I don't like the 939 stamina nerfs. Like, with every update they seem to make it worse to play as SCPs, by nerfing them into the ground. Like, seriously. It is so easy to kill an SCP, to where one player with a captain gun and an SCP-500, can take out 3 SCPs with ease.
i understand your view but at the same time, 939 is arguably one of the most powerful scps in the game rn despite being an ambush character that can legit turn invisible. imo she should not be frontline material and a nerf is necessary. other scps like 106 do deserve a buff though, i agree on some being too easy to kill. but overall, i think the main issue is the MG being too powerful and it needs to be massively nerfed.
@@lysol3636 the problem is 939, and 106 are both meant to be ambush characters, except 106 is loud, slow, and has no one hit. Causing him to be a horrible stalker type character.
939 is a problem yeah, thats why these nerfs are awesome. but 106 is meant to be a stalker character thats kinda the point, ambushing too but mainly stalking. hes only bad because hes massively underpowered 939 is overpowered. and the MG is still a big issue to why 106 sucks so bad@@Evinara12k
@@lysol3636 You did make a pretty good point there. It just seems that whenever I play dog I always do extremely bad, though, that is probably because you don't get to practice as SCP that much because its so rare to get it.
939 was just so unfun to play against. Want to run away? Nah she goes mach 10 for 10 minutes. Gonna shut a door on her while being one hit away from death? No fuck you her attack reach can reach to Jupiter and her attack speed rivals a minigun
@@lysol3636I'm guessing you're talking about the one that Bako made yeah when I first watched that I thought it was a Nerf especially to his damage and overall survivability so thank you
I refuse to believe these zombie changes will do anything, if i go play 049 on this patch, I still reckon i will have 50% of my zombies run into tesla gates immediately. Getting a slight speed boost after eating a corpse does not do anything, although the indicator change will somewhat help with getting your zombies on track. My idea is that the zombie should have a 2nd faster attack that would deal a similar amount of dps to the current one, but feels responsive and good use. Then make the current attack into a sort of "heavy" attack that temporarily slows a target (this would have a cooldown of couse). This would give zombies the ability to actually fight guards and other survivors early on, hopefully making zombies more fun, and result in more people actually staying around to play zombies, which would be an overall buff to the doctor.
well the speed changes (in my experience) made zombies feel faster paced and easier to keep up with humans. i like the idea of a heavy attack but i feel its unnecessary as i can regularly catch up to humans now. i had more fun playing zombie, and ive already been seeing more people not jump in a pit i think. but i completely get your concern, and this is why my preference for 049 is very low
@@lysol3636 dont tell me how he was. I have several thausend of hours in this game, even thausends before scophofobia and 6 years of playment on my neck witch is probably more than you so once and final. Imo 096 was better before scophofobia.
i sent your first comment in scp discussion and many people laughed at it. mp2 was awful, you coudnt move while you got shredded and you could see everyone. it was terrible. he would die to a single private in modern SL@@ariatari2137
health buff was minor and does not make up for the slower time to kill, slower speed, and slower stamina. overall 939 is significantly worse that it used to be. and mimicry was raised from useless to semi useful@@L_trump
at 1:04 that perfectly cut A- from shyguy dying was funny as shi- 💀💀💀
lmao i loved it knew i had to keep it in
I don't like the 939 stamina nerfs. Like, with every update they seem to make it worse to play as SCPs, by nerfing them into the ground. Like, seriously. It is so easy to kill an SCP, to where one player with a captain gun and an SCP-500, can take out 3 SCPs with ease.
i understand your view but at the same time, 939 is arguably one of the most powerful scps in the game rn despite being an ambush character that can legit turn invisible. imo she should not be frontline material and a nerf is necessary. other scps like 106 do deserve a buff though, i agree on some being too easy to kill. but overall, i think the main issue is the MG being too powerful and it needs to be massively nerfed.
@@lysol3636 the problem is 939, and 106 are both meant to be ambush characters, except 106 is loud, slow, and has no one hit. Causing him to be a horrible stalker type character.
939 is a problem yeah, thats why these nerfs are awesome. but 106 is meant to be a stalker character thats kinda the point, ambushing too but mainly stalking. hes only bad because hes massively underpowered 939 is overpowered. and the MG is still a big issue to why 106 sucks so bad@@Evinara12k
@@lysol3636 You did make a pretty good point there. It just seems that whenever I play dog I always do extremely bad, though, that is probably because you don't get to practice as SCP that much because its so rare to get it.
939 was just so unfun to play against. Want to run away? Nah she goes mach 10 for 10 minutes. Gonna shut a door on her while being one hit away from death? No fuck you her attack reach can reach to Jupiter and her attack speed rivals a minigun
ok but that outra clip was INSANE
hell yeah bro i was losing my mind lmaoo
what cola does to a man
if i didnt use the 500 i couldve lived the entire way cola was insane@@Wenderus
I'm happy to now know that it was a buff
im so glad i made you realize, i saw the other video saying how its a nerf but that was all misinfo for views
@@lysol3636I'm guessing you're talking about the one that Bako made yeah when I first watched that I thought it was a Nerf especially to his damage and overall survivability so thank you
yep thats the one, kinda mostly why i made this vid tbh, overall 096 is way better in this update@@SCP-106isaedp
finally my boy 096 is getting a small buff
honestly id call it a big buff or at least great rebalance but hell yeah 096 deserves it
i do agree but like cause his shield is now a lil lower i feel like 2 people with guns can kill him even easier now@@lysol3636
I refuse to believe these zombie changes will do anything, if i go play 049 on this patch, I still reckon i will have 50% of my zombies run into tesla gates immediately. Getting a slight speed boost after eating a corpse does not do anything, although the indicator change will somewhat help with getting your zombies on track. My idea is that the zombie should have a 2nd faster attack that would deal a similar amount of dps to the current one, but feels responsive and good use. Then make the current attack into a sort of "heavy" attack that temporarily slows a target (this would have a cooldown of couse). This would give zombies the ability to actually fight guards and other survivors early on, hopefully making zombies more fun, and result in more people actually staying around to play zombies, which would be an overall buff to the doctor.
well the speed changes (in my experience) made zombies feel faster paced and easier to keep up with humans. i like the idea of a heavy attack but i feel its unnecessary as i can regularly catch up to humans now. i had more fun playing zombie, and ive already been seeing more people not jump in a pit i think. but i completely get your concern, and this is why my preference for 049 is very low
yea the update is cool and all but did you see the clutch at the end??
might be the best clip of my career fr, gonna post that in a short and probably another vid lmao
very cool i think
thank you felix
096 is once again destroyed*
#bring back mp2 096
tell me you didnt play in mp2 without telling me you didnt play in mp2...
096 was horrendously bad and these changes are great for him
@@lysol3636 dont tell me how he was.
I have several thausend of hours in this game, even thausends before scophofobia and 6 years of playment on my neck witch is probably more than you so once and final. Imo 096 was better before scophofobia.
i sent your first comment in scp discussion and many people laughed at it. mp2 was awful, you coudnt move while you got shredded and you could see everyone. it was terrible. he would die to a single private in modern SL@@ariatari2137
Lol, i took 096 got nerfed and 939 buffed
yeah a popular video said 096 was nerfed but its not true, that was misinfo
@@lysol3636 but he gyatt nerfed
939 was nerfed@@L_trump
@@lysol3636 but health and mimic thingy lingy?
health buff was minor and does not make up for the slower time to kill, slower speed, and slower stamina. overall 939 is significantly worse that it used to be. and mimicry was raised from useless to semi useful@@L_trump
id say thats a good rebalance also Quick reminder, Jesus loves you so much he died for you and yet three days later he stood up
Bro keep this in church not TH-cam no one cares
Wait 939 is a girl?
@@chieffirefigherplays I think bro bro just refers to 939 as a girl lol
@@frajsk803 I think in the lore all 939 specimans are female, I'm not 100% sure about that though, they could just be genderless
@@lionbreaker0852 ooooh alrighty