 หลายเดือนก่อน +4

      They where a very close second. But I think we have better chances with biome votes than mob votes as none of the mob vote losers have ever came to the game.

    • @mikayel6175
      @mikayel6175 3 หลายเดือนก่อน +19

      Mojang already said biome vote losers will be added, not mob votes

    • @jakeroniclassic
      @jakeroniclassic 3 หลายเดือนก่อน +3

      @@mikayel6175 I think they said the same for mob votes

    • @mikayel6175
      @mikayel6175 3 หลายเดือนก่อน

      @@jakeroniclassic yeah but im pointing out how they said "we added the frogs even though they lost" as proof the mob vote losers will come back even though that was for the biome vote

    • @pokechimp1544
      @pokechimp1544 3 หลายเดือนก่อน +1

      @@jakeroniclassic I think what mojang means is the mobs functionality will be recycled, but not the mob itself. The mouth monster from the first mob vote would eat enchanted objects and cough up the tool/weapon cleared of enchantments. That mob lost, but the grindstone is a block that does the same thing. the copper golem would interact with copper buttons, and that lost to the allay, but the air elemental shoots projectiles that activate copper contraptions.

  • @MysticJhn
    @MysticJhn 3 หลายเดือนก่อน +9

    Am I the only person who never liked using a shield? My shield slot is always empty. Maybe it's the old fashion Minecraft player in me that was used to only using one hand, but I never could get into having a shield when they were first added, and out of habit just never use them anyway. Heck, I can't even remember crafting a shield since they were first added. I most often use the shield slot to hold one extra item stack after filling my inventory and need to return home to put things away.

    • @kevtrevtuff11
      @kevtrevtuff11 2 หลายเดือนก่อน

      My son uses a shield. Im like u, even when it first came out Ive never used a shield. I dont know why. Just never did.

    • @corpsenymph4644
      @corpsenymph4644 หลายเดือนก่อน

      I try to use a shield but unless I’m using it against mobs with ranged attacks I either forget it’s there or it’s annoying the crap outta me. It got to a point where I looked in the menu to see if I could set separate key binds for the left hand slot and apparently there aren’t. *great.*

    • @MysticJhn
      @MysticJhn หลายเดือนก่อน

      @@corpsenymph4644 Well if you hit the R key (at least on Java), it'll swap you current selected hotbar item to your offhand.

    • @miimiiandco
      @miimiiandco 23 วันที่ผ่านมา

      I always use a map in the off-hand.

    • @MysticJhn
      @MysticJhn 23 วันที่ผ่านมา +1

      @@miimiiandco I started doing that a bit too, particularly when in a boat. When following a buried treasure map, holding it in the main hand you can't move the boat and look at the map at the same time, but the map still works normally when in the off hand and you can still sail.

  • @ralfpiglin6590
    @ralfpiglin6590 2 หลายเดือนก่อน +10

    The fact that when you jump with a wind charge you won't make tf2 soldier noises

    • @tabbyearth8377
      @tabbyearth8377 2 หลายเดือนก่อน

      True

    • @rheeeeeee2011
      @rheeeeeee2011 หลายเดือนก่อน

      @@tabbyearth8377
      Was
      Bite
      The
      That
      87?!??

    • @tabbyearth8377
      @tabbyearth8377 หลายเดือนก่อน

      @@rheeeeeee2011 what does fnaf have to do with tf2

    • @Felix-Rabbit
      @Felix-Rabbit หลายเดือนก่อน

      I think with Recourses packs you can do it :O

  • @Novum228
    @Novum228 3 หลายเดือนก่อน +8

    "Breach is good when you don't have good enchantments" - probably the other guy from the enchantment video

  • @Luke_SkywaIker
    @Luke_SkywaIker 3 หลายเดือนก่อน +39

    If you die in a trial chamber and a mob steals your armor YOU CANT GET IT BACK.

    • @TJ-hg6op
      @TJ-hg6op 3 หลายเดือนก่อน +8

      How terrible, actual punishment for death.

    • @Luke_SkywaIker
      @Luke_SkywaIker 3 หลายเดือนก่อน +15

      @@TJ-hg6op Hahaha we’ve got a comedian over here 😐
      It’s bug in the game due to the way trial mobs generate. Most every undead mob or piglin retains your armor and drops it after you kill them, but trial mobs don’t for some reason.

    • @CopperX7600
      @CopperX7600 3 หลายเดือนก่อน +1

      ​@@Luke_SkywaIkerwhat you can do is convert the mob to a different variant of that mob, then it should drop the armor on death

    • @osengod3
      @osengod3 3 หลายเดือนก่อน +3

      ​i think they fixed it

    • @osengod3
      @osengod3 3 หลายเดือนก่อน

      ​@@TJ-hg6opfr

  • @unepicgaming8884
    @unepicgaming8884 3 หลายเดือนก่อน +7

    You’re right about the trial chamber burnout. It took me like 15 chambers to get enough for wind burst 3 and now I have like 7 heavy cores 😭

  • @charizard035
    @charizard035 3 หลายเดือนก่อน +107

    no 3d model for the mace is the most foul thing i have ever seen

    • @lordender_kitty_official
      @lordender_kitty_official 3 หลายเดือนก่อน +21

      it's for consistency, but i can agree that it looks kinda funny as a 2d png.

    • @br1ravioli
      @br1ravioli 3 หลายเดือนก่อน +25

      It should be left 2D. I don't want it to look like a weapon from a marketplace add-on.

    • @circumplex9552
      @circumplex9552 3 หลายเดือนก่อน +25

      ​@@br1raviolibut the trident is 3d

    • @niftylittlename
      @niftylittlename 3 หลายเดือนก่อน +15

      ​@@circumplex9552 its flat though. It looks consistent still, the pixels couldnt do the trident shape very well, but technically every item is 3d just like the trident, just limited to 16x16 pixels. The trident could be flat, but coulndt have 16x16 pixels only, the mace can be done in 16x16 pixels, AND breaking the flat shape of tools would be going a step further than the trident, without any need.

    • @Gabriel-lh7gy
      @Gabriel-lh7gy 3 หลายเดือนก่อน +1

      @@circumplex9552 its 3d but to match other items, the mace matches better if it stays flat

  • @asierx7047
    @asierx7047 3 หลายเดือนก่อน +6

    8:56 the frog and chest boat lost the vote against the goat and powder snow

    • @Fun.y
      @Fun.y 3 หลายเดือนก่อน +5

      Biome Vote ≠ Mob Vote

  • @Eternaltus
    @Eternaltus 3 หลายเดือนก่อน +8

    apparently wind charges don't work as good wearing netherite because of the knockback resistance

    • @BrandonSwinney-j2v
      @BrandonSwinney-j2v 3 หลายเดือนก่อน

      netherite and blast resistance work on wind charges and wind burst in different versions, so in java wind burst is affected by blast protection, but not netherite, and vice versa for bedrock

  • @thegrayinthefield8764
    @thegrayinthefield8764 3 หลายเดือนก่อน +6

    There's also the issue that vaults don't reset, which makes trial chambers somewhat pointless, and not everyone has the desire or means to go traipsing about to find cartographers and grind for trial chamber maps, or get lost in some random cave deep underground.

    • @Armoredmaple122
      @Armoredmaple122 2 หลายเดือนก่อน +1

      erm achuskhually they reset after 20 players open it

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      Yeah, it really just SHOULDN'T be covered in deepslate. Them doing that and forcing players to down a single playstyle of "you must use villagers" completely ruined the structure. It woulda been so much better without the deepslate coating. Just let people find it when exploring the caves. >.>

    • @tabbyearth8377
      @tabbyearth8377 2 หลายเดือนก่อน

      Bro are you playing blockcraft 3d?? Yes they do reset

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      @@tabbyearth8377 Bro, please factcheck your own claims. It doesn't reset. They are one-time use but have a max memory of 128 users. It forgets the first user if a 129th user opens the vault and then THAT FIRST USER can open it again (but that's a memory issue and not because of a "reset". This only effects java version, so it's a bug, not a built-in reset). What DOES reset is the trial SPAWNERS. Not the vaults.

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      @@Armoredmaple122 The wiki says it memorizes up to 128, and only confirmed on java. Not sure where you are getting 19 from. And even then, it doesn't "reset" it just forgets the first person who opened it so only that one person can open it again.

  • @McGizzleYT
    @McGizzleYT 3 หลายเดือนก่อน +7

    just crouch 3:04 ? !

  • @nutsi3
    @nutsi3 3 หลายเดือนก่อน +6

    11:36 wait until you find out about blackstone

    • @CopperX7600
      @CopperX7600 3 หลายเดือนก่อน +2

      Blackstone is too dark and doesnt have enough contrast in the texture, while deepslate has a bluish-black hugh

  • @ryano-zi1xk
    @ryano-zi1xk 3 หลายเดือนก่อน +61

    where freddy farbear

    • @chamtheman551
      @chamtheman551 3 หลายเดือนก่อน +12

      Frederick the Fast Bear

    • @dragoncat9153
      @dragoncat9153 3 หลายเดือนก่อน +6

      At pizza

    • @PavePlayz
      @PavePlayz 3 หลายเดือนก่อน +3

      5:06

    • @chamtheman551
      @chamtheman551 3 หลายเดือนก่อน +3

      @@PavePlayz HOLY HECK IS THAT THE BITE OF 80 FAZBEAR?!

  • @jacktheomnithere2127
    @jacktheomnithere2127 3 หลายเดือนก่อน +2

    my nitpick is monster quality and variety.
    bluntly put, i believe the monster roster could be a tad improved. all we got was a new Skeleton variant, and a counterpart of the Blaze. oh no, there's nothing wrong with them, it's just... that's it?
    we basically have a DUNGEON in Minecraft (a *Fantasy* game, at its core) and we only get 2 new monsters? - it also tells me that Mojang can take what's already in the game, and create something new with them (even if they already did that 6 times already). hell, the monsters I'VE come up with use this same philosophy!
    but i won't get into much detail *unless you ask me to* (and i REALLY want to tell you).
    variety can wait, despite the relative ease of making them (Warg and Troll, to name 2). but in terms of quality... well, what i basically want an animalistic monster - with a long tail - that spits a projectile attack. i'm effectively asking for a spiritual counterpart of the Ghast.
    and i'd like it to be part of the Trial Chambers, too.
    3 of the monsters i made up fit the criteria (excluding the Dragon, a Boss mob), but i'll focus on 2 of them:
    COCKATRICE
    *biomes:* any biome the Chicken spawns in, Woodland Mansion.
    *drops:* Feather, Venom Gland, Fire Sac.
    *physical description:* uses the Chicken model, and it's as tall as the player. it can open its beak and has the Ender Dragon's tail (proportionally sized, no spines). it's white like the Chicken, and the tail is green.
    *attacks:* pecking, spitting Toxic Fireballs.
    *note:* rare mob. it can fly for short distances to either flee or pounce. it'd rather just run you down and peck you with its sharp beak, but the real danger is its projectile attack: the Toxic Fireball. it leaves behind a poisonous cloud when it explodes. when firing, the wattle on the monster's neck first expands, then contracts on release. it's a visual cue to dodge or block the attack.
    FIRESPITTER
    *biomes:* Forest, Flower Forest, Birch Forest, Old Growth Birch Forest, Swamp, Mangrove Swamp, Taiga, Old Growth Taiga, Plains, Sunflower Plains, Gravelly Hills, Windswept Hills, Windswept Forest, Savannah, any cave biome (except Deep Dark), Stronghold, Trial Chambers (large rooms only).
    *drops:* Dragon Scales and Fire Sac.
    *physical description:* its body uses the Ender Dragon's tail segments and head. there's 13 segments, each as big as 1 block (such as Dirt and Stone blocks), and lack spines; and the head doesn't have horns. in terms of movement, the segments would follow the head, almost like a ballet ribbon. it's amber orange in colour, and has purple eyes.
    the monster has small limbs similar to those of the Frog (details in note). from the 1st to 13th segment, the forelimbs are on the 2nd body segment, and the hindlimbs are on the 7th segment. it uses them for traction while moving, and for climbing vertical surfaces like trees or walls.
    *attacks:* biting, fire breath and Fireballs.
    *note:* rare mob. i was inspired by the Lavaworm, in this link
    www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FxP_9G4hEv9Dxp9tGtoCGoq5R1hhBXBXZh-IyNeEmngk.jpg%3Fauto%3Dwebp%26s%3D2255e0ab21ed24f29dafa821d3ec1cf95d4871d2
    but a lava mob wouldn't exactly work, as it'd burn anything it touches; so i made the creature flesh and blood. i wanted an animalistic monster that spits Fireballs; a counterpart of the Ghast (like the Breeze is to the Blaze).
    one thing i'll add about its limbs is that it doesn't use them in water, as it's a good swimmer. its fiery breath and Fireballs can't burn down forests, because they don't leave behind any flames - but they can still set *you* on fire - and the latter cannot be bounced back like the Ghast's.
    2 of them can spawn in the Trial Chambers - but only the large rooms - serving as a sort of mini-boss; if the player has the Bad Omen effect, 3 will spawn.
    both monsters spit Fireballs, and they're both rare mobs. getting into differences, the former is easier to make compared to the latter (even if there's a solution for it), but only spawns on the surface in any biome; the latter, on the other hand, while it won't spawn in every biome, is meant to be a challenge and a threat to you on multiple terrains on the surface, and adds a challenge to the caves.
    and as i said before, they'd also spawn in the Trial Chambers.
    honestly, i'd rather have both; but if i had to choose, then i'll pick the Firespitter. which one would you prefer?

  • @JPthepixel
    @JPthepixel 3 หลายเดือนก่อน +6

    13:32 erm there’s actually an official batman dlc for bedrock edition

    • @cnrprodux
      @cnrprodux 3 หลายเดือนก่อน

      shut up

  • @GwnTim1
    @GwnTim1 3 หลายเดือนก่อน +5

    5:07 B-But you see, the bundles don't work on pocket edition, so Mojang can't add them obviously! They don't want to dissapoint the pocket users!

    • @muhammadsafaat245
      @muhammadsafaat245 3 หลายเดือนก่อน +2

      They love pocketers that they gave a whole shop for mods without going to random sites!

    • @BIGTHANKSHEESH
      @BIGTHANKSHEESH 2 หลายเดือนก่อน +3

      There is no pocket. Only bedrock

  • @Jelly_shy_guy_man
    @Jelly_shy_guy_man 3 หลายเดือนก่อน +5

    NOOOOOO 10:44

  • @laterbot
    @laterbot 3 หลายเดือนก่อน +2

    I will never stop rolling my eyes at bro talking about item rarity
    There are on average 83,000 Bastions in a random Minecraft world, ain't no way even 1% of them are getting looted even on an enormous Minecraft server

  • @autismandgaming4532
    @autismandgaming4532 3 หลายเดือนก่อน +14

    My nitpick is that they haven’t removed herobrine

  • @Inspirator_AG112
    @Inspirator_AG112 3 หลายเดือนก่อน +5

    My main nitpick about 1.21 would be how easy the Trial Chambers are to cheese with a lava bucket.

    • @pusheenheart312
      @pusheenheart312 3 หลายเดือนก่อน +3

      Huh, I never thought about that

    • @Potato-TheKing
      @Potato-TheKing 3 หลายเดือนก่อน

      Or golems, blocks, wolfes, and more

  • @sheluvsbrian
    @sheluvsbrian 3 หลายเดือนก่อน +12

    Bro I just started watching your channel yesterday after needing help on something on my world and I just wanna say that your channel is a breath of fresh air. Takes me back to 2014 days of Minecraft. Anyways keep doing what you’re doing and stay blessed bro.💯💯💯

  • @miranhaespada1381
    @miranhaespada1381 3 หลายเดือนก่อน +3

    2:56 scrool up, press F, scrool down click, and undo
    In other words, go do a different slot, Change the items from on hand do the other, go to the axe click and undo
    It's not that hard, and this can't kill u, but removing honey from Cooper instead of defending can

  • @yaserbest1
    @yaserbest1 3 หลายเดือนก่อน +4

    3:17 just press shift😅

  • @Inspirator_AG112
    @Inspirator_AG112 3 หลายเดือนก่อน +1

    *@[**07:10**]:* This still doesn't justify advocating for harassment or _even advocating for doxxing/stalking_ Minecraft devs though...
    I am saying this because of how toxic the replies to the pinned comment on the video by CraftyMasterman at [06:28]. Adding insult to injury, the pinned comment these toxic replies were to is by CraftyMasterman himself and advocating _against_ harassment of Minecraft devs, saying this...
    _"I also want to say RIGHT HERE this is not an excuse to harass individual devs! I wanted to make this video as objective as possible, only about the changes and things that have been said by Mojang!_
    _Also the option of completely changing Bedrock's redstone IS NOT EASY! The video kinda frames it as an "obvious solution" but that's because that's the only long term one. Making Bedrock's redstone 20tps is a huge undertaking, and no it's not because of "performance" on low end devices. It's just really hard to undo a system that has been in place for years."_
    These replies included, as the first sentence of my comment here mentions, a commenter advocating for doxxing/stalking Minecraft devs, which I had quoted before it was deleted...
    _"The only way we can save minecraft is to target the devs directly, whether that means doxxing, stalking, or taking the devs out of the equation entirely."_
    *I hope Odyssey Central somehow notices/recognizes my comment here, because toxic behavior like what I have mentioned should be corrected.*

  • @Mr_Mistake19
    @Mr_Mistake19 3 หลายเดือนก่อน +10

    The bundle is finally announced🎉🎉🥳🥳💯💯

  • @omegasteve8485
    @omegasteve8485 14 วันที่ผ่านมา +1

    The bundle just sucks tbh, it should just be extra inventory space, i mean 4-6 slots would fine, instead we got 4 slots but you can only put 64 worth of items? That sucks.

  • @Dada-be
    @Dada-be 3 หลายเดือนก่อน +4

    3:31 the best thing is that they only released the bundle as the last thing they will add to version 1.21 two hours before this video :D

  • @CutWat
    @CutWat 3 หลายเดือนก่อน +4

    i really dont like how bedrock can only hold specific items in the offhand, it would make building and mining so much easier

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน

      yes but... what about the poor mobile players :(((((

    • @noname-jt6kl
      @noname-jt6kl 3 หลายเดือนก่อน

      Just don't play that awful version. Java is the only good version.

    • @d1nodray
      @d1nodray 3 หลายเดือนก่อน +1

      @@noname-jt6kl Normally I'd agree with you, but a lot of people don't have PCs, and therefore can't access Java.

  • @SmolboiOswald
    @SmolboiOswald 3 หลายเดือนก่อน +3

    11:30 hi

  • @Potato-TheKing
    @Potato-TheKing 3 หลายเดือนก่อน +1

    The bundle is not added beacouse they dont know how mobile players will use them
    They could give them to java players atleast...

  • @thinkwithvideos2238
    @thinkwithvideos2238 3 หลายเดือนก่อน +3

    One big nitpick or critizism is that they made the vaults only a one time use. Which I don't like because that undermines the purpose of coming back to the Trail Chambers which Mojang specifically wanted, the replayability of the trial chambers for players to keep returning to. Yes, the spawners do reactivate again after 40 minutes so you can do endless combats, but what is the point if you can't get any good loot anymore.
    I don't want to spend hours to find 50 Trail chambers.

    • @AntforceYT
      @AntforceYT 3 หลายเดือนก่อน +1

      I have this exact same problem and pretty much no one is talking about it!

    • @thegrayinthefield8764
      @thegrayinthefield8764 3 หลายเดือนก่อน +1

      @@AntforceYT Indeed, and it's frustrating. Why do people need to be forced to explore and search for trial chambers? Why can't they be allowed to make that choice on their own? Just give the vaults their own respawn timer and be done with it, or at the very least, make it so that trial spawners can be destroyed or deactivated for those of us who want to build a base using the trial chambers.

  • @Linkathon
    @Linkathon 3 หลายเดือนก่อน +2

    I GOT IN THE VIDEO!!! Too bad odyssey disagreed with me but he made some good points

  • @vossboss220
    @vossboss220 3 หลายเดือนก่อน +8

    Bro that blaze rod | vs breeze rod \ thing destroyed me

  • @bamismyname
    @bamismyname 3 หลายเดือนก่อน +1

    I tested the Breach 4 enchantment vs Density 5 on someone with maxed out armor and in any realistic pvp setting (Wind charges, cliffs) , Breach does the exact same damage as Density but Density can do even more if you get a very high fall. When combined with Wind Burst 2 or 3 Density gets you some insane height so even against players Breach is useless.

  • @12bjorn34
    @12bjorn34 3 หลายเดือนก่อน +3

    2:20 those scandals in the enchantment ranking was hilarious to watch though

  • @Despacitoian
    @Despacitoian 2 หลายเดือนก่อน +1

    Eh the copper bulb one is kinda dumb “this item was bugged on release so they fixed it, but people liked the fact it was bugged cause it allowed them to do a cool redstone trick easier. Therefore, they should break it again and since they haven’t they hate their fans and don’t listen to the community”

  • @Poyo77750
    @Poyo77750 3 หลายเดือนก่อน +4

    You cannot escape Odyssey "roasting" fire protection 💀

    • @DarthMolgy
      @DarthMolgy 3 หลายเดือนก่อน

      Ootl what's wrong with it?

  • @CooISkeleton96
    @CooISkeleton96 3 หลายเดือนก่อน +1

    MF’s be like “who asked for the trial chambers”
    Like what (real comment I saw btw)
    Overall I love this update. One of the best we’ve had since caves and cliffs honestly.
    My biggest nitpick: this update BROKE multiplayer. Tried to play with someone today and we spent like 20 minutes trying to play together, at last we figured out just switching the launcher to an older version like 1.19.4 worked fine.

  • @mkra7769
    @mkra7769 3 หลายเดือนก่อน +12

    I'm gonna continue defending Mojang's design decision to not have passive mobs drop important stuff

  • @quinnissocool
    @quinnissocool 3 หลายเดือนก่อน +2

    I don’t see much of a point in stacking banner patterns because they have infinite uses

    • @Creeper-bm9yo
      @Creeper-bm9yo 3 หลายเดือนก่อน

      the same reason people keep multiple elytras even though it's semi-unbreakable.

  • @cacovonluca
    @cacovonluca 3 หลายเดือนก่อน +5

    About your "Vaults in other structures", i remember Kingbdogz saying that the Vaults added to the Trial Chambers are some sort of "test" to see how the community would feel about it, and that they would tweak it to update the other structures.
    It's just a matter of time ;)

    • @vanessasandoval96
      @vanessasandoval96 3 หลายเดือนก่อน

      Maybe Odyssey can do a ranking of all biomes of Minecraft after 1.21

    • @EmperorPenguin1217
      @EmperorPenguin1217 3 หลายเดือนก่อน +3

      That’s assuming they actually follow through with it

    • @cacovonluca
      @cacovonluca 3 หลายเดือนก่อน

      @@EmperorPenguin1217 I just know they will, this seemed like a feature they planned a lot beforehand

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      You KNOW that's what 1.22 is gonna be about. Structure Redux update. Modernizing old structures with blocks that were added after the structures implementation to the game. Chiseled bookcases come to mind.

  • @madelynscorner
    @madelynscorner 3 หลายเดือนก่อน +1

    haven't finished watching ywt but my only reao nitoick is that WIND BURST IS SO FUCKING RARE AND ONLY DRIPS AS LEVEL ONE ON BEDROCK

  • @Ace_164
    @Ace_164 3 หลายเดือนก่อน +4

    10:00 NO WAY HE'S THERE

    • @Linkathon
      @Linkathon 3 หลายเดือนก่อน

      I’m famous

    • @canadianbluepants9446
      @canadianbluepants9446 3 หลายเดือนก่อน +1

      @@Linkathon your opinion sucks!

    • @Linkathon
      @Linkathon 3 หลายเดือนก่อน

      @@canadianbluepants9446 Calm down little Timmy.

    • @canadianbluepants9446
      @canadianbluepants9446 3 หลายเดือนก่อน

      @@Linkathon nah uh your opinion sucks!

    • @BIGTHANKSHEESH
      @BIGTHANKSHEESH 2 หลายเดือนก่อน

      @@Linkathon imma have to agree with the other guy

  • @elishuster5943
    @elishuster5943 3 หลายเดือนก่อน +1

    I think that the mace itself is very underwhelming. I have a 300+ day hardcore world that I updated to 1.21. I loved adding in a new tuff flooring to my base and adding some in to my basement but exploring trial chambers got very boring very quickly and I wasn't even able to get a heavy core but even if I did I don't think it would have really changed much for me. My netherite tools are for the most part not getting replaced by the mace. Another thing is that the heavy core is only used to craft the mace. You yourself in a previous video said that your not a fan of items only having one use. This same issue also applies to echo shards in ancient cities where it's even worse and the only use of them is the recovery compass one of the worst items in survival minecraft

  • @SnrubSource
    @SnrubSource 3 หลายเดือนก่อน +4

    i just hope that Mojang gets back to making big updates again like 1.16 instead of smaller ones (1.19,1.20,1.21)

    • @rooodis456
      @rooodis456 3 หลายเดือนก่อน

      I think small, focused updates like 1.21 are also way better than incoherent updates like 1.19 and 1.20. Honestly i think 1.21 has been the most fun update we’ve had in a while so I wouldn’t mind more stuff like it

  • @KptKosmit91
    @KptKosmit91 3 หลายเดือนก่อน +1

    1.21! in the title implies this is version 1.51090942171709440000 🤓🤓🤓🤓

  • @blackcat_064
    @blackcat_064 3 หลายเดือนก่อน +5

    bro finally made a video under 15 minutes! 🔥🔥🔥

  • @TalhaOyunda-sb6fy
    @TalhaOyunda-sb6fy 3 หลายเดือนก่อน +2

    I guess they cant figure out how bundles is gonna work on Minecraft PE, but they upladed a new video for bundles. I guess they add bundles on 1.22

  • @Starfish9394
    @Starfish9394 3 หลายเดือนก่อน +7

    Oh no, it's the serbian dancing lady! Ray William Johnson break it down!

    • @The_Gamer1567
      @The_Gamer1567 3 หลายเดือนก่อน +1

      What

    • @Starfish9394
      @Starfish9394 7 วันที่ผ่านมา

      @The_Gamer1567 i don't know either

  • @nerd_world8919
    @nerd_world8919 3 หลายเดือนก่อน +2

    8:37 it felt like mojang REALLY wanted to add another golem to the game. They’re very similar in function too, a golem that runs around but eventually turns into a statue. Kind of weird they didn’t just add them anyway

    • @Daigle34.
      @Daigle34. หลายเดือนก่อน +1

      i feel like they are waiting for the perfect oportunitys. in wich, THEY SUCK AT IT.

  • @cnrprodux
    @cnrprodux 3 หลายเดือนก่อน +7

    13:30 WAIT THAT'S ME

  • @Inspirator_AG112
    @Inspirator_AG112 3 หลายเดือนก่อน +2

    *[**09:36**]:* My custom Resource Pack fixes this!

  • @alexdotnet8943
    @alexdotnet8943 3 หลายเดือนก่อน +12

    "listening" and "doing everything the community says" are two different things, the copper bulb having a 1 tick delay was most likely reverted because it would be broken in many scenarios, like how the piston originally only had a 1 tick delay

    • @alexdotnet8943
      @alexdotnet8943 3 หลายเดือนก่อน +3

      also as someone who gets incredibly defensive over people correcting you for calling things the proper name, you sure don't call music discs by the proper name

    • @Cflower936
      @Cflower936 3 หลายเดือนก่อน +1

      @@alexdotnet8943 Wait which music disc is he mispronouncing or calling by the wrong name? The names he said seem normal to me.

    • @pauldeddens5349
      @pauldeddens5349 3 หลายเดือนก่อน +1

      Do you not know how to pronounce precipice?

    • @alexdotnet8943
      @alexdotnet8943 3 หลายเดือนก่อน +1

      @@Cflower936 he calls music discs 'record discs' it's not about a specific disc

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน

      more likely they just felt it wasnt intended behaviour and "fixed" it, ignoring everyone saying it was actually a good thing.
      heres to hoping next update they will add a new barely useful redstone feature secretly meant to do exactly that. that would ACTUALLY be listening

  • @Emm_Hi
    @Emm_Hi 3 หลายเดือนก่อน +1

    One thing nobody talks about is how bad the rng and the loot tables are in the vaults and spawners
    Once you've obtained the music disks, the armor trims and the banner pattern there's no point in getting them again, but they keep droping. Also, the spawners keep giving fucking potatoes and useless potions, it kinda seems like they're laughing at you, you can get only one key out of 8 different spawners. And to make matters worse, they for some reason decided to make the wind burst enchantment only 2.5% drop rate and giving it only at level one???
    I've already visited like 14 trial chambers and barely got the second boook. This is no fun at all, at this point I just keep burning all the loot I got because is useless at this point.

    • @DodgeThatAttack
      @DodgeThatAttack 3 หลายเดือนก่อน +1

      yeah i really love clearing out a trial chamber 3 times (of course, waiting for the vaults to get off cooldown each time) just so i have enough ominous keys to get 5 stacks of emeralds and leave to go find a new trial chamber in even further unloaded chunks, because they arent reusable whatsoever.

  • @CyrusBlack198
    @CyrusBlack198 3 หลายเดือนก่อน +10

    For all the kids who didn’t know, The bundle got announced today, stop commenting abt it

  • @OlmiOP
    @OlmiOP 3 หลายเดือนก่อน +2

    Friendly reminder that (at least if you play on Java) you can press F to swap your current slot with your off hand, so the shield annoyance isn't as bad in that aspect. Still a minor annoyance but not one I noticed personally

  • @memeeeisgud
    @memeeeisgud 3 หลายเดือนก่อน +1

    Killing armadillos and not getting scutes is so dumb considering you can shear AND kill sheeps for their wool

  • @zachpro5475
    @zachpro5475 3 หลายเดือนก่อน +6

    100/10 if batman was added

  • @ivanbardine3703
    @ivanbardine3703 3 หลายเดือนก่อน +1

    I think the keys need a use outside of the trial chambers and vaults , maybe trading them with villagers would give them more uses

  • @BrianCannan-em1nk
    @BrianCannan-em1nk 3 หลายเดือนก่อน +4

    5 bucks the last nitpick is no Batman

  • @joelio1064
    @joelio1064 7 วันที่ผ่านมา +1

    Mojang definetly doesnt listen to its community look at vertical slabs f.e.

  • @blackskyguy5538
    @blackskyguy5538 3 หลายเดือนก่อน +3

    10:05 This complaint comes from how the trials hardly interact with the rest of the game rather than having locked content. You must go out of your way to play a trial chamber. It isn't connected to progression. It gives some cool cosmetics, a new weapon, and an underutilized potion(ominous). While that last item might be connected to the rest of the game retroactively, the others have no connections with the rest of the game. For example, if you made breeze powder and combined it with blaze powder, you could make frost-fire dust. Then, you could apply that to your sword and it applies freezing and burning to the target at the same time. That is a far more interesting use of an item. The only item that is close to the example are the new potions which revolutionize xp farms. Other than that, the update added a self-contained area with few and rare rewards.

    • @Linkathon
      @Linkathon 3 หลายเดือนก่อน

      Yeah that basically what I meant.

    • @BIGTHANKSHEESH
      @BIGTHANKSHEESH 2 หลายเดือนก่อน +1

      K, let’s be real here: if you’ve got this problem with the trials, wouldn’t it have made sense to say the same about Woodland mansions, Ancient Cities and underwater monuments and any structure that isn’t your base, villages, broken nether portals, the nether fortresses and strongholds? All of which incentive you to explore instead after the end which, let’s face it, is the games end of progression? Also, besides combat, how would the making a new enchantment for the sword do what you just said? Like that’s purely combat, not progression and at that point you got the new weapon, so your argument is now “the items you get from the chambers should do more”? Because you haven’t explained how a trial chamber would fit into the progression of Minecraft. Also, ain’t BREEZE rods to do with WIND, not ice? Like, that wouldn’t make sense anyways
      Also no, ominous bottles and bad omen aren’t tied to the games progression of straight up beating Minecraft and never have been (edit: when it comes to achievements and advancements they are as they give you one). They incentivise you to explore instead, which wasn’t your origin point and I think is a good thing. To put it in perspective, you’ve had about 13 years to complain about this

    • @blackskyguy5538
      @blackskyguy5538 2 หลายเดือนก่อน +2

      @@BIGTHANKSHEESH Exactly

  • @liamburke3211
    @liamburke3211 3 หลายเดือนก่อน +2

    Can’t believe Odyssey said the h-word 💀👻💀👻

  • @GwnTim1
    @GwnTim1 3 หลายเดือนก่อน +2

    My biggest nit-pick is that if in you switch gamemodes using F3+F4, and then die, it resets the F3-F4 gamemode thingy, so you can't quickly switch between gamemodes, this is really annoying if you design battle minigames :(

  • @ItAllGetsHazel
    @ItAllGetsHazel 3 หลายเดือนก่อน +1

    Banner patterns don’t stack because you only need one and you can use it forever

  • @GwnTim1
    @GwnTim1 3 หลายเดือนก่อน +2

    5:47
    Personal Nitpick: As a calcite enjoyer, Give Calcite the same treatment

  • @Decaycrazz
    @Decaycrazz 3 หลายเดือนก่อน +1

    Breach is useless in pvp because density 2 is literally better than breach three

  • @brokoblin6284
    @brokoblin6284 2 หลายเดือนก่อน +1

    They should officially add herobrine as a boss and let him use commands for attcks like /fill air under you but he types them kinda slow so you can stop him by hitting him. Like that he could even use /kill and you just gotta have a totem or get to him in time. he should drop a mob spawner and some random eggs as well as illegal items like multiple protections, bows wth crossbow enchantments, etc. Oh and let him fly but still have normal player helath unless you don't stop him form using /attribute. and If you lose against him hell just like /kill @a or something and then leave.

  • @japer123
    @japer123 3 หลายเดือนก่อน +2

    2:55 jokes on you I’m a pocket edition player 😎

  • @LeoLau-ip9bv
    @LeoLau-ip9bv 3 หลายเดือนก่อน +2

    12:46 makes enough sensre they make it harder then the mace because you will probelly get it after the mace

  • @LucasZunigaP
    @LucasZunigaP 3 หลายเดือนก่อน

    I literally raided 7 Trial Chambers with a friend
    30 Ominous Vaults (60)
    90+ Vaults (180+)
    All of them x2 since you can open immediately twice if you raid along someone
    And yet no Wind Burst
    We have 11 Maces
    7 Creator Discs
    15 Bolt Banner Patters
    and a huge lot of the other stuff
    Yet no WIND BURST

  • @Cooldudecrafter
    @Cooldudecrafter 3 หลายเดือนก่อน

    Dude im a bedrock player and not even joking i looted AT LEAST 30-40 TRIAL CHAMBERS spent MANY HOURS looting them trying to get a single wind burst enchant book and so far NOTHING ive rarely even gotten other enchant books too. wind burst is impossible bro 😭

  • @bannytube1354
    @bannytube1354 2 หลายเดือนก่อน +1

    I watched this as i was playing skyblock on cubecraft lol

  • @kingyeti15
    @kingyeti15 2 หลายเดือนก่อน +1

    3:00 you can just sneak, you don't have to unequip your shield.

  • @PalmtreePenguin
    @PalmtreePenguin 3 หลายเดือนก่อน +1

    You only need one banner pattern they dont dissapeer when used

  • @datonedood3791
    @datonedood3791 3 หลายเดือนก่อน +2

    13:11
    I Love Gambling!!! (I do not love gambling)

    • @HellCromeE
      @HellCromeE 3 หลายเดือนก่อน

      _slotmachine sound_ aww dang it!

  • @Hadeks_Marow
    @Hadeks_Marow 2 หลายเดือนก่อน +1

    The BIGGEST issue is the trial chambers 1000% should NOT be hidden within deepslate. It should be easily discover by cave exploring, just like how mineshafts are. >.<
    Players shouldn't "need" to engage with the villager system JUST to be able to find a structure.
    Doing it the way they did it forces a singular playstyle that hurts exploration. And that's just anti-minecraft.
    I don't like a single structure content update, but I could atleast forgive it if the structure is super common and easily findable through non-artificial means. You know, as in, you naturally find it by chance rather than going out of your way to do some silly ritual (cough, villager trade gambling, cough).

    • @neinja66469
      @neinja66469 2 หลายเดือนก่อน

      God forbid you actually have to interact with the inhabitants of a world to get the map you wbat 🙄🙄

    • @Hadeks_Marow
      @Hadeks_Marow 2 หลายเดือนก่อน

      @@neinja66469 That arguement could be made for LITERALLY any other resource/mechanic in the game: Farm for food/kill for food/buy food from farmer or butcher. Librarians for bookshelves/kill for leather for bookshelves. Endermen slaughter for pearls/Piglin trading for pearls/claric trading for pearls.
      The entire philosophy behind the games design is almost all of it is optional and that there are multiple ways to accomplish the same goal. Giving it an unneeded "deepslate shell" where it's only there to prevent you from finding it while cave exploring works against the games fundamental design principles, as too does the mentality behind your attitude. Regardless of if you like the villager system or not (which, lets be clear, I "do" like the villager system), the case still stands that forcing a singular playstyle is just not how their game design generally is.
      There is nothing rewarding about buying a map. I might as well use a online seed structure finder at that point. I will buy a map to find my first 2 chambers. . . but at some point. . . it would just be nice to stumble across one naturally as finding new villages in "hopes" that leveling up a random villager 2 times "might" give me the map I am after, which isn't guaranteed. Slot machines 1000% are a bad implementation if they are the only reasonable way to acquire content.

  • @polyesh
    @polyesh 3 หลายเดือนก่อน +1

    I feel like breach is definitely useful on PvP multiplayer servers, since players usually have good armor on. But for singerplayer its practically useless