@@mni7019 yea for crowd control I'd say it's the best for sure, but in this build I focused on headshot damage which the Amstaff did suprisingly well. I mean I was dropping their hp fast, like REAL fast, I was shocked.
I tested all shotguns with 2 mod slots at a save point to see which one worked the best with 2 Kneel mods.... crusher won with most ammo and better shooting time. But then i got the iconic shotty u mentioned and it has 2 mod slots with essentially a tighter pellet spread now making it the best to use (hip fire or ads). 10 shots vs 12 is minimal in the reason to not use it. Even though it makes it basically 50% 1 shot kill (including skulls but not bosses or maxtac), pop sandy, 10 shots, 10 less enemies very quickly! Just be sure to shoot em in the leg ;-)
20 20 20 is the best 🗿
what do you think about the xmod pozhar?in my opinion it is faster than armstaff for cops swarm
@@mni7019 yea for crowd control I'd say it's the best for sure, but in this build I focused on headshot damage which the Amstaff did suprisingly well. I mean I was dropping their hp fast, like REAL fast, I was shocked.
I tested all shotguns with 2 mod slots at a save point to see which one worked the best with 2 Kneel mods.... crusher won with most ammo and better shooting time. But then i got the iconic shotty u mentioned and it has 2 mod slots with essentially a tighter pellet spread now making it the best to use (hip fire or ads). 10 shots vs 12 is minimal in the reason to not use it. Even though it makes it basically 50% 1 shot kill (including skulls but not bosses or maxtac), pop sandy, 10 shots, 10 less enemies very quickly! Just be sure to shoot em in the leg ;-)
This build looks interesting, I like it! Do you happen to have a build for it?
Build at 17:00 :D
@@catsareawesome_16 I should learn to watch, thanks!
What difficulty though?
Very hard, I showed it at 18:11 :D
Very cool @@catsareawesome_16
How did you stack multiple Launcher rounds??
@SquishyTheFrogQueen it was from the relic tree