RCT2 Ride Overview - Reverse Freefall Coaster

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  • เผยแพร่เมื่อ 14 ต.ค. 2024

ความคิดเห็น • 239

  • @Polaris5664
    @Polaris5664 3 ปีที่แล้ว +431

    I feel like the creativity around this coaster is how you develop the land around it (décor, paths, tunnels ETC.)

    • @ohnoitschris
      @ohnoitschris 3 ปีที่แล้ว +24

      Synchronize it with a launched freefall

    • @Gameprojordan
      @Gameprojordan 3 ปีที่แล้ว +21

      Best way to make these coasters is to line up like 2-4 in a row and have them "race" eachother. They're OP money makers too since the ride only lasts like 15 seconds and you can charge quite a bit. I was charging something like 4$ per ride. They take up so little space too you can cram them into anywhere. They're fun when making futuristic parks aswell, use the jetpack booster vehicle type and make the vertical track invisible and it looks like rockets taking off and landing

    • @olympique3256
      @olympique3256 16 วันที่ผ่านมา

      Maybe the true creativity was the friends we made along the way

  • @Synthetica9
    @Synthetica9 3 ปีที่แล้ว +256

    Highlighting the pieces mid-ride is so slick

    • @SupersuMC
      @SupersuMC 3 ปีที่แล้ว +5

      The wonders of pausing and the edit studio. ;-)

  • @terriplays1726
    @terriplays1726 3 ปีที่แล้ว +166

    As a child, a beat extreme heights buy building five of them on top of each other over the full length of the map. The queue lines were massive to get to the entry and stored a ton of guests. I continued the scenario by building more custom coasters that hardly anyone rode, but the massive storage of the five reverses freefall coasters stored all the guests until the goal was reached. One of the few scenarios I actually beat as a child.

  • @PSPMan
    @PSPMan 3 ปีที่แล้ว +140

    I think this is the one coaster type I have built in every single Park where it's been available. Not only is it very useful when you're getting towards the end of a scenario and you're starting to run out of room (typical when you get it out of research) but I always felt like the main appeal of this coaster was the scenery you used with it, not necessarily the actual coaster design. Example, building walls around the track so that it essentially fires out of a very long building, or the same thing but done with poles and canvas tent roofs. You could also have it fire across a Valley/Canyon giving a great view.

  • @Robin_Dragunov
    @Robin_Dragunov 3 ปีที่แล้ว +106

    "Hello everyone"
    *LEGENDARY VOICE*

  • @Azivegu
    @Azivegu 3 ปีที่แล้ว +46

    I would always sink the Reverse Freefall into the ground, use a lot of scenery pieces, a few parts going underground (often making it look like a bridge) and I could get some good stats on it. It was one of my favorite rides to build, especially if you synced it up with a parallel station

  • @MaxArceus
    @MaxArceus 3 ปีที่แล้ว +215

    "My AI was able to create roller coasters similar to those built by real people!"
    The AI: *builds a reverse freefall*
    The Coaster: *crashes*

    • @familybroakajonny
      @familybroakajonny 3 ปีที่แล้ว +29

      *Bathroom 1 looks too intense for me*

    • @jvccr7533
      @jvccr7533 3 ปีที่แล้ว +17

      @@familybroakajonny Bathroom 1 is incidentally placed near the Hottest Chili Stand.

    • @MaxArceus
      @MaxArceus 3 ปีที่แล้ว +7

      @@jvccr7533 Look at 2:42, to the right of the vertical track of the reverse freefall :>

    • @jvccr7533
      @jvccr7533 3 ปีที่แล้ว +2

      @@MaxArceus saw it from another comment that pointed it out. it's indeed :>

    • @Aereto
      @Aereto 3 ปีที่แล้ว +1

      @@jvccr7533
      And right opposite to it is a Taco Stand.

  • @FranklinAshe
    @FranklinAshe 3 ปีที่แล้ว +44

    Been hooked on your videos lately, and it’s rekindled my love for RCT2. Love the content, Marcel! 😁

  • @Game_InSky
    @Game_InSky 3 ปีที่แล้ว +6

    Another fun fact, when playing with openRCT (or any trainer that alows you to merge coaster types). Due to the way this game was made, if a coaster train has sprites for a slope, it will have sprites for any direction of that slope. This means that the train of this coaster actualy has all the sprites necessary to be used on a normal track. On top of that, any coaster type that has vertical track piece elements also has upside down sprites for the trains, for some reason, even if they're not used. This means that the trains can take loopings without it looking weird.
    And I have to say, this train looks quite good on a wooden coaster track.

  • @bigvaxmeanie925
    @bigvaxmeanie925 3 ปีที่แล้ว +52

    Can you make a video on how rain affects the guest and what rides they will pick during a storm

    • @ext93
      @ext93 3 ปีที่แล้ว +4

      That's a good idea for a video. From playing, I've noticed it's generally anything underground, or 'covered' rides like haunted house, crooked house, observation tower :( I'm not Marcel however so don't rely on me

    • @skyiloh7460
      @skyiloh7460 3 ปีที่แล้ว +1

      I think every ride that is an indoor ride has is specified on the wiki

  • @tbandmint
    @tbandmint 3 ปีที่แล้ว +2

    5:15
    "It is also MONstrously big and won't fit in a lot of scenarios"
    I giggled there quite unnecessarily

  • @MaroonMeows
    @MaroonMeows 3 ปีที่แล้ว +19

    I'm very happy to see you making videos again! Best niche channel on youtube.

  • @OriginalFluffy978
    @OriginalFluffy978 3 ปีที่แล้ว +50

    2:41 I just noticed that background detail, and I'm happy about it. (No, I'm not going to say what it is!)

    • @Paintplayer1
      @Paintplayer1 3 ปีที่แล้ว +4

      Omg you've got eagle eyes, and that is hilarious hahahahaha

    • @jacobnicola5950
      @jacobnicola5950 3 ปีที่แล้ว +12

      Toilets with threatening auras.

    • @imacds
      @imacds 3 ปีที่แล้ว +3

      omg that's gross

    • @Weirdo9494
      @Weirdo9494 3 ปีที่แล้ว +2

      "It's a feature!"

    • @tbandmint
      @tbandmint 3 ปีที่แล้ว +1

      Better out than in, I always say

  • @SendyTheEndless
    @SendyTheEndless 3 ปีที่แล้ว +3

    2:41 Nice looking wooden coaster you've got there. RIP Red Train

  • @askthepizzaguy
    @askthepizzaguy 3 ปีที่แล้ว +1

    The final design, where you got it up to 10 excitement with not terrible other stats, just shows your dedication to the craft. Well done.

  • @fr00t_salad
    @fr00t_salad 3 ปีที่แล้ว +2

    watching this aftre rewatching all your old ride overview videos is like night and day. you've improved so much at your commentary

  • @henryhunter9643
    @henryhunter9643 3 ปีที่แล้ว +5

    I'm glad to see you going back to your RCT 2 videos

  • @TheAmazingRacoon
    @TheAmazingRacoon 3 ปีที่แล้ว +6

    NICE :D Love how you still have so much new information for us, even about these 'boring' coaster types.

  • @0rnery0verwatch
    @0rnery0verwatch ปีที่แล้ว +1

    This ride is really fun to build with an adjacent station. Also fun to build underground and only have the tower portion of it appearing at the top of a tall mountain/hill, etc.

  • @jakubSwaps
    @jakubSwaps 3 ปีที่แล้ว +1

    I've never played any of these games nor do I plan to but I can't stop watching your videos. Great stuff.

    • @Apocalypse4162
      @Apocalypse4162 3 ปีที่แล้ว

      Try it, it's an awesome game

  • @RatelHBadger
    @RatelHBadger ปีที่แล้ว

    One of my favourite coasters incidentally. So easy to just plonk a couple down on some skinny outcrop of land, mow down a few trees, synchronise the stations and boom a few hundred guests for not a lot of effort and fiddling around adjusting track or deleting trees in the way.

  • @DakalaShade
    @DakalaShade 3 ปีที่แล้ว +1

    I used to use these as dueling/racing coasters early in park designs. Great little money maker that has decent throughput, takes up very little space, and can be "upgraded" by all of the building you do around it. I always liked running my queue lines next to the track and looping them back to the main path, then run some roller coasters over the track later on. They weren't an easy win button, but they helped a lot.
    I also remember in one park, I had five of these things lined up with increasingly-longer stations so I could have a synchronized launch of five. Totally pointless, but awesome regardless.
    Now I'm wishing I still had my CD...

  • @JadeRocks_
    @JadeRocks_ 3 ปีที่แล้ว +29

    This ride is proof that size matters

    • @carltonleboss
      @carltonleboss 3 ปีที่แล้ว

      That's what she said

    • @jvccr7533
      @jvccr7533 3 ปีที่แล้ว +1

      No, it's definitely about how you use it

    • @matteo1462
      @matteo1462 3 ปีที่แล้ว

      Smaller ones are usually better because of the thruboot and you usually charge the same amount for the first 5 months.

  • @chaostheory1
    @chaostheory1 3 ปีที่แล้ว +2

    I am so glad you are doing more ride overviews! I really enjoy watching them!

  • @BusterBeachside
    @BusterBeachside 3 ปีที่แล้ว +1

    I'm so glad the ride overview videos are back! I was a bit sad when you announced you were going to focus more on streaming, but just glad that one of the best (among very few!) RCT2ubers was going to stick around (Yes, that's what I call TH-camrs who make OpenRCT2 content, lol. Isn't it a good name? xD).
    I'd still be happy to see some Minecraft or Civ content if you ever decide you need a break or just want to branch out with your content!

  • @martinepstein9826
    @martinepstein9826 3 ปีที่แล้ว +10

    Wow, so you can build whatever coaster you want, merge it with a Reverse Freefall station, and you get free acceleration on every straight piece? That could be fun.

  • @xarin42
    @xarin42 3 ปีที่แล้ว

    Glad you were willing to not just admit you were wrong, but even make a full video explaining why.

  • @rctrulez
    @rctrulez 3 ปีที่แล้ว +1

    Finally some new content.
    Marcel, you've again blessed us with 9min of RCT2 insight straight outta Groningen.

  • @mikecross9519
    @mikecross9519 3 ปีที่แล้ว

    At 2:47 I like the arrangement of your restroom and coffee stand

  • @DarkWarchieff
    @DarkWarchieff 3 ปีที่แล้ว +5

    I love the jetpack car, it looks like an actual rocket and the ride sure acts like it.
    What if you were to merge hack this thing to give it a turn from the air powered? (as it looks the same) I'm curious if these cars got the frames for turning animations and what it does to the stats.

  • @aidanmoretz7971
    @aidanmoretz7971 3 ปีที่แล้ว +11

    Reverse falling for you ❤️

  • @TS_Mind_Swept
    @TS_Mind_Swept 3 ปีที่แล้ว +1

    I didn't used to like this ride type irl, then I found something to enjoy about it and now I actually like it quite a bit :p

  • @futurebatterylab
    @futurebatterylab 3 ปีที่แล้ว

    I just want to say that I love your Outro music. I always stay until the end because it is so good

  • @BateMasterJeff9887
    @BateMasterJeff9887 2 ปีที่แล้ว +2

    They really need to include the “backwards” reverse freefall like Superman Escape From Krypton

  • @hd4c393
    @hd4c393 3 ปีที่แล้ว

    Thanks for bringing back some glamour to one of my favorite coasters to build. I am not sure why I enjoy them so much, but they just excite me. i hope to one day ride a real life freefall coaster.

  • @BabusGameRoom
    @BabusGameRoom 3 ปีที่แล้ว +1

    This scientific testing of why the reverse freefall coaster gets boosts is an example of why I watch every one of these videos despite not having played RCT in over a year!

  • @Artaresto
    @Artaresto 3 ปีที่แล้ว

    This stuff is awlays deeper than it seems, it's really cool. Marcel, every video is a treat!

  • @thomasg86
    @thomasg86 3 ปีที่แล้ว +1

    The only existing coaster of this type in operation is at Magic Mountain near LA. It was surprisingly fun too based on how "basic" of a ride it is!

    • @sdmagician76
      @sdmagician76 ปีที่แล้ว +1

      Funnily enough Marcel should know this as he specifically shows Superman in SFMM at 3:58. You can tell by Goliath and Colossus behind it (and you can see the ATH of Goliath's sign in the bottom right corner).

  • @loijz1740
    @loijz1740 3 ปีที่แล้ว +2

    A 9 Minute Video about the Reverse Freefall Coaster? Crazy

    • @askthepizzaguy
      @askthepizzaguy 3 ปีที่แล้ว +1

      The best part? None of it felt like padding. It was all relevant.

  • @TRexAteMyGirlfriend
    @TRexAteMyGirlfriend 3 ปีที่แล้ว +17

    Marcel uploading already makes this a great day

  • @roterex9115
    @roterex9115 3 ปีที่แล้ว +3

    Great to see this series back

  • @StarfoxHUN
    @StarfoxHUN 3 ปีที่แล้ว +4

    I dunno i always liked to make some kind of race fitting the park's theme whit this coaster. You can do a lot whit this easily whit scenery.
    Also i really sad that you didnt talk about how much this coaster affected by Guest Weight. Ofc not as much as Bobsleight fe., but whit 'racing' designs it gives a really interesting look for this one.

  • @sohlcassidy3680
    @sohlcassidy3680 2 ปีที่แล้ว

    this type of coaster is not the most boring coaster
    it is actually unique, Dreamworld Gold Coast Australia, that freefall coaster has been around since 1997 but recently it has been removed due to the park making a new roller coaster that just opened called Steel Taipan and Tower of Terror (the name of the freefall coaster) has been opened since 1997 - 2019 and it will always be remembered. Reverse Launch Freefall coaster are awesome.

  • @Pantomas-PG
    @Pantomas-PG 3 ปีที่แล้ว +2

    0:59 The Rainbow Road.

  • @MGDrzyzga
    @MGDrzyzga 2 ปีที่แล้ว

    I like the idea of using a reverser coaster to highlight a reverse freefall coaster. Basically, have the reverser coaster loop around it, and reverse around it. Let the guests see it, pass it, and then flip around to keep looking at it.

  • @DoomieGruntVentures
    @DoomieGruntVentures 3 ปีที่แล้ว

    Good to see you uploading again. Nice overall look at the freefall coaster.

  • @Putnam3145
    @Putnam3145 3 ปีที่แล้ว

    Fun fact: in RCT3 they can be a powered launch. This obviates the need for booster pieces completely, making them one of the most OP coaster types in the game, because pretty much everything said about how much you can charge for them is still true. The smallest design is two station pieces and a hill, and you can charge a pretty good amount ($7.00, which is a lot in 3) for them.

  • @tiemen9095
    @tiemen9095 3 ปีที่แล้ว +1

    This coaster is actually pretty good because it almost always fits, doesn't cost a lot, generates acceptable revenue in both pay-for-ride and pay-for-entry scenarios considering its cost, and it is quite unique.

  • @MaestroAlvis
    @MaestroAlvis 2 ปีที่แล้ว +1

    2:38 i feel like a vertical photo section woild be a neat part for this coaster.

  • @DarkstarArchangel
    @DarkstarArchangel 3 ปีที่แล้ว

    Welcome back Kotter. I wonder if you will ever do coaster overviews for Planet Coaster. If not then do you like impressions?

  • @TitanD79
    @TitanD79 3 ปีที่แล้ว +1

    Can you, or have you done a tier list of the rides, think it would be interesting for a brief overview of your thoughts

  • @bearyQR
    @bearyQR 3 ปีที่แล้ว

    Love your videos Marcel. I just saw them again in the past few days and i started playing rct2 again

  • @TheRealUncleScar
    @TheRealUncleScar 3 ปีที่แล้ว

    I discovered your channel recently and have binge watched your stuff all week.
    Any chance you make a coaster building tutorial video centered around ride stats, how they are calculated, their effect on whether people ride them, how they effect your park, and how to control them?
    There are snippets of these in many videos but no straight up tutorial on the theory behind building a quality coaster.

  • @alexv3375
    @alexv3375 3 ปีที่แล้ว

    When you have a park big enough to accommodate it, I like to do very long dual track/synchronised launch versions of these that reach over 100mph. Certainly a great thing to have!

  • @ThisDudeRufus
    @ThisDudeRufus 3 ปีที่แล้ว +1

    This ride also gets a slightly better synchronization bonus: 0.60 excitement and 0.15 intensity vs the standard 0.40 excitement and 0.05 intensity

  • @metleon
    @metleon 3 ปีที่แล้ว

    It's very easy to have two of these synched up going underneath your entire park. You basically end up with better than a Giga Coaster for guest generation that only takes up useful land equivalent to a couple flat rides.

  • @mrsnufflegums
    @mrsnufflegums 3 ปีที่แล้ว +3

    Helps that the reverse free fall coaster also has a smaller footprint than many other coasters

  • @twistedfilms1012
    @twistedfilms1012 3 ปีที่แล้ว +5

    How about the inverted Rollercoaster for the next ride overview 😀😀😀

  • @countluke2334
    @countluke2334 3 ปีที่แล้ว

    Nice seeing you are back with regular videos on YT!

  • @Aldrasio
    @Aldrasio 3 ปีที่แล้ว +1

    I always treat this one more like a long flat ride than a coaster.

  • @underbite471
    @underbite471 3 ปีที่แล้ว

    I love making these in 6-8 or even 12 synchronized stations. If you can’t make any more coaster, make more coasters

  • @TheExileFox
    @TheExileFox 3 ปีที่แล้ว

    A funnything you can do with this coaster is decorate the top of it's vertical hill with the tophat from the Air-powered Coaster. The track style is almost exactly the same and they will line up perfectly, but the supports look different.

  • @seymoorepoone9512
    @seymoorepoone9512 3 ปีที่แล้ว

    I always put 2 together and synchronize them. More money. Guests LOVE them .

  • @nathanmingle7
    @nathanmingle7 3 ปีที่แล้ว

    Just last night I was watching u flame the reverse free fall lol in your top 5 worst rides video. This is nice

  • @Conradlovesjoy
    @Conradlovesjoy 3 ปีที่แล้ว +8

    The inventor of the reverse freefall coaster disliked this.

  • @Ravel327
    @Ravel327 3 ปีที่แล้ว

    Love your videos dude. Can you do a video explaining the difference between steel mini coaster for vanilla RCT1 and the junior coaster in RCT2?

  • @zerokid2007
    @zerokid2007 3 ปีที่แล้ว +4

    Expected this to be a bit of a joke video - pleasantly surprised!

  • @Mike-iz6li
    @Mike-iz6li 3 ปีที่แล้ว

    ik geef je gelijk een like bij elke video , omdat ze zo leuk en leerzaam zijn + nostalgie met zich mee brengt :)

  • @whyyousobudu
    @whyyousobudu 3 ปีที่แล้ว

    Glad you are making ride overviews again, thanks

  • @AceAviations2
    @AceAviations2 3 ปีที่แล้ว

    You missed out on one critical design, the 48 strait track (excluding the station and spike) design (making it 57 tiles long in total). This is one that'll work for 'harder guest generation' scenarios as its 1,998 feet long (1,968 feet long is where the Harder Guest Generation modifiers kick in). With some work you can get the excitement up to the required 6.00, this can come in handy, it also makes some of the bigger designs more as they'll help you attract more guests than the shortest non-penalty design can in such a scenario. Yes their throughput isn't very good, but there's some value in them at least.
    One thing to note that in RCT1 the Reverse Freefall is completly outclassed by the Air Powered Vertical Coaster as it can be made into a reverse freefall style coaster (same goes for OpenRCT2), in Classic or Vanilla RCT2 it has to be a full-circut and has to have two spikes as it rolls back through the station. The problem is that the APV seats twice as many riders (16 as opposed to 8), it doesn't take anywhere near as long to cycle due to the fact that the APV doesn't slow down on the way back. Plus the stats are SO MUCH BETTER to boot.

  • @Natibe_
    @Natibe_ 3 ปีที่แล้ว +1

    I’m so glad marcel is back to these :)

  • @PedroWills
    @PedroWills 3 ปีที่แล้ว

    Greetings! Nice videos, just got here. Marcel, in some videos you mention some things we can do to raise the rides' scores. Do you have a list with all of them? Also, have you ever made a park with all of them in every ride?

  • @JJJJ-he8bz
    @JJJJ-he8bz 3 ปีที่แล้ว +1

    The acceleration on these things is real life is scary because it never ends you feel a constant push.

  • @SCComega
    @SCComega 3 ปีที่แล้ว

    I really want to hear about river rapids and log flumes, if you ever get the chance. Water rides always seemed to be the bread and butter of a lot of my parks.
    As a potential request, is there any chance that we could see an idealized collection of coaster / track ride designs, that to attract both guests with high happiness and gentle preference of 3 or less, and guests with a normal intensity preference of 4.0+, meet the following criteria; An intensity rating of between 4.0 and 4.15, (if I remember your previous video correctly, maybe it was that it could be up to 4.3 or 4.5, but still.), an excitement rating without scenery of at least 6.0, and the lowest cost possible after meeting both those criteria? Preferably done with 5 commonly available coasters / track rides, like wooden and looping coasters? I know some of your designs that you've shown have met this, I'd just like to know what coasters this would be possible on at a reasonable cost and could be found in most scenarios besides the wooden coaster.
    Also you've got me thinking about RCT2 again. I've had classic since it came out but haven't touched it in the past year. Now I'm back at it again, lol.

  • @bigcat5348
    @bigcat5348 3 ปีที่แล้ว +1

    Could you do a video on the hardest scenarios from the RCT2 expansions? Specifically how to deal with the Jurassic Safari scenario; the multiple park gates makes guests get stuck so easily because they don't use transport rides in their pathfinding

    • @MarcelVos
      @MarcelVos  3 ปีที่แล้ว +3

      Just build paths between the two parts.

  • @JStankXPlays
    @JStankXPlays 3 ปีที่แล้ว

    These videos are so great to learn the game! Thanks again Marcel!

  • @MaxGraczPL
    @MaxGraczPL 3 ปีที่แล้ว +1

    Meaby You can explain how the photo section works? How it possible to guest can buy it? What is the maximum price? And can the gust buy more then one photo? Greetings :)

  • @Michaelonyoutub
    @Michaelonyoutub 3 ปีที่แล้ว

    I wonder if that "slowly boosts on any flat pieces of track" could be used and mixed with some other coasters with turns for some interesting designs. I am think something like flat level racing coasters, weaving around, almost like race cars, accelerating on straight away, though regular booster tracks might be better for that and it wouldn't meet a lot of the drop requirements of coasters.

  • @deadone64
    @deadone64 3 ปีที่แล้ว

    one small thing, reverse freefall coasters only need one station piece if you put the entrance and exit on opposite sides, all extra's just give more spaces to put those. reason being is the car only uses the front half of the first station.

  • @IlonaKwisthout
    @IlonaKwisthout 3 ปีที่แล้ว

    Hi Marcel (hi fellow Dutchie), can you maybe do a video about how much you can charge maximum per stall (food but also souvenir, hats, etc..?). Think it would be very helpful!

  • @RhiannonKagoe
    @RhiannonKagoe 3 ปีที่แล้ว

    your content always makes me happy!

  • @nedflanders4388
    @nedflanders4388 3 ปีที่แล้ว +1

    Nice video!
    Could you make a guide about how to increase the visitors happiness?

  • @Anymal104
    @Anymal104 3 ปีที่แล้ว

    Fun fact, this coaster train type for some reason has banked train sprites. Once found out when I merged the track with an airpowered coaster thanks to cheats. So you can have a bit more creativity that way. Of course the way to merge 2 tracks can only go half way so it crashed when going in reverse...

  • @JourneyLT
    @JourneyLT 3 ปีที่แล้ว

    From the most simple to the most complex. Let's see multidimensional next

  • @Gui101do
    @Gui101do 3 ปีที่แล้ว +1

    Have you ever considered comparing real life examples of coaster types versus the ones we find in RCT2?

    • @MarcelVos
      @MarcelVos  3 ปีที่แล้ว +3

      Someone actually did that just a few days ago: th-cam.com/video/UJrsAFySPac/w-d-xo.html

  • @kevincox6003
    @kevincox6003 3 ปีที่แล้ว

    This is the deep deep dive, into a fundamentally useless topic, that I needed today. Great video!

  • @agargaragara
    @agargaragara 3 ปีที่แล้ว

    Excellent ride overview! Would it be beneficial to add more station pieces to the smallest design to increase throughput?

    • @MarcelVos
      @MarcelVos  3 ปีที่แล้ว +1

      You always have just the single reverse freefall car, which even fits on a 1 tile long station, so there's no use in make the station longer. The only reason I make it 2 long is because then you can have the entrance and exit on the same side.

    • @agargaragara
      @agargaragara 3 ปีที่แล้ว

      @@MarcelVos ahh I see, I suppose that should have been obvious if I had bothered to test it myself! Thank you so much for the reply and the excellent video!

  • @doompotty
    @doompotty 3 ปีที่แล้ว

    Have you thought about doing a ride overview for the river rapids?

  • @barrytschirpig9328
    @barrytschirpig9328 3 ปีที่แล้ว

    The Reverse Freefall Coaster hold a special place for me as one of the first roller coasters I ever rode.

  • @marijnm
    @marijnm 3 ปีที่แล้ว

    Does this mean that you can make interestingly shaped "boosted" coaster designs using any other track type and setting its coaster type to a freefall coaster? You could include hills, turns, loopings etc. I'd love to see what you could do with that.

  • @Marshal6000
    @Marshal6000 3 ปีที่แล้ว

    Video on reverser coaster when?

  • @perfumedelight66
    @perfumedelight66 3 ปีที่แล้ว +1

    Do the stats change if you build part of it underground? Or if you make pathways go over it?

  • @ryankohnenkamp8946
    @ryankohnenkamp8946 3 ปีที่แล้ว +1

    How about a Top 10 list of things you've learned about RCT since you started this channel?

  • @HarmonyParuko
    @HarmonyParuko 3 ปีที่แล้ว

    I would really like to see a Ride overview on the Rafts Water ride, as it is quite intriguing to me despite being restricted to flat only

  • @nathanielcombs4128
    @nathanielcombs4128 3 ปีที่แล้ว +1

    Thanks king!

  • @SigmaRho2922
    @SigmaRho2922 2 ปีที่แล้ว

    It is possible in RCT3 for a Reverse Freefall Coaster to have two spikes, with the second spike traversed when the coaster goes in reverse.

  • @Toknin
    @Toknin 3 ปีที่แล้ว

    You should try to build a coaster with the reverse freefall coaster type car but on a different style track, i.e. corkscrew or giga coaster track

  • @R33Racer
    @R33Racer 3 ปีที่แล้ว

    I used to make these as long as possible on the biggest map possible. I kinda like it despite how limited it is.

  • @bencarrington3743
    @bencarrington3743 3 ปีที่แล้ว

    2:47 - That Giga(?) Coaster tho

  • @Zurioko
    @Zurioko 3 ปีที่แล้ว

    Got this video random in my recommendations... and I didn't know that a RCT competetive community exists :'D
    Oh boi... I will stay at my "casual" play style :D